Cesium lifts a camera below its globe every frame, between the cockpit's 20 Hz updates, so an eye placed under the terrain (an aircraft reading below it on a cold floor cell) jumped up and down. The cockpit now also keeps its eye above the engine's own surface. Navara's ground floor stands aside while the camera inputs are off, since the cockpit places the camera itself.
Navara now draws at CSS pixels without MSAA, like Cesium; Navara HD keeps the device pixel ratio and MSAA 4. Only one Navara variant is ever kept. A parked engine is released after three minutes and its WebGL context is lost. Three leaks that kept a released Navara alive are fixed, the canvas context drops its unused antialias buffer, cloud shadows use two 256 px cascades, and the tile cache is budgeted from the screen buffers.
- Navara 0.2.1 never frees pick batch ids, and the mover banks rebuilt
their instanced meshes on each attach, leaking about 260 KiB of
WebAssembly memory per switch. A per-view pool hands released ids back
out; the long soak now asserts native growth of at most 32 KiB per switch.
- Navara 0.2.1 sometimes drops the first show:false update on a new
vector layer, so a zone turned off right after a switch back stayed
drawn. Polygon displays hide by deleting their layers and rebuild them
when shown.
- Camera verbs drive both engines through the globe contract; the Cesium
viewer rig and the tests of states it can no longer reach are gone.
- Flights and military tracking share src/layers/aircraft/tracking.js.
- The geo import scenario reads movers only where the engine has them.
- Add the Navara section to docs/CURRENT-STATE.md and a changelog fragment.
- src/geo drops the ported debug argument checks and the tests that
bitExact already covers; package boundaries accept a directory entry,
so src/geo/ is listed once per group.
- Cesium no longer carries movers and lines nobody draws with: they are
optional engine capabilities. The fake engine and the Cesium camera use
the shared cameraMath; unused contract tables, clock.ticked, the
'finest' surface detail and Navara click statistics are gone.
- ALPR keeps one overlay core and one presentation model for both
engines, bikeshare one station bookkeeping, the Navara ground effects
one definition helper; image atlases, view centres, mover banks and
colours are shared.
- The legacy switch route, the clock offset and rate controls and other
unused exports are removed.
- The acceptance runs the Navara draw, geo import and scope checks;
scenarios use the harness switch and page helpers; the main chunk
check keeps the size budget only and runs once in CI.
An installation card on Navara now names an unnamed feature and its
class in the UI language, and an ALPR camera keeps its context label as
English data that is translated when shown.
Brings the Active Fires intensity work: the FRP filter, the confidence
switch, the ember-to-white-hot ramp and the far-zoom heatmap.
The filter, switch and ramp work on both engines. The heatmap drapes on
Cesium through the layer's Cesium renderer, which also fades the markers
across the hand-off; it goes with that renderer on an engine switch and is
built again on the next Cesium globe. Navara keeps heat cells for the far
bands, now coloured on the FRP ramp.
Main's new layers (drone airspace, OSM places, sea marks, ski pistes) are
Cesium-only for now: they join the layer directory and the Cesium catalog,
are built afresh for each Cesium catalog, and show as unavailable on Navara.
The zoom-out guard is a scene part that attaches to Cesium globes only. The
awareness range pulses and their echoes draw on Cesium through the awareness
display's viewer; Navara keeps the plain range ring. Camera-input wakes go
through the display, and the analyst keeps the session-owned memory with
main's area presentation. A disposed voice runner aborts work in flight, and
an engine switch still keeps the last answer.
Modules main added that read Cesium while they load (zoomOutGuard,
awarenessEcho, the ground-sampling scratch in localGeojsonCore) now build
those values on first use or use src/geo, so a Navara page still starts
without the SDK. The OSM view box reads the engine's view rectangle.
Main grew its own main chunk by 93,873 bytes gzip-9 since the merge base, so
the baseline is raised to the merged size.
Pointing the scaled uniforms at the scaler's own vectors (bc1b56b6) left the atmosphere unscaled: takram's materials read the AtmosphereParameters.DEFAULT vectors themselves, so the frame dimmed (luma 161 against 214) and qa-navara-bloom found nothing to bloom. The scaler writes those vectors in place again, and a page-wide map keeps each one's value from before it was first scaled: a globe built later on the page takes its base from there instead of from the scaled value. Bloom measures as before (214.4 → 240.3), and qa-strict-context-loss passes 3 of 3 under eight busy threads.
The sky, aerial perspective and clouds materials hold the vectors of takram's AtmosphereParameters.DEFAULT, one per page. The look's scaler multiplied them in place and took its base from the first value it saw, so a Navara globe built later on the same page (after the parked one lost its WebGL context) could record an already scaled value as its base and draw the atmosphere scale² bright: a washed-out, nearly uniform frame. The fourth case of qa-strict-context-loss failed this way under CPU load (3 of 3 with eight busy threads; 3 of 3 pass now). Scaled uniforms now point at the scaler's own vectors, which it puts back each frame if a material wrote into them; the page's vectors are never written.
Since the weather layer stopped handing Navara the Cesium global, the shared shell read ContextLimits, Math and Rectangle from an undefined SDK and drew nothing on Navara (qa-weather-engine-switch timed out). On Navara the texture limit stays unset, as Cesium's never-created context left it.
The quick commands "Reset to globe view" and "Show earthquakes" reached t()
through a .map(), so the catalog check never saw them and every language
showed them in English. They are now marked with msg() and translated.
Review of the 71 strings from #1507 in all eleven languages:
- zh-Hant is regenerated from zh-CN with OpenCC s2tw, as its guide says;
40 entries had Taiwan vocabulary instead.
- ar "Dock to the right" names the left side, where RTL puts that rail.
- ja "What am I looking at?" no longer asks what the assistant sees.
- Provider Settings, dock, provider, live and map use each glossary's terms.
- de drops the du-form; ja drops spaces between Japanese and Latin text.
- Calques, register and the example commands read naturally.
The long soak's heap slope counted the per-aircraft dead-reckoning history (POSITION_HISTORY_LIMIT fixes for 10 000 aircraft, about 14 MiB over the first 2.5 min of polls) as switch growth: a run with the same workload and no switches grows as much and then levels off. With --assert the soak now waits until the flights feed has been read more times than the history keeps before it switches; over 500 switches the heap then grows 1.07 KiB per switch.
qa-strict-context-loss records, only when no non-blank frame came, how many frames the running and the watched engine drew in 3 s and how much of the last one differs from its first pixel.
index.html no longer loads /cesium/Cesium.js and widgets.css: the Cesium scene loads both before it builds its viewer. A cold Navara start requests nothing of the Cesium library again, and qa-strict-cold-chunks asserts that without the known-gap allowance. The strict harness puts an accessor in place of the Cesium global on every page and fails a scenario that reads it before Cesium.js has run; GEV_QA_CESIUM_TRAP=record lists every such read site instead.
Every Cesium read that a Navara page made was surveyed with the strict acceptance (GEV_QA_CESIUM_TRAP=record). Math on those paths now uses src/geo: screen annotations, weather and wind center readings, cyclone picks, scene data pack polygons and images (new navaraGeometry.js), the awareness subject, the orbit offset of camera verbs, voice frame_overhead, the agent world packet and Directions colours and ground picks. The celestial ring's Sun and Moon come from a bit-identical port of Cesium's Simon1994 model, JulianDate and TEME rotation (src/geo/simon1994.js, julianDate.js, transforms.js); a Cesium globe still applies its ICRF rotation once loaded.
Traffic, Street Level, the Nepal event and locator and geo import build on Cesium's math or entity model on either globe; their enable (or the import) now loads the SDK first through src/app/loadCesium.js, synchronously when it is already there. A production page guards the global so a missed read is reported and starts the load. No module reads Cesium while it loads (scripts/check-cesium-load-time.mjs, run by npm test). Cesium.js is still loaded by index.html here.
Asking from the chat composer to open Voice Settings or Voice Preview
closed chat around the focused input, leaving focus on a hidden control.
Focus held in chat now moves to the requested view's tab, as the panel's
own tabs move it; focus anywhere else stays put.
Three 40 ms actions in one round outlast a 50 ms deadline unless each
action re-arms it, so removing that re-arm now fails the test for both
providers.
The conversation is kept to its newest 60 messages, so once full it no
longer grows as a message is sent, and a reader who had scrolled up was
left behind by their own request. The view now spots a send by the newest
user message's id instead of the list's length.
The attach menu promised up to 10 KB per file, but the attachments share
one 10 KB budget, so two 6 KB files were refused. The hint now says the
limit covers them all, in every locale.
With Voice Preview off the voice panel never opens on its own, and chat
Settings hid the voice preferences, so the Preview toggle, inactivity
timeout and model tier could not be reached by pointer. Chat Settings now
show them below the chat options, still in chat's frame and without the
voice tabs.
set_panel_open for voice-settings or voice-preview reported success while
chat's open state kept the voice panel hidden, minimized chat included. A
successful explicit show now closes chat, which keeps the typed session,
its running turn and its messages; reopening chat restores them.
The streamed oversized body was invalid JSON, so the loader returned
nothing whether or not the byte cap applied. Pad a valid catalog with a
usable camera instead, so only the cap can refuse it.
TranStar's Content Usage terms prohibit copying, distribution and
external framing of its images without TxDOT's prior written
permission. The opt-in text only said the pack was off unless
CCTV_HOUSTON_ENABLED=1, without saying what an operator needs before
setting it. Say "enable only if you hold TxDOT's written permission" in
.env.example, the README, DATA_SOURCES.md, CURRENT-STATE and the
changelog, matching the NYC and Florida packs, and fix the column of the
.env.example comment.
The houston-cctv credit now reads "(Houston, when enabled)" and links
the Content Usage terms, like the Florida credit. Where the docs said
frames are "never stored or redistributed", they now say what happens:
frames are relayed on demand, buffered only per request, sent with
no-store and not archived.
TranStar's `dir` field is the side of the freeway a camera sits on, not
the way it faces. TranStar's own map script (translateCameraDirection)
shows it as "Traffic closest to the camera is traveling": South is
eastbound, North westbound, West southbound and anything else
northbound. The live catalog agrees: I-10 cameras are North/South and
I-45 cameras East/West.
Treating `dir` as a high-confidence facing pointed most Houston cameras
across or away from the road they watch, and dropped the "estimated"
marking. Map it to the travel direction instead (S 90, N 270, W 180,
E 0) as a low-confidence prior with the low-confidence pose, and keep
the id-hash fallback for None or unknown values.
npm run changelog consumes changelog.d fragments at release, so a test that reads the fragment would fail with ENOENT afterwards. CURRENT-STATE is permanent.
FAA marks line breaks in TIMESOFUSE with a literal %, which 56 live
restricted-area cards showed verbatim ("SAT - SUN; %OTHER TIMES BY NOTAM").
Read each marker as a '; ' separator, absorbing a semicolon already before
it.
The changelog fragment named share-link token 6 (sea marks); the layer
reserves 8. CURRENT-STATE said voice could toggle and query the layer and
listed it among the analyst record sources, but it is in VOICE_OFF_LAYERS.
Say voice is off for now, and that the layer covers FAA prohibited and
restricted special-use airspace only, not the UAS Facility Map / LAANC grids
or TFRs. A test pins these claims to the token ledger and the voice manifest.
A foreign Origin or Sec-Fetch-Site: cross-site request was answered and
counted against the client's 60-a-minute quota, and could start a refresh.
Run the keyless same-site checks the other map routes use before rate
limiting and cache acquisition; reverse-proxy forwarding headers stay
accepted. List the route with the keyless map routes in SECURITY.md.
The refresh signature left out the polygons, and these rows carry no
timestamp that moves with the geometry, so an amended boundary with the same
attributes kept the old shape and card anchor until the layer was destroyed.
Add a deterministic hash of each zone's rings to the signature.
The source dropped the proxy's stale flag and fetch time, so the layer row
read nominal and freshly updated through an outage, and the proxy served its
last snapshot indefinitely. Carry stale and fetchedAt through the source as
Fire Perimeters does, date a stale snapshot by its fetch, and stop serving a
snapshot more than 24 hours old.
An upstream answer whose zones all fail validation normalized to an empty
list, and paging that stopped at the page limit while the service still
flagged more records was accepted as complete. Both were cached as a fresh
snapshot for an hour and replaced the last good one. Treat them as failed
refreshes so stale-on-error keeps serving the previous snapshot.
The look's sun follows the page clock, so the frame these checks compare was as bright as the hour they ran at: in the acceptance run the half-strength bloom changed the frame by 0.29 against 3.5 earlier, and at dusk the full bloom changes nothing (luma 13).
Measured over the second half the heap still grew about 20 KiB per switch in the acceptance run (117.8 to 123.8 MiB from switch 250 to 500), so the narrower window did not separate warm-up from growth; the original check stays.
Under the soak workload V8's compiled code and the layers' caches grow for about 250 switches and then the heap is flat (121.4, 121.7, 120.4, 119.1 MiB after 250 to 400 switches), so a line fitted from switch 20 measured the warm-up. Over the second half the threshold stays 10 KiB per switch; the run before the layer effect fix measures 19 KiB there.
Layers re-create their ground effects on every attach. Navara's removePass leaves the EffectPass undisposed, so each switch kept its EffectMaterial in three's program and material caches, together with the uniforms' DataTextures and their Float32Array data (earthquakes: about 47 KB of buffers and one WebGL program per switch). engine.LayerEffectDesc now disposes the raw pass on delete, as the app's own effects do.
Asking the canvas again during the switch made the reuse depend on getContext at that moment: with new contexts refused (qa-strict-failure-matrix, cold Navara to Cesium) the rollback to the parked Navara threw and left no globe.
The aircraft scene binding re-tracked with origin share-restore, which stayed on the entity: a later trackedEntityChanged for it (cockpit exit, refocus) never stamped navigation, and the aircraft lost its selection origin. Flights, military and satellites now set a transient gevRestoring mark around follow.start, and the aircraft binding resumes with the origin the aircraft was selected by.
qa-strict-prod-smoke opens the keyless vite preview on each engine, switches once and fails on any page error. qa-strict-cold-chunks reports Cesium.js at a cold Navara start as a known gap instead of a failure.
This reverts ae13a56f. In the production build every 'cesium' import is the global that Cesium.js defines; with the script loaded only when a Cesium globe started, modules evaluated at boot (cesiumConstants, annotationEngine) threw ReferenceError and neither engine started. A cold Navara start loading Cesium.js stays a known gap.
Main now offers osm_query, and names it in the prompt, only when Overpass
is configured. Typed chat follows the same switch on both providers: its
prompt, the tools it offers and the calls it accepts.
Lifting one finger of a pinch removed the document listeners, so the
remaining finger's drag, which Cesium carries on with, stopped counting.
A gesture now ends only when its last pointer lifts or no touches are
left. And a gesture whose end never reaches the page (the window loses
focus mid-drag, or the page is hidden) left the listeners attached, so
a later unrelated drag counted as camera input; a blur or hidden page
now stops following it and drops its pending input.
Only canvas events refreshed the 1.5 s input window, and a touch only on
touchstart. Cesium follows a drag that leaves the canvas at document
level (in Firefox, and wherever there are no pointer events), so a long
gesture kept moving the camera after the window closed, and the pulses
rested mid-gesture. From a pointer or touch start on the canvas until
its end or cancel, moves at document level now count too; the listeners
go when the gesture ends or the layer detaches.
The cockpit turns Cesium's camera controls off and moves the camera on
its own, so a click, drag or wheel on the canvas moved nothing yet still
counted as the user handling the map: the cockpit's next move woke a
nine-second pulse burst. Input now counts only while the camera controls
take it, and a gesture still pending when another owner takes the
camera is dropped.
Cesium keeps every material type in a global cache for the page's
lifetime. The pulse disc's fabric had no type, so each new animated
visual (a subject switch, a reselect, reduced motion turned off) added a
GUID-named entry that was never removed. Name the type, and give each
material built from the cached template its own uniform objects back.
Brings #1518 up to date with main. The only conflict was
scripts/format-scope.json, where main restored a block of entries
(#1527) next to this branch's addition. Resolved as the union of both
sides: every entry from main and from this branch is kept, the
duplicate rateLimitKeys line is dropped, and every listed path exists.
Against main, this branch now adds only
src/layers/awareness/rangeRing.test.mjs to the list.
At or within about 1e-7 degrees of a pole the latitude/longitude
destination formula cancels out, and the 128-point ring collapsed to
three distinct points joined by chords of about 500 km. Step along the
great circle in 3D from the centre's up, north and east unit vectors
instead. Results at ordinary latitudes and across the antimeridian are
unchanged.
The sprite and point mover shaders rate each contact by its anchor against the sweep with the cyberSonar.js sampler maths; the engine sonar scene feeds the theme, settings and shared sweep angle each drawn frame and keeps the fleet cadence only while the sweep runs over contacts.
The zone was a flat disc at ellipsoid height in Navara's opaque scene: it floated over low pads and sank under raised ground or 3D tiles, with hard edges and an unlit rim. A screen-space pass now paints the ground pixels within the radius of the pad from the scene depth, as Cesium's GroundPrimitive classifies them, using one style shared by both engines (LAUNCH_PAD_ZONE_STYLE).
The budget test measures the full instructions plus every tool. At this
head that is 55,210, ~290 under the 55,500 ceiling; the note said 55,370,
which that measurement does not produce.
/api/osm/features keyed its rate limit and its one-search-per-client slot
by the full peer address, so an IPv6 host could rotate addresses inside
its /64 to take both global slots and slip the 12/min limit. It now uses
clientNetworkKey, as /api/overpass does.
Picks up acd87e6c: the keyless cross-site gate on /api/osm/features
(582bfce6) and main at 93804d5d. SECURITY.md, the format-scope list and
the schema-test comments take the branch's side; the place-search budget
wording from the timeout fix is kept.
While the camera tracks an entity or looks at a point, Cesium measures
zoom distance from the target, not the Earth. Raising the ceiling to the
camera's altitude then lifted it with every outward step, so a tracked
camera could zoom out without limit. The guard now follows the altitude
only for an untracked 3D camera and otherwise keeps its 40,000 km
ceiling.
The action under way when a reply stops is answered as cancelled, since it
may have taken effect, and only later calls as skipped; a stop during a
round's first action keeps that round too. The closing note no longer
claims the actions succeeded. Tests cover the refusal body read cap and
the release of an unread refusal body.
Picks up #1527, which restores the 97 format-scope entries an earlier merge
dropped; this branch had kept the same 97. The resolved list is main's plus
this PR's 12 test and helper files, 1,222 paths, all present.
The heatmap now takes over above 4,500 km instead of 3,000 km, with
the cross-fade between 3,600 and 5,400 km. The markers band caps at
40,000 detections, which covers the ~40,000 in the padded view over
Africa at the low end of the fade, so weak fires still stay as markers.
To keep that rebuild near its old cost, markers outside the close band
read the anchor already built for each fire instead of the ground floor
cache: only the close band warms floors, so the lookup there always
missed. A 40,000-marker rebuild now costs ~55 ms, down from ~120 ms.
The cockpit's weather feed moves out of the Cesium cloud pass and serves both: Cesium keeps its own cloud canvas, an engine with its own clouds takes their cover from the same observations, with no second WebGL canvas.
Review follow-ups for the sonar pulses.
Wake on user input only: a camera move wakes the pulses only within
1.5 s of a pointer, wheel or touch on the Cesium canvas, where its
camera controller listens. Tracking, the cockpit view, an orbit or a
fly-to move the camera on every frame and no longer keep the pulses
running. Keys don't count: the camera controller reads none.
Below the disc: with the camera under 2.5 km the pulses rest
completely, with no disc, ring flash, echoes or frame requests.
Echo brightness: echoes scale by the contact bracket's drawn alpha,
which includes the Cyber sonar sweep, rounded to the nearest band with
no floor, so an echo is never brighter than its bracket.
Disc follow: the pulse disc follows the subject by a model-matrix
rotation about the Earth's centre and is rebuilt only every 20 km
instead of every 500 m.
Tests: a cap on burst length; teardown through disable(); the echo's
spread and alpha on the canvas; echoes under the Cyber sonar never
brighter than their bracket; waking by pointer, wheel, touch and drag
but not by keys, app camera moves or stale input; the rest below the
disc; and tighter asserts. CURRENT-STATE notes that terrain above
2.5 km still cuts through the disc and ring.
Each resolve() that raced the caller's signal added an abort listener and
never removed it, so a long-lived signal collected one listener per
completed lookup. The listener is now removed when the call settles and
is not added at all to a signal that is already aborted.
Navara draws its transparent scene after the post effects into a target without the scene depth, so stems and pack polygons and images painted through 3D tiles. A scene-depth test now drops each of their fragments behind the depth Navara packs after its opaque pass; they stay in the transparent pass, so their look in the open is unchanged (scripts/qa-edge-occlusion.mjs compares it with the previous build). Wind flow was already hidden and is kept as a guard in the same scenario.
Without a limit parameter the route read null, Number(null) is 0, and the
clamp turned that into a one-feature list. An absent or empty limit now
gets the documented default of 500.
resolve_area compared the spoken name with the unit's name literally, so
"State of Texas" (admin1) and "USA" or "UK" (country) were refused with
AREA_IDENTITY_MISMATCH although the bundled matcher found exactly those
units. Both identity checks, the bundled one and the outline ladder's, now
also accept the prefix forms and same-unit country aliases the matcher
reads, at the level they imply, so the level check still applies.
"Great Britain", "Britain", "America" and "Korea" still need their own
names, and the natural-region check stays literal.
postprocessing's BloomEffect runs after the overlays and before the visual styles, follows Cesium's eased strength and dead zone with its threshold set in display terms, and VisualEffects drives it when the engine has the bloom capability.
The guard's own tests pass even if createApplicationControls stops
installing it. This checks the ceiling and frame listeners are in place
after construction and gone after teardown.
A motion drives one camera through a rig: a Cesium viewer's own camera, or any globe engine through camera.pose/setView/lookAt/release/transform/flightActive/following and frames.preRender. An engine rig binds its frame, canvas-input and follow listeners only while its motion runs. A finished once orbit now releases its lookAt lock, and an orbit armed through a flight keeps its nudge budget until it starts.
Above 300 km the guard treated any shrinking pinch distance as an outward
zoom, so a two-finger tilt whose fingers drifted slightly closer had its
pitch overwritten. A two-finger gesture now counts as a zoom only when the
spacing changes more than the fingers' midpoint moves.
The guard reads its input in preRender, which Cesium only fires on frames
that draw. In request-render mode, wheel input at the ceiling doesn't move
the camera, so nothing drew and the input was applied later by an
unrelated frame. The guard now requests a frame through the render
governor whenever it has unread input.
Cesium clamps any zoom that starts above maximumZoomDistance to that
limit, in either direction, so a share link or flight that left the
camera above 40,000 km jumped to the ceiling on the first wheel tick.
While the camera is above the ceiling, the guard now uses its current
height as the limit and lowers it as the camera descends.
osm_query said "At least N" when the server capped its list, but handed
the places to the analyst engine with truncated:false, so "which of those
have emergency?" answered as if the list were whole. The handoff now
carries the cap and its caveat, and follow-ups (and their follow-ups)
stay incomplete with an unknown total.
The 750–3,000 km markers band now draws up to 20,000 detections instead
of 2,500. At the 2,400 km end of the cross-fade the padded view over
Africa holds ~21,000 fires, and the old cap kept only those above
~17 MW, so most heat spots faded into empty ground as the heatmap went
out. A rebuild of that many costs ~60 ms, and only in the densest views.
The voice answer waited 25 s for /api/osm/features, while the server let
Overpass run for 25 s and itself waited up to 40 s per endpoint and 45 s
in all. When the browser gave up first it closed the request, the route
cancelled the upstream query, and nothing was cached, so the OSM_TIMEOUT
retry started the same query from scratch and timed out again.
The server now tells Overpass 20 s, waits 22 s per endpoint and 22 s in
all, which ends inside the client's 25 s. A test pins that ordering.
A reply stopped partway through a round now keeps the actions that ran,
answering the calls it never reached as skipped, so the history stays
paired for both providers. A failed typed turn no longer resets the
pointer, referents and follow-up memory, since its conversation continues.
The server now tells a rejected key (401, or Gemini's 400 with reason
API_KEY_INVALID, matched exactly), denied access (403) and an account out
of credit (OpenAI's 429 insufficient_quota) apart; each cools down for a
minute and gets its own message in the chat.
CRT, NVG, FLIR, Anime and Noir run their Cesium shaders through a GLSL prelude with the exact sRGB transfer, crossfade in the stage order, fade the Navara stars with Anime, and report the visualStyles capability through engineCapabilities.
Merge commit 34906c9a resolved the end-of-list conflict in scripts/format-scope.json with the branch's side, which dropped the 97 entries main had appended since Oct 26. Those files all still exist; 64 of them are tests that runtime discovery does not cover, so format:check had stopped checking them.
Each entry goes back at its position on main before the merge. All 1680 files pass npm run format:check.
#1308 moved /api/overpass to the keyless cross-site gate: foreign origins
and cross-site fetches are still refused, but forwarding headers are not,
so the map works behind a reverse proxy. Voice place search spends the same
operator Overpass, so it now uses the same gate; with the stricter one,
place search failed behind a proxy while the map kept working. The prompt
lint note records the merged size, 55,370 with an operator Overpass.
Picks up #1308 (Overpass admission), #114 (Sea Marks and Ski Pistes),
#1206 (radio country coverage) and #1435. Resolutions:
- SECURITY.md: main's rewritten cross-site paragraph, with voice place
search listed beside /api/overpass among the keyless map routes.
- scripts/format-scope.json: both sides. A merge on main dropped 97 entries
(being restored there); keeping them, this PR's 12 and main's 2 new ones
keeps every file in format:check. All 1,222 paths exist.
- Translation catalogs: main's two new keys and this PR's 47, no overlap.
- Layer count 36 (33 + OSM Places + Sea Marks + Ski Pistes); both schema
pins re-derived, the first-run length is exactly 30,919 + 292 + 107.
The far-zoom heatmap now uses the ½× grid (4096 × 2048, ≈10 km per
pixel, one-pixel blur), so a lone fire's spot matches its marker at the
3,000 km hand-off. The spot size slider and its share option are gone.
Markers and heatmap are both kept built at every zoom and cross-fade by
camera height between 2,400 and 3,600 km on every frame, so a fast zoom
never shows a beat with neither. The heatmap fades by imagery alpha:
hiding a Cesium imagery layer unmaps it from the globe tiles, and showing
it again re-mapped them late, which was the gap at the band edge. Under
the markers the heatmap is built 150 ms after the data or filter changes.
It takes the ICAO a position row carries, in any case, or the marker id, and selects through the same path as a click; selectAircraft now delegates to it.
A flyover, a launch-site view, a cancelled flyover or another mission now clears the pending orbit framing, so a late TLE lookup followed by a data refresh never takes the camera back.
Typed chat sessions no longer end on the voice inactivity timeout, and a
failed or stopped reply keeps the conversation: Stop cancels only the
reply in progress, and map actions that already ran stay in the model's
context. Each upstream request and map action gets its own deadline, old
tool results shrink instead of the history overflowing, and step limits,
a missing or rejected key, the OAuth lock and throttling each get their
own message.
- Server: OpenAI chat is off under GEV_PREFER_CODEX_OAUTH; chat throttles
default to the provider's throttle; replies carry API_KEY_MISSING,
API_KEY_REJECTED, CODEX_OAUTH_REQUIRED and RATE_LIMITED codes; upstream
Retry-After passes through, and a rejected key (Gemini's invalid-key 400
included) cools down for a minute
- Pinokio forwards the chat throttle settings
- UI: the reply reveal publishes only the message list; the border orbit
runs only while busy; layers attach with a button or Enter; the log is
aria-busy while a reply types out; auto-scroll respects a reader who
scrolled up; Escape closes the attach menu; the chat gear says Settings;
a note says chat bills the OpenAI key when voice uses ChatGPT sign-in
- Layout does less work while panel height animates; unused blurs removed
- Gemini voice start ends chat; the voice preview clears on every new
session
- Tests for the route gates, client limits, attachments and the fixes
Every scenario runs through scripts/qa-strict-harness.mjs: each page, frame and worker gets an ordered block list before it runs (paid hosts and routes first, then only the preview, declared fixtures, keyless probes and cached free tile hosts), switches with real input on the picker, and records its assertions per layer and engine. The runner reads the catalog from the live page, fails any layer without an assertion on either engine, can build and serve a keyless checkout itself, and adds rapid, hidden-tab, context-loss, failure-injection, cold-chunk and soak scenarios. The main chunk gets a 1% size budget.
Navara's transparent pass runs after the post effects without the scene depth, so a camera frame clamped in front of a wall still painted through it. scripts/qa-edge-cctv-occlusion.mjs serves a one-box tileset as a local fixture with no network and checks on both engines that the frame ends at the wall and is not visible behind it.
Sentinel-2 made the desktop source row wrap to two rows; the row now lays out every tile in one row (three columns on a phone, as before). scripts/qa-map-source-tray.mjs read the controller's removed imagery internals and counted five tiles between OSM and the styles; it now reads the live base provider and counts the section's tiles and engine picker. The five failures left also fail on origin/main e5d15f24.
The handoff test failed under a loaded test runner when the refined pass needed more yields than a fixed 5 ms timer allowed; it now yields until the refined paint lands (bounded by a task count, not wall time).
The Navara look stopped requesting frames once its globe is parked. scripts/qa-app-once.mjs now fails if anything moves a parked engine's camera or asks it to draw (its own resume aside).
A visual choice made while no globe is attached (a style key, a Display control, a voice command) is queued and applied to the next engine's settings after it restored the address's view, so the person's choice wins; reads answer from the released settings. The globe reset and a location lookup started without a globe do nothing, and the map-source chips and camera buttons are unbound until the next globe binds them.
The detection overlay asked the echo field for every visible flight,
military aircraft and vessel on every frame while a subject was
selected, projecting each to the ground before learning the pulses were
resting. It now checks awarenessEchoActive once per frame and builds no
echo paths at rest, and awarenessEchoAt checks the level before the
projection.
A detectionHost test with six echo-eligible flights checks that a
resting frame asks for the level fewer times than there are contacts
and paints no echo; it fails on the per-contact path.
The pulse and echo policy doc comments are attached to their constants
again, and one long comment line is re-wrapped.
The shell's scene part detaches it too, so a candidate failing in a later part (a layer's drawing, Cockpit clouds) leaves the shell free for the working engine instead of refusing every later attach. StyleManager.attachScene releases what it built when it throws, and one detach runs at a time. The controls phase awaits its parts, and a failed attachment no longer forces handoff off for the parts it releases. scripts/qa-app-once.mjs now also rolls back from a Navara candidate whose layer attachment fails.
A runner retired by an engine switch ends its in-flight writes but leaves the shared follow-up memory for the next engine's runner; ending the voice conversation still forgets it.
The application's debug handle is one object, present on window only while a globe is attached, so scripts reading __godsEyeView?.engine.kind see no null engine mid-switch. A detached application has no live components: settle no longer waits for a frame of a missing engine, and an engine that runs again after a failed recovery hides the loading screen the error showed.
The range ring was a Cesium entity, and entities are always picked, so
a click or tap on its edge became an unowned hit: vessel selection read
it as empty space and pickContact stopped its touch search there. A
contact under the 250 km edge was hard to select.
The ring is now a polyline primitive with allowPicking false, in the
same PolylineOutline material and 4 px width the entity used, so it
draws the same. The flash while pulses run writes the material's colour
alphas from the pulses' per-frame update; under reduced motion the
colours stay at full and no listener is added. A subject that moves
250 m rebuilds the primitive and keeps the material, so a flash carries
on across the move. Viewers without a usable primitive collection
(headless tools, stubs) still get a static entity.
The ring's geometry options come from awarenessRingGeometryOptions,
tested directly, and the tests now check that the awareness visual adds
no entity and that every primitive it adds is unpickable, with and
without reduced motion.
The two Update-branch merges resolved the locale conflicts by keeping
this branch's side, which dropped nine strings main had added (Utilities
panel, drawing colours, cockpit exit). Rebuild each catalog as main's copy
plus Sea Marks and Ski Pistes, and re-pin the voice tool schema length and
digests on top of main's Utilities target.
Remaining review follow-ups for the sonar pulses.
No self-echo: pulses are born 5 km out (startFraction of the radius),
but contacts nearer than that, the subject included, still lit on every
pulse birth. They now never echo. Just past the birth ring, an echo is
scaled with the front's own fade-in, so a bracket no longer flashes
before a visible front reaches it. The ring flash at the full radius is
unchanged.
Older Safari: the reduced-motion listener falls back to the media
query's addListener / removeListener when addEventListener is missing,
as other modules here already do.
Echo wiring test: a detectionHost test now paints through the real
detection lane with an echo field set, and checks the echo stroke takes
the echo colour on the default style and each style's line colour under
CRT, NVG and FLIR. CURRENT-STATE notes the 5 km no-echo zone.
Tightening the AREAS rule dropped "to outline it (draw=true)", and on Gemini
"Outline the state of Texas" stopped passing draw: none of 5 runs set it, so
the model drew the state again with annotate_map. With the clause back all 4
runs called resolve_area with draw. The prompt is 55,263 characters with an
operator Overpass, ~240 under the 55,500 ceiling.
createStandaloneApplication opens its first globe, attaches the scene host and returns attachScene/detachScene: a switch hands the session off, parks the outgoing renderer and attaches the incoming one with its catalog to the parts the phases registered once. A failed candidate releases what it attached; the working engine attaches again on the same shell, voice, tools and stores. ?switch=legacy keeps the route that builds an application per engine for one release. scripts/qa-app-once.mjs now asserts identity, UI, tool and listener continuity, the rollback and the legacy route.
Each phase builds its session objects once (shell, layer manager and presentation, Director, annotation board, Draw, Import, voice, debug handle) and registers the parts bound to one globe: the shell's later attachments, Cockpit clouds, the catalog binding and sonar, the Director's scene, the Cesium or Navara tools and the debug handle's globe fields. A page with a scene host attaches them to every engine; a host that never switches attaches them once, as before. The shell releases its globe before the data layers detach, and the Navara notice goes with its engine.
Review follow-up for the sonar pulses (the non-blocking items).
Unpickable pulses: the three pulse lines were polyline entities, which
Cesium always picks, so near-miss and touch picks around them became
unowned hits. They are now drawn by the pulse disc's shader, which
already drew the gradient and is built with allowPicking false. Each
line keeps the polyline outline material's look: 3 CSS px wide with a
1 px dark outline in the ring's colours, measured from the screen-space
gradient of the disc's radius times czm_pixelRatio, as Cesium's contour
material does. Without derivatives only the gradient band is drawn.
Disc follow: with the lines on the disc, it is rebuilt after the subject
moves 500 m instead of 2 km, so the pulses stay concentric with the
ring. A resting disc is hidden and not rebuilt; it catches up when the
pulses wake.
Camera below the disc: the disc sits 2.5 km above the ellipsoid with
faceForward, so from a lower camera it swept across the sky. It is now
hidden while the camera is below that height.
Echo palette: echo brackets keep the pulse blue on the default
detection style and take the style's line colour under NVG, FLIR and
CRT.
Echo test: the detection renderer's echo maths moves into
awarenessEchoBracket and awarenessEchoColor in src/awarenessEcho.js,
tested directly instead of running a regex slice of detection.js
through vm, and the one-sided spread assert is now two-sided.
The positions reuse parameter of awarenessRangeRingPositions and the
pulse segment count had no callers left and are removed.
From review:
- Card lines the actions write in English (area basis, part counts, merged
duplicates, OSM caveats, the imagery window) are shown in the UI
language through the analyst card's note path; the model still gets the
English. One OSM place reads "1 hospital".
- Same-named clarification choices show their region code (WA, DC).
- OSM Places shows as unavailable once the server says no Overpass is
configured, and its points are depth-tested past 2.5 km so they never
show through the globe.
- find_imagery puts the operator's sources and mode back when a box is
refused, and a voice search cancelled mid-flight leaves "Search
cancelled" instead of an empty strip.
- The README lists OSM Places with the other Utilities.
From review:
- The browser client for /api/osm/features gets its own tests (request
shape, abort, network failure, coded refusals), and a 200 whose body is
not JSON is now a failure instead of zero places.
- An end-to-end test runs resolve_area, osm_query and an analyst follow-up
through the real runner and checks the follow-up keeps the area; it fails
with the wiring reverted.
- The Realtime token test pins Overpass off and compares the full tool
schemas again instead of names taken from the environment.
From review: a row inside a large area pays a ray cast over every edge, so
20,000 rows against a 6,000-vertex outline made ~200 ms long tasks. The scan
now also yields once ~8 ms have passed, checked every 256 rows. An ambiguous
region refusal also tells the model the way back: resolve_area with the
picked candidateId, then analyst_query over that area.
From review:
- An answer the view picked ("Springfield" over Illinois) is reused or
shared only within the same ~2° view cell, so asking again elsewhere no
longer gets the first state's area.
- Admin names compare with accents folded on Latin letters only: "Quebec"
matches "Québec" and "Cordoba" asks between Argentina and Spain, while a
Thai or Devanagari mark still tells names apart.
- A Natural Earth name used by several features is one place with every
part when they touch (the Great Rift Valley, the Lau Group across 180°)
and a question when they are far apart (Flores); natural places can now
be candidates.
- The AREAS rule and the area tool descriptions are tighter, leaving a
~270-character margin under the 55,500 prompt ceiling, and resolve_area
no longer names osm_query when that tool is not offered.
From review:
- /api/osm/features now refuses cross-site browser requests like the other
quota-bearing routes, so a page elsewhere cannot spend the operator's
Overpass. SECURITY.md lists the route, its limits and its disk cache.
- One client runs one search at a time and two run at once in all, instead
of one global slot any single client could hold.
- A search gets 45 s across every configured endpoint in turn, answered 504
when it runs out.
- A cache write no longer waits on the disk prune; prune() waits until the
cache is idle for callers that need it.
StyleManager.attachScene/detachScene rebuild only the globe-bound parts (share restoration, visual settings, layer bindings, Cockpit, the celestial ring, the overlay host, detection, map-source and camera-orientation controls) and point navigation, location search, HUD, share link and the display bindings at the next globe. dispose() revokes input synchronously, detaches the scene and only then nulls the stores and unmounts the views. The radio tuner listens on the globe container, and an engine's persistent notice can be withdrawn.
Cesium zooms a shallow view out by backing along the cursor ray with
heading and pitch held fixed, and GEV set no zoom ceiling. Past ~700 km
the limb drops below the fixed pitch, the steps grow with height, and
the camera flies off into space.
Cap user zoom at 40,000 km (whole-Earth view; flights are not limited)
and, above 300 km during a user wheel, pinch or right-drag zoom-out,
ease the pitch down to at least 8 degrees below the Earth's limb. The
clamp yields to disabled inputs, tracked transforms and camera flights.
The shell reads its viewer, engine and map stack from the attached scene. ShareLinkManager, IntelHUD and OrbitController gain attachEngine, NavigationController setScene and LocationNavigation attachScene/detachScene, so a switch can keep them and move only their camera listeners; between engines they write and read nothing. The voice runner and session voice modules are owned by their packages, which check:boundaries needs since the voice commit.
Review follow-up for the sonar pulses.
Bounded repaint: the pulses used to ask for a frame every 80 ms from a
setInterval for as long as a subject was shown, so a parked view
repainted at 12.5 fps indefinitely. They now run for 9 s (three ring
flashes) after a selection or a camera move, fading in and out over
1.2 s, then rest: the ring stands on screen at full strength, the pulse
lines and gradient disc are hidden, echoes stop, and nothing asks for
frames. A moving subject does not wake them, since a flying subject
moves on every refresh. The lifecycle's existing camera pose signature
wakes them.
No beat with the Cyber sonar: the setInterval is replaced by a
postRender-armed setTimeout on CYBER_SONAR_RENDER_INTERVAL_MS, as in
cyberSonarScene. Every drawn frame, whoever asked for it, re-arms the
request 80 ms later, so requests never land inside the detection
lane's 80 ms gate.
Reduced motion mid-session: a change listener on the media query
rebuilds the visual, and the same-subject refresh path rebuilds when
the preference no longer matches. The listener is removed in
clearVisual.
Readable edge: restOpacity goes from 0 to 0.4, so the 250 km ring stays
visible between flashes, in screenshots and for low-vision viewers.
The echo field takes an optional level so echoes rest with the pulses.
CURRENT-STATE and the changelog fragment describe the bounded run and
the dimmed ring.
Tests: render requests stop after the bound and stay stopped for a
minute; a camera move seen by the lifecycle wakes them for another
bounded run; a foreign frame postpones the next request to 80 ms after
it; reduced motion flipped by event and by a later refresh; the ring
never drops below restOpacity; echoes scale with the level; the level
fades in, holds, fades out and keeps its value when woken.
The session Draw handle keeps the shape and colour and the marks stay on the annotation board; the drawing tool (preview, click handler, Escape and Enter keys) belongs to the attached viewer, so a switch ends an open sketch and gives the pointer back.
The Import list and each file's bytes belong to the page session; the data sources, pins, drop and gesture listeners belong to the attached viewer. Without a viewer the list stays and import or fly-to is refused.
The marks belong to the page session; only their drawing belongs to the attached viewer. A switch takes the drawing off, keeps the marks, and the next Cesium attachment draws them again. Without a viewer the board refuses new annotations instead of failing in the resolver.
The page creates the voice once; each engine attachment only gives it that scene's action runner, pointer canvas and annotation events. Calls made during a switch wait for the incoming engine and are refused with ENGINE_SWITCHING when none attaches in time; results name the engine that answered, and the session hears engine-changed after a switch. The analyst's follow-up memory and layer enable times outlive one engine's runner. scripts/qa-voice-engine-switch.mjs drives a fake microphone and Realtime transport through the switches.
An engine switch no longer recreates them: with a layer session they live until the page lifetime aborts; a host without one keeps the per-application lifetime.
window.__gevSession names each session object by a stable instance id and counts applications, attachments and detaches. scripts/qa-app-once.mjs (report-only with --report for now) runs three round trips and a parked-renderer rollback on a keyless preview with paid map, model and voice endpoints blocked.
A radius the user gives always draws a buffer, but the enclosing outline
was still looked up first (up to 6 s and a guarded Nominatim request) and
then thrown away. It is no longer requested. The slow-outline test now
checks the default 250 m fallback it was meant to cover.
The outline rungs recorded only the credit kind, so the voice area code
never saw 'openfreemap' or 'nominatim' and stored every such outline as
the Overpass rung, even with no Overpass configured. Voice geometry tagged
the source originally; the merge with main kept main's untagged rungs and
its test pinning the absence. The tag is restored and the test now asserts
it for both sources.
Three resolver fixes from checking the review focus:
- A natural region named like a country or state no longer hides it.
"India" was the peninsula, "Japan" an island group, "Florida" the
peninsula and "Punjab" a desert, so bare "Punjab" never asked which one.
The region still answers when asked for by level, and when no unit truly
has the name ("Great Britain" finds the United Kingdom only by alias).
- Same-named units get their own candidate: "Washington" offered WA and DC
with one id, so either choice was DC and a DC lookup overwrote a stored
Washington State. Ids now carry the region code, and choices show it.
- A bundled unit that only shares the name ("Azad Kashmir" for "Kashmir")
no longer ends the search; the outline ladder still looks, and the
mismatch is kept if it finds nothing. Retired zones stay refused.
The republish after a globe switch ran as a refinement ('Handoff refined'):
it sampled the incoming globe while it still showed coarse tiles and,
being a refinement, never refined again. Keyless Cesium's first terrain
tiles put Austin's streets near -2 200 m, so vehicles stayed there, and
the next globe weighted each road by the camera distance to those
waypoints (1.9 km became 4.1 km), cutting the population from about 620
to 260 until the camera moved.
The handoff is now a completed pass that refines once the incoming
surface has loaded, road density and the coverage radius are measured to
the road's coordinates on the local ground estimate instead of to the
last sampled waypoints, and flow that lands after a publication
re-allocates the retained roads' budgets instead of only recolouring
them.
The /api/osm/features cache key was the query alone, kept for a day, so after
an operator repointed OVERPASS_UPSTREAMS the old instance's answers were still
served. The key now includes the configured-upstream tag, as main's other
Overpass caches check it, so a new instance is always asked.
osm_query handed its places to the analyst with no presentation, so "which of
those have emergency?" after "hospitals in Kathmandu" was answered as "anywhere
in the loaded data". The handoff now carries the scope the places were found
in ("inside Kathmandu" with its areaId, or "in view"), as an analyst count over
that area would.
Every name ending in "Zone" was kept without a level and refused as a retired
administrative identity. That is right for Nepal, which replaced its zones in
2015, but zones are current units elsewhere: Ethiopia's "Gamo Zone" was
refused. The selector now keeps the verified level unless display_name places
the zone in Nepal or names no country, and the client no longer reads "Zone"
as a retired level when the source verified one.
The maintainer workflow asks runtime changes for a changelog.d/<pr>-<slug>.md
fragment and no edit to CHANGELOG.md. The three entries move unchanged, with
their credit, into changelog.d/846-voice-geometry.md.
The cancelled and failed branches ran before the say-line branch, so a
cancelled panel change no longer said "Cockpit exited; the voice panel was
left as you last set it", and AREA_TIMEOUT / OSM_TIMEOUT got "tell the user it
failed" instead of the tool description's "retry once". A cancelled or failed
result with a say line now has it spoken, and those two timeouts are retried
once. Both providers share this instruction.
Conflict resolutions:
- src/main.js: upstream's PHOTON_URL place-search setting is read once at
module level and passed as geospatial: { endpoints: { photon } } by
createApplication(), so every engine start of the switch flow gets it; the
old single top-level createStandaloneApplication() call stays removed.
- src/layers/bikeshare/render/cesium/rendering.js: upstream's
publishedCapacity fix applied with this branch's
resolveCapacity(model, capacity, status) signature. The same fix is ported
to src/layers/bikeshare/render/navara.js (record.publishedCapacity, status
polls resolve from it), with a Navara regression test; upstream's
proxyRoute test imports the moved render/cesium/rendering.js.
- src/layers/traffic/flow.js: upstream's nextTask() yield and current()
check kept before the scene is taken from this branch's
_trafficScene?.() ?? _viewer?.scene with its missing-scene return.
- scripts/package-boundaries.json, scripts/format-scope.json: union of both
sides' file lists.
- src/voice/actionSchemas.test.mjs: both history comments kept, payload hash
recomputed for the merged schemas (Sentinel-2 map stack enum plus the
shorter layer alias hint).
- src/hudAltitudeDatum.test.mjs: this branch's engine-based IntelHUD
construction with upstream's placeLabels summary context.
A picked engine now lives in the switch until it runs; only then is the
address written, so a pick superseded by Back or one that fails rewrites no
entry. An engine-changing history visit holds the outgoing share link, which
neither restores nor writes the visited entry, and the running engine takes
the address back once the switch settles, restoring any entry visited while
it was held or not yet listening. Handed-off layers keep running where the
incoming address agrees with the outgoing one and follow a visited entry
where it differs. A failed recovery keeps the error on the loading screen
with an engine picker for a retry, and a failing reveal of the new globe no
longer blocks the cover removal or later requests.
Picks up the Radio Next/Previous fix (#1474) and the Codespaces docs
(#1515). The one conflict is the Radio cycle assertion in
gevActions.test.mjs: main's new fallback flag is kept in this branch's
layout.
qa-all-layer-switches.mjs now checks once that Puppeteer can start Chrome and that the preview answers, and names PUPPETEER_EXECUTABLE_PATH and npx puppeteer browsers install chrome when it cannot. Each run writes <output>/acceptance.json with the commit, dirty files at both ends, Chrome, Node, base URL, times and, per scenario, status, exit code, duration, covered layer ids and the sha256 of its log. It replaces summary.json.
Live Sentinel-2 imagery is bright at this altitude, so a fixed crop of white two-pixel vehicles changed anywhere from 14 to 300 pixels. The scenario now serves a uniform dark ground tile, waits for the layer to settle with vehicles in view, projects each vehicle to the window and requires 90% of those above the drawn terrain to change the picture where the layer places them; in simulation nothing else may change. Vehicles below the terrain and the population left after the round trip are reported, not asserted.
Pulses: three dim rings grow from the Global Context subject to the
250 km range ring at constant speed, one every 3 s, each taking 9 s.
Each fades in over its first 8% of travel, then fades as
(1 - travel)^1.5 to about a third of its 60% peak, so it arrives at the
ring dim but visible. They are 3 px in the ring's colours, as polylines
with CallbackProperty positions and colours that share the ring's
centre object, so they follow a moving subject.
Ring: while pulses run, the 250 km ring rests unseen and flashes to full
strength as each pulse reaches it, fading over 1.8 s. Without pulses
(reduced motion, or a scene with no primitives or preRender hook) it
stays on screen as before.
Gradient: behind each pulse a radial band in the same blue fades inward
over 35% of the radius. One flat, translucent, unpickable 250 km disc
draws it with a small Fabric material. A preRender listener writes the
pulse radii and opacities into two vec4 uniforms each frame. The disc
(0.25 degree granularity, ~3.5 ms to build) is rebuilt only after the
subject moves 2 km.
Echoes: as a pulse front crosses a flight, military aircraft or AIS
vessel, the detection overlay draws a second bracket in the pulse blue
around that contact's own bracket, spreading outward as it fades over
1.4 s. Awareness publishes the field (centre, radius, pulse timing,
echo styling) through the new src/awarenessEcho.js. The overlay reads
it, so no layer's icon or colour is touched. Mapped installations have
no detection bracket, so they do not echo.
Rendering cost: pulses never hold continuous rendering. They ask for a
frame every 80 ms, the Cyber sonar's parked cadence, so a parked
Contacts view repaints at ~12.5 fps while a subject is shown. This
changes the "parked Contacts stays quiet" behaviour on purpose.
clearVisual stops the timer and removes the disc, the listener and the
echo field.
awarenessRangeRingPositions can now reuse a result array, and passes the
WGS84 ellipsoid explicitly so a reused Cartesian never lands in the
ellipsoid argument. Tuning lives in AWARENESS_RANGE_PULSE,
AWARENESS_RANGE_ECHO and AWARENESS_RANGE_RING_STYLE. src/awarenessEcho.js
is registered in the awareness-layer, application-components and
application-layer-construction packages.
Tests cover:
- the pulse curve and calm rate;
- the ring flash once per arrival, and the static ring without pulses;
- the 80 ms frame cadence and its stop;
- the partial-scene fallback;
- the gradient disc: unpickable, uniform values, rebuild and cleanup;
- per-frame evaluation, and the echo field following the subject;
- awarenessEcho strength, rim wrap, layer filter and altitude handling;
- the detection renderer's echo-bracket band and outward spread.
The Global Context range ring was a Cesium ellipse outline at 1 px in
rgba(98,181,255,0.72). WebGL ignores larger ellipse outline widths, so it
could not be thickened, and it vanished over desert and snow and under the
FLIR, NVG and CRT styles.
Draw it as a polyline instead: a 4 px line with a 2 px Context-blue core
inside a 1 px dark halo on each side (PolylineOutlineMaterialProperty).
The halo gives luminance contrast on light and dark ground, which the
monochrome styles keep. The ring sits at the same 2.5 km height and
follows the subject on the same 250 m threshold. Positions come from a
new awarenessRangeRingPositions helper that stays within 50 m of 250 km.
Style values live in AWARENESS_RANGE_RING_STYLE (awareness/policy.js).
Adds rangeRing.test.mjs (geometry at equator, Sahara, Greenland and the
antimeridian; contrast; entity shape; follow threshold) and a
CURRENT-STATE note.
A ½×–4× slider (log2 axis, 5 % steps, default 1×) under the intensity
filter sets how large far-zoom heat spots are. It scales the grid, not
the blur: 2× is a 1024 × 512 grid with the same one-pixel blur, so each
spot grows exactly and weak lone fires don't fade as they widen. A change
rebuilds only the heatmap. Share links keep it as w.s (percent, 50–400).
The layer row now takes a list of sliders.
The engine switch moves out of main.js into src/standalone/engineSwitch.js: every
engine change in the page hands the session off (layers, Director, Contacts,
directions and satellite cameras), whether it came from the picker or from
history. Each attempt has a generation; a failure rolls back to the last engine
that started, requests made during a switch or recovery are reconciled once it
settles, and a picked engine adds its history entry only after it starts. The
first-frame wait only lifts the cover and never fails a started engine; a
hidden tab does not wait. Nothing starts after pagehide, and a failed recovery
leaves the picker usable.
One provenanceLine() builds STATE | text | LAYERS for the HUD and
get_hud_caption. hasWord is one lookaround regex, capAtWord one grapheme
pass. Feed-state helpers are imported from layerSnapshot.js directly, and the
kept-whole sanitizer cases are one table.
Dropping each detection whole into its nearest pixel snapped spots by up
to half a pixel and left weak lone fires as squares or plus signs once
thresholded. Share each detection's weight between the four nearest pixel
centres instead (linear binning, Wand 1994): spots sit at the true
position and blur round, at the same build cost.
A dial click shorter than the device start-up let suspend() run on a still-suspended context, so the later resume() left it running with no nodes. Cover paused, connecting and voice-fallback releases in radioNextState tests.
"Over {area}" put a country name straight after a preposition, which drops
the article Italian, Portuguese, Spanish and German need ("Sopra Italia",
"Über Schweiz"). Use the label form French and the "In {area}" line already
use. zh-Hant now says 服務器 like the rest of its catalog.
- keep inserted place names clear of prepositions and articles they
would need in fr, pt, ru and uk
- use each catalog's own terms: punto de interés, trazar contorno,
Buscando, 加載/匹配/搜索 and full-width colons in ja
- list the Italian "Area" as intentionally the same as English
- strip control and format characters from OSM tag values, keeping the
zero-width (non-)joiners Persian and Indic names spell with, and cut
them at 120 code points so a name cannot steer or flood the model
- adopt the nine new geometry test files in format-scope.json; five of
them change by formatting only
Both stack parents (#837, #842) are on main, so the voice geometry branch
now builds on main directly. Conflict resolutions keep main's behaviour and
add the geometry work on top: osm_query gating on every provider, restored
admin identity for Nominatim outlines, merged analyst follow-up memory, and
the cancelled Globe View reset instruction ahead of the generic cancellation.
Resolve the CURRENT-STATE.md layer table by keeping main's realigned
table and adding this layer's row. Main added an Arabic locale, so
translate the 12 layer strings and list ar.json in the drone-airspace
package.
At 10 km per pixel each fire was a marker-sized spot that faded into the
imagery from the globe view. A 2048 px grid with the same one-pixel blur
makes every spot exactly twice as wide (~60 km for a lone weak fire),
still separate, and the build is three times faster.
The heat raster was 2048 px wide with a 3 px blur, so every fire spread
over ~200 km and the far-zoom map read as clouds next to the markers.
Double the grid to ~10 km per pixel and blur by one pixel: a lone fire
is now a spot about as wide as its marker at the 3,000 km hand-off.
A building word ending the ask ('… Chapel', '… Library', '… Hall') now
passes the last-word rule only when the result is one a building ask
would accept, so a campus, zoo or district whose name merely starts the
ask (Duke University, Old Town) no longer answers it.
- A building word ("Burj Khalifa Tower", "Sagrada Familia Church") passes
the last-word rule on a building-like result; enclosures stay out.
- The anchor chooses only among the best-named outlines, so a worse name
never wins by containment alone.
- An ask without a quadrant takes only the quadrant of the matching street
nearest the point; a leading quadrant ("SE Main St") may go unsaid too.
- On an unbuffered tile edge a fragment shows as an edge along the
boundary, so a whole building touching it at a corner is not cut.
- Drop two orphaned comments and correct the place-name key wording.
Opening Utilities while Data Layers is open no longer forgets that Contact
was folded for the first, and closing one of them leaves Contact folded
while the other is still open. Enter and Esc in a drawn shape's name keep
focus in the field instead of dropping it to the page. The draw tool's
destroy test now checks it stops following the board, and the Draw gate's
amber-count comment sits on its function again.
- One place-name key for server and tiles, so "St. Paul" and "Saint Paul"
agree in Nominatim name checks.
- Tile street names: a lone letter is a direction only beside another name
word ("E Street" is not "East Street"), and a trailing quadrant ("E St NW")
may go unsaid in the ask.
- A building cut at the tile edge that is nearer the point than any whole
one leaves the point instead of a farther neighbour standing in; an edge
without a tile buffer counts as a cut, so a cut area never answers grounds.
- A batch building install re-judges only results that installed; a late
timeout during caption conversion keeps the pending point drawn; a failed
plain recaption keeps the old mark addressable.
- An interrupted Nominatim dispatch is reclaimed by the next lock owner ten
minutes after the start its marker names; node:sqlite loads on first use
without its experimental warning.
- PHOTON_URL accepts only https, which the page's connect-src allows.
- Shared OpenFreeMap tiles decode each layer when a consumer first selects
it; outline selection reuses the shared ring area and simplification, and
ground probes the shared ring centroid; the grounds word list lives once.
qa-draw-tool drives the rows, waits on a mark's state instead of fixed
sleeps, checks that fly-to centres the line, and compares two screenshots to
show a hidden Line's pixels go and come back. Its clicks and pixel clip stay
clear of the Utilities panel beside the left rail. qa-layer-panel checks
that Directions returns to the Utilities list after a reassembly.
Utilities stays in Cockpit for Directions, but only Data Layers folded the
Cockpit context rail away when opened, set its top below the open panel and
took Cyber's Cockpit size. Utilities now does all three, and Contact
expanding closes it as it closes Data Layers.
Draw and Import used to be reachable by voice through DISPLAY. set_panel_open
now takes 'utilities-panel', and "utilities", "draw", "drawing" and "import"
reach it. This adds one value to the Realtime tool schema, so the pinned
payload digest, enum list and serialized length are re-derived with a note.
The show_data_layers_menu test now finds a row only inside the list that
really holds it, so dropping #utilities-toggles from the lookup fails it.
Answers the review of bdbbc3d7 and the IC8 pass after it.
A shape hidden from Draw's list was only set to alpha 0, so the line's
flowing stroke, which keeps its own colour, stayed painted. Now:
- the world renderer's sync() sets every entity of a hidden mark to
show = false, and FlowMaterialProperty follows the mark's alpha;
- the screen renderer does not project a hidden callout, so it is not drawn
and cannot push a visible label aside;
- hiding acts at once, even before a mark's first frame, and with every
mark hidden the annotations render hold is released after one last frame;
- fly_route skips a hidden route.
Hand-drawn shapes are never merged as duplicates: every one is drawn on
purpose and unnamed until its row names it, so a second pin dropped near
the first was dropped, or replaced the first when its colour differed. A
restyle the renderer cannot draw now also syncs the renderer.
Tests cover each: renderer show/hide and flow alpha, the screen skip, the
render hold and its last frame, a show with no fade-in, hidden routes, two
nearby pins, and the restyle rollback.
main moved the panels to Vue views and a one-open-panel rail, and removed
the two templates this branch edited. This merge carries the branch onto
that architecture; it adds no behaviour of its own beyond the port.
- The Utilities panel is a RailPanel in LayerPanelsView with its own rail
item (handyman). LayerPanel renders the Directions rows into its list with
LayerRows, and falls back to Data Layers without it.
- Draw leaves DisplayPanel for DrawControls, DrawMarkList and DrawSwatches,
which render what the draw tool publishes to the display store and call
its actions, as GeoImport does. drawMarks.js words the rows; the DOM-built
drawMarkList.js is gone. A row's fly-to is an immediate navigation like
Import's ('drawing' gets its Cockpit refusal), the name field keeps a
draft through v-field-value, and the colours are one radio group with a
single tab stop.
- UiSegmented draws an option's icon, named by its label, for the shape
buttons.
- The catalogs take main's languages with this branch's strings, Arabic
included, and the tests follow the views to their new homes.
A street ribbon that holds neither its ring mean nor the anchor is centred
on the street's nearest point when the street runs within 100 m.
Nominatim outline selection ranks an exact name, then one holding every
asked word, then an overlap, and refuses an overlap whose name lacks the
ask's last word unless that word is in the result's address or type, so
"Central Park Zoo" is no longer Central Park. The server caches every
accepted outline and answers each ask with the one holding its resolved
anchor (sent as alat/alon), read across the antimeridian.
A duplicate mark that fails to clean up no longer tears down the new
outline it duplicates.
Each overlay is now its own Infrastructure row instead of a chip on one
shared row: sea-marks (token 6) and ski-pistes (token 7), both
enabled-only, built by createOsmOverlayLayers() from one descriptor
list. Drops the option group and its share-codec defaults, gives each
layer its own name, voice entry and CURRENT-STATE row, and shifts the
token-ledger fixtures to the next free digit 8.
Main moved on since this PR opened; the overlay layer is ported to the
current contracts:
- Layer-state token 6 (j belongs to transit; new single-character
tokens are digits) with a reservation-ledger row, and the option owner
renamed to the layer id so the compact share codec can encode it.
- Constructed per catalog by createOsmOverlaysLayer() in
constructCatalog.js; src/standalone/data.js no longer registers layers.
- Drapes through maps/imageryHost.js, so the overlays show on Google 3D
(tileset imagery) as well as the globe stacks, and follow map-stack
switches. Imagery layers are created on enable and destroyed on
disable/destroy.
- Translated chip labels and layer name in every locale, LAYER_NAME_KEYS,
Infrastructure panel group, voice manifest entry.
- Attribution: OpenSeaMap tiles CC BY-SA 2.0, OpenSnowMap credit as
required, OSM ODbL credit for both; bulk-download note in DATA_SOURCES.
- CURRENT-STATE row, changelog fragment, share-codec absent defaults,
updated token-ledger fixtures and voice schema pins.
Chat sits next to the mic in the command dock. Replies are silent and never
request the microphone; the first message connects with the selected provider
and runs the same map actions as voice through each provider's text API
(OpenAI OPENAI_CHAT_MODEL, Gemini GEMINI_CHAT_MODEL via generateContent, which
never starts Live). Only one mode runs at a time.
- Chat panel rendered by the voice control presenter: conversation, recent and
quick-command suggestions, Up/Down history, attachments (map-layer
references or small UTF-8 text files, sent only with the message)
- Chat and voice panels sit above the dock or dock into the right rail's
column; minimized bars sit centred above the dock, and height animates on
swaps
- A centred panel steps down to its bar for the Location and Visual Presets
trays without moving focus, rests above an open tray, and docks right while
expanded over one; it returns to the centre once the trays close
- Minimized voice previews the last sentence from each side; the empty Voice
Preview suggests things to say
- Settings opened from chat keep chat's frame and show the shared AI provider
and quick commands; voice Settings show Back to voice
- Closing chat ends a typed session; the voice panel's close turns voice off
- The dock widens its voice control for the chat button and restyles its
wings, which show icons only at 900px and below; assistant panels share the
left panels' glass, and Cyber keeps its own surfaces
- Server text-chat handlers with body, time and per-IP limits
(GEV_RATELIMIT_*_CHAT_PER_MIN), documented in SECURITY.md; tests and all
eleven locales
Co-authored-by: Darren Dignam <[email protected]>
A release that only selects a station now stops the looping noise source and suspends its AudioContext. The qa-radio dial scenarios start from an active stream, or expect a silent release from a stopped Radio.
Han and kana have no word edges, so a CJK forbidden word now counts anywhere
in the reply. The proxy no longer counts words: the model reads Rue de Rivoli
as one, so only the 80-character word-boundary cap remains.
Also restore src/voice/gevActions.test.mjs, reformatted by mistake in 818d2c82.
The heat scale is set by the hottest regions, so most of the world sits
at the low end. The ember edge was a dark red at 35% opacity and nearly
vanished into forest and savanna imagery: over the Americas the spots
were there but hard to see. The edge is now a bright red starting at
58% opacity, which reads at least as well as the old blue did.
About 90% of detections are under 20 MW, so the old blue and teal
stops painted most of the map in cold colors that do not read as fire.
The ramp now runs ember, red, flame, orange, gold and white-hot at the
same thresholds, each stop lighter than the one below, so the brightest
marks are the strongest fires. The heatmap uses the same colors.
- The proxy keeps combining marks, in-word apostrophes and name dots
(ar vowel signs, fr d'Orléans, ja ・), normalizes to NFC, caps every
summary in characters and cuts at a word boundary.
- feedState is nullable instead of a `none` token, and the summary has at
most five words: "exactly five" made the model pad short views with
"no data" or "unavailable".
- The HUD caches only the model's words and adds the current warning on
every paint; an RTL locale gets a leading right-to-left mark.
- The echo check also rejects an all-Latin reply in a non-Latin language,
translated layer ids and, with every feed healthy, the UNAVAILABLE word;
places are matched by word and one-word layer names are skipped in
Latin-script locales.
- The warning tag names the worst layers first; a partial analyst card
shows one partial chip.
Releasing the tuning dial always started the chosen station, plus tuning
static, even when nothing was playing. It now follows the Previous/Next
rule: the release plays only if a stream was loading, buffering or playing
when the drag began; otherwise it just selects the station.
The privacy note no longer lists finishing tuning as a way to connect and
now names voice instead, in all locales. Docs, changelog and comments are
tightened to match.
Preserve the camera, map source and layer selection across engine sessions. Restore the previous engine if startup fails and retain local history navigation.
Main moved the layer rows to Vue, so the fire confidence switch and
minimum-FRP slider now render through RowSwitch and RowSlider on the
kit's UiSegmented and UiSlider, with the same classes as before. The
fire filter strings are translated into Arabic.
main moved the Radio markup into Vue views and rebuilt the UI tests on
stores. Resolved:
- src/ui/templates/context.html: deleted in main; the new privacy note now
lives in src/ui/views/panels/RadioPanel.vue.
- src/ui/radioControls.test.mjs: main's store fixture; the Next/Previous
autoplay test drives store.act('cycleRadio').
- src/voice/gevRealtime.test.mjs: main's createTestVoiceUi; the stop and
select handoff cases stay one table-driven test.
- src/data/radioNextState.test.mjs reads the published gev-radio view.
- src/i18n/locales/ar.json: the new note translated for the Arabic locale.
- _relocalize() now drops the received reply and aborts one in flight, so
the next tick asks in the new language instead of keeping old-language
text under the new-language state tag.
- The English-echo check also allows state words inside a place label
(Estación Loading Dock).
- Reword the non-English instruction so it reads for every language name.
- Add the two new test files to the format scope.
Remember the chosen engine and restore the current view after navigation. Keep the standalone JavaScript UI and retire the Dioxus migration and Cesium removal milestones.
The catalog stored the designator on satrec.intldesg for
internationalDesignatorYear, while the active-TLE lookup parsed the same
columns with tleLineLaunchYear. Each catalog entry now keeps launchYear from
tleLineLaunchYear, which moves to src/sources/tle.js beside the other TLE
field readers, and internationalDesignatorYear goes.
A blank designator now reads as an unknown year in both lookups; the
active-TLE lookup read it as 2000.
The traffic timing test starts a Vite server rooted at the package, which
wrote its dependency cache to node_modules/.vite and kept writing after the
server closed. A host running Core's suite then finds files inside Core and
its check refuses them. The server now uses a temporary cache directory,
removed afterwards, and skips dependency discovery, which the SSR-loaded
modules never need.
The HUD place-lookup changelog note credits its PR, #1459.
Directions, the Contacts marker and panel, placed annotation labels, the
drawn-line measure, the Cockpit and formatRouteDistance each chose the unit
and precision on their own, and most chose before rounding: #1450, #1433 and
formatDistanceText or kilometreDigits from src/data/distanceFormat.js, which
cut after rounding. Each keeps its own metre step and rendering.
That also fixes the 10 km cut the Contacts marker and panel, the drawn-line
measure and the Cockpit still had (9,960 m read 10.0 km). The helper returns
kilometres already rounded, so the plain marker and the localized panel no
longer disagree on half-tenths such as 1,450 m.
A negative annotation distance now leaves the label without a distance, and
a drawn line with a coordinate that is not a number shows no measure, rather
than printing 0 m or NaN km. The HUD altitude tag and the spoken view height
keep their own unit choice.
UiRail takes `collapsible`: while no panel on its side is open, each item
shows its icon and label as a pill, and once one opens the labels fold away
to the icon rail, making room for the panel. The tip is not shown while the
label is on screen; the button keeps its accessible name and the visible
label is hidden from assistive technology. The side panel rails turn it on.
Each rail is now placed by its screen-side edge, at the rail clearance, so a
rail that widens grows toward the middle of the screen; collapsed, it sits
6px outside its stack as before.
Since the UI moved to single-file components, every unit-test process
compiled the views it imports from scratch, and the loader ran off-thread
(module.register), adding a round trip to every module a test imports,
including the ones that are not components. Core's unit tests took about
twice as long, and a host running Core's suite on smaller runners passed
its CI time limit.
register-vue now installs synchronous hooks on the loading thread
(module.registerHooks). Compiled components are kept in the system temp
directory, keyed by the file's path and text, the Vue version and the
loader's own code, so each one compiles once across test processes; the
compiler itself loads only on a cache miss. Cached modules run as code, so
the directory is used only when it is a real directory owned by the current
user and writable by no one else; on Windows it lives in the user's local
app data instead of a temp directory that may be shared. The cache never
sits inside the package tree, and GEV_VUE_CACHE=0 compiles every time.
On four cores the full suite went from 441 s to 240 s from a cold cache.
The transit, ALPR, vessel, CCTV and flight/military context fixes each
wrapped 359.5° to north with an inline Math.round(x) % 360. They now call
roundHeadingDegrees in src/data/headingDegrees.js, which also wraps negative
and multi-turn bearings. normalizeHeading moves there with it, and
cockpitMath re-exports it so existing imports keep working. It now adds a
turn only to a negative remainder, so a bearing just under half a degree
keeps its precision.
The awareness, Local ADS-B, cockpit wind, cockpit heading and Street Level
readouts use the same helper. The Cockpit's TRACK ACQUIRED signal rounded
without wrapping and could read COURSE 360°; it now uses
formatHeadingReadout, which shows --- for a track that is not finite.
The panel now renders from the CCTV store, so the meta line is no longer
written to a DOM node by _renderCctvState. Assert on presentCctvPanel's
meta text instead.
The application package boundary owns src/i18n/locales/ar.json beside the
other catalogs, and the style.css shim test checks that the shim holds only
import statements rather than counting its lines, so adding rtl.css to it
does not read as rules.
Selects pad the chevron's side with padding-inline-end, as do the Radio
filter, the SDR gain select and the voice timeout select, which set their
own padding; rtl.css moves the chevron to the left, where an Arabic field's
text ends. A rail legend's range keeps left-to-right order under its colour
ramp, which always runs low to high from left to right.
Main moved the UI to Vue views and Pinia stores, so the Arabic changes to
the old DOM controllers now live in their views: the rail legend range
comes from formatScaleRange (keeping units a source supplies as given),
the voice timeout options are worded by Intl unit formatting in
VoiceControl, and the scene editor's JSON fields stay left to right in
SceneDialog. Main's CCTV status line, launch panel and calibration values
keep the Arabic isolates and Western-digit formatting.
isolate() and keepCodesWithValues() read the locale through getLocale(),
which follows the page's vue-i18n instance, and the Intl formatters take
intlLocale(getLocale()). A language switch now applies in place, and
applyDocumentLanguage sets <html dir> on every switch, so the page mirrors
without a reload.
The icon rails and their tips are placed with logical properties, so they
stay on the outer side of the mirrored stacks; Cyber's new stack offsets,
padding and edge lines are logical too, and rtl.css moves Cyber's right
stack to its new rail clearance. Main removed the Context mini radio, so its
right-to-left rules and test go.
The Arabic catalog gains main's new strings and drops the ones main no
longer uses; the other catalogs keep main's new keys and the branch's
landing labels.
With the panel rails, the left stack's red edge line stood alone beside
the rail whenever no panel was open. It now shows only while a left panel
is open, and the right stack gains the mirrored line for its open panel.
The right stack takes the line and its gap without moving its panels, so
its rail sits outside the line like the left one.
A tall panel moves its stack to the focus or tail layout, and the rail
inside the stack went with it, so the Data Layers and Authoring buttons
jumped up and the right rail followed. Each layout pass now offsets the
rail back to the resting top, with the same transition as the stack, and
the right rail lines up with the left rail's buttons. Cyber pins the left
stack's top, so it flags that and the rail takes no offset.
Choosing a language in the picker now applies it at once. The choice is
stored and ?lang is kept in step through replaceState, and the picker keeps
focus.
Code that writes translated text itself re-presents it on a switch:
onLocaleChange() lets an owner listen, removed at teardown, and status
writers hand over a function of the locale (voice cards, scene director,
SDR, draw hints, imagery split, map sources, Bhote Koshi media) so the
words are rebuilt rather than re-sent. The HUD, cockpit, radio, CCTV,
launch, awareness and credit texts follow the same hook, and
applyDocumentTranslations can be applied again without undoing text code
wrote since.
The unsaved-work registry and persistLocaleAndReload existed only to guard
the reload, so they go, with their catalog entries.
Every data-i18n, data-i18n-title, data-i18n-aria-label and
data-i18n-placeholder marker in the Vue templates becomes a t() call with
the key the boot pass used to look up, contexts included. The three labels
the shell rewrote at boot (Visual Presets, Location and the standby
description) render through t() too, and that rewrite is gone. With the
locale in vue-i18n, view text now follows a locale change, and markup
under v-if or v-for no longer comes back in English when it re-renders.
Rendered text and attributes are unchanged in every locale. The boot pass
still translates static page markup such as the loading screen and a host's
own markup, and npm run i18n rejects data-i18n* in a Vue template.
The application views install one vue-i18n instance that holds the active
locale and the catalogs. src/i18n/index.js stays free of Vue: bindLocale()
keeps its locale in the instance's ref, so t(), tn() and the Intl formatters
read it from there and a view that translates while rendering renders again
when the locale changes. A tag written straight to the ref is normalized.
Message formatting, catalogs and call sites are unchanged, and switching
language still reloads the page.
The instance outlives the views: unmounting one no longer disposes it. The
browser build defines vue-i18n's feature flags and drops its message
compiler, which Core does not use.
The Vue and Pinia migration's entries move out of CHANGELOG.md into
changelog.d/0000-vue-and-pinia.md, newest first, as the contributing guide
asks. 0000 stands in for the pull request number until it is opened. The
migration plan's cleanup step now records where it stands: the template
expansion is gone, the pattern is required for new UI, the page-level
markup tests render the real views, the attribute translation pass waits
for vue-i18n, and a host panel registration API waits for its first host.
CONTRIBUTING gains a Building UI section: new UX elements are Vue
components rendering a Pinia store their owner publishes to, portable
owners stay framework-free behind a publish option, controls come from
src/ui/kit first, controllers don't bind the DOM by hand (Teleport where a
view renders elsewhere; body classes, focus, same-task measured positions
and painted surfaces stay imperative), text goes through t()/tn() with
msg() for stored English, and tests mount components. The README and the
architecture summary drop the stale vanilla-JS claim, the UI ownership doc
points to the guide, and the migration doc's UiPanel note names
v-panel-state as what draws a panel's collapse.
The Cockpit display portal publishes the Display popover's slots to the
gev-display store while Cockpit is on, and the Display panel teleports its
HUD, Detection, Parameters and 3D groups into them and back, each only
while its own slot is published. The portal no longer moves the groups:
it keeps each surface's scroll position, puts back focus the move
dropped, and lays the surfaces out once Vue has moved them. The popover's
uses-shared-display-controls class renders from the store, and the right
rail no longer re-homes the parameters panel the markup already places.
PanelChrome, its collapse-preference restore and the phone shell read a
panel's disclosure state back from the gev-panel-chrome store
(_shownPanel), falling back to the markup's classes before the panel is
first presented, instead of reading the classes v-panel-state draws. The
share link and the phone shell share one rule for a panel the person keeps
closed (prefersCollapsed). The rails, the accordion and the hover
disclosure still read the classes, which the directive draws in the same
task as their layout.
The Cockpit layout pass publishes the utility strip's fit to the
gev-cockpit store: the HUD's --cockpit-utility-* lengths, whether only the
expanded control fits, and whether a collapsed control beside an expanded
one is hidden from assistive technology. CockpitView renders the lengths
on the HUD and CockpitUtilityControls the strip's class and each control's
aria-hidden, which now also follows a popover opened between passes. Focus
leaves a control before the strip hides it. Exit publishes no layout,
which also clears the expanded height, class and aria-hidden the old exit
left behind. The briefing and Contact cards' positions stay imperative:
the same pass measures them straight after writing them.
VisualSettings publishes the active style's parameter rows to the display
store, and the Display panel renders them with the shared row component;
a moved slider goes back through the store's setStyleParameter action.
The readout snaps a value to its step as the browser does, half-steps up
and an off-grid maximum down. A preset that resets the shown style's
uniforms republishes its rows, input for another style's parameters is
ignored, and a stopped owner takes its rows with it unless a newer owner
has published since. createStyleParameters is deprecated and builds its
rows the same way.
RecordingControls publishes the safe frame a recording composes in, 16:9
or 9:16 (null while none records), to the new recording store, and the
scene chrome renders the overlay's active and ratio classes from it
instead of the controls writing them. Any frame but 9:16, even none named,
records in 16:9 as before.
LocationControls presents whether the search field is open and whether a
lookup runs, and the dock renders its expanded and searching classes and
calls toggleSearch(). The lookup, the navigation's settle, Escape and the
location tray's collapse reach the field through the controls
(setSearching, settleSearch, closeSearch) instead of writing its classes.
LocationControls no longer takes searchToggle, LocationSearch takes
setSearching and NavigationController takes settleSearch in place of
searchInput.
The top-center and cockpit reset buttons call the location controls'
new reset() through the globe actions store, and render a reset under
way from it, instead of the location controls binding their clicks and
the navigation writing their labels. The store keeps each owner's reset
under way like its clear, and controls replaced mid-reset keep it on the
buttons. LocationControls no longer takes resetButtons.
The camera orientation controls publish whether the map is tilted and the
camera's whole-degree heading instead of writing the buttons' attributes,
and answer tilt and north-up through the globe actions store. The new
GlobeCompass renders the heading, so a rotating camera re-renders only the
compass. The store drops an unchanged camera state and keeps each clear
owner's busy state, so the buttons show the shell that answers them: a
shell replaced by a newer one, or disposed mid-clear, leaves the live
shell's state alone, and an older shell that answers again shows its own.
createOwners gains owns() and ownerOf().
The top-center bar is now GlobeActions.vue. The shell publishes whether a
clear is under way and answers the clear and share buttons through the
globe actions store, instead of binding listeners and writing attributes on
the buttons. A shell disposed mid-clear resets the busy state, so the next
shell's bar is not left busy. bindClearLayersControl stays exported and is
deprecated.
The Contact and briefing cards' headers repeated the same frame: the title
grid over a hairline, the accent kicker and the square action buttons. It
lives in cockpit-card-header, cockpit-card-kicker and cockpit-card-actions
now, beside each card's own classes, which keep only their spacing and
sizes; the cyber theme targets the shared classes. The computed styles of
every header element are unchanged in the default and cyber themes,
expanded and collapsed.
UiSlider merges a caller's own input, change and blur handlers with its
own, leaves the input alone on a null model, and gains unstyled for a
range drawn as the browser's own. The rail card setting, observation
timeline, imagery opacity, Street Level date and Bhote Koshi split and
progress ranges now render through it. The timeline and the setting
ranges put the handle back once their owner has answered, since a drag
that ends where the slider last rendered leaves its model unchanged.
The radio tuner keeps its own input: its owner moves the handle back to
the selected station without changing the slot.
UiBadge takes a tone and carries Core's gev-status-badge class, with
the density variants and colours left to its callers; the CCTV source and
calibration badges and the rail card badges render through it. UiEmpty takes
a title and hint, with the title as the line itself, since Core's
empty states are one line; the Scene shot list, mission roster and imagery
strip use it.
UiSelect renders the bare native select with v-model, options and
disabled. Options that carry their own attributes come through the slot, a
caller's own change handler still reaches the select, and hold never
rewrites a focused select and takes the model back on blur. Without hold, a
select takes its model back once its change has rendered, so a pick its
owner refuses goes back, as the raw value binding did.
The HUD layout, draw colour, RTL-SDR gain, radio station tag, voice
provider, voice timeout, scene and CCTV camera selects now render through
it.
UiChip is a non-interactive label chip and renders the voice
card's chips. The pressable chips and pills are pressed toggles, so the
rail card chips, map source chips and city and place pills render through
UiButton with pressedClass, keeping their classes, attributes and the
classes other code adds. The pills now report aria-pressed.
UiButton gains pressedClass, Core's class on a pressed button. The pressed
classes toggle through classList, so classes other code adds survive a
press, a caller's class change keeps them, a renamed pressedClass leaves
the button, and server-rendered markup carries them.
The Display, SDR, Radio and Cockpit enable, Cockpit weather and briefing,
mission replay, Street Level, TR-3B, overlay, voice and CCTV toggles now
render through it with the same ids, classes and aria-pressed values.
UiSlider takes v-model, min, max, step and disabled
over Core's native range input, emits numbers, and with `hold` never
rewrites a focused handle and takes the model back on blur. It is a
functional render function, so the portable style parameter rows use it
too. The Display, Radio, RTL-SDR, Cockpit, mission replay and style
parameter sliders render with it; server-rendered markup keeps their
default values.
RadioTuner binds the slider's pointer, key and value events in its
template and calls RadioControls through the radio store; the drag,
its slot and the pointer capture stay with RadioControls, unchanged.
The Radio panel's and Cockpit's Enable, launcher, station tag,
transport and volume controls call RadioControls through the radio
store instead of DOM listeners. A refused station tag gets the kept tag
back from act(), which now returns what the answering action returned.
The Cockpit's station steps keep rotate: false. The unused element
fields go from the shell.
SdrCard calls LocalSdrControls through radio store actions instead of
DOM listeners, and renders its gain options from the receiver's own
R820T gain steps with page-language labels. The display and radio
stores share one owner list (createOwners): the newest connected owner
with an action answers it.
Street Level's fit and panorama filters and Recent Imagery's mode render
through the kit's UiSegmented, and their owners answer the choice
through the Street Level store (setPano, setRenderMode) and the
readout's onSetMode. The imperative segmentedControl.js adapter and its
test go. UiSegmented moves focus at once on a key, a radio group from
the option holding focus and an arrows group from the selection, and
asks for a change only when the key lands somewhere new.
The file import no longer looks up or listens on the Import button, the
picker or the list, and no longer restores focus itself. It connects
importGeoFiles, toggleGeoImport, flyToGeoImport and removeGeoImport to
the display store. A new GeoImport view owns the button, the picker, the
rows and the hint: it opens the picker once the import has presented
itself, sends the pick and the row buttons' actions, and hands keyboard
focus on with v-focus-safe-children before a focused row goes, to the
next row's same button, else the previous row's, else Import.
The draw tool no longer looks up or listens on its controls. It connects
toggleDraw, setDrawShape, setDrawColor, setDrawLabel and clearDraw to the
display store, which now holds several owners and lets the newest owner
of an action answer it, and it publishes the colour and label beside the
shape, state and hint. The Draw panel renders the shape choice with
UiSegmented and binds the label and colour to what the tool publishes.
The label field's own Enter listener goes: the session's capture-phase
key handler already finishes the shape from that field.
The Display panel, the dock's style buttons and the clean-view exit call
the display store's actions, and DisplayBindings connects their handlers
to it, replacing the bindDisplayControls listeners. The detection
allocation and 3D model coverage choices render through a new kit
UiSegmented, which takes v-model, options, label,
stacked and disabled, and adds a keyboard policy, item classes and
per-option attributes.
Shell element fields and facade accessors that only the old listeners
read are removed. The package boundaries now own UiSegmented and the
UiPanel kit files, and the format scope drops the deleted test.
The Authoring panel's and shot list's buttons, the CCTV panel's buttons and
Street Level's nearest button are the kit's UiButton, keeping their classes:
danger buttons take the alert tone and primary ones the primary variant. The
CCTV on/off, coverage, auto-hop, projection and adjust toggles, which showed
their state only by colour, now carry aria-pressed too.
The Data, Authoring, Weather, Recent Imagery, Context, CCTV, Street Level
and Radio panels each wrote the same frame by hand. They are now one kit
component, UiPanel, with a title, badge/actions/default slots and
v-model:collapsed, drawing Core's panel markup and classes beside the kit's;
props cover the differences (sideways, glow, scroll, railScroller, tag,
toggleWords). RailPanel binds it to the panel chrome store: v-panel-state
writes its state classes at once, and its button's clicks reach PanelChrome.
UiPanelToggle is the collapse button UiPanel and PanelCollapseButton share.
UiPanel's collapsed drives the button and ui-panel--collapsed
only; the owner hides the body by writing the root's collapsed class, since
the rails measure a panel in the task that opens it. PanelCollapseButton
takes startCollapsed instead of initial and initialTitle, so a button shows
its state's glyph and words before startup presents the panel. Titles render
through t() instead of data-i18n, and the unused "Expand panel" string is
pruned. v-panel-state redraws the presented state after a re-render, in
case a root's class binding ever changes.
Cockpit presence now carries contextCollapsed and signalCollapsed.
setContextCollapsed and setSignalCollapsed update presence and republish
it only when the value changes, instead of writing the dataset and the
toggle attributes. CockpitContext and CockpitBriefing bind data-collapsed
and their toggles' aria-expanded, aria-label, title and icon from
presence. The Cockpit utility QA script waits a frame for Vue to render
before it reads the toggles.
A one_side line that doubles back within 5 m of itself, such as a
turnaround drawn as one line, matched its own return leg and took a
two-way half share with no partner. Flow index pieces now carry their
source line, and a radiusFor of 0 leaves a piece out of nearest(), so
pairing skips the line's own pieces.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
TomTom draws a two-way street whose directions differ as two one_side
lines on one centreline, and each got a one-way road's full share of
simulated vehicles, so the street drew twice the dots of the same street as
one full-coverage line or a two-way OSM road. A one_side line with an
opposite-direction one_side line within 5 m of at least two of three points
along it now gets a two-way direction's half share. On the decoded Austin
flow fixture every one_side line is paired, and road length weighted by
direction share falls from 553 to 417 km. Pairing a 16-tile area takes
about 41 ms per road pass. Refs #1455.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A panel's collapsed, dock-pinned, dock-pinned-top, layout-auto-collapsed
and accordion-collapsed classes are drawn by its root's v-panel-state from
the gev-panel-chrome store. PanelChrome, its restore, the layout
controller, both rails and the side accordion present each panel's state
there instead of writing its classes; the rails call onCollapse(panel,
{collapsed, auto}). The directive applies a change in a synchronous
watcher, since the rails measure a panel in the task that opens or closes
it.
Destroying the chrome inside Cockpit now puts back the panels Cockpit's
entry closed while it can still present them. Without a shell, the voice
tools' set_panel_open reports that there is no panel to open. QA scripts
present the states they set instead of writing the classes.
PanelChrome no longer writes the panels' collapse buttons, the command
dock tray toggles' names or the dock pins' pressed state. It presents each
panel's open and pinned state to the new gev-panel-chrome store, and the
buttons, now views, call it there: PanelCollapseButton for the panel
headers, bound toggles and pins in the command dock. Clicks take effect
once the chrome is initialized; a new owner starts from its own states.
bindPanelDisclosure binds only a panel's Escape and refuses the retired
buttons and onChange arguments. UiButton joins the component kit.
SceneControls no longer takes element handles or writes the Scene panel's
button states, PLAY label, status line, progress bar or runtime chip: it
presents them to the gev-scenes store, and the panel's buttons, scene
select and IMPORT chooser call its actions there. The chooser opens only
while an owner presents the panel and is cleared once its import settles.
On destroy the panel keeps its last status and buttons, without shots or
the runtime chip, as before.
A refreshed manifest could lose its credit in two ways. A frame still
loading when the refresh arrived had no credit yet, so the refresh was
skipped and the frame installed with the credit of the snapshot it was
staged from. And a host switch restaged the shown frame, then re-applied
the refreshed manifest captured when the restage began, overwriting any
newer refresh that arrived while it loaded.
Each frame now remembers the latest refreshed manifest of its product,
whether or not its imagery is installed yet, and takes its credit from it,
falling back to the snapshot it was staged from. That snapshot still
supplies the time and bounds. A restage passes the newest refreshed
manifest to the new frame up front instead of re-applying a captured one
afterwards, and a refresh that arrives while a frame loads is kept for a
later restage.
initFirstRunExperience no longer writes the launcher card's classes,
attributes and text, wires its listeners or removes it: it presents the
card's visibility, busy state, status line, copy and scroll fade to the
gev-first-run store and connects the controls the welcome view's choices,
DISMISS and "Don't show this again" call. A refused save hands the tick
back to the view to revert. The launcher still reads the rendered card for
its hit test, keyboard trap, focus and overflow measurement.
The owner-chosen copy moves to src/firstRunCopy.js, shared by both. The
source-text tests give way to component tests, and the first-run mutation
QA follows the new code (67/67 caught).
A weather source can describe its own products (credit, units, coverage,
legend) through an optional `display` object in each product manifest:
source, credit, units, coverage, info, legend and extent. The weather
layer uses each valid field in the row summary, legend, info text,
coverage navigation, outside-coverage status, layer stats and imagery
credit, and keeps today's built-in value for any field that is absent or
invalid. Units and legend describe one scale, so they apply only as a
valid pair; otherwise both keep their built-in values, and the radar
info heading names the units in use.
Text is single-line and length-capped. It rejects control characters
(U+0000-U+001F, U+007F-U+009F), line and paragraph separators, and
invisible or format characters: soft hyphen (U+00AD), combining grapheme
joiner (U+034F), Arabic letter mark (U+061C), Mongolian vowel separator
(U+180E), zero-width and direction marks (U+200B-U+200F), bidi embedding
and override (U+202A-U+202E), word joiner, invisible operators and bidi
isolates (U+2060-U+2069), variation selectors (U+FE00-U+FE0F), the
byte-order mark (U+FEFF) and tag characters (U+E0000-U+E007F).
Legends need 2-16 stops whose labels are plain decimal numbers or short
text and whose colours are #rrggbb. A number label must read back
exactly as the legend shows it: within the safe integer range, with no
leading zeros and no digits lost to rounding. Extents must be finite, in
range and non-empty. Supplied source and units text is data: the layer
marks it so the panels show it untranslated, while built-in values are
translated as before.
The imagery credit is escaped as plain text and follows a refreshed
manifest even when the shown frame stays the same. A refresh changes
only the credit: the shown frame keeps the snapshot it was staged from,
so a later host switch restages it with its own time and bounds and the
refreshed credit. Manifests without `display`, including the bundled
nowCOAST ones, render exactly as before.
IntelHUD no longer builds #intel-hud with innerHTML or writes its readouts
by id: it publishes its readouts, typing summary, REC blink, visibility,
layout variant and style colors through its publish option to the gev-hud
store, and the intel-hud application view renders them. The corners render
from mount so the panel layout controllers register them as obstacles.
The vessel layer presents the selected vessel's readout through
src/hudReadouts.js, which IntelHUD follows, instead of writing into the
HUD. The Cyber sonar state answers a HUD toggle from IntelHUD's visibility
rather than the class the view renders on its next update.
The awareness layer presents the compass ring, heading, cardinal labels and
contact bearing markers through subscribeDirectionOverlay(); the application
shell publishes them to the gev-awareness-direction store and the scene
chrome renders them in the viewer's container.
The world overlay presents its focusable mirror of painted cards through
subscribeWorldOverlayActions() and answers activateWorldOverlayAction();
the application shell publishes the list to a store and the scene chrome
renders the buttons and the status, announcing a repeated focus again.
The module stays free of Vue for the portable transit entry, and its
canvases remain painting surfaces.
The screen annotation renderer keeps each mark's SVG parts as attribute
records and presents the board to a store after every rendered frame; a
view teleports it to the page and hands back the callout text and mark
groups the renderer measures. The tracked-entity fade is measured once
the frame is in the document, removed marks fade out before they leave,
and the styles it injected move to annotations.css.
The celestial ring presents its overlay to a store and the scene chrome
renders it in the globe container, handing back the two canvases the
ring paints. The application shell passes the store in so the keyhole
helpers other packages import stay free of Vue. Without its canvases the
ring still tracks whether the globe is framed and turns itself off.
The Bhote Koshi layer keeps its panel controls as plain records and
presents them to a store; the context rail renders the panel as its last
child and marks itself while it is on. Controls are bound to the enable
that published them, and an unchanged frame is not sent again.
The launches layer keeps the replay state, projection and wording and
presents the replay vehicle overlay through subscribeReplayOverlay(),
sending nothing for an unchanged frame, so the portable launches entry
stays free of Vue. The application shell publishes each presentation to
the gev-mission-replay store and the scene chrome teleports the vehicle,
orbit dot and callout into the globe container with the same markup,
classes, mode, transform, rotation and sonar opacities. Hiding keeps the
mode, place and text, as before.
createWindInspectionMarker() moves to src/layers/wind/inspectionMarker.js,
so the portable ./tools entry that reads wind/inspection.js stays free of
Vue. It keeps the frame listener and projection and presents where the
inspected point falls to the gev-wind-inspection store after each
rendered frame, publishing nothing for an unchanged frame; the scene
chrome teleports the marker into the wind layer's container with the
same class, inline style, hidden state and position. The application
guide lists everything leaving out the scene chrome now leaves out.
PointerReticle keeps the turn's timers and tool tracking and presents
where the user pointed to the gev-pointer-reticle store, one entry per
reticle; the command dock teleports each to the body with the same
class, aria-hidden, hidden state, target and position. The voice QA
reads the card and reticle after Vue's flush, and the application guide
says leaving out the command dock leaves out the voice control and its
reticle.
createFrameRateMonitor() keeps the key, frame count and interval and
publishes the readout to the gev-status store; the scene chrome renders
it after the subtitle with the same class, hidden state and title. A
page without the title bar still gets no monitor, and a monitor only
updates or withdraws the readout the store shows.
The data-pack presentations keep the Cesium resources, object URLs and
pick targets and present each pack's attribution card, with its media
player, to the gev-data-packs store; the DataPacks view teleports one
panel per set of presentations into the viewer's container with the same
markup and inline styles, and stops a removed card's player as it goes.
The scene interactions owner keeps the pick handler and the interaction
session and presents the panel to the gev-scene-interactions store; the
SceneInteractions view teleports it into the viewer's container with the
same markup and inline styles. Each activation keys its own panel, each
button carries the owner it was rendered for, and only the owner the
store shows may change or remove it.
LocationControls offers the indicator with showOrbit(active) in its
presented tray instead of building it on the body, and the scene chrome
teleports it there. Orbit toggles, including the voice switch, light it
through the controls.
ShellFeedback and the scene director show toasts through createToast(),
each on its own timer as before, and the scene chrome renders the toast.
Every show rewrites the text, so a repeated message is announced again.
ShellFeedback publishes the loading status and the road network chip, and
CctvControls the camera grid chip, to the gev-status store; the scene
chrome renders them. SplitFlapText plays the departure-board cascade that
splitFlap.js plans, writing only the label's one text node, and rests when
its owner is destroyed. setSplitFlapText and disposeSplitFlap are gone.
createImagerySplit keeps the divider's value, drag, keyboard, CSS position
and scene split, and publishes its line to the imagery split store.
ImagerySplitView, in the scene chrome, teleports each line to the body, so
recent imagery and the Bhote Koshi event no longer build divider DOM.
The dock renders the chips from the map source controls' published view,
so renderMapStackChips, syncMapStackChips and MAP_STACK_CHIP_CLASS have no
callers. Their tests now pin the chip models; the dock test keeps the
rendered chips' button type and native enablement.
createVoiceControl now returns a presenter instead of building the
control with innerHTML: the session, cost, input, card and panel owners
write its state by part and listen for interactions, and VoiceControl.vue
renders it in the command dock, between the location bar and the visual
presets as before. Focus moves wait for the render; the waveform's bars
publish apart from the control and only when they change; the minutes
field keeps a draft until its owner writes it. Owner tests use a real
presenter on their own store, and view tests render the control.
The Vue views apply the gev-action-button and gev-status-badge classes
themselves, so the DOM builders have no users left. The docs describe the
views instead.
createSceneDialog keeps its builder but publishes the dialog's lines,
fields, buttons and status to a scene sharing store; SceneDialog.vue,
teleported to the body from the scene panels view, draws the same modal
with the same styles and opens it with Cancel focused. The EDIT DETAILS /
SHARE SCENE bar is drawn by that view while sharing offers it. The status
directive is shared with Provider Settings, and the two QA scripts that
drove the old DOM read the new dialog.
initKeySetup keeps the setup requests, the ChatGPT OAuth flow, the pasted
field values and the dialog's keyboard, and publishes the POWER UP chip,
the dialog, its key rows and the status line to the gev-provider-settings
store. ProviderSettingsView renders them and sends clicks and typing to
the connected owner; in Cyber the chip is teleported into the top
toolbar. A successful save renders the rows afresh so no field keeps a
key, and the status line announces a repeated message again. The voice
action opens and closes the dialog through the same controls.
LocalePicker renders the existing picker model with the same markup and
listbox behaviour; ProviderSettingsView shows it while the shell publishes
the active language and its choice handler to the gev-locale store. A host
passing localePicker: false publishes nothing. A choice reaches the shell
after the list is closed on screen, and every opening keeps the active
option in view.
index.html now lists each view's host and the loading screen itself, so
the gev:template expansion plugin, its view list, the loading-screen
template and the ./build/html export are gone. createApplication takes
omitViews for views an application leaves out; their hosts are removed,
and a view an earlier call rendered is unmounted.
The FIRMS test that checks a real all-addresses connect failure relied on
the system resolving localhost to both ::1 and 127.0.0.1. On a host whose
localhost resolves only to 127.0.0.1, fetch makes a single attempt, gets a
plain ECONNREFUSED instead of an AggregateError, and the test fails.
Mock dns.lookup for that fetch to return both loopback addresses, so the
real fetch still attempts both families and the error shape check stays
deterministic. Assert the mock was used, so a runtime that stops resolving
through dns.lookup fails loudly instead of silently testing something else.
The Cockpit controller publishes which surfaces are shown (the entry
button and TR-3B chip, the HUD with its exit and reset buttons and
briefing card, and the Contact card) and the views bind them. Focus moves
to the exit button, and back to the entry, after Vue renders them.
Layout scheduling counts the published presence as visible, so entry
still lays out the cards. The Display portal restores only focus its move
dropped. The Missions layer no longer hides the Contact card directly.
Every scrolling surface carries the kit's .ui-scroll, which
draws the thin themed scrollbar from --scroll-thumb and --scroll-track; the
Context panel and others drew the platform's light scrollbar because the
page declares no dark color-scheme. The per-panel scrollbar rules go; Cyber
sets the two tokens and Cockpit's HUD windows keep their accent tint.
Selects draw .gev-field's own chevron instead of the platform arrow, the
voice selects join .gev-field, number fields keep dark spinners, and the
Street Level range uses the shared slider in its green.
RadioTuner renders the band label, readouts, slider and needle from the
Radio store. RadioControls keeps the drag and its slot and publishes what
the tuner shows; the component lays out the tick tape against the dial's
measured width, drawing no ticks before it has one, and lays out the
snapped needle before it drops the drag class so the needle does not
animate from where the drag let go.
The Display and Radio launchers, their popovers and the compact Radio
transport, Enable button and volume now render from the Radio store.
RadioControls owns the disclosure state; Cockpit Escape and the Display
reveal read that state instead of the DOM, and the Enable toggle guards
re-presses synchronously. The compact transport reuses the panel's
transport state and adds only its glyph and title.
The Cockpit controller no longer reconciles the live signal rows by hand.
publishCockpitSignals turns its signal items into rows, keyed by the
signal and its action target as before, with repeats of a key numbered,
and publishes them to the gev-cockpit store; a new CockpitSignalList
component renders them with a keyed v-for inside the briefing card.
Rows reorder several times a second, and a browser blurs any element it
moves. The new v-focus-safe-children directive turns Vue's move of the
row holding focus into moves of the rows around it, reaching the same
order while the focused row stays connected, and before the focused row
is removed it hands focus to the shown briefing page's tab, or the
collapse toggle, as the reconciler did. Selection stays with the
controller's click listener.
The focus test now runs the real components over happy-dom and counts
any move or removal of the focused row as a loss, including across 60
random reorders. The Cockpit QA script publishes and waits a frame
before reading the rows.
The Cockpit controller no longer writes the HUD's instruments, the flight
plan card, the visor's destination arrow or the vision selector. It keeps
them as plain state, starting from cockpitInstrumentState.js, and
publishes copies to the gev-cockpit store: the instruments on every HUD
update, the route only when it changed, the vision selector when the mode
changes. CockpitView renders the callsign, aircraft meta and emergency
mark, speed and altitude rims and ticks, compass tape, clock, position,
HUD layer, destination arrow and vision selector; a new CockpitRoute
component renders the flight plan card inside the briefing card.
The odometer readouts become CockpitRollingValue components. Their
throttle and digit roll move unchanged from setCockpitRollingValue into
cockpitRollingValue.js: every accepted reading restamps the throttle, a
change inside it is dropped, and each accepted change draws fresh glyphs
so the roll animation restarts. A rim tick with no reading still hides
where it stood, and a hidden arrow keeps its last angle and label.
In a dev build the HUD's Vue patch costs about 0.5 ms per update (1.4 ms
at 4x CPU throttle), against 0.4 ms (2.1 ms) for the DOM writes it
replaces, at about 10 updates a second.
The catalog now passes the gnss-integrity source's windowMs to the layer.
A missing, non-finite or non-positive value keeps the 30-minute default.
The row text now names the window the layer uses instead of a fixed 30 min.
The Cockpit controller no longer writes the Contact card's scope,
navigation state, cohort counts, nearest contact, bearing, uncertainty,
update time or weather toggle: it keeps them as plain state, starting
from cockpitContextState.js, and publishes a copy to the gev-cockpit
store, and a new CockpitContext component renders it. A lost contact
still holds its last readout. The weather toggle flips from that state,
not the button's attribute. The card's visibility, collapse and layout
stay with the controller. The controller's publishBrief option becomes
a publish object, one entry per Cockpit view.
The Cockpit controller no longer writes the briefing card's pages, cycle
toggle, regional news and local conditions: it keeps them as plain state,
starting from cockpitBriefPages.js, and publishes a copy to a new
gev-cockpit store. A new CockpitBriefing component, lifted verbatim from
the Cockpit view, renders it. News rows are keyed by story, so a focused
link never turns into another story on refresh. The controls keep the
controller's listeners; the route card and the signal list keep their
owners' bindings for now. The boot-time kicker translation is gone, as
the card translates its own text.
The phone shell no longer builds its tab bar and backdrop or writes their
aria-expanded, aria-hidden and hidden state: it publishes its tabs,
whether it is on and the open sheet to the gev-display store, and a new
PhoneTabBar component in the dock teleports them to the end of the page
from the first publish until the shell is destroyed, so they still follow
the scene's credits. The shell takes tab and backdrop clicks from the
document and returns focus to a tab once the tab bar shows it closed; a
reopen or destroy cancels a pending return.
LocationControls (./ui/location) no longer builds the city and landmark
pills or writes the mini status and the search error: it presents the tray
and hands it to its publish option, so the entry stays Vue-free. The shell
publishes it to a new gev-location store and connects the controls, and
the dock renders it and calls chooseCity() and choosePoi(). The landmark
row still expands a frame after its pills render. The search field, its
toggle and the reset buttons keep their listeners. The location QA harness
reads the rendered elements.
createMapSourceControls() (./ui/maps) no longer builds the chip row or
writes the status badge: it presents both and hands them to its publish
option, so the entry stays Vue-free. The shell publishes them to the
gev-display store and connects the controls, and the dock renders the
chips and calls select() for an available one. renderMapStackChips and
syncMapStackChips are deprecated. The map source QA harnesses wait for
the dock to render and no longer read the removed element refs.
VisualSettings no longer toggles the style buttons' active class or writes
the dock's style mini status and the ACTIVE STYLE corner. It publishes the
active style and its label to the gev-display store; CommandDockView and
SceneChromeView render them. The buttons keep their owner's listeners, and
the initial label renders through t().
The launches layer no longer builds the roster or the selected mission
panel as HTML strings in #space-mission-panel-host. It presents both as a
plain view and publishes it through subscribePanel(); MissionRoster and
MissionDetail render it from the gev-context store and call the layer's
panel commands. Replay controls are presented the same way.
The roster keeps keyboard focus on the same mission across refreshes, or
continues beyond the list when the mission departs, and the row under the
pointer takes the preview back on its next movement. Lines a null view
rebuilds are translated through t(). Disposing the shell clears the
Contacts and Space Missions views.
The awareness layer presents its panel as a plain view and publishes it through subscribePanel() instead of writing markup into #military-awareness-panel. AwarenessPanel renders it from the gev-context store, calls the layer's navigation, and keeps focus on the same control by identity across live repaints, continuing at the note when that control leaves or is disabled.
ContextControls presents the selected mode, the transition busy state and the nearby sites search through a publish option, and ContextView renders them from the gev-context store. ./ui/context stays free of Vue. The Radio QA reads the search button's aria-busy, the state it actually carries.
LocalSdrControls publishes the card to the radio store and SdrCard renders it. The new v-field-value directive never overwrites a focused field, including one a render disables.
RadioPanel, lifted from ContextView, renders the layer state, Enable, the tag filter, station card, transport, volume and playback line from the gev-radio store that RadioControls publishes to. The tuner, the local SDR card and the Cockpit radio controls keep their element bindings. Enable's busy mark and the dragged volume go through the owner so a render never leaves them stale, and the markup's tag option stands until the categories first change. ./ui/radio now imports Vue and Pinia.
The file import publishes its rows and hint to the gev-display store and DisplayPanel renders them, keyed by file, so a toggled row keeps its controls. Keyboard focus is given back once the list has rendered: a removed row's next row, else the previous one, else the Import button; a second change before the render keeps the first target, and focus moved elsewhere meanwhile stays there.
Restore shouldHideCollapsedRightPanels, syncScopeControls and the fadeSliders field, skipping sliders already bound by name. Note the API changes in the changelog.
A desktop side panel hides once collapsed, so Escape hands focus to its visible rail item instead of the hidden disclosure. Rail selection reads the panel's collapsed class rather than the store, which follows it a microtask late.
Re-apply the published scene to the select after every option render, as the imperative renderer did. The scene and visual-input QA scripts click a held shot label after disposal and wait a frame for the bloom row.
The picker's options are data: CctvControls computes the cameras in view
and the closing note for those left out, keeps a focused picker's list and
prepends a camera activated under it, and publishes the options, disabled
state and selection. CctvPicker renders them keyed by camera id and
applies the selection once the options are in place; it updates only when
the controls publish, as the old picker did on layer notifications. A
picker about to be disabled no longer counts as focused.
This completes the CCTV panel: everything it shows is rendered from the
gev-cctv store.
The frame lifecycle keeps its request state in an object instead of the
image's dataset and publishes it; the panel binds the image's src, class
and data attributes and the wrapper's loading and has-frame classes from
it, so preload tokens, kept pixels on a failed refresh and clearing on a
camera change are unchanged. The source badge is the pure
presentCctvSourceBadge(), the live switch and the typed summary are
published too. The video surface still draws into the panel's canvas.
presentCctvCalibration() joins the panel view: ADJUST, SAVE CAL, RESET CAL
and the seven pose chips render from the gev-cctv store. The inline editor
is store state: starting an edit publishes its field, starting value and
finish(), and the CctvCalValue chip renders the number input. The draft is
set once on mount so a refresh while typing keeps it; each edit gets its
own input. Commit and cancel rules, the captured base pose and the camera
guards stay with CctvControls.
formField.js had no other user and is removed.
CctvControls presents the switch, navigation and toggle buttons, the CAL
chip and the meta line with a pure presentCctvPanel() and publishes them
to the gev-cctv store; CctvPanel renders them. The controls keep their
listeners on the same elements, and still write the picker, frame, source
badge, calibration readout and summary, which carry no bindings.
A page that imports ui/cctv with its own markup no longer has these
elements painted for it, as with Street Level.
The panel's markup moves, verbatim, into StreetLevelPanel, which renders
the presentation StreetLevelControls publishes to the gev-street-level
store, with the EXPAND state. The controls keep their listeners, full
screen and popover handling, focus moves, resizing and transitions. The
SINCE readout follows the thumb while dragging and shows the recorded
window once the thumb is there; the thumb never moves under the user's
hand. Text the panel now renders itself drops its data-i18n markers.
Panels lifted out of a view live in src/ui/views/panels/, kept out of
Prettier like the views.
A failed assert.equal or deepEqual prints both operands, and a happy-dom
node reaches the whole page and window: printing one exhausted memory and
took the machine down. assertSameNode() compares identity and fails with
a short description of each node; every node comparison in the happy-dom
tests uses it.
createRecentImageryPanel() computes the readout from the layer snapshot
and renders RecentImageryReadout and its day cards synchronously; its
delegated listeners stay on the stable root and the mode buttons keep their
segmented control. Rail card actions take optional pressed and reserved
states, replacing the owner's patches after render. Thumbnails, focus,
scroll preservation, the DETAILS reveal and export behave as before, and
nothing paints after teardown.
createWeatherPanel() computes the readout it shows (forecast and event
cards, the observed group's scope, the history timeline state and observed
cards) and renders WeatherReadout synchronously into the panel body, so a
newly opened card is still revealed after measuring. The hand-built hosts
and the separate card and timeline builders are gone; markup, open-card
choice, first appearance and teardown are unchanged.
The observed-history transport is RailTimeline in src/ui/rail/, rendered
by createRailTimeline() with the same update and destroy API. Drag preview,
the coalesced 150 ms commit, release, cancel and blur behave as before; the
slider keeps the ticks it is dragged over, an update from inside a preview
cannot move the handle back, and readouts follow the handle within the same
task. utcClock moves to its own module and is still exported here.
The rail cards, card blocks, settings, chips and row lists are Vue
components in src/ui/rail/. createRailCards() and createRailCardBlocks()
keep their update and destroy API and patch the components synchronously
with render(), so Weather and Recent imagery are unchanged. Controls of a
removed block dispatch nothing, a released range keeps its value until the
owner's next update, and range values are written only when they differ.
Weather's remount state is keyed by its panel. Tests of rendered parts run
on happy-dom.
SceneShotList and SceneOptions render the project from a gev-scenes
store instead of scenePresentation building rows with createElement.
SceneControls stays the owner: it publishes the director's state and
attaches the row actions, and a late destroy cannot detach a newer
owner. Rows keep their identity across selection; a rename keeps its
typed text across republishing and ends with its row. The select still
changes its choice only when its options are rendered.
Vue keeps whitespace in every component, so Prettier formats single-file
components with strict whitespace sensitivity, and the test loader parses
templates with the same options as the browser build. The i18n check
reads view text without its interpolations, whose t() calls are scanned
with the sources.
The scene chrome, cockpit, Display controls, command dock, layer panels,
Context rail, welcome card and Provider Settings move verbatim into
src/ui/views and mount into their hosts before the page is translated and
wired. Each view renders the same elements, attributes and text as its
template; Vue keeps whitespace between elements as one space, and no view
markup sits under a white-space: pre rule.
Template asset URLs stay literal, view files are left out of Prettier so
the markup is not reflowed, and the Node component loader moves to build/
and is exported as build/register-vue for host test runners. Hosts that do
not initialize Core's locale pass localePicker: false instead of editing
the markup.
Templates listed in build/applicationViews.js expand to mount hosts, and
mountApplicationViews() renders them before translation and wiring. Markup
tests read the page through a server-side render helper, the i18n scanner
reads view templates, and Vue preserves whitespace so views keep the exact
DOM. No template is converted yet.
Each side stack hosts a Vue rail listing its panels; selecting one opens it
through PanelChrome. The shell owns one Vue runtime and Pinia instance, and a
panel store mirrors each side's panels from the DOM. The rail hides with its
stack, in Cockpit, clean view and recording, and on phones. Panels without a
catalog entry get a generic item, and Data Layers leaves the rail while the
f shortcut hides it.
A panel a feature opens (Street Level's viewer, a selected radio station)
now becomes its side's open panel instead of being collapsed again by the
next layout pass. Cockpit keeps showing its collapsed Data Layers strip,
which Cyber's Cockpit layout aligns to, and Cyber's focus layout no longer
re-shows collapsed left panels. Both sidebars share one accordion helper.
The Cyber accordion now applies to both sidebars and every HUD layout:
opening a side panel collapses its peers, the layout normalizes restored
state to one owner, and collapsed panels are hidden on desktop. Phones keep
showing several panels per sheet.
A building or grounds outline from tiles now needs the tile holding the
anchor: when that tile fails and only neighbours load, no neighbouring
building or area stands in. Nominatim name tags holding several
";"-separated names match each name. Document recovery from a stuck
public-Nominatim dispatch marker, correct the phone credit comment,
drive the slow-device queue test with a mocked performance clock, and
credit GitHub handles in the changelog.
On phones the credit line kept white-space: nowrap, so map plus outline credits ran past the right edge and cut off the Data attribution link. Cesium's credit block is absolutely positioned inside #cesium-credits, so the box needs a real width for the credits to wrap: give it the screen width divided by its 0.8 scale, overriding the dock's width: auto !important the way the phone offset already does. Desktop keeps its one-line rule.
Recheck the caller's signal right after the capability probe on every path, so an ask cleared while the probe is pending starts no outline or last-resort search request, whether the probe says configured, unknown or not configured.
Add GET /api/geocode/status ({configured}), like /api/overpass/status. The outline client and the last-resort place search ask it once per page and send no lookup a server without a Nominatim endpoint would refuse, so a default install no longer logs a 503 on its first named landmark or grounds ask. An older server or a failed probe leaves the capability unknown and lookups proceed as before.
- Skip the model when the view has layers but no place, street or nearby
label: with layers alone it invented a place.
- The English-echo check treats only Latin letters as part of a word, so
ids flush against kana or Han and hyphenated names are caught; it skips
nominal, state words a locale keeps in English and names inside place
labels.
- Outside English, per-layer state ids are left out of the request.
- The ja/zh cap steps back to the start of a Latin word, not the last space.
- Fold the CJK cap cases into hudSummaryResponse.test.mjs.
- join street pieces at up to 3 m again (inclusive), as before the shared stitcher
- share one default outline tile source across outline rung instances
- cover Japanese and Thai street names that differ only by a mark
- restore main's text for formatting-only CURRENT-STATE hunks
The server built center from Number(row.lat/lon), which reads a missing value as 0,0, and the client never forwarded it, so the rung's second ordering point was always undefined. Order parts by the request point only.
The rail titles took the dock's rem type inside fixed 176px launchers, so a
larger browser font cut collapsed titles such as Recent Imagery short. Cap
the rail type at its 16px-root size.
The compact type for translated titles now skips Chinese and Japanese,
which fit at full size and keep their 9px floor, and reaches only the rail's
own launchers, so Radio inside Context keeps its type.
Tests now check the launcher divider, gap, toggle margin and flex-shrink
rules by their declarations, not only their selectors.
The shape list rebuilt every row on each board change. A name being typed was
lost when a voice mark landed or expired, and a click right after typing only
committed the name, because the button under the pointer was replaced. Rows
are now updated in place, a re-entrant render is deferred, picking a colour or
Esc returns focus to the swatch, and keys on the list no longer reach Draw.
Fly-to on a line across the antimeridian flew to longitude 0. A drawn mark
and a voice mark are no longer deduplicated into one another, so a voice TTL
cannot expire a drawn pin, and a new pin on a hidden one is drawn.
The engine tests now check effects (renderer calls, alpha, notifications on
clear and expiry, the framed centre), not only return values.
- remove the unused Nominatim reserve(); spacing tests now measure the
actual transport start across processes
- start each queued building's 2 s ground-sampling budget when it
reaches the head of the queue, and request a frame on promotion
- accept Nominatim and grounds outlines that cross the antimeridian
- let an unnamed school, university, hospital, cemetery, stadium or zoo
area answer a grounds ask whose head noun names that kind, using only
the part that holds the point; compare grounds names symmetrically
- charge shared OpenFreeMap consumers their own slice and keep the
charged budget at the previous 64 MiB
- share one place-name fold, point-in-polygon, line stitching and
nextTask helper instead of duplicates
- exclude Who's On First sources licensed only as "CC BY (equivalent)"
or "CC0 (equivalent)"; rebuild the pack from the pinned archives
- whole-word neighbourhood alias guard; correct the outline size-limit
comment
- restore DATA_SOURCES.md table formatting, keeping only real edits
- test behaviour instead of private engine fields
- Add A22_IMAGE_ORIGIN to the pinned frame directories, so a same-host
redirect from www.autobrennero.it/WebCamImg/ cannot leave that directory,
as for the other directory-pinned packs.
- Give Autostrada del Brennero a 3-minute ambient refresh in cctvLod.js,
like the other highway packs, instead of the 5-minute default.
- DATA_SOURCES: the Open Data Hub now tags every A22 record CC0; note that
this is the aggregator's metadata, not Autobrennero's own terms.
- Tests for the redirect pin and the refresh cadence.
Resolve conflicts with the NYC, Toronto, Lithuania, Florida, Taiwan and
Kartverket work on main. The CHANGELOG entry moves to
changelog.d/956-a22-brennero-webcams.md, as main now asks.
- fetchIpv4 builds its Response inside the https response callback, outside
the promise. A 204, 205 or 304, a status above 599 or an invalid reason
phrase made the Response constructor throw there, an uncaught exception
that stops the dev server. Null-body statuses now get a null body and
anything else that cannot become a Response rejects, as the Radio Browser
transport does.
- A non-OK FIRMS or mapkey-status response cancels its body so the IPv4
socket closes at once instead of at the deadline.
- Tests: the crash cases (fail on the old code), a source check that every
upstream request goes through fetchFirms and that fetchSource's body read
shares its deadline (fails if either call reverts to fetch), a real-fetch
contract test for the address-selection error shape, and an explicit skip
in the IPv4-only socket test where the host cannot tell the families apart.
- Changelog entry moves to changelog.d/1078-firms-ipv4-fallback.md per
CONTRIBUTING; CURRENT-STATE says which timeouts are retried and that the
retry does not follow redirects.
Resolve fetchSource onto main's shared deadline: one AbortSignal covers the
fetchFirms request and the capped body read. The CHANGELOG entry moves to a
changelog.d fragment in the next commit.
reconcile voice outlines with main f13c60c, retaining German/Japanese,
Operator HUD retirement and Context/Radio cleanup, named-building
containment, courtyard-hole, non-Latin identity, attribution, cancellation
and antimeridian repairs
keep outline callouts above the open voice preview when an above-panel
slot fits without colliding with another callout,
and clip the compact dock location label on narrow screens
Collapsed Recent Imagery (English) and Data Layers (Portuguese) pushed
their toggles out of the card. Collapsed rail launchers now drop the
divider and pack closer, translated collapsed titles use compact type,
and any title that still does not fit ends in an ellipsis.
The hover now matches the dock trays' hover rather than their pinned
look, only on pointers that can hover, and recolours only the hovered
panel's own header, so Radio and body labels keep their colours.
The cyber theme keeps main's gutters and Display toggle size, the dock
and rails share --dock-label-* tokens, and the dimmed open Context title
rule is gone.
Restore the two fixes the previous commit moved out:
- A tuner release onto a station the directory dropped mid-drag stops the
stream the drag paused, publishing one state with the gesture's origin,
so the button reads PLAY and a voice handoff is cancelled.
- The transport buttons offer Pause while a stream connects, matching
what a click does.
Their tests now use the shared Radio layer harness.
- Selections take the playback fallback as a `playFallback` option and
set it after releasing a stale stream, instead of callers arming state
that the release then had to save and restore.
- Move the tuner `station-unavailable` release and the Pause label while
a stream connects out of this branch: both were wrong on main already
and go in a separate change.
- Share the Radio layer test setup in src/testSupport/radioLayerHarness.mjs
and fold overlapping Next/Previous tests (13 to 7).
- One-line comments and a two-line changelog entry.
Second follow-up review fixes:
- Japanese and Chinese summaries are capped at 20 characters only, without
the five-token cut first, and the cap steps back to a space instead of
splitting a Latin word.
- The HUD request sends localized layer names in feedProvenance too and
leaves the English narration note out outside English. A non-English reply
that still echoes a feed-state id or a translated English layer name falls
back to the deterministic line.
- A camera move during typing shows the deterministic line, not a fragment.
- A view with no place labels and no enabled layer does not ask the model.
- Behaviour tests on IntelHUD replace the regex checks of hud.js; docs and
the instruction wording updated.
Preserve the native stencil draws and geometry MSAA while avoiding two intermediate MRT resolves per volume. Verify original pixels, holes, overlaps, ownership and controlled comparison modes.
Follow-up review fixes:
- The HUD line is STATE | text | LAYERS for the AI summary and the
fallback line, so the narrow minimal and cyber layouts show both the
warning and the summary. get_hud_caption builds its caption the same
way. The unused "{state} {layers}" key is pruned from the catalogs.
- The 20-character cap applies only when the request locale is Japanese
or Chinese; other languages keep five words around a Han place name.
- enabledLayers names are localized too, and the instructions name layers
only from enabledLayerLabels, never from feedProvenance or its note.
- The keyless test restores GEV_RATELIMIT_OPENAI_PER_MIN again; comments
and docs updated.
main added de, fr, it, ja and pt with the old "after you press play"
note; give them the updated wording. main also removed the compact
Context Radio player, so the Next/Previous tests stop checking its
button.
Review follow-ups for HAL-722. A Next or Previous that only selects a
station now leaves nothing of the previous stream behind:
- Selecting another station without playing stops a paused or failed
stream, so the panel, Stop, voice summaries and the audio element agree
on "stopped". A fallback the caller armed for the new selection is kept.
- A silent UI step arms no broadcaster fallback, and a user Play of the
selected station drops one left by a cancelled voice step. Voice steps
pass `fallback: true` because voice starts the prepared playback later.
- A user step to another station emits a `select` playback control, and
the realtime voice handoff treats it like Pause and Stop.
- A tuner release onto a station the directory no longer has stops the
stream the drag paused, publishing one state with the gesture's origin,
so the button reads PLAY and a voice handoff is cancelled.
- The transport buttons offer Pause while a stream connects, matching
what a click does.
- The privacy note names every action that connects to a broadcaster
(play, finishing tuning, choosing a station on the globe) in all
locales.
The Next/Previous layer tests live in src/data/radioNextState.test.mjs.
Review fixes for the HUD summary language change:
- The translated feed-state tag now leads the one-line summary and the
fallback line, so the readout's ellipsis cannot hide it.
- get_hud_caption checks the reply's feedState, returns it and appends the
state tag; a reply naming another state keeps only the place.
- The model gets the layer names the user sees (localizeLayerName).
- Japanese and Chinese summaries are capped at 20 characters; pt, zh-CN and
zh-Hant get explicit language names.
- A partial view is narrated as incomplete coverage, not as not live.
- provenanceTag and hudSummaryMatchesProvenance move to layerSnapshot.js so
the tools package can use them without browser globals.
- docs/CURRENT-STATE.md, changelog and comments updated; redundant tests
trimmed.
Keep four-sample geometry and depth while using single-sample postprocessing buffers. Preserve forward and overlay coverage, skip empty transfers, and add matched pixel and regression checks.
The HUD sends its locale with the summary context; the proxy names that
language in the instructions and the input, English when missing or
unsupported. The model returns {summary, feedState}; the HUD shows the
summary only when feedState matches its own state for a view that is not
nominal, and appends its own translated state tag.
partial joins the shared feed-state table between fallback and nominal,
so one partial layer no longer reads off and partial plus nominal no
longer reads nominal.
The CCTV layer kept every loaded camera live: each view change touched every
icon, every notification rebuilt every camera's state, and the picker listed
the whole catalog. With the default 4,000 cameras, a continental drag ran at
152-179 fps with 18-24 frames over 30 ms (worst 112 ms). It now runs at
235 fps with none. The layer now:
- shows icons only on or near the screen, and when zoomed out keeps one camera
per world-anchored cell (healthy feeds first), so panning keeps the same
cameras;
- grounds and draws coverage only for the cameras in view, the active camera
and its coverage neighbours, retrying a camera at most twice per view regime;
- reruns the view pass while the camera moves, paced by its own cost, and
projects with one matrix per pass instead of a Cesium call per camera;
- keeps the billboard buffer-usage hint fixed, so showing or hiding a few
icons no longer rewrites the vertex data of every billboard;
- lists the cameras in view (active camera first) in the picker, closing with
the count of cameras outside the view, and builds the full camera list in
the UI state only when it is read.
Adds the Authoring labels and tooltips to the de, fr, it, ja, pt and uk
catalogs that arrived from main, and prunes the retired SCENES-era
entries there. The file row's tighter padding and letter spacing keep
one long translated word per line in the narrow Cyber panel
(IMPORTIEREN, ESECUZIONE, ІМПОРТУВАТИ, EJECUCIÓN).
- PLAY and NEXT continue into the following scenes, so they stay
enabled while any scene in the project has a shot, not only the
selected one.
- Renaming a shot drops the number and ellipsis so the editor is no
longer hidden; qa-scene-controls checks a long rename stays visible.
- PLAY, NEXT, EDIT DETAILS and SHARE SCENE tooltips describe what the
buttons do, translated in every shipped language.
- The primary actions and the file row keep a hover state.
- Docs: the EXPORT rename in DIRECTOR-SHARING and the playback button
states in CURRENT-STATE are accurate.
- Test the voice "authoring" alias through set_panel_open.
main gained de, fr, it, ja, pt and uk catalogs that still carried the 12
strings this change retires, so their catalog-matches-code tests failed
once the branch met main.
The entry now lives in changelog.d/1471-context-panel-cleanup.md with
credit, as CONTRIBUTING asks, and CHANGELOG.md is back to main.
CURRENT-STATE no longer lists a compact Radio power control and scopes
the readability description to what Cyber keeps. The responsive glow
comment no longer cites the removed Radio popover, and qa-radio's
pick-buffer comment is back above settleRadioFrames.
Four test fixtures stop stubbing the removed launcher sync, and
PanelChrome drops the _syncRailPanelCollapseButton pass-through, wiring
the layout controller straight to _syncPanelCollapseButton.
Batch consecutive disjoint installation outlines to avoid three stencil draws
per feature. Preserve overlapping volumes, material order and local precision.
Delete the public effect handle correctly during teardown.
Keep imagery below ground classifications and glyphs in every activation order,
including minimal mode without tone mapping. Exclude fully offscreen ground
volumes from the screen candidate grid.
Full unit/allocation, boundaries, formatting and keyless builds pass. Browser
checks cover contour coverage, bounded colour differences, a missing-contour
negative control, real pass order, sprite alpha and FIRMS glows. Whole-wave
performance acceptance remains separate from this implementation checkpoint.
Japanese in the language picker: the full catalog, counters, unit words joined
to their numbers (5分前, 1時間5分), lower-case HUD units as in Chinese, and the
CJK label rules plus strict line breaking for Japanese. Based on translations
by @abiyeenzo (#913).
Co-authored-by: Enzo Abyie <[email protected]>
German in the language picker: the full catalog, neutral infinitive wording,
one/other plurals and the de style guide. Directions keep German nouns
capitalized, and layer names break at word hyphens but not inside codes.
Based on translations by @abiyeenzo (#908).
Co-authored-by: Enzo Abyie <[email protected]>
Clear the display-resource signature used by static sprite reuse when the WebGL context is lost or restored. Cover both events and verify that caching resumes after the redraw.
French in the language picker: the full catalog, French typography, one/many/
other plurals and the fr style guide. Voice plan steps join through a catalog
string so French spaces its colon, and with nine languages the picker shows
its search field. Based on the translation by @abiyeenzo (#907), checked
against @meirm's French catalog (#312).
Co-authored-by: Enzo Abyie <[email protected]>
Co-authored-by: Meir Michanie <[email protected]>
uk.json: keep both sides' new keys. The new it and pt catalogs get the fire
filter strings; "≥ {value} MW" (it, pt) and "Nominal+" (pt) stay as in
English, like es.
The merge from main kept this branch's side of four conflicts, which dropped the Snow PR's changes: tests expected Snow again, the share-link table lost its retired mark, and the voice pins lost the Snow restore. Keep both retirements, and re-derive the full-payload digest for both enum removals.
Heat was a detection count, so raising the minimum-FRP slider removed most
detections and the hot spots faded to blue even where strong fires still
burned. Each detection now adds its FRP in megawatts (0.5 MW floor), so weak
fires carry little heat and filtering them out keeps strong-fire areas hot.
On the live payload, hot spots that stay yellow or hotter at >=100 MW rise
from 7% to 17% and their median heat from 0.10 to 0.38.
Operator was the only layout that displayed the top banner bar. Its markup, styles and keep-out selectors are removed, and the Cyber style test now checks that none remain.
The it, pt and uk catalogs merged from main still carried the two Snow
button strings, which the catalog tests report as stale. They are
pruned with npm run i18n -- --prune.
A Scene Director shot saved with Snow now normalizes to Normal when the
project loads, so the shot list shows NORMAL rather than an untranslated
SNOW for a shot that plays on Normal. The README's style keys read 1-6.
Brazilian Portuguese in the language picker: 2732 strings, Portuguese plural
forms and the pt style guide. The CCTV summary line names its calibration,
source and view in the page language, markup can give text a context with
data-i18n-context, and the cyclone source errors are translated. Based on
translations by @abiyeenzo (#909).
Co-authored-by: Enzo Abyie <[email protected]>
Italian in the language picker: 2730 strings, Italian plural forms, labels
shortened to fit the panels, and the it style guide. Based on the translation
by @abiyeenzo (#912).
Co-authored-by: Enzo Abyie <[email protected]>
The Next and Previous buttons cycled stations with the layer's default
autoplay, so a first press started buffering a broadcaster stream even
though the panel says audio connects only after Play. Stepping now only
selects until a stream is loading, buffering or playing; once one is,
playback follows the new station so the old broadcaster does not keep
playing under the new label.
The compact Next fallback scenario in qa-radio.mjs started from a stopped
stream and relied on the old behaviour, so it now starts from a playing
station.
Fixes HAL-722
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Locale conflicts (es, ru, zh-CN): keep both sides' new keys. The new uk
and zh-Hant catalogs get the fire filter strings; zh-Hant keeps
"≥ {value} MW" as in English, like zh-CN.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The global and regional LOD bands drape the heat raster on the active
imagery host and draw no rectangle entities; the 2/1 degree aggregation now
only feeds the "N FIRES" cards, whose accent is the strongest fire's FRP
color. Markers below ~750 km hide the heatmap, as do disable and destroy.
A stale raster is rebuilt immediately on first paint and with a 150 ms
trailing debounce afterwards, so a slider drag does not re-encode on every
step. The shell hands the layer its imagery host, so the heatmap follows
globe and 3D-tiles map stacks.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Detections are binned on a 2048x1024 equirectangular grid weighted
1 + log10(1 + FRP), Gaussian-blurred (longitude wraps), normalized on a log
scale against the 99.5th percentile and mapped blue -> red with an alpha
ramp that is fully transparent below the floor. heatImagery drapes the bytes
as one full-globe SingleTileImageryProvider on the active imagery host.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Ukrainian in the language picker: 2730 strings, four plural forms, Cyrillic
HUD units and the uk style guide. Based on the Ukrainian translation by
@meirm (#312).
Co-authored-by: Meir Michanie <[email protected]>
Co-authored-by: Meir Michanie <[email protected]>
CI failed at format:check: the format scope still listed the deleted
panelChrome.radioOwnership test, and panelRails.test.mjs needed Prettier
after its glow list shrank.
The new Context title colour outranked Cyber's red panel titles, and the
collapsed Context launcher came out brighter than its siblings; the rule
now applies only to the expanded panel outside Cyber. Cyber's layout-focus
standby card had relied on the old dashed border and centring, so it
drew a 3px frame with its text off the radar art; it now names its own
1px frame, padding and centring. Cyber also drops the shared segmented
track, which drew a third frame around its already framed mode buttons.
Tests now pin the Context header to its title and collapse control, the
segmented control, 10px type, the missing halo and the scoped title
colour, plus the Cyber standby and track overrides. Each fails on the
previous CSS or markup.
qa-radio enables Radio and starts the first Play from the visible
controls, expanding Context and Radio the way a person must, then puts
the panels back. The Escape test and its mutation describe what they
still protect. CURRENT-STATE no longer describes the removed Radio icon
or compact player.
Port camera markers, coverage, media planes, volumes and calibration to the
Navara renderer. Preserve shared source/media policy and add exact plane
picking, owned resource cleanup and idle hold handling.
Validate paired keyless dev/preview media and physical drags, native legacy,
engine contracts and full CPU/build gates. Record remaining shell, viewshed
browser and W2 performance gates; defer Dioxus and plan the transit port.
Each shape drawn by hand gets a row under Draw, as Import's files do: its
colour swatch, its name, and show/hide, fly-to and remove. A shape is named
in its row, and its swatch opens the five colours there, so labelling and
colouring happen after a shape is drawn and can be seen, instead of in a
field filled in beforehand. Area, Line and Pin become icon buttons, named
for screen readers and tooltips, and the colour for the next shape is a row
of swatches instead of a dropdown.
The annotation engine gains per-mark remove, setHidden, restyle and frame,
and onChange so the list follows the board. A hidden mark stays on the board
at alpha 0, a renamed line keeps its length, and fly-to frames a line by its
whole path. Voice marks are not listed.
The Draw, form-field and segmented-control gates drive the new controls;
swatches are checked as chips, not segments.
The step headings make the panel taller, so the left stack squeezed the
shot list down to one row at about 1000px of window height. Its minimum
now holds two rows; the panel scrolls when space is short.
Voice show_data_layers_menu opens the panel that holds the row, so asking
for Directions opens UTILITIES and reports that panel, not a hidden row
under Data Layers. In Cockpit the panel stays with Directions alone, as
Data Layers does; only Draw and Import step aside there.
Draw's options sit flat under its name instead of keeping the card that
hung under a DISPLAY button, and its Shape label no longer takes DISPLAY's
label column in other languages. Cyber marks Draw on with its red edge.
LayerPanel routing, the voice panel choice, and the panel's order, mode
and phone-sheet CSS gain tests that fail on the earlier code. The form-field
and segmented-control gates open Utilities for Draw's controls, measuring
Scenes and Utilities in turn since the left rail fits one tall panel.
README, CONTRIBUTING, the PR template, CURRENT-STATE and comments now say
UTILITIES for Draw and Import and list the Audio group, and two files
outside the format scope lose an unrelated reflow.
- Keep the documented 72px / flex-grow 1 action sizing and the 360px
panel width; the larger type applies to the Authoring panel only, so
CCTV and Street Level buttons are unchanged.
- Scope the primary and file-row styles to the panel so Cyber's shared
button surface no longer overrides them.
- Shorten the scene PLAY in Spanish and Russian so it does not break
mid-word, and fix two translation inconsistencies.
- Map the spoken name "authoring" to the panel.
- Clear the has-shots marker when the controls are destroyed.
- Test the idle button states through published changes, the PLAY
translation context, and where the sharing row is placed.
createView threw on style 'snow', so an embed host or a
show_in_gods_eye_view call holding a view from before Snow was retired
was refused outright, camera and layers included. viewFromParams read
style=snow as the recipient's own style, while the app opened the same
link on Normal.
Both now read a retired style as Normal; truly unknown names still
throw. The retired list moves to a browser-free module shared by the
view API, the share codec and visual settings.
The panel reads AUTHORING and groups its controls under SCENE, SHOTS,
PREVIEW and SAVE & SHARE headings, with the EDIT DETAILS / SHARE SCENE
row moved beside EXPORT / IMPORT. Text is larger with more contrast,
shots are numbered, every action has a tooltip and the status line is a
live region. Outside playback, buttons that would do nothing are
disabled. New labels are translated in every shipped language; PLAY
uses its own catalog context apart from the radio's PLAY.
qa-radio cycles Minimal, off, on, then Tactical, so the HUD toggle must
restore a non-default layout, and expects that sequence instead of the
removed Operator step.
The share-link test pins the exact hudVariant codes, so dropping or
moving operator's reserved code fails it. A live IntelHUD test checks
that a retired Operator layout falls back to Tactical, and the Cyber
test stub themes from the normalized value.
The share-link table marks operator as retired, and the zh-CN glossary
drops the removed string.
The Context header carried a Radio icon that opened a second, compact
Radio player on top of the panel, duplicating the Radio section that
already lives inside Context. Remove the icon, the compact player and
everything that kept the two in step. Radio stays in Context as its own
section with one Enable control; Cockpit's compact Radio is unchanged.
Context itself was hard to read: 7-8 px labels at low contrast, a dashed
placeholder box, and a glow halo. The two modes are now one segmented
control, labels and guidance are 10 px at higher contrast, the standby
hint is plain text, section titles use --text-secondary, and the panel
draws no glow.
Unused translations are pruned, tests and QA harnesses that pinned the
compact player are updated or retired, and CURRENT-STATE and the
changelog describe the new header.
Snow is no longer offered anywhere a style can be chosen: the Visual
Presets tray, keyboard shortcut 7, the Cockpit vision carousel, and the
set_visual_style voice action. The shader and its labels go with it;
weather snowfall and the SNOW weather condition are unaffected.
Share links keep working. Snow's enum code (6) stays reserved, so a
compact or long-form link that names it opens on Normal and drops the
Snow shader parameters without reporting them as unknown. A Scene
Director shot saved with Snow plays on Normal too. Snow's frozen share
defaults matched Normal's apart from those parameters, so no other
setting in an old link changes meaning.
The legacy voice-schema pins restore Snow before hashing, so the
unchanged pins still prove nothing else moved; the complete Realtime
payload digest is re-derived.
Mirror the dock trays and their pin, the compact Radio window and the
phone top-bar actions in right-to-left; keep the Cyber cockpit's Data
Layers stack on the left edge. Isolate the Space Missions counter,
landing coordinates and CCTV summary parts, format their numbers with
the locale's numerals, decide pack shot titles by the marker binding,
and place Bhote Koshi media cards between the panels on either side.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
UTILITIES becomes its own panel in the left column, after Data Layers and
CCTV and above Scenes. The layer panel renders the Directions row into the
panel's list instead of Data Layers, and Draw and Import move there from
DISPLAY with their ids unchanged. Radio, the other row under the old
Utilities heading, stays in Data Layers under "Audio".
The panel collapses and remembers its state like the other left panels; share
links do not carry it. It hides in clean view, recording and Cockpit, takes
the Cyber left-rail treatment, and sits collapsed in the phone's Layers sheet.
Voice focuses the Directions row in its new list. The Directions, Draw,
Import and form-field gates open UTILITIES to reach their controls.
Localize a bootstrap shot title without a source pack only when the
Nepal pack marker binds that title to the shot's id, so an operator
shot renamed to a bootstrap title in the built-in scene stays as typed.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Localize a legacy Nepal base shot only when the applied pack marker binds
that title to this exact shot id, so a user shot renamed to a built-in
title stays as typed in every locale.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A pack marker with shotBindings now vouches only for the shot bound to a
legacy bootstrap title, so a user shot typed with the same title keeps its
text instead of showing the localized built-in name.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Localize a pack shot title only for the shot the pack marker binds to that
title, so an operator's shot named like a pack shot shows as typed. Markers
saved without shotBindings keep the title-only check.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Japanese has no letter case, so the HUD summary keeps units as the
catalog writes them (13 km), matching the cockpit and the ja HUD CSS.
The ja '{value} KM', '{value} KM/H' and '{value} KM/S' strings are now
lower-case like zh-CN.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Display > HUD > Layout and the set_hud voice action now offer Tactical,
Minimal and Cyber. The Operator option, its CSS and its QA coverage are
removed, and the unused "Operator" translations are pruned.
Share-link codes are append-only, so operator keeps its hudVariant code.
A link, scene or saved state that names it restores the default Tactical
layout. The voice schema pins keep their legacy digests by restoring the
retired value before comparing; the full-payload digest is re-derived.
Every rail panel title uses the command dock's label type and colour,
collapsed or open, instead of three sizes at 30% opacity. Panels answer
hover as the dock trays do, with a blue edge, a soft glow and an accent
title. In the default theme each panel's title and collapse button sit
19px from its edge; Context's toggle no longer shrinks beside the radio
button. The cyber theme keeps its own colours and insets.
Conflicts in es, ru, zh-CN and zh-Hant catalogs: both sides appended keys
at the end (cyclone errors from this branch, routing refusals from main);
kept both.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The ellipsoidal horizon test hid ground below the ellipsoid (low-geoid
coasts, the Dead Sea) from a camera near it, so it is now tested at 0 m.
With the globe hidden the ground is tested as the vertical from 0 to
9,000 m against the frustum planes, in place of a 4.5 km sphere that let
in much unseen ground.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
An unsampled base sits at ellipsoid height 0. Over high terrain seen at an
angle that point projects below the screen while the ground above it is in
view, so the gate skipped ground the camera could see and never sampled it.
The gate now tests loaded globe terrain when there is some, and otherwise
the whole span of heights a sample can accept (0 to 9,000 m).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
scene.sampleHeight reads only surface rendered for the current view. For a
data centre or dam base outside the frustum or over the horizon it read
through the Earth (about -6,344 km over Ashburn on Esri), failed the 9,000 m
check and retried every 2 s indefinitely, one offscreen render per record.
Over Ashburn that held rest frames at 58-589 ms. Unseen bases are now
skipped without being stamped, so each is sampled on the first walk that
sees it, and they no longer arm the retry render.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The set_layer_visibility layerId hint listed aliases such as "dams" for
local-dams and "weather radar" for weather-radar, which the id in the
enum already says. Leaving those out, and a layer with no other alias,
cuts the Realtime prompt from 52,000 to 51,695 characters. Aliases the id
does not spell (aqhi, hurricanes, clouds) stay, and the runner still
accepts every alias. Refs #1363.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The test passed URL.pathname to sharp, which is /D:/... on Windows, so the
faces were not found and npm test failed on every Windows clone.
fileURLToPath gives a path that works on every platform.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The HUD builds place context for its AI summary whenever the camera
settles, and each build paid for up to four reverse geocodes plus a Nearby
Places search, even when no OpenAI key was configured to use them.
- Ask GET /api/openai/hud-summary/status once; with no summary configured,
or after an unconfigured reply, make no place lookups for the page.
- Reverse-geocode at most two points: the view center and one viewport
point.
- Reuse a lookup until the view center moves a quarter of the visible
width, the camera's distance to it doubles or halves, or the camera
crosses a lookup height. The reused points are asked again, so only a
timeout, failure or empty answer spends.
- Repaint the last AI reply when a small pan leaves the context unchanged.
Cached-only hosts and voice context lookups are unchanged.
Reuse retained tile triangles for CCTV's upcoming activation probe, with finite range, exclusions and honest misses. Correct nearest-hit ordering when the ray starts inside a mesh bound.
Fifteen focused surface tests and all full keyless unit/allocation, boundary, format and build gates pass. CCTV renderer integration and existing acceptance gaps remain documented.
Keep shared CCTV logic independent of Cesium, release the original renderer's resources, and guard retired initialization/media work. Preserve native marker, plane, volume, calibration and input behavior.
Record keyless dev/preview validation and retain unresolved shell idle/terrain and photoreal acceptance gaps. Routine QA builds use empty Google and Cesium credentials and block paid maps before navigation.
Apply the accepted findings from the fourth three-model French review:
« Fermez d'abord cet outil » in the pointer-busy notices, the colon form
« Outil actif : {name} » for the directions notice, « FOV CONSTRUCTEUR »,
« RAPPORT » for the USGS trigger chip, « CONTEXTE GLOBAL DÉSACTIVÉ », and
wording fixes for the radio, recent imagery, bundle preview and draw label
strings. The guide gains glossary rows for the datasheet FOV and for
rapport versus relevé.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Node.js 24.14.0 carries CVE-2026-111497 ("Node2Shell"), an out-of-bounds
write in the bundled Brotli decoder that can lead to remote code
execution, plus several high-severity DNS, TLS and URL-parsing fixes.
24.22.1 is the first patched 24.x release.
- Dockerfile: node:24.22.1-slim, digest re-pinned to the multi-arch index
- CI: 24.22.1 in the verify matrix and the other two jobs; the
allocation-gate requirement now keys on 24.22.1
- Docs: contributor setup and the dependency baseline name 24.22.1
The engines floor and the setup doctor are unchanged.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
Record keyless launch instructions without changing app defaults.
Block Google tile and token fallback requests in routine CCTV checks;
add a guarded startup check for both engines.
At 900px and narrower the Location and Visual Presets wings shrink to
--dock-side-compact (4.25rem), open or closed, but their text labels kept
their full width. Between 721px and 900px, where the desktop dock is still
shown, LOCATION and VISUAL PRESETS spilled over the idle voice control, and
the LOCATION label took taps on the left half of the mic button. The label
clip that existed was scoped to 620px, which the phone shell (720px) always
covers, so it never applied to a visible dock.
In that band the labels are now font-size 0 and lose their chevrons, so
each wing shows only its icon. The label text is unchanged, so the toggles'
"Expand/Collapse ..." aria-label and title, which panelChrome builds from
it, keep the full name. The Cyber HUD layout sets a wider
--dock-side-compact that fits its labels, so it keeps them. The
unreachable 620px clip is removed.
Found in GEV launch-readiness QA (HAL-728).
Catalog: refresh/updates wording, received SDR aircraft, playing states,
move-start button, impersonal layer note, live-data descriptions,
arrival steps, retry timing, tracking spelling, military chip, dollar
amounts, label: value statuses, upstream source, globe map, stage
recovery, comparison signs as words, ellipses and earlier round-2 fixes.
Code: FIRMS cell cards use the plural entry for their count (FIRES
pruned), translated locator pin titles are isolated in RTL, legend
stops keep their sign, voice timeout minutes agree with the number,
CCTV badges are translated, first-run and referenced-item alignment.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Apply the accepted findings from the third three-model French review:
tool-name agreement (« Outil actif : {name} »), elision before ADS-B,
« GORGE AVAL », « CLASSIQUES », « EN SURVOL », one name for the VIIRS
daily overview, U+202F thousands separator, and wording fixes for the
scene editor, directions, radio tuner and status strings.
The CCTV HUD summary now shows its CAL badge, source kind and view band
through existing catalog entries, so French reads « CAL ESTIM. INITIALE ·
SRC AMONT · CONTEXTE RUE »; English output and unknown codes are
unchanged. presentation.js matches the pt branch's round-3 version byte
for byte, so the two branches merge cleanly.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Catalog fixes from the third review round: booster flight count
({count}回目の飛行), 晴れ for PARTLY CLOUDY, 配信元 for upstream,
部分的 for the PARTIAL feed state, または between provider names,
POS kept as a HUD code, product names in their own case (YouTube,
Facebook, Radio Browser, ChatGPT OAuth, Googleストリートビュー), Esc,
bracketed button names, en-dash ranges, 土砂ダム湖 for both lake
labels and smaller wording fixes. Guide: range rule and new glossary
rows.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Move native gizmo entities and input into an owned renderer. Restore the
captured camera-input flag, handle cancellation and duplicate presses, and
reject foreign handle identities. Preserve native geometry and picking.
Avoid no-op sync-chip mutations and let unchanged CCTV polls complete
without publishing scene changes. Keep health/UI polling and real geometry,
auto-hop and media updates. Extend browser idle samples across two polls.
Validated full Node24 unit/allocation, boundaries, scoped format, production,
panel and QA builds; native legacy parity, real media/GPU picks on dev and
preview, engine contracts and production shell. Retain failed evidence.
Three-model review (astra, sol, fable), round 3: 17 of 18 findings
applied (some in own wording, one in part); "Missões espac." rejected.
- pt: layer cards «{label}: camada ativada/desativada», pointer and
Directions toasts name «A ferramenta "{owner}"», counters after a
colon where the count can be 1, traffic «sem dados de fluxo» and
«Fluxo: {percent}% cob», «limite de requisições atingido», FECHAR,
ANT., PREDEF. VISUAIS, quoted "Nível da rua", infinitive tooltips,
and more (see docs/translations/pt.md).
- CCTV summary line localizes its CAL, SRC and CONTEXT values through
existing catalog keys (all locales); codes stay underneath.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Catalog fixes from the second review round (squawk 7600/7700 names,
transit occupancy, radio category, cyclone advisory wording, Orbital Watch,
validation and hint texts), cockpit distances keep "km" in Japanese as in
Chinese, the CCTV context line uses the translated view band, and the
Japanese layer status line no longer splits "1分以内".
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Prove native geometry, real image and video pixels on dev and preview before renderer extraction. Scope fixture interception to API routes so geometry workers remain live.
A request with any point the proxy cannot answer gets 502, and the page
used to put every point of that chunk on its geoid, including the ones the
proxy had real (cached or stale) heights for. During an upstream 429 pause
that drops cached ground under every chunk that also holds a new point.
The 502 body now carries `partial`: the request's real heights in order,
null for points without one, left out when there are none. The terrain
request service attaches it to the error it throws, and the page caches
those heights and uses its geoid only for the rest. `get_terrain_height`
still reports the failure as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Separate native scene ownership from shared ALPR source and selection state,
and add bounded Navara sprites with the existing direction/card overlay.
Preserve marker artwork, picking, floor retries and source attribution.
Fix lost post-render wakeups and redundant mobile rail mutations, and keep
HUD typewriter dimensions stable so static views settle without extra frames.
Add parser-fed dev/preview and legacy evidence, including retained failures.
Common W2 terrain and combined performance gates remain open.
- The trailing visibility frame uses the layer's injectable runtime timer and
is cancelled by resetState as well as disable and destroy.
- An empty-feed regular pass records the camera pose, so later in-cadence
frames do not keep scheduling trailing frames.
- New renderGovernor.test.mjs: a parked camera schedules nothing, a stopped
camera gets exactly one trailing frame and no self-wake, a forced pass
requests its frame, destroy cancels the timer.
- The CHANGELOG entry moves to changelog.d/871-vessels-idle-render.md; docs
say the hold also covers vessels dimmed under a live target.
stopScene now supersedes seeks through _bumpSceneSeekGeneration; the
bhoteKoshiLocator Stop test calls stopScene on a plain object, so it
needs the method too. Without it four tests throw at the PR head.
- Superseding a seek aborts only the seek's own layer reconcile, so a
loadShot that is later rejected (shot-not-found) no longer cancels an
in-flight LOAD. Stop still aborts any LOAD.
- A refused seek rolls back to each layer's effective intent, so a manual
toggle still in flight is kept.
- A cancelled seek leaves layers to whatever superseded it, as a cancelled
LOAD does; only refusal rolls back.
- Move the _seekLoadedShot JSDoc back onto its method.
- Meaning fixes: the radio link opens the broadcaster's website
(SENDER-WEBSITE), a straight lane is «geradeaus führend», not the middle
one, IDLE is INAKTIV (BEREIT is READY), the Gemini errors name the send
queue, traffic percent is live coverage (Live-Abdeckung), the voice radius
is measured from the Bildmitte, the AIS voice error names the Live-Schiffe
layer, and the Bhote landslide is «Erdrutsch» throughout (not «Abbruch»).
- Number-neutral status lines for feed and layer lists, and a payload count
line that also reads correctly for +1.
- Retry wording follows the glossary: «neue Versuche in größeren Abständen».
- Weather history lines are shorter and fit the collapsed row: «Frame fehlt;
letzter Stand bleibt erhalten», «Kein Frame in den {gap} min bis {time}»
(the gap only looks back from the target time).
- Shorter search placeholder «Ort suchen...», which was clipped.
- Smaller wording: Himmelsring, Lagebild-HUD, SCHLEPPVERBAND, Minimum Fuel
(Treibstoff knapp), Bloom / Leuchten, DOWNRANGE GESCHÄTZT, Places-Kontext,
MELDUNG, Rückflug zur Weltübersicht, REALE BILDDATEN and others.
- Glossary and routing notes updated.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The route proxy also refuses with 'routing busy — too many routes at once'
(429) and 'route proxy error'; both showed in English in every locale.
Mark them in ROUTING_REFUSALS and add es, ru, zh-CN and zh-Hant entries.
errorText is now cleared on a new connection, a mode switch and stop(), so
it never outlives the error it describes. Tests cover the two refusals,
'Routing failed: rate limited' (pattern order) and the stop() reset.
When several candidates fit a "place, region" query, take a settlement or
administrative area over a POI of the same name, so a cafe called "Paris"
in Lyon cannot win "Paris, France" from the nearby pass.
Tests: region queries without a camera bias, whole-word and every-word
region matching, city and county regions, the nearby whole-name answer when
the unbiased request fails, and the settlement preference. The new tests sit
with the other Paris, Texas tests. The station fixture uses its real city.
CURRENT-STATE now describes the order the code applies.
A Retry-After longer than the 10 s retry budget used to sleep the whole
budget out and then give up, so the proxy's 429 pause started 10 s late
and every new-point poll in that window still went upstream and logged.
The retry loop now stops at once in that case.
Tests: the retry loop no longer sleeps for an unreachable Retry-After;
fully cached points, including stale ones, are served during the pause
with no upstream call; a 503 does not pause; a shorter concurrent
Retry-After never cuts the pause short. CURRENT-STATE now says which
requests are still served and which log.
Three-model review (astra, sol, fable), round 2: 29 of 30 findings
applied, one of them in part.
- pt: FIRMS «mais recente há», CCTV «cruzamentos», degraded radio
directory, «{layers}: ativação recente» for any layer list, «Sem
imagem», NIVELADO, AJUSTA-SE, quoted Provider Settings, V/S kept on
the ADS-B card, no-break space in «(24 h)» / «(30 d)», and more
(see docs/translations/pt.md).
- Malformed cyclone snapshot is now a catalog message (all locales).
- Markup supports data-i18n-context; the radio STATION TAG option uses
"radio tag|All", so it no longer flips gender when the list loads.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Three-model review (astra, sol, Fable), round 1:
- Meaning fixes: post-tropical cyclone, partly cloudy, upload-date basis,
ground track (対地針路), spec FOV, voice credentials, Activate → 押す,
bikeshare counts, NHC/CPHC empty state, absence caveat, regional-news
empty state, route steps (件の案内), minimum fuel, microphone access.
- Consistent terms: 範囲 for WINDOW, カバー範囲 for coverage, 封じ込め率
for fire containment, サイクロン for storms, 交通流 for TomTom flow,
シグナル tab, インポート / エクスポート for projects and presets,
射撃場 for the RANGE class, か所 for sites, full-width colons.
- Short forms where the re-shoot showed a wrap: エクスポート (Scenes),
提供元で操作 (embeds), 該当施設 (Contacts).
- cjk.css: the Recent Imagery slot line wraps at its separators in
Japanese, never inside プレビュー.
- Glossary in docs/translations/ja.md updated to match.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Findings from the astra, sol and fable reviews of the Arabic screenshots:
- Wording: forecast valid time is «عند», not an expiry; acres are آكر, not
feddans; live layers are «تتبّع … المباشر» (not "direct flights"); the
straight-ahead lane, turboprop, call sign, reconcile, proximity, retrying,
count agreement (colon form, fixed counts, ي for compact day ages) and
smaller fixes. Guide and glossary updated.
- Right to left: the scene editor's JSON fields are LTR; canvas map cards
draw with LTR geometry and an Arabic face; whiteboard callouts anchor
inside their cards; HDG/FOV keep their values; the cyclone timestamp no
longer splits its date; bare-number counters read 01 / 25, translated
ones say «من».
- Built-in shot titles of the Nepal shot pack's bootstrap shots localize
(the applied pack vouches for them), in every language.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Three-model review (astra, sol, fable): 42 findings accepted, 3 deferred
(unmarked cyclone errors and the Chinese locale descriptors need new keys
in every catalog). The USGS callout now reads as an action (APRI LA FONTE)
because it opens the report. Layer, tool and card-title sentences agree with
any feature name («Il livello {layer} è attivo», «Lo strumento {name}»,
«{label}: attivato»). The store write error is grammatical for both
values. RADO/BILANCIATO agree with DENSO. Also fixes the meaning of
viewpoint, fire incident, trigger record, transit report, FIRMS cell age,
drizzle, widebody and fast-jet classes; Dissolvenza and CH replace the odd
abbreviations; cause/hint dashes become colons.
Fixes the Nepal scene showing shots 01-08 in English in every locale:
displayShotTitle() now also trusts the bootstrap keyframes of the append
recipe that upgrades a built-in scene (src/scenes/recipes.js, with a test).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Meaning fixes: playback connects to the broadcaster when it starts, browser
keys are restricted at the provider, clearing data layers switches them off
(ausschalten, not löschen), cockpit inputs are Quellen, Electronic is
Elektronische Musik, AIS types name vessels (SEGLER, LOTSENBOOT,
SANITÄTSDIENST, SCHNELLSCHIFF), contiguous US excludes Alaska/Hawaii,
wind and weather readings are model values, nearest frames are nearest in
time, cloud imagery and the brightness filter say what they are.
- NHC/CPHC advisories are Lageberichte, not Warnungen; cyclone strings use
Wirbelsturm throughout. Glossary updated.
- Grammar: " oder " keeps its space as a join separator, "{x} konnte nicht
sauber beendet werden", Then: no longer doubles Dann, scene save reasons
continue the sentence in lower case, neutral "Warten auf".
- Spacing between numbers and units in the remaining nine readouts.
- Reroute tooltip: German mode nouns keep their capital (Auto, Fahrrad).
- Built-in Nepal shot titles localize in every language: the legacy scene
upgrade rebuilds its base shots without sourcePackId, so the pack's own
shots in the scene now vouch for them.
- Layout: the layer status column no longer shrinks under a wide chip, and
a mixed-case compound (ALPR-Kameras) may break at its hyphen; only capital
codes (ADS-B, RTL-SDR) stay unbroken. WIRD AKTIVIERT overlapped the name.
The Bhote step meta line may take a third line.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Three-model review (astra, sol, fable): 51 of 52 findings applied, two
of them in part.
- pt: AQHI bands as health risk, NAVIO-TANQUE, CANDIDATO DO GOOGLE
PLACES, Provider Settings agreement, retry/feed-down wording,
NOTÍCIAS DA ÁREA (fits the briefing kicker), detection modes in the
masculine, GS and REC kept on the HUD, EXPORTAR PREDEF., prepositions
before times, and more (see docs/translations/pt.md).
- Cyclone request timeout is now a catalog message (all locales).
- Built-in Nepal base shots written by the legacy pack bootstrap now
show their localized titles: displayShotTitle also trusts the legacy
keyframes of an append pack the scene has applied.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Fix meaning errors flagged by the three-model review: downed aircraft
(Аварія літака), fast jet, the straight-ahead lane, road traffic,
pilot vessel, nearby contact counts, the low-accuracy score.
- Terms: CRS/TRK → ШК (шляховий кут), ascent → виведення, booster
flight → ПОЛІТ, session → сеанс, sequence → послідовність, place
search → пошук місця, CCTV pitch → нахил, mapped sites →
нанесені обʼєкти everywhere; glossary updated.
- Grammar: case agreement in the radio aria label and the key-store
message, «прицілу», у/в euphony, payload count after a colon,
FIRES as ПОЖ. so any count reads correctly.
- The cockpit current-style button widens to fit ЗВИЧАЙНИЙ; other
languages keep the 58px minimum.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Three-model review (astra, sol, fable): 53 findings accepted, 14 rejected
or deferred. Fixes the meaning of "Downed aircraft", "Compilation", the
satellite ground-distance caveat and the browser-key restriction note;
agreement for Full, Provider Settings and Space Missions; fork directions
that compose with every modifier; a radio aria label that reads as a
phrase; imperative tooltips. Shortens the labels that clipped: ESP. A/B,
search placeholder, QUOTA · FT, PREC, Esri imagery note.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The voice context records for a selected flight or military contact
rounded the track without wrapping, so a contact on 359.5° or more was
described to the assistant as heading "360°". Both now wrap after
rounding: 359.6° reads "0°", 359.4° still reads "359°".
Apply the accepted findings from the three-model French review: ground
track reads « route », wildfire containment « circonscrit », downrange
« distance au sol », tankers « navire-citerne », plus wording fixes for
lanes, timestamps, wind sector, radio, CCTV and voice strings.
Shots rebuilt by a pack's legacy bootstrap carry no sourcePackId, so the
first Nepal shot titles stayed English; the scene's applied-pack marker
now vouches for the pack's required titles.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Layer rows read «не оновлювалося» for a feed that never updated, not
«ніколи».
- The dock voice toggle label fits on one line (ПЕРЕМК.), the cockpit
briefing title (НОВИНИ РЕГІОНУ) no longer truncates, Celestial is «Небо».
- No-break spaces keep «24 год», «30 дн» and coordinate abbreviations
(пн. ш., зх. д.) on one line.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The Global Context panel and its buttons set ui-monospace through the `font`
shorthand, so Arabic fell back to a fixed-pitch face with letters spaced
apart. In Arabic they use the Arabic-aware mono stack.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The mission orbit lookup reads each loaded satellite's launch year from its
international designator, but satellite.js never parses that field, so the
year check never ran and a new payload could take an older namesake's orbit
and position. The loaded catalog now keeps the designator from the TLE line.
- "never" in a layer row reads لم يُحدَّث (not updated), not أبدًا.
- Space Missions (30 يومًا) and Earthquakes (24 ساعة) keep their
parenthesis together with a no-break space instead of wrapping inside it.
- VS BASEMAP is مقابل الخريطة, short enough for its segment.
- The voice pointer label THIS is هذا; two leftover حي (live) become مباشر.
- Latin provider names in Street Level hints lose their «» quotes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A container that only holds a translate="no" span (a provider name in the
Global Context lines) kept its tracking and tore its own Arabic text into
separate glyphs. Only the Latin span itself keeps its letter-spacing now.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Labels that ran out of their buttons: EXPORT / EXPORT A stay English
(EXPORTIEREN was cut to EXPORTI…), the imagery mode reads VGL. KARTE,
the scene run log PROTOKOLL (it broke as LAUFPROTOKOL/L), the dock voice
status SPRACHE N. V., and the Esri imagery note fits its line.
- The cyclone layer is Sturmwarnungen (no hyphenated break in the layer
list); Erdbeben (24 h) matches the other hour readouts; retry countdowns
get a space before s; the Mapillary hint names the Straßenebene layer.
- The cyclone source's timeout and malformed-snapshot errors were plain
English in every language: mark them like the wind source does and
translate them in de, es, ru, zh-CN and zh-Hant.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Shorter layer and segment labels that wrapped or broke mid-word in the
narrow panels: ALPRカメラ, 宇宙ミッション 30日, 地図と比較, 対象.
- Window readouts put the value after the label (空/海ウィンドウ 250 km),
so a unit never runs into Japanese text.
- 情勢図 for the GhostMaps intel picture; Googleストリートビュー joined like
any Latin product name in the guide.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
cjk.css now covers Japanese as well as Chinese: tight tracking, the 9px
floor on dock voice labels and layer buttons, whole travel-mode and preset
labels, catalog-case units in the HUD and the taller Recent Imagery cards.
Japanese also gets strict line breaking (no line starts with ー or a small
kana) and unbroken segment labels (すべて, 平面). Chinese rendering is
unchanged: :is(:lang(zh), :lang(ja)) keeps the :lang(zh) specificity.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The cockpit news kicker no longer cuts off: regional news reads «notícias
locais», the cycle button «CICLO DESLIG.», the subtitle «ÚLTIMAS NOTÍCIAS
DO LOCAL».
- Contact header fits in two lines («AR/MAR 250 KM · INSTALAÇÕES: ATÉ
100 KM»); ground speed reads KT like the rest of the HUD.
- A space between a number and s/h/d («nova tentativa em 30 s», «há 5 h»),
and «aproxime-se de uma rua» for zoom-to-street hints.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Shorter wording where the French text ran out of its button, chip or
collapsed card at 1600×1100: the DATA LAYERS launcher (COUCHES), Recent
Imagery buttons and hints (CETTE VUE, VS CARTE, EXP. A), the ENABLING /
DISABLING layer chip, the voice detail line and the location search
placeholder. Also the CCTV range readout gets a space before m, the radio
privacy note reads naturally, and the cockpit air/sea window is shorter.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From the screenshot review: the Recent Imagery buttons (SELEZIONA, USA
VISTA, VS MAPPA BASE) no longer clip or wrap, the layer state chip reads
AVVIO / ARRESTO so a layer name keeps two lines, the cockpit contact header
fits two lines (ARIA/MARE, SITI), and the Bhote Koshi play buttons fit on one
line (AVVIA). The post-event year follows the label, as the reference one does.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Preserve native clustering, selection and direct-action playback through renderer ports. Record both-engine dev/preview, legacy, contract, shell and build evidence with remaining W2 limits.
Fixes from the Arabic screenshot review:
- t() isolates every interpolated value in RTL locales (U+2068…U+2069), so
a time (10/28 09:00 UTC), a code or an English name keeps its order inside
an Arabic sentence; coordinates (30.326° ش) are isolated too. No-op in
left-to-right languages.
- The cockpit position readout reads right to left again now that its
coordinates are isolated; gauges, tapes and roll counters stay LTR.
- The start window's arrows point along the reading direction; FM seek and
the glyph-only mini transport stay left to right, the worded PREV / PLAY /
NEXT row follows the page; the Bhote Koshi clock stays a number.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The live flow status derived its wording from the rounded coverage
percent, so 1 matched dot among 300 rounded to 0% and read
"SIMULATED ... (no matches)", and 1 simulated dot among 300 rounded to
100% and dropped "Unmatched: simulated". Coverage now stays within 1-99%
whenever both matched and simulated dots are shown.
Placed route, arrow and drawn-line labels picked metres before rounding
to ten metres, so anything from 995 m to 1 km read "1000 m", even where
the draw hint for the same line read "1.0 km". The label now rounds
first, then picks the unit, and does the same at the 10 km cut, where
9,960 m read "10.0 km".
The draw hint picked m², ha or km² from the raw area and then rounded,
so 9,999.5 m² up to a hectare read "10000 m²" and about 999,500 m² up
to a square kilometre read "100.0 ha". It now rounds first, as the line
measure already does.
dump1090-fa and readsb file an aircraft's vertical rate under geom_rate
instead of baro_rate when its source is GNSS. The decoder-feed adapter
read only baro_rate, so those aircraft showed "V/S —" on the Local ADS-B
card. It now falls back to geom_rate; a sent baro_rate still wins.
Moving the replay-speed slider during the pre-launch hold or countdown
rescaled the time left to liftoff, so 0.25x turned T-8 into T-32 and 4x
into T-2. The speed change now skips a replay that has not lifted off;
mission time already flown is still preserved as before.
routeDistanceText picked one decimal while the raw kilometres were under
10, then rounded them for display, so 9.95 km or more read "10.0 km".
It now picks the unit from the rounded tenth, as it already does at the
metre/kilometre boundary.
The selected ALPR card rounded a mapped camera:direction without
wrapping, so a camera facing 359.5° or more read "DIRECTION 360°". The
rounded bearing now wraps to 0°.
TeleGeography stores 17 cables (2Africa, Echo, Hawaiki...) as several
features under one id, and the tool made a row per feature, so "Echo"
read "3 submarine cables" and area counts ran high. Rows are now unique
by cable id, and a cable still matches when any of its parts does.
Replay Ascent schedules liftoff 15 s out: a 5 s tile-preparation hold,
then a 10 s countdown. The hold ended 5 s before liftoff instead of 10,
so the replay sat on the pad for 10 s and the countdown began at T-5.
The hold now ends at T-10, and the countdown runs T-10 to T-1.
A station whose feed publishes no capacity froze its capacity at the
first status poll's bikes + docks, or at the placeholder 15 when that
poll had no row for it, so later cards read "10 avail · 20 docks · 15
cap" and coloured by the wrong ratio. Each poll now resolves it afresh.
The selected-vehicle card rounded the operator's reported bearing without
wrapping, so a GTFS-Realtime vehicle heading 359.5° or more read
"reported hdg 360°". The card now wraps after rounding: 359.6° reads
"reported hdg 0°", 359.4° still reads "reported hdg 359°".
The CCTV HUD heading token and the camera panel's meta line rounded the
bearing without wrapping, so a camera facing 359.5° or more (a feed
bearing, or a heading calibrated just west of north) read "HDG 360°".
Both now wrap after rounding: 359.6° reads "HDG 0°", 359.4° "HDG 359°".
- docs/translations/ar.md: style, Western digits and direction, units,
the six plural forms and the glossary.
- TRANSLATORS.md and CURRENT-STATE.md list Arabic and say how a
right-to-left language mirrors the chrome.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The title, style indicator and both rails swap sides in RTL through logical
properties (inset-inline-*, margin-inline-*, border-inline-start); LTR
computes the same values. The Display/Context rail keeps its physical
`right` for the credit-clearance model and swaps in rtl.css above 720px.
- rtl.css: no letter-spacing on Arabic (it tears joined letters apart);
Noto Sans Arabic leads the Arabic font stacks so words are not set in a
fixed-pitch fallback; the intel HUD and cockpit instruments stay a
left-to-right instrument overlay; media transport and the radio dial stay
left to right; feed headlines and station names take their own direction;
the moved rail's arrows flip.
- isolate(): a quantity in RTL text (2.7 كم, -18.0°) is wrapped in
first-strong isolates so its digits do not join a neighbouring Latin run.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Register fr: catalog in CATALOGS, LOCALES and LOCALE_NAMES (Français);
any fr-* browser tag (fr-CA, fr-BE, fr-CH) maps to it.
- package-boundaries.json lists fr.json next to the other catalogs.
- Picker and locale tests cover the new row and its local names.
- docs/translations/fr.md: style, typography, plurals and glossary;
TRANSLATORS.md and CURRENT-STATE.md list French as shipped.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Translate the remaining 1,865 strings: aviation, maritime (AIS), weather
and remote-sensing terms, radio, routing, scenes, voice and setup.
- Review the 862 entries from #907: LIVE becomes DIRECT / en direct, stale
becomes obsolète, FIRMS detections are feux actifs, replay is rejeu, the
AIS ship types use the French terms (PILOTINE, SERVITUDE, POLICE), keys
stay Space / Esc / Enter as docs/TRANSLATORS.md asks, and NEXT/PREVIOUS
chips match PREV (SUIV. / PRÉC.).
- French typography: narrow no-break space before : ; ? ! and %, inside
« », and … for ellipsis; plural entries get the many form (exact
millions, "de").
- same-as-english.json: codes, units, genre and product names that French
spells the same as English.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Register ja: CATALOGS, LOCALES, LOCALE_NAMES (日本語) and the package
boundaries; ja and ja-JP tags select it.
- Japanese unit words follow the number directly, as in the catalog:
formatQuantity writes 5分 and 1時間5分 (km and kt keep the space), and
formatRelativeTime drops the space CLDR puts in 5 分前.
- Tests: locale tags, picker order, Intl output, durations and the
ramp/exit/lane wording in Japanese.
- docs/translations/ja.md: style, units, plurals and glossary; ja added to
TRANSLATORS.md and CURRENT-STATE.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Translate the 1,875 strings #913 did not cover (2,727 in all), for a
tactical HUD: aviation, maritime, weather and imagery terms, counters
next to numbers (機, 隻, 基, 件), year-first dates.
- Review the contributor entries: full-width punctuation ():? and …,
no space between Japanese and Latin, one katakana form per term
(ブラウザー, ビューアー), and fixes where the meaning was off:
NO PLACE LEFT BEHIND, LEVEL (horizon), CURATED / RAW PRIOR (CCTV
calibration), STALE (更新遅延, not 古い), rocket stage (段), SAR vessels,
T minus, POWER UP.
- List the codes, units and product names that stay as in English.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Translate the remaining 1,895 strings for the current UI (Bhote Koshi
event, weather, imagery, street level, directions, SDR, voice, scenes,
import) and review meirm's 832 entries from #312: 134 edited for
Ukrainian HUD terms (КУРС/ПЕЛ./ШЛЯХ/ПРИЗН., Л/П, ОНЛАЙН for LIVE,
Cyrillic units КМ, ВУЗ, ФТ, МВт), vessel types, number agreement and
the ʼ apostrophe throughout.
- Register uk: catalog, LOCALES, LOCALE_NAMES (Українська), package
boundaries, same-as-English codes; picker and plural tests cover the
four Ukrainian forms.
- docs/translations/uk.md: style, plurals, units and glossary.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Add ar to LOCALES (picker name العربية) and RTL_LOCALES, so <html dir>
turns rtl; any ar-* tag maps to it.
- Intl formatters get ar-u-nu-latn: numbers and dates keep Western digits
like the catalog, whatever the browser's ICU picks for Arabic regions.
- HUD quantities keep a space before an Arabic unit (2069.0 كم), as in
Chinese, instead of running digits into the word.
- Codes and product names that stay Latin go to same-as-english.json.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Translate the 1,875 strings #915 did not cover (2,727 in all), with all
six CLDR plural forms where tn() asks for them.
- Review pass on the #915 entries: LIVE reads مباشر (not حي, "alive"),
STALE reads متقادم, ON/OFF pair as مفعّل/متوقف; distances and speeds use
Arabic units (كم، م، قدم، عقدة) instead of Latin KM/FT/KTS; HUD stays HUD;
quotes are «» and a few clumsy count phrasings are rebuilt.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Translate the remaining 1,868 strings in a neutral infinitive style (no
Sie/du), with German compounds, decimal commas and CLDR one/other plurals.
- Review the #908 entries: knots are kn everywhere, the avionics codes BRG,
CRS and DEST stay English like HDG and SPD, expand/collapse is
ausklappen/einklappen, the radio toggle reads EIN/AUS, density SPARSE is
DÜNN, the Thermal style is Wärmebild, German quotes in the shot prompt.
- Register de: catalog, LOCALES, LOCALE_NAMES (Deutsch), package boundaries,
same-as-english (codes, product names, music genres, units).
- Tests: picker order and keyboard model with Deutsch, de/de-AT/de_CH
normalization, browser de-DE resolves to German.
- docs/translations/de.md: style, plurals, units and glossary; TRANSLATORS.md
and CURRENT-STATE.md list German.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Translate the remaining 1,868 strings (pt-BR, as in #909) and review the
contributor entries: HUD codes BRG/SPD/RANGE stay as in the other
languages, sentence-case layer and scene names, Space key named as on the
keyboard, short PREV/NEXT/ON/OFF chips, and the CLDR many form (exact
millions take «de») on every plural.
- Register pt: any pt tag (pt-BR, pt-PT) maps to it; the picker shows
«Português (Brasil)».
- Codes, units and product names identical to English go to
same-as-english.json.
- docs/translations/pt.md: style, plurals, units and glossary.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Register it: catalog in index.js, LOCALES and LOCALE_NAMES (Italiano);
it-IT, it-CH and other it tags select it.
- List it.json with the other catalogs in package-boundaries.json.
- docs/translations/it.md: style, plurals and glossary; Italian in the
shipped lists of TRANSLATORS.md and CURRENT-STATE.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Translate the 1,868 strings #912 does not cover: directions, weather and
wind, cyclones, Recent Imagery, Street Level, GNSS, the Bhote Koshi
reconstruction, scenes and sharing, local SDR, voice and key setup.
- Add the Italian `many` plural form (exact millions) to every plural entry.
- Review the #912 entries: fix RIMORCHIATORE, POWER UP (ACCENDI), DENSO,
minutes as "min", sentence case for layer and scene names, keyboard keys
kept in English (Space, Enter), and the SIG/NOTIZIE/LOCALE tab names.
- List codes, product names and words Italian spells as English in
same-as-english.json.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The German locale by abiyeenzo (#908), converted from its namespaced JS
catalogs to the English-keyed de.json: 859 entries whose English still
matches the current UI.
The French locale by abiyeenzo (#907), converted from its namespaced JS
catalogs to the English-keyed fr.json: 862 entries whose English still
matches the current UI.
The Brazilian Portuguese locale by abiyeenzo (#909), converted from its
namespaced JS catalogs to the English-keyed pt.json: 859 entries whose
English still matches the current UI.
The Arabic locale by abiyeenzo (#915), converted from its namespaced JS
catalogs to the English-keyed ar.json: 852 entries whose English still
matches the current UI.
The Ukrainian locale by meirm (#312), converted from its namespaced JS
catalogs to the English-keyed uk.json: 832 entries whose English still
matches the current UI.
The Japanese locale by abiyeenzo (#913), converted from its namespaced JS
catalogs to the English-keyed ja.json: 852 entries whose English still
matches the current UI.
The Italian locale by abiyeenzo (#912), converted from its namespaced JS
catalogs to the English-keyed it.json: 859 entries whose English still
matches the current UI.
Correct 年曆史 → 年歷史, 下遊 → 下游, 並道 → 併道 and 發佈 → 發布,
and list these fixes for future reconversions from zh-CN.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Rebuild the zh-Hant catalog from zh-CN with OpenCC s2tw glyph
conversion, so wording and terminology match zh-CN and only the
script differs. Drop Taiwan-specific vocabulary and wording notes;
zh-TW/HK/MO browser tags still select zh-Hant.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Coloring each far-zoom cell with the ramp stop of its strongest detection
turned a burning region into a blue / teal / lime mosaic: neighbouring
cells flipped hue on one outlier and the cold stops did not read as fire.
Cells say where it burns, so they go back to the heat-normalized score
(density, night share, max FRP) on the warm end of the ramp — lime, amber,
red — with the cell card accent matching. Single detections keep the full
six-stop FRP ramp.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
The switch had no visible word saying what ALL / NOMINAL+ / HIGH refer to,
and "Min FRP" assumed the reader knows the acronym. The segmented row
descriptor gains an optional visible `label` (a caption above the group);
the fires row uses "Confidence" and "Fire intensity (FRP)", and the slider
value reads "≥ N MW" so the threshold is still clear. Locales updated.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Describe the six-stop FRP ramp, the slider / confidence switch / counter,
the single filter point, the share-token options and the tool arguments in
docs/CURRENT-STATE.md, and add changelog.d/1426-fire-intensity-filter.md as
CONTRIBUTING asks for runtime changes.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
use bundled place boundaries and shared OpenFreeMap tiles before a guarded Nominatim fallback
preserve multipart shapes, holes and cancellation,
and keep pending annotations visible while ground sampling finishes across frames
keep non-Latin name distinctions when selecting provider results,
and retain an outline anchor only when it lies in filled geometry
The /api/military-installations endpoint was the last keyless proxy without
the admitSameSite gate that protects terrain, CCTV, traffic, places, and
Celestrak. A cross-site <img>, foreign Origin, opaque origin, or
reverse-proxy-forwarded request now receives 403 before any Overpass query.
Same-origin app requests and bare tool requests continue to work.
Adds 4 integration tests (cross-site refused, same-origin admitted,
bare tool admitted, proxied refused) following the terrainHeightsBounds
test pattern.
Move the share-link token to 6 (3 is gnss-integrity), build altitude
ranges from LOWER/UPPER VAL, UOM and CODE, mark card and legend strings
for translation, rename the layer to Prohibited & Restricted Airspace,
move the changelog entry to changelog.d, and keep the layer voice-off
while the Realtime prompt is at its budget.
readsb reports an aircraft's vertical rate as geom_rate instead of baro_rate
when its source is GNSS. The military normaliser read only baro_rate, so about
one in six live /v2/mil contacts had a null vertical rate in analyst and
tracked-aircraft data. Fall back to geom_rate, as the adsb.lol flights
fallback already does; a sent baro_rate still wins.
Keep fire normalization, LOD, anchors, cards and selection portable while the native renderer owns ground cells, sprites, input and scene disposal. Cancel superseded/removed settle timers and unregister the original sprite collection.
Preserve all ten native raster pairs exactly in dev and preview; record source/click/focus/lifecycle, legacy Metal and full regression evidence with strict comparator sensitivity checks.
The on-globe Contacts markers picked metres before rounding, so a contact
999.5 m or more away read "1000 m" while the Contacts panel read
"1.0 km". The marker label now rounds first, as the panel does.
select_nearest_aircraft passes altitudeM: null for an airborne contact
without a barometric altitude (military rows from adsb.lol can lack
alt_baro). The speech builder coerced it with Number(), and Number(null)
is 0, so the reply said "..., 0 feet." and the voice card showed
"Altitude 0 feet". Read the altitude only when it is a finite number,
so an unknown one is left out as the builder already intends.
Vessel cards and the AIS HUD rounded the direction without wrapping, so
a vessel reporting no heading and a course over ground of 359.5° or more
read "360°" on its cards and "HDG: 360DEG" in the HUD. The rounded
direction now wraps to 0°.
The Street Level viewer caption rounded the photo's bearing without
wrapping, so a view facing 359.5° or more read "360°". The rounded
bearing now wraps to 0°.
readsb omits lat/lon for a contact heard without a current position; about a
third of every /v2/mil response is such rows. They made every military
snapshot partial, so a contact that left the feed was retained at full
opacity for five minutes instead of fading and leaving on the missed-poll
limits. A row with a hex and no lat/lon now leaves the snapshot complete and
is listed in retainIds, as OpenSky's null-position rows already are.
Match native ground footprints, encoded alpha and source ordering on real terrain and photoreal tiles while excluding forward meshes. Cache static screen data and reduce large-disc edge work without changing GPU pixels.
Add deterministic lifecycle, source/share, foreground/horizon and three-context performance proof; restore credits for available Navara feeds and retain failure history in migration evidence.
Color every FIRMS detection by fire radiative power on the Portolan
cold → hot ramp (blue · teal · lime · amber · orange · red at
0 · 5 · 20 · 50 · 100 · 300 MW), replacing the three warm stops that
made a 2 MW and a 40 MW fire look alike. Heat cells, glow sprites and
card accents all read the same ramp (src/data/firmsIntensity.js).
Add a minimum-FRP log slider whose track is painted with the ramp (so
it doubles as the legend), an All / Nominal+ / High confidence switch
and an "N of M shown" counter to the Active Fires row. The filter runs
once in ingestion.applyFilter(), so markers, cards, heat cells, the
context store, the top-fires query and the analyst records all see one
set. Default is 0 MW / All: many of the strongest fires are rated low.
Persist both options in the layer state (token w: minFrp `f`,
confidence `c`), including the short share codec, and give the agent's
get_active_fires tool matching min_frp_mw / confidence arguments.
Layer panel gains generic `slider` and `segmented` row descriptors
(src/ui/rowFilterControls.js). New strings in es / ru / zh-CN.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Keep refresh, cancellation and label policy engine-neutral; inject the original native entities at composition. Prove static geometry, analyst records, owner disposal and last-good refresh behavior. Native dev and QA-preview pass 18 checks each; all eight baseline PNGs remain byte-identical.
Add the sequential W2/completion plan and deterministic earthquake ground-raster, geometry, lifecycle and strict runtime QA. Prove the comparator rejects incomplete evidence and release deleted overlay entries from the collision arbiter. Record native dev/preview acceptance and full checkpoint gates.
Main now listens to camera.moveStart in IntelHUD's constructor (#1384), so
the fake camera in src/hudPageVisibility.test.mjs needs that event too, as
hudAltitudeDatum.test.mjs already has. No change to the fix itself.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The style shaders and visualPresets imported msg() from src/i18n/index.js,
which loads every locale catalog. The share-view codec reads the styles'
defaults, so a server bundling the codec carried about 0.9 MB of
translations it never uses. They now import the catalog-free marker, as
other portable modules do; the codec's bundle drops from about 1 MB to
130 KB.
A location search that found nothing or failed now keeps its query, the open field and focus (text selected), and shows a persistent role=alert message under the search row instead of a toast. Typing, a new search or closing the emptied field clears it. HAL-727.
* feat(share): export the share-view codec for host servers
Add `@gods-eye-view/core/share/view-codec` (src/share/viewCodec.js) as a
package export with its own boundary group. The codec is pure (no DOM, no
Cesium, no external dependencies), so a host's server can decode a
/share/<code> link, for example to describe the view in link previews.
* feat(share): export the share-link address helpers
Add `@gods-eye-view/core/share/link-path` (src/share/shareLinkPath.js), so a
host's server reads /share/<code> addresses the way the app does.
* feat(share): add compact versioned share-view codec
Add a standalone codec for `#s=<base64url>` share links: a version byte
followed by protobuf-style tag-length-value fields. Settings equal to
their default are omitted and refilled from the same table on decode;
unknown fields are skipped by wire type, so new fields never break
older apps. Views are a place (camera) or a thing (an aircraft,
military aircraft, vessel or satellite to follow, with camera offset
and last-known fix); an unknown kind falls back to the camera.
The decoder bounds its input and rejects malformed payloads with a
reason instead of throwing. A converter maps the long form's parsed
state to and from the codec state; the long form is unchanged.
* fix(share): tighten codec decoding after review
Unknown detection mode and allocation names now fall back to their
defaults instead of reaching the lenient long-form migration. Future
panel values and style-parameter tokens are skipped rather than applied
or rejected, and layer options are accepted only under their owner
layer. Wrap longitudes before scaling, normalize negative zero, reuse
the layer-state tracking ID grammar, and align the format doc with the
decoder.
* feat(share): let a host share the link its own way
ShareLinkManager.buildLink() returns the current share link without
copying it, and copyLink() now copies exactly that. The share button
passes the link to an optional services.shareLink(url), which resolves
to 'shared', 'copied', 'cancelled' or false; 'cancelled' shows no toast
and 'shared' shows the new "Link shared" (es, ru, zh-CN). Without the
service the button copies as before.
* feat(share): open and make short /share/<code> links
The share button now makes `<app>/share/<code>` links with the compact
share-view code, and the app opens them at start-up through the same
restore pipeline as long links. Once the app next writes the address, the
share path is replaced (no new history entry) by the app's own address and
the live long-form hash, so a reload follows the live view. A host can pass
the code as `initialShareCode` instead. A code that fails to decode restores
nothing and shows "This share link can't be opened".
The code gains a trailing CRC-8 check byte, so any single mistyped
character is rejected instead of opening a different view. Thing views no
longer store a camera: it is derived from the entity's last-known fix and
the follow offset on a sphere, the entity kind is implied by the id's
field, and the followed entity's layer bit is implied; an aircraft followed
from the app's own camera is a 42-character code. The `#s=` hash form is
gone.
While the camera follows an aircraft, military aircraft or satellite, the
link is a thing view with the camera's offset and the entity's position.
Opening one turns the layer on and follows the entity through the existing
shared-follow restore, then swings the camera round to the shared offset; a
vessel view selects the vessel once the vessel feed has it. If the entity
is not reporting within its window, the view stays at its last-known fix
and says so. The panel and style-parameter tables now come from the codec,
and a host share hook that returns a plain value or throws still gets a
toast.
* fix(share): encode style settings against the style's own look
Settings a style applies when selected (bloom, sharpen, HUD, detection,
celestial ring and the style's shader parameters) now default, per field,
to what that style applies in a fresh session, read from the tables the
app applies (the first-load baseline, the style presets and the shader
defaults). The encoder compares against the view's style and the decoder
fills omitted settings from the decoded style, so a view that keeps its
style's look costs only its camera and style. The previous defaults did not
match a fresh session (sharpen, HUD and detection were off), so every link
paid for them, and a style's own shader parameters were always written.
A test pins the per-style defaults as frozen v1 meanings. A followed
aircraft in Noir is now 44 characters and the real long-link example 39.
* docs: changelog for #1418
* fix(layers): make Clear All clear the saved and shared layer selection
After Clear All every layer control was off, but the share URL could keep
listing layers (for example l=e.f) and a reload switched them back on.
The URL and local preferences are written from the committed layer
state, which only explicit visibility changes update. Clear All issued an
explicit OFF only for layers it found on at the start of the batch and
whose turn was not superseded. A layer already off for a passive reason
(isolated by Contacts or another context mode, or released by Contacts'
own teardown while the batch ran) never received one, so it stayed in the
committed state. Clear All also discards the context snapshot that would
have restored those layers, leaving the screen and the URL out of step.
Clear All now publishes the set of layers still on once its batch
settles, and the layer-state coordinator commits that selection: every
saved layer not in it is dropped and its passive restore is cancelled,
while a layer a newer explicit request turned back on is kept. A context
restore interrupted by Clear All no longer brings its snapshot back after
Contacts settles.
* docs: changelog for #1417
* fix(share): restore a share link opened by hash navigation
Opening a different share link in an already-open tab (pasting it into
the address bar, following a link, or Back/Forward) changed the URL but
left the camera, visual style, map, panels and layers on the old view
until a reload.
The share manager now listens for hashchange and popstate. A new hash
that parses as a share and differs from the last hash the app read or
wrote runs the start-up restore pipeline: lane authority is reserved, URL
writes are held (including a pending debounced write of the old view),
the camera restore takes a new navigation generation, and the layer
coordinator replaces any in-flight layer restore with the new share's
layers through the passive share origin. A newer navigation supersedes an
older restore end to end; only the newest one releases URL writes. The
app's own replaceState writes never restore. Listeners are removed on
destroy.
Returning to the Normal style and resetting an already-active preset now
also apply when a share is restored after start-up, so the result matches
a fresh load of the same link.
* docs: changelog for #1416
Add the shared Voice Preview and Settings panel with browser-local preferences, inactivity controls and visible cost warnings.
Contribution by @manjunath22466.
- fmtArr prints reveal-err and flags an angle violation on a timeout result.
- Regression: a late hidden reveal frame records no angle and stays retryable.
- README/SECURITY: $host drops a non-default port, so recommend $http_host.
- requestAdmission tests: say why a new admission test must use freshClock.
- observeArrivalRotation reads the sample before the deadline check and keeps
a late frame's angle on the timeout result; arrivalAngleViolated then makes
it final. Regressions: wrong late reveal and wrong late settle, each followed
by a clean second attempt, still fail; a clean late frame stays retryable.
- Overpass admission tests: a monotonic per-test clock removes order
dependence on the module-level limiters; the proxy test covers ::1 and
::ffff:127.0.0.1 sockets; a new test pins the proxied: upstream bucket.
- Retry edges (wrong on-time reveal, maxAttempts, inclusive 10° limit) and a
check that every name the track harness imports is exported.
- Docs: nginx needs Host, X-Forwarded-Proto and X-Forwarded-For; Docker bridge
networking makes every host client one remote peer; list the exact
forwarding headers; owner misses can also see 503.
- /api/overpass: a loopback socket with forwarding headers (a local reverse
proxy) is admitted from the remote pool under a socket-keyed proxied: bucket,
never the owner's direct-loopback window; the upstream limiter uses the same
key. Regression: owner cache hits survive an exhausted proxy bucket.
- Arrival check: a reveal timeout keeps the settle angle it measured; the new
observeArrivalRotationWithRetry retries only inconclusive timeouts, so a
real violation cannot be retried into a pass. Regression: wrong settle angle
-> reveal timeout -> clean second attempt still fails.
- SECURITY.md, README, changelog and CURRENT-STATE: scope the guarantee to
admission isolation, name the forwarding headers a local proxy must send,
and state that the upstream budget stays shared.
Once the TomTom tile budget is spent, or TomTom fails, the proxy serves
cached tiles marked STALE-BUDGET / STALE-ERROR. flowSource works out
`stale`, but the layer fetched flow through fetchFlowForBounds, which
returns only the segments, so getStats() and the sync chip still read
"LIVE · Roads: …". #1239 fixed the get_traffic_flow tool the same way; the
layer now uses fetchFlowDetail too, reports stale and oldestTileAt in its
stats, and the chip reads "STALE · Roads: <source> · Flow: cached TomTom
tiles". A source without fetchFlowDetail keeps the previous behaviour.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
When WFIGS was unreachable the proxy served its last snapshot, marked stale
(X-Data-Stale, body.stale), with no age limit, and the client source kept
only the rows. The layer then read healthy with a fresh update time and
get_fire_perimeters reported the perimeters as current; three days into an
outage it still said "1 mapped wildfire perimeter in the requested box."
The source now offers getSnapshotDetail ({rows, stale, fetchedAt}); the
layer reports stale with the snapshot's fetch time, the tool adds stale,
retrieved_at and "(data may be stale)", and the proxy serves a stale
snapshot for at most 24 hours, as the GNSS proxy caps its own.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
* chore: remove four modules nothing in the app uses
src/app/sourceSlot.js re-exported src/sources/sourceSlot.js, which every
caller imports directly. src/data/flowTiles.js and src/data/issPass.js were
reached only by their own tests. src/data/localGeojson.js wrapped
localGeojsonCore.js with the app's services, which the catalog already
passes itself. The local GeoJSON layer tests now build layers the way the
catalog does, so they keep covering localGeojsonCore.js; only the test of
the wrapper's own default host goes. Boundary lists, format scope and docs
drop the removed paths.
* docs: changelog for #1403
Review follow-ups: the upstream error now carries its HTTP status and the
pause checks error.status instead of the message text; concurrent 429s
extend the pause with Math.max rather than a shorter Retry-After cutting a
longer one short; the per-chunk re-check says it is for multi-chunk
requests; the first 429 test runs its backoff on mocked timers.
CURRENT-STATE describes the pause.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A query with a comma counted as "place, region", so a nearby place whose
own name has a comma ("Bed, Bath & Beyond") no longer won the nearby pass
and the unbiased pass could fly to a namesake far away. Its whole-name
match is now kept as the last choice, after the region checks of both
passes. CURRENT-STATE describes the place-region rule.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A name that only started with the place word also matched, so from Lyon
"Paris, France" picked "Paris Gare de Lyon" in the biased pass, where main
fell through to the unbiased answer and reached Paris. Only an exact name
matches now. Adds a test for the UK alias.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A rate-limited upstream got asked again by every page request for new
points (about once a second while the camera moves), each with its own
retries, which kept the limit in force and logged "refresh incomplete" each
time. After a 429 the proxy now leaves the upstream alone for its
Retry-After (at most 10 minutes), or 60 s when it sends none, serving
cached points meanwhile. The warning that starts the pause says
"(HTTP 429; pausing upstream for N s)"; requests refused during the pause
don't log.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From Denver, 'Paris, Texas' flew to a pub in Budapest at rooftop range. The
camera-biased Photon answer listed the town first, but the pub's name equals
the whole query, and the biased path matched names only. A query with a
region now takes a candidate named for the place whose city, county, state,
country or country code (or USA/UK for US/GB) contains every word of the
region, in both the biased and the unbiased pass; with no such candidate
the existing name rules decide. A query with no region after its comma
keeps the biased name match.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
get_active_fires joined FIRMS acq_date and the unpadded acq_time, so a
detection at 00:45 UTC came back as "2026-01-01 45". The row now uses
acquisitionMsUtc, which pads the time, and reports an ISO UTC timestamp
like the other tool times.
Compare declared visibility with the manager's effective intent, and treat
in-flight transitions as stale so a toggle or superseded LOAD rollback that
is still settling cannot slip past the check. Reconcile only those layers
inside the lightweight seek instead of rebuilding the shot, and report a
refusal without resetting the seek position or camera.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Document visual evidence, category and data licensing requirements for new layers, using the changelog fragment workflow.
Contribution by @asturksever.
formatCockpitWindDirection rounded the bearing and printed that number, so wind from 359.5° or more read "N · 360°". Take the rounded degrees modulo 360 so north reads 0°.
formatMeasure checked the raw length against 1000 but printed it rounded, so a drawn line of 999.5 m or more read "1000 m" in the hint. Compare the rounded metres so it moves to kilometres.
Discard stale HUD summaries when camera movement starts and allow cancelled requests to retry for unchanged place context.
Contribution by @quanticsoul4772.
The Contacts panel checked the raw meters against 1000 but printed them rounded, so 999.5 m or more read "1000 m". Compare the rounded meters so the distance moves to kilometres.
routeDistanceText checked the raw meters against 1000 but printed them rounded to tens, so 995 m or more read "1000 m". Compare the rounded value so it moves to kilometres.
routeDurationText checked the raw seconds against 60 but printed them rounded, so a leg of 59.5 s or more read "60 s". Compare the rounded seconds so it moves to minutes.
Report stale traffic tiles and their fetch time, and release pending freshness metadata when tile requests fail or are cancelled.
Contribution by @quanticsoul4772.
Support spaced hemisphere coordinates while rejecting malformed numeric fragments and ambiguous component assignments. Include regression tests and runtime documentation.
Contribution by @rudycelekli.
Main now has #1282, which pauses periodic layer polling in a hidden page
with its own catch-up and listener cleanup, so this PR drops its duplicate
lifecycle.js change and test in favor of main's.
Review fixes:
- data.js passes panelAwareVisibility(document) (new in app/embed.js) as
the lifecycle's visibility target, so an inline panel whose host reports
it hidden keeps polling. The HUD's 250 ms readout follows the same
document.hidden && !isEmbeddedInline() rule as tools.js.
- Tests: embed.test.mjs (layers poll in an inline panel reported hidden,
pause without the flag) and hudPageVisibility.test.mjs (HUD readout).
Both use mock timers and clean up in finally.
- changelog.d/1344-inline-panel-visibility.md and a note in
docs/CURRENT-STATE.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
add the shared Voice Preview and Settings panel with browser-local preview
and inactivity preferences, keyboard controls and responsive positioning
preserve main’s Rotation and Context behavior, clarify panel routing and
refresh schema pins within the unchanged prompt limit
A hidden tab shows nobody the result, so polled layers (flights, quakes,
weather...) skip their refresh while the page is hidden and catch up with
one refresh when it is shown again. The lifecycle takes an optional
pageVisibility service ({ isHidden, subscribe }) so src/data/lifecycle.js
stays free of browser globals; src/app/data.js supplies the document-backed
one. Without the service, refreshes run as before. Every place that stopped
a layer's interval now goes through one helper that also drops the
catch-up listener.
The HUD's 250 ms camera readout also skips hidden tabs.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Add a complete Taiwan Traditional Chinese catalog, locale selection,
Chinese readout formatting, translation notes and regression coverage.
Seed translations from #724 and #652 and adapt the zh-CN catalog.
Co-authored-by: caxer <[email protected]>
Co-authored-by: tbdavid2019 <[email protected]>
Co-authored-by: Enzo Abyie <[email protected]>
Co-authored-by: EDIT-Aeterna <[email protected]>
An overdue refresh on return to a visible tab advanced the due time but kept
the old setInterval phase, so the next phase tick was skipped and the gap
could approach two intervals (also after a failed resume refresh). The
catch-up now re-arms the interval at the new deadline. Interval ticks no
longer compare against the due time, since the phase and the deadline share
one origin. Overlap prevention and teardown are unchanged, and a stale
listener cannot re-arm a stopped loop.
Tests cover the next poll one interval after a between-ticks resume, with a
successful and a failed catch-up refresh.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Once the cache was full, every write sorted all 50,000 entries to find the
oldest. A Map keeps insertion order, so keep the map in fetch-time order
and delete from the front: the resolver re-inserts each point it refetches
(an overwrite would leave it in its old place), and the disk load sorts
once, since a file written before this change, or a migrated raw-batch
cache, is not in age order.
Suggested by asturksever on #975.
A stale point that is refetched becomes the newest entry, and the cache
file's order is not its age order. The ceiling must still evict the
oldest fetch. Passes on the current sort-based eviction.
Render satellite fleets and selected targets through mover banks and orbit lines.
Enable the celestial HUD on Navara and keep native follow explicitly in ENU.
Add deterministic interaction, share, orbit, motion and cleanup acceptance QA.
Record complete targeted acceptance and remaining shared cross-shell tile failures.
Move native points, synchronous orbit primitives, tracked entities, follow and picking into the Cesium renderer. Use appClock for satellite physical epochs and isolate the unchanged CelestialRing ephemeris. Synthetic core/dense and ISS/MEO/GEO snapshots match the baseline exactly; all gates pass. The pointer-ownership source assertion follows scene.pick into render/cesium.js; registry and import-boundary assertions now reflect the migrated satellite layer.
Adds MIC-7522-Z30B, MIC-7502-Z30B and MIC-7130-PB4 (MIC IP starlight 7000
HD) from the CCTV Camera Database v2.29.0 model-enrichment extract. Colour
siblings (B/G/W) share one datasheet, so they and the register's x wildcard
(MIC-7522-Z30x) are aliases of one record. The MIC datasheets state FOV
without an axis, so these records add specs but no horizontal FOV range.
Refreshes the dataset size in the module header and DATA_SOURCES.md.
Minimal inherited the sun light default of castShadow=true although the photoreal tiles carry baked lighting. Use the same no-shadow sun configuration as cinematic. The focused 3-run city gate improved from C4.6/N5.1 ms (1.1087) to C4.6/N4.9 ms (1.0652) with 12000 vessels. Full Node 24 tests and allocation gates, boundaries, format, build and panel build pass.
Fix delayed and growing mover bank commits, reject stale hidden model picks, and route world-focus through the engine. Strengthen vessel parity and performance checks without changing thresholds.
A headless SwiftShader run showed a 926 ms first frame on the military probe,
which no wall-clock budget can accept: the 1 s idle refresh may already have
run inside it. Raise moveEnd and wait one frame before each attempt so the
settle frame is measured against a pass that just ran, and treat a timeout
(never a wrong angle) as inconclusive with one more attempt. Document why the
per-phase budget stays at half the refresh interval.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Address gekh's review of 69a87fe2:
- P1: /api/overpass now uses admitSameSiteKeyless, like /api/terrain/heights,
so an instance behind the README's reverse proxy keeps its Overpass-backed
layers; cross-site shapes are still refused and forwarding headers no
longer launder them. SECURITY.md, the gate header and CURRENT-STATE say so.
- P2: admission keys IPv6 peers by /64 and folds IPv4-mapped peers
(clientNetworkKey), and loopback has its own 300/min window outside the
900/min global, so a few LAN peers cannot lock the owner's browser out.
- P2 (track): the settle and reveal frames each get their own 500 ms budget,
measured from moveEnd and from the settle frame respectively, so a ~300 ms
SwiftShader frame no longer trips the reveal deadline while both stay
inside the 1 s idle refresh.
- Smaller: drop the dead settings-block check and stale probe comment in
query.js, clamp whitespace-tolerant [ timeout : N ], and add tests for the
global window, the /64 keying, loopback headroom, proxied admission and
cache hits spending admission but not upstream budget.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
When the model upstream fails, the wind proxy keeps serving its last
run, however old, with manifest.stale set. The wind layer shows that,
but get_wind ignored it and gave the old run's wind as current.
get_wind now returns stale and adds "(forecast may be stale)" to its
summary, the way get_weather and the space tools flag stale data.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Seven tests built terrainHeightsProxy() with no cachePath, so the proxy fell
back to this checkout's .gev-cache/terrain-heights.json. A point the app had
already cached there answered a request the test expected to reach the
stubbed upstream: after running the dev server near Austin, the cross-site
test failed with 1 !== 2.
isolatedCachePath(t) gives each test a mkdtemp cache file removed in
t.after, as the over-large cache test already did; that test now uses it too.
Fixes#1242.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01BNTtHAa65nobzJ7jp2Ltr4
Four open PRs prepended their notes at the top of CURRENT-STATE.md, so
merging any one of them made the others conflict. Place this note in its
own section instead.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The globe renders in the viewer's own browser, so a codespace does not
remove the need for local graphics. Retitle Path 4 accordingly.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
runError doubled as the failure flag, so a phase that threw a falsy
value was still masked by a final release error (ianblenke's nit).
Track failure with a boolean and cover it with a test. Make the
changelog fragment a wrapped bullet like the other fragments.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Reject non-numeric and out-of-range feed coordinates before they reach the
map or bike-share queries. Preserve numeric strings, aliases and zero.
Cover malformed records at the parser and public query boundaries.
Signed-off-by: Bortlesboat <[email protected]>
The card's fire pattern is written by hand against the producers' template,
so a format change upstream would silently show English. Both locale tests
now pass the label the layer actually produced through shownEntityLabel()
under ru, and set the locale inside the try that resets it.
render/navara.js: one always-on-top engine.movers chevron bank (atlas of
every chevron icon at 32 px), MMSI pick ids, trail on engine.lines,
camera reads through the shared Navara layer view (extracted from the
aircraft renderer to src/layers/shared/render/navaraView.js, + camera
pickEllipsoid and canvas clientWidth). Registered in navaraMode.
QA: vessel qaDrawn; probe selected() falls back to getSelectedInfo;
qa-w1-layers vessel section; qa-vessels-engines side by side; --engine
for qa-vessel-cards/datum; qa-flights-engines military near pose 100 km.
Unit tests on the fake engine pass; browser runs NOT done (see progress).
T11 review follow-up to ed9ea7e6. CPU hits rank as the engine draws them:
sets without a depth test over depth-tested ones, then by set order
(the tracked bank over the fleet, flights over local ADS-B), then depth —
so the CPU's top hit that checks a GPU answer is the instance drawn on
top. A model hit is no longer taken as answered: the model mover keeps
each instance's drawn diameter (after minimumPixelSize/maximumScale) and
the CPU checks the hit against its projected position within that radius
(+3 px); the CPU pick sees models at that radius too.
src/layers/vessels/render/cesium.js holds the Cesium objects the layer
built itself, one for one: the translucent BillboardCollection of
chevrons (centred, screen-aligned, never depth-tested), the horizon
occluder, window projection, canvas size, viewer.trackedEntityChanged,
and the trail (data/trailRenderer's entity polyline, kept on Cesium: the
engine.lines Primitive path did not draw below the photoreal mesh in
round 6 — the plan's T13/T15 blocker; flights does the same).
The logic imports no Cesium: geo math, Rgba WHITE, the chevron artwork in
icons.js, clicks through the engine's selection dispatcher (own-rule
owner, same rule). Registered as CESIUM_LAYER_RENDERERS['ais-live-vessels'];
src/layers/vessels joins the boundary rule.
W1 replay vs 7c7422e2: vessels/flights/military/localAdsb counts, known
objects, screen points, requests and shot sha256 identical.
qa-vessel-cards --data synthetic 2/2 and qa-vessel-datum (?qaFeed=
vessels:fixture) 4/4, the same as 6eec8f6c.
Tests moved with the code (same meaning): cameraHandoff (the click body
is handleClick), inputOwnership (the guard precedes the click rule's
read of the pick), renderers.test (vessels in the extracted list),
importDirections (an unmoved example layer is satellites), the
ownership services fixture (renderer service).
Vessels' click rule (sibling ownership, cyclone background, card hit
test, unkeyed records) does not map onto the plain or look-under rules:
an owner with onClick(ctx) gets every click with the top pick, no gesture
rule (its old LEFT_CLICK handler), and is another layer to the rest.
getNearby returns the contact's label as `id` (the callsign when it has
one) and its key as `icao24`; the drawn rows are keyed by icao24, so the
model lookup missed and every contact was measured at its sprite. Under a
3D model that sprite is hidden and keeps the pre-floor height by design
(T7): the "buried at -27 m" contacts on Cesium (the geoid at AUS) were
those hidden sprites, at HEAD and on 7c7422e2, whose script measured every
sprite. The Cesium report also gives each contact's model state and the
floor cell the layer reads.
AUS, 100 s after enabling flights, both engines: 3 low contacts, 0 buried;
N3752 / DAL848 drawn by their models at 130.2 / 135.4 m over a 123.5 /
128.6 m mesh, the DEM-prior cell warm (123.5 / 128.6 m).
The instance colour (sRGB, as Cesium takes colours: the military amber
#FFB800) was mixed into the linear material colour as is, so a tinted
model drew paler and brighter than Cesium's: the military footprint gate
read 124 % (more pixels cleared the contrast threshold over water) and
the median luminance +9 %. White (flights) is the same either way, which
is why the flights gate passed. The tint is now sRGBTransferEOTF-decoded,
as the sprite sets already decode theirs.
qa-flights-engines' model gate adds the highlights: the p90 luminance of
the model pixels within ±10 % of Cesium, with the near-white pixel count
reported (10b review low 2).
Models on, near pose (computed scale ratio ~1.0000 on both):
- military (from 100 km): footprint 9,902 vs 8,610 px (115 %), median
luminance 158.9 vs 155.3, p90 190.9 vs 184.5 — 18/18;
- flights: footprint 104 %, median 189.8 vs 196.7, p90 223.1 vs 247.8
(near-white px 83 vs 510: Cesium's white models saturate where Navara's
tone mapping rolls them off) — 20/20.
Models off: flights 16/16, military 15/15. Side-by-sides regenerated.
- The DEM prior column read a fresh import of src/data/groundFloor.js, a
module the app does not use for its layers (they read the scene's
surface services), so it was null for every contact. It now reads
window.__godsEyeView.surfaceServices.groundFloor. The terrain proxy
answers 200 and the AUS cells resolve within one or two polls (123-128 m);
the "proxy 503" reading in the task-11 report was this misread.
- A contact a 3D model draws is measured at the model's translation (the
probe's drawn() reports it now): its sprite is hidden and keeps the
pre-floor height by design (T7), so measuring the sprite reported a
buried aircraft that is not drawn.
Navara 0.2.1 can answer a click with the previous gesture's pick. The
check let that answer through when its instance was drawn within twice its
pick radius of the click — the followed aircraft at the centre beside the
clicked one (the 20/24 flights checklist run: a click selected the
previously followed aircraft). A GPU answer for a sprite or point set now
has to be drawn under the click (no slack) and be the instance the CPU
pick finds on top there (lines left out: they are not in the GPU pick);
otherwise the CPU pick answers. Models, which the CPU pick does not see,
are still taken as answered. The CPU drill takes `includeLines`.
Test: 20 gestures alternating a click on A and a click on its neighbour B
answered with A's stale pick — B every time. In the app, 40 scripted
click/follow/release gestures on Navara selected the clicked aircraft
every time with and without the fix (the stale answer is rare).
Task 12b. src/layers/localAdsb/render/navara.js implements the Local
ADS-B renderer interface of 12a on Navara:
- markers: the shared aircraft renderer's glyph sets in magenta #ff4fd8
(class silhouette and scale, ×3 near / ×0.5 far, always on top), drawn
under every sprite layer as Cesium draws the entities; each frame writes
what Cesium's CallbackProperties gave (position, screen rotation,
visibility) and the 2,000 km display distance;
- the 978 MHz UAT ring: its own sprite set, a white ring atlas tinted
#ffb3ef, Cesium's 24 px point plus its 1.5 px outline (27 px), the same
distance scale and distance, pickable as its aircraft;
- models (the Flights GLBs, magenta MIX tint), trail and head: the shared
aircraft renderer's; the camera never follows a local aircraft.
Registered by registerNavaraLayerRenderers (import()); the Navara catalog
now offers flights, military and local ADS-B.
- ?qaFeed=local-adsb:fixture: the local receivers' answer in the server's
format (src/bench/w1Feeds syntheticLocalReceivers: 40 aircraft near JFK,
10 on 978 MHz UAT) through the layer's own decoder-feed session
(sources.localAdsbFeeds, null by default: the layer makes its own).
- qa-w1-layers --layer=local-adsb: a click selects a marker and shows its
card with the receiver line, the camera does not follow, Escape leaves
the selection (it never answered Escape), empty map releases it.
qa-w1-layers local-adsb: Cesium 12/12, Navara 13/13, --compare parity
(global pose: the 2.27 px camera offset only). qa-flights-engines
--layer=local-adsb: 14/14 (fills exact; UAT rings side by side in
docs/migration/phase3/localAdsb).
A sprite/point set uploads its instances by update range. When the camera
went far enough to move the set's origin, update() rewrote every instance
(relative to the new origin) — and a commit later in the same frame
cleared the ranges and kept only its own, so the GPU never got the
rewrite: the instances not committed again drew offset by the origin move
(a military glyph at the orbit pose drew 45 px from its point after the
global → city → orbit sequence; the CPU picks, the probe and Cesium had it
in place). Ranges now add up until three uploads them (it clears them
after the upload).
Found by the military side-by-side (11b); flights' sprites had the same
exposure since 10b.
Task 12a. The Local ADS-B logic (index.js, models.js) no longer imports
Cesium. src/layers/localAdsb/render/cesium.js holds what it built, one
for one: the CustomDataSource of marker entities (billboard with
per-frame position/rotation/visibility CallbackProperties, the 2,000 km
DistanceDisplayCondition, the 978 MHz UAT ring as a PointGraphics), the
model PrimitiveCollection (models load, pose and leave through the shared
aircraft renderer's model part, adopting that collection), the selected
aircraft's trail (data/trailRenderer, as before) and live head segment,
and the camera reads. Registered for 'local-adsb' in the renderer
registry, created at init(viewer, {engine}).
- Clicks go through the engine's selection dispatcher (drill 8) instead of
the layer's ScreenSpaceEventHandler, with the layer's own rule kept as is
— a new `lookUnder` owner kind: its marker on top, or under picks no
layer owns and under trail lines, is selected (and re-selected);
another layer's contact on top, or empty map, releases only its own
selection; a trail line alone does nothing; no gesture rule. To the
other owners it is another layer, as its pick-owner registration made
it before. (The dispatcher's `drillThrough` would have taken the marker
from under another layer's contact, which the old handler never did.)
- models.js reads the camera through the renderer's view (frustum and
horizon tests, ground snap owner) and draws through renderer.models
(loadFleet/add/remove/destroy/setPose: the same MIX-tinted glTF options,
the same HPR frame with the Flights nose offset). The shared aircraft
renderer gains a loadModel seam (default Cesium.Model.fromGltfAsync).
- Cesium math → src/geo; the model tint is an Rgba equal to the old
Cesium.Color; check-import-directions: src/layers/localAdsb/ joins the
rendered layers.
Tests moved with the code, same meaning:
- index.test: the services fixture creates the layer's Cesium renderer and
the selection dispatcher; the click harness scripts the picks on a fake
engine registered for the fake viewer (was a fake ScreenSpaceEventHandler)
and the app's pick owners (trails, a Flights contact) are registered in
the pick registry (was an injected picking service).
- cockpitModels.test: the GLB loads are the aircraft renderer's loadModel
calls (Cesium.Model.fromGltfAsync by default), each asynchronous:false.
- trackingClickGesture.test: the dispatcher's empty click goes to the
plain owners (filter(plain)).
- renderers.test: local-adsb has an extracted Cesium renderer.
New: the dispatcher's look-under rule beside a plain owner (7 click cases).
W1 replay (flights, military, localAdsb) vs a fresh 7c7422e2 run: counts,
known objects, screen points, tracking poses, requests and every shot's
sha256 identical.
TranStar's disclaimer prohibits copying, distribution and external framing
of specific images without TxDOT's prior written permission, so the pack
no longer loads by default. It now uses envOptIn and loads only when
CCTV_HOUSTON_ENABLED=1, the same pattern as NYC DOT and Via Lietuva.
- DATA_SOURCES.md: replace the licence column with the disclaimer's terms
and a link, and document the opt-in
- Ambient stills for Houston refresh every 3 minutes, matching TranStar's
stated snapshot cadence
- README, CHANGELOG, CURRENT-STATE and .env.example describe the pack as
opt-in; the README camera count no longer includes Houston
- Tests cover the default-off and =0 cases and the opted-in catalog path
On Navara each contact row now carries the surface probe's source and tile
size and the coarse DEM floor (cachedGroundFloor). The buried contacts
(SWA4871 60.5 m and AAL2592 -27 m against a 121-126 m mesh) have no DEM
prior (null: the terrain proxy answers 503 here) and the mesh floor sampler
latches nothing without one, so their sprite heights stay the barometric
fallback; the same rows bury on Cesium when the same contacts are low.
Register the keyless TranStar snapshot catalog as a live CCTV source,
synthesize frame URLs from validated numeric camera ids, and keep the
nearest cameras to Houston's metro cores under the existing catalog ceiling.
The near-pose finding (Navara models faint, Cesium ~23 bright aircraft)
came from the side-by-side's frozen page clock: the fleet tick ran once per
pose, so Cesium never handed its aircraft to their models and drew 3×
glyphs, against real models on Navara. With the hand-off driven (the move
ends every 10 frames while a pose loads), both engines draw models, and
the comparison showed three real differences, all fixed:
- Orientation: Navara's glTF loader is three's GLTFLoader, which keeps
the scene Y-up; the instance turn is now Cesium's whole axis correction
(Y_UP_TO_Z_UP × Z_UP_TO_X_UP), not Z_UP_TO_X_UP alone. Every fleet model
drew 90° off its heading.
- Size: minimumPixelSize is taken at Cesium's distance (Camera
distanceToBoundingSphere: view depth less the radius at the model's own
scale), in the mover and in ModelHandle.computedScale; the straight-line
distance drew off-centre models up to 16 % larger.
- Colour: the instance colour tints by the set's blend amount (Cesium's
colorBlendAmount) and its alpha is the model's opacity (Cesium: a
model colour's alpha makes it translucent), not a blend weight; a model
is translucent only while faded. An ambient share of the tinted surface
(MODEL_AMBIENT 0.5, Cesium's image-based lighting) keeps a tinted
aircraft near-white at a low sun (median luminance 139 → 190; Cesium 197).
qa-flights-engines (now --layer=flights|military) gates the near pose
with --models=on: computed scale within ±5 % per model (ratio 1.000007),
footprint against the same view with the layer off within ±20 % (1553 vs
1496 px, 104 %), median luminance within ±10 % (189.8 vs 196.7). The probe's
drawn() reports a model's computedScale. Flights models on: 19/19.
Task 11b. src/layers/military/render/navara.js: the shared Navara aircraft
renderer with the military's sprite slot (SPRITE_LAYER_ORDER 'military',
under flights) and jet.glb's nose offset; registered by
registerNavaraLayerRenderers (now a table of lazily imported factories,
flights and military), so the Navara catalog offers military and the main
chunk stays without three/Navara.
- The follow passes between aircraft layers on Navara as on Cesium: the
follow-handle → tracked-handle map and the "follow being started" handle
are shared by every aircraft renderer of the page, so a layer whose follow
another layer took reads the new owner's tracked handle (and its
gevSelectionOrigin) — before, it read a bare follow handle and reported
'programmatic'.
- trackById on a selected-but-not-followed contact follows it again (as
flights since 10b; on Navara any camera command ends a follow).
- qaDrawn (the probe's drawn()) for military, shared with flights
(src/layers/aircraft/qaDrawn.js).
- ?qaFeed=military:synthetic[:count]: seeded readsb rows (1 000 by
default, 150 near JFK, 12 on the ground, 8 types), the first 25 hexes
shared with the synthetic civil flights.
- qa-w1-layers: sections 4–6 read the --layer's module (were 'flights');
section 5 keeps the queries beside the voice answers (the voice block
overwrote them, so --compare never compared queries); for military: the
follow passes military → flights → military, and flights leaves the 25
shared aircraft to military while it is on (9 975 / 10 000 / 9 975).
qa-w1-layers --layer=military: Cesium 25/25, Navara 26/26, --compare parity
(queries included; the known 2.3 px camera offset at the global pose only).
Task 11a. The military flights logic no longer imports Cesium: it draws
through the shared aircraft renderer (src/layers/aircraft/render/cesium.js)
with the military's parameters in src/layers/military/render/cesium.js
(sprite-order slot 'military', jet.glb's 180° nose offset), registered for
'cesium' in the renderer registry and created at init(viewer, {engine}).
The same pure move as flights in 10a:
- Fleet: the BillboardCollection and its sprite-order slot (enable keeps
restoreSpriteOrder, as before); sprites stay Billboard handles.
- Models: fleet/tracked/preload glTF loads (asynchronous:false, MIX tint at
MODEL_COLOR_BLEND_AMOUNT, IR boost as `unlit` → the UNLIT CustomShader),
the model collection, setPose. The per-class specs keep their own nose
offset: setPose takes an optional offsetDeg (default the layer's), on
both aircraft renderers (same arithmetic, test added).
- Tracked: the ENU billboard Entity with its position/colour/rotation
callbacks (#FFD166, transparent amber once the model owns the visual),
viewFrom, followed through viewer.trackedEntity + the one exact tracked
frame; refocusTrackedById through follow.refocus.
- Trail: the entity trail and the floored live head segment.
- View: camera/scene reads, frame number, frustum and horizon tests,
render requests, frame events.
- Clicks and Escape go through the engine's selection dispatcher (the
ScreenSpaceEventHandler and keydown listener are gone); the cross-layer
untrack watches the renderer's follow. Same rules: cockpit clicks are
inert, the tracked visual/model is a no-op, another layer's pick is not
empty space, an unowned pick is.
- Colours are engine-neutral Rgba (MIL_ICON_COLOR #FFB800,
TRACKED_ICON_COLOR #FFD166, AMBER_TRANSPARENT), NearFarScalar →
nearFarScale; Cesium math → src/geo.
- check-import-directions: src/layers/military/ joins the rendered layers
(cesium only in render/cesium*.js).
- The military registry and the flights' duplicate suppression are
untouched.
Source-text tests updated with the moved code, same meaning:
- militaryAwareness.test: military's hasContact guard reads fleet.visible().
- trackingClickGesture.test: the military gesture rules are the
dispatcher's (selection gesture before select, click classifier before
the empty-space clear), military answers the empty click with a
user-origin clear — the same assertion flights already had.
- ownership.test: the services fixture names selection and renderer; the
app-composed services build the layer's Cesium renderer.
- renderers.test: flights and military have extracted Cesium renderers.
New tests: the military logic over a plain-data renderer and a fake engine
(amber fleet, click-select, #FFD166 tracked glyph, no-op on the tracked
visual, empty-click and Escape release, the keyboard left on destroy); the
plain-data renderer moved to src/testSupport for both aircraft layers;
setPose with a per-model offset.
W1 replay vs 7c7422e2 (the 10a reference run): every layer's counts, known
objects, screen points, tracking pose after 2 s, requests and the
city/global/orbit shots (sha256) identical. qa-military-names (it checks
the installations layer): the same verdict as 7c7422e2 (the zoom-markers
assertion fails on both). Main chunk 2,890,763 B (−2.9 KB).
The fire and camera labels in the context store, getStrongestFire() and
getSelectedInfo() were translated at the source, so the voice model got
"Пожар · FRP 12 МВт" or "Cámara ALPR" in track_entity,
get_entity_context and pointer_context while every other entity name in
those payloads is English. Keep them English, as before the interface
was translated; the voice card translates them where it shows them.
The pointer chip, its live-region line and the get_entity_context card
title now translate the English entity labels the FIRMS and ALPR layers
register ("Fire · FRP {frp} MW", "ALPR camera"). Other names, such as
callsigns and place names, show as they came.
summarizeAwarenessCohort() translated `reason`, which is retained in the
awareness context snapshot. Mark the four reasons with msg() instead; the
awareness panel already shows them through translateKnown().
The Local ADS-B layer copied the SDR controller's `message`, which is
Radio card text in the UI language, into its `error` stat. The controller
now publishes an English `errorText` next to the translated `message` for
every receiver error, and the layer reports that. A receiver is any
object with getState(); one that does not publish errorText still shows
its error from `message`, as before. The Radio card text is unchanged,
and the Layers panel still shows the error translated.
The Directions row errors (pointer blocked, no route, routing timed out,
no response from the routing service) and the route request failures
("Routing failed: {error}", "{error} — try again in a moment",
"Routing unavailable (HTTP {status})", the rate-limit and fallback
texts) were translated inside getStats(), so the layer snapshot that
voice tools and the analyst read carried Spanish or Russian text.
Fixed texts are marked with msg() and the interpolated ones are built
in English. The Layers panel translates them where it shows them,
through a ROUTING_ERROR_PATTERNS block in statusText.js that the
proxy's refusal texts move into. English reads as before. In other
locales two things differ slightly: a proxy text inside "Routing
failed: X" that is not one of the known refusals is now looked up in
the catalog instead of shown as given, and the "— try again in a
moment" shape is recognised on every layer's error, not only on
Directions.
On Navara the military-awareness module has no controls, so its
releaseCameraOwnership was skipped silently and a city pill, voice
fly_to_location or reset ended the follow but kept the aircraft selected.
The trackers it would release are released directly instead, as on
Cesium (selection and follow both cleared).
Inside a Navara follow the orientation controls frame the follow's target
and retarget its viewFrom instead of moving the camera, and the release
cancels only a running flight (a cancel is a camera command, which ends
the follow). Cesium's trackedEntity path is unchanged. Updated test:
cameraOrientationControls.test.mjs (orientation navigation starts a
flight before expecting its cancel; no flight, no cancel).
FollowHandle.target() returns the followed point, checked by the contract
on both engines. The contract's model check now waits for ready() before
looking for the model's pixels: the magenta point and sprites could fill
the region before the glTF loaded (qa-globe-contract cesium 73/73,
navara 79/79).
qa-floor-verify --engine=cesium|navara: on an engine without a viewer the
camera pin, the tile readiness, the mesh probes (engine.surface
sampleHeightDetailed, tiles only, excluding the layer's mover sets) and the
sprite census (the probe's drawn()) go through the engine. The Cesium path
is unchanged. Live AUS traffic: Cesium FAIL as on 7c7422e2 (13 contacts at
the -27 m geoid fallback); Navara FAIL with 1 of 15 low contacts under the
mesh (68.6 m against 121.4 m). Task 10b, checklist item 7.
The QA probe gains drawn(layerId): what a layer draws per object (glyph
image, scale, shown, screen rotation, alpha, position; its 3D model's
scale, shown, ready), from the flights layer's qaDrawn(), which reads the
renderer's handles, so it is the same on every engine.
qa-sprites-b5 and qa-enrich-ambient take --engine=cesium|navara: without a
viewer they read the layer through the probe and move the engine camera;
the military rows/cluster are skipped where the engine has no military
layer. Cesium verdicts unchanged (sprites 9/9; enrich 9/2, the same E8/E10
failures as on 7c7422e2); Navara: sprites 7/7 (flights rows and 3D cluster),
enrich 9/2 (the same two). Task 10b, checklist item 7.
Task 10b:
- qa-w1-layers (flights): 3 focus (the selected object is the focus target,
at the followed centre ≤ 3 px), 4 tracking (held ≤ 3 px for 5 s; wheeled
in, ≥ 149 m), 5 the layer's queries (tracked info, contacts, nearby,
detectable; compared by --compare), 6 share links (the followed object
restored on the same and on the other engine). Clicks only on points the
canvas takes (the Navara attribution card covered the old empty point).
--compare reports the global pose's 2.3 px as the cameras' (Cesium
projects its own nadir 2.27 px off centre at 15,000 km).
Cesium 19/19, Navara 20/20, parity.
- qa-flights-engines (new): the same frozen synthetic fleet at the global,
city, orbit and near (JFK, oblique) poses on both engines, UI hidden;
side-by-side JPEGs (docs/migration/phase3/flights, models off and on),
the same objects in the frame, screen points ≤ 2 px, glyph fill colours
(brightest pixel at the glyph) within 3. 12/12 with models off and on.
- qa-labels: on an engine with flights but not military/satellites, the
deterministic 12,000 / 5,200 field is all aircraft, so detection is
gated on Navara too: 14/14 (Cesium 14/14 unchanged).
Task 10b. src/layers/aircraft/render/navara.js implements the aircraft
renderer contract on the engine contract alone (no three, no Cesium):
- Fleet glyphs: banks of engine.movers sprite sets (one per distance scale
and depth mode the handles ask for; flights: one, 'always', Cesium's
NearFarScalar), growing by doubling, from a glyph atlas of every
aircraftIcon() kind at the fleet (64 px) and tracked (192 px) rasters
(data/aircraftIcons: AIRCRAFT_ICON_KINDS, aircraftIconCells,
aircraftIconAtlasLayout, drawAircraftIconAtlas). Sprite handles keep the
Billboard field vocabulary as setters; a frame's writes commit once at
the end of the frame listener that made them (a microtask outside one).
- Models: banks of model mover sets per glTF and look; handles report
ready from MoverSet.ready() and computedScale from minimumPixelSize kept
on the CPU (radiusM in the spec, the class's nativeRadiusM); poses are
Cesium's HPR frame (modelMatrix) turned by Navara's glTF axes
(Z_UP_TO_X_UP: its loader is already Z-up; chosen side by side with
Cesium among six candidates).
- Tracked glyph: a sprite whose position/colour/rotation callbacks are read
every frame in preRender; follow = engine.camera.follow with the tracked
readout's card as its label (gevFollowHandle); current() maps the follow
back to the tracked handle, also while follow() raises followChanged.
- Trail and live head: engine.lines (alpha 0.85, depth-fail 0.4, geodesic)
in the gev-trail pick namespace.
- View: camera/scene adapters over engine.camera.pose() (registered with
the engine so shared helpers project through it), frustum and horizon
tests, frame number, engine frame events.
flights/render/navara.js registers it for 'navara' from the Navara mode's
import(); the Navara catalog now offers Live Flights.
Also: tracking a contact that is selected but no longer followed follows it
again (a camera command ends a Navara follow; on Cesium a search flight
releases trackedEntity): trackById/select re-follows instead of only
re-publishing. Behaviour change on Cesium only in that case.
Tests: the renderer on the fake engine (contract, atlas, banks, per-frame
commits, growth, tracked callbacks, follow label, model pose, trails) and
the flights logic over it (fleet, click-select, follow, re-follow after a
camera command, release, no set left behind).
Linear, without mipmaps: Cesium's billboard atlas has none, and a mipmapped
atlas greyed small glyphs Cesium draws at full colour (a 5 px aircraft at
15,000 km: 239 against Cesium's 255; now 255 on both). Task 10b colour
parity.
Review of 10a (low):
- The spoken answer to set_layer_visibility on a layer this engine lacks is
the refusal's own sentence (why, and the switch to ?engine=cesium), not
only "Couldn't turn on".
- analyst_query naming layers the catalog left out (no viewer) refuses with
UNAVAILABLE_ON_ENGINE and the layer ids instead of answering zero.
- stop_tracking skips layers the engine does not have, so with nothing
tracked it is a no-op success on Navara (it reported the absent military
and satellites layers as failures).
Tests for each (the old code fails the last two); Cesium unchanged.
Task 10b foundation.
- focusDeemphasis projects through the engine registered for the scene it
is given (engineFromViewer(scene).projector), as iconOrientation already
does, else Cesium's SceneTransforms. On Cesium the engine projector is
SceneTransforms, so nothing changes there; on Navara the aircraft
renderer's scene adapter is registered with the engine. Test with a fake
engine.
- refreshTrackedReadout accepts a layer's tracked visual that names its
follow handle (gevFollowHandle): engines without tracked entities
republish the card through it. Test.
Task 10b foundation.
- MoverSet.ready(): whether what the set draws has loaded (Navara: the
model set's glTF, a URL atlas; Cesium: every instance's Model, the cropped
atlas; parts without it draw at once). The aircraft renderer keeps the 2D
glyph until a model set is ready, as the Cesium path waits on Model.ready.
Contract suite: a drawn model set is ready() (both engines); unit test of
the neutral store.
- Navara sprites and points interpolate scaleByDistance as Cesium's
NearFarScalar (over the squared camera distance, eased by ^0.2) instead
of linearly in distance, so aircraft glyphs have Cesium's size at every
range; the CPU pick radius follows (distanceScale, tested equal to
focusDeemphasis' port of czm_nearFarScalar). The contract text says so.
The MCP panel build inlines every dynamic import into its one script, the
Navara mode included, so the guard that keeps Navara out of the app's
initial chunks failed it (npm run build:panel was red since d483e589). The
panel config filters the guard out, as phase 4 does; a test pins it.
build:panel is green and joins the gates. Phase-4 merge review item 2.
src/app/qaProbe.js was statically imported by standalone/application.js
and shipped in the main chunk (+639 B gzip). It now loads with import()
behind import.meta.env.DEV at the import site: production builds drop it
(main chunk 2,890,982 -> 2,889,432 B), the dev server still installs
window.__godsEyeView.layers (checked headless). Phase-4 merge review item 1.
Task 10a. The flights logic no longer imports Cesium: every Cesium object it
built moved one for one into the shared aircraft renderer
(src/layers/aircraft/render/cesium.js; contract in render/contract.js), with
the flights' parameters in src/layers/flights/render/cesium.js, registered
for 'cesium' in the renderer registry and created at init(viewer, {engine}).
- Fleet: BillboardCollection + sprite-order slot; sprites stay Billboard
handles (field vocabulary documented for the Navara renderer).
- Models: fleet/tracked/preload glTF loads (asynchronous:false, MIX tint, IR
boost as `unlit` → the UNLIT CustomShader), the model collection, setPose
(same HPR frame with airplane.glb's 180° offset).
- Tracked: the ENU billboard Entity with its position/colour/rotation
callbacks, viewFrom, followed through viewer.trackedEntity + the one exact
tracked frame (kept as is; engine.camera.follow on Cesium would also end
the follow on any camera command, a behaviour change).
- Trail: the entity trail (data/trailRenderer, unchanged: its Primitive
predecessor failed below the mesh) and the live head segment.
- View: camera/scene reads, frame number, frustum and horizon tests,
projection, render requests, frame events, evidence render-loop hold.
- Clicks and Escape go through the engine's selection dispatcher (the
ScreenSpaceEventHandler and keydown listener are gone); the cross-layer
untrack watches the renderer's follow.
- Colours are engine-neutral Rgba (src/layers/shared/color.js), bit-equal to
the Cesium.Color constants they replace; NearFarScalar → nearFarScale.
- Cesium math in the logic → src/geo.
- check-import-directions: cesium only in render/cesium*.js and three/Navara
only in render/navara*.js for flights, aircraft and shared; a layer's
Navara renderer only through navaraMode's import().
Source-text tests updated with the moved code, same meaning:
- readLayerSource reads a layer's render/*.js and, for the aircraft layers,
aircraft/render/*.js (GLB-load, tracked-entity, CallbackProperty checks).
- modelScale.test: _normalBillboardScaleByDistance reads nearFarScale(...).
- spriteOrder.test: flights' enable calls fleet.restoreOrderOnEnable(); the
renderer wires it to restoreSpriteOrderOnEnable('flights', viewer).
- trackingClickGesture.test: the flights gesture rules are the dispatcher's
(selection gesture before select, click classifier before the empty-space
clear); flights answers the empty click with a user-origin clear.
- militaryAwareness.test: flights' hasContact guard reads fleet.visible().
- ownership.test: the services fixture names selection and renderer.
New tests: color, the Cesium aircraft renderer (contract, collections, pose,
loads, frustum/horizon, tracked entity, follow, trail head, adopted
collections), the flights logic over a plain-data renderer and a fake engine
(fleet, click-select, no-op on the tracked visual, empty-click release), the
boundary rule.
W1 replay vs 7c7422e2: counts, known objects, screen points (0 px), tracking
poses (0 m), requests and shots (same sha256) identical. Main chunk
2,890,982 B (+6.2 KB, +0.21 %: the renderer indirection).
Task 10a moves flights onto the dispatcher; its old handler deselected on a
pick nobody owns (an unclaimed entity), and only another layer's pick was not
empty space. The dispatcher now does the same (after drill-through owners had
their chance), and selectionDispatcherFor(engine) gives the application one
dispatcher per engine. Tests for both.
On Navara the engine's persistent notice came up right after the share
restore's NOT ON THIS ENGINE notice and replaced it at once, so the names
of the linked layers this engine lacks were never seen (and a later finite
notice would in turn have wiped the engine notice for good).
- ShellFeedback keeps a persistent notice that a finite one covers and
brings it back when the finite one ends; a persistent notice that arrives
under a live finite one waits for it.
- Notices take a dwellMs; "Kept in the link: …" stays 15 s.
- scripts/qa-engine-notice.mjs (headless): a Cesium share link with a layer
Navara lacks, opened with ?engine=navara: notice shown with the layer
name, still up 14 s later, then the engine notice is back. 4/4 (before
the fix the notice never appeared).
T8-T9 review item 2.
The ?qaFeed import is now gated by import.meta.env.DEV at its import site,
so Rollup drops the qaSources chunk (4.7 KB) from production builds instead
of shipping it unreachable. Dev behaviour is unchanged. (T8-T9 review item 3)
Review of T8-T9:
- The UNAVAILABLE_ON_ENGINE refusal now names the feature (UNAVAILABLE_FEATURES)
and suggests the Cesium engine (?engine=cesium): "The cockpit is not
available on the Navara engine yet. Switch to the Cesium engine
(?engine=cesium) to use it." New fields: feature, suggestion.
- set_visual_style and set_post_processing refuse without a viewer
(CESIUM_LOOK_ACTIONS): Navara has no visual styles, so they used to answer
ok, change nothing and record a style get_current_view_state then reported.
- set_layer_visibility on a known layer the engine's catalog left out refuses
with the same structured result instead of throwing "Unknown data layer".
A name no engine knows still throws.
- Removed the dead summarizeEntity and the two helpers only it used.
Cesium (viewer present) is unchanged; tests cover each refusal and that the
style still applies with a viewer.
Phase-4 QA: after a map-stack switch at the whole-globe view Navara
sometimes showed the new map only seconds later. Navara 0.2.1 reports idle
and stops drawing before a raster tile it fetched arrives, so the last
frame stays stale until something else asks for one. Every engine.maps
change (base imagery, terrain, photoreal tiles, their release) now asks for
a frame and keeps asking every 250 ms for 6 s, then the engine idles again.
scripts/qa-map-switch.mjs switches the stack (photoreal / Esri / OSM) at
18 000 km on each engine, waits for the tiles, hashes the picture, forces
frames and hashes again: a change means a stale picture. Before: Navara 3/8
switches drew the new picture by themselves; after: Navara 8/8, Cesium 8/8.
createViewerlessTools creates the voice commands with viewer: null on the
engine (tools.js passes it the voice options and place search), so
window.__gevVoiceCommands exists in ?engine=navara: the W1 tools drive the
engine and the viewer-only tools answer UNAVAILABLE_ON_ENGINE. The Cesium
path hands its engine to initGevVoiceCommands explicitly.
viewerlessTools.test.mjs: the Navara tools now return voice commands
(created without DOM through injected control and session stand-ins),
whose runner answers get_current_view_state on the engine and refuses
control_scene; the debug handle carries them and teardown removes them.
The voice runner drives the globe engine (an `engine` option, by default
the one registered for the viewer) instead of the Cesium viewer:
track_entity, stop_tracking (camera.following().stop()), frame_overhead
(camera.flyToSphere with the pose heading), fly_to_location, zoom_to_globe
(follow released through camera.following()), adjust_camera_zoom,
next_iss_pass / next_satellite_pass, select_nearest_aircraft and the
analyst view context, get_current_view_state, get_entity_context
(projector.worldToWindow), the view target (picker.pickPosition, then
camera.pickEllipsoid, then picker.pickGlobe) and its moveEnd prewarm, and
the viewport samples. getBasemapLabelContext takes the engine or a viewer
with a registered engine (the HUD).
Without a viewer the tools that still need one (VIEWER_ONLY_ACTIONS:
control_scene, annotate_map, clear_annotations, fly_route, move_camera,
control_cockpit, set_context_mode, control_radio, control_cctv) answer a
structured refusal (code UNAVAILABLE_ON_ENGINE) instead of throwing.
Point-and-ask picks with engine.picker and keys the camera pose from
engine.camera.pose(); the viewport capture reads engine.host.canvas and
waits for the engine's postRender (both engines keep their drawing
buffer: Cesium's contextOptions, Navara's own WebGL2 canvas, S4).
Tests: gevActionsEngine.test.mjs runs each moved action on the fake
engine. gevActions.test.mjs keeps its expectations; its runner helper now
registers an engine for the test viewer (the Cesium engine over it, or a
fake engine at its positionCartographic) and the two harness cameras gain
roll and frustum for camera.pose().
- src/app/qaProbe.js → window.__godsEyeView.layers: list() (with
`available`), unavailable(), available(id), enable/disable(id) (a user
toggle through the layer manager), objects(id) → [{ id, label, position,
screen }], screenOf(id, objectId), selected(id), following(), movers(),
framesDrawn() - all through the engine and the catalog's availability, the
same on Cesium and Navara. Installed after the tools.
- src/app/layers/qaSources.js: `?qaFeed=flights:synthetic:10000,
vessels:fixture` (dev server only, allowQaRegistration) replaces those
sources with seeded synthetic answers served through the live sources'
own parsers (same snapshot shape; loaded with import() only then). The
pure generators moved from src/tooling/w1Feeds.js to src/bench/w1Feeds.js
(the browser graph may not reach src/tooling); the W1 recordings
re-export them.
- scripts/qa-w1-layers.mjs: the parity checklist's frame, --layer
--engine=cesium|navara with the fixture feeds, JSON per run and
--compare (objects on screen per pose, 5 known objects within 2 px).
Filled: 1 view, 8 idle, 9 errors/no leftover mover sets after 10
on/off; 2-7 report TODO for the layer tasks.
- qa-perf, qa-labels, qa-overlay-baseline and qa-label-readability take
--engine= and use the engine (camera, frames, render requests, tiles) and
the probe (layers, following, movers) instead of the viewer; checks whose
layers an engine lacks are SKIPPED with the reason (Navara today), as are
qa-perf's animated-style checks there (Cesium post stages).
Verdicts, Cesium, before → after: qa-perf 24/24 → 24/24, qa-labels 14/14 →
14/14, qa-overlay-baseline (datacenters, firms, detection-50) 2 measured +
1 skipped → the same. Navara: qa-perf 14 passed, 3 skipped; qa-labels 3/3,
1 skipped; qa-overlay-baseline 3 skipped; qa-w1-layers flights: Cesium 5/5
(10 000 synthetic aircraft), Navara skipped (no flights renderer yet).
Review of Task 7: every allocation workload ran the Cesium engine on a mock
viewer with identity matrices and the horizon test off, so the per-label
horizon test and the Navara projector were never in the gate. The new
`navara-projector` profile gives the host the Navara engine's projector
(cameraMath worldToWindow, viewProjection, horizonVisible, as
createNavaraEngine wires it) over a real WGS84 camera 2 000 km up, with 250
moving labels on a lon/lat grid under it and the horizon test on.
Node 24.14 (the calibrated runtime; CI's 24.14.0 matrix leg runs the gate
with GEV_REQUIRE_ALLOCATION_GATE=1): 10 905 B/frame median (generic 250
labels: 9 681), 43.6 B per candidate; budget 13 000 B/frame as the generic
saturated workload. All 14 workloads pass on 24.14.
Review of Task 6: from 15 km with cold tiles Navara answers from 3.5-4 km
tiles (13.9 km at AUS), below the 4 km floor limit, 6-16 m off; the mesh
floor samples up to 25 km, so those would latch. MAX_FLOOR_TILE_SIZE_M is
now 1 km: from 800 m the answering tiles are 112-314 m. The 1.8 km tile
that read the Austin ground right under a 600 m camera is now a miss too,
which only leaves the DEM prior in place.
qa-surface-heights runs the 15 km pass first in a fresh page (cold), then
the 800 m pass in another, and keeps every answer the floor rule would
take while the tiles stream. Measured: 800 m 19/20 within 2 m of Cesium;
15 km cold 7/20 (the plan's gate of 15 assumed warm tiles - lod 'finest'
can only use what Navara has loaded, and at 15 km it loads 3.5-14 km
tiles), and the floor rule takes 0/20 of those; while streaming it took
answers more than 2 m off at 3 places: the Empire State spire (39 m, also
the settled answer) and two street points 2.2-2.3 m off.
Review of Tasks 6-7: a 240 px drag right turned Navara's follow by -67.5°
where Cesium turns +119.5°, and a right drag did nothing (Cesium dollies,
1.95 Mm → 0.91 Mm). followGestures.js now follows Cesium's
ScreenSpaceCameraController for a tracked camera:
- left drag (rotate3D): heading += 1.77 × dx / width × 2π (clockwise for a
drag right; 1.77 is Cesium's maximum rotate rate, which a tracked camera
beyond a few metres always reaches) and the camera rises by
1.77 × -dy / height × π; each move counts at most a tenth of the canvas
(maximumMovementRatio);
- right drag (zoom3D): follow.js dollyOffset moves 5 × dy / height of the
distance above the floor (closing) or of the range (opening), never
inside it; no context menu while following.
The contract follow check turns the camera with a 240 px drag right and
asserts the heading turn against Cesium's rate (±15 %; the harness holds the
pointer before releasing it so Cesium adds no inertia), and dollies with a
right drag down (range below 80 %, never under 149 m). Cesium 73/73, Navara
79/79.
- src/app/layers/renderers.js: the layer renderer registry
(registerLayerRenderers(engineKind, { [layerId]: factory }),
rendererFor(layerId, engine), layerAvailableOn(layerId, engineKind)).
Every application layer is registered for Cesium as CESIUM_BUILTIN (it
still draws itself until its render/cesium.js); Navara factories come with
the layer tasks. On it, the stable availability API phase 4 injects into
its layer list: createLayerAvailability(engineKind) →
{ engine, isAvailable(id), available(), unavailable() } with { id, name }
rows (src/app/layers/directory.js holds the ids and names in catalog
order; a test keeps it equal to the constructed catalog).
- createApplicationCatalog({ engineKind, availability }) constructs only the
layers the engine can show, in the same order (shared instances made
once, on demand); the catalog carries `availability` and the others'
metadata (`unavailableMetadata`). Cesium builds the same 30 layers in the
same order as before; Navara builds none yet (no Navara renderers) - the
standalone app now asks the catalog for it instead of making an empty one.
- catalogControlServices: a role whose layer the engine leaves out gets an
empty stand-in (absentLayerControlServices folded in); any other missing
layer is still a wiring error.
- LayerLifecycle(viewer, { engine }): every module call (init, enable,
update, disable, destroy) gets { signal, engine } as its second argument;
viewer is null on Navara.
- Links: a link that turns on layers this engine leaves out keeps them in
the durable state (re-saved links carry them; back on Cesium they turn
on) and activates nothing; a notice names them ("NOT ON THIS ENGINE · Kept
in the link: …"). The Navara notice lists the engine's data layers from
the registry.
- The dev launcher's CCTV wiring check matches the new catalog form.
The shell creates detection and the tracked readout on the engine, so the
Navara mode has them too (before: not created without a viewer). Detection
reads the camera height from the engine. The tracked readout follows
engine.camera.following(): a follow's plain-data label
(FollowOptions.label: { id, model, position }, the readout card's model
and anchor) or, on Cesium, the followed Entity and its gevLabelModel as
before (Cesium layers keep publishing the same). refreshTrackedReadout
takes a follow handle too. A bare viewer without a registered engine
(tests) is still read for its trackedEntity.
In the app on Navara: "[Detection] Initialized", "[TrackedReadout]
Initialized", and a follow with a label paints its card.
The world overlay host already projects through engine.projector and tests
the horizon with projector.horizonVisible; the last Cesium value on its
path, the snapshot of an entry's cullPosition, is now a geo Cartesian3.
Navara's horizonVisible is Cesium's EllipsoidalOccluder.isPointVisible:
tested against Cesium's own on 8 000 eye/point pairs (600 m to 20 000 km,
points under, on and over the ellipsoid; no disagreement) and at the limb
(a label 40 m under the ellipsoid just past the horizon is hidden, with its
cullPosition lifted 100 m it is shown). It ran per label per frame with
three new vectors each call; it now uses scratch vectors. Micro-measure
(500 labels per frame, no scavenge during the run): 7 941 B per frame
before, 51 after.
The W1 sources that projected with Cesium's SceneTransforms themselves -
the icon orientation's exact projection and the launch replay overlay - go
through the engine's projector when their scene or viewer has a registered
engine. Satellites, vessel labels and aircraft recession project nothing
themselves (the host does).
scripts/qa-overlay-engines.mjs publishes the same labels on both engines at
a city, an orbital and a limb pose and compares the painted rectangles:
worst 0 / 2 / 0 px; on both, the far-side label is not painted, the lifted
limb label is and the buried one is not.
Review of Task 4: the CPU picks (Navara hover, drill, the stale-answer
check) took a sprite or point at its full sizePx however far it was, so a
set shrunk with scaleByDistance was picked well off its drawn edge. The
radius now scales by the set's scaleByDistance at the instance's camera
distance, linear between near and far as the Navara shader draws it.
Review of Task 4:
- a Cesium pick whose top result is filtered (a pickable: false set, the
follow camera's proxy entity) took nothing; it now drills and answers the
first result under it with an id (an object), else the first kept one
(map tiles);
- billboards and points drawn without a depth test reach Cesium's GPU pick
through the globe: mover instances behind the horizon (projector
horizonVisible on the instance position) are left out of picks and
drills, as Navara's CPU drill already did;
- the follow proxy entity (1 px point, cesium/follow.js) carries
gevFollowProxy and is never a pick (review item 6).
Review of Task 5: while following on Navara a left drag panned the globe
about the ground point under the cursor (range 2,154 m → 54,136 m) and the
wheel zoomed toward that point (462 m after 40 notches, Cesium stops at
the 150 m floor). While a follow runs, Navara's spin, zoom and tilt are
now suspended (input.suspendCameraInputs, which gives the app's own
setCameraInputs choice back after the release) and followGestures.js turns
a drag into heading and pitch of the ENU offset (a canvas width is one
turn, its height half a turn; elevation kept within 2°-89°) and a wheel
notch into 20 % of its range, never inside the minimum range, as Cesium's
EntityView orbits the target. The offset is no longer read back from a
camera the follow alone moves.
Also (review item 7): a follow requests a render only when the target, the
offset or a gesture changed, so a still target lets Navara idle.
The contract follow check drags (range within ±5 %, target within 3 px)
and turns the wheel 40 notches (never below 149 m, ends within 5 % of
150 m) on both engines with real input (qa-globe-contract's pointer gains
drag and wheel); after stop it waits for Cesium's gesture inertia to end
before checking that the camera is free. Contract: Cesium 73/73, Navara
79/79.
Review of Tasks 4-5: the overlay pass encodes linear to sRGB, and the
instance and line colours went in as if linear: grey 0.5 drew 187 (Cesium
128) and [1, 0.6, 0.2] drew 255/203/124 (Cesium 255/153/52). The sprite,
point and line shaders now decode them (sRGBTransferEOTF), as the sRGB
atlas texture already was.
A contract check draws mid-tone sprites, points and lines (grey 0.5 and
[1, 0.6, 0.2]) and reads their centres: within 3 per channel on every
engine. Navara 79/79.
engine.surface.sampleHeightDetailed(place, { exclude, lod }) answers
{ height, source: 'tiles' | 'terrain', tileSizeM? } (src/globe/surfaceDetail.js).
On Navara tileSizeM is the extent of the tile that answered and
lod 'finest' takes the finest loaded tile, drawn or not; Cesium answers
tiles without a size, else the globe's terrain. acceptedSurfaceHeight()
turns an answer into a height or a miss: tiles larger than
MAX_FLOOR_TILE_SIZE_M (4 km) are too coarse, terrain is not the mesh.
The mesh floor sampler and the ground snap are engine-only now (a viewer
or scene reaches its engine through engineFromViewer, which also registers
the scene) and treat a coarse answer as a miss, as they treat undefined.
Measured on Navara at Austin: while the tiles stream, a 27.9 km tile reads
143.2 m where the ground is 122.5 m (a 1.8 km tile).
`exclude` takes the engine's own mover sets (MoverSet.id): Cesium hides a
set's primitive for the synchronous sample (Cesium matches excluded objects
per billboard, not per collection); Navara's ray only meets tiles.
"sampleHeight undefined in the app on Navara" did not reproduce: the
startup Austin sample is 121.9 m (tile 889 m) on Navara and 122.4 m on
Cesium; one ModelMesh class is patched.
S2 QA (scripts/qa-surface-heights.mjs, 20 places at JFK, SFO, AUS, roofs
and streets): Navara within 2 m of Cesium at 19/20 from 800 m and 18/20
from 15 km with lod 'finest' (gates 18 and 15); offsets per region
-0.21 / +0.4 / +0.1 m; the Empire State roof differs by 39 m (spire
geometry). Navara tile sizes at 800 m: 112-314 m.
camera.follow({ position, viewFrom, minRange = 150, native? }) keeps a
moving target centred at an east-north-up offset the user may turn and
zoom; camera.following() and camera.followChanged report it; stop() frees
the camera and a camera command (setView, flyTo, flyToSphere, lookAt,
cancelFlight) ends it.
Probe ruling: Navara 0.2.1's cameraFollow holds the target but ignores the
user's drag and wheel, the aircraft sits ~13 px off centre with 7.6 px of
spread, and calling it without an offset each frame gives a NaN camera.
So Navara (and the fake engine) follow with src/globe/follow.js: each
frame, before Navara draws, the offset is re-read from where the user put
the camera relative to the previous target, kept outside the minimum
range and carried to the new target.
Cesium follows with viewer.trackedEntity: the layer's own Entity
(`native`) or a proxy Entity at position() with a 1 px transparent point,
since EntityView moves the camera only for an entity with a bounding
sphere. applyTrackedCameraFrame and the zoom limits moved to
src/globe/cesium/follow.js; src/data/trackedCamera.js keeps the pure parts
(the range clamp now lives in src/globe/follow.js). following() also
reports an entity the app tracked itself. Camera sensitivity claims made
on a viewer's Cesium camera now share the engine camera's ledger, and the
orientation controls and the world jump read the follow from the engine.
Contract (both engines): a target flying at 250 m/s stays within 3 px of
the centre for 2 s, zoomIn through it stops at 150 m, stop() and setView
end the follow. Cesium 71/71, Navara 77/77; shell 23/25/4.
check:boundaries failed from 76851ee9 on: vite-build did not own the
initial-chunk guard, and the layer and application packages did not own
src/time/clock.js and the movers, lines, picks and Navara overlay modules
they now reach.
Review of Tasks 2–3:
- the mover store's instance checks no longer build arrays or closures
per set() (orientation and colour checked field by field), and dirty()
returns one reused range object;
- Cesium models get their matrix and colour through scratch objects
(Model.modelMatrix and Model.color copy what they are given) instead
of a new Matrix4 and Color per placement;
- a destroyed MoverSet releases its store (count 0, empty instance
arrays, no pick ids) so a set object a layer still holds keeps no
memory, and the Cesium parts drop their billboard, point and model
lists;
- (with the overlay commit) the Navara line viewport is updated in
place.
Node micro-measure, 10 000 instances set + packed per frame: 0.27-0.29
ms, about 1.7 KB per frame (0.17 B per instance), as before. Contract:
Cesium 70/70, Navara 76/76.
Review of Task 0:
- build/navaraDependencies.js reads the dependency closure of
@navaramap/three and @navaramap/three-default-plugin from node_modules
(dependencies and peers) and drops what the app's other bundled
dependencies reach too (Cesium is served as a script, so draco3d, which
only Cesium shares, stays engine-only), plus three and postprocessing:
88 packages today (the @navaramap/* packages, @takram/*, @react-three/
fiber, @sparkjsdev/spark, astronomy-engine, d3*, draco3d, n8ao,
three-stdlib, …). The browser build's initialChunkGuard fails on a
module from any of them in an initial chunk. Tested on a fixture tree.
- check-main-chunk's budget measures the entry the page loads (the same
chunk the composition check reads), falling back to phase 4's largest
index-*.js only for a dist without a page.
Build clean: no Navara-only module in the initial chunks; main chunk
2,869,565 bytes (gzip 889,041).
Review of Task 0: the recorded live feeds left vessels (no AIS key here)
and local ADS-B (no receiver) empty, and flights held one adsb.lol
viewport answer. src/tooling/w1Feeds.js builds seeded answers relative to
one frozen instant (2026-10-16T12:00Z): a global /api/flights OpenSky
snapshot (8 000 aircraft, 2 000 within 60 km of JFK), /api/vessels with
12 000 AIS rows worldwide and the rows within the city area (the area
answer first, the global one last as the replay's fallback), and
/api/local-receivers/aircraft with 40 aircraft near JFK on 1090 MHz and
978 MHz UAT. Tests read them back through the app's own parsers.
qa-w1-baseline --synthesize=DIR writes them beside the recorded
military, satellites and launches; a replay now logs every feed request
and how it was answered (exact / as another key / none) into
summary.json, and --compare diffs those too.
Replayed on d50eaa28 and HEAD: flights 8 000, military 154, local ADS-B
40, vessels 12 000, satellites 824, launches 24; the runs agree (counts,
known objects, screen points, tracking poses, requests). The Cesium
reference is re-recorded this way before Tasks 10a, 12a and 13a.
Review of Tasks 2 and 4:
- A contract check draws, on both engines: an atlas cell switch, a
rotation of π (a half-white cell flips from above to below the
centre), scale 2 (about four times the area), scaleByDistance past
`far` (about a quarter), setCount shrinking the set, depth modes for
sprites 30 km under the ground ('always' and a disableWithinM past the
camera draw), a point with its dark outline, and a glTF model
(airplane.glb, minimumPixelSize 80, colorBlend replace) in magenta.
'normal' and a 10 m disableWithinM hide the buried sprite on Navara;
Cesium's billboards are not occluded by the app's photoreal tiles
(globe hidden; measured), so those two are asserted on Navara only.
- pickable: false: Cesium's GPU pick sees every primitive, so the
picker drops picks (and drill entries) of a set created with
pickable: false; Navara only registers pickable sets. The contract's
click check now clicks a pickable: false sprite on both engines.
- Navara resolves a GPU answer's batch id to the pick id when Navara
answers (the pick's own frame), not when the engine's click consumes
it: a set that reuses the instance in between still yields the
instance that was under the pointer.
Contract: Cesium 70/70, Navara 76/76.
Review of Task 3 (DPI-independent dashes; the shader change landed with
the overlay commit): qa-globe-contract --dpr=2 runs the suite on a
high-DPI page, and a new check measures a 16/16 px dashed line along its
middle row in CSS pixels: the dashes must be regular, and on Navara
16/16 within 2 px. The harness prints what each engine draws.
Measured: Navara 16/16 (period 32) at DPR 1 and 2. Cesium draws
16 on / 16 off (PolylineDash dashLength 32, pattern 0xff00, uniforms
checked on the primitive) as 14 on / 2 off with a 16 px period at both
ratios — a Cesium-side difference to look at before a layer relies on
pixel dashes (none does yet). At DPR 2 the Navara harness's
stars-at-midnight check counts 4 star pixels (its detector is tuned for
DPR 1); every suite check passes at both ratios.
Review of Task 4: the CPU line pick (shared with the sprite drill, hover
and the synchronous pick) took half the drawn width + 3 px, so a 1-2 px
trail needed a 3.5-4 px aim. Now within 8 px of the projected segments,
or half the width + 3 px for wider lines. Tested at 7.5 and 8.5 px from
a 1 px line; the contract suite's line click passes on both engines.
Review of Tasks 2–3: on Navara the overlays went through the look's
tone mapping and grading (magenta came out as 247/40/228, green as
147/228/89 in the cinematic look), where Cesium draws billboards and
polylines in the colours asked for.
src/globe/navara/overlay.js: a public Navara EffectDesc (gevOverlay)
inserted after toneMapping and before the gev sharpening, SMAA/FXAA and
final, whose pass renders one three scene over the tone-mapped input
buffer (in Navara's own Pass wrapper: Navara inserts a bare pass only
when it is an instance of its own postprocessing copy); it costs nothing
while the scene is empty. The chain has no depth buffer, so each overlay
material tests the scene depth itself (overlayDepth.js): its log depth
against Navara's MRT depth (RGBA packed), modes always / normal /
depth-fail, disableWithinM as a per-vertex escape. Sprites and points
(moverMesh.js) and line ribbons (lineMesh.js) live in that scene with
their per-frame work as overlay hooks; models stay Navara meshes, lit
and graded like the tiles. The sharpening now sits after the overlay
(Cesium's sharpen stage sharpens billboards too).
Also (review): Navara pixel dashes are measured in CSS pixels
(gl_FragCoord over uGevPixelRatio), and the line viewport uniform is
updated in place.
Measured: a magenta sprite draws 255/0/255. The contract suite's colour
checks are now within 40 of the asked colour on every channel on both
engines (were: dominant channels); Cesium 68/68, Navara 74/74 (its
sharpen-order check accepts the overlay between tone mapping and the
sharpening). Shell: cesium 23/23, cross 4/4; navara 23/25 — the two map
stack pictures from space fail on stddev 7.2/7.6 against 8, as on the
Task 3 commit run at the same hour (the cinematic sun follows the clock
into night over the reset view), not from this change.
qa-directions, qa-transit, qa-transit-recovery and qa-wind-canvas
launched a visible Chrome window. They now run headless unless
QA_HEADFUL=1 (`headless: process.env.QA_HEADFUL === '1' ? false : true`,
the same change as on the phase-4 branch).
Navara 0.2.1's transparent pass refreshes its copy of every scene light
each frame with copy(light, true). For the sun's cascaded shadow lights
(three-csm CascadedDirectionalLights) that copy clones every cascade, so
each frame brought new DirectionalLights with new ids and three's
WebGLLights uniforms cache (keyed by id) grew by about 1.2 KB a frame in
the looks whose sun casts shadows (minimal, photoreal).
src/globe/navara/cascadedLightCopy.js patches the copy to update the
cascades it has in place (pose, colour, intensity, target, shadow
settings and camera) when the counts match, and keeps the rebuild
otherwise; internals.js finds the class among the view's scene lights
(private view._scenes.light) and applies it when the globe is built.
Tests on three-csm's own class: the original copy changes the light ids,
the patched one keeps the lights and takes the values.
Post-GC JS heap (CDP HeapProfiler.collectGarbage every 10 s, the app on
?engine=navara rendering continuously at 60 fps): minimal 4.33 → 0.20
MB/min over 70 s and 0.06 MB/min over 180 s; photoreal 4.34 → 0.19
MB/min; cinematic (no shadow) 0.34. Added to the upstream asks.
src/data/selectionDispatcher.js: one engine click subscription with
picks (pick, drill 8), the press gesture (travel and duration, as
bindTrackingClickGesture) and one Escape listener for the layers that
move onto the engine. Owners register owns(id) (also in pickRegistry, so
layers still on their own handlers see the ownership) and onSelect /
onEmptyClick / onEscape. Rules of the existing handlers: another layer's
pick is not empty space; passThrough picks (trails) never take the
click; a drillThrough owner (local ADS-B) takes its object from under
another layer's; a drag selects nothing; deselection needs a clean click;
a pointer owned by a tool selects nothing. Tested on the fake engine:
own / foreign / empty / trail clicks, drill-through, drag and long press,
Escape, an owner without handlers, unregister and destroy. No layer uses
it yet (the *a tasks move them).
input.on('click'|'doubleClick'|'move', fn, { pick, drill }) delivers
{ …event, picked, drilled }: PickResult { id, owner, instance, primitive
(Cesium) } names the mover set (and instance) or line hit. One pick (and
one drill, as deep as the deepest listener) per event, shared by its
listeners; moves with picks are coalesced to one delivery per frame with
the latest position (src/globe/pickDelivery.js). Option checks in the
contract (normalizeInputOptions).
- Cesium: scene.pick / drillPick, and the picker names the owner: movers
map billboards, points and models to their set and instance, lines
their primitives to the line.
- Navara: a click with pick takes Navara's GPU pick of the same gesture
(featureClick; its pick helper answers on the same pointerup, usually
before the engine's click, so a fresh answer waits for it; otherwise
the click waits up to 250 ms, then the CPU pick). Navara 0.2.1 answers
clicks in quick succession with the first click's pick: a GPU answer
whose instance is not drawn near the click is stale and the CPU pick
answers. Hover, drill and the synchronous picker.pick/drillPick are CPU
picks (src/globe/cpuPicks.js) of pickable mover sets and pickable lines
(within half the width + 3 px), behind the globe excluded, nearest
first; lines are picked on the CPU after an empty GPU answer.
picker.clickStats() (Navara only) counts the answers and latencies.
- The fake engine picks its own movers and lines on the CPU unless
scripted.
- The contract suite clicks with real pointer events (puppeteer) on both
engines: a sprite is picked with its owner and instance, the map picks
nothing, two sprites in one place drill both, a line is picked, a
hover picks the sprite under it. Navara, 20 clicks: payload p50 2.8 ms,
p95 4.1 ms after the click (puppeteer dispatch included), 20/20 GPU
answers. The Cesium harness keeps the first-run card closed.
engine.lines.createLine({ id, widthPx, color, depthFailAlpha, dash
({ lengthPx, gapPx } | 'tactical'), arc ('none'|'geodesic'), modelMatrix,
pickId }) → a Line: setPositions (Cartesian3[] or a flat Float64Array),
setColor, setModelMatrix, show, destroy; lines.list() for QA. Options,
flat positions, geodesic densification (great circles of the geodetic
normals, height interpolated, one step per degree) and the registry are
engine-neutral (src/globe/lines.js); the fake engine keeps every line.
- Cesium: a Primitive of a PolylineGeometry (synchronous, rebuilt when
the positions change) with a PolylineMaterialAppearance in an
engine-owned collection; depthFailAlpha is depthFailAppearance with the
alpha scaled; pixel dashes are PolylineDash (16-bit pattern); the
tactical dash is the launches' selected-orbit shader under its own type
(launches keep theirs until Task 15a moves them onto engine.lines).
- Navara: a public MeshDesc (transparent pass, unlit) holding a ribbon
of one quad per segment, widened to CSS pixels in the vertex shader;
a second copy drawn with GreaterDepth and the alpha scaled is the
depth-fail part; dashes are cut in the fragment shader (pixels along
the screen direction, or the tactical pattern over the fraction along
the line); positions relative to the first point, the model matrix on
the group. Geodesic arcs are densified on the CPU. Not pickable yet.
- The contract suite draws a three-point line on both engines: magenta
along both segments, nothing off it, 1° east once turned by its model
matrix, gone when hidden; a line 30 km under the ground shows only its
depth-fail copy, dimmer than the line.
Main chunk 2,867,499 bytes (+7,197, +0.25 %: the Cesium lines).
engine.movers.createSet({ id, kind: sprite|point|model, capacity, order,
depthTest, sprite|point|model, pickable }) → a MoverSet: set(index,
fields) stores an instance (position, screen rotation, orientation, rgba,
scale, atlas cell, show, pickId) in flat arrays, commit() uploads the
changed range once and requests one render, positionsView() reads the
positions, destroy() removes it; movers.list() for QA. The options, the
store and the registry are engine-neutral (src/globe/movers.js); the fake
engine keeps them for layer tests.
- Cesium: one primitive per set in an engine-owned PrimitiveCollection
added with the first set, in `order`: sprites a BillboardCollection
(one image per atlas cell, NearFarScalar, disableDepthTestDistance),
points a PointPrimitiveCollection, models a Model per instance.
- Navara: a public MeshDesc per set. Sprites and points are one
InstancedMesh of a quad, faced to the screen and sized in CSS pixels in
the vertex shader from uniforms (the pick pass draws the same
footprint), atlas uv, rotation, colour and scale per instance, drawn in
the transparent pass unlit; offsets from an origin that follows the
camera past max(1 km, 10 % of its height). Models: the glTF once, one
InstancedMesh per mesh, minimumPixelSize/maximumScale on the CPU per
drawn frame, colorBlend in the shader. Pickable sets register a
PickableInstancedMeshWrapper; pickIds.js maps batch ids back to
instances (used by Task 4).
- The contract suite draws three 24 px sprites on both engines: centred
within 2 px of worldToWindow, hidden by show:false, recoloured, gone on
destroy, and no frames added once the commit has drawn.
- qa-engine-bench --scenario=movers: 10 000 synthetic aircraft
(src/bench/syntheticFlights.js, moved from the Navara spike with its
test), every instance moved and committed every frame. p95 Navara
(look=minimal) / Cesium: global 5.2/7.0 ms, city 5.6/9.9, orbit 6.0/7.4
(0.74, 0.57, 0.81; gate 1.1). Cesium is measured without its 60 fps cap.
Main chunk 2,860,302 bytes (+9,706, +0.34 %: the Cesium movers).
Review of Task 0: the live baseline could not be compared between
commits. qa-w1-baseline now records every /api response of each layer's
run (--record=DIR, DIR/<layer>.json), replays them through puppeteer
request interception (--replay=DIR; an /api request outside the
recording answers 503) with the page clock frozen at the recording's time
(evaluateOnNewDocument: Date.now and new Date(), hence JulianDate.now and
the app clock), and diffs two runs (--compare=A,B: counts, known objects'
positions within 1e-7° and 5 cm, screen points within 0.5 px, tracking
poses within 1e-6 relative). The rules live in src/tooling/w1Baseline.js
with tests.
Recorded once (qa-artifacts/w1-feeds, git-ignored), replayed on
d50eaa28 and on HEAD: the runs agree within the tolerances for flights,
military, satellites (counts, five known objects each, tracking poses)
and launches (count). Local ADS-B has no receiver and vessels no AIS key
here: both stay empty. This is the reference for the extraction tasks.
Review of Task 0:
- build/initialChunkGuard.js, a Rollup plugin in the browser build, fails
the build when an initial chunk (an entry and what it imports
statically) holds a module from node_modules/three, @navaramap/* or
postprocessing. Checked by forcing it on satellite.js, which the main
chunk does hold: the build fails naming the chunk and module.
navaraAssets.test now pins both build plugins.
- scripts/check-main-chunk.mjs is one script for both main-chunk checks:
the composition (text markers in the initial chunks, sizes) and, when
scripts/main-chunk-baseline.json exists, the phase-4 branch's gzip-9
budget, with its exports (checkMainChunk, measureMainChunk) so the two
branches merge into this file. The composition test moved to
src/tooling/mainChunkComposition.test.mjs to leave phase 4's
mainChunk.test.mjs its name.
- CI runs npm run check:main-chunk after each npm run build (unit,
browser-gate and Windows jobs).
Review of Tasks 0–1:
- The Cesium engine clock attaches its frame latch to viewer.clock.onTick
when the engine is created, so it runs before onTick listeners added
later (cameraVerbs installs its own after the engine exists). Before, it
attached on first use and would have run after them. A viewer without a
clock still latches lazily on the scene's preUpdate.
- GlobeClock lists what is not on the app clock yet: Cesium's viewer clock
(its lighting and property reads at currentTime), the launch replay
timeline and the mission orbit's GMST frame (Task 15a), the satellite
cloud's SGP4 and orbit bake (Task 14a), and wall-clock throttles. The
plan's T14a/T15a now carry those moves.
- freeze/offset/rate change now() at once and frameTime() from the next
frame; QA helpers request a render after moving the clock.
The phase-2 review fixes: look internals in internals.js, the groundFloor
resample throttle, tile height selection, the sharpen mirror, QA tile
cache limits, engine.groundFloor diagnostics. In navara/index.js both
sides are kept: the look gets internals.js's luminance uniforms and reads
the sun's time from the engine clock's frame time, so engine.clock stays
the one time source for the sun.
The Navara wheel check measures clearance against engine.groundFloor's
ground (threshold 29 m: the floor keeps 30 m), so tiles streaming under a
still camera cannot flake it. The tile cache identifies itself with the
repository URL, keeps at most two misses in flight and merges identical
ones.
sampleHeight collects hidden tiles only after the shown ones miss, with
no per-node allocation, and picks the finest by tile extent (Navara
exposes no geometric error), not per-mesh radius. The ground floor
resamples on a move only after 100 ms, and reports its own ground and
margin (engine.groundFloor, Navara-only diagnostics).
- The takram uniform paths move to internals.js (forEachLuminanceUniform,
loud in dev when a path is gone); look.js sets each factor to scale x
the recorded base value, so shared or copied vectors are never scaled
twice, and the stars keep the base value (own vector when shared).
Stars at intensity 120: a starfield shows from space.
- Both night-side shader variants compile on the first two frames.
- The clouds hide once the sun sets at the camera (dark puffs at dusk).
- No allocation on look frames that change nothing (frozen updates, a
scratch camera place from livePosition).
Gallery regenerated.
The clock keeps its numbers in object fields (stored in place) instead of
closure variables, and its default wall clock is one module-level
function. Micro-measure (Node, --expose-gc, 200k calls): the flights
render-time arithmetic allocates about 25-35 B per call with the app
clock against 66-102 B with JulianDate.now/addSeconds; an engine tick
(beginFrame + ticked) about 20-30 B.
Flights and military keep their fix history in plain milliseconds
(timeMs, whole ms as the Date the JulianDate came from held) and read
"now" from the app clock: the render-delay time, bracketing,
extrapolation, the warm-up check and the trail seed are number
arithmetic (motion.js, tracking.js, snapshotRenderer.js), as is the turn
rate and the forward synthetic fix in data/motionModel.js, which no
longer imports Cesium. The JulianDate scratch fields in state.js and the
unused JulianDate.now() in queries.js go. Launches (mission frame, panel,
selection), the tracked satellite's SGP4 epoch and the celestial ring's
sun and moon read the app clock; where a Cesium property still takes a
JulianDate it is built from the app clock's now (as JulianDate.now did
from Date.now). Wall-clock throttles and feed receipt stamps stay on
Date.now; property reads at viewer.clock.currentTime (render, frozen at
boot) move with the render code in the *a tasks.
Tests that built JulianDate history fixtures now build ms ones with the
same instants (motionModel.test, flights.test, militaryFlights.test); new
tests show the military delayed position and the tracked satellite follow
the app clock (both fail on the previous code).
src/time/clock.js is the app's own time in ms since the epoch: by default
Date.now exactly (read at each call), with freeze/offset/rate/reset for QA
and tests, and one frame time latched per engine frame (beginFrame). The
contract gains engine.clock { now, frameTime, ticked }, in the fake engine
(a controllable wall clock, fake.advanceTime, fake.appClock), the contract
suite (one frame time for every listener of a frame, latched before
preUpdate, never decreasing), Cesium and Navara.
Cesium latches on the viewer clock's onTick, which CesiumWidget runs right
before scene.render, so scene listeners the app added before the engine
existed read the same frame time; the subscription appears on first use
and destroy removes it. The viewer clock itself is untouched: in the app
it never animates (shouldAnimate false, multiplier 1, its time frozen at
boot), and its time still drives Cesium's lighting as before. Navara
latches in the engine's handler of the view's preUpdate, and the look
reads the engine clock's frame time for the sun, so the app clock is the
one time source on Navara too.
src/time is a portable root in check-import-directions: no engine
packages, no browser globals.
scripts/check-main-chunk.mjs (npm run check:main-chunk) finds the main
chunk of a build (the Vite manifest's entry, or the module script
dist/index.html loads), follows its static imports and fails when any of
them carries three or Navara markers; it prints the sizes. Base build:
main chunk 2,850,229 bytes (gzip 881,783), no static imports, clean.
scripts/qa-w1-baseline.mjs records Cesium mode for the W1 layers (flights,
military, local ADS-B, vessels, satellites, launches): counts, five known
objects with positions and screen points, JPEGs (path, size, sha256) at
the global / New York (JFK) / orbit poses, a tracked object's camera pose
after 2 s and what its share link restores. Live sources until the
fixture sources of Task 8.
VisualEffects sends its sharpen state to engine.render.setSharpen when a
viewer exists too; the Cesium engine keeps it as state, and the Cesium
stage itself is unchanged.
qa-globe-contract checks the noon sky facing the horizon (daylight blue,
no star pixels) and stars at midnight; qa-engine-shell compares
sampleHeight at the Austin startup pose across engines and reports the
wheel floor's lowest frame. QA pages load OSM and keyless terrain tiles
through a disk cache with backoff on 429. Report updated.
The ground under a tilted camera is outside the frustum, where Navara
hides its tiles, so the ray found nothing. When the shown tiles miss,
the loaded hidden ones answer, the finest first (within 1.5 times its
radius, which keeps out the quadtree parent). At the Austin startup
pose it agrees with Cesium within 0.12-1.04 m.
The baseline and the style presets name ENGINE_SHARPEN_DEFAULT, which
resolves to 49 % on Cesium and 80 % on Navara. Share links and explicit
calls restore their value unchanged.
The atmosphere draws physical radiance scaled for an exposure near 10,
while the baked Google tiles need exposure 1, so the noon sky came out
dark navy with the stars showing through. The cinematic look now scales
the atmosphere's radiance-to-luminance factors (sky, aerial perspective,
clouds) by 3, leaving the tiles alone, and shows its stars only from
space or with the sun below -6 degrees at the camera. Gallery
regenerated.
The contract gains render.setSharpen({ enabled, amount }) and
render.sharpen(). Navara draws it as a custom EffectDesc: Cesium's unsharp
mask (3x3 box blur, gamma 2.2 round trip so one amount matches Cesium)
right after tone mapping and before SMAA/FXAA, skipping sky and cloud
pixels by scene depth. The Cesium engine keeps the state only; Cesium mode
still sharpens with its own post stage, unchanged. The fake engine records
it and the contract suite checks it.
Without a viewer the Sharpen slider and toggle drive the engine with the
same slider-to-amount mapping. On Navara the defaults, presets and share
links read Cesium's 49 % as 80 %.
navaraScenePlan gains a pure `cinematic` plan, now the default of the app's
Navara mode (`?look=photoreal|minimal` picks the others): photoreal plus
volumetric clouds (low quality, layers from 1,500 m, no ground shadows),
ACES tone mapping, brighter stars and no sun shadow maps. From space, at
rest, the aerial perspective lights the globe from the atmosphere for a
real night side and terminator; it switches off below 1,000 km so the
Google tiles keep their baked light.
look.js builds the plan and keeps it current on frames Navara draws
anyway: the atmosphere's sun date follows the wall clock (the HUD's SUN
elevation), and the clouds hide above 4 km or over high ground in view,
parking their last image so the aerial perspective shows no ghosts.
The Navara engine now builds its own photoreal scene (aerial perspective,
tone mapping, SMAA) instead of the minimal sky-and-sun look. It costs about
5 ms a frame (S5); minimal stays available for benches.
Prettier on the 13 new test files that failed --check; format-scope.json
now lists every file phase 2 added (src/globe/**, engineChoice, navaraMode,
cameraAngles, the QA scripts and pages, build/navaraAssets and tests).
Two engine-neutral checks: pickPosition then worldToWindow lands within
1.5 px of the screen point (over New York, straight down and tilted;
points with no surface are skipped, at least one must hit), and
maps.setTerrain resolves for keyless terrain and rejects an unknown kind.
The fake engine now rejects unknown terrain kinds, as both engines do.
The Navara contract page shows OSM on keyless terrain before the suite,
since depth picks need a drawn surface.
Navara's attribution list is capped at 120 px, and the shell's data
credits register after the map's, so Google's copyright lines come first
and stay visible while the card no longer covers the left panels.
qa-engine-shell polls engine.surface.tilesLoaded() (true for 1.5 s, up to
90 s) before judging the picture and prints the load time per engine;
"wheel zoom stops above the ground" is a hard check on both engines
(height >= 20 m; on Navara >= 20 m above the sampled surface), and the
Navara known gap is gone.
chunkFileNames names the chunk holding src/globe/navara
navara-engine-[hash].js; chunking is unchanged (manualChunks would pull
modules shared with the Cesium entry into it and make the entry import
it). The Cesium main chunk stays 2,849,217 B.
Navara 0.2.1's camera controller has no terrain or tile collision; its
only zoom limit, minimumZoomDistance, is a distance from the Earth's
centre, so a wheel zoom near the ground went through it (to -5.9 km).
groundFloor.js runs on the engine's preRender after the camera model
reads Navara's camera. While the camera is free (no flight, no lookAt
target) and below 20 km it samples the ground under it (tiles, else
terrain, else the ellipsoid; at most every 250 ms or 20 m), feeds
Navara's clamp (minimumZoomDistance = geocentric radius of the ground
point + 30 m, sent on changes over 10 m, reset to Navara's default
during flights and above 20 km) so the wheel stops smoothly, and lifts a
camera still below ground + 30 m straight up without camera.commanded.
It only lifts, so it cannot oscillate with the shell's ground guard,
whose lift is a flight the floor stands aside for.
The page's engine is ?engine=cesium|navara, else localStorage gev.engine,
else Cesium (src/app/engineChoice.js). Cesium mode is unchanged.
In Navara mode (src/app/navaraMode.js, loaded with import() only then,
and loading the Navara globe the same way) the scene builds the Navara
globe on the app container with no viewer; map stacks go through
engine.maps (Google 3D from the browser key, else Esri imagery); only the
shell's own data credits are registered. The layer catalog is empty and
the controls get empty layer stand-ins. The shell does not create its
viewer-bound parts (cockpit view, celestial ring, detection, tracked
readout, post-process stages); the tools install the render governor on
the engine, skip the director, annotations, drawing, imagery box, scope
mask, voice and embedded views, skip the first-run welcome, and show
"Experimental Navara engine: layers, cockpit, director and voice are
unavailable". window.__godsEyeView.viewer is null.
Navara's attribution card is kept clear of the location tray. A few
shell paths became null-safe for the missing viewer, layers or stages
without changing Cesium behaviour.
scripts/qa-engine-shell.mjs checks both modes headless: boot, viewer,
console errors, map drawn, search and fly, north/tilt/zoom/reset, orbit,
HUD, share link restore and map stacks.
The import-direction check now tells dynamic imports apart
(analyzeModule(source, { dynamic: true })) and rejects any static import
or re-export of src/globe/navara/** from outside that directory, so the
Navara engine can only be a lazily loaded chunk of the app.
Navara's prebuilt workers load their wasm by file name next to
themselves, which the bundler cannot see; a build-only Rollup plugin
copies the missing ones (draco decoder, font worker) into assets/ when
the bundle includes Navara, and adds nothing to a build without it.
createDefaultMapSources takes the engine kind. On Navara, Google 3D is
available from the browser key alone (Navara builds the tiles itself and
has no ion route to them), so it is the default and the recovery stack
when a key is set; without one the default is Esri imagery. Bing (Cesium
ion imagery) has no Navara path and is unavailable with a reason. World
terrain still needs an ion token and falls back to the keyless terrain.
MapStackController passes the kind of the engine it is given; Cesium
sources are unchanged.
The render governor installs on a non-Cesium globe engine as its backend:
owner-counted holds drive engine.render.setContinuous and requests go to
engine.render.request, so orbit and every other per-frame owner keep
Navara drawing while held and let it idle once the last hold goes. Cesium
stays on the viewer path its engine delegates to.
A user gesture on Navara now ends a flight without raising
camera.commanded (the user is not a new camera owner). Headless Navara QA
checks both.
Camera-gesture listeners attach to the engine's canvas and the
interaction availability check tolerates a missing viewer, so a director
built on an engine alone places, flies and stops scene cameras.
Scene flights, authored placement, flight cancellation and arrival
ownership run on the engine the composition hands the director (or the
one registered for its viewer). Tracking, interactions and data packs keep
the viewer until phase 1c.
The application shell keeps the page's globe engine and hands it to the
navigation controller, location navigation (search, city and POI flights,
orbit, globe reset), the tilt and north-up controls, share-link save and
restore, share restoration's first-gesture listeners and the HUD. The
viewer is passed only where entity tracking still lives on it (phase 1c)
and to the HUD's basemap label context (voice); every such use is null-safe.
Share links and captured shots write heading and roll as Cesium's camera
reports them (src/cameraAngles.js): the contract's [0, 2π) pose maps an
exact 0 back to Cesium's 2π, except the roll of a vertical view, so
links stay byte-identical (heading=360, roll=360) on every engine.
Source-reading tests follow the moved code with the same checks.
The startup fly-in, orbit, world-target focus, the arrival ground guard,
arrival ownership, camera sensitivity claims, landmark/viewport/globe
flights and place search (with its view bias and near-view recovery) take
the globe engine. Callers that still hold a viewer (voice, layers until
phase 1c) reach the same engine through engineFromViewer, and arrival
ownership is keyed by the engine whichever one a caller names.
The ground guard yields on camera.commanded instead of patching the
viewer camera itself; on Cesium that event hooks the same command methods
and tracking changes, so direct Cesium callers still end it. Landmark
framing reads the frustum fov from the pose's fovy and aspectRatio.
Tests that built viewer doubles now run on the fake engine (or on the
Cesium engine over the same double), with the same expectations.
Shell navigation needs to know when a new owner takes the camera (the
arrival ground guard), where the globe surface is under a window position
(orientation pivot, view-centred place search), the frustum aspect ratio
(landmark framing) and whether the engine is gone. Each member has a
contract suite check and is implemented by the Cesium engine, the Navara
engine and the fake. On Cesium, commanded hooks the viewer camera's
command methods and trackedEntityChanged only while it has listeners, so
direct Cesium calls from layers still announce a new owner.
- camera.livePosition: one engine-owned Cartesian3, refreshed on read
(the model replaces its state on every move); camera.height()
- render.request(reason) takes the diagnostic reason and ignores it
- maps.current() returns the sources as passed: the base imagery on the
globe (none while tiles replace it) and the tiles shown
- maps.releasePhotorealTiles forgets a source and takes its tiles away
if they show
- base imagery and photoreal share one switch order; tiles off brings
back the last base imagery with its credit; imagery chosen while
tiles show waits hidden, credit included
- Navara QA runs the contract's maps checks with a Google 3D tiles
source on the dev server's browser key: 58/58
- maps: photoreal hides the base imagery layer instead of deleting it,
and a new base layer goes in before the old one goes: deleting the
last raster layer stops Navara 0.2.1 loading terrain at the current
view, which left terrainHeight undefined under the tiles
- Google 3D tiles open Navara's attribution card so the tiles'
copyright lines are on screen, as Cesium shows them; onScreen
credits do the same
- setCameraInputs merges into the camera options set through the
engine (new setCameraOptions extension) instead of resetting them
- createNavaraGlobe disposes the view and canvas if the engine throws
- the pin test checks the installed Navara version and catches
bracketed private access
- QA: draw-match checks at the nadir clamp, after a Navara flight and
after a mouse drag; terrain under photoreal set right away; the
copyright lines on screen; create/destroy/create leaves no canvas,
frames, animation frames, workers or console errors (54/54)
src/globe/navara builds the GlobeEngine on a Navara 0.2.1 ThreeView. The
engine keeps the camera pose in src/geo values and pushes it to Navara's
setCamera in degrees (Cesium's heading/pitch/roll convention, S4);
whatever Navara moves itself (user input, its flyTo arc) is read back
from the drawn camera each frame. Projection, picks against the
ellipsoid and the view rectangle are geo math on that pose, with
Navara's fov kept on Cesium's 60° across the wider side.
- flights: Navara flyTo in ms with mapped easings, cancelFlight via an
empty setCamera, user input cancels a flight as in Cesium
- events: moveStart/moveEnd (500 ms still)/changed from the pose
- render: forceUpdate and animation (render on demand, S5)
- surface: S2 CPU ray over 3D-tile meshes, Navara terrain fallback
- maps: OSM/Esri raster, Re:Earth or ion quantized-mesh terrain,
Google 3D tiles with a browser key and Google's logo
- input: DOM pointer events with ScreenSpaceEventHandler semantics
- the three private Navara members used live in internals.js, pinned
to 0.2.1 by a test
index.js builds the product view (MSAA 4, native pixel ratio, preserved
drawing buffer, effects=minimal) for a dynamic import. The contract
QA script gains --engine=navara on a dev-only harness page: 46/46
contract and 4/4 Navara checks; Cesium stays 53/53.
Pins @navaramap/three and @navaramap/three-default-plugin 0.2.1 with
their peers three 0.185.1 and postprocessing 6.39.4 (mapillary-js keeps
its own nested three 0.134). The dev server leaves the Navara packages
and their wasm workers out of dependency pre-bundling so wasm-bindgen
resolves its .wasm next to the package. Nothing imports Navara yet: the
Cesium-mode main chunk is byte-identical (2,837,992 bytes, same hash).
The map source controller always hands engine.maps an engine-neutral
description of the registry source: imagery kind/style/accessToken and
credit, photoreal kind and credentials, terrain kind/accessToken. The
default registry carries those beside its Cesium factories. Only a
Cesium engine also gets the prebuilt provider, tileset and cached terrain
(Cesium-mode behaviour, ordering and same-provider guard unchanged); for
any other engine the controller builds nothing, falls back by description
when a setter rejects, and has no tile-failure watch.
The contract suite gains maps checks (opt-in with mapSources: two imagery
sources and a photoreal one the engine can show): setPhotorealTiles(null)
brings back the last base imagery, the last imagery or photoreal call
decides what shows, and a released photoreal source no longer shows or
counts. They observe the new maps.current(), the source objects on screen
as passed. The fake engine follows the same semantics; qa-globe-contract
runs the checks on the app engine with the startup tileset and reapplies
the app's map stack afterwards. The contract documents map sources as
engine-neutral descriptions whose prebuilt members only the engine kind
that built them uses.
The controls pass the scene engine to the shell, which initializes the
world overlay on it; initWorldOverlay takes only a globe engine (a viewer
or null is refused), so the shell no longer needs a viewer for its
overlay. engineFromViewer only returns the engine registered for a viewer
(the scene engine until teardown) and never builds one, so no engine can
outlive its viewer without a destroy path. Overlay and detection tests
and the allocation worker build a Cesium engine on their mock viewers and
destroy it with them; frame allocation is unchanged.
MapSourceController (and MapStackController) take the page's globe
engine: a globe stack becomes engine.maps.setBaseImagery with the
controller's ready provider and credit, then setPhotorealTiles(null),
then setTerrain with the cached terrain; a 3D stack becomes
setPhotorealTiles with its tileset and credit; owned tilesets are
released through maps.releasePhotorealTiles before disposal. The
controller keeps its provider/terrain/tileset caches, construction and
tile-failure fallbacks, switch generations and error watch. The scene
builds its map stack controller with its engine; without an engine the
controller applies sources to the viewer as before. The photoreal-to-
globe sequence (imagery, credit, globe, tileset) is tested end to end on
the Cesium engine.
Map credits (maps/credits.js) are shown through a credits capability
(engine.credits.addStatic) instead of the scene's credit display; the
shared map scene takes the engine's credits, so the Cesium engine's maps
and its credits part share one owner. Data credits (registerDataCredits,
registerDynamicCredit, show/hideOsmCredit) take the globe engine and keep
accepting a viewer from layers that still hold one; the scene registers
the data credits on its engine. The Cesium credits part reads
Viewer.creditDisplay, else the scene frame state display it aliases.
groundSnap.heightFor and meshFloorSampler.sampleMeshFloorCells take the
globe engine: engine.surface.sampleHeight for the probe,
engine.surface.tilesLoaded (and, for mesh cells, maps.photorealActive)
for readiness, camera.height for the mesh sampler's altitude gate. Callers
that still hold a viewer or scene (the layers until phase 1c) keep the
unchanged Cesium path.
pickGroundPosition takes the globe engine (picker.pickPosition, then
camera.pickEllipsoid) and still accepts a Cesium viewer from callers that
hold one (layers until phase 1c), with one shared ground-or-ellipsoid
rule. isSurfacePick classifies engine pick results exactly as the Cesium
picks they wrap.
The world overlay host takes its frames (frames.postRender), camera events
(camera.moveEnd), canvas size (host.size), projection matrix
(projector.viewProjection), horizon test (projector.horizonVisible) and
render requests (render.request('world-overlay')) from the globe engine.
initWorldOverlay accepts an engine or, for callers that still hold a
viewer, resolves the viewer's engine through engineFromViewer.
Contract: camera.position(result) becomes camera.livePosition, one
engine-owned object holding the current position, so per-frame readers
and paint lanes keep a live camera position without allocating; engine
events gain raiseValue for argument-list-free frame dispatch. Steady-state
frame allocation is unchanged (worker probe, 30 chunks: 2696/9536/38593
B/frame before and after; detection 473749 -> 408085).
Contract: camera.position(result?) and camera.height() for per-frame
readers, render.request(reason?), maps.releasePhotorealTiles, sources
with a caller-owned ready provider, isGlobeEngine. engine.maps now hides
every tileset it has shown, lets the last imagery/photoreal call win, and
setPhotorealTiles(null) restores the last base imagery and its credit
instead of leaving the photoreal credit on a bare globe.
Cesium engine: reads the Viewer camera/canvas aliases, detaches bridged
events through the remover Cesium returns, raises frame timestamps
without allocating, re-aims the horizon occluder only when the camera
moved, and renders the scene directly when the governor governs another
viewer (or none yet). engineFromViewer returns the registered scene
engine of a viewer, else builds and caches one. The render governor stays
the Cesium render backend under engine.render and gains
isRenderGovernorInstalled.
The scene builds the page's Cesium engine right after the viewer
(src/app/globeEngine.js), names the startup Google tileset to it once
loaded, returns it beside the viewer and destroys it before the viewer.
The debug handle exposes it as window.__godsEyeView.engine. Nothing
consumes it yet; render holds taken before the governor is installed
apply at install.
qa-globe-contract now runs on the app's engine (self-built only when the
app has none); a throwaway engine checks creation and destroy leave the
scene untouched.
Map sources are applied through one src/maps/sceneApply.js helper shared by MapSourceController and engine.maps (live layer kept for an unchanged provider, providers cached per source). The contract gains flyTo endTransform and rectangle destinations, flyToSphere easing, drillPick width/height and pick content, with Cesium's own flyToSphere range. Input skips listeners removed during dispatch and stays inert after destroy.
createCesiumEngine wraps an existing viewer without changing it: camera, picker, projector, frames, render (through the render governor), surface, input, credits and maps, with geo values out and Cesium values in at the boundary. Map and surface code is shared with src/maps and services/groundSnap instead of copied. scripts/qa-globe-contract.mjs runs the contract suite against the engine in headless Chrome; the camera-events check now waits for the previous move to end, as Cesium's moveStart marks a move from rest.
FlightOptions and setView now state Cesium's defaults for missing angles
(heading 0, pitch -pi/2, roll 0), enforced by a contract-suite check. The
suite also checks a horizon-bounded view rectangle and an undefined one
when the camera looks away from the Earth.
Engine events get their own documented semantics (single registration,
branded instances); the fake follows Cesium's roll sign, angle ranges,
synchronous zero-duration flights, flyToSphere defaults and
computeViewRectangle. The contract adds viewProjection, horizonVisible,
flightActive, lookAtTransform/transform, zoomIn/zoomOut, input modifiers,
terrainHeight and clampToHeight, with geometric suite checks. Engine
import rules now follow each engine graph transitively.
src/globe/contract.js defines the engine-neutral GlobeEngine capabilities
(JSDoc), createEngineEvent with Cesium.Event semantics and
assertGlobeEngine. src/globe/testing adds a geo-based fake engine for shell
tests and an engine-agnostic contract suite that the fake passes in Node.
check-import-directions keeps the contract free of cesium, three and
@navaramap, and each engine directory free of the other engine.
The draped coverage line is about one pixel wide and can sit on a pixel
boundary: the probe hit at a fractional x while the click at the integer
pixel missed. Wait for tiles, click only at an integer pixel that picks the
line right before the click (off the centre column first), retry up to 4x.
Street level view/cameraFollow/groundClick/index, traffic footprint/viewport/ingestion, transit viewport/trails/state/rendering, FIRMS state/viewport, installations controls/viewport/state, radio queries/navigation/state, bikeshare viewport, submarine cable overlay and data/detection now use src/geo for Math, Cartesian2/3, Cartographic and WGS84 maths. Cesium stays for Rectangle, Ray, BoundingSphere, HeadingPitchRange, EasingFunction, EllipsoidGeodesic, EllipsoidalOccluder and the Ellipsoids passed into Cesium (pickEllipsoid, occluders). traffic/state.js keeps its Cesium lerp scratch (written per frame by Cesium.Cartesian3.lerp in animation.js; a geo scratch cost +4-7% there) and traffic/timing.js stays on Cesium (a test keeps it source-equivalent to model.parseRoads, outside this batch). street-level-layer, traffic-layer, installations-layer, bikeshare-layer and submarine-cables own the src/geo files.
Launches selection/replay/panel/policy/policyHelpers/state/camera, CCTV geometry/model/projection/navigation/cards/geometryQueue/state and ALPR model/visuals now use src/geo for Math, Cartesian2/3, Cartographic, Matrix3/4, Quaternion and ENU frames. launches/paths.js keeps Cesium (EllipsoidGeodesic). In camera.js, EllipsoidGeodesic, BoundingSphere.fromPoints/union and the BoundingSphere constructor stay on Cesium; the geo Cartographics passed into EllipsoidGeodesic are only read field by field and cloned there (computeProperties). The CCTV plane orientation stays a Cesium Quaternion and plane dimensions a Cesium Cartesian2 (entity ConstantProperty values). launches-layer and alpr-cameras own the src/geo files.
Dead reckoning, the grounded display floor, snapshot rendering, queries and layer scratch state now use src/geo. Outputs are bit-identical to the previous batch (frozen-clock probe over flights, military, local ADS-B and orbits); per-frame paths are as fast as base 132b9e96 or faster (see docs/migration/phase1a-report.md).
Moves the Cartesian3/Cartographic/Matrix3/Matrix4/Math calls of the vessel, satellite and Contacts (awareness) layers, plus flights controller/enrichment, to src/geo. The satellites-layer package boundary now owns the src/geo modules. Awareness keeps Cesium.Cartesian3.clone for the resolved subject position, which reaches the installations anchor (anchor.test pins a Cesium instance).
Move the Cartesian3/Cartographic/Matrix4/Transforms/Ellipsoid/Math calls of
the second batch (cockpit camera, context and controller; camera orientation
controls; application shell; location navigation; the annotation resolver
and engine; voice actions and pointer pick; the scene director; the embed
app) to src/geo. Behaviour is unchanged: same argument order, same `result`
semantics.
Kept on Cesium: out-of-scope classes (HeadingPitchRange, BoundingSphere,
Intersect, EllipsoidalOccluder, EasingFunction, SceneTransforms, JulianDate),
WGS84 where it goes into pickEllipsoid or EllipsoidalOccluder,
Matrix4.IDENTITY handed to lookAtTransform, and the Cartesian2 window
positions that reach scene.pickPosition: Cesium keys its per-frame pick
cache on windowPosition.toString(), which a plain object would collapse to
one "[object Object]" key.
The Contacts-subject harness in gevActions.test stubbed
Cesium.Cartographic.fromCartesian to place its subject; it now builds a real
subject position at the same coordinates with geo.cartesian3.fromDegrees.
The cockpit-controls and scenes package-boundary groups now own the src/geo
files.
Move the Cartesian3/Cartographic/Matrix/Quaternion/Transforms/Math calls of
the first batch (src/data motion, anchor, tracked-camera and icon helpers;
the root camera, locations, HUD, share-link, world-focus, ground-guard,
orbit and cloud modules; services/groundSnap) to src/geo. Behaviour is
unchanged: same argument order, same `result` semantics.
Kept on Cesium: out-of-scope classes (JulianDate, Axis, HeadingPitchRange,
BoundingSphere, Rectangle, EasingFunction, EllipsoidalOccluder with its
WGS84 and seed vector, SceneTransforms) and Matrix4.IDENTITY wherever it is
handed straight to a Cesium camera call (locations.test pins its identity).
synthesizeForwardKinematicsFix now returns a plain position, so the two
snapshot renderers clone it with the static Cesium.Cartesian3.clone instead
of the instance method. The package-boundary groups that reach these
modules now own the src/geo files.
An engine-neutral port of the CesiumJS 1.138 core maths gev uses: angle
maths, the WGS84 ellipsoid and geodetic coordinates, 2D/3D vectors, 3x3/4x4
matrices, quaternions and local east-north-up / heading-pitch-roll frames.
Formulas and operation order match Cesium, so outputs are bit-identical
(golden tests pin the centre, pole, -0 and quaternion branches).
- Values are plain-data instances of module-private constructors (own
enumerable fields only), so geo's hot functions keep their own V8 hidden
classes; matrices are plain column-major arrays Cesium accepts.
- Cesium's debug argument checks are ported with the same conditions, order
and DeveloperError messages, gated on DEBUG (src/geo/debug.js): on in Node
and the dev server, folded away by vite build, as Cesium's Build strips
them. A release-parity test compares DEBUG=false geo with Build/Cesium.
- The import-direction check forbids cesium and @cesium/* in src/geo;
CODE-BOUNDARIES.md and THIRD_PARTY_NOTICES.md document the port.
Associate expanded cable and landing entities through a copied source index,
retain one reference stem per feature, and cover duplicate IDs, bundled
segments and frozen provider inputs with real Cesium regressions.
Show US prohibited and restricted special-use airspace from the keyless
FAA SUA FeatureServer as an off-by-default Infrastructure layer, with
share-link token 3 and an informational-only disclaimer.
Node's network-family auto-selection gives each resolved address a short
attempt timeout. On hosts where IPv6 is unreachable, a slow IPv4 handshake
is abandoned for the IPv6 address, which fails at once, and the request
reports only `fetch failed`. Retry such failures once with a single IPv4
connection within the same deadline, and log the per-address connection
errors (never the keyed URL). Node 26 wraps the AggregateError one level
deeper, so both shapes are recognised.
Fixes#68
Closesbilawalsidhu/gods-eye-view#155. The first Italian cameras: the 13
webcams along the A22 from the Brenner Pass to Modena.
The camera list is one keyless request to the Open Data Hub (NOI Techpark)
tourism API, which republishes Autobrennero's own list with coordinates
and kilometre markers. Frames are the operator's stills, refreshed about
once a minute, and only each camera's own WebCamImg/km<N>.jpg is
registered. The catalog fetch refuses redirects and is size-capped.
The road climbs from ~20 m in the Po valley to ~1,370 m at the Brenner
Pass, so ground elevation comes from a per-kilometre table sampled from
the Copernicus GLO-90 DEM instead of one flat prior. Headings use the
id-hash fallback at low confidence. CCTV_A22_ENABLED=0 disables the pack.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- turn named places and mapped landmarks into reusable bounded areas
- count loaded records inside resolved, drawn and annotated geometry
- find recent imagery for an area, the view or the pointer snapshot
- keep osm place search behind an operator-configured overpass endpoint
- preserve cancellation, ownership and follow-up memory across every action
- cover geometry, provider lifecycle, cache isolation and voice routing
Vessels move only when a poll lands, yet enabling the layer held the
continuous render loop for its lifetime, so a parked vessels-only scene
rendered every frame. The layer now:
- requests a frame for every forced visibility pass (new data, selection);
- leaves one trailing frame when the camera moved inside the 800 ms
visibility cadence, so the view the camera stopped on is evaluated. It is
keyed to camera motion alone: the pass's own label publication requests a
frame, and scheduling on that looped at ~1.2 Hz;
- holds 'ais-vessels' only while focus emphasis is animating.
The 80 ms focus pass, which runs while anything is tracked, also skips hidden
sprites whose focus state is at rest (new spriteFocusAtRest) and whose alpha
is already 1: advancing them changes nothing, and with a 12k worldwide feed
they are most of the fleet.
Measured: a parked vessels-only scene (headless SwiftShader) went from
continuous mode and 28 frames in 5 s to idle and 0; horizon visibility had no
mismatches after the camera moved and settled. The focus pass over 12,000
vessels (11,353 hidden) went from ~4.0 ms to ~1.2 ms.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Two independently toggleable open-data raster overlays — OpenSeaMap
sea marks (buoys, lighthouses, ports) and OpenSnowMap ski pistes —
drawn as Cesium.ImageryLayers directly on the Cesium globe surface.
Same "small array of descriptors" shape as MAP_STACKS in
mapStackController.js.
Visible on the osm/bing-aerial/bing-labels map stacks and invisible
(not broken — the layer's stats say so in plain text) on the default
photoreal stack, since Google Photorealistic 3D Tiles render with the
globe hidden.
OpenRailwayMap and OpenInfraMap, also requested in #10, are
deliberately NOT included in this pass: OpenRailwayMap's public tile
server enforces a Referer allowlist scoped to its own site (confirmed
by direct request — every other Referer, including none, 403s), and
OpenInfraMap serves MapLibre GL vector tiles, not raster XYZ — that
would need a genuine vector-tile rendering pipeline, not a
Cesium.ImageryLayer drop-in. Worth its own dedicated pass.
Co-Authored-By: Claude Sonnet 5 <[email protected]>
# OAuth in Provider Settings; missing or expired Codex sign-in then fails closed.
# GEV_PREFER_CODEX_OAUTH=true
# GEV_PREFER_CODEX_OAUTH=true
OPENAI_REALTIME_MODEL=gpt-realtime-2
OPENAI_REALTIME_MODEL=gpt-realtime-2
# Cheaper voice tier, used when the GEV MIC panel's MINI toggle is on.
# Cheaper voice tier, used when the GEV MIC panel's MINI toggle is on.
@@ -256,14 +263,57 @@ AISSTREAM_API_KEY=
# CCTV_TAIWAN_ENABLED=1 # set 0 to skip Taiwan Freeway Bureau (MOTC) road cameras
# CCTV_TAIWAN_ENABLED=1 # set 0 to skip Taiwan Freeway Bureau (MOTC) road cameras
# CCTV_TAIWAN_MAX_SOURCES=600 # cap Taiwan freeway cameras (1-2000); no API key required
# CCTV_TAIWAN_MAX_SOURCES=600 # cap Taiwan freeway cameras (1-2000); no API key required
# CCTV_TAIWAN_URL= # override the Freeway Bureau MOTC 2.0 CCTV.xml URL
# CCTV_TAIWAN_URL= # override the Freeway Bureau MOTC 2.0 CCTV.xml URL
# CCTV_HOUSTON_ENABLED= # off by default; set 1 to load Houston TranStar cameras only if you hold TxDOT's written permission (TranStar's Content Usage terms prohibit copying, distributing or framing its images without it; see DATA_SOURCES.md)
# CCTV_HOUSTON_MAX_SOURCES=250 # cap cameras loaded from the Houston TranStar catalog (nearest metro cores first)
# CCTV_HOUSTON_CAMERAS_URL= # override the Houston TranStar catalog URL
# CCTV_A22_ENABLED=1 # set 0 to disable the Autostrada del Brennero (A22, Italy) webcams
# CCTV_A22_URL= # override the Open Data Hub A22 webcam catalog URL
# CCTV_MAX_SOURCES=4000 # catalog-wide ceiling, shared round-robin across packs
# CCTV_MAX_SOURCES=4000 # catalog-wide ceiling, shared round-robin across packs
# CCTV_PREFER_AUSTIN=1 # prioritize Austin cameras in the registry
# CCTV_PREFER_AUSTIN=1 # prioritize Austin cameras in the registry
# CCTV_FORCE_AUSTIN= # force live default sources when a source-pack JSON is configured
# CCTV_FORCE_AUSTIN= # force live default sources when a source-pack JSON is configured
# Optional: comma-separated Overpass URLs; use only instances you run or pay for.
# Optional: comma-separated Overpass URLs; use only instances you run or pay for.
# Also enables voice place search (osm_query, "hospitals in Kathmandu").
OVERPASS_UPSTREAMS=
OVERPASS_UPSTREAMS=
# Optional: place-lookup endpoints. Lookups try bundled data first, then the
# endpoint set here. Nominatim stays off unless NOMINATIM_URL is set; Photon
# uses its public service when PHOTON_URL is unset.
# NOMINATIM_URL: search endpoint for last-resort place search and voice
# outlines (e.g. https://nominatim.example.org/search). A configured URL
# selects the endpoint explicitly. Unset, empty and invalid values disable
# Nominatim; nothing falls back to nominatim.openstreetmap.org. Use an endpoint
# you operate or are authorized to use. Answers are cached (outlines 90 days,
# places 30 days, no-results 24 h in .gev-cache/nominatim).
# Explicit public-service configuration retains per-install pacing and caps;
# these do not establish an application-wide allowance or authorize public use.
# NOMINATIM_URL=
# Public-instance requests per UTC day, outlines and search together. Not
# applied to your own NOMINATIM_URL.
# NOMINATIM_DAILY_CAP=50
# Public-instance pacing is shared through .gev-cache/nominatim/state.json. If
# the server stopped mid-request (or its disk filled), it leaves a
# state.json.dispatch.* marker and refuses public lookups ("unfinished durable
# Nominatim dispatch") for ten minutes rather than risk breaking the spacing;
# the next lookup after that removes the marker and resumes with fresh spacing.
# PHOTON_URL: keyless place search endpoint used by the browser
# (e.g. https://photon.example.org/api/). Unset uses photon.komoot.io; set it
# empty to disable. Only https endpoints are accepted (the page's
# Content-Security-Policy allows no plain-http origin); any other value disables it.
# PHOTON_URL=
# Optional: who may frame the app in embed mode (?embed=1), as CSP
# Optional: who may frame the app in embed mode (?embed=1), as CSP
# frame-ancestors sources such as "https://example.com", or * for any page.
# frame-ancestors sources such as "https://example.com", or * for any page.
# Unset, no page may frame it. Other pages of the app can never be framed.
# Unset, no page may frame it. Other pages of the app can never be framed.
# GEV_EMBED_FRAME_ANCESTORS=
# GEV_EMBED_FRAME_ANCESTORS=
# Gemini typed chat uses generateContent; voice continues to use Gemini Live.
GEMINI_CHAT_MODEL=gemini-3.5-flash-lite
# Typed chat requests (/api/gemini/chat) per IP per minute. Unset, it takes
# GEV_RATELIMIT_GEMINI_PER_MIN's cap (default 30); 0 disables it.
# GEV_RATELIMIT_GEMINI_CHAT_PER_MIN=30
# Optional keyless Radio Browser coverage: up to 8 ISO alpha-2 countries.
# Each reserves up to 40 stations within the existing 750-station directory.
# Restart after changing. Leave blank for the existing global selection.
and Yemen products and the newest incident drop) from
github.com/s2underground/GhostMaps, with one chip per product and report
cards on click. `/api/ghostmaps` watches the repository's branch head every
15 s and pushes each new commit to open pages, which reload only the
products that changed (Black Pine Defense).
- Clear a temporary GhostMaps upstream error and notify open pages when the
repository becomes reachable again, including when no new edition was published.
- Release packed-image resources when a load is cancelled or fails, respect
injected or omitted GhostMaps sources, and wait for background cache warm-up
before removing provider test fixtures.
- Include Simplified Chinese translations and keep the combined voice prompt
within its existing size limit while retaining all spoken aliases.
- A Street Level provider whose `zoomFor` still answers `{zoom, kind}`, the
shape before the core went slim, draws its lines again instead of a silent
blank; an overview level or any answer that is not a whole zoom shows the
zoom-in hint (asturksever, #1288).
- Give ordinary sliders a shared native control and consistent track, thumb,
value, focus and disabled styling while preserving feature behavior and
specialized controls (mazy1998, #1287).
- The Street Level SINCE note sits on the value's line, in its type and a
size smaller: with KartaView lit it reads ANY DATE (by upload date). It
had lost its size variable in the Street Level slim-down and rendered
larger than the value, on a line of its own (asturksever, #1286).
- Keep aircraft route labels on the scheduled airport leg instead of accepting
its distant great-circle extensions, preserving generous endpoint tolerance
across the signed-angle branch cut (rudycelekli, #1284).
- Report cached CelesTrak satellite records as stale in the Data Layers row,
preserving separate core and dense catalog provenance through refresh,
removal and lifecycle cleanup (rudycelekli, #1283).
- Pause periodic network updates in hidden tabs; the overdue update on return restarts the polling schedule, so the next poll follows one interval later even when that update fails (asturksever, #1282).
- Report and guard browser visibility during Transit QA so hidden-page polling pauses cannot masquerade as playback regressions (asturksever, #1282).
- Require each live city to supply its own feed vehicles in Transit QA; retained vehicles cannot qualify another city (asturksever, #1282).
- Bound the Transit card-anchor probe by observed poll coverage instead of a fixed 20-second window (asturksever, #1282).
- Keep visible-page Transit probes focused through the browser testing API (asturksever, #1282).
- Add a real-browser regression gate for hidden-tab periodic work, explicit refresh, resume and teardown (asturksever, #1282).
- Restore minimized test windows before screenshots so native compositor pauses cannot stall browser acceptance (asturksever, #1282).
- Hold rendering only for animated content (asturksever, #1281).
- Exercise current vector road sources and published camera bounds in Traffic fixture QA (asturksever, #1281).
- Establish browser-level foreground visibility for Traffic QA and reject hidden-page samples (asturksever, #1281).
- Supply CORS headers on cross-origin traffic fixtures and report browser exceptions without disabling browser security (asturksever, #1281).
- Isolate the Traffic keyless browser scenario from the keyed page’s workers and intercepted cache (asturksever, #1281).
- Restore minimized test windows before screenshots so native compositor pauses cannot stall browser acceptance (asturksever, #1281).
- Intercept only Traffic provider URLs, leaving Cesium worker and module loading untouched (asturksever, #1281).
- Settle an unfinished Traffic height correction when the last animated point leaves, so the layer stops reporting loading once its render hold is released (asturksever, #1281).
- Throttle mission hover picks with a trailing check for the last pointer position, and clear stale cursors (asturksever, #1279).
- Reserve singleflight before disk cache reads (asturksever, #1278).
- Bound each height request to one upstream chunk (asturksever, #1276).
- Preserve enable during first-load replacement (asturksever, #1275).
- Release disabled weather camera listeners and make teardown resource leaks fail the browser probe (asturksever, #1275).
- Keep visible-page weather teardown probes focused through the browser testing API (asturksever, #1275).
- Scan the kml root delimiter in bounded time (asturksever, #1274).
- Retire unavailable history and keep local trails (asturksever, #1273).
- Normalize geocoder bias across the antimeridian (asturksever, #1272).
- Reject inherited style keys during restore (asturksever, #1271).
- Respect provider cooldowns and bound tle groups (asturksever, #1270).
- Coalesce refreshes and cool down opensky failures (asturksever, #1269).
- Normalize station tags and retain valid mixed rows; skipped malformed rows still report degraded coverage (asturksever, #1268).
- Correct Radio QA push-to-talk setup to target the mounted voice controller (asturksever, #1268).
- Honor Docker Compose trusted-peer and allowed-host settings from the shell
or project `.env`, and let `GEV_KEY_SETUP_TRUSTED_PEERS=none` disable gateway
access to Provider Settings before Vite starts (asturksever, #1265).
- Prevent malformed Overpass filters from blocking the local server, and reject
cross-site or excessive query requests before reading their bodies
(asturksever, #1264; fixes #1248).
- Release unread responses from the optional Google-token probe so keyless
browser validation can settle; the Overpass gate recognizes only that probe's
expected 404 as an unavailable capability (asturksever, #1264).
- Make tracking arrival checks respect the aircraft update cadence while checking
orientation on the first reveal, avoiding false failures at faster render
rates (asturksever, #1264).
- The terrain-heights bounds tests no longer read the checkout's
`.gev-cache/terrain-heights.json`. Each test gets a cache file of its own, so
`npm test` no longer fails after the dev server has cached terrain near
Austin (KnottyDyes, #1244).
- Replace the blocky JPEG sky around the globe with the 9,096 stars of the
Yale Bright Star Catalogue, drawn as sharp points where they are at the
scene time, over a soft Milky Way from ESO/S. Brunier (CC BY 4.0). The Sun
and Moon stay; the anime style hides the Milky Way. Assets: 296 kB (gekh,
#1243).
-`get_traffic_flow` flags stale cached TomTom tiles and reports the oldest
tile fetch time (`stale`, `oldest_tile_at`), with pending freshness metadata
released on failed or cancelled tile reads (quanticsoul4772, #1239).
- Add Taiwan's national freeway cameras from the Freeway Bureau, MOTC to CCTV:
~1,800 cameras read at runtime from the official MOTC 2.0 open-data table,
with on-demand snapshots and attribution. No API key is required; set
`CCTV_TAIWAN_ENABLED=0` to skip it (419vive, #1237).
- Require a geocoded containment anchor for ambiguous analyst region names,
preserve boundary provenance and cancellation safety, and retain exact-name
precedence for natural outlines (manjunath22466, #1235).
- Serve the camera catalog while it refreshes. An expired catalog made every
camera request wait for the slowest pack to reload; it is now answered at
once while one background refresh runs, so only the first load waits. Estonia's
slow Tarktee feeds get 30 s instead of 15 s, so the pack no longer drops out
on about a third of loads (quanticsoul4772, #1234).
- Harden the Tarktee (Estonia) DATEX2 camera catalog fetches: refuse redirects,
cancel both response streams when either response fails or overflows the 4 MB
byte cap, and deduplicate camera IDs before per-pack prioritization
(yaka0007, #1233).
- Skip bike-share stations with missing, blank or invalid coordinates instead
of placing them at coerced zero coordinates or accepting out-of-range values.
Explicit zero coordinates and numeric strings remain supported (Bortlesboat, #1232).
- OpenSky sign-in matches what OpenSky accepts since 2026-03-18. The server
now reads `OPENSKY_CREDENTIALS_FILE` (the `credentials.json` OpenSky's
account page downloads) on every platform, not only through the macOS
launcher, and no longer sends retired username/password Basic auth:
`OPENSKY_AUTH_MODE=basic` loads anonymously with one warning saying what to
set instead (quanticsoul4772, #1229).
- Credential-file warnings omit parser excerpts and filesystem error details;
the path example also works with the macOS launchers.
- Load Ontario 511 cameras again. 511on.ca's camera endpoint now requires a
free developer key; set `ONTARIO_511_API_KEY` to enable the pack, which is
otherwise skipped with one log line saying where to get a key
(quanticsoul4772, #1228).
- The first-run card can be closed on a phone or tablet. "ESC to dismiss" is
now a button that closes the card the same way ESC does; touch screens read
DISMISS, and phones no longer hide it, so choosing a mission is not the only
way out (KnottyDyes, #1226).
- Add continuous globe rotation with direction and speed controls and a globe-fit
check before starting (manjunath22466, #1225).
- Open God's Eye View from Pinokio in the system browser using the supported
`popout` menu option. The application's framing policy is unchanged
(NukeThemAII, #1222).
- Avoid starting or queuing a reply when the local channel rejects a typed OpenAI
command, while preserving an earlier accepted deferred input
(Manjunath, #1220).
- Keep NASA FIRMS fire and ALPR camera labels English in voice tool results
(`track_entity`, `get_entity_context`, pointer context); the voice card still
shows them in the interface language (daikaginza, #1207).
- Report actual outcomes when voice enables or disables CCTV through the shared
layer lifecycle, including failed and cancelled changes (manjunath22466,
#1205).
- Draw CCTV stills at their source aspect on the monitor plane instead of
stretching them to the 16:9 canvas. Most DOT cameras publish 4:3 frames, so
every still was widened; they are now centered and pillarboxed on the dark
the placeholder already ends on (Danielslay86, #1201).
- Color CCTV cameras with a video feed violet. Cameras with an HLS, MP4 or
WebM feed were the same cyan as stills, so a DelDOT or Statens vegvesen
video camera could only be found by opening it. Stills stay cyan and the
active camera stays amber, and focus de-emphasis fades the violet the same
way (Danielslay86, #1200).
- Keep Space Missions marked STALE when Launch Library 2 falls back to cached
launch data, and return to NOMINAL after a fresh response without discarding
retained missions (rudycelekli, #1199).
- Share Launch Library request cache keys across installations refreshing in the
same UTC minute, identify the app to the provider, and explain that standard
space-missions access needs no key. Optional higher-rate LL2 tokens are paid
upgrades; existing local cache and server-only token handling are unchanged
(rudycelekli, #1197).
- Add nine Spanish city bike systems to Bike Share and `get_bike_share`: BiciMAD
(Madrid), Valenbisi (Valencia), Bizi Zaragoza, Sevici (Seville), BIKI
(Valladolid), BiciCoruña, Dbizi (Donostia-San Sebastián), Bilbao Bizi and
BicinRivas, about 1,840 stations. Station names read underscores as word
breaks, and station capacity counts docks rather than PBSC's geofenced area
(ulihhhh, #1190).
- Keep missing launch-pad coordinates unknown so launches use the location
fallback or stay off the map instead of appearing at 0°N 0°E. Missing stage
flight numbers no longer show "FLIGHT 0"
(Rudy Celekli, @rudycelekli, #1186).
- Flights' ground floor works across the antimeridian. The viewer-distance
check behind the 150 km floor radius and its copy in the photoreal mesh-floor
sampler subtracted longitudes without wrapping, so two points 21 km apart
across 180° measured about 38,000 km and low or grounded aircraft just across
the line from the viewer were never floored. A contact's display corridor
walked a segment across 180° the long way round, spending its cell budget on
ground behind the contact, and a contact on the seam lost its cell hysteresis.
SEARCH NEARBY SITES on a view across 180° searched Google Places around
longitude 0, on the far side of the globe, with a radius sized from the view's
height alone; it now searches the view (Aditya, @Rohilalala, #1173).
- Keep missing CCTV numbers unknown instead of reading them as zero. `Number`
turns null, blank strings and booleans into 0 or 1, and the camera source
list sends an unknown number as JSON null, so a source-pack camera that left
out its pose reached the browser as zeros clamped to each field's floor —
facing north, pitch −2°, FOV 20°, range 120 m, mount 6 m and ground 0 m —
instead of the defaults (id-hash heading, −17°, 74°, 700 m, 24 m and the
city's ground); a null or blank position placed the camera at 0,0. The
server's `toFiniteNumber` and the browser's `safeNumber` now treat absent,
blank and boolean values as missing. The same conversion also stops a
Tallinn row with a null heading reading as a confident north-facing camera,
a Caltrans camera with a blank elevation losing its 150 m ground prior, and
a TfL or Catalonia camera with a null or blank coordinate being kept at 0,0
or on the zero meridian (omerbberk, #1172).
- Director shot actions land on the requested shot. A seek to a shot's start
could round a hair below it and select the end of the previous shot for some
shot counts and durations (Aditya, @Rohilalala, #1171).
- Fire-perimeter queries handle outlines and holes crossing the antimeridian:
areas enclosed near ±180° are included, areas at the opposite meridian are
excluded, and returned perimeter coordinates stay near the dateline. Incident
cards use the same circular longitude mean and compare multipart outline
areas along short longitude edges, keeping the card on the largest polygon
(Arianna Method, @ariannamethod, #1142).
- Scenes keep the "Scene not saved" status when a capture, update, append or
import cannot be saved, and an unreadable saved project no longer overwrites
the recovery checkpoint. `startScene()` resolves to its documented result,
`afterShotId` works without an explicit scene, and `scenesRun` counts the
distinct scenes queued (djabhi31, #1135).
- Label camera-tool Street View fallbacks as historical Google imagery rather
than the current camera view; keep unknown frame provenance explicit
(rudycelekli, #1118).
- Release superseded Google Street View open waits and suppress metadata
requests whose viewer was unmounted while the service loaded (rudycelekli,
#1117).
- Exclude aircraft without a reported altitude from requested altitude bands;
unfiltered aircraft queries still retain them (rudycelekli, #1115).
- A failed Esri Satellite or keyless terrain load still shows OSM or flat terrain
at once, but no longer lasts the whole session: while the fallback is on
screen, the real provider is retried in the background (30 seconds, doubling
to a 10-minute cap) and replaces it live once it loads. Map switches never
wait for a retry (Aditya, @Rohilalala, #1111).
- Skip TLE sets whose line 1 and line 2 carry different catalog numbers, so a
spliced catalog cannot pair one satellite's elements with another's; the next
valid set still parses (VG31OP, #1101).
- Overpass data whose element tags contain a failure phrase ("timed out",
"runtime error", "too many requests" and similar, e.g. a place named "Timed
Out Escape Rooms") is returned as data instead of being refused and putting
the endpoint on cooldown; upstream failures are read from the remark (Aditya,
@Rohilalala, #1097).
- Military aircraft keep their last heading and speed when an adsb.lol row omits
`track` or `gs`, instead of turning north and stopping; a grounded row without
a speed still reads 0 (Aditya, @Rohilalala, #1096).
- Update DOMPurify to 3.4.17, Sharp to 0.35.5 and source-map-js to 1.2.2 for
GHSA-p98j-92pf-mc4p, GHSA-6688-9rhm-gjv2, GHSA-wq5f-xc86-pv6w and
GHSA-68fv-2mgg-jv7q; `npm audit` now reports no vulnerabilities (NurstarK,
#1094).
- Location search accepts two-dimensional WGS84 `geo:` URIs offline, with
the existing coordinate framing and label. Unsupported URI fields are passed
to the remaining search providers unchanged (cj-vana, #1071).
- Keyless standalone startup answers an unavailable Google tile-token endpoint
with uncached 204 instead of a browser-visible 404. Existing providers take
precedence, and unrelated API routes behave as before. (dvilrgamerz, #1066)
- On Windows, `npm run doctor` and the Pinokio install no longer print Node's
DEP0190 warning ("Passing args to a child process with shell option true can
lead to security vulnerabilities"): npm.cmd's fixed subcommand is now part of
the shell command string instead of an argument array (quanticsoul4772, #1057).
-`aircraft_in_area` and `vessels_in_area` take `group_by` and `stats`, so an
MCP client can ask which airlines, countries, aircraft types or ship types
dominate an area, or the average altitude or speed, over every match instead
of estimating from the returned rows. Airlines come from the ICAO designator
in each callsign (SWA1234 counts as SWA), so the breakdown works on feeds
that report no operator; operator and type are counted only where the feed
reports them. Ship types count by family, so AIS codes 70 to 79 are all
cargo; type 0 ("not available") and the reserved codes 100 to 255 count as
unknown. Altitude and speed stats cover airborne aircraft only, so parked
aircraft do not pull the means down. Every vessel answer, `find_vessel`
included, now reads AIS ship-type codes as their family and a destination
with no letters as unknown (quanticsoul4772, #1056).
- Add Hong Kong Transport Department traffic snapshot cameras as a keyless CCTV
source pack: the public DATA.GOV.HK English locations XML, frames pinned to
`tdcctv.data.one.gov.hk`, with DATA.GOV.HK Terms of Use attribution. By
default nearly the full TD catalog (~1,013 cameras; cap 1,100) loads,
prioritized across Hong Kong Island, Kowloon and the New Territories. Headings
use the shared id-hash fallback at low confidence. `CCTV_HK_MAX_SOURCES` sets
the cap (8–1,200) and `CCTV_HK_ENABLED=0` turns the pack off (JCY2515, #990).
- Cross-site pages can no longer fill the terrain-height cache or spend the
visitor's own `/api/terrain/heights` rate-limit quota through the visitor's
browser. The route refuses a cross-site `Sec-Fetch-Site` or a foreign or
opaque `Origin` before rate limiting, cache access or upstream work. Unlike
the cost-bearing routes it still answers same-origin requests that arrive
through a reverse proxy, so terrain keeps rendering behind nginx, Caddy or
Cloudflare instead of falling back to the geoid (Sunil56224972, daikaginza,
#975).
- Street Level is rebuilt around one small provider registry: Mapillary,
KartaView, Panoramax and Google Street View share one coverage drawer and
one photo viewer, one source lit at a time. Floating and docked panels,
FOLLOW, surface modes, the legend and the Mapillary proxy's disk cache are
gone; `.gev-cache/mapillary/` from earlier runs is no longer read and can be
deleted (gekh, #974).
- Cross-site browser requests can no longer spend the TomTom traffic-tile
budget through `/api/tomtom/*`. The shared same-site gate runs before status,
cache, and upstream work; same-origin app requests and non-browser local
callers remain supported (Sunil56224972, #973).
- Recent Imagery: opening DETAILS scrolls its card into view when it opens below
the fold. The panel used to restore the previous scroll position right after
the reveal, so the card stayed out of sight (Ian Blenke, #970).
- Harden Vite's filesystem deny list for local-only artifacts: repo `dist/`,
`.gev-logs/`, and `.gev-cache/` are denied without blocking dependency
`dist/` directories, and checkout paths containing glob metacharacters are
escaped before building the root-anchored pattern (blowing-a-raspberry, #948).
- Give each Statens vegvesen camera its own ground height from Kartverket's
keyless point-height API (CC BY 4.0) instead of one flat 150 m prior, so
mountain-pass cameras no longer sit hundreds of metres below the terrain
where neither the point-height prior nor the ground snap resolves. About 850
of ~855 cameras get a height; the rest keep the old prior. Requests carry 20
points, the most the API answers from its 1 m terrain model, eight at a
time; a cold lookup takes about 6–13 s. Cameras over water use the water
surface rather than the sea-floor depth the API returns there; for bridge
cameras that is still below the deck. Heights are cached for good and misses
for 6 h, so a refresh only asks about new or moved cameras. After a
failing request (a 408, 429 or 5xx, a network error, a request over 10 s or
an unreadable body) the lookup stops and backs off (Retry-After, else
30 min, longer than the refresh). The lane waits at most 12 s from its
start, and only on a cold cache; a slower first lookup leaves the cameras it
had not reached on the flat prior until the next 15-minute refresh, and
keeps filling the cache meanwhile.
`CCTV_VEGVESEN_HEIGHTS=0` turns it off. Follow-up to #929 (trygvehhh, #945).
- Extract a reusable model-free World Packet from the existing voice
`get_current_view_state` owner without restoring disabled layers to the
model context. Keep the enabled-only payload, disabled-layer count, source
provenance, action result and view-state contract; read the layer roster once
per packet; voice retains the speech/card envelope at its own boundary.
Credits: original GEV voice/layer contributors and #880 implementation.
- Add optional Gemini Live voice to the standalone app, with a provider chooser,
server-held API key, microphone streaming, shared map actions and captions.
Switching providers ends the old conversation and preserves the input mode
(Manjunath, #872).
- Close the compact Radio disclosure when an adaptive tactical right-rail
restore directly expands Context, before Space Missions can be covered.
A repeated Context-open request also clears stale disclosure state.
Real PanelChrome constructor wiring and the rail reflow path are covered
by focused regressions. Credits: kvnloo (#816), raysung-2026's original
#804 report, asturksever's review, and quanticsoul4772's independent
Windows diagnosis.
- Changelog entries are now one file per pull request. A change adds
`changelog.d/<pull request>-<slug>.md` instead of editing the top of
`CHANGELOG.md`, which two pull requests in flight could not share — it was the
most frequent merge conflict in the open queue, and for six of them the only
one. `npm run changelog` splices the directory into `CHANGELOG.md` at release
time and empties it; `npm run changelog:check` reports the batch and changes
nothing. Fragment text is copied through unchanged (daikaginza, #787).
- Read satellite catalog numbers written in Alpha-5, the TLE spelling of
numbers above 99999: a letter for the first two digits, skipping I and O
(`A0000` is 100000, `Z9999` is 339999). The satellites layer converted such a
field to `NaN`, so every Alpha-5 satellite shared one catalog entry and all
but the first were dropped as duplicates; the satellite tools read the same
field as no number, so such a satellite could not be found by it. The layer
and the tools now decode the field in `src/sources/tle.js`, and reject a
malformed one (a sign, decimal point, hex, embedded space or stray letter)
instead of reading part of it as a number. This is Alpha-5 TLE
compatibility: CelesTrak's TLE feed carries no satellite above 99999, which
needs the OMM feed (#1191) (Honorius Neogy, #767, fixes #751).
- The dev server no longer watches `.gev-cache` and `.gev-logs`. Providers write
cache files and logs there while the app runs, and none of it is source, so
the watcher now skips it; this guards against the DNS-lookup delays heavy
cache writes have caused, though no difference was measured on current main
(monwiss, #761).
- Bound what a caller can grow through `/api/terrain/heights`. Every distinct
5-decimal point was a permanent in-memory entry, a permanent line in an
uncapped `.gev-cache/terrain-heights.json`, and a live upstream call, with
nothing limiting the rate. The point cache now holds at most 50,000 entries
and evicts oldest-first, a cache file above
24 MB is not read back, and the route is limited to 90 requests/minute per
client (270 global). Evicting a point costs one refetch, never a wrong
answer, since terrain does not move. Ordinary use is unaffected: a full
`test:track` run drives 10 requests, peaking at 8/min (daikaginza, #686).
- Add FL511 (Florida DOT) traffic cameras as an opt-in CCTV source pack:
the statewide ArcGIS catalog, read a page at a time under a byte cap with
redirects refused, and frames pinned to FL511's two image hosts over HTTPS.
FL511's terms limit its content to individual, personal use, and any other
use (a public deployment included) needs FDOT's express written consent, so
the pack stays off unless `CCTV_FLORIDA_ENABLED=1`. Headings come from the
catalog's direction codes, and camera ids come from the image channel, since
the catalog's ID column repeats across regions. `CCTV_FLORIDA_MAX_SOURCES`
sets the cap (Danielslay86, #605).
- The client's great-circle distances now come from one shared
- The tracked-aircraft descriptor now publishes `verticalRateMps`, on both the
- The tracked-aircraft descriptor now publishes `verticalRateMps`, on both the
civil and military layers, so a consumer reading `getTrackedInfo()` no longer
civil and military layers, so a consumer reading `getTrackedInfo()` no longer
has to reach past it into the raw poll record for climb/descent. Reported,
has to reach past it into the raw poll record for climb/descent. Reported,
never derived: an aircraft that has not transmitted a rate reads as `null`
never derived: an aircraft that has not transmitted a rate reads as `null`
rather than a level-flight `0`.
rather than a level-flight `0`.
- Bound how often the GBFS proxy will relay. `/api/gbfs` already restricted
where it could go — https, an allowlisted host, a station feed path, no
redirects, a 12-second deadline and a 5 MB body cap — but nothing restricted
how often, so the dev server would make unlimited requests at a third-party
bikeshare operator on any caller's behalf. The route now admits 120
requests/minute per client address, refusing the rest with 429 and
`Retry-After` before any outbound fetch. The bikeshare layer needs about 15 a
minute with every catalogued system in range, so ordinary use is unchanged.
- Add nine Ontario transit feeds: TTC, MiWay, Hamilton HSR, Durham Region,
- Add nine Ontario transit feeds: TTC, MiWay, Hamilton HSR, Durham Region,
YRT/Viva, Guelph, Burlington, Barrie and Kingston, each carrying its own
YRT/Viva, Guelph, Burlington, Barrie and Kingston, each carrying its own
licence quote and attribution. A feed can now name its own modes, so Toronto's
licence quote and attribution. A feed can now name its own modes, so Toronto's
@@ -282,8 +978,6 @@
point. A slow render gets one bounded second frame request, while hidden,
point. A slow render gets one bounded second frame request, while hidden,
stale, moved-camera, invalid and oversized captures still fail closed.
stale, moved-camera, invalid and oversized captures still fail closed.
## [Unreleased]
- Add a keyless Air quality layer to the Weather group, with Environment and
- Add a keyless Air quality layer to the Weather group, with Environment and
Climate Change Canada's AQHI as the first registered provider. Readings carry
Climate Change Canada's AQHI as the first registered provider. Readings carry
`{ provider, scale, value, band }` so another network can be added without
`{ provider, scale, value, band }` so another network can be added without
@@ -498,6 +1192,28 @@
needs only the Map Tiles API and the Maps JavaScript API (Street View). Keyless sessions and the Photon/Nominatim
needs only the Map Tiles API and the Maps JavaScript API (Street View). Keyless sessions and the Photon/Nominatim
fallback order are unchanged.
fallback order are unchanged.
- Voice can switch on every shipped data layer (the two scene-driven
Bhote Koshi layers stay scene-only), including transit, Recent
Imagery, wind, the weather layers, cyclones and mapped installations, and
understands their spoken names ("buses", "hurricanes", "military bases").
One voice manifest (`src/voice/layerManifest.js`) generates the tool enums
and aliases, and a unit test fails when a new layer has no entry.
-`analyst_query` counts up to 250,000 loaded records per layer instead of the
first 2,000, and says when a layer went past that (`complete: false`). It
also answers over bikeshare stations, transit vehicles, rocket launches,
cyclones, ALPR cameras, mapped installations, local ADS-B aircraft and fire perimeters; fire
records carry their sensor (VIIRS or MODIS).
- Unknown fields, operators, units, value types, scope kinds and invalid
centres are refused with the allowed values instead of answering zero or widening to anywhere. A
layer that is off, still loading or unavailable is reported as such, not
as a count of zero; a partly answerable query is marked `partial`.
Distance sorts honour `sortDir`, a written unit such as `altitudeM(ft)`
converts, and large rankings no longer sort the whole set.
- Results carry `lat`/`lon` for each item and a `display` object with the
scope, the feed window (earthquakes and fires cover the last 24 h) and any
caveat for the screen. The model is asked to answer in one short phrase.
- The weather and Recent Imagery panels can be opened by voice.
## [0.2.1] — 2026-10-02 — God's Eye View through Your Agent (with security fixes and other features)
## [0.2.1] — 2026-10-02 — God's Eye View through Your Agent (with security fixes and other features)
- Ship each bundled data pack once. The region, marine, admin-boundary,
- Ship each bundled data pack once. The region, marine, admin-boundary,
@@ -780,32 +1496,6 @@
(`src/ui/imagerySplit.js`, `src/maps/imageryComparison.js`), and
(`src/ui/imagerySplit.js`, `src/maps/imageryComparison.js`), and
`MapSourceController.subscribe()` reports every settled map switch.
`MapSourceController.subscribe()` reports every settled map switch.
## Unreleased — voice reaches every layer; honest analyst answers
- Voice can switch on every shipped data layer (the two scene-driven
Bhote Koshi layers stay scene-only), including transit, Recent
Imagery, wind, the weather layers, cyclones and mapped installations, and
understands their spoken names ("buses", "hurricanes", "military bases").
One voice manifest (`src/voice/layerManifest.js`) generates the tool enums
and aliases, and a unit test fails when a new layer has no entry.
-`analyst_query` counts up to 250,000 loaded records per layer instead of the
first 2,000, and says when a layer went past that (`complete: false`). It
also answers over bikeshare stations, transit vehicles, rocket launches,
cyclones, ALPR cameras, mapped installations, local ADS-B aircraft and fire perimeters; fire
records carry their sensor (VIIRS or MODIS).
- Unknown fields, operators, units, value types, scope kinds and invalid
centres are refused with the allowed values instead of answering zero or widening to anywhere. A
layer that is off, still loading or unavailable is reported as such, not
as a count of zero; a partly answerable query is marked `partial`.
Distance sorts honour `sortDir`, a written unit such as `altitudeM(ft)`
converts, and large rankings no longer sort the whole set.
- Results carry `lat`/`lon` for each item and a `display` object with the
scope, the feed window (earthquakes and fires cover the last 24 h) and any
caveat for the screen. The model is asked to answer in one short phrase.
- The weather and Recent Imagery panels can be opened by voice.
## Unreleased — local receiver feeds
### Local receiver feeds
### Local receiver feeds
- The Local ADS-B layer also reads local 1090 MHz and 978 MHz UAT decoder
- The Local ADS-B layer also reads local 1090 MHz and 978 MHz UAT decoder
@@ -948,7 +1638,6 @@
Add feed provenance to analyst/view answers and HUD context while retaining existing response fields and runner ownership (Matt Van Horn, #347).
Add feed provenance to analyst/view answers and HUD context while retaining existing response fields and runner ownership (Matt Van Horn, #347).
Analyst records for loaded satellites, datacenters and dams, with explicit bounded count/rank coverage (Matt Van Horn, #351).
Analyst records for loaded satellites, datacenters and dams, with explicit bounded count/rank coverage (Matt Van Horn, #351).
- New Fire Perimeters layer (Events group): live NIFC WFIGS interagency
- New Fire Perimeters layer (Events group): live NIFC WFIGS interagency
wildfire incident perimeters as ground-clamped polygons with a
wildfire incident perimeters as ground-clamped polygons with a
containment-colored fire line, refreshed every 5 minutes from the public
containment-colored fire line, refreshed every 5 minutes from the public
@@ -1225,6 +1914,7 @@ of current runtime behavior, see [`docs/CURRENT-STATE.md`](docs/CURRENT-STATE.md
### Other changes
### Other changes
- Add ECMWF IFS model selection to Wind (#464, thanks @beneduzi), with model-scoped forecast-step caches, cancellation of replaced requests, and separate issue/valid timestamps.
- Add ECMWF IFS model selection to Wind (#464, thanks @beneduzi), with model-scoped forecast-step caches, cancellation of replaced requests, and separate issue/valid timestamps.
- Add bounded Director feature actions with accessible controls, explicit camera/layer admission and cancellation; restore pack geometry on same-shot seek. Preserve existing scenes and content attribution.
- Add bounded Director feature actions with accessible controls, explicit camera/layer admission and cancellation; restore pack geometry on same-shot seek. Preserve existing scenes and content attribution.
@@ -2033,3 +2723,4 @@ represent previously published GitHub Releases.
./scripts/dev-fresh.sh # or: npm run dev (keys are optional)
./scripts/dev-fresh.sh # or: npm run dev (keys are optional)
@@ -27,6 +29,25 @@ through Pinokio; the terminal path above remains the contributor path.
Open `http://localhost:4173`. Before sending a PR run `npm run build`, `npm test`, and `npm run test:track` (dev server must be up) — **all three must stay green.**
Open `http://localhost:4173`. Before sending a PR run `npm run build`, `npm test`, and `npm run test:track` (dev server must be up) — **all three must stay green.**
### Test prerequisites
- **`npm test`** — unit tests. Runs standalone; no dev server or credentials
required. Exit code is the gate.
- **`npm run test:track`** — the 3D flight-tracking regression harness. It
drives the **real app** in headless Chromium, so it **requires a running
dev server** (default `http://localhost:4173`). To target another instance,
run `npm run test:track -- --url <app-url>` (or
`node scripts/track-regression.mjs --url <app-url>`). It does not depend on
live OpenSky / adsb.lol / AISStream (those are optional or rate-limited
locally); it installs a persistent `fetch` shim that returns synthetic
aircraft in the exact upstream payload shapes the layers parse.
- **`npm run build`** — production Vite build. No server or credentials
required; it validates that the client bundle compiles cleanly.
Each feature also has its own headless gate; see
[Feature regression gates](#feature-regression-gates) below. Docs and changelog
rules are under [Pull requests](#pull-requests).
## Checking a built app locally
## Checking a built app locally
Run `npm run build` followed by `npm run preview`. Preview serves the built
Run `npm run build` followed by `npm run preview`. Preview serves the built
@@ -108,14 +129,14 @@ prints anything; never fix that by renaming or deleting PR A's published token.
The highest-leverage places to jump in:
The highest-leverage places to jump in:
- **🌆 Add a CCTV source pack.** Austin is the reference camera source. Adding another city means a clean public camera catalog with coordinates, attribution, and server-registered frame URLs (the proxy only fetches registered URLs — never client-supplied ones, see [SECURITY.md](SECURITY.md)). City packs are the best first lane.
- **🌆 Add a CCTV source pack.** Austin is the reference camera source. Adding another city means a clean public camera catalog with coordinates, attribution, and server-registered frame URLs (the proxy only fetches registered URLs — never client-supplied ones, see [SECURITY.md](SECURITY.md)). City packs are the best first lane.
- **🛰️ Add or improve a data layer.** Layer factories live in `src/layers/<family>/`, with source, record, controller and renderer owners implementing the layer interface (`init/enable/disable/update/destroy/getStats`, optional `getDetectableObjects`/`getStats`). Use an existing layer as a template.
- **🛰️ Add or improve a data layer.** Layer factories live in `src/layers/<family>/`, with source, record, controller and renderer owners implementing the layer interface (`init/enable/disable/update/destroy/getStats`, optional `getDetectableObjects`/`getStats`). Use an existing layer as a template, and see [Adding a new layer](#adding-a-new-layer) for what the PR needs.
- **🎙️ Extend voice control.** Voice arguments are defined in `src/voice/actionSchemas.js`, with server-side descriptions in `server/providers/openai/tools.js` and client-side execution in `src/voice/gevActions.js`. Keep the tool surface tight and the responses honest (confirm only what actually happened).
- **🎙️ Extend voice control.** Voice arguments are defined in `src/voice/actionSchemas.js`, with server-side descriptions in `server/providers/openai/tools.js` and client-side execution in `src/voice/gevActions.js`. Keep the tool surface tight and the responses honest (confirm only what actually happened).
- **🎨 Add a visual style.** Styles are GLSL post-process shaders in `src/styles/`.
- **🎨 Add a visual style.** Styles are GLSL post-process shaders in `src/styles/`.
- **🐛 Fix bugs / improve the first-run experience.** See [docs/KNOWN-ISSUES.md](docs/KNOWN-ISSUES.md).
- **🐛 Fix bugs / improve the first-run experience.** See [docs/KNOWN-ISSUES.md](docs/KNOWN-ISSUES.md).
- **Vue 3 + Pinia for the interface,** [CesiumJS](https://cesium.com/platform/cesiumjs/) for the globe and [Vite](https://vitejs.dev/) to build. See [Building UI](#building-ui).
- **Assembly lives in `src/app/`; standalone defaults live in `src/standalone/`.** UI controllers live in `src/ui/`, layer factories in `src/layers/`, portable sources in `src/sources/`, and application operations in `src/services/`. Existing `src/data/<layer>.js` entries retain compatibility; new code belongs with its focused owner.
- **Assembly lives in `src/app/`; standalone defaults live in `src/standalone/`.** UI controllers live in `src/ui/`, layer factories in `src/layers/`, portable sources in `src/sources/`, and application operations in `src/services/`. Existing `src/data/<layer>.js` entries retain compatibility; new code belongs with its focused owner.
- Sources acquire records; renderers own Cesium resources. Import `gods-eye-view/layers/<family>/source` when only a source factory is needed. Common voice controls consume the session interface; protocol adapters own connection details.
- Sources acquire records; renderers own Cesium resources. Import `gods-eye-view/layers/<family>/source` when only a source factory is needed. Common voice controls consume the session interface; protocol adapters own connection details.
- **Secrets stay server-side.** Anything needing a private key goes through a local proxy under `server/providers/`. The browser only ever sees the Google Maps key (which you restrict) and ephemeral tokens.
- **Secrets stay server-side.** Anything needing a private key goes through a local proxy under `server/providers/`. The browser only ever sees the Google Maps key (which you restrict) and ephemeral tokens.
@@ -126,9 +147,65 @@ The highest-leverage places to jump in:
- ES modules, **2-space indent, single quotes, semicolons.**
- ES modules, **2-space indent, single quotes, semicolons.**
- JSDoc on exported/public functions.
- JSDoc on exported/public functions.
- Match the surrounding code — comment density, naming, and idiom.
- Match the surrounding code — comment density, naming, and idiom.
- User-visible text goes through `t()`,`tn()` or`msg()`, or a `data-i18n*` attribute in markup, and`npm run i18n` must pass. See [docs/I18N.md](docs/I18N.md).
- User-visible text goes through `t()` or`tn()`, with`msg()` marking English that is stored and translated later. Components call `t()` in their templates, so their text follows the locale; `data-i18n*` attributes are only for static page markup such as the loading screen, and `npm run i18n` rejects them in a template.`npm run i18n` must pass. See [docs/I18N.md](docs/I18N.md).
- Prefer small, reviewable commits. Conventional-commit-style prefixes (`feat:`, `fix:`, `perf:`, `docs:`) are appreciated but not required.
- Prefer small, reviewable commits. Conventional-commit-style prefixes (`feat:`, `fix:`, `perf:`, `docs:`) are appreciated but not required.
## Building UI
New UX elements are Vue components whose state lives in a Pinia store, and so
are existing ones when a change converts them:
- **Views are Vue components.** Application views live in `src/ui/views/` and
the components they place in `src/ui/views/panels/`; a component that
belongs to one feature sits beside its owner (`src/ui/rail/`,
`src/ui/weather/`). A view renders what its store holds and forwards
clicks and input to the store; it holds no application logic.
- **State lives in a Pinia store** in `src/ui/stores/`. The owner presents a
plain view object and publishes it to the store; the view renders it. User
actions return to the owner through handlers it connects to the store,
which replace an earlier owner's. Where several owners answer different
actions of one store, use `createOwners()` from `src/ui/stores/owners.js`:
`act(name, ...args)` calls the newest connected owner that handles `name`,
and the owner calls `detach(token)` when it stops.
- **Portable owners stay framework-free.** An owner in a portable export
imports neither Vue nor Pinia: it takes a `publish` option or offers a
`subscribe…()`, and the application shell connects it to the store.
`npm run check:boundaries` enforces this.
- **Reuse the kit first.** `src/ui/kit/` has one component per control:
`UiButton` (including pressed toggles and pressable chips), `UiSelect`,
`UiSlider`, `UiSegmented`, `UiChip` (a label, not a control), `UiBadge`,
`UiEmpty`, `UiIcon`, `UiTooltip`, `UiPanel` and `UiRail`. Use these before
writing a control. When the kit lacks something, extend a kit component or
add one that follows the kit's names, props, events and class names (see
[Component kit](docs/VUE-MIGRATION.md#component-kit)), rather than
building a one-off.
- **No hand-written DOM binding.** Don't build elements or write text,
classes or attributes from a controller to show UI state; render it from
the store. New controls take input through the store rather than through
listeners the owner adds. To render outside the view's host (the body, the
globe container, or a slot another surface opens), use `<Teleport>` to
`body`, a fixed id or a container the owner publishes; don't move nodes by
hand. What stays imperative: classes on `<body>` and `<head>`, which sit
outside Vue (`cockpit-mode`, `ui-clean-view`); focus moves; positions a
layout pass measures in the same task that writes them; and surfaces an
owner paints or plays, such as the Cesium canvas, overlay canvases and live
video. A few existing surfaces keep listeners or bindings that
[docs/VUE-MIGRATION.md](docs/VUE-MIGRATION.md) records; keep those
contracts when you change them, and don't copy them into new UI.
- **Text** goes through `t()` or `tn()` where the template renders it.
English kept in a constant or a store is marked with `msg()` and passed to
`t()` when it renders, since a `t()` at module load would fix the English.
- **Test components, not markup strings.** Mount the component over
happy-dom with `@vue/test-utils` or `createApp` and assert what it renders
from its store (see `src/testSupport/vueDom.mjs`, `src/ui/kit/*.test.mjs`
and `src/ui/views/intelHudView.test.mjs`). Run one such file with
nodes to `assert.equal`/`deepEqual`; compare them with `assertSameNode()`
from `src/testSupport/domAssert.mjs`.
[docs/VUE-MIGRATION.md](docs/VUE-MIGRATION.md) records how each surface moved
and what stays imperative, and why.
## Formatting and reusable components
## Formatting and reusable components
Run `npm run format` before submitting changes, then `npm run format:check`
Run `npm run format` before submitting changes, then `npm run format:check`
@@ -153,6 +230,34 @@ ownership and adoption process.
3. If you change runtime behavior, update `docs/CURRENT-STATE.md` in the same PR, and add your changelog entry as `changelog.d/<pr-number>-<slug>.md` instead of editing `CHANGELOG.md` — see [changelog.d/README.md](changelog.d/README.md). Distinct filenames don't conflict; a release assembles the directory into `CHANGELOG.md`. A documentation claim that needs a regression test should assert against `docs/CURRENT-STATE.md` or `README.md`, which a PR still edits directly.
3. If you change runtime behavior, update `docs/CURRENT-STATE.md` in the same PR, and add your changelog entry as `changelog.d/<pr-number>-<slug>.md` instead of editing `CHANGELOG.md` — see [changelog.d/README.md](changelog.d/README.md). Distinct filenames don't conflict; a release assembles the directory into `CHANGELOG.md`. A documentation claim that needs a regression test should assert against `docs/CURRENT-STATE.md` or `README.md`, which a PR still edits directly.
4. If you add or change a data source, update [DATA_SOURCES.md](DATA_SOURCES.md) with its license and attribution. **Don't add data you don't have the right to redistribute** — fetch it at runtime instead.
4. If you add or change a data source, update [DATA_SOURCES.md](DATA_SOURCES.md) with its license and attribution. **Don't add data you don't have the right to redistribute** — fetch it at runtime instead.
5. Describe what you changed and how you verified it (screenshots welcome for anything visual).
5. Describe what you changed and how you verified it (screenshots welcome for anything visual).
6. If you add a new layer, fill in the new-layer section of the PR template. See [Adding a new layer](#adding-a-new-layer).
## Adding a new layer
A new layer changes what everyone sees on the globe, so maintainers need to see
it working and know where its data comes from before reviewing the code. PRs
that add a layer must include all four of these in the description. The PR
template has a section for them.
1.**Screenshots.** At least one of the layer on the globe, plus its info card
or panel if it has one.
2.**A screen recording**, preferably 15 to 30 seconds: turn the layer on, move
around, and open a record. Drag an `.mp4` or `.mov` into the PR description.
GitHub accepts videos up to 10 MB on free accounts, so link to a larger file
instead of attaching it.
3.**The proposed category.** Say which layer-panel group the layer belongs in.
The groups are defined in `PANEL_GROUPS` in `src/ui/layerPanel.js` (today:
Movement, Cameras, Infrastructure, Events, Weather and Audio, plus Utilities,
whose rows render in the separate UTILITIES panel). A layer that isn't
listed there falls under "Other layers". If none of the groups
fits, propose a new one and explain why.
4.**The data source and licence.** Name the provider and endpoint, link its
licence or terms, give the attribution shown in the app, and say whether it
needs a key and whether the data is fetched at runtime or bundled. Add the
same details to [DATA_SOURCES.md](DATA_SOURCES.md) and register the credit
in `src/data/dataCredits.js`.
Maintainers may hold a layer PR until all four are there.
| **AISStream.io** | Live vessels (AIS) | Free, beta, no formal ToS; AIS is a public broadcast | "AISStream.io" (courtesy) |
| **AISStream.io** | Live vessels (AIS) | Free, beta, no formal ToS; AIS is a public broadcast | "AISStream.io" (courtesy) |
| **CelesTrak** | Satellite TLEs (SGP4) | US-government-origin data, no license; citation requested | "CelesTrak (celestrak.org), Dr. T.S. Kelso" |
| **CelesTrak** | Satellite TLEs (SGP4) | US-government-origin data, no license; citation requested | "CelesTrak (celestrak.org), Dr. T.S. Kelso" |
| **The Space Devs — Launch Library 2 v2.3** | Recent launch, payload, stage, and recovery metadata for Space Missions (30d) | [The Space Devs terms of use](https://github.com/TheSpaceDevs/Tutorials/blob/main/faqs/faq_TSD.md#terms-of-use): data may be used and shared in any form; avoid forwarding it without added value; attribution is encouraged (not mandatory). [Official API limits](https://ll.thespacedevs.com/docs/): 15 unauthenticated calls/hour; optional token | "Launch Library 2 — The Space Devs" (courtesy attribution) |
| **The Space Devs — Launch Library 2 v2.3** | Recent launch, payload, stage, and recovery metadata for Space Missions (30d) | [The Space Devs terms of use](https://github.com/TheSpaceDevs/Tutorials/blob/main/faqs/faq_TSD.md#terms-of-use): data may be used and shared in any form; avoid forwarding it without added value; attribution is encouraged (not mandatory). [Official API limits](https://ll.thespacedevs.com/docs/): 15 unauthenticated calls/hour; optional token | "Launch Library 2 — The Space Devs" (courtesy attribution) |
| **EOX Sentinel-2 cloudless 2020** | Optional satellite basemap in Cesium and Navara. Navara uses daylight for terrain inspection. | [EOX Maps](https://maps.eox.at/) and [imagery licence](https://cloudless.eox.at/) | Sentinel-2 cloudless 2020 by EOX IT Services GmbH (contains modified Copernicus Sentinel data 2020) |
| **Esri World Imagery** (ArcGIS Online tile service) | The keyless satellite basemap — the default landing when no Google/ion credential is configured, and the "Esri Satellite" map stack | [Esri Master Agreement](https://www.esri.com/en-us/legal/terms/full-master-agreement): the public World Imagery service is usable in public-facing apps with attribution; no key is required for this classic endpoint, but Esri governs and can change access — an app at scale should review current ArcGIS Location Platform terms | "Powered by Esri — Source: Esri, Maxar, Earthstar Geographics, and the GIS User Community" (provider carries the service's own credit line) |
| **Esri World Imagery** (ArcGIS Online tile service) | The keyless satellite basemap — the default landing when no Google/ion credential is configured, and the "Esri Satellite" map stack | [Esri Master Agreement](https://www.esri.com/en-us/legal/terms/full-master-agreement): the public World Imagery service is usable in public-facing apps with attribution; no key is required for this classic endpoint, but Esri governs and can change access — an app at scale should review current ArcGIS Location Platform terms | "Powered by Esri — Source: Esri, Maxar, Earthstar Geographics, and the GIS User Community" (provider carries the service's own credit line) |
| **USGS** | Earthquakes | U.S. public domain | "Data courtesy of the U.S. Geological Survey" |
| **USGS** | Earthquakes | U.S. public domain | "Data courtesy of the U.S. Geological Survey" |
| **Environment and Climate Change Canada** (MSC GeoMet OGC API) | Air quality (AQHI) — Canadian station observations | [ECCC Data Servers End-use Licence](https://eccc-msc.github.io/open-data/licence/readme_en/) (open, attribution required, no endorsement implied) | "Contains information licensed under the Environment and Climate Change Canada Data Servers End-use Licence" |
| **Environment and Climate Change Canada** (MSC GeoMet OGC API) | Air quality (AQHI) — Canadian station observations | [ECCC Data Servers End-use Licence](https://eccc-msc.github.io/open-data/licence/readme_en/) (open, attribution required, no endorsement implied) | "Contains information licensed under the Environment and Climate Change Canada Data Servers End-use Licence" |
| **NASA GIBS** (WMTS tiles + Worldview Snapshots) and **NASA CMR** (granule catalog) | Recent Imagery layer: HLS S30/L30 (Sentinel-2, Landsat 8/9) and VIIRS true-colour tiles draped on the map, per-day thumbnails and PNG exports; the HLS granule catalog (dates, cloud, footprints) for a selected box | U.S. public domain (NASA data); keyless, browser-direct (CORS `*`); no bulk use — one 30-day catalog query per box, tiles bounded to the box, six tile requests in flight | "We acknowledge the use of imagery provided by services from NASA's Global Imagery Browse Services (GIBS), part of NASA's Earth Science Data and Information System (ESDIS)." — [gibs.earthdata.nasa.gov](https://gibs.earthdata.nasa.gov), [HLS](https://lpdaac.usgs.gov/products/hlss30v002/) |
| **NASA GIBS** (WMTS tiles + Worldview Snapshots) and **NASA CMR** (granule catalog) | Recent Imagery layer: HLS S30/L30 (Sentinel-2, Landsat 8/9) and VIIRS true-colour tiles draped on the map, per-day thumbnails and PNG exports; the HLS granule catalog (dates, cloud, footprints) for a selected box | U.S. public domain (NASA data); keyless, browser-direct (CORS `*`); no bulk use — one 30-day catalog query per box, tiles bounded to the box, six tile requests in flight | "We acknowledge the use of imagery provided by services from NASA's Global Imagery Browse Services (GIBS), part of NASA's Earth Science Data and Information System (ESDIS)." — [gibs.earthdata.nasa.gov](https://gibs.earthdata.nasa.gov), [HLS](https://lpdaac.usgs.gov/products/hlss30v002/) |
| **NIFC WFIGS** (Wildland Fire Interagency Geospatial Services, ArcGIS feature service) | Fire Perimeters layer: current interagency wildfire incident perimeters, containment, and incident facts | U.S. public domain (interagency wildland-fire data published through the [NIFC Open Data portal](https://data-nifc.opendata.arcgis.com/)); fetched keyless through `/api/fire-perimeters` (5-minute server cache) with `exceededTransferLimit` paging | "Wildfire perimeters: National Interagency Fire Center (WFIGS)" |
| **NIFC WFIGS** (Wildland Fire Interagency Geospatial Services, ArcGIS feature service) | Fire Perimeters layer: current interagency wildfire incident perimeters, containment, and incident facts | U.S. public domain (interagency wildland-fire data published through the [NIFC Open Data portal](https://data-nifc.opendata.arcgis.com/)); fetched keyless through `/api/fire-perimeters` (5-minute server cache) with `exceededTransferLimit` paging | "Wildfire perimeters: National Interagency Fire Center (WFIGS)" |
| **InciWeb** (inciweb.wildfire.gov) | Per-incident "InciWeb ↗" card links to official incident pages (narratives, evacuation/closure notices) | U.S. government public incident information. Links are matched best-effort by incident name and state, with incident page origin and update times checked on selection. Same-origin `/api/fire-perimeters/inciweb` routes cache the catalog for 1 hour and publication metadata for 30 minutes; linked pages remain InciWeb content | "Incident information: InciWeb (inciweb.wildfire.gov)" |
| **InciWeb** (inciweb.wildfire.gov) | Per-incident "InciWeb ↗" card links to official incident pages (narratives, evacuation/closure notices) | U.S. government public incident information. Links are matched best-effort by incident name and state, with incident page origin and update times checked on selection. Same-origin `/api/fire-perimeters/inciweb` routes cache the catalog for 1 hour and publication metadata for 30 minutes; linked pages remain InciWeb content | "Incident information: InciWeb (inciweb.wildfire.gov)" |
| **FAA Special Use Airspace** (`services6.arcgis.com` FeatureServer `Special_Use_Airspace`) | Prohibited & Restricted Airspace layer: US prohibited (P) and restricted (R) special-use airspace polygons (not the UAS Facility Map or UAS flight restrictions), altitude limits from the `*_VAL`/`*_UOM`/`*_CODE` fields, times of use, and controlling agency | U.S. public domain (FAA aeronautical data published through the [FAA AIS Open Data portal](https://adds-faa.opendata.arcgis.com/)); fetched keyless through `/api/drone-airspace` (1-hour server cache). Informational only — not a substitute for official UAS flight-planning tools | "Prohibited & restricted airspace: FAA Special Use Airspace" |
| **NYC DOT Traffic Management Center** (`webcams.nyctmc.org`) | CCTV camera catalog + frames, New York City five boroughs | NYC DOT requires developers to sign a [data-sharing agreement](https://www.nyc.gov/html/dot/html/about/datafeeds.shtml) for the camera feed. **Off by default**; enable only under your own agreement | "NYC DOT Traffic Management Center" + NYC DOT's required application disclaimer (in the Data attribution popover) |
| **NYC DOT Traffic Management Center** (`webcams.nyctmc.org`) | CCTV camera catalog + frames, New York City five boroughs | NYC DOT requires developers to sign a [data-sharing agreement](https://www.nyc.gov/html/dot/html/about/datafeeds.shtml) for the camera feed. **Off by default**; enable only under your own agreement | "NYC DOT Traffic Management Center" + NYC DOT's required application disclaimer (in the Data attribution popover) |
| **City of Toronto Open Data** (`opendata.toronto.ca`) | CCTV camera catalog + frames, Toronto city streets | [Open Government Licence – Toronto](https://www.toronto.ca/city-government/data-research-maps/open-data/open-data-licence/) — attribution REQUIRED | "Contains information licensed under the Open Government Licence – Toronto" |
| **City of Toronto Open Data** (`opendata.toronto.ca`) | CCTV camera catalog + frames, Toronto city streets | [Open Government Licence – Toronto](https://www.toronto.ca/city-government/data-research-maps/open-data/open-data-licence/) — attribution REQUIRED | "Contains information licensed under the Open Government Licence – Toronto" |
| **Houston TranStar** (`traffic.houstontranstar.org`, frames `www.houstontranstar.org`) | CCTV camera catalog + frames, Greater Houston | No licence. The [TranStar disclaimer](https://traffic.houstontranstar.org/disclaimer.aspx) (Content Usage) prohibits copying or distribution, and external framing or linking to specific images, without TxDOT's prior written permission. **Off by default**; enable only if you hold TxDOT's written permission | "Houston TranStar" (courtesy) |
| **GBFS (Lyft / BCycle / Social Bicycles / PBSC)** | Bikeshare availability | Per-feed (attribution-only) | Credit the operator (e.g. Austin BCycle) + its `license_url` |
| **GBFS (Lyft / BCycle / Social Bicycles / PBSC)** | Bikeshare availability | Per-feed (attribution-only) | Credit the operator (e.g. Austin BCycle) + its `license_url` |
| **Bike Share Toronto** (`toronto.publicbikesystem.net`) | Bikeshare station availability, Toronto | Operator GBFS feed. No licence is published: the City's open-data package declares none and the feed has no `license_url`. Attribution is given to the operator. | "Bike Share Toronto (Toronto Parking Authority)" |
| **Bike Share Toronto** (`toronto.publicbikesystem.net`) | Bikeshare station availability, Toronto | Operator GBFS feed. No licence is published: the City's open-data package declares none and the feed has no `license_url`. Attribution is given to the operator. | "Bike Share Toronto (Toronto Parking Authority)" |
| **Bike Itaú / Tembici** (`*.publicbikesystem.net`, seven Brazilian cities, Santiago and Bogotá) | Bikeshare station availability: São Paulo, Rio de Janeiro, Salvador, Recife, Porto Alegre, Brasília, Curitiba, Santiago de Chile and Bogotá | Operator GBFS feeds. No licence is published: the feeds' `system_information.json` carries no `license_url`, operator or attribution fields. Attribution is given to the operator. | "Bike Itaú (Tembici)"; "Tembici Bogotá" |
| **Bike Itaú / Tembici** (`*.publicbikesystem.net`, seven Brazilian cities, Santiago and Bogotá) | Bikeshare station availability: São Paulo, Rio de Janeiro, Salvador, Recife, Porto Alegre, Brasília, Curitiba, Santiago de Chile and Bogotá | Operator GBFS feeds. No licence is published: the feeds' `system_information.json` carries no `license_url`, operator or attribution fields. Attribution is given to the operator. | "Bike Itaú (Tembici)"; "Tembici Bogotá" |
@@ -96,6 +101,8 @@ How to read this:
| **Burlington Transit** (opendata.burlington.ca) | Transit layer live vehicles, Burlington ON | Burlington Transit realtime data under the City of Burlington Open Data Terms of Use, which permit any lawful purpose. The terms are revocable and must travel with the data, so the credit links them. Route ids are internal keys and are joined to the City’s published GTFS. | Credit to the City of Burlington plus a link to its Open Data Terms of Use, which the licence requires |
| **Burlington Transit** (opendata.burlington.ca) | Transit layer live vehicles, Burlington ON | Burlington Transit realtime data under the City of Burlington Open Data Terms of Use, which permit any lawful purpose. The terms are revocable and must travel with the data, so the credit links them. Route ids are internal keys and are joined to the City’s published GTFS. | Credit to the City of Burlington plus a link to its Open Data Terms of Use, which the licence requires |
| **Radio Browser** | Geolocated internet-radio station directory and station-level tags | Public-domain directory data under PDDL 1.0; individual broadcaster stream terms apply | "Radio Browser" plus a link to the selected broadcaster |
| **Radio Browser** | Geolocated internet-radio station directory and station-level tags | Public-domain directory data under PDDL 1.0; individual broadcaster stream terms apply | "Radio Browser" plus a link to the selected broadcaster |
| **Re:Earth Terrain** (Mapterhorn) | Terrain (keyless globe stacks — OSM etc. — + `/api/terrain/heights` ellipsoidal-height lookups) | Terrain mesh: CC BY 4.0; geoid: EGM2008 (NGA, public domain) | "Terrain (keyless globe stacks): Re:Earth Terrain / Mapterhorn (CC BY 4.0) / EGM2008 (NGA)" |
| **Re:Earth Terrain** (Mapterhorn) | Terrain (keyless globe stacks — OSM etc. — + `/api/terrain/heights` ellipsoidal-height lookups) | Terrain mesh: CC BY 4.0; geoid: EGM2008 (NGA, public domain) | "Terrain (keyless globe stacks): Re:Earth Terrain / Mapterhorn (CC BY 4.0) / EGM2008 (NGA)" |
| **OSRM on the FOSSGIS routing servers** (`routing.openstreetmap.de`) | Street-following routes for the Directions layer and voice route annotations, via `/api/route` | [FOSSGIS routing usage policy](https://routing.openstreetmap.de/about.html): "Display the required attribution and display a link to 'fix the map'", "Use a valid user agent and, if applicable, a correct referrer", "One request per second max", "No scraping, no heavy usage". The full policy is the German [FOSSGIS Nutzungsbedingungen](https://www.fossgis.de/arbeitsgruppen/osm-server/nutzungsbedingungen/); FOSSGIS also states that the server may be embedded in your own pages but "eine gewerbliche Nutzung ist nur mit Einschränkungen erlaubt" (commercial use only with restrictions). Route data derives from OpenStreetMap (ODbL 1.0) | "Routing: OSRM on the FOSSGIS servers" + a "fix the map" link — shown in the Data attribution popover |
| **OSRM on the FOSSGIS routing servers** (`routing.openstreetmap.de`) | Street-following routes for the Directions layer and voice route annotations, via `/api/route` | [FOSSGIS routing usage policy](https://routing.openstreetmap.de/about.html): "Display the required attribution and display a link to 'fix the map'", "Use a valid user agent and, if applicable, a correct referrer", "One request per second max", "No scraping, no heavy usage". The full policy is the German [FOSSGIS Nutzungsbedingungen](https://www.fossgis.de/arbeitsgruppen/osm-server/nutzungsbedingungen/); FOSSGIS also states that the server may be embedded in your own pages but "eine gewerbliche Nutzung ist nur mit Einschränkungen erlaubt" (commercial use only with restrictions). Route data derives from OpenStreetMap (ODbL 1.0) | "Routing: OSRM on the FOSSGIS servers" + a "fix the map" link — shown in the Data attribution popover |
### Local receiver input (not fetched from a service)
### Local receiver input (not fetched from a service)
@@ -116,6 +123,7 @@ The optional Local ADS-B layer and the broadcast-FM receiver use radio you recei
- **Freeway Bureau, MOTC (Taiwan).** National freeway cameras from the Freeway Bureau's keyless [CCTV static table](https://tisvcloud.freeway.gov.tw/history/motc20/CCTV.xml) in the MOTC 2.0 standard, refreshed daily and fetched at runtime (never bundled). Freeway Bureau traffic data is published under the [Open Government Data License, Taiwan (Version 1.0)](https://data.gov.tw/license), which permits reuse, including commercial reuse, with attribution; the app credits the Freeway Bureau, MOTC, names the dataset and links the licence, as its attribution exhibit asks. The table publishes each camera's MJPEG stream on one of four official camera servers (`cctvn`, `cctvn5`, `cctvc`, `cctvs` under `freeway.gov.tw`). The frame proxy relays single images, so each published stream URL is mapped to the same server's single-JPEG path for the same camera number (`/abs2mjpg/bmjpg` → `/abs2mjpg/jpg`, `/live-view/mjpg/video.cgi` → `/live-view/jpg/image.cgi`); only those exact HTTPS pairs are registered, and the still path is not itself listed in the table. These are on-demand snapshots, not continuous video. Camera headings are low-confidence estimates. No API key is required. The table host does not answer from some networks outside Taiwan (the camera servers do); there the pack is empty, logs one warning and retries hourly. On by default; `CCTV_TAIWAN_ENABLED=0` skips the pack, and `CCTV_TAIWAN_MAX_SOURCES` defaults to 600 (bounded to 1–2000).
- **Freeway Bureau, MOTC (Taiwan).** National freeway cameras from the Freeway Bureau's keyless [CCTV static table](https://tisvcloud.freeway.gov.tw/history/motc20/CCTV.xml) in the MOTC 2.0 standard, refreshed daily and fetched at runtime (never bundled). Freeway Bureau traffic data is published under the [Open Government Data License, Taiwan (Version 1.0)](https://data.gov.tw/license), which permits reuse, including commercial reuse, with attribution; the app credits the Freeway Bureau, MOTC, names the dataset and links the licence, as its attribution exhibit asks. The table publishes each camera's MJPEG stream on one of four official camera servers (`cctvn`, `cctvn5`, `cctvc`, `cctvs` under `freeway.gov.tw`). The frame proxy relays single images, so each published stream URL is mapped to the same server's single-JPEG path for the same camera number (`/abs2mjpg/bmjpg` → `/abs2mjpg/jpg`, `/live-view/mjpg/video.cgi` → `/live-view/jpg/image.cgi`); only those exact HTTPS pairs are registered, and the still path is not itself listed in the table. These are on-demand snapshots, not continuous video. Camera headings are low-confidence estimates. No API key is required. The table host does not answer from some networks outside Taiwan (the camera servers do); there the pack is empty, logs one warning and retries hourly. On by default; `CCTV_TAIWAN_ENABLED=0` skips the pack, and `CCTV_TAIWAN_MAX_SOURCES` defaults to 600 (bounded to 1–2000).
- **Google Maps Platform.** You supply your own API key and are bound by [Google's ToS](https://cloud.google.com/maps-platform/terms). Google Maps Content (tiles, geocodes, places) **may not be cached, stored, rehosted, or committed** — this app only ever uses it live, which is the compliant pattern. The "Google" attribution is displayed on the globe and must stay visible. Restrict your key (see [SECURITY.md](SECURITY.md)).
- **Google Maps Platform.** You supply your own API key and are bound by [Google's ToS](https://cloud.google.com/maps-platform/terms). Google Maps Content (tiles, geocodes, places) **may not be cached, stored, rehosted, or committed** — this app only ever uses it live, which is the compliant pattern. The "Google" attribution is displayed on the globe and must stay visible. Restrict your key (see [SECURITY.md](SECURITY.md)).
- **Sea Marks and Ski Pistes (#10).** Two keyless raster overlay layers under Infrastructure, OpenSeaMap sea marks and OpenSnowMap ski pistes, requested tile by tile as the camera views them, with no prefetch, bulk download or caching on our side (OpenSnowMap forbids bulk tile download without prior agreement). They drape on the globe on the OSM and Bing stacks and on the Google Photorealistic tileset on Google 3D (see `src/maps/imageryHost.js`). OpenRailwayMap and OpenInfraMap, also requested in #10, are not included: OpenRailwayMap's tile server only answers requests whose Referer is its own site, and OpenInfraMap serves vector tiles that need a vector rendering pipeline.
- **OpenSky Network.** Its license is **non-commercial**, and operational use of the REST API in a live product can require a prior written agreement with OpenSky — even for non-profit/government use. If you deploy this commercially, contact OpenSky for your own terms. The flights layer is a toggle and runs anonymously by default.
- **OpenSky Network.** Its license is **non-commercial**, and operational use of the REST API in a live product can require a prior written agreement with OpenSky — even for non-profit/government use. If you deploy this commercially, contact OpenSky for your own terms. The flights layer is a toggle and runs anonymously by default.
- **adsb.lol flight fallback.** When OpenSky is unavailable and no last-good OpenSky response exists, the server requests a cached, capped 250 nm adsb.lol point snapshot around the current camera subpoint. This is regional observed context, not worldwide completeness; provenance is exposed in the Flights stats/context row. Military ICAOs remain reconciled through the existing dedicated military registry rather than duplicated.
- **adsb.lol flight fallback.** When OpenSky is unavailable and no last-good OpenSky response exists, the server requests a cached, capped 250 nm adsb.lol point snapshot around the current camera subpoint. This is regional observed context, not worldwide completeness; provenance is exposed in the Flights stats/context row. Military ICAOs remain reconciled through the existing dedicated military registry rather than duplicated.
<a id="gnss-integrity"></a>
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@@ -175,15 +183,22 @@ The optional Local ADS-B layer and the broadcast-FM receiver use radio you recei
- **Kartverket ground heights for Statens vegvesen cameras.** The camera feed's points are 2D, so the loader asks Kartverket's keyless point-height API (`ws.geonorge.no/hoydedata/v1/punkt`, CC BY 4.0) for the terrain height at each camera. Requests carry 20 points: the API accepts 50, but above ~20 it answers the extra points from contour lines (`hoydekurver`, metres to ~20 m off) or not at all. Eight requests run at a time, about 36 for the whole country: a cold lookup took 6–13 s in testing (single requests 0.6–9.5 s). Answers are matched by the coordinates the API echoes and recorded only for points that request asked about. Over water the API returns the sea-floor depth (`dybdekurver` or `Havflate`), which is replaced by 0 m, the water surface; for the ~14 bridge cameras that is below the deck, but much closer than the sea floor or the flat prior. Heights are cached in memory by position for the life of the server, and points with no height (a few ferry quays and bridges, or a point a 200 answer leaves out) for 6 h, so the 15-minute catalog refresh only asks about new or moved cameras. The first failing request (a 408, 429 or 5xx, a network error, a request over 10 s, or an unreadable or oversized body) stops the lookup, with no retries, and no new lookup starts until the backoff ends (Retry-After when sent, else 30 min, longer than the refresh; bounded to 1 min–1 h). Any other 4xx marks that request's points as having no height and the lookup carries on. The whole lookup has a 30 s deadline; a lookup cut short by it resumes on the next refresh without a backoff. The lane waits at most 12 s, counted from the start of the loader, and only when more than 10% of the cameras have no answer yet; a few new cameras or expired misses are looked up in the background. A slower lookup keeps filling the cache, and the cameras it had not reached keep the flat prior until the next 15-minute refresh (about 190 of 865 on one slow first run). Only coordinates are sent, with the same User-Agent as the other CCTV requests. `CCTV_VEGVESEN_HEIGHTS=0` turns the lookup off. The Kartverket credit, with a note that heights over water are set to 0 m and heights are rounded to 0.1 m, is shown beside the Statens vegvesen entry in the Data attribution popover.
- **Kartverket ground heights for Statens vegvesen cameras.** The camera feed's points are 2D, so the loader asks Kartverket's keyless point-height API (`ws.geonorge.no/hoydedata/v1/punkt`, CC BY 4.0) for the terrain height at each camera. Requests carry 20 points: the API accepts 50, but above ~20 it answers the extra points from contour lines (`hoydekurver`, metres to ~20 m off) or not at all. Eight requests run at a time, about 36 for the whole country: a cold lookup took 6–13 s in testing (single requests 0.6–9.5 s). Answers are matched by the coordinates the API echoes and recorded only for points that request asked about. Over water the API returns the sea-floor depth (`dybdekurver` or `Havflate`), which is replaced by 0 m, the water surface; for the ~14 bridge cameras that is below the deck, but much closer than the sea floor or the flat prior. Heights are cached in memory by position for the life of the server, and points with no height (a few ferry quays and bridges, or a point a 200 answer leaves out) for 6 h, so the 15-minute catalog refresh only asks about new or moved cameras. The first failing request (a 408, 429 or 5xx, a network error, a request over 10 s, or an unreadable or oversized body) stops the lookup, with no retries, and no new lookup starts until the backoff ends (Retry-After when sent, else 30 min, longer than the refresh; bounded to 1 min–1 h). Any other 4xx marks that request's points as having no height and the lookup carries on. The whole lookup has a 30 s deadline; a lookup cut short by it resumes on the next refresh without a backoff. The lane waits at most 12 s, counted from the start of the loader, and only when more than 10% of the cameras have no answer yet; a few new cameras or expired misses are looked up in the background. A slower lookup keeps filling the cache, and the cameras it had not reached keep the flat prior until the next 15-minute refresh (about 190 of 865 on one slow first run). Only coordinates are sent, with the same User-Agent as the other CCTV requests. `CCTV_VEGVESEN_HEIGHTS=0` turns the lookup off. The Kartverket credit, with a note that heights over water are set to 0 m and heights are rounded to 0.1 m, is shown beside the Statens vegvesen entry in the Data attribution popover.
- **NYC DOT Traffic Management Center cameras.** Off by default. NYC DOT's [developer data feeds page](https://www.nyc.gov/html/dot/html/about/datafeeds.shtml) asks developers who want the camera feed to contact `[email protected]` and sign a data-sharing agreement. This project does not hold one that covers downstream installations, so the pack loads only when an operator who holds their own agreement sets `CCTV_NYC_ENABLED=1`; with the flag unset, empty or any other value, the server makes no request to NYC DOT. The endpoint needs no key. The camera list is the public `webcams.nyctmc.org/api/cameras` catalog (~980 cameras across the five boroughs); frames are stills at `webcams.nyctmc.org/api/cameras/<uuid>/image`, synthesized from a validated UUID rather than taken from the payload, and only that host is registered. Cameras the feed reports as offline are dropped. The catalog publishes no camera facing, so headings use the shared id-hash fallback at low confidence and are corrected with the in-app calibration gizmo. Once enabled, the 250 cameras nearest the borough cores load; `CCTV_NYC_MAX_SOURCES` (8–400) changes the cap. Frames are fetched at request time and never stored or redistributed. NYC DOT asks every application that uses its data to carry its disclaimer; it is registered verbatim in the Data attribution popover.
- **NYC DOT Traffic Management Center cameras.** Off by default. NYC DOT's [developer data feeds page](https://www.nyc.gov/html/dot/html/about/datafeeds.shtml) asks developers who want the camera feed to contact `[email protected]` and sign a data-sharing agreement. This project does not hold one that covers downstream installations, so the pack loads only when an operator who holds their own agreement sets `CCTV_NYC_ENABLED=1`; with the flag unset, empty or any other value, the server makes no request to NYC DOT. The endpoint needs no key. The camera list is the public `webcams.nyctmc.org/api/cameras` catalog (~980 cameras across the five boroughs); frames are stills at `webcams.nyctmc.org/api/cameras/<uuid>/image`, synthesized from a validated UUID rather than taken from the payload, and only that host is registered. Cameras the feed reports as offline are dropped. The catalog publishes no camera facing, so headings use the shared id-hash fallback at low confidence and are corrected with the in-app calibration gizmo. Once enabled, the 250 cameras nearest the borough cores load; `CCTV_NYC_MAX_SOURCES` (8–400) changes the cap. Frames are fetched at request time and never stored or redistributed. NYC DOT asks every application that uses its data to carry its disclaimer; it is registered verbatim in the Data attribution popover.
- **City of Toronto RESCU cameras.** Keyless. The camera list is the City's public `tmcearthcameras.json` on `opendata.toronto.ca` (dataset "Traffic Cameras", Transportation Services), served as JSONP and unwrapped with an anchored pattern. This is the municipal network the Ontario 511 pack does not carry: downtown arterials plus the Gardiner, DVP, Allen and Lake Shore. The list publishes no frame URL, so frame URLs are BUILT from the documented `CameraImages/loc####.jpg` convention and a strictly-digits camera number, pinning the frame proxy to the portal origin by construction; the list fetch refuses redirects and bounds the body it buffers. Frames are fetched at request time and never stored or redistributed. The dataset publishes no camera facing: the `D1`-`D4` fields are the directions of the *comparison* images (static reference stills captured in 2016 under a different path), not a bearing for the live pan-tilt-zoom frame, so headings use the shared id-hash fallback at low confidence and are corrected with the in-app calibration gizmo. A camera that is temporarily out of service still answers 200 with a byte-identical "Image Unavailable" placeholder rather than an error (about 6% of the network at any moment), so such a camera reads as healthy; the frame it shows is the agency's, not a synthesized one. The licence requires the attribution statement above. Disable with `CCTV_TORONTO_ENABLED=0`.
- **City of Toronto RESCU cameras.** Keyless. The camera list is the City's public `tmcearthcameras.json` on `opendata.toronto.ca` (dataset "Traffic Cameras", Transportation Services), served as JSONP and unwrapped with an anchored pattern. This is the municipal network the Ontario 511 pack does not carry: downtown arterials plus the Gardiner, DVP, Allen and Lake Shore. The list publishes no frame URL, so frame URLs are BUILT from the documented `CameraImages/loc####.jpg` convention and a strictly-digits camera number, pinning the frame proxy to the portal origin by construction; the list fetch refuses redirects and bounds the body it buffers. Frames are fetched at request time and never stored or redistributed. The dataset publishes no camera facing: the `D1`-`D4` fields are the directions of the *comparison* images (static reference stills captured in 2016 under a different path), not a bearing for the live pan-tilt-zoom frame, so headings use the shared id-hash fallback at low confidence and are corrected with the in-app calibration gizmo. A camera that is temporarily out of service still answers 200 with a byte-identical "Image Unavailable" placeholder rather than an error (about 6% of the network at any moment), so such a camera reads as healthy; the frame it shows is the agency's, not a synthesized one. The licence requires the attribution statement above. Disable with `CCTV_TORONTO_ENABLED=0`.
- **Houston TranStar cameras.** Keyless. The camera list is the public `traffic.houstontranstar.org/data/layers/cctvSnapshots_json.js` catalog (~1,000 cameras across Greater Houston); frames are stills at `www.houstontranstar.org/snapshots/cctv/<id>.jpg`, synthesized from a validated numeric id rather than taken from the payload, and only that host is registered. Cameras whose catalog id is `0` (a different, non-snapshot class) and cameras outside Greater Houston are dropped. TranStar's `dir` field is the side of the freeway the camera sits on, not the way it faces: TranStar's own map shows it as "Traffic closest to the camera is traveling …" (South → eastbound, North → westbound, West → southbound, East → northbound). That travel direction (90°, 270°, 180°, 0°) seeds the heading as a low-confidence prior with the low-confidence pose; `None` or an unknown value uses the shared id-hash fallback at low confidence. Headings are corrected with the in-app calibration gizmo. Off by default. TranStar's [Content Usage terms](https://traffic.houstontranstar.org/disclaimer.aspx) prohibit copying or distributing the site's information, and external framing or linking to specific images, without TxDOT's prior written permission; its FAQ grants permission-free use only for the RSS feeds. This project does not hold that permission for downstream installations, so the pack loads only when an operator who holds TxDOT's written permission sets `CCTV_HOUSTON_ENABLED=1`; with the flag unset, empty or any other value, the server makes no request to TranStar. Once enabled, it loads the 250 cameras nearest downtown, Uptown, the Medical Center, IAH and Galveston; `CCTV_HOUSTON_MAX_SOURCES` (8–400) changes the cap. Snapshots update about every 3 minutes, which is also the ambient still cadence. Frames are fetched from TranStar and relayed to the browser on demand, buffered only transiently per request, sent with `Cache-Control: no-store`, and not archived.
- **Autostrada del Brennero (A22) webcams.** Keyless. The camera list is one request to the Open Data Hub tourism API (`tourism.api.opendatahub.com/v1/WebcamInfo?source=a22`), run by NOI Techpark in South Tyrol, which republishes Autobrennero's own list of 13 motorway webcams with coordinates and kilometre markers. Frames are the operator's stills on `www.autobrennero.it/WebCamImg/km<N>.jpg`, refreshed about once a minute, and only the exact image for each camera's kilometre is registered. The feed names no bearing, so headings use the id-hash fallback at low confidence. The road climbs from about 20 m in the Po valley to about 1,370 m at the Brenner Pass, so each camera's ground elevation comes from a per-kilometre table sampled from the Copernicus GLO-90 DEM (via Open-Meteo's elevation API); a camera not in the table uses a 200 m prior. The Open Data Hub tags every record CC0 (`ClosedData: false`, Autobrennero as licence holder), but that tag is the aggregator's metadata and Autobrennero publishes no terms of its own for the images, so they are credited to the operator as a courtesy and are not redistributed. Frames are fetched at request time and never stored. Disable with `CCTV_A22_ENABLED=0`.
- **Camera frame content.** Public camera frames can contain people, vehicles and license plates, and the camera layer does nothing with them beyond putting them on the map. A successful upstream response is relayed as the provider served it: nothing in the camera pipeline blurs, redacts, enhances or restores it, and nothing there runs face, plate or object detection or otherwise recognises or classifies what is in the picture. (The ALPR layer described below maps where plate-reader cameras are, from locations contributors tagged in OpenStreetMap; it reads nothing from any camera frame.) When an upstream has no frame for a camera, what you see instead is a Google Street View still or the app's own placeholder card; the panel's source badge names which of them you are looking at, and a refresh that fails after a frame has arrived leaves the last good picture on screen rather than replacing it. The browser resamples each frame for display: onto a fixed 1920x1080 surface for the camera's projection plane in the scene, and onto a 192x108 canvas for the small ambient card. That scaling is the only change made to the picture, and the only pixels the camera layer reads back are a 64x36 downscale hashed to tell whether the picture has changed. Live streams are piped through; the still path reads the image into memory to pass it on — TxDOT wraps its JPEG in a JSON envelope, which is decoded there — and no frame is written to disk (the disk cache, `.gev-cache/`, holds feed JSON for other layers and never camera imagery). Outside that pipeline, the voice assistant is the one feature that sends imagery anywhere: when it answers a question about what is in view it may attach a downscaled screenshot of the rendered scene — including any camera plane on screen — to the request it sends to the voice model. Frames are fetched only from server-registered camera URLs — a client cannot hand the proxy a URL (see [SECURITY.md](SECURITY.md)). What the app does stays inside the line README draws: no named-person search, no face recognition, no tracking individuals.
- **Camera frame content.** Public camera frames can contain people, vehicles and license plates, and the camera layer does nothing with them beyond putting them on the map. A successful upstream response is relayed as the provider served it: nothing in the camera pipeline blurs, redacts, enhances or restores it, and nothing there runs face, plate or object detection or otherwise recognises or classifies what is in the picture. (The ALPR layer described below maps where plate-reader cameras are, from locations contributors tagged in OpenStreetMap; it reads nothing from any camera frame.) When an upstream has no frame for a camera, what you see instead is a Google Street View still or the app's own placeholder card; the panel's source badge names which of them you are looking at, and a refresh that fails after a frame has arrived leaves the last good picture on screen rather than replacing it. The browser resamples each frame for display: onto a fixed 1920x1080 surface for the camera's projection plane in the scene, and onto a 192x108 canvas for the small ambient card. That scaling is the only change made to the picture, and the only pixels the camera layer reads back are a 64x36 downscale hashed to tell whether the picture has changed. Live streams are piped through; the still path reads the image into memory to pass it on — TxDOT wraps its JPEG in a JSON envelope, which is decoded there — and no frame is written to disk (the disk cache, `.gev-cache/`, holds feed JSON for other layers and never camera imagery). Outside that pipeline, the voice assistant is the one feature that sends imagery anywhere: when it answers a question about what is in view it may attach a downscaled screenshot of the rendered scene — including any camera plane on screen — to the request it sends to the voice model. Frames are fetched only from server-registered camera URLs — a client cannot hand the proxy a URL (see [SECURITY.md](SECURITY.md)). What the app does stays inside the line README draws: no named-person search, no face recognition, no tracking individuals.
- **Transit (GTFS-Realtime).** The proxy requests only registered operator feeds, validates redirects, bounds responses, and uses conditional requests, short snapshot caching and failure backoff. All sixteen registered regions are live-enabled; each can be disabled independently. Vehicles use delayed playback between reports, with report age and waiting states shown separately. Session-local selected trails are available for every feed. MBTA additionally retains up to 15 minutes of recently observed positions in the running proxy, so available history can survive a browser reload; server restart clears it. History reads never fetch upstream, and other feeds have no proxy retention. Nothing is archived to disk or collected in the background. Operator text credits are included as a courtesy and do not imply endorsement. Heights are aligned to work with Google 3D tiles; subway markers are shown at street level because these feeds do not supply depth. The TTC feed is BusTime, the surface system: it carries buses and streetcars and no subway at all. About four in ten of its vehicles report no route at all (unassigned or deadheading), and those are shown with the feed default rather than a route-established mode. It sends no ETag or Last-Modified, so its conditional requests fall through to the ordinary snapshot cache. Three Golden Horseshoe neighbours run alongside it — MiWay, Hamilton HSR and Durham Region Transit — each bus-only and each polled only near its own region. Durham Region Transit publishes no bearing on any vehicle, so those sprites take their heading from observed movement like any other feed that omits it. Guelph, Kingston and Barrie extend the same pattern eastward and north. Hamilton, Guelph, Burlington and YRT publish route ids that are not the number on the vehicle, so those entries carry a route-name table taken from each operator’s own published GTFS; any id missing from a table renders unchanged rather than blank. A label is never invented: YRT runs a route `9101` that appears nowhere in its published routes, so it stays as the feed sends it. Burlington’s is the one that cannot be shortcut: `351` is route 1 while `3510` is route 10, so the table is a real join rather than a trimmed prefix. GO Transit / Metrolinx is deliberately absent: its REALTIME feed requires an API key issued by manual review, which the keyless admission rule excludes (its static schedule download is keyless, but carries no vehicle positions). Barrie and YRT/Viva each invite acceptance of their licence through a form, and each licence also states that using the data is itself acceptance; this deployment relies on that clause, which is recorded in both entries. Grand River Transit in Waterloo is absent for a different reason: it answers, but its feed header was months stale and it publishes no per-vehicle timestamps, so it would render vehicles that look live and are not. Ottawa’s OC Transpo falls to the same keyless admission rule as GO Transit — its realtime feed requires an API key. London Transit and Thunder Bay Transit publish vehicle positions over plain HTTP with no HTTPS endpoint available. Every other Ontario system — Brampton, Oakville, Niagara, Milton, Windsor, Greater Sudbury, UP Express and a dozen smaller operators — publishes static GTFS schedules only, with no realtime vehicle positions to register. Between the nine included and these exclusions, every Ontario realtime vehicle-position feed catalogued in the Mobility Database is accounted for.
- **Transit (GTFS-Realtime).** The proxy requests only registered operator feeds, validates redirects, bounds responses, and uses conditional requests, short snapshot caching and failure backoff. All sixteen registered regions are live-enabled; each can be disabled independently. Vehicles use delayed playback between reports, with report age and waiting states shown separately. Session-local selected trails are available for every feed. MBTA additionally retains up to 15 minutes of recently observed positions in the running proxy, so available history can survive a browser reload; server restart clears it. History reads never fetch upstream, and other feeds have no proxy retention. Nothing is archived to disk or collected in the background. Operator text credits are included as a courtesy and do not imply endorsement. Heights are aligned to work with Google 3D tiles; subway markers are shown at street level because these feeds do not supply depth. The TTC feed is BusTime, the surface system: it carries buses and streetcars and no subway at all. About four in ten of its vehicles report no route at all (unassigned or deadheading), and those are shown with the feed default rather than a route-established mode. It sends no ETag or Last-Modified, so its conditional requests fall through to the ordinary snapshot cache. Three Golden Horseshoe neighbours run alongside it — MiWay, Hamilton HSR and Durham Region Transit — each bus-only and each polled only near its own region. Durham Region Transit publishes no bearing on any vehicle, so those sprites take their heading from observed movement like any other feed that omits it. Guelph, Kingston and Barrie extend the same pattern eastward and north. Hamilton, Guelph, Burlington and YRT publish route ids that are not the number on the vehicle, so those entries carry a route-name table taken from each operator’s own published GTFS; any id missing from a table renders unchanged rather than blank. A label is never invented: YRT runs a route `9101` that appears nowhere in its published routes, so it stays as the feed sends it. Burlington’s is the one that cannot be shortcut: `351` is route 1 while `3510` is route 10, so the table is a real join rather than a trimmed prefix. GO Transit / Metrolinx is deliberately absent: its REALTIME feed requires an API key issued by manual review, which the keyless admission rule excludes (its static schedule download is keyless, but carries no vehicle positions). Barrie and YRT/Viva each invite acceptance of their licence through a form, and each licence also states that using the data is itself acceptance; this deployment relies on that clause, which is recorded in both entries. Grand River Transit in Waterloo is absent for a different reason: it answers, but its feed header was months stale and it publishes no per-vehicle timestamps, so it would render vehicles that look live and are not. Ottawa’s OC Transpo falls to the same keyless admission rule as GO Transit — its realtime feed requires an API key. London Transit and Thunder Bay Transit publish vehicle positions over plain HTTP with no HTTPS endpoint available. Every other Ontario system — Brampton, Oakville, Niagara, Milton, Windsor, Greater Sudbury, UP Express and a dozen smaller operators — publishes static GTFS schedules only, with no realtime vehicle positions to register. Between the nine included and these exclusions, every Ontario realtime vehicle-position feed catalogued in the Mobility Database is accounted for.
- **Radio Browser.** `/api/radio/stations` discovers official API mirrors, makes bounded and coalesced healthy/geolocated HTTPS-station queries, caches the normalized public-domain directory for 45 minutes, and may serve the last good catalog for up to seven days during an outage. Refreshes must meet minimum accepted-query and station coverage before replacing a warm catalog; schema-valid responses whose rows all fail the product's health policy do not count as successful queries. A usable partial cold catalog is explicitly `DEGRADED`, and non-array or empty successful payloads are rejected atomically. Individualstructurally malformed rows are skipped rather than failing the whole query; the response carries their bounded `rejectedStationCount` (at most 10,000), which the client adds to its own rejected rows and reports as degraded coverage without discarding the accepted generation. Every directory and click-count request rejects redirects, validates all resolved addresses as globally routable (including reserved/documentation IPv4 and special/non-global IPv6 exclusions), and pins the TLS connection to a validated address. Only MP3/AAC non-HLS directory rows with public HTTPS stream targets are returned; favicons are intentionally omitted. Pressing play connects one browser audio element directly to the selected broadcaster and calls the directory's click counter through known-ID-only `POST /api/radio/click/:uuid`. GEV never proxies, caches, records, bundles, or redistributes audio. Radio Browser supplies station-level tags, not dependable current-song or upcoming-program metadata, so Radio filtering never claims either. Direct playback exposes the listener's IP address to the broadcaster, whose own stream terms apply.
- **Radio country coverage (optional).** Set `RADIO_PRIORITY_COUNTRIES=IN,PL` in the local `.env` and restart to include stations beyond the global click charts. The operator may choose up to eight unique ISO alpha-2 country codes; no key is needed. Each country adds one bounded query (at most 200 rows) and reserves up to 40 unique, usable stations inside the existing 750-station catalog. Country seeds precede specialist-tag seeds and global popularity fill; unused slots return to the shared pool. This is a coverage preference, not an exhaustive national directory or a guarantee of stations in every city. Countries with no eligible HTTPS MP3/AAC geolocated stations remain empty. An unset list preserves global selection. Country requests share the directory cache and three-worker pool; failed country queries are reported in coverage without blocking a healthy global refresh. Failed/degraded refreshes back off for one minute, with at most three mirrors per query.
- **Radio Browser.** In every installation, including when `RADIO_PRIORITY_COUNTRIES` is unset, each request tries at most three mirror candidates (later fallback candidates are skipped), and failed or partial catalog refreshes back off for 60 seconds. A cold-start failure therefore continues returning 503 during that delay even if upstream recovers. `/api/radio/stations` discovers official API mirrors, makes bounded and coalesced healthy/geolocated HTTPS-station queries, caches the normalized public-domain directory for 45 minutes, and may serve the last good catalog for up to seven days during an outage. Refreshes must meet minimum accepted-query and station coverage before replacing a warm catalog; broad/specialist responses whose rows all fail the product's health policy do not count as successful queries. Optional priority-country outcomes are advisory: valid, in-limit responses with no eligible stations succeed as empty results, while failed or malformed country queries report unsuccessful coverage without degrading the global catalog. A usable partial cold catalog is explicitly `DEGRADED`, and non-array or empty broad/specialist payloads are rejected atomically. Individual structurally malformed rows are skipped rather than failing the whole query; the response carries their bounded `rejectedStationCount` (at most 10,000), which the client adds to its own rejected rows and reports as degraded coverage without discarding the accepted generation. Every directory and click-count request rejects redirects, validates all resolved addresses as globally routable (including reserved/documentation IPv4 and special/non-global IPv6 exclusions), and pins the TLS connection to a validated address. Only MP3/AAC non-HLS directory rows with public HTTPS stream targets are returned; favicons are intentionally omitted. Pressing play connects one browser audio element directly to the selected broadcaster and calls the directory's click counter through known-ID-only `POST /api/radio/click/:uuid`. GEV never proxies, caches, records, bundles, or redistributes audio. Radio Browser supplies station-level tags, not dependable current-song or upcoming-program metadata, so Radio filtering never claims either. Direct playback exposes the listener's IP address to the broadcaster, whose own stream terms apply.
- **Routing (OSRM / FOSSGIS).** `/api/route` proxies the public OSRM instances FOSSGIS e.V. runs for the OpenStreetMap community (car, bike, foot profiles). They are keyless and intended for fair, interactive use — the proxy rate-limits clients (60/min, 200/min total), caps route span and response size, caches each route for 10 minutes, and identifies itself in the User-Agent. Heavy or automated use must run its own OSRM. Routes are computed from OpenStreetMap data (ODbL); the Directions layer and voice routes never redistribute them. A route the router cannot find is reported as such; the Directions layer draws nothing in that case, and voice routes fall back to a clearly labeled straight line.
- **Routing (OSRM / FOSSGIS).** `/api/route` proxies the public OSRM instances FOSSGIS e.V. runs for the OpenStreetMap community (car, bike, foot profiles). They are keyless and intended for fair, interactive use — the proxy rate-limits clients (60/min, 200/min total), caps route span and response size, caches each route for 10 minutes, and identifies itself in the User-Agent. Heavy or automated use must run its own OSRM. Routes are computed from OpenStreetMap data (ODbL); the Directions layer and voice routes never redistribute them. A route the router cannot find is reported as such; the Directions layer draws nothing in that case, and voice routes fall back to a clearly labeled straight line.
- **Re:Earth Terrain.** Keyless (no API key). Used two ways: (1) `src/mapStackController.js` swaps in a `Cesium.CesiumTerrainProvider` pointed at Re:Earth's `cesium-mesh/ellipsoid` quantized-mesh endpoint for globe stacks without a Cesium ion token (e.g. OSM), replacing a flat `EllipsoidTerrainProvider`; falls back to the flat provider if the endpoint can't be reached. (2) The server-side `/api/terrain/heights` proxy (disk-cached, serve-stale) resolves per-point ellipsoidal ground height for entity placement. Both are best-effort with a keyless-safe fallback (bundled EGM96 geoid math) if Re:Earth is unreachable.
- **Re:Earth Terrain.** Keyless (no API key). Used two ways: (1) `src/mapStackController.js` swaps in a `Cesium.CesiumTerrainProvider` pointed at Re:Earth's `cesium-mesh/ellipsoid` quantized-mesh endpoint for globe stacks without a Cesium ion token (e.g. OSM), replacing a flat `EllipsoidTerrainProvider`; falls back to the flat provider if the endpoint can't be reached. (2) The server-side `/api/terrain/heights` proxy (disk-cached, serve-stale) resolves per-point ellipsoidal ground height for entity placement. Both are best-effort with a keyless-safe fallback (bundled EGM96 geoid math) if Re:Earth is unreachable.
- **OSRM on the FOSSGIS routing servers.** Keyless (no API key). Every route is requested by a person: clicking A and B in the Directions layer, or a voice "route from A to B". The server-side `/api/route` proxy sends an identifying `User-Agent`, pins the upstream host, accepts 2-12 coordinates, rejects any leg over 600 km or a total over 2,500 km, caps the buffered response at 8 MB, times the upstream out at 12 s, rate-limits per client, caches each route for 10 minutes, and coalesces identical requests that are in flight at the same time. Turn-by-turn maneuvers are asked for only when a caller wants them (`steps=1`), so the callers that do not read them send the smaller request. The "fix the map" link the policy asks for is in the Data attribution popover beside the OpenStreetMap credit.
- **OSRM on the FOSSGIS routing servers.** Keyless (no API key). Every route is requested by a person: clicking A and B in the Directions layer, or a voice "route from A to B". The server-side `/api/route` proxy sends an identifying `User-Agent`, pins the upstream host, accepts 2-12 coordinates, rejects any leg over 600 km or a total over 2,500 km, caps the buffered response at 8 MB, times the upstream out at 12 s, rate-limits per client, caches each route for 10 minutes, and coalesces identical requests that are in flight at the same time. Turn-by-turn maneuvers are asked for only when a caller wants them (`steps=1`), so the callers that do not read them send the smaller request. The "fix the map" link the policy asks for is in the Data attribution popover beside the OpenStreetMap credit.
- **FAA Special Use Airspace.** Keyless. `/api/drone-airspace` queries the public FAA AIS FeatureServer for prohibited (P) and restricted (R) zones only — not MOAs, TFRs or other SUA types — with simplified geometry, a body cap, paging, a one-hour cache and stale-on-error. The layer is US coverage, informational only, and is not a substitute for B4UFLY, LAANC or a preflight briefing. Data is fetched at request time and never stored or redistributed. US government public domain; courtesy attribution is registered in the Data attribution popover.
- **Mapped installations.** OpenFreeMap military polygons use a bundled Overture/OSM name index; wide views show named points. Optional operator-configured Overpass and explicit Google Places searches keep their own source paths. Mapped data does not establish current activity or complete coverage.
- **Mapped installations.** OpenFreeMap military polygons use a bundled Overture/OSM name index; wide views show named points. Optional operator-configured Overpass and explicit Google Places searches keep their own source paths. Mapped data does not establish current activity or complete coverage.
- **Place search.** Named-place fly-to uses Google Geocoding when a Maps key is configured, then Photon's public instance, then `/api/geocode` (Nominatim search) when neither answers. `/api/geocode`uses the shared Nominatim forward-search queue at no more than one request per second, sends an identifying `User-Agent` and `Referer`, caches answers for five minutes, shares one upstream call between identical searches already in flight, bounds the queue so a burst is refused rather than held, and drops a queued search whose caller has given up. It asks for one result per search and is not used for systematic or bulk queries.
- **Place search.** Named-place fly-to uses Google Geocoding when a Maps key is configured, then Photon (`PHOTON_URL`; unset uses the public instance, empty disables it), then `/api/geocode` (Nominatim search) when neither answers. `/api/geocode`and the voice outline route `/api/geocode/outline` share one Nominatim queue (`NOMINATIM_URL`; unset, empty and invalid values disable it; an operator must explicitly select an authorized endpoint): one request at a time at least 1.1 s apart, an identifying `User-Agent` and `Referer`, a short queue that refuses a burst, a pause after 429/403/5xx answers (honouring `Retry-After` in full), at most one retry after a network failure, and a per-install daily cap on public-instance requests (`NOMINATIM_DAILY_CAP`, default 50). Processes using the same installation state file hold one lock through the actual fetch invocation and recording the next public start, with the daily slot persisted before invocation; restarts share that count, spacing and any pause. An unfinished dispatch marker fails closed until operator recovery; it is never automatically reclaimed. Public access fails closed if the state file cannot be read, locked, written or semantically validated. This coordination does not span independent installations or state directories and does not establish an application-wide public-service allowance or authorize public use. An operator-selected non-public endpoint is outside the public cap, spacing and durable-state requirement; an upstream cooldown is kept with the endpoint that returned it rather than leaking across operator URLs. Answers are cached on disk (outlines 90 days, places 30 days, no-results 24 hours); failures are not cached. Outlines are looked up only for an explicit ask, after bundled data and any configured Overpass, and only results whose type suits the ask are used. Administrative outline responses expose country/admin-1/admin-2 identity only when the selected Nominatim row has a recognized, unambiguous address type consistent with its own name; numeric rank, ambiguous types, missing fields and contradictory names do not manufacture identity. It is not used for systematic or bulk queries.
- **Street and building outlines.** Voice street highlights, pointed-at buildings and grounds use the OpenFreeMap vector tiles the traffic layer already loads. Traffic and outlines share one bounded pending fetch/decode owner per immutable XYZ tile; materialized outline geometry is charged to the retained-byte ceiling and capped by coordinate count. Consumer result caches and request lifetimes remain independent, while eviction or explicit teardown cancels queued idle projections and releases their decoded owner. No Overpass request is made unless `OVERPASS_UPSTREAMS` is configured. Named grounds require a returned name matching the selected place, except that an ask whose head noun names a kind of grounds (a school, university or college, hospital, cemetery, stadium or zoo) may use the part of the smallest unnamed tile area of that class that holds the resolved place; a differently named area never answers. Other anonymous landcover polygons cannot establish identity, so unsupported grounds stay unavailable rather than borrowing a nearby POI name.
- **Voice areas and place search.** Voice areas (`resolve_area`) use the same outline sources as voice outlines. Voice place search (`osm_query`, `/api/osm/features`) runs only on an operator-configured Overpass: a fixed list of kinds, a bounded box and result count, one query at a time, answers cached for a day. It never uses Nominatim.
- **Cockpit regional briefing.** `/api/regional-brief` rounds aircraft coordinates into 0.1° cache cells, caches results for five minutes, and resolves physical regions from bundled public-domain Natural Earth polygons without reverse-geocoding requests. Google News RSS is queried with the resolved locality/region first; GDELT is used only when that RSS query fails or is empty. Google's published Google News terms restrict that source to personal, noncommercial use, so commercial deployments must disable/replace it or obtain separate permission; GDELT permits commercial dataset use with citation. The Data attribution popover identifies the active headline sources; article links retain publisher attribution. Headlines are location-query matches, not verified incidents, risk rankings, or evidence that a location is safe. Empty, partial, stale, and unavailable source states remain distinct. Open-Meteo supplies current conditions independently of the news source. `WX OFF` disables cockpit weather rendering only; the Local Info briefing still fetches its source-backed weather values and displays the required linked Open-Meteo credit.
- **Cockpit regional briefing.** `/api/regional-brief` rounds aircraft coordinates into 0.1° cache cells, caches results for five minutes, and resolves physical regions from bundled public-domain Natural Earth polygons without reverse-geocoding requests. Google News RSS is queried with the resolved locality/region first; GDELT is used only when that RSS query fails or is empty. Google's published Google News terms restrict that source to personal, noncommercial use, so commercial deployments must disable/replace it or obtain separate permission; GDELT permits commercial dataset use with citation. The Data attribution popover identifies the active headline sources; article links retain publisher attribution. Headlines are location-query matches, not verified incidents, risk rankings, or evidence that a location is safe. Empty, partial, stale, and unavailable source states remain distinct. Open-Meteo supplies current conditions independently of the news source. `WX OFF` disables cockpit weather rendering only; the Local Info briefing still fetches its source-backed weather values and displays the required linked Open-Meteo credit.
- **Dynamic weather presentation.** While cockpit mode is active, `/api/weather-effects` requests current Open-Meteo observations for the aircraft/camera location, rounds coordinates into 0.1° cache cells, caches results for five minutes, and may retain a stale observation for up to 30 minutes during a transient outage. WMO condition code selects the visual family; observed cloud cover, precipitation, visibility, wind speed, and wind direction bound its strength and motion. Missing or expired weather renders no synthetic atmospheric effect, and normal globe view never renders the weather overlay.
- **Dynamic weather presentation.** While cockpit mode is active, `/api/weather-effects` requests current Open-Meteo observations for the aircraft/camera location, rounds coordinates into 0.1° cache cells, caches results for five minutes, and may retain a stale observation for up to 30 minutes during a transient outage. WMO condition code selects the visual family; observed cloud cover, precipitation, visibility, wind speed, and wind direction bound its strength and motion. Missing or expired weather renders no synthetic atmospheric effect, and normal globe view never renders the weather overlay.
@@ -205,10 +220,12 @@ The [Bhote Koshi event pack](public/events/bhote-koshi-2026/README.md), under `p
| **DataSF Analysis Neighborhoods** (41 SF neighborhood polygons) | `neighborhoods/` | **PDDL 1.0** (public domain) | ✅ (no restrictions) | "City & County of San Francisco — DataSF" (courtesy — not legally required) |
| **DataSF Analysis Neighborhoods** (41 SF neighborhood polygons) | `neighborhoods/` | **PDDL 1.0** (public domain) | ✅ (no restrictions) | "City & County of San Francisco — DataSF" (courtesy — not legally required) |
| **Natural Earth countries, states and provinces** (260 admin-0/map units + 4,587 admin-1 polygons) | `natural_earth/` | **Public domain** | ✅ (no restrictions) | "Made with Natural Earth" (courtesy credit — not legally required) |
| **Natural Earth countries, states and provinces** (260 admin-0/map units + 4,587 admin-1 polygons) | `natural_earth/` | **Public domain** | ✅ (no restrictions) | "Made with Natural Earth" (courtesy credit — not legally required) |
| **US Census Bureau counties** (3,235 county polygons) | `us_census_counties/` | **Public domain** | ✅ (no restrictions) | "U.S. Census Bureau" (courtesy — not legally required) |
| **US Census Bureau counties** (3,235 county polygons) | `us_census_counties/` | **Public domain** | ✅ (no restrictions) | "U.S. Census Bureau" (courtesy — not legally required) |
| **US Census Bureau places** (32,629 city, town and CDP polygons) | `us_census_places/` | **Public domain** | ✅ (no restrictions) | "U.S. Census Bureau" (courtesy — not legally required) |
| **Who's On First neighborhoods** (61,441 polygons) | `wof_neighborhoods/` | Per source: CC BY, ODC-By, Open Government licences, CC0, PDDL, public domain (folder `ATTRIBUTION.md`) | ✅ (attribution) | "Neighborhood boundaries: Who's On First and contributors"; per-source credits in the folder |
| **Yale Bright Star Catalogue** (9,096 stars, sky background) | `sky/` | **Public domain** | ✅ (no restrictions) | "Yale Bright Star Catalogue (Hoffleit & Warren, via CDS)" (courtesy credit) |
| **Yale Bright Star Catalogue** (9,096 stars, sky background) | `sky/` | **Public domain** | ✅ (no restrictions) | "Yale Bright Star Catalogue (Hoffleit & Warren, via CDS)" (courtesy credit) |
| **CCTV ground heights** (3,445 cameras) | `cctv_ground_heights/` | Precomputed camera placement heights, aligned to work with Google Photorealistic 3D Tiles (folder README) | — | — |
| **CCTV ground heights** (3,445 cameras) | `cctv_ground_heights/` | Precomputed camera placement heights, aligned to work with Google Photorealistic 3D Tiles (folder README) | — | — |
| **CCTV Camera Database** model-enrichment extract v2.26.0 (17 camera-model records) | `src/layers/cctv/modelSpecs.js` | **CC0-1.0** (public domain dedication) | ✅ (no restrictions) | "Specs: cctv-database.com" (courtesy — not legally required) |
@@ -61,7 +61,7 @@ Start with the included data sources, then add your own. Each layer is a separat
- **🎯 Click-to-track anything:** Camera locks on, draws a fading trail, surfaces full metadata — and a tracked fire or vessel hands you off to the nearest live camera in one click.
- **🎯 Click-to-track anything:** Camera locks on, draws a fading trail, surfaces full metadata — and a tracked fire or vessel hands you off to the nearest live camera in one click.
- **🖊️ Voice whiteboard:** Speak annotations onto the world — real boundary polygons, marks, and routes.
- **🖊️ Voice whiteboard:** Speak annotations onto the world — real boundary polygons, marks, and routes.
- **🛫 3D hangar:** Real per-class aircraft models — 787, ATR-72, Citation, Bell 206, MQ-9 — and a tracked contact swaps from glyph to 3D model as you close in.
- **🛫 3D hangar:** Real per-class aircraft models — 787, ATR-72, Citation, Bell 206, MQ-9 — and a tracked contact swaps from glyph to 3D model as you close in.
- **🎨 Reskin reality:** GLSL sensor looks over the normal globe — CRT, NVG, FLIR/thermal, Noir, Snow.
- **🎨 Reskin reality:** GLSL sensor looks over the normal globe — CRT, NVG, FLIR/thermal, Noir.
- **🟩 Detection overlay:** Screen-space bounding boxes and IDs on everything in view.
- **🟩 Detection overlay:** Screen-space bounding boxes and IDs on everything in view.
- **🎖️ Military HUD:** Tactical heads-up display with intelligence-style telemetry.
- **🎖️ Military HUD:** Tactical heads-up display with intelligence-style telemetry.
- **🌐 Global Context:** Stage the full situational picture with one switch — and get your exact view back when you leave.
- **🌐 Global Context:** Stage the full situational picture with one switch — and get your exact view back when you leave.
@@ -89,7 +89,7 @@ Start with the included data sources, then add your own. Each layer is a separat
## ⚡ Quick Start
## ⚡ Quick Start
**Start without an account or API keys.**Both paths open the same app with
**Local setup needs no account or API keys.**The app opens with
Esri satellite imagery and keyless terrain. OSM is the fallback if Esri is
Esri satellite imagery and keyless terrain. OSM is the fallback if Esri is
unreachable. Flights, military traffic, satellites, earthquakes, public
unreachable. Flights, military traffic, satellites, earthquakes, public
cameras, radio, and launches are available without keys.
cameras, radio, and launches are available without keys.
Keep the `env`: bash treats `UID` as read-only, so a plain `UID=1026` in front of a command is silently ignored. If the container can't write the checkout, it says so at start. Docker Desktop on macOS and Windows maps ownership for you.
Keep the `env`: bash treats `UID` as read-only, so a plain `UID=1026` in front of a command is silently ignored. If the container can't write the checkout, it says so at start. Docker Desktop on macOS and Windows maps ownership for you.
Behind a reverse proxy, put your keys in `.env` or pass them as environment variables - Provider Settings refuses proxied requests on purpose - and add the hostname you serve it on, for example `GEV_ALLOWED_HOSTS=globe.example.lan` (see [Sharing an instance](#-sharing-an-instance)).
On SELinux hosts (Fedora, RHEL), compose mounts the checkout with `:z` so the container may read it; Docker may relabel the checkout for container access, which can take a moment on a large checkout. Without that, the start fails with `Cannot find module '/app/scripts/docker-start.mjs'`.
Behind a reverse proxy, put your keys in `.env` or pass them as environment variables - Provider Settings refuses proxied requests on purpose - and add the hostname you serve it on, for example `GEV_ALLOWED_HOSTS=globe.example.lan` (see [Sharing an instance](#-sharing-an-instance)). The map routes compare the browser's `Origin` with the `Host` the server sees, so the proxy must pass the original `Host` and, when it terminates TLS, `X-Forwarded-Proto`. Caddy does both by default; for nginx add `proxy_set_header Host $http_host;`, `proxy_set_header X-Forwarded-Proto $scheme;` and `proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;`. On an install outside Docker, that forwarding header also rate-limits the proxy's users apart from your own browser. Under the default Docker bridge network every client on the host, your browser included, reaches the container from its gateway address and shares one Overpass bucket.
</details>
</details>
@@ -229,10 +234,48 @@ the container.
</details>
</details>
### Path 4 — GitHub Codespaces (cloud, no local install)
Codespaces requires a GitHub account. Overpass queries and OpenAI voice token
requests return HTTP 403 through its forwarded HTTPS URL, even with API keys
in `.env` and `GEV_ALLOWED_HOSTS` configured. Use a local setup for these features.
The codespace runs the dev server in a cloud workspace, so Node and the dependencies
never touch your machine. The globe still renders in your own browser, so it
needs the same graphics there as any other path. GitHub Free includes 120
core-hours a month with no card on file — about 60 hours on the default 2-core
machine. Org and Enterprise plans include no free quota; current terms and
quotas apply.
1. Fork this repository, then open **your fork** on GitHub.
2. Click the green **Code** button, the **Codespaces** tab, then **Create codespace on main**.
3. In the codespace terminal:
```bash
nvm install 24 && nvm use 24
npm ci
npm run doctor
GEV_ALLOWED_HOSTS="$CODESPACE_NAME-4173.$GITHUB_CODESPACES_PORT_FORWARDING_DOMAIN" npm run dev
```
4. Open the **Ports** tab, find `4173`, and click the globe icon to open it in
the browser. The port is private by default, so the URL asks for your GitHub
login. Keep it private: a public port lets anyone use the app and the keys
in your `.env`.
`GEV_ALLOWED_HOSTS` there is required, not optional. The dev server answers only
the hostnames it trusts, and a forwarded port arrives on
`$CODESPACE_NAME-4173.$GITHUB_CODESPACES_PORT_FORWARDING_DOMAIN`. Without it the
page is `Blocked request. This host is not allowed.` Leading-dot wildcards are
ignored on purpose, so pass that exact name.
⚠️ **A codespace is reachable from the internet.** Treat it as the
wider-publish case in [Sharing an instance](#-sharing-an-instance). Provider
Settings is unavailable on the forwarded URL. Never commit your workspace
`.env`. [SECURITY.md](SECURITY.md) has the threat model.
### Then power it up — in the app, not in a file
### Then power it up — in the app, not in a file
Keys are upgrades, not prerequisites. When you want one, click the **POWER UP**
For a local setup, keys are upgrades, not prerequisites. When you want one,
chip in the bottom-right corner: Provider Settings lists every supported key,
click the **POWER UP** chip in the bottom-right corner: Provider Settings lists every supported key,
what it switches on, and where to get it. Paste, hit **SAVE KEYS**, and the app
what it switches on, and where to get it. Paste, hit **SAVE KEYS**, and the app
restarts itself with the new capability on. Once everything is configured the
restarts itself with the new capability on. Once everything is configured the
chip reads **POWERED UP** — and if a compact layout hides it, `?setup=1`
chip reads **POWERED UP** — and if a compact layout hides it, `?setup=1`
@@ -290,14 +333,16 @@ Choose a first-run mission, or try these in order. The GIFs show Google Photorea


6.**Switch the optics.** Tap `1`–`7` — CRT, NVG, FLIR — and the whole live planet re-renders through a different sensor.
6. **Switch the optics.** Tap `1`–`6` — CRT, NVG, FLIR — and the whole live planet re-renders through a different sensor.


7. **Talk to it** _(needs an OpenAI key)_: _"Take me to LAX and select the nearest airborne aircraft."_
7. **Talk to it** _(needs an OpenAI key)_: _"Take me to LAX and select the nearest airborne aircraft."_
8. **Come home.** Hit **Reset Globe** — or just say _"zoom out to a globe view."_
8. **Come home.** Hit **Reset Globe** — or just say _"zoom out to a globe view."_
Open **Visual Presets → Globe Engine** to switch between Cesium and experimental Navara. The globe switches in place at the current view and remembers your choice. A link with `?engine=cesium` or `?engine=navara` overrides the saved choice. A fresh visit starts with Cesium.
@@ -319,9 +364,11 @@ _Why cockpit mode exists: you're riding a real aircraft over real terrain — an
## 🎙️ Talk to It
## 🎙️ Talk to It
The standalone app offers **OpenAI** and **Gemini** in the GEV MIC provider chooser. OpenAI is the initial default; your choice is saved in this browser. To use Gemini, add `GEMINI_API_KEY` in Provider Settings or your local `.env` file, then select Gemini. `GEMINI_LIVE_MODEL` defaults to `gemini-3.8-live`. The permanent key stays on the local server, which issues a constrained, single-use session credential.
The standalone app offers **OpenAI** and **Gemini** under **AI Provider** in Settings, one choice shared by voice and chat. OpenAI is the initial default; your choice is saved in this browser. To use Gemini, add `GEMINI_API_KEY` in Provider Settings or your local `.env` file, then select Gemini. `GEMINI_LIVE_MODEL` defaults to `gemini-3.8-live`. The permanent key stays on the local server, which issues a constrained, single-use session credential.
Changing provider ends the current conversation. If voice is on, the new provider starts with the same open-mic or push-to-talk mode; a held Space key is not carried over. Gemini uses the same map actions and captions, but has no OpenAI cost meter or MINI tier. When Gemini reports that its session has expired, start voice again for a new conversation. The provider chooser does not change the OpenAI-backed AI HUD summary.
Changing provider ends the current conversation. If voice is on, the new provider starts with the same open-mic or push-to-talk mode; a held Space key is not carried over. Gemini uses the same map actions and captions, but has no OpenAI cost meter or MINI tier. When Gemini reports that its session has expired, start voice again for a new conversation. The AI Provider setting does not change the OpenAI-backed AI HUD summary.
Next to the mic, **CHAT** opens a typed chat with silent replies. It uses the selected provider and the same map actions, and never asks for the microphone. OpenAI chat needs an API key (`OPENAI_CHAT_MODEL`), so it is off while `GEV_PREFER_CODEX_OAUTH` pins OpenAI to ChatGPT OAuth; Gemini chat uses a separate text model (`GEMINI_CHAT_MODEL`). Chat and voice panels share the left panels' glass surface and sit above the dock or dock to the right.
> Voice can use an **OpenAI API key** or, on the same machine, an opt-in signed-in **ChatGPT/Codex OAuth** session. The API-key path remains the default. Selecting ChatGPT OAuth in Provider Settings reuses an existing local sign-in or starts the Codex browser sign-in flow and selects OAuth when it completes. The OpenAI key still drives the **AI HUD summary**: a terse, five-word intelligence-style readout of the current view that regenerates as you move.
> Voice can use an **OpenAI API key** or, on the same machine, an opt-in signed-in **ChatGPT/Codex OAuth** session. The API-key path remains the default. Selecting ChatGPT OAuth in Provider Settings reuses an existing local sign-in or starts the Codex browser sign-in flow and selects OAuth when it completes. The OpenAI key still drives the **AI HUD summary**: a terse, five-word intelligence-style readout of the current view that regenerates as you move.
@@ -353,7 +400,7 @@ camera input stops rotation.
> 🗣️ _"Outline the state of Texas."_ · _"Annotate the Texas State Capitol and its grounds"_ — it draws the **actual enclosing boundary**, not a circle. · _"How far is the Eiffel Tower from the Louvre?"_ — a connector arrow appears and it speaks the distance. Everything persists until you say _"clear the map."_
> 🗣️ _"Outline the state of Texas."_ · _"Annotate the Texas State Capitol and its grounds"_ — it draws the **actual enclosing boundary**, not a circle. · _"How far is the Eiffel Tower from the Louvre?"_ — a connector arrow appears and it speaks the distance. Everything persists until you say _"clear the map."_
**✍️ Or draw it yourself** — DISPLAY ▸ **Draw**: pick Area, Line or Pin, click the vertices on the real world, double-click to finish, label it. Same whiteboard, same persistence, no microphone needed.
**✍️ Or draw it yourself** — UTILITIES ▸ **Draw**: pick Area, Line or Pin and a colour, click the vertices on the real world, double-click to finish, then name, recolour, hide or fly to each shape from its row. Same whiteboard, same persistence, no microphone needed.


@@ -381,7 +428,7 @@ _Ask for radio near anywhere and the globe starts broadcasting — every station
## 🛰️ What's on the Globe
## 🛰️ What's on the Globe
Twenty layers and map sources. **Eighteen have a keyless path.** Some offer additional capabilities with a provider key. (🟢 no key · 🟡 free key · 🔴 metered.)
Twenty-one layers and map sources. **Nineteen have a keyless path.** Some offer additional capabilities with a provider key. (🟢 no key · 🟡 free key · 🔴 metered.)
@@ -395,23 +442,25 @@ Twenty layers and map sources. **Eighteen have a keyless path.** Some offer addi
| 🌍 **Earthquakes** | Global seismic activity, last 24h | USGS | 🟢 |
| 🌍 **Earthquakes** | Global seismic activity, last 24h | USGS | 🟢 |
| ◍ **Air quality** | Live AQHI on the published 1–10+ health-risk scale, with a Weather-panel card showing the band legend and the highest readings in view. **Canada only** — ECCC is the first registered provider | ECCC MSC GeoMet | 🟢 |
| ◍ **Air quality** | Live AQHI on the published 1–10+ health-risk scale, with a Weather-panel card showing the band legend and the highest readings in view. **Canada only** — ECCC is the first registered provider | ECCC MSC GeoMet | 🟢 |
| 🚗 **Traffic** | Simulated vehicles on OSM roads. With TomTom, live flow speeds drive the simulation and congestion colors below ~8 km; individual vehicle positions are not live observations | TomTom + OSM | 🟢 simulation · 🟡 live flow speeds |
| 🚗 **Traffic** | Simulated vehicles on OSM roads. With TomTom, live flow speeds drive the simulation and congestion colors below ~8 km; individual vehicle positions are not live observations | TomTom + OSM | 🟢 simulation · 🟡 live flow speeds |
| 📹 **CCTV Mesh** | ~4,000 public cameras (shared cap) projected _into_ the 3D space — Austin · Texas (TxDOT) · California (Caltrans) · London (TfL) · Ontario (511, free developer key) · Finland (Fintraffic) · British Columbia (DriveBC) · Estonia (Tallinn, Tarktee) · Delaware (DelDOT live video) · New South Wales (Live Traffic NSW) · Calgary · Norway (Statens vegvesen) · Toronto · King County (WA) · Washington (WSDOT) · Catalonia (Servei Català de Trànsit) · Hong Kong (Transport Department) · Taiwan (Freeway Bureau, MOTC), plus opt-in New York City (NYC DOT TMC, needs your own NYC DOT agreement), opt-in Lithuania (Via Lietuva / Eismoinfo, photo licence unconfirmed) and opt-in Florida (FL511, individual personal use only; other use needs FDOT's written consent). Positions are published; poses are estimated priors **you calibrate by dragging a gizmo on the camera itself** | City APIs | 🟢 |
| 📹 **CCTV Mesh** | ~4,000 public cameras (shared cap) projected _into_ the 3D space — Austin · Texas (TxDOT) · California (Caltrans) · London (TfL) · Ontario (511, free developer key) · Finland (Fintraffic) · British Columbia (DriveBC) · Estonia (Tallinn, Tarktee) · Delaware (DelDOT live video) · New South Wales (Live Traffic NSW) · Calgary · Norway (Statens vegvesen) · Toronto · King County (WA) · Washington (WSDOT) · Catalonia (Servei Català de Trànsit) · Hong Kong (Transport Department) · Taiwan (Freeway Bureau, MOTC) · Italy (A22 Brennero motorway), plus opt-in New York City (NYC DOT TMC, needs your own NYC DOT agreement), opt-in Lithuania (Via Lietuva / Eismoinfo, photo licence unconfirmed), opt-in Florida (FL511, individual personal use only; other use needs FDOT's written consent) and opt-in Houston (TranStar, enable only with TxDOT's written permission per TranStar's Content Usage terms). Positions are published; poses are estimated priors **you calibrate by dragging a gizmo on the camera itself** | City APIs | 🟢 |
| 📷 **Mapped ALPR Cameras** | License-plate-reader camera locations tagged by OpenStreetMap contributors, loaded one city-sized view at a time, with **SHOW NEAREST**. Locations and tags only: no plate data, no video | OpenStreetMap (incl. DeFlock mapping) | 🟢 |
| 📷 **Mapped ALPR Cameras** | License-plate-reader camera locations tagged by OpenStreetMap contributors, loaded one city-sized view at a time, with **SHOW NEAREST**. Locations and tags only: no plate data, no video | OpenStreetMap (incl. DeFlock mapping) | 🟢 |
| 📷 **Street Level** | Street-level photos behind one panel, one chip per provider: coverage on the streets, image cones, an embedded viewer with full-screen **EXPAND**. Mapillary, Google Street View, KartaView and Panoramax | Mapillary · Google · KartaView · Panoramax | 🟢 KartaView, Panoramax · 🟡 Mapillary token · 🔴 Google Maps key |
| 📷 **Street Level** | Street-level photos behind one panel, one chip per provider: coverage on the streets, image cones, an embedded viewer with full-screen **EXPAND**. Mapillary, Google Street View, KartaView and Panoramax | Mapillary · Google · KartaView · Panoramax | 🟢 KartaView, Panoramax · 🟡 Mapillary token · 🔴 Google Maps key |
| 📻 **Radio** | Geolocated world radio with an **analog tuner** — drag the needle across up to 750 stations and the globe flies to each broadcaster | Radio Browser / broadcasters | 🟢 |
| 📻 **Radio** | Geolocated world radio with an **analog tuner** — drag the needle across up to 750 stations and the globe flies to each broadcaster | Radio Browser / broadcasters | 🟢 |
| 🚌 **Transit** | Live buses, trams, metros, trains and ferries with delayed playback between reports, selected-vehicle trails, and mode-coloured DETECT labels — Boston, Austin, Minneapolis, Helsinki, the Netherlands, Norway, South East Queensland, and nine in Ontario: Toronto (surface vehicles; the subway publishes no positions), Mississauga, Hamilton, Durham Region, York Region, Guelph, Burlington, Barrie and Kingston | Operator GTFS-Realtime feeds | 🟢 |
| 🚌 **Transit** | Live buses, trams, metros, trains and ferries with delayed playback between reports, selected-vehicle trails, and mode-coloured DETECT labels — Boston, Austin, Minneapolis, Helsinki, the Netherlands, Norway, South East Queensland, and nine in Ontario: Toronto (surface vehicles; the subway publishes no positions), Mississauga, Hamilton, Durham Region, York Region, Guelph, Burlington, Barrie and Kingston | Operator GTFS-Realtime feeds | 🟢 |
| 🚲 **Bikeshare** | Live station availability | GBFS | 🟢 |
| 🚲 **Bikeshare** | Live station availability | GBFS | 🟢 |
| 🧭 **Directions** | Click A and B on the globe for a street-following drive, walk or cycle route draped on the terrain with turn-by-turn steps — then FLY the camera along it. No key, no geocoder, no mic | OSRM on FOSSGIS servers (OpenStreetMap) | 🟢 |
| 🧭 **Directions** | Click A and B on the globe for a street-following drive, walk or cycle route draped on the terrain with turn-by-turn steps — then FLY the camera along it. No key, no geocoder, no mic | OSRM on FOSSGIS servers (OpenStreetMap) | 🟢 |
| ⌖ **OSM Places** | Voice place search ("hospitals in Kathmandu") from OpenStreetMap, drawn as numbered points that follow-up questions can filter. Needs your own Overpass server (`OVERPASS_UPSTREAMS`); off otherwise |
| 🔥 **Active Fires** | Live NASA FIRMS detections, trailing 24h | NASA FIRMS | 🟡 |
| 🔥 **Active Fires** | Live NASA FIRMS detections, trailing 24h | NASA FIRMS | 🟡 |
| 🚀 **Space Missions** | Rolling 30-day launches with payload, stage, and recovery detail | Launch Library 2 | 🟢 (🔴 optional paid token raises the allowance) |
| 🚀 **Space Missions** | Rolling 30-day launches with payload, stage, and recovery detail | Launch Library 2 | 🟢 (🔴 optional paid token raises the allowance) |
| 🎖️ **Mapped Installations** | Viewport-bounded military-site context from community mapping — incomplete by nature, and labeled that way | OpenStreetMap | 🟢 |
| 🎖️ **Mapped Installations** | Viewport-bounded military-site context from community mapping — incomplete by nature, and labeled that way | OpenStreetMap | 🟢 |
| 🚫 **Prohibited & Restricted Airspace** | FAA prohibited (P) and restricted (R) special-use airspace as ground polygons, with name, altitude range and times of use on select. Not the UAS Facility Map or UAS flight restrictions; informational only, not for flight planning | FAA SUA | 🟢 |
| 🌬️ **Wind** | Animated 10 m forecast wind with an optional speed, temperature or pressure color field and a reading at map center | NOAA GFS / ECMWF IFS | 🟢 |
| 🌬️ **Wind** | Animated 10 m forecast wind with an optional speed, temperature or pressure color field and a reading at map center | NOAA GFS / ECMWF IFS | 🟢 |
| 🌦️ **Observed Weather** | Rain radar (contiguous US), Satellite clouds (GOES regional or global infrared, Clouds only or Full image) and Lightning density (Americas and Pacific) on one history timeline | NOAA nowCOAST | 🟢 |
| 🌦️ **Observed Weather** | Rain radar (contiguous US), Satellite clouds (GOES regional or global infrared, Clouds only or Full image) and Lightning density (Americas and Pacific) on one history timeline | NOAA nowCOAST | 🟢 |
| 🌀 **Cyclones** | Advisory positions, forecast tracks and uncertainty cones for the Atlantic and eastern/central North Pacific | NOAA NHC / CPHC | 🟢 |
| 🌀 **Cyclones** | Advisory positions, forecast tracks and uncertainty cones for the Atlantic and eastern/central North Pacific | NOAA NHC / CPHC | 🟢 |
**Weather, keyless.** **Wind** animates 10 m forecast flow from NOAA GFS or ECMWF IFS, with an optional color field and a reading at map center. **Rain radar**, **Satellite clouds** and **Lightning density** are observations on one history timeline in the **WEATHER** panel (step back, **Play**, **Latest**); **Cyclone advisories** draw NHC and CPHC positions, forecast tracks and cones. On Google 3D Tiles the observed layers float above the city as translucent shells, sharpened around your view.
**Weather, keyless.** **Wind** animates 10 m forecast flow from NOAA GFS or ECMWF IFS, with an optional color field and a reading at map center. **Rain radar**, **Satellite clouds** and **Lightning density** are observations on one history timeline in the **WEATHER** panel (step back, **Play**, **Latest**); **Cyclone advisories** draw NHC and CPHC positions, forecast tracks and cones. On Google 3D Tiles the observed layers float above the city as translucent shells, sharpened around your view.
In the app, **Data Layers** groups them as Movement, Cameras, Infrastructure, Events, Weather and Utilities.
In the app, **Data Layers** groups them as Movement, Cameras, Infrastructure, Events, Weather and Audio; Directions and OSM Places sit in the separate **Utilities** panel with Draw and Import.
**The basemap ladder — what each tier buys you:**
**The basemap ladder — what each tier buys you:**
@@ -487,12 +536,12 @@ How the globe handles live data:
- **Sits on the real ground.** Entity heights are aligned to work with Google 3D tiles, so aircraft park on aprons and cameras stand on street corners instead of floating.
- **Sits on the real ground.** Entity heights are aligned to work with Google 3D tiles, so aircraft park on aprons and cameras stand on street corners instead of floating.
- **Caching and request budgets.** An OpenSky credit governor, a TomTom daily tile budget, and disk-cached TLEs reduce repeated requests. These controls do not replace provider quotas or billing controls.
- **Caching and request budgets.** An OpenSky credit governor, a TomTom daily tile budget, and disk-cached TLEs reduce repeated requests. These controls do not replace provider quotas or billing controls.
- **Server-side credentials.** Every API that touches a private key (OpenAI, AISStream, OpenSky OAuth, camera frames) is brokered through a hardened server-side proxy with SSRF protection, response caps, and sanitized errors. The only keys the browser sees are Google Maps and Cesium ion (restrict both at the provider).
- **Server-side credentials.** Every API that touches a private key (OpenAI, AISStream, OpenSky OAuth, camera frames) is brokered through a hardened server-side proxy with SSRF protection, response caps, and sanitized errors. The only keys the browser sees are Google Maps and Cesium ion (restrict both at the provider).
- **No framework.** Vanilla JavaScript, **CesiumJS**, and **Vite** — plus **Google Photorealistic 3D Tiles** for the planet and the **OpenAI Realtime API** for voice. Fast to read, fast to hack on.
- **A small stack.** **Vue 3** and **Pinia** for the interface, **CesiumJS** for the globe and **Vite** to build it — plus **Google Photorealistic 3D Tiles** for the planet and the **OpenAI Realtime API** for voice. Fast to read, fast to hack on.
```
```
src/
src/
├── main.js # Bootstrap: Google 3D tiles, layer registration
├── main.js # Bootstrap: Google 3D tiles, layer registration
God's Eye View is a local-first client for **public** data. It is built for exploration, demos, and learning — not as a hardened production service. This document explains the security model so you can run it safely and report issues responsibly.
God's Eye View is a local-first client for **public** data. It is built for exploration, demos, and learning — not as a hardened production service. This document explains the security model so you can run it safely and report issues responsibly.
Vite's development file server also denies `.gev-logs/`, `.gev-cache/`, and
the package checkout's root `dist/` directory. Dependency `dist/` directories
remain available. This filesystem deny list does not filter `public/` assets or
preview output; never put private artifacts in a public asset directory.
## Reporting a vulnerability
## Reporting a vulnerability
Please report security issues **privately** — do not open a public issue for anything exploitable.
Please report security issues **privately** — do not open a public issue for anything exploitable.
@@ -69,17 +74,19 @@ The data proxies under `server/providers/` are written so the browser cannot tur
- **No verbatim client headers upstream.** The CCTV media route is the one route that relays a request header (`Range`, for video seeking). It is parsed and canonicalized before it is forwarded: one `bytes=` range only, with every accepted form — explicit span, open-ended and suffix — bounded to the same 64 MiB ceiling the relay applies to a declared response body. Multi-range, malformed, inverted and non-`bytes` values are dropped and the request proceeds without a `Range`, as RFC 7233 §3.1 prescribes. Bounding the request bounds what is asked for: a response that declares no length — live streamed media, or a chunked body from an upstream that ignores the `Range` — has no ceiling. An upstream request the browser has stopped waiting for is cancelled rather than left running, whether the viewer leaves before the headers arrive or during the body.
- **No verbatim client headers upstream.** The CCTV media route is the one route that relays a request header (`Range`, for video seeking). It is parsed and canonicalized before it is forwarded: one `bytes=` range only, with every accepted form — explicit span, open-ended and suffix — bounded to the same 64 MiB ceiling the relay applies to a declared response body. Multi-range, malformed, inverted and non-`bytes` values are dropped and the request proceeds without a `Range`, as RFC 7233 §3.1 prescribes. Bounding the request bounds what is asked for: a response that declares no length — live streamed media, or a chunked body from an upstream that ignores the `Range` — has no ceiling. An upstream request the browser has stopped waiting for is cancelled rather than left running, whether the viewer leaves before the headers arrive or during the body.
- **Transit fetches registered feeds only.** `/api/transit/vehicles/<id>` resolves the id against `src/data/transitFeeds.js`; the browser never supplies a URL, and a feed that is registered but disabled does not resolve at all. Redirects are followed manually and each hop is validated against the feed's own https origin before it is requested, so an off-origin or downgraded hop is refused rather than contacted. Bodies are capped at 8 MB, the protobuf is decoded server-side under entity-count and string-length ceilings, a differential feed is refused, and snapshots live 15 s in memory with no disk cache. A per-feed admission limiter and a failure cooldown ladder bound what this process can ask of any operator.
- **Transit fetches registered feeds only.** `/api/transit/vehicles/<id>` resolves the id against `src/data/transitFeeds.js`; the browser never supplies a URL, and a feed that is registered but disabled does not resolve at all. Redirects are followed manually and each hop is validated against the feed's own https origin before it is requested, so an off-origin or downgraded hop is refused rather than contacted. Bodies are capped at 8 MB, the protobuf is decoded server-side under entity-count and string-length ceilings, a differential feed is refused, and snapshots live 15 s in memory with no disk cache. A per-feed admission limiter and a failure cooldown ladder bound what this process can ask of any operator.
- **Local receiver feeds are operator-configured and local-only.** `/api/local-receivers/aircraft` reads only the `aircraft.json` URLs in the server's `LOCAL_RECEIVER_FEEDS`; the browser never supplies an address. Each host must pass the shared tap address rule (`src/data/tapAddress.js`: loopback, RFC1918, `localhost`, `*.local`; no link-local, IPv6 or other names), the scheme must be http(s), the path must end in `aircraft.json`, and credentials, queries and fragments are refused. Invalid entries are logged at startup and never fetched. Reads use a 2 s timeout, refuse redirects, cap bodies at 2 MB and share one read per second; responses name each feed by band only and never carry upstream error text.
- **Local receiver feeds are operator-configured and local-only.** `/api/local-receivers/aircraft` reads only the `aircraft.json` URLs in the server's `LOCAL_RECEIVER_FEEDS`; the browser never supplies an address. Each host must pass the shared tap address rule (`src/data/tapAddress.js`: loopback, RFC1918, `localhost`, `*.local`; no link-local, IPv6 or other names), the scheme must be http(s), the path must end in `aircraft.json`, and credentials, queries and fragments are refused. Invalid entries are logged at startup and never fetched. Reads use a 2 s timeout, refuse redirects, cap bodies at 2 MB and share one read per second; responses name each feed by band only and never carry upstream error text.
- **Voice place search runs only on the operator's Overpass.** `/api/osm/features` answers only when `OVERPASS_UPSTREAMS` is set and never falls back to a public instance. The client sends a curated preset id, a box, a mode and a limit; the server writes and quotes the Overpass query itself, so no client or model text reaches it. Boxes are capped (36 deg² for a count, 4 deg² for a listing), as are the feature limit, the Overpass timeout and memory, and the response bytes read. Each client (IPv6 clients keyed by /64, as on `/api/overpass`) runs one search at a time and two run at once in all, under a per-client rate limit (12/min) and a global one (30/min); a search gets 22 s across every configured endpoint in turn (Overpass itself is told 20 s), which ends before the voice answer stops waiting at 25 s. The route sits behind the cross-site gate below. Answers are cached in memory and on disk (`.gev-cache/osm-features/`, at most 400 entries and 256 MB, kept a day), keyed to the configured instance so a repointed `OVERPASS_UPSTREAMS` never serves the old one's answers; a malformed answer is never cached.
- **Validated response formats.** Proxied bodies are relayed only in the format the route serves. CCTV frames and the Street View fallback accept JPEG, PNG, GIF, WebP and AVIF only, sent under their canonical type; any other type falls through to the next fallback. Live CCTV media must match its feed kind (`video/mp4`, `video/webm`, or `multipart/x-mixed-replace` with a boundary) before it is relayed or the camera counts as healthy, and its redirects stay on the registered origin. GBFS bodies must parse as JSON and are re-serialized as `application/json; charset=utf-8`. Camera catalog URLs are pinned by parsed URL — scheme, exact host, no credentials, default port, and a normalized path inside the agency's image directory — and a redirect on a pinned host must stay inside the same directory. Every `/api/cctv` route uses the keyless cross-site checks described below, so cameras stay reachable behind a reverse proxy; a request carrying forwarding headers never reaches the key-bearing Street View fallback and gets the placeholder frame instead, as when no key is configured.
- **Validated response formats.** Proxied bodies are relayed only in the format the route serves. CCTV frames and the Street View fallback accept JPEG, PNG, GIF, WebP and AVIF only, sent under their canonical type; any other type falls through to the next fallback. Live CCTV media must match its feed kind (`video/mp4`, `video/webm`, or `multipart/x-mixed-replace` with a boundary) before it is relayed or the camera counts as healthy, and its redirects stay on the registered origin. GBFS bodies must parse as JSON and are re-serialized as `application/json; charset=utf-8`. Camera catalog URLs are pinned by parsed URL — scheme, exact host, no credentials, default port, and a normalized path inside the agency's image directory — and a redirect on a pinned host must stay inside the same directory. Every `/api/cctv` route uses the keyless cross-site checks described below, so cameras stay reachable behind a reverse proxy; a request carrying forwarding headers never reaches the key-bearing Street View fallback and gets the placeholder frame instead, as when no key is configured.
- **Consistent API response headers.** Every `/api` response, including errors, partial content, Host refusals and unknown routes, carries `Content-Security-Policy: default-src 'none'; sandbox` and `X-Content-Type-Options: nosniff` (`apiResponseHeadersPlugin` in `build/vite.js`, installed ahead of the Host check). A route that sets its own policy adds it as a further policy; it never replaces this one.
- **Consistent API response headers.** Every `/api` response, including errors, partial content, Host refusals and unknown routes, carries `Content-Security-Policy: default-src 'none'; sandbox` and `X-Content-Type-Options: nosniff` (`apiResponseHeadersPlugin` in `build/vite.js`, installed ahead of the Host check). A route that sets its own policy adds it as a further policy; it never replaces this one.
- **Response-size caps and timeouts** on proxied responses.
- **Response-size caps and timeouts** on proxied responses.
- **Sanitized errors** — internal error details are not echoed back to clients.
- **Sanitized errors** — internal error details are not echoed back to clients.
- **Coalesced OAuth refresh** and cached successful responses only (OpenSky).
- **Coalesced OAuth refresh** and cached successful responses only (OpenSky).
- **Redacted debug logging.** The voice debug log (`.gev-logs/`, gitignored) strips API keys, bearer tokens, client secrets, and image data URLs before writing.
- **Redacted debug logging.** The voice debug log (`.gev-logs/`, gitignored) strips API keys, bearer tokens, client secrets, and image data URLs before writing.
- **Cross-site gate on cost/log endpoints.** The cost-bearing (`/api/realtime/token`, `/api/openai/hud-summary`, `/api/google/nearby-places`, `/api/google/text-search`), quota-bearing (`/api/mapillary/*`, with a per-IP limit on tiles, and `/api/tomtom/*`, backed by its persistent daily tile budget) and log (`/api/realtime/debug-log`) endpoints refuse cross-site browser requests: a foreign or opaque `Origin`, a `Sec-Fetch-Site` other than `same-origin`/`none` (this is what blocks an `<img>`/navigation that carries no `Origin`), or any reverse-proxy/CDN forwarding header returns `403`. Non-browser loopback tools (the repo QA harnesses POST the token endpoint with no `Origin`) and the explicit `HOST=0.0.0.0` LAN opt-in keep working — the gate deliberately does not require a loopback remote address; that stricter requirement belongs only to the credential panel (`admitKeySetupRequest`). The Host check (`allowedHosts`, applied by `hostCheckPlugin` ahead of every route, since Vite's own check runs only after plugin middleware) rejects a rebinding `Host` before any handler runs, in every mode, and the gate is defense in depth behind it: the LAN opt-in keeps that check and accepts only IP addresses, `localhost` and names listed in `GEV_ALLOWED_HOSTS`. **Limit:** a name you list there is trusted like the app's own address, so list only names you control. The keyless terrain route (`/api/terrain/heights`) uses the same cross-site checks, minus the forwarding-header refusal: it guards only the per-client quota and point cache, not a key or a bill, and the map needs it to render behind a reverse proxy. The CCTV routes (`/api/cctv/*`) use the same keyless checks; their one key-bearing step, the Street View fallback, is skipped for any request with forwarding headers.
- **Cross-site gate on cost/log endpoints.** The cost-bearing (`/api/realtime/token`, `/api/openai/hud-summary`, `/api/google/nearby-places`, `/api/google/text-search`), quota-bearing (`/api/mapillary/*`, with a per-IP limit on tiles, and `/api/tomtom/*`, backed by its persistent daily tile budget) and log (`/api/realtime/debug-log`) endpoints refuse cross-site browser requests: a foreign or opaque `Origin`, a `Sec-Fetch-Site` other than `same-origin`/`none` (this is what blocks an `<img>`/navigation that carries no `Origin`), or any reverse-proxy/CDN forwarding header returns `403`. Non-browser loopback tools (the repo QA harnesses POST the token endpoint with no `Origin`) and the explicit `HOST=0.0.0.0` LAN opt-in keep working — the gate deliberately does not require a loopback remote address; that stricter requirement belongs only to the credential panel (`admitKeySetupRequest`). The Host check (`allowedHosts`, applied by `hostCheckPlugin` ahead of every route, since Vite's own check runs only after plugin middleware) rejects a rebinding `Host` before any handler runs, in every mode, and the gate is defense in depth behind it: the LAN opt-in keeps that check and accepts only IP addresses, `localhost` and names listed in `GEV_ALLOWED_HOSTS`. **Limit:** a name you list there is trusted like the app's own address, so list only names you control. The keyless map routes (`/api/terrain/heights`, `/api/drone-airspace`, `/api/overpass` and voice place search's `/api/osm/features`, which spends the same operator Overpass) use the same cross-site checks, minus the forwarding-header refusal: they guard only per-client quotas and caches, not a key or a bill, and the map and voice need them to work behind a reverse proxy. `/api/overpass` also admits at most 300 POSTs a minute per peer (IPv6 peers keyed by /64) and 900 a minute across all remote peers before it reads a body. A direct loopback request — a loopback socket with none of the forwarding headers `hasProxySignals` checks (`Forwarded`, `Via`, `X-Forwarded-For`, `X-Forwarded-Host`, `X-Forwarded-Port`, `X-Forwarded-Proto`, `X-Real-IP`, `CF-Connecting-IP`, `CF-Ray`) — draws on its own per-peer admission window, so remote peers cannot exhaust the owner's admission. A reverse proxy on the same machine must add at least one of those headers (Caddy and Cloudflare do by default; nginx needs `proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;`, plus `proxy_set_header Host $http_host;` and `proxy_set_header X-Forwarded-Proto $scheme;` so the `Origin` check matches), or its traffic is indistinguishable from the owner's and shares the owner's window. With one, its requests are then counted as remote, in one bucket per proxy socket — the forwarded client address is never trusted as identity — so all users behind one proxy share 300/min. The isolation needs a loopback socket: under the default Docker bridge network every host-side client, the owner included, arrives from the container gateway and is one remote peer. **Limit:** this isolates admission only. The upstream budget (90 requests/min per client key, 300/min across all clients) is shared, so once remote traffic has used the global upstream budget, an owner request that misses the cache can still get `429`, or `503` when remote misses hold every upstream concurrency slot; cache hits are unaffected. The CCTV routes (`/api/cctv/*`) use the same keyless checks; their one key-bearing step, the Street View fallback, is skipped for any request with forwarding headers.
- **Full Content-Security-Policy.** The dev and preview servers send a real CSP (`script-src 'self' 'unsafe-eval' blob:` plus the YouTube, Facebook and X scripts the Nepal event's embedded media loads and the Maps JavaScript API that Street View runs on, with a matching `frame-src` for their players and posts: no inline script and no other script origin; `blob:` covers the object URLs Cesium's bundled workers bootstrap through in the built app), alongside the existing `X-Frame-Options: DENY` and `frame-ancestors 'none'`. `'unsafe-eval'` stays because Knockout, bundled inside Cesium's widgets package, resolves the global object with `eval` at load time and the globe does not initialize without it; styles permit `'unsafe-inline'` and Google Fonts because Vite's dev client injects `<style>` elements.
- **Full Content-Security-Policy.** The dev and preview servers send a real CSP (`script-src 'self' 'unsafe-eval' blob:` plus the YouTube, Facebook and X scripts the Nepal event's embedded media loads and the Maps JavaScript API that Street View runs on, with a matching `frame-src` for their players and posts: no inline script and no other script origin; `blob:` covers the object URLs Cesium's bundled workers bootstrap through in the built app), alongside the existing `X-Frame-Options: DENY` and `frame-ancestors 'none'`. `'unsafe-eval'` stays because Knockout, bundled inside Cesium's widgets package, resolves the global object with `eval` at load time and the globe does not initialize without it; styles permit `'unsafe-inline'` and Google Fonts because Vite's dev client injects `<style>` elements.
Allowing `maps.googleapis.com` in `script-src` also trusts its JSONP endpoints, which can bypass the script allowlist if an HTML-injection bug exists; this is an accepted limitation of loading the Maps JavaScript API, alongside the existing `'unsafe-eval'` allowance.
Allowing `maps.googleapis.com` in `script-src` also trusts its JSONP endpoints, which can bypass the script allowlist if an HTML-injection bug exists; this is an accepted limitation of loading the Maps JavaScript API, alongside the existing `'unsafe-eval'` allowance.
- **Full Content-Security-Policy.** The dev and preview servers send a real CSP (`script-src 'self' 'unsafe-eval' blob:` plus the YouTube, Facebook and X scripts the Nepal event's embedded media loads, with a matching `frame-src` for their players and posts: no inline script and no other script origin; `blob:` covers the object URLs Cesium's bundled workers bootstrap through in the built app), alongside the existing `X-Frame-Options: DENY` and `frame-ancestors 'none'`. `'unsafe-eval'` stays because Knockout, bundled inside Cesium's widgets package, resolves the global object with `eval` at load time and the globe does not initialize without it; styles permit `'unsafe-inline'` and Google Fonts because Vite's dev client injects `<style>` elements.
- **Full Content-Security-Policy.** The dev and preview servers send a real CSP (`script-src 'self' 'unsafe-eval' blob:` plus the YouTube, Facebook and X scripts the Nepal event's embedded media loads, with a matching `frame-src` for their players and posts: no inline script and no other script origin; `blob:` covers the object URLs Cesium's bundled workers bootstrap through in the built app), alongside the existing `X-Frame-Options: DENY` and `frame-ancestors 'none'`. `'unsafe-eval'` stays because Knockout, bundled inside Cesium's widgets package, resolves the global object with `eval` at load time and the globe does not initialize without it; styles permit `'unsafe-inline'` and Google Fonts because Vite's dev client injects `<style>` elements.
- **Typed chat spends the provider keys.** `/api/openai/chat` and `/api/gemini/chat` send the conversation to OpenAI Chat Completions or Gemini `generateContent` with the server's `OPENAI_API_KEY` or `GEMINI_API_KEY`. They require a same-site `Origin` (the Gemini request check), cap request bodies at 512 KB, refuse upstream redirects, cut the upstream call off after 60 s and return only sanitized errors. OpenAI chat can only bill `OPENAI_API_KEY`, so while `GEV_PREFER_CODEX_OAUTH` pins OpenAI to ChatGPT OAuth it refuses with `503` (`CODEX_OAUTH_REQUIRED`) rather than spend the key. After the provider refuses the key or account (a `401`, a `403`, Gemini's `400``API_KEY_INVALID` or OpenAI's `429``insufficient_quota`), a route stops sending that key upstream for a minute, or until the key changes.
- **ChatGPT OAuth voice reuses the local Codex sign-in.** `/api/realtime/oauth-status`, `/api/realtime/oauth-login` and `/api/realtime/token?auth=oauth` answer only loopback connections, behind the same cross-site gate as the token endpoint; the login route also refuses a foreign `Origin`. None of them returns the access token. The login route runs `codex login` (or the executable named by `CODEX_BIN`) with an allowlisted environment that leaves out GEV's provider keys, keeps one attempt pending at a time and cancels it after two minutes or when the server stops. **Limits:** any program on this machine that can reach the server can mint Realtime sessions on the signed-in ChatGPT account, as it can with the API key; a local reverse proxy that hides the client's address defeats the loopback check; and OpenAI has not documented this use of Codex credentials for Realtime, so it may stop working or fall outside the account's terms.
- **ChatGPT OAuth voice reuses the local Codex sign-in.** `/api/realtime/oauth-status`, `/api/realtime/oauth-login` and `/api/realtime/token?auth=oauth` answer only loopback connections, behind the same cross-site gate as the token endpoint; the login route also refuses a foreign `Origin`. None of them returns the access token. The login route runs `codex login` (or the executable named by `CODEX_BIN`) with an allowlisted environment that leaves out GEV's provider keys, keeps one attempt pending at a time and cancels it after two minutes or when the server stops. **Limits:** any program on this machine that can reach the server can mint Realtime sessions on the signed-in ChatGPT account, as it can with the API key; a local reverse proxy that hides the client's address defeats the loopback check; and OpenAI has not documented this use of Codex credentials for Realtime, so it may stop working or fall outside the account's terms.
## Network exposure — the operator threat model
## Network exposure — the operator threat model
@@ -88,7 +95,7 @@ The dev server is a **key broker**: every server-side key above is spendable by
- **Local-only by default.** `./scripts/dev-fresh.sh` (and the Vite config itself) bind to `localhost`, so only your machine can reach the server — and only local names are accepted (`allowedHosts` stays restricted, which also blunts DNS-rebinding tricks). Binding to all interfaces keeps that restriction: IP addresses and `localhost` work, and LAN hostnames must be listed in `GEV_ALLOWED_HOSTS` (for example `GEV_ALLOWED_HOSTS=globe.lan`); suffix and wildcard entries are ignored.
- **Local-only by default.** `./scripts/dev-fresh.sh` (and the Vite config itself) bind to `localhost`, so only your machine can reach the server — and only local names are accepted (`allowedHosts` stays restricted, which also blunts DNS-rebinding tricks). Binding to all interfaces keeps that restriction: IP addresses and `localhost` work, and LAN hostnames must be listed in `GEV_ALLOWED_HOSTS` (for example `GEV_ALLOWED_HOSTS=globe.lan`); suffix and wildcard entries are ignored.
- **LAN exposure is an explicit opt-in**: `HOST=0.0.0.0 ./scripts/dev-fresh.sh`. The launcher prints a prominent warning plus your LAN URL. Understand what opting in means: **every device on that network can drive the proxies and spend your OpenAI / Google / OpenSky / AISStream / TomTom / FIRMS quota** for as long as the server runs. Do this only on networks you trust.
- **LAN exposure is an explicit opt-in**: `HOST=0.0.0.0 ./scripts/dev-fresh.sh`. The launcher prints a prominent warning plus your LAN URL. Understand what opting in means: **every device on that network can drive the proxies and spend your OpenAI / Google / OpenSky / AISStream / TomTom / FIRMS quota** for as long as the server runs. Do this only on networks you trust.
- **App-level throttles (on by default):** `GEV_RATELIMIT_OPENAI_PER_MIN` (default `30`) and `GEV_RATELIMIT_GOOGLE_PER_MIN` (default `120`) — the values the Pinokio build already ships — cap the cost-bearing endpoints per client IP per minute (over-limit requests receive a sanitized `429`). Both defaults sit well above what the app itself generates; set either to exactly `0` to run unthrottled. They are **per-IP, process-local, in-memory guards** — they reset on restart, a caller with several addresses gets a bucket per address, and they are **not billing caps**.
- **App-level throttles (on by default):** `GEV_RATELIMIT_OPENAI_PER_MIN` (default `30`) and `GEV_RATELIMIT_GOOGLE_PER_MIN` (default `120`) — the values the Pinokio build already ships — cap the cost-bearing endpoints per client IP per minute (over-limit requests receive a sanitized `429`). Typed chat keeps its own per-IP window, set by `GEV_RATELIMIT_OPENAI_CHAT_PER_MIN` and `GEV_RATELIMIT_GEMINI_CHAT_PER_MIN`; left unset, each takes its provider's resolved cap (`GEV_RATELIMIT_OPENAI_PER_MIN`, or `GEV_RATELIMIT_GEMINI_PER_MIN`, default `30`), so lowering a provider throttle lowers chat too, while an explicit chat value, including `0`, wins. Both defaults sit well above what the app itself generates; set either to exactly `0` to run unthrottled. They are **per-IP, process-local, in-memory guards** — they reset on restart, a caller with several addresses gets a bucket per address, and they are **not billing caps**.
- **Docker trusts one address, and only because the port is on loopback.**
- **Docker trusts one address, and only because the port is on loopback.**
Docker delivers the host's own browser to the container from the container
Docker delivers the host's own browser to the container from the container
network's gateway, never from `127.0.0.1`, so a loopback-only Provider
network's gateway, never from `127.0.0.1`, so a loopback-only Provider
- Hold rendering only for animated content (asturksever, #1281).
- Exercise current vector road sources and published camera bounds in Traffic fixture QA (asturksever, #1281).
- Establish browser-level foreground visibility for Traffic QA and reject hidden-page samples (asturksever, #1281).
- Supply CORS headers on cross-origin traffic fixtures and report browser exceptions without disabling browser security (asturksever, #1281).
- Isolate the Traffic keyless browser scenario from the keyed page’s workers and intercepted cache (asturksever, #1281).
- Restore minimized test windows before screenshots so native compositor pauses cannot stall browser acceptance (asturksever, #1281).
- Intercept only Traffic provider URLs, leaving Cesium worker and module loading untouched (asturksever, #1281).
- Settle an unfinished Traffic height correction when the last animated point leaves, so the layer stops reporting loading once its render hold is released (asturksever, #1281).
- Fire Perimeters and `get_fire_perimeters` say when WFIGS is unreachable and
the last snapshot is being shown (STALE, its age, "data may be stale"), and
that snapshot is served for at most 24 hours (quanticsoul4772, #1404).
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