Merge remote-tracking branch 'origin/main' into ux/context-panel-cleanup

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Said Turksever committed 2026-10-29 16:42:17 +00:00
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@@ -61,7 +61,7 @@ Start with the included data sources, then add your own. Each layer is a separat
- **🎯 Click-to-track anything:** Camera locks on, draws a fading trail, surfaces full metadata — and a tracked fire or vessel hands you off to the nearest live camera in one click.
- **🖊️ Voice whiteboard:** Speak annotations onto the world — real boundary polygons, marks, and routes.
- **🛫 3D hangar:** Real per-class aircraft models — 787, ATR-72, Citation, Bell 206, MQ-9 — and a tracked contact swaps from glyph to 3D model as you close in.
- **🎨 Reskin reality:** GLSL sensor looks over the normal globe — CRT, NVG, FLIR/thermal, Noir, Snow.
- **🎨 Reskin reality:** GLSL sensor looks over the normal globe — CRT, NVG, FLIR/thermal, Noir.
- **🟩 Detection overlay:** Screen-space bounding boxes and IDs on everything in view.
- **🎖️ Military HUD:** Tactical heads-up display with intelligence-style telemetry.
- **🌐 Global Context:** Stage the full situational picture with one switch — and get your exact view back when you leave.
@@ -294,14 +294,14 @@ Choose a first-run mission, or try these in order. The GIFs show Google Photorea
![Tracking the ISS along its orbital path as it crosses over Ukraine](docs/media/14-iss-over-ukraine.gif)
6. **Switch the optics.** Tap `1`–`7` — CRT, NVG, FLIR — and the whole live planet re-renders through a different sensor.
6. **Switch the optics.** Tap `1`–`6` — CRT, NVG, FLIR — and the whole live planet re-renders through a different sensor.
![Cycling a dense live globe through CRT, FLIR, and NVG in one continuous view](docs/media/01-style-sweep.gif)
7. **Talk to it** _(needs an OpenAI key)_: _"Take me to LAX and select the nearest airborne aircraft."_
8. **Come home.** Hit **Reset Globe** — or just say _"zoom out to a globe view."_
**Keyboard:** `1`–`7` visual styles · `H` HUD · `D` detection · `C` cockpit · `` ` `` frame rate · `Esc` out. Trackpad pinch zooms the globe.
**Keyboard:** `1`–`6` visual styles · `H` HUD · `D` detection · `C` cockpit · `` ` `` frame rate · `Esc` out. Trackpad pinch zooms the globe.
---
@@ -0,0 +1,3 @@
- Remove the Operator HUD layout. Display > HUD > Layout and the HUD voice
action now offer Tactical, Minimal and Cyber; share links, scenes and saved
views that name Operator open in Tactical (asturksever, #1467).
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@@ -0,0 +1,4 @@
- Remove the Snow visual preset. Visual Presets, keyboard shortcuts, the
Cockpit vision carousel and the visual-style voice action now offer Normal,
CRT, NVG, FLIR, Anime and Noir; share links and scene shots that name Snow
open on Normal (asturksever, #1468).
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@@ -0,0 +1,3 @@
- Add Ukrainian (uk) to the language picker: the whole interface in Ukrainian,
with its four plural forms and Cyrillic HUD units. Based on the Ukrainian
translation by @meirm (#312) (German, @gekh, #1470).
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@@ -0,0 +1,3 @@
- Add Italian (it) to the language picker: the whole interface in Italian,
with Italian plural forms and labels shortened to fit the panels. Based on
the translation by @abiyeenzo (#912) (German, @gekh, #1473).
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@@ -0,0 +1,4 @@
- Add Brazilian Portuguese (pt) to the language picker, with every screen
translated and Portuguese plural forms. The CCTV summary line now names its
calibration, source and view in the page language. Based on translations by
@abiyeenzo (#909) (German, @gekh, #1475).
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@@ -0,0 +1,4 @@
- Add French (fr) to the language picker, with French typography and plural
forms. With nine languages the picker now shows its search field. Based on
the translation by @abiyeenzo (#907), checked against @meirm's French
catalog (#312) (German, @gekh, #1476).
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@@ -0,0 +1,3 @@
- Add German (de) to the language picker, with a full translation of the
interface and a German style guide in docs/translations/de.md. Based on
translations by @abiyeenzo (#908) (German, @gekh, #1477).
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@@ -0,0 +1,4 @@
- Add Japanese (ja) to the language picker, with year-first dates, Japanese
counters, unit words joined to their numbers (5分前, 1時間5分) and CJK label
rules for Japanese text. Based on translations by @abiyeenzo (#913)
(German, @gekh, #1478).
+22 -11
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@@ -221,7 +221,7 @@ from 0–200%. OFF disables the slider while retaining its value. HUD layout
changes preserve both settings; share links and scenes restore them. The
historical missing-`scf` fallback remains 35%; explicit 0% keeps the hard edge.
With Scope OFF, Tactical, Operator and Minimal add text-sized black backplates
With Scope OFF, Tactical and Minimal add text-sized black backplates
at 70% opacity behind telemetry, vertical metadata and scene chrome. Original
HUD text color, glow and opacity are preserved. Scope OFF brightens the tagline
and Active Style label with the shared secondary text color. The title plate
@@ -231,6 +231,15 @@ the original HUD presentation; Cyber retains its existing skin.
`node scripts/qa-scope-hud.mjs` checks native input, range, layout persistence,
restoration and both Scope presentations. `QA_SCREENSHOT_DIR` saves screenshots.
## HUD layouts — October 29, 2026
Display > HUD > Layout offers Tactical, Minimal and Cyber; the `set_hud` voice
action accepts the same three. The Operator layout is retired. Share links
keep its enum code so older links still parse, and a link, scene or saved state
that names Operator restores the default Tactical layout. Operator was the
only layout that showed the HUD's top banner bar, so its markup and styles are
removed too.
## Cyber HUD — September 30, 2026
Display > HUD > Layout includes Cyber, also available through the HUD voice
@@ -1392,8 +1401,10 @@ and sharpen. Display supplies actions and renders settings; effect execution has
no DOM dependency. Existing presets and the 500 ms transition remain unchanged.
Stopping the controller revokes animation before asynchronous UI teardown; final
destruction removes its stages and restores the borrowed bloom configuration.
Snow's sideways sway stays within a fixed range at any session age; Wind scales
its amplitude.
Snow is no longer a visual preset. A share link that names it, in either the
long or compact form, opens on Normal and drops the Snow shader parameters. A
view passed to embed mode or `show_in_gods_eye_view`, and a saved scene shot,
that names Snow also open on Normal.
Sharpen runs only when enabled with intensity above 0.001. At slider zero its
stage is disabled; raising the slider resumes it when sharpen is enabled.
@@ -2828,7 +2839,7 @@ down | auth-failed` (plus the unchanged `missing-key`/`unsupported`) with
> failed searches leave the current camera owner untouched, and Context Focus
> can return to the preserved Contact. Focus also restores the selected
> aircraft's canonical follow frame after a manual zoom-away.
> Visual presets retain the order Normal, CRT, NVG, FLIR, Anime, Noir, Snow.
> Visual presets retain the order Normal, CRT, NVG, FLIR, Anime, Noir.
> Configurable preset selection—including same-style reselection—opens the
> shared Parameters surface directly below Detection and scrolls it into
> view; share-link restoration
@@ -2880,7 +2891,7 @@ down | auth-failed` (plus the unchanged `missing-key`/`unsupported`) with
> Inside Cockpit, the focused summary card is titled Contact in both visible
> copy and its accessible control labels.
> The top-center Cockpit vision cycle is the fixed, duplicate-free sequence
> Normal, CRT, NVG, FLIR, Anime, Noir, and Snow. Entry selects the map preset
> Normal, CRT, NVG, FLIR, Anime, and Noir. Entry selects the map preset
> already in use, so a FLIR map opens on the existing FLIR item while
> Normal remains available exactly once. NONE is not offered. Cockpit choices
> temporarily override the map preset, while Exit Cockpit and Reset both restore
@@ -2924,7 +2935,7 @@ down | auth-failed` (plus the unchanged `missing-key`/`unsupported`) with
> corridor). Its minimal Display popover exposes Intel HUD,
> Detection, Parameters, and 3D aircraft. During Cockpit, those existing
> standard Display controls move into the Cockpit popover and retain their normal
> nested interaction: HUD plus Tactical/Operator/Minimal layout, Detection plus
> nested interaction: HUD plus Tactical/Minimal/Cyber layout, Detection plus
> Density/Allocation/Fade/Outside tuning, and 3D plus Proximity/All mode. The
> same nodes and state return to the map Display on exit, so Cockpit does not
> maintain a second control state. **Detection is owned by the CONTACTS
@@ -3774,7 +3785,7 @@ test:track` 43 tracking invariants · headless QA harnesses under
### Interface localization (October 2026)
Shipped locales: **en** (source and fallback), **es**, **ru**, **zh-CN** and **zh-Hant**. The code lives in
Shipped locales: **en** (source and fallback), **de**, **es**, **fr**, **it**, **ja**, **pt** (Brazilian Portuguese), **ru**, **uk**, **zh-CN** and **zh-Hant**. The code lives in
`src/i18n/`. How to mark UI text: [`docs/I18N.md`](./I18N.md); translator workflow:
[`docs/TRANSLATORS.md`](./TRANSLATORS.md).
@@ -3785,7 +3796,7 @@ Shipped locales: **en** (source and fallback), **es**, **ru**, **zh-CN** and **z
value). English has no catalog; every other locale is
`src/i18n/locales/<code>.json`, and a missing entry falls back to English.
- **Locale choice.** `?lang=` → stored choice (`gev:locale:v1`) →
`navigator.languages` → English. Chinese tags default to `zh-CN`; Traditional Chinese tags
`navigator.languages` → English. Any `pt` tag (`pt-BR`, `pt-PT`) selects `pt`. Chinese tags default to `zh-CN`; Traditional Chinese tags
select `zh-Hant`. Explicit `Hans` selects `zh-CN` regardless of region. `?lang=` is not stored, and share links drop
it, so a recipient keeps their own language. The globe picker in the
bottom-right corner (`src/ui/localePicker.js`) stores the choice, drops
@@ -5159,8 +5170,8 @@ and unreachable upstream (502/504) separately from road geometry.
first, activates the Contacts sub-view, and returns the settled 250 km window.
Its `aircraft` count is the exact civilian-plus-military total when both feeds
can answer, or `unknown` when either component is unavailable.
- Cockpit's top vision switch cycles all seven map looks: Normal, CRT, NVG,
FLIR, Anime, Noir, and Snow. Entry selects the matching map style without adding
- Cockpit's top vision switch cycles all six map looks: Normal, CRT, NVG,
FLIR, Anime, and Noir. Entry selects the matching map style without adding
a duplicate carousel item. There is no empty `NONE` entry.
### Live AIS Vessels (June 2026)
@@ -5646,7 +5657,7 @@ apply to `public/` assets or built-preview serving.
- **Cockpit left-panel clearance:** the Cockpit Contact card and peripheral HUD participate in the adaptive left accordion's live obstacle measurements, including live viewport-height changes. Expanding Layers or Scenes keeps the active panel in the available upper-left corridor with internal scrolling; it does not cover the Contact card, lower Cockpit controls, or Cesium credit line. Outside Cockpit the hidden card does not alter the normal corridor.
- **Cockpit Context scope:** the 250 km radius applies to the air/sea proximity cohorts. Installation counts come only from the currently loaded viewport and are labeled `CURRENT VIEWPORT ONLY` in the cockpit as well as the normal Context panel; neither surface presents them as a complete 250 km installation survey.
- **Cockpit camera anchor:** first-person mode does not write feed-boundary corrections directly into the camera. A cockpit-only inertial anchor advances from the selected aircraft's displayed course and speed, then converges toward the authoritative delayed track with correction capped below forward motion. The displayed kinematics are derived from the same consecutive fix segment as the rendered position, with raw feed speed/course used only as fallback; a transient zero/missing feed speed therefore cannot freeze a visibly moving aircraft after layer enable or a map/cockpit handoff. Rendered altitude continues to come from that interpolated track position. Late ADS-B fixes and short render stalls can remove drift without accelerating or reversing the view. Camera placement runs before scene update/culling at a bounded 20 Hz so a moving cockpit does not force Photoreal 3D Tiles to retraverse on every display frame; textual instruments update at 10 Hz and context/layout work at 4 Hz. Every far Cockpit contact pip shares one stable Cesium texture-atlas entry and skips unused screen-projected course calculations, while only in-range 2D aircraft silhouettes pay the screen-projected rotation cost; ambient glTF collections are hidden/retained rather than synchronously destroyed at cockpit entry, and context rails lay out only on explicit content/state changes and viewport resize. The deliberate 15/30-second layer interpolation delays and per-Cesium-frame position caches remain unchanged.
- **Cockpit route, vision, and view controls:** visible on-screen `COCKPIT`, `RESET`, and `EXIT COCKPIT` controls replace reliance on the `C` shortcut. RESET uses the same canonical globe route as the map and voice actions, exits Cockpit, and releases its camera ownership rather than exposing the hidden map-style top action. When the tracked commercial flight has a plausible ADSBDB route, the top of the right briefing rail shows a compact `FROM → TO` airport strip and the visor shows a centered estimated-destination chevron with its relative bearing; its destination label rounds to whole degrees in 000–359, wrapping rounded north to 000° while the chevron continues to use the relative bearing independently of label rounding; absent or implausible route data hides the strip and cue rather than guessing. The cockpit-local vision control is an interactive `PREV / CURRENT / NEXT` carousel over `NORMAL`, `CRT`, `NVG`, `FLIR`, `ANIME`, `NOIR`, and `SNOW`; its previous/next actions wrap, and activating the current value advances to the next style. Cockpit enters on the active map preset, so a Cyber FLIR map opens Cockpit on FLIR while Normal remains a distinct option instead of producing a second FLIR entry. Cockpit choices temporarily activate the existing Cesium post-process stages, while exiting Cockpit through either EXIT or RESET restores the pre-entry map style. The regional-news page uses a free Google News RSS locality query first, with the existing GDELT query retained only as a fail-soft fallback; linked headlines remain reporting, not verified incidents or risk intelligence.
- **Cockpit route, vision, and view controls:** visible on-screen `COCKPIT`, `RESET`, and `EXIT COCKPIT` controls replace reliance on the `C` shortcut. RESET uses the same canonical globe route as the map and voice actions, exits Cockpit, and releases its camera ownership rather than exposing the hidden map-style top action. When the tracked commercial flight has a plausible ADSBDB route, the top of the right briefing rail shows a compact `FROM → TO` airport strip and the visor shows a centered estimated-destination chevron with its relative bearing; its destination label rounds to whole degrees in 000–359, wrapping rounded north to 000° while the chevron continues to use the relative bearing independently of label rounding; absent or implausible route data hides the strip and cue rather than guessing. The cockpit-local vision control is an interactive `PREV / CURRENT / NEXT` carousel over `NORMAL`, `CRT`, `NVG`, `FLIR`, `ANIME`, and `NOIR`; its previous/next actions wrap, and activating the current value advances to the next style. Cockpit enters on the active map preset, so a Cyber FLIR map opens Cockpit on FLIR while Normal remains a distinct option instead of producing a second FLIR entry. Cockpit choices temporarily activate the existing Cesium post-process stages, while exiting Cockpit through either EXIT or RESET restores the pre-entry map style. The regional-news page uses a free Google News RSS locality query first, with the existing GDELT query retained only as a fail-soft fallback; linked headlines remain reporting, not verified incidents or risk intelligence.
- Cockpit wind-direction labels wrap after rounding to whole degrees, so a direction of 359.5° displays as `N · 0°` rather than `N · 360°`.
- **Cockpit missing observations:** missing local weather observations remain unknown rather than being converted to zero or clear skies, in the briefing and in the cloud effects; a missing temperature drops the whole local weather record, including its wind and condition.
- **Cockpit weather status:** the earlier multi-canvas atmospheric compositor remains fail-closed and is not attached to the live viewer. Cockpit clouds are a separate transparent WebGL pass with a capped 520×320 framebuffer, 24 ray steps, three FBM octaves, and a 12 FPS ceiling. It defaults off and starts only when local storage explicitly contains the persisted `WX ON` opt-in (`'1'`). When opted in, observations refresh after five minutes or 25 km of aircraft movement, fail transparent when unavailable or clear, and stop on exit or disable. `WX OFF` governs atmospheric rendering only: the briefing still fetches source-backed Natural Earth region, headline, and Open-Meteo local-information data, aborting and replacing any in-flight request when the selected aircraft changes. No weather effect runs in map mode and no synthetic fallback is shown.
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@@ -35,7 +35,7 @@ A module the server, tools or other portable code also imports must not load the
<input placeholder="Search any location..." data-i18n-placeholder />
```
`data-i18n` replaces the element's text, so put it on the element that directly holds the text, never on a parent with child elements. `data-i18n-title`, `data-i18n-aria-label` and `data-i18n-placeholder` translate that attribute. Markup is translated once at boot, and switching language reloads the page. A module that holds work a reload would lose (an unsaved edit, an open session) registers it with `registerUnsavedWork(() => busy ? msg('unsaved …') : null)` from `src/i18n/index.js`, and the language picker asks before reloading.
`data-i18n` replaces the element's text, so put it on the element that directly holds the text, never on a parent with child elements. `data-i18n-title`, `data-i18n-aria-label` and `data-i18n-placeholder` translate that attribute. `data-i18n-context="radio tag"` gives the element's text a context, the catalog entry `radio tag|All`, as `t('All', { context: 'radio tag' })` does in code. Markup is translated once at boot, and switching language reloads the page. A module that holds work a reload would lose (an unsaved edit, an open session) registers it with `registerUnsavedWork(() => busy ? msg('unsaved …') : null)` from `src/i18n/index.js`, and the language picker asks before reloading.
## Rules
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@@ -97,7 +97,8 @@ operational sample contained 3,909 observations and two selected labels, but its
live aircraft and traffic rows were empty, so it remains a limited stress case.
Snow, Noir, dense detection, and text-heavy combined layers are the clearest
controlled comparison points for later optimization work.
controlled comparison points for later optimization work. Snow has since been
retired as a visual preset; its row records the measurement as taken.
## Keyed live sources
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@@ -90,35 +90,35 @@ probability of about 255 in 256 (many of them already fail as base64url).
## Field registry (top level)
| # | State key | Type | Default | Encoding |
| --- | ---------------------------- | ----- | ----------- | ------------------------------------------------------- |
| 1 | `view.kind` | enum | see below | 0 place, 1 thing |
| 2 | `lat` | coord | 0 | zigzag of degrees × 10⁴ |
| 3 | `lon` | coord | 0 | zigzag of degrees × 10⁴ |
| 4 | `alt` | sint | 800 | whole metres |
| 5 | `heading` | angle | 0 | whole degrees, see angles |
| 6 | `pitch` | sint | −35 | whole degrees |
| 7 | `roll` | angle | 0 | whole degrees |
| 8 | `sharedAtMs` | epoch | none | zigzag seconds since 2026-01-01T00:00:00Z |
| 9 | booleans | flags | 0 | bit set when the value differs from default |
| 10 | `layerState.enabledLayerIds` | LEN | none | layer bitset, see layers |
| 11 | `layerState.options` | LEN | none | packed option triples, see layers |
| 12 | `panelState` | LEN | none | packed panel entries, see panels |
| 13 | thing | LEN | none | sub-message, see thing views |
| 14 | `style` | enum | `normal` | normal, retro, surveillance, thermal, anime, noir, snow |
| 15 | `mapStack` | enum | `photoreal` | photoreal, bing-aerial, bing-labels, esri-imagery, osm |
| 16 | `hudVariant` | enum | style | tactical, operator, minimal, cyber |
| 17 | `bloomIntensity` | uint | style | |
| 18 | `bloomVersion` | uint | 2 | |
| 19 | `sharpenIntensity` | uint | style | |
| 20 | `detectionMode` | enum | style | OFF, SPARSE, BALANCED, DENSE |
| 21 | `detectionDensity` | uint | style | one of 0, 25, 50, 75, 100 |
| 22 | `detectionAllocation` | enum | style | ELASTIC, WEIGHTED |
| 23 | `detectionFadePct` | uint | style | 0–40 |
| 24 | `detectionOutsideOpacityPct` | uint | style | 0–100 |
| 25 | `scopeFeatherPct` | uint | 100 | 0–200 |
| 26 | `scopeTerminusPct` | uint | none | 94–100; absent is the adaptive terminus |
| 27 | `styleParams` | LEN | style | packed `(token, value × 100)` pairs |
| # | State key | Type | Default | Encoding |
| --- | ---------------------------- | ----- | ----------- | ----------------------------------------------------------------- |
| 1 | `view.kind` | enum | see below | 0 place, 1 thing |
| 2 | `lat` | coord | 0 | zigzag of degrees × 10⁴ |
| 3 | `lon` | coord | 0 | zigzag of degrees × 10⁴ |
| 4 | `alt` | sint | 800 | whole metres |
| 5 | `heading` | angle | 0 | whole degrees, see angles |
| 6 | `pitch` | sint | −35 | whole degrees |
| 7 | `roll` | angle | 0 | whole degrees |
| 8 | `sharedAtMs` | epoch | none | zigzag seconds since 2026-01-01T00:00:00Z |
| 9 | booleans | flags | 0 | bit set when the value differs from default |
| 10 | `layerState.enabledLayerIds` | LEN | none | layer bitset, see layers |
| 11 | `layerState.options` | LEN | none | packed option triples, see layers |
| 12 | `panelState` | LEN | none | packed panel entries, see panels |
| 13 | thing | LEN | none | sub-message, see thing views |
| 14 | `style` | enum | `normal` | normal, retro, surveillance, thermal, anime, noir, snow (retired) |
| 15 | `mapStack` | enum | `photoreal` | photoreal, bing-aerial, bing-labels, esri-imagery, osm |
| 16 | `hudVariant` | enum | style | tactical, operator (retired), minimal, cyber |
| 17 | `bloomIntensity` | uint | style | |
| 18 | `bloomVersion` | uint | 2 | |
| 19 | `sharpenIntensity` | uint | style | |
| 20 | `detectionMode` | enum | style | OFF, SPARSE, BALANCED, DENSE |
| 21 | `detectionDensity` | uint | style | one of 0, 25, 50, 75, 100 |
| 22 | `detectionAllocation` | enum | style | ELASTIC, WEIGHTED |
| 23 | `detectionFadePct` | uint | style | 0–40 |
| 24 | `detectionOutsideOpacityPct` | uint | style | 0–100 |
| 25 | `scopeFeatherPct` | uint | 100 | 0–200 |
| 26 | `scopeTerminusPct` | uint | none | 94–100; absent is the adaptive terminus |
| 27 | `styleParams` | LEN | style | packed `(token, value × 100)` pairs |
Field 1 absent means `thing` when field 13 is present and `place` otherwise,
so v1 never writes it; a later view kind writes its code.
@@ -129,6 +129,9 @@ table learns its code. A new style's settings are encoded against its own
defaults, while a decoder that does not know the style uses Normal's; adding a
style also extends the pinned style-defaults table.
`hudVariant` code 1 (`operator`) is retired: the app no longer offers that
layout and restores it as `tactical`. The code stays reserved.
Flag bits (field 9): 0 `bloom`, 1 `sharpen`, 2 `hudVisible`, 3
`celestialRing` (each defaulting by style), 4 `scopeEnabled` (default on).
@@ -163,7 +166,7 @@ for it.) In v1:
| thermal | sensitivity 0.85, bloom 0.2, mode 0.33, pixelation 1, palette 0 |
| anime | saturation 1, edgeThick 0.5 |
| noir | contrastAmt 1.2, grainAmt 0.5, vignetteAmt 0.5 |
| snow | density 0.6, wind 0.5 |
| snow | retired: decodes as normal; its parameters are dropped |
These are frozen like every other default: the codec reads them from the
app's tables today, and a test pins them, so if a table moves the old values
@@ -342,7 +345,9 @@ the app that can open it.
values in the codec (see Style defaults). The same applies
to `SHARE_VIEW_LAYER_OPTION_ABSENT` and the panel defaults.
4. **Codes are append-only.** Enum lists, entity kinds, flag bits, panel
numbers and style parameter tokens only grow.
numbers and style parameter tokens only grow. A style the app no longer
offers keeps its code: `snow` (6) is retired, so a link that names it
opens as Normal and the parameters written for it are dropped.
5. **Add, don't change.** A new setting takes the next free field number
(28 onwards; fields 1–15 have one-byte tags and are all taken). A new
boolean takes the next flag bit instead, which costs nothing when it is at
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@@ -92,7 +92,8 @@ pitch), data layers, visual style, map imagery, and an aircraft, military
aircraft or satellite to follow. `createView` builds and bounds one,
`viewToParams` and `viewFromParams` write and read it in the share-link
format the app restores, and `viewUrl` gives the address that opens it. The
style names are the ones share links use. Ships cannot be followed from a
style names are the ones share links use; a retired style (`snow`) is read
as `normal`. Ships cannot be followed from a
link yet. An aircraft's `follow` may ask for its cockpit view
(`cockpit: true`); links cannot carry that and open the app following it.
+2 -2
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@@ -1,6 +1,6 @@
# Translating God's Eye View
Shipped languages: **English** (source and fallback), **Spanish** (`es`), **Russian** (`ru`), **Simplified Chinese** (`zh-CN`) and **Traditional Chinese** (`zh-Hant`).
Shipped languages: **English** (source and fallback), **German** (`de`), **Spanish** (`es`), **French** (`fr`), **Italian** (`it`), **Japanese** (`ja`), **Brazilian Portuguese** (`pt`), **Russian** (`ru`), **Ukrainian** (`uk`), **Simplified Chinese** (`zh-CN`) and **Traditional Chinese** (`zh-Hant`).
## How it works
@@ -63,4 +63,4 @@ These are contracts, not copy: layer ids and registry keys, status enums and oth
## Language notes
Each language keeps its glossary, plural forms, units and style in its own file, `docs/translations/<code>.md`: [Spanish](./translations/es.md), [Russian](./translations/ru.md), [Simplified Chinese](./translations/zh-CN.md), [Traditional Chinese](./translations/zh-Hant.md). Read it before translating, and add a term there when you settle on one.
Each language keeps its glossary, plural forms, units and style in its own file, `docs/translations/<code>.md`: [German](./translations/de.md), [Spanish](./translations/es.md), [French](./translations/fr.md), [Italian](./translations/it.md), [Japanese](./translations/ja.md), [Brazilian Portuguese](./translations/pt.md), [Russian](./translations/ru.md), [Ukrainian](./translations/uk.md), [Simplified Chinese](./translations/zh-CN.md), [Traditional Chinese](./translations/zh-Hant.md). Read it before translating, and add a term there when you settle on one.
+108
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@@ -0,0 +1,108 @@
# German (`de`)
Catalog: `src/i18n/locales/de.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
Translation source: abiyeenzo (#908).
## Style
- Standard German that reads naturally in Germany, Austria and Switzerland; ß where it belongs (Straße, schließen), no Swiss ss.
- No direct address: neither «Sie» nor «du». Actions and hints use the neutral infinitive: «Erneut versuchen», «Kamera anklicken zum Aktivieren», «Zuerst eine Aufnahme wählen», «Mikrofonzugriff erlauben und erneut versuchen». "Your" becomes the article or «eigene»: «Eigener RTL-SDR-Empfänger», «Die IP-Adresse ist für diesen Sender sichtbar».
- Nouns are capitalized, as German requires; otherwise sentence case, not Title Case: "Live Flights" → «Live-Flüge», "Provider Settings" → «Anbieter-Einstellungen». UPPERCASE English stays UPPERCASE: «LIVE-DATEN AUS», «KEINE ENTWARNUNG». In UPPERCASE, ß is written SS: «SCHLIESSEN», «STRASSENEBENE».
- Compounds are written as one word or with a hyphen next to a name, code or English term: «Datenebene», «Wetterkacheln», «TomTom-Schlüssel», «AIS-Schiffe», «Street-View-Fallback». Do not split them with spaces.
- Short labels, chips and HUD readouts stay short. German runs about a third longer than English, so prefer a short word or a standard abbreviation with a period over a wrapped line: REICHW., GESCHW., NIEDERSCHL., SONST., NACHR., VERST., VGL., KAL., KOMM. (a bare «KOMM» reads as the imperative)
- The avionics codes HDG, BRG, CRS, DEST, SPD, ALT, GS, TRK, V/S, FOV and SQUAWK stay in English, as in the cockpit. Words used in a sentence are translated: heading → «Kurs», bearing → «Peilung», range → «Reichweite».
- A dash between clauses is a spaced en dash « – »; a colon is fine where it explains: «Feed ausgefallen – neue Versuche in größeren Abständen», «SIMULIERT: Verkehrsdienst nicht erreichbar». Quotes are „…“.
- Status and waiting messages use the neutral infinitive too: «Warten auf Aktualisierung», not «Warte auf …». Reasons inserted after a dash stay lower case: «Szene nicht gespeichert – das Projekt ist größer als 5 MiB».
- A layer named in a sentence takes its panel name in quotes: «Die Ebene „Live-Flüge“ ist nicht aktiviert», «die Ebene „Live-Flüge“ lädt Daten für den jeweiligen Bildausschnitt».
- Rolling time windows say their length, so they cannot read as the previous calendar period: LAST YEAR → «LETZTE 12 MONATE», LAST MONTH → «LETZTE 30 TAGE».
- Keyboard keys are named as on German keyboards where they differ: Leertaste, Rücktaste, Umschalt; Esc, Enter, Tab and letter keys stay.
- Decimal comma in fixed text: «M4,4», «28,2710° N». Thousands separator is a period: «1.000 km». Formatted numbers come from `Intl` and are already German.
- Units: km, m, km/h, m/s, kn (knots, also in the cockpit), ft (feet), hPa, MW, h, min, s, T (days, in short readouts); in UPPERCASE text KM, KM/H, KN, FT, MIN, H, T («VOR {count} H»). A space between number and unit, in compact readouts too: «{value} m», «{count} min», «50 %», «{speed} KN», «{count} / 30 T». `°` sticks to the number.
- "ago" goes before the time: «vor {count} min», «vor {value}». When a placeholder already holds a localized "ago" text (`{age}` in `STALE · cached {age}`, `{ago}`), do not add «vor» again.
- Compass points use O for Ost: N, NNO, NO, ONO, O, OSO, SO, SSO, S, SSW, SW, WSW, W, WNW, NW, NNW; hemisphere letters N, S, O, W.
- Routing: direction words are lowercase adverbs (links, leicht rechts, scharf links, geradeaus), so a sentence never starts with one: «Auf {road} {direction} abbiegen», «Hier {direction} abbiegen», «Weiter {direction}». «Hier», not «Dann»: the step card already says «dann {leg}» and «Nächster Schritt: …». At a fork the verb is «weiter», which also works with «geradeaus»: «An der Gabelung {direction} weiter». Roundabout exits are ordinals with a period: «die {exit} Ausfahrt» → «die 2. Ausfahrt». A lane is named by where it leads, not by its position: «Die geradeaus führende Spur benutzen», «die leicht nach links führende», «die scharf nach rechts führende» (not «halblinke» or «äußerst linke»).
## Plurals
A `tn()` entry needs two forms. `Intl.PluralRules('de')` picks:
| Form | Counts | Example |
| ------- | --------------------------- | --------- |
| `one` | 1 | 1 Kamera |
| `other` | everything else: 0, 2, 1,5… | 3 Kameras |
Keep the verb in agreement: «{count} Station meldet» / «{count} Stationen melden». Abbreviated units and codes do not change: «{count} NACHR.», «{count} EMPFANGEN».
## Glossary
| English | Deutsch |
| ---------------------------------------------- | ---------------------------------------------------------------------- |
| layer / data layer | Ebene / Datenebene |
| feed / source / data source / input (cockpit) | Feed / Quelle / Datenquelle / Quelle |
| LIVE (status) / live data | LIVE / Live-Daten |
| SIMULATED | SIMULIERT |
| stale / degraded / unavailable | veraltet / eingeschränkt / nicht verfügbar |
| retry / retrying / retrying slowly | neuer Versuch / erneut versuchen / neue Versuche in größeren Abständen |
| fallback | Fallback |
| key (API key) / POWER UP / POWERED UP | Schlüssel / STARTKLAR / HOCHGEFAHREN |
| Provider Settings | Anbieter-Einstellungen |
| ON / OFF (state chips) | EIN / AUS |
| enable / disable | aktivieren / deaktivieren |
| globe / map / map source / map stack / basemap | Globus / Karte / Kartenquelle / Kartenstapel / Basiskarte |
| aircraft / flight / military flights | Luftfahrzeug (HUD and short labels: Flugzeug) / Flug / Militärflüge |
| vessel, ship | Schiff |
| satellite / shell (Starlink) / DENSE | Satellit / Schale / DICHT |
| launch (rocket) / launch site / space mission | Start / Startplatz / Raummission |
| ascent / replay / payload / stage / downrange | Aufstieg / Replay, Wiedergabe / Nutzlast / Stufe / Downrange |
| contact / tracking | Kontakt / Verfolgung |
| installation / site | Anlage / Standort |
| mapped / observed | kartiert / beobachtet (Bhote chip OBSERVED IMAGERY: REALE BILDDATEN) |
| camera / CCTV camera / camera badge | Kamera / CCTV-Kamera / Kamera-Markierung |
| earthquake / active fire / fire perimeter | Erdbeben / aktiver Brand / Brandgrenze |
| cyclone / advisory (NHC/CPHC) / cone | Wirbelsturm / Lagebericht (not «Warnung») / Kegel |
| issued (advisory, forecast) | ausgegeben |
| radio station | Sender |
| broadcast FM | UKW |
| road / flow (traffic) / flow coverage | Straße / Verkehrsfluss / Live-Abdeckung |
| transit / bike share | ÖPNV / Bikesharing |
| scene / shot / scene recipe | Szene / Aufnahme / Szenenrezept |
| capture shot / camera move | Aufnahme speichern / Kameraflug |
| anchor / data pack / bundle | Anker / Datenpaket / Bundle |
| story beat / evidence beat | Story-Schritt / Beweisschritt |
| briefing / panel / dock | Briefing / Bereich / Dock |
| cockpit | Cockpit |
| preset / visual preset | Preset / visuelles Preset |
| Scope (circular viewport mask) / keyhole | Scope / Schlüsselloch |
| feather / fade | Weichzeichnung / Ausblenden |
| overlay / detection overlay | Overlay / Erkennungs-Overlay |
| Clean UI | Reine Ansicht |
| Night vision / Thermal / Snow (cockpit styles) | Nachtsicht / Wärmebild / Schnee |
| heading / altitude / ground speed | Kurs / Höhe / Geschwindigkeit über Grund (short: GESCHW. ÜBER GRUND) |
| HDG / BRG / CRS / DEST / SPD / FOV | unchanged |
| RANGE / PITCH / HGT (CCTV calibration chips) | REICHW. / NEIGUNG / HÖHE |
| PREV / NEXT | ZURÜCK / WEITER |
| RESUME (radio transport button) | FORTSETZEN (not «WEITER», which is NEXT in the same row) |
| nearest (spatial) | nächstgelegen (always; «nächste» is NEXT) |
| expand / collapse (sections) | ausklappen / einklappen |
| L / R (relative bearing) | L / R |
| SIG / NEWS / LOCAL (briefing tabs) | SIG / NEWS / LOKAL |
| NOT AN ALL-CLEAR | KEINE ENTWARNUNG |
| Street Level / Street View (Google) | Straßenebene / Street View |
| Recent Imagery / box / pin (a day) | Aktuelle Bilddaten / Bereich / fixieren |
| frame (bring into view) | ins Bild nehmen |
| mark (map annotation) / outline | Markierung / Umriss |
| voice (control) / voice session | Sprachsteuerung / Sprachsitzung |
| YOU / THIS / HERE (voice card labels) | EINGABE / DIES / HIER |
| click / click to … | anklicken / … klicken |
| tap (touch) | Antippen (not «Tipp», which is a hint) |
| press / tap a key | Taste drücken / kurz drücken (never «tippen» for keys) |
| tilted view | Schrägansicht |
| card (host card) / voice card | Eintrag (in hints), Infokarte / Sprachkarte |
| label (on the map) / clear (switch off layers) | Beschriftung / ausschalten (not «löschen») |
| station tag (radio filter) | Kategorie |
| DIRECTORY BAND / {category} BAND (radio dial) | SENDERSKALA / SENDERSKALA · {category} (not «-BAND»: «ROCK-BAND») |
| MIC (dock button) | MIKRO |
| frame (weather, video) / image | Frame / Bild |
| collapse / landslide (Bhote Koshi) | Erdrutsch (not «Abbruch», which reads as "cancel") |
| website (radio station) | Website (SENDER-WEBSITE; «Standort» is a physical site) |
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# French (`fr`)
Catalog: `src/i18n/locales/fr.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
Translation source: abiyeenzo (#907); the French part of meirm's #312 was used for comparison.
## Style
- Standard French that reads naturally in France, Belgium, Switzerland and Canada; avoid regionalisms.
- Address the user with "vous" imperatives: « Cliquez », « Activez », « Réessayez ». Tooltips that name an action use the infinitive: « Réduire le panneau », « Réinitialiser la caméra ». UPPERCASE HUD instructions also use the infinitive: « CLIQUER SUR UNE CAMÉRA POUR L'ACTIVER ».
- Sentence case, not Title Case: "Live Flights" → « Vols en direct ». UPPERCASE English stays UPPERCASE, accents included: « ÉTAT », « PRÉC. ».
- Typography: a narrow no-break space (U+202F) goes before `:` `;` `?` `!` and `%`, and inside « » quotes: `Supprimer le plan « {shot} » ?`. It keeps the sign on the same line as the word before it. Do not type a plain space there. The same narrow no-break space separates thousands in a number written into the text: « 1 000 km ». Ellipsis is `…`, not `...`. Dashes keep their spaces: « flux indisponible — réessayez ».
- Short labels, chips and HUD readouts stay short. A standard abbreviation with a period beats a wrapped line: PRÉC., SUIV., RÉINIT., ENREG., INDISP., DIST.
- The HUD codes HDG, BRG, CRS, FOV, DEST, SPD and ALT stay in English everywhere, as in cockpit avionics. Words are translated: RANGE → « PORTÉE », heading in a sentence → « cap », ground-track course → « route » (« ROUTE 270° »).
- ON and OFF stay as they are on HUD toggles and chips (« CCTV ON », « PROJECTION OFF »); in a sentence use « activé » / « désactivé ».
- Keyboard keys stay in English: Space, Esc, Enter, Tab, Shift, Backspace, H, 1–9 (« Maintenez Space pour parler », « ESC pour fermer »).
- Units: km, m, km/h, m/s, nd (knots), ft (feet), h, min, s, with a space before the unit: « 250 km », « il y a 5 min »; in UPPERCASE text KM, KM/S, ND, FT, MIN. MW, dBZ, hPa and `°` stay. Decimal comma in fixed numbers: « 28,2710° N », « M4,4 ». Money: « 12 k$ », « 3 M$ », « 2 Md$ ».
- "ago" goes before the time: « il y a {count} min ». When a placeholder already holds a localized "ago" text (`{age}`, `{ago}`), do not add « il y a » again.
- Round-about exit ordinals: 1re, 2e, 3e… (« prenez la 1re sortie »).
## Plurals
A `tn()` entry needs three forms. `Intl.PluralRules('fr')` picks:
| Form | Counts | Example |
| ------- | -------------------------------------- | -------------------- |
| `one` | 0 and 1, fractions below 2 (1,5) | 1 caméra, 0 caméra |
| `many` | 1 000 000, 2 000 000… (exact millions) | 1 000 000 de caméras |
| `other` | everything else: 2–999 999, 2,5… | 3 caméras |
The `many` form is the `other` text with « de » (« d' » before a vowel) after the number: « {count} de couches effacées », « {count} D'ENTRÉES INCONNUES ». When the words after the number cannot agree (an UPPERCASE readout, a list), put the number after a colon in every form: « CAPTÉS : {count} ». The same goes for a layer name whose gender and number vary: « Couche activée : {label} », not « {label} activé », or a tool name: « Outil actif : {name} », not « {name} est actif ».
## Glossary
| English | Français |
| ------------------------------------------------------------ | ----------------------------------------------------------------------- |
| layer / data layer / DATA LAYERS (panel title) | couche / couche de données / COUCHES |
| feed / source / data source | flux / source / source de données |
| LIVE (status) / live data | DIRECT / données en direct |
| SIMULATED | SIMULÉ |
| stale / degraded / unavailable | obsolète / dégradé / indisponible |
| retry / retrying (status: RETRYING X) | nouvel essai / réessayez (NOUVEL ESSAI : X) |
| rate-limited | limite de requêtes atteinte |
| key (API key) / POWER UP / POWERED UP | clé (clé API) / ALLUMER / ALLUMÉ |
| Provider Settings | paramètres des fournisseurs |
| enable / disable | activer / désactiver |
| globe / map / map source / basemap / map stack | globe / carte / source de carte / fond de carte / fond de carte |
| tile (map) | tuile |
| aircraft / flight / military flights | aéronef (avion in short copy) / vol / vols militaires |
| vessel, ship / tanker (AIS type) | navire / navire-citerne |
| satellite / shell (Starlink) / DENSE | satellite / couche de la constellation / DENSE |
| launch / launch site / space mission | lancement / site de lancement / mission spatiale |
| ascent / replay / payload / stage / downrange | ascension / rejeu / charge utile / étage / distance au sol (DIST. SOL) |
| contact / tracking / track (HUD) | contact / suivi / piste |
| brackets (HUD corner brackets around contacts) | cadres de ciblage |
| installation / site | installation / site |
| mapped / observed | cartographié / observé |
| camera / CCTV camera / ALPR camera | caméra / caméra CCTV / caméra LAPI |
| earthquake | séisme |
| active fire (FIRMS detection) / wildfire | feu actif / incendie |
| contained / containment (wildfire) | circonscrit / part circonscrite (not « maîtrisé », which is controlled) |
| advisory (NHC/CPHC cyclone) | bulletin |
| forecast / lead hours / valid / issued | prévision / échéances / valide / émise |
| AQHI (Canada) | CQAS (cote air santé) |
| radio station / tune | station / régler |
| bikeshare / transit | vélos partagés / transports en commun |
| route (directions) / turn (maneuver) | itinéraire / manœuvre |
| scene / shot / scene recipe | scène / plan / recette de scène |
| bundle / data pack / anchor | archive / paquet de données / ancre |
| import / export (noun: file, scene, project) | importation / exportation (not « import » / « export ») |
| capture camera as anchor / set move start (scene editor) | ancre à la position de la caméra / vue actuelle comme départ |
| story beat | étape du récit |
| briefing / panel / dock | briefing / panneau / dock |
| cockpit | cockpit |
| preset / visual preset | préréglage / préréglage visuel |
| Scope (circular viewport mask) / keyhole | lunette / ouverture |
| detection overlay | surcouche de détection |
| Clean UI | vue épurée |
| Street Level (layer) / Street View (Google) | Niveau rue / Street View |
| Recent Imagery / box | imagerie récente / zone |
| Daily overview / overview (Recent Imagery VIIRS product) | vue quotidienne (one name for the product, not « vue d'ensemble ») |
| pin (Draw tool) / pin (Recent Imagery) | épingle / épingler |
| Cyber (HUD layout, effect) | Cyber |
| heading / course (ground track) / altitude / ground speed | cap / route / altitude / vitesse sol |
| HDG / BRG / CRS / FOV / DEST / SPD / ALT | unchanged |
| RANGE / PITCH / HGT (CCTV calibration chips) | PORTÉE / INCL. / HAUT. |
| PREV / PREVIOUS / NEXT (chips) | PRÉC. / PRÉC. / SUIV. |
| Previous / Next (button text) | Précédent / Suivant |
| L / R (relative bearing) | G / D |
| SIG / NEWS / LOCAL (briefing tabs) | SIG / ACTUS / LOCAL |
| compass points (N, NNE, …, W, NW) | N, NNE, …, O, NO |
| NOT AN ALL-CLEAR | PAS UN FEU VERT |
| AI agent | agent IA |
| share (a view or link) | partager |
| click / click to … | cliquez / cliquer pour … |
| map heading (compass, north-up control) | orientation (de la carte) |
| subject (cockpit / shared contact) | cible |
| cloud cover / CLOUD (briefing readout) | nébulosité / NÉBULOSITÉ |
| LEVEL (cockpit horizon guide) | HORIZON |
| CALIBRATED / CURATED / RAW PRIOR (CCTV pose) | CALIBRÉE / VÉRIFIÉE / ESTIM. INITIALE |
| DATASHEET / SPEC FOV (CCTV lens range) | FICHE TECHNIQUE / FOV CONSTRUCTEUR |
| PORT TENDER (AIS type) | SERVITUDE PORT. (navire de servitude portuaire) |
| ChatGPT sign-in (action) / opening sign-in / sign-in expired | connexion / page de connexion / la session a expiré |
| authored shot (scene) | plan scénarisé |
| report / record (USGS event card) / readout, reading | rapport / relevé (a measured value only) |
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# Italian (`it`)
Catalog: `src/i18n/locales/it.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
Translation source: abiyeenzo (#912).
## Style
- Standard Italian as in Italian software UIs. Address the user with informal "tu" imperatives: «Aggiungi», «Attiva», «Scegli», «Incolla», «Riprova». Tooltips that name an action use the same imperative: «Espandi il pannello», «Ripristina la camera».
- Sentence case, not Title Case: "Live Flights" → «Voli live», "Space Missions" → «Missioni spaziali». UPPERCASE English stays UPPERCASE: «LIVE», «NON DISPONIBILE».
- Quotes inside Italian text are straight double quotes: «Eliminare lo scatto "{shot}"?». Use the accented capitals (È, À) in UPPERCASE text: «VELOCITÀ», «CITTÀ».
- Errors read as a statement, not a past participle on its own: "Search failed" → «Ricerca non riuscita»; "Could not …" → «Impossibile …». A dash that joins a cause and a hint becomes a colon: «Chiave API rifiutata: controlla AISSTREAM_API_KEY». The same goes for a label and its hint in a tooltip: «Direzione (bussola °): clic per digitare».
- Short labels, chips and HUD readouts stay short. A standard abbreviation with a period beats a wrapped line: REGOLAZ., RILEV., INCL., ALT., VEL., STIM., PROIEZ., ESP.; PREC / SUCC for PREV / NEXT and PREVIOUS / NEXT.
- The HUD codes HDG, BRG, CRS, FOV and DEST stay in English, as in cockpit avionics. RANGE is «PORTATA». Words used in a sentence are translated: heading → «prua» (aircraft, ships) or «direzione» (camera, buses, trams, trains), course → «rotta».
- Keyboard keys stay in English: Space, Enter, Esc, Tab, Shift, Backspace, H, 1–9 («Tieni premuto Space per parlare», «Premi Enter per riprovare»).
- Decimal comma in numbers written in the text, magnitudes included: «28,2710° N», «M5,2». Numbers formatted by the code follow `Intl` and need nothing.
- Amounts: thousands, millions and billions are written out or abbreviated in Italian, not with K/M/B: «{amount} mila $», «{amount} mln $», «{amount} mld $».
- Units: km, m, km/h, m/s, kn (knots), ft (feet), h, min, s; in UPPERCASE text KM, KM/S, KT, FT, MIN, H. "m" is always metres, so minutes are «min» («5 min fa»). MW stays MW. `°` and `%` stay.
- "ago" goes after the time: «{count} min fa». When a placeholder already holds a localized "ago" text (`{age}`, `{ago}`), do not add «fa» again.
- A feature name used as a sentence subject gets a head noun so the verb agrees: «La modalità Missioni spaziali isola…», «Il pannello Impostazioni provider è disattivato…», «Il livello {layer} è attivo…», «Lo strumento {name} è attivo…». A short card title with a placeholder name puts the state after a colon: «{label}: attivato». The same goes for a placeholder list of names: «Attivazione recente: {layers}». A count in a plain `t()` entry (no plural forms) that can be 1 goes after a label, so nothing has to agree with it: «Record accettati: {accepted} su {raw}».
- English loanwords that Italian UIs use as they are stay in English: feed, live, cockpit, briefing, preset, overlay, layout, snapshot, tile, provider, timeout, payload, bloom, scope.
## Plurals
A `tn()` entry needs three forms. `Intl.PluralRules('it')` picks:
| Form | Counts | Example |
| ------- | -------------------------------------- | ----------------------- |
| `one` | 1 | 1 telecamera |
| `many` | 1 000 000, 2 000 000… (exact millions) | 1 000 000 di telecamere |
| `other` | everything else: 0, 2–999 999, 1,5… | 3 telecamere |
The `many` form is the `other` text with «di» after the number when a noun follows: «{count} di telecamere caricate», «{count} DI CHIAVI IN ATTESA». When no noun follows the number («{count} vicine», «{count} RICEVUTI»), `many` repeats `other`. Nouns that do not change in the plural keep one form for all three (`{count} file`, `{count} data center`), with «di» in `many`.
## Glossary
| English | Italiano |
| --------------------------------------------- | ------------------------------------------------------------ |
| layer / data layer | livello / livello dati |
| feed / source / data source | feed / fonte / fonte dati |
| LIVE (status) / live data / live (feed state) | LIVE / dati live / live |
| SIMULATED | SIMULATO |
| stale / degraded / unavailable | obsoleto / degradato / non disponibile |
| retry / retrying | riprova / nuovo tentativo |
| rate limited | limite di richieste (raggiunto) |
| key (API key) / POWER UP / POWERED UP | chiave / ACCENDI / ACCESO |
| Provider Settings | Impostazioni provider |
| ON / OFF (state chips) | ON / OFF |
| enable / disable | attivare / disattivare |
| globe / map / map source / map stack | globo / mappa / fonte mappa / stack mappa |
| basemap / box (Recent Imagery area) | mappa di base / riquadro |
| aircraft, plane / flight / military flights | aereo / volo / voli militari |
| vessel, ship | nave |
| satellite / shell (Starlink) / DENSE | satellite / shell / DENSO |
| SPARSE / BALANCED / DENSE (detection modes) | RADO / BILANCIATO / DENSO (agree with «overlay») |
| broadband (Starlink shell) | a banda larga |
| VISUAL (CelesTrak group) | VISIBILI |
| launch (rocket) / launch site / space mission | lancio / sito di lancio / missione spaziale |
| ascent / replay / payload / stage | salita / replay / payload / stadio |
| contact / tracking | contatto / tracciamento |
| installation / site | installazione / sito |
| mapped / observed | mappato / osservato |
| camera (view) / camera, CCTV camera | camera / telecamera, telecamera CCTV |
| earthquake / active fire / fire perimeter | terremoto / incendio attivo / perimetro dell'incendio |
| lightning strike / cloud (cover, %) | fulmine / nuvole («non singoli fulmini», «20% di nuvole») |
| incident (wildfire, Type N) / scene incident | evento (Evento di tipo N, Incendio senza nome) / evento |
| trigger record (USGS card) / OPEN SOURCE link | scheda / APRI LA FONTE |
| advisory (NHC/CPHC cyclone) / cone | bollettino / cono di incertezza |
| forecast lead hours (cyclone points) | scadenze di previsione in ore |
| AIR / SEA (radio category) / ground station | ARIA / MARE / stazione di terra |
| radio station / broadcaster | stazione radio / emittente |
| CH (radio channel readout) | CH (unchanged) |
| road / flow (traffic) | strada / flusso |
| transit / bike share | trasporto pubblico / bike sharing |
| last report (vehicle position) | ultima segnalazione |
| scene / shot / scene recipe | scena / scatto / ricetta della scena |
| anchor / data pack / bundle (scene) | ancora / pacchetto dati / pacchetto |
| story beat | tappa del racconto |
| briefing / panel / dock | briefing / pannello / dock |
| cockpit | cockpit |
| preset / visual preset | preset / preset visivo |
| Tactical / Minimal / Cyber | Tattico / Minimale / Cyber |
| Scope (circular viewport mask) / keyhole | scope / foro |
| feather / fade | sfumatura / dissolvenza |
| detection overlay | overlay di rilevamento |
| pin (Draw tool) / mark | segnaposto / segno |
| pin (Recent Imagery) | fissare |
| Draw / Directions (tools) | Disegno / Indicazioni |
| Street Level (layer) / Street View (Google) | Vista stradale / Street View |
| Recent Imagery | Immagini recenti |
| Global Context / Context (panel) | Contesto globale / Contesto |
| heading, course / altitude / ground speed | prua, rotta / altitudine / velocità al suolo (VEL. AL SUOLO) |
| altitude in short HUD captions / Alt unknown | QUOTA (QUOTA · FT) / Quota sconosciuta |
| fallback (FALLBACK, Street View fallback) | riserva / di riserva (SUPERFICIE DI RISERVA) |
| forecast track / advisory center (cyclones) | traccia prevista / centro del ciclone da bollettino |
| witness source / authored (scene) | fonte testimoniale / predefinito, definito dall'autore |
| explore manually | esplora manualmente |
| HDG / BRG / CRS / FOV / DEST | HDG / BRG / CRS / FOV / DEST (unchanged) |
| RANGE / PITCH / HGT (CCTV calibration) | PORTATA / INCL. / ALT. |
| PREV / NEXT | PREC / SUCC |
| Previous / Next (button text) | Precedente / Successivo |
| Focus {target} (action, aria label) | Inquadra {target} (the FOCUS button stays FOCUS) |
| L / R (relative bearing) | S / D |
| SIG / NEWS / LOCAL (briefing tabs) | SIG / NOTIZIE / LOCALE |
| compass points (N, NNE, …, W, NW) | N, NNE, …, O, NO (west is «O», ovest) |
| NOT AN ALL-CLEAR | NON È UN VIA LIBERA |
| weather field / model / valid / issued | campo / modello / valida / emessa |
| click / click to … | fai clic / clic per … |
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# Japanese (`ja`)
Catalog: `src/i18n/locales/ja.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
Translation source: abiyeenzo (#913).
## Style
- Sentences use です/ます: 「キーを保存しました」, 「もう一度お試しください」. Labels, buttons and HUD chips are short nouns or verb stems without a final 。: 「再試行」, 「保存」, 「ライブ」, 「オフ」.
- Japanese has no case: an UPPERCASE English label becomes the same short Japanese label. Codes, units and names stay in their own case (HDG, ADS-B, km).
- Full-width punctuation in Japanese text: 、。:?!()「」. Quote names and titles with 「」: 「{shot}」を削除しますか? Keep `·` as the HUD separator, `…` for an ellipsis and `—`, `→`, `↗` as in English. A dash inside a sentence becomes 。 or :.
- Button names cited in running text go in []: [次へ]を使ってください.
- No space between Japanese and Latin letters, digits or a `{placeholder}`: 「AIS船舶」, 「Spaceを長押しで話す」, 「{count}件」, 「{name}を表示」.
- Two exceptions keep the space: a Japanese label before its value in a readout (「雲量 {pct}%」, 「ステーション {id}」, 「高度 {altitude}」), and the state words in toggles (「CCTV オン」, 「ラジオ オフ」).
- Waiting states are 「X待ち」, not 「Xを待機中」: 「観測データ待ち」, 「進路/予報円は第{number}報待ち」, 「RTL-SDRデバイスの接続待ち…」. 待機中 is for something on standby with no object: 「フィード待機中」, 「音声待機中」.
- Key names keep their own case in running text and hints: Tab, Enter, Space, Esc (「Tabでプレビュー · Enter / Spaceで選択」). Text that CSS upper-cases shows them in capitals, as in English.
- Loanwords are katakana with the long-vowel mark, as in Microsoft and Apple style: ユーザー, ブラウザー, ビューアー, プロバイダー, レイヤー, フィルター, モニター, パラメーター. Pick one katakana form per term and keep it (see the glossary).
- Product, provider and dataset names stay in Latin script: Google Maps, Cesium ion, OpenSky, CelesTrak, NASA FIRMS, Sentinel-2, KartaView. Google's own product names use Google's Japanese, joined like any Latin word: Googleストリートビュー. Nepal place names in the Bhote Koshi scenes stay in Latin script, as in zh-CN; country and well-known city names are translated (ネパール, 東京, オースティン).
## Numbers, units and dates
- Units: km, m, km/h, m/s, kt, ft, mph, hPa, MW, dB, °, % stay as written, with the English spacing (「250 km」, 「{frp} MW」, 「95 kt」). Code-built cockpit distances follow this too (`cockpitUnitCase` skips the HUD upper-casing for ja, as for zh). The cockpit's own speed caption is the HUD code KT, in 対地速度 · KT and under the readout.
- Number ranges keep the English en dash, not ~: 「2–6日ごと」, 「50–99%」, 「南緯25°–北緯80°」.
- Time units are words written straight after the number: 秒, 分, 時間, 日 (「5分前」, 「{count}時間」, 「1時間5分」). `formatQuantity` and `formatRelativeTime` drop the space for Japanese unit words, so code-built values match the catalog.
- Counters follow the thing counted: 機 (aircraft), 隻 (ships), 基 (satellites), 台 (cameras, vehicles), 局 (stations), 件 (records, results, events), か所 (sites), 個 (generic). Prefer a counter to a bare number.
- Dates come from `Intl` and read year first: 2026年8月26日. Coordinates in prose are 北緯 / 東経; HUD hemisphere letters stay N, S, E, W.
## Plurals
`Intl.PluralRules('ja')` has one category, `other`: a `tn()` entry has only that form. Put the counter next to the number: 「航空機{n}機」, 「船舶{n}隻」, 「メッセージ {count}件」.
## Glossary
| English | 日本語 |
| ----------------------------------------- | --------------------------------------- |
| layer / data layer | レイヤー / データレイヤー |
| feed | フィード |
| source / data source / attribution | ソース / データソース / 出典 |
| LIVE (status) / live data | ライブ / ライブデータ |
| SIMULATED | シミュレーション |
| stale / degraded / unavailable | 更新遅延 / 性能低下 / 利用不可 |
| cached (status) | キャッシュの(キャッシュの予報) |
| PARTIAL (feed state) | 部分的 |
| upstream (remote data source) | 配信元 |
| retry | 再試行 |
| key (API key) / POWER UP | キー(APIキー)/ パワーアップ |
| Provider Settings | プロバイダー設定 |
| globe / map / map source / basemap | 地球儀 / 地図 / マップソース / ベースマップ |
| mapped (OSM-mapped sites) | マップ済み |
| aircraft / flight / military flights | 航空機 / フライト / 軍用機 |
| FLIGHT {count} (a rocket stage's nth flight) | {count}回目の飛行 |
| vessel, ship | 船舶 |
| satellite | 衛星 |
| launch (rocket) / space mission | 打ち上げ / 宇宙ミッション |
| stage (rocket) / downrange | 段 / ダウンレンジ |
| contact (tracked object) | コンタクト |
| installation, site | 施設 |
| camera / CCTV camera | カメラ / CCTVカメラ |
| earthquake / active fire / fire perimeter | 地震 / 火災検知 / 延焼範囲 |
| contained / containment (fire) | 封じ込め / 封じ込め率 |
| scene / shot | シーン / ショット |
| briefing / panel / dock | ブリーフィング / パネル / ドック |
| preset / visual preset | プリセット / ビジュアルプリセット |
| Tactical / Minimal / Cyber | タクティカル / ミニマル / サイバー |
| Scope (circular viewport mask) / keyhole | スコープ / キーホール |
| Clean UI | クリーンUI |
| cockpit | コックピット |
| heading / altitude / ground speed | 機首方位 / 高度 / 対地速度 |
| track (TRK, direction over the ground) | 対地針路 |
| HDG / BRG / CRS / FOV / SPD / POS | そのまま(HUDコード) |
| squawk | スコーク |
| radio failure / emergency (7600 / 7700) | 通信機故障 / 緊急事態 |
| map heading / North up | 方位 / 北を上に |
| Street Level / Street View (Google) | ストリートレベル / ストリートビュー |
| Recent Imagery | 最近の衛星画像 |
| Global Context / Context (panel) | グローバルコンテキスト / コンテキスト |
| radio (station) / tune / seek | ラジオ(局)/ 選局・同調 / シーク |
| Public Safety / SAFETY (radio category) | 警察・消防 |
| transit / bikeshare | 公共交通 / シェアサイクル |
| occupancy: empty / standing room only / crushed | 乗客なし / 立ち乗りのみ / 非常に混雑 |
| traffic flow (TomTom) | 交通流 |
| Previous / Next | 前へ / 次へ |
| SIG / NEWS / LOCAL (briefing tabs) | シグナル / ニュース / ローカル |
| compass points (N, NNE, NE, ENE, …) | 北, 北北東, 北東, 東北東, … |
| weather field / FIELD (selector) | 要素 |
| weather model / forecast lead hours | モデル / 予報時間 |
| valid (forecast time) / issued | 対象時刻 / 発表 |
| radar reflectivity / lightning density | レーダー反射強度 / 雷密度 |
| cyclone, storm (NHC/CPHC) / advisory | サイクロン / 情報(第N報); alone: サイクロン情報 |
| potential tropical cyclone (NHC PC) | サイクロン化のおそれがある擾乱 |
| forecast uncertainty cone | 予報円 |
| tropical storm / tropical depression | 熱帯暴風雨 / 熱帯低気圧 |
| scene cloud / mosaic / daily overview | シーン雲量 / モザイク / 日次概観 |
| box (Recent Imagery area) | 範囲 |
| WINDOW (search radius around a subject) | 範囲 |
| coverage / coverage % / full, partial | カバー範囲 / カバー率(%のみ)/ 全体, 一部 |
| pin (Recent Imagery) | 固定 |
| clear day (Recent Imagery) | 雲の少ない日 |
| outline / mark (map annotation) | 輪郭 / マーク |
| share (a view or link) | 共有 |
| import / export (project, presets) | インポート / エクスポート |
| EXPORT (image, PNG) | 書き出し |
| voice (the voice assistant) | 音声アシスタント / 音声機能 |
| activate (a control, screen-reader text) | 押す(「押すと…」) |
| AI agent | AIエージェント |
| frame (bring into view) | 視野に収める |
| story beat / evidence beat | ストーリー区切り / 証拠の区切り |
| camera pose / camera move | カメラの姿勢 / 移動 |
| roundabout / ramp / exit | ロータリー / ランプ / 出口 |
| reduced motion | 動きを減らす |
| NOT AN ALL-CLEAR | 安全の保証ではありません |
| … Watch (scene titles: Earth, Orbital) | 監視(地球監視, 軌道監視) |
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# Brazilian Portuguese (`pt`)
Catalog: `src/i18n/locales/pt.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
Translation source: abiyeenzo (#909).
## Style
- Brazilian Portuguese (pt-BR): câmera, tela, compartilhar, arquivo, baixar, ônibus, metrô. Every `pt` tag, `pt-PT` included, gets this catalog, so avoid slang and regionalisms.
- Address the user with «você» imperatives: «Clique no mapa», «Ative o CCTV», «Tente novamente». Tooltips that name an action use the infinitive: «Expandir painel», «Redefinir a câmera».
- Sentence case, not Title Case: "Live Flights" → «Voos ao vivo». UPPERCASE English stays UPPERCASE: «AO VIVO», «SEM DADOS».
- Quotes inside Portuguese text are straight double quotes: «Excluir o plano "{shot}"?». A sentence that names a panel quotes it: «o painel "Configurações de provedores"» as the subject, so the verb agrees, and «adicione em "Configurações de provedores"» after a preposition.
- A dash between clauses is a spaced em dash « — », even where the English runs it in.
- A date or time after a participle takes a preposition: «emitido em {time}», «válida para {valid}», «Posição em {time}», «onde estava em {time}». Use «em», not «às», wherever {time} can include a date.
- A count in a string with no plural form (no `tn()`) goes after a colon, so it reads right for 1: «sincronizando feeds de cidades: {count}...», «CÂMERAS EM ESPERA: {count}».
- A placeholder that holds a layer or tool name of unknown gender and number gets a noun to agree with: «{label}: camada ativada», «A ferramenta "{owner}" está usando o ponteiro — feche-a primeiro».
- Short labels, chips and HUD readouts stay short. A standard abbreviation with a period beats a wrapped line: ANT., PRÓX., DESLIG., EXCL., INCL., ALT., VEL., câm.
- The HUD codes HDG, BRG, CRS, FOV, DEST, SPD, RANGE, ALT, GS, TRK and V/S stay in English, as in cockpit avionics («ALT {altitude} FT · GS {speed} KT · TRK {track}», «V/S {rate} FT/MIN»), and so does the HUD recording mark REC. Words used in a sentence are translated: heading → «rumo», range → «alcance».
- Keyboard keys stay in English: Space, Esc, Enter, Tab, Shift, Backspace, H, 1–9 («Segure Space para falar»).
- Common English tech words used in Brazil stay: feed, stream, snapshot, briefing, dock, layout, bloom, status, app, link, token.
- Units: km, m, km/h, m/s, kt (knots), ft (feet), h, min, s, always spaced from the number («Terremotos (24 h)», «Missões espaciais (30 d)»; in the layer names the space is a no-break space, U+00A0, so the unit never wraps away from the number); in UPPERCASE text KM, KM/S, KT, FT, MIN, H. "m" is always metres, so minutes are «min» («há 5 min»). MW stays MW. `°` and `%` stay. Decimal comma in written numbers («M4,4»).
- "ago" goes before the time: «há {count} min», «mais recente há {value}». When a placeholder already holds a localized "ago" text (`{age}`, `{ago}`), do not add «há» again.
- Money: «US$ {amount} mil / mi / bi» for thousands, millions and billions.
- Compass points use Leste/Oeste: N, NNE, NE, ENE, L, ESE, SE, SSE, S, SSO, SO, OSO, O, ONO, NO, NNO; hemisphere letters N, S, L, O.
## Plurals
A `tn()` entry needs three forms. `Intl.PluralRules('pt')` follows Brazilian usage:
| Form | Counts | Example |
| ------- | -------------------------------------- | ------------------ |
| `one` | 0, 1 and anything below 2: 0, 1, 1.5 | 0 câmera, 1 câmera |
| `many` | 1 000 000, 2 000 000… (exact millions) | 1000000 de câmeras |
| `other` | everything else: 2–999 999, 2.5… | 3 câmeras |
The `many` form is the `other` text with «de» after the number: «{count} de câmeras carregadas», «{count} DE CHAVES PENDENTES». A `one` form is also read for 0, so keep it natural with zero («0 arquivo selecionado» is standard Brazilian usage).
## Glossary
| English | Português |
| --------------------------------------------- | ------------------------------------------------------------ |
| layer / data layer | camada / camada de dados |
| feed / source / data source | feed / fonte / fonte de dados |
| LIVE (status) / live data | AO VIVO / dados ao vivo |
| SIMULATED | SIMULADO |
| stale / degraded / unavailable | desatualizado / degradado / indisponível |
| retry / retrying | nova tentativa / tentando de novo |
| retrying (a fetch) / retrying slowly | buscando de novo / tentando de novo em intervalos maiores |
| rate-limited | «X: limite de requisições atingido» |
| dismiss (window, card, error) | fechar |
| key (API key) / POWER UP / POWERED UP | chave / ATIVAR / ATIVADO |
| Provider Settings | Configurações de provedores |
| ON / OFF (state chips) | ATIVO / INATIVO |
| enable / disable | ativar / desativar |
| globe / map / map source / map stack | globo / mapa / fonte do mapa / pilha de mapas |
| basemap / tile | mapa base / bloco |
| aircraft, plane / flight / military flights | aeronave, avião / voo / voos militares |
| vessel, ship / TANKER (AIS class) | embarcação / NAVIO-TANQUE |
| satellite / shell (Starlink) / DENSE | satélite / camada orbital / DENSO |
| SPARSE / BALANCED / DENSE (detection modes) | ESPARSO / EQUILIBRADO / DENSO (o modo) |
| launch (rocket) / launch site / space mission | lançamento / local de lançamento / missão espacial |
| KM DOWNRANGE / EST. DOWNRANGE | KM DO LOCAL DE LANÇAMENTO / EST. PELA DIST. DO LANÇAMENTO |
| ascent / replay / payload / stage | subida / reprise / carga útil / estágio |
| contact / tracking / track | contato / rastreamento / rastro |
| installation / site | instalação / local |
| PLACES CANDIDATE (installation class) | CANDIDATO DO GOOGLE PLACES |
| mapped / observed | mapeado / observado |
| camera / CCTV camera | câmera / câmera de CCTV |
| CALIBRATED / CURATED (CCTV badge) | CALIBRADA / COM CURADORIA |
| AUTO HOP ON / OFF (CCTV) | TROCA AUTO. LIGADA / DESLIG. (as the other CCTV toggles) |
| earthquake / active fire | terremoto / incêndio ativo |
| advisory (NHC/CPHC cyclone) | boletim |
| E/C Pacific (NHC/CPHC coverage) | Pacífico Leste/Central (no «L/C») |
| weather (layer, card) / weather satellite | clima / meteorologia, meteorológico |
| FOG / cloud unknown | NEVOEIRO / nebulosidade desconhecida |
| AQHI bands Low … Very High | Risco baixo … Risco muito alto |
| radio station / broadcaster | estação de rádio / emissora |
| Oldies / World (radio tags) | Flashback / Músicas do mundo |
| radio genre tags agree with «música» | Alternativa, Clássica, Eletrônica, Latina |
| road / flow (traffic) | via / fluxo |
| Street Level (layer) | Nível da rua |
| scene / shot / scene recipe | cena / plano / receita de cena |
| briefing / panel / dock | briefing / painel / dock |
| cockpit | cabine |
| preset / visual preset / EXPORT PRESETS | predefinição / predefinição visual / EXPORTAR PREDEF. |
| VISUAL PRESETS (dock caption) | PREDEF. VISUAIS |
| Scope (circular viewport mask) / keyhole | mira / visor |
| feather / fade | suavização / esmaecimento |
| detection overlay | sobreposição de detecção |
| pin (Draw tool) / box (Recent Imagery) | marcador / área |
| Cyber (HUD layout, effect) | Ciber |
| heading / course / altitude / ground speed | rumo / curso / altitude / velocidade solo (VELOC. SOLO) |
| map heading / bearing (compass, north up) | orientação (do mapa) |
| HDG / BRG / CRS / FOV / DEST / SPD / RANGE | HDG / BRG / CRS / FOV / DEST / SPD / RANGE (unchanged) |
| V/S (vertical speed code) | V/S (unchanged) |
| PREV / NEXT | ANT. / PRÓX. |
| Previous / Next (button text) | Anterior / Próximo (Próxima) |
| L / R (relative bearing) | E / D |
| SIG / NEWS / LOCAL (briefing tabs) | SIG / NOTÍCIAS / LOCAL |
| REGIONAL NEWS (fits the 16-character kicker) | NOTÍCIAS DA ÁREA |
| PITCH / HGT (CCTV calibration chips) | INCL. / ALT. |
| NOT AN ALL-CLEAR | NÃO GARANTE SEGURANÇA |
| Last report (transit vehicle position) | Último registro |
| intersection (CCTV) | cruzamento |
| {layers} just turned on (any list of layers) | «{layers}: ativação recente» (no agreement needed) |
| {label} on / off (one layer) | «{label}: camada ativada / desativada» |
| turn-by-turn: turn left / keep left / lane | vire à esquerda / mantenha-se à esquerda / faixa da esquerda |
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# Ukrainian (`uk`)
Catalog: `src/i18n/locales/uk.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
Translation source: meirm (#312).
## Style
- Address the user with polite imperatives: «Натисніть», «Увімкніть», «Спробуйте ще раз».
- Sentence case, not Title Case: "Live Flights" → «Рейси онлайн».
- Ukrainian norms, not Russian calques: «у радіусі», «за посиланням», «надто довгий», «потім», «вигляд» (a camera view: «вигляд згори»), «стеження» (tracking); prepositions alternate у/в and і/й by euphony.
- The apostrophe is always ʼ (U+02BC): обʼєкт, звʼязок, памʼять. Not ' or ’.
- Quotes inside Ukrainian text are «ялинки»; a button or layer name inside a sentence goes in them: Увімкніть «Вуличні знімки».
- In short labels, a standard abbreviation with a period beats a wrapped line: ПОПЕР., ДАЛЬН., КАЛІБР.
- Units: км, м, км/год, м/с, вуз (knots), фт (feet), год, хв, с, МГц, дБ, гПа; in UPPERCASE text КМ, М, КМ/С, ВУЗ, ФТ. MW is МВт in any case. `°` and `%` stay. Decimal comma in coordinates written as text: 28,2710° пн. ш.
- Coordinates: пн. ш. / пд. ш. / сх. д. / зх. д.; the HUD hemisphere letters are Пн, Пд, Сх, Зх.
## Plurals
A `tn()` entry needs four forms. `Intl.PluralRules('uk')` picks:
| Form | Counts | Example |
| ------- | ------------------------ | ---------- |
| `one` | 1, 21, 31, 101… | 1 камера |
| `few` | 2–4, 22–24, 32–34… | 3 камери |
| `many` | 0, 5–20, 25–30, 111–114… | 5 камер |
| `other` | fractions: 1.5, 2.25… | 1,5 камери |
`other` takes the genitive singular: 1,5 кадру, 1,5 літака, 1,5 ключа. When a word next to a number cannot agree in every form, move the number after a colon instead: «поруч: {count}», «відповідей: {responses}». The same trick keeps place names and tool names out of a preposition's case: «звідки: {origin}», «Активно: {name}».
## Glossary
| English | Українська |
| ----------------------------------------------- | ---------------------------------------------------------------- |
| layer / data layer | шар / шар даних |
| feed | потік даних (short: потік) |
| source / data source | джерело / джерело даних |
| LIVE (status) / live data | ОНЛАЙН / у реальному часі (status chip: ДАНІ ОНЛАЙН) |
| SIMULATED / SYNTHETIC | ІМІТАЦІЯ |
| stale / degraded / unavailable | застарів / з перебоями (chip: ПЕРЕБОЇ) / недоступний |
| retry | повтор |
| key (API key) / POWER UP | ключ / ЗАПУСК |
| Provider Settings / provider | Налаштування постачальників / постачальник |
| globe / map / map source / basemap | глобус / карта / джерело карти / підкладка |
| aircraft / flight / military flights | літак (short HUD: борт) / рейс / військові рейси |
| vessel, ship / vessels | судно / судна (gen. pl. суден) |
| satellite | супутник |
| launch (rocket) / space mission | запуск / космічна місія |
| ascent (rocket) / booster FLIGHT {n} | виведення / ПОЛІТ {n} (not рейс) |
| contact / tracking | контакт / стеження |
| installation, site / mapped | обʼєкт / нанесений (обʼєкт, контакт) |
| camera / CCTV camera | камера / камера CCTV |
| earthquake / active fire / fire perimeter | землетрус / активна пожежа / контур пожежі |
| advisory (NHC/CPHC cyclone) | зведення |
| scene / shot / scene recipe | сцена / кадр / рецепт сцени |
| briefing / panel / dock | брифінг / панель / док |
| preset / visual preset | пресет / візуальний пресет |
| Scope, keyhole (circular viewport mask) | приціл |
| overlay (detection overlay) / world overlay | накладка / накладка на глобусі |
| heading / altitude / ground speed | курс / висота / шляхова швидкість |
| map bearing, map heading | азимут карти |
| HDG / BRG / CRS, TRK / FOV / DEST / SPD / RANGE | КУРС / ПЕЛ. / ШК (шляховий кут) / ОГЛЯД / ПРИЗН. / ШВИД / ДАЛЬН. |
| Street View (Google) | Перегляд вулиць (as in Ukrainian Google Maps) |
| Street Level (layer) | Вуличні знімки |
| imagery / recent imagery | знімки / свіжі знімки |
| radar reflectivity / lightning density | радіолокаційна відбивність / щільність блискавок |
| infrared | інфрачервоний (short: ІЧ) |
| receiver / gain / decoder | приймач / підсилення / декодер |
| broadcaster | мовник |
| CONUS, WHOT/BHOT, Ironbow, CRT, NVG, FLIR | без перекладу |
| PREV / NEXT (HUD) / Previous / Next | ПОПЕР. / ДАЛІ / Попередній / Наступний |
| anchor / data pack / bundle (scene) | якір / пакет даних / архів |
| box (Recent Imagery area) | область |
| camera move | переліт |
| SIG / NEWS / LOCAL (briefing tabs) | СИГН. / НОВИНИ / МІСЦ. |
| compass points (N, NNE, NE, …) | Пн, ПнПнСх, ПнСх, … |
| L / R (relative bearing) | Л / П |
| click / tap | клацнути / натиснути |
| session (voice, OAuth) | сеанс |
| sequence (street-level photos) | послідовність |
| search (place search) | пошук місця |
| pitch (CCTV camera pose) | нахил |
| traffic (road traffic layer) | дорожній рух |
| phosphor (CRT) | люмінофор |
| view (map extent) / view centre / in view | видима область (карти) / центр карти / у кадрі |
| select (verb) / selected | вибрати / вибраний (not обрати) |
| ping (cockpit proximity contacts) | контакт |
| merge (turn-by-turn) / on ramp | влитися в потік / вʼїзд (off ramp: зʼїзд) |
| watch (Earth/Orbital Watch) | спостереження |
| timeout | тайм-аут |
| icon | значок (not іконка) |
| run (scene playback) / RUN LOG | відтворення / ЖУРНАЛ ВІДТВОРЕННЯ (запуск is a rocket launch) |
| Preview (voice panel replies) | відповіді |
| Marine (radio tag) / pleasure craft | море (not флот) / прогулянкове судно |
| emergency (ADS-B) / Emergency (radio tag) | аварійний стан / надзвичайні ситуації |
| confidence (FIRMS fire detection) | достовірність (short: достов.) |
| thermal (FLIR-style imaging) | тепловий (not термальний) |
| map stack | набір карт |
| stage (rocket) re-entry / recovery | вхід ступеня в атмосферу / повернення |
| ON / OFF (toggle chips) | УВІМК. / ВИМК. |
| Clean UI / EXIT CLEAN VIEW | чистий інтерфейс / ПОВЕРНУТИ ІНТЕРФЕЙС |
| full globe view | вигляд всього глобуса |
| inputs (cockpit context chip) | потоки (not вхідні дані) |
| downrange (rocket stage) | дальність |
| resolution (spatial) | роздільна здатність (not роздільність) |
| shared follow expired | посилання на стеження застаріло |
+1 -1
View File
@@ -43,7 +43,7 @@ Translation sources: abiyeenzo (#914) and EDIT-Aeterna (#979).
| briefing / panel / dock | 简报 / 面板 / 停靠栏 |
| preset / visual preset | 预设 / 视觉预设 |
| Display / HUD layout | 显示 / HUD 布局 |
| Tactical / Operator / Minimal / Cyber | 战术 / 操作员 / 精简 / 赛博 |
| Tactical / Minimal / Cyber | 战术 / 精简 / 赛博 |
| Scope (circular viewport mask) / keyhole | 视域 |
| Clean UI | 纯净界面 |
| cockpit | 座舱 |
-1
View File
@@ -212,7 +212,6 @@
"src/styles/thermal.js",
"src/styles/anime.js",
"src/styles/noir.js",
"src/styles/snow.js",
"scripts/qa-visual-effects.mjs",
"scripts/qa-draw-tool.mjs",
"scripts/qa-geo-import.mjs",
+5 -2
View File
@@ -125,8 +125,11 @@ export function extractMessages() {
const html = readFileSync(path.join(ROOT, file), 'utf8');
for (const [, tag, attrs, text] of html.matchAll(TAG)) {
const where = `${file} <${tag}>`;
if (/\sdata-i18n(\s|=|$)/.test(attrs))
add(normalize(decodeHtml(text)), where);
if (/\sdata-i18n(\s|=|$)/.test(attrs)) {
const context = attrs.match(/\sdata-i18n-context="([^"]*)"/);
const message = normalize(decodeHtml(text));
add(context ? `${decodeHtml(context[1])}|${message}` : message, where);
}
for (const [, name] of attrs.matchAll(
/\sdata-i18n-(title|aria-label|placeholder)\b/g,
)) {
+272 -12
View File
@@ -439,8 +439,14 @@
"src/ui/slider.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -463,7 +469,6 @@
"src/styles/thermal.js",
"src/styles/anime.js",
"src/styles/noir.js",
"src/styles/snow.js",
"src/i18n/marker.js"
],
"external": ["cesium"]
@@ -479,8 +484,14 @@
"src/localRequestGate.mjs",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -509,8 +520,14 @@
"src/data/layerSnapshot.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js",
@@ -531,8 +548,14 @@
"src/app/stateChannel.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -548,8 +571,14 @@
"src/ui/radioTunerModel.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -568,8 +597,14 @@
"src/ui/cctvPresentation.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js",
@@ -595,8 +630,14 @@
"src/ui/panelRailGeometry.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/layerNames.js"
@@ -630,8 +671,14 @@
"src/ui/panelRailGeometry.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js"
@@ -647,8 +694,14 @@
"src/ui/actionButton.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js"
@@ -697,7 +750,6 @@
"src/styles/anime.js",
"src/styles/noir.js",
"src/styles/retro.js",
"src/styles/snow.js",
"src/styles/surveillance.js",
"src/styles/thermal.js",
"src/ui/applicationShell.js",
@@ -806,8 +858,14 @@
"src/data/cameraArrival.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js",
@@ -815,7 +873,8 @@
"src/ui/layerNames.js",
"src/ui/statusText.js",
"src/ui/statusBadge.js",
"src/scopeMaskPolicy.js"
"src/scopeMaskPolicy.js",
"src/visualStylePolicy.js"
],
"external": ["cesium"]
},
@@ -928,11 +987,18 @@
"src/data/cameraArrival.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js"
"src/ui/unitLabels.js",
"src/visualStylePolicy.js"
],
"external": ["cesium"]
},
@@ -996,8 +1062,14 @@
"src/data/modelEligibility.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js"
@@ -1045,8 +1117,14 @@
"src/data/modelEligibility.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1108,8 +1186,14 @@
"src/data/inputOwnership.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1138,8 +1222,14 @@
"src/maps/imageryHost.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js",
@@ -1169,8 +1259,14 @@
"src/data/inputOwnership.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1200,8 +1296,14 @@
"src/data/inputOwnership.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js"
@@ -1234,8 +1336,14 @@
"src/data/inputOwnership.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1277,8 +1385,14 @@
"src/data/infrastructureOverlayEntry.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/layers/installations/classLabel.js"
@@ -1314,8 +1428,14 @@
"src/ui/panelRailGeometry.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js"
@@ -1365,8 +1485,14 @@
"src/layers/traffic/roadModes.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1395,8 +1521,14 @@
"src/data/cameraSensitivity.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1444,8 +1576,14 @@
"src/layers/cctv/sourcePolicy.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1508,8 +1646,14 @@
"scripts/qa-street-level.mjs",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/layers/streetLevel/providers/mapillary/policy.js"
@@ -1538,8 +1682,14 @@
"src/layers/alpr/floors.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1579,8 +1729,14 @@
"src/data/inputOwnership.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1602,8 +1758,14 @@
"src/data/inputOwnership.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1659,8 +1821,14 @@
"src/maps/imageryHost.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -1722,8 +1890,14 @@
"src/voice/pointerReticle.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/statusText.js",
@@ -2240,7 +2414,6 @@
"src/styles/anime.js",
"src/styles/noir.js",
"src/styles/retro.js",
"src/styles/snow.js",
"src/styles/surveillance.js",
"src/styles/thermal.js",
"src/ui/applicationShell.js",
@@ -2606,8 +2779,14 @@
"src/app/embed.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js",
@@ -2630,7 +2809,8 @@
"src/voice/geminiCaptureWorklet.js",
"src/ui/statusBadge.js",
"src/sceneCommandRelease.js",
"src/scopeMaskPolicy.js"
"src/scopeMaskPolicy.js",
"src/visualStylePolicy.js"
],
"external": [
"hls.js",
@@ -3191,8 +3371,14 @@
"src/sources/infrastructureData.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js",
@@ -3302,8 +3488,14 @@
"src/app/stateChannel.js",
"src/data/cameraArrival.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/i18n/index.js"
@@ -3326,8 +3518,14 @@
"src/ui/uiLifetime.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -3347,7 +3545,6 @@
"src/styles/anime.js",
"src/styles/noir.js",
"src/styles/retro.js",
"src/styles/snow.js",
"src/styles/surveillance.js",
"src/styles/thermal.js",
"src/ui/applicationShortcuts.js",
@@ -3363,12 +3560,19 @@
"src/i18n/marker.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/scopeMaskPolicy.js",
"src/ui/displayControls.js"
"src/ui/displayControls.js",
"src/visualStylePolicy.js"
],
"external": ["cesium"]
},
@@ -3390,8 +3594,14 @@
"src/ui/uiLifetime.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -3482,8 +3692,14 @@
"src/data/routeSteps.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/unitLabels.js"
@@ -3538,8 +3754,14 @@
"src/voice/pointerReticle.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/statusText.js",
@@ -3793,8 +4015,14 @@
"src/sources/capability.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -3837,8 +4065,14 @@
"src/sources/transitHistory.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -3891,8 +4125,14 @@
"src/layers/perimeters/inciweb.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json"
],
@@ -3908,8 +4148,14 @@
"src/layers/gnss/records.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/statusText.js",
@@ -3937,7 +4183,6 @@
"src/styles/anime.js",
"src/styles/noir.js",
"src/styles/retro.js",
"src/styles/snow.js",
"src/styles/surveillance.js",
"src/styles/thermal.js",
"src/view/index.js",
@@ -3946,7 +4191,8 @@
"src/data/idSwitches.js",
"src/data/detectionPolicy.js",
"src/scopeMaskPolicy.js",
"src/i18n/marker.js"
"src/i18n/marker.js",
"src/visualStylePolicy.js"
],
"external": []
},
@@ -3968,8 +4214,14 @@
"src/i18n/marker.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/data/geoImportImages.js",
@@ -4050,7 +4302,8 @@
"src/tools/views.js",
"src/tools/globePanel.js",
"src/tools/queries/panelRequest.js",
"src/geoDistance.js"
"src/geoDistance.js",
"src/visualStylePolicy.js"
],
"external": ["satellite.js"]
},
@@ -4151,7 +4404,8 @@
"src/view/index.js",
"src/data/idSwitches.js",
"src/data/layerState.js",
"src/data/layerStateTokenReservations.json"
"src/data/layerStateTokenReservations.json",
"src/visualStylePolicy.js"
],
"external": []
},
@@ -4165,8 +4419,14 @@
"src/i18n/marker.js",
"src/i18n/index.js",
"src/i18n/locale.js",
"src/i18n/locales/de.json",
"src/i18n/locales/es.json",
"src/i18n/locales/fr.json",
"src/i18n/locales/it.json",
"src/i18n/locales/ja.json",
"src/i18n/locales/pt.json",
"src/i18n/locales/ru.json",
"src/i18n/locales/uk.json",
"src/i18n/locales/zh-CN.json",
"src/i18n/locales/zh-Hant.json",
"src/ui/statusText.js",
+19 -19
View File
@@ -1603,7 +1603,7 @@ try {
cockpit.setVisionMode('optical');
current.focus({ preventScroll: true });
const states = [read()];
for (let index = 0; index < 7; index += 1) {
for (let index = 0; index < 6; index += 1) {
current.click();
states.push(read());
}
@@ -1637,36 +1637,36 @@ try {
reentered,
};
});
const cycleModes = ['optical', 'crt', 'nvg', 'thermal', 'anime', 'noir', 'snow', 'optical'];
const cycleLabels = ['NORMAL', 'CRT', 'NVG', 'FLIR', 'ANIME', 'NOIR', 'SNOW', 'NORMAL'];
const cycleModes = ['optical', 'crt', 'nvg', 'thermal', 'anime', 'noir', 'optical'];
const cycleLabels = ['NORMAL', 'CRT', 'NVG', 'FLIR', 'ANIME', 'NOIR', 'NORMAL'];
check(
'Cockpit vision control exposes Normal, CRT, NVG, FLIR, Anime, Noir and Snow before wrapping',
'Cockpit vision control exposes Normal, CRT, NVG, FLIR, Anime and Noir before wrapping',
JSON.stringify(visionCycle.states.map((state) => state.mode)) === JSON.stringify(cycleModes)
&& JSON.stringify(visionCycle.states.map((state) => state.label)) === JSON.stringify(cycleLabels)
&& visionCycle.states[5]?.aria === 'Current cockpit vision style: Noir. Activate for next style.'
&& visionCycle.states[7]?.aria === 'Current cockpit vision style: Normal. Activate for next style.',
&& visionCycle.states[6]?.aria === 'Current cockpit vision style: Normal. Activate for next style.',
JSON.stringify(visionCycle.states.map(({ mode, label, aria }) => ({ mode, label, aria }))),
);
check(
'user vision changes open Display for every temporary treatment and retain selector focus',
visionCycle.states.slice(1, 7).every((state) => state.displayOpen === 'true')
&& visionCycle.states.slice(1, 7).every((state) => state.radioOpen === 'false')
&& visionCycle.states.slice(1, 7).every((state) => state.parametersActive)
&& visionCycle.states.slice(1, 7).every((state) => !state.parametersCollapsed)
&& visionCycle.states.slice(1, 7).every((state) => state.signalCollapsed)
visionCycle.states.slice(1, 6).every((state) => state.displayOpen === 'true')
&& visionCycle.states.slice(1, 6).every((state) => state.radioOpen === 'false')
&& visionCycle.states.slice(1, 6).every((state) => state.parametersActive)
&& visionCycle.states.slice(1, 6).every((state) => !state.parametersCollapsed)
&& visionCycle.states.slice(1, 6).every((state) => state.signalCollapsed)
&& visionCycle.states.every((state) => state.focusRetained),
JSON.stringify(visionCycle.states),
);
check(
'each Cockpit vision mode drives only its own shader and Normal clears them all',
visionCycle.states.slice(1, 7).every((state) => {
visionCycle.states.slice(1, 6).every((state) => {
const target = {
crt: 'retro', nvg: 'surveillance', thermal: 'thermal', anime: 'anime', noir: 'noir', snow: 'snow',
crt: 'retro', nvg: 'surveillance', thermal: 'thermal', anime: 'anime', noir: 'noir',
}[state.mode];
return Object.entries(state.intensities).every(([name, value]) =>
name === target ? value > 0 : value === 0);
})
&& Object.values(visionCycle.states[7].intensities).every((value) => value === 0),
&& Object.values(visionCycle.states[6].intensities).every((value) => value === 0),
JSON.stringify(visionCycle.states.map(({ mode, intensities }) => ({ mode, intensities }))),
);
check(
@@ -1751,7 +1751,7 @@ try {
return state;
}, { variantName: variant, kind: openKind });
for (const variant of ['off', 'minimal', 'tactical', 'operator']) {
for (const variant of ['off', 'minimal', 'tactical']) {
for (const kind of ['display', 'radio']) {
const state = await desktopState(variant, kind);
check(
@@ -2081,7 +2081,7 @@ try {
await page.screenshot({ path: path.join(shotsDir, `cyber-resize-${height}.png`) });
}
}
await page.evaluate(() => window.__godsEyeView.styleManager._setHudVariant('operator'));
await page.evaluate(() => window.__godsEyeView.styleManager._setHudVariant('tactical'));
const signalTransition = await page.evaluate(() => {
const manager = window.__godsEyeView.styleManager;
@@ -2317,13 +2317,13 @@ try {
const styleManager = window.__godsEyeView.styleManager;
const styleBefore = styleManager.activeStyle;
// A Cockpit-only choice that Reset must undo.
styleManager.cockpitView.setVisionMode('snow');
styleManager.cockpitView.setVisionMode('anime');
window.__qaCockpitReset = {
calls: 0,
original: manager.resetToGlobeView,
subjectId: awareness?.getContextSnapshot?.()?.subject?.id || null,
styleBefore,
snowDuringCockpit: styleManager.stages?.snow?.uniforms?.intensity,
animeDuringCockpit: styleManager.stages?.anime?.uniforms?.intensity,
};
manager.resetToGlobeView = function qaCountedCockpitReset(...args) {
window.__qaCockpitReset.calls += 1;
@@ -2360,7 +2360,7 @@ try {
height,
subjectPreserved: Boolean(qa.subjectId && subjectId === qa.subjectId),
styleRestored: gev.styleManager.activeStyle === qa.styleBefore,
snowDuringCockpit: qa.snowDuringCockpit,
animeDuringCockpit: qa.animeDuringCockpit,
// Cockpit-time intensities are Cockpit's own, so check against the map preset.
visionRestored: Object.entries(gev.styleManager.stages || {}).every(([name, stage]) =>
name === gev.styleManager.activeStyle
@@ -2376,7 +2376,7 @@ try {
&& resetState.resetHidden
&& Math.abs(resetState.height - 18_000_000) < 150_000
&& resetState.subjectPreserved
&& resetState.snowDuringCockpit > 0
&& resetState.animeDuringCockpit > 0
&& resetState.styleRestored
&& resetState.visionRestored,
JSON.stringify(resetState),
+8 -8
View File
@@ -200,8 +200,8 @@ const checkResponsiveStyleFocus = async (width) => {
await page.focus('#control-panel-toggle');
await pressTabs(2); // disclosure -> pin -> Normal
}
for (const [index, style] of ['normal', 'thermal', 'snow'].entries()) {
if (index) await pressTabs(3);
for (const [tabs, style] of [[0, 'normal'], [3, 'thermal'], [2, 'noir']]) {
if (tabs) await pressTabs(tabs);
const state = await styleFocusMetrics();
check(`${width} px ${style} keyboard ring is visible and unclipped`,
hasVisibleStyleFocus(state, style) && state.selectedStyle === 'normal'
@@ -567,13 +567,13 @@ try {
// Visual Styles precede the five Map Source tiles. Keep the existing opening
// handoff to selected OSM, then use the user's real Shift+Tab path into styles.
await pressTabs(5, true);
const snowFocus = await styleFocusMetrics();
check('Shift+Tab reaches Snow with a visible ring while Normal and OSM stay selected',
hasVisibleStyleFocus(snowFocus, 'snow') && !snowFocus.selected
&& snowFocus.selectedStyle === 'normal' && snowFocus.selectedMap === 'osm',
JSON.stringify(snowFocus));
const noirFocus = await styleFocusMetrics();
check('Shift+Tab reaches Noir with a visible ring while Normal and OSM stay selected',
hasVisibleStyleFocus(noirFocus, 'noir') && !noirFocus.selected
&& noirFocus.selectedStyle === 'normal' && noirFocus.selectedMap === 'osm',
JSON.stringify(noirFocus));
await page.screenshot({ path: path.join(shotsDir, 'keyboard-style-focus.png') });
await pressTabs(3, true);
await pressTabs(2, true);
const middleFocus = await styleFocusMetrics();
check('Shift+Tab traverses the middle FLIR style without activating it',
hasVisibleStyleFocus(middleFocus, 'thermal') && !middleFocus.selected
+7 -5
View File
@@ -2039,11 +2039,13 @@ async function main() {
for (let index = 0; index < 5; index += 1) {
recordLayoutStep();
if (index < 4) {
if (index < 2) {
hudLayout.value = index === 0 ? 'operator' : 'minimal';
hudLayout.dispatchEvent(new Event('change', { bubbles: true }));
} else {
// Off and back on in Minimal, so the toggle must restore a
// non-default layout before the cycle returns to Tactical.
if (index === 1 || index === 2) {
hudToggle.click();
} else {
hudLayout.value = index === 0 ? 'minimal' : 'tactical';
hudLayout.dispatchEvent(new Event('change', { bubbles: true }));
}
await waitForHudSettle();
}
@@ -2211,7 +2213,7 @@ async function main() {
scenesHidden,
mapProviderUtilityStable,
hudInteractionsExact: layoutSteps.map((step) => step.hud).join('>')
=== 'TACTICAL>OPERATOR>MINIMAL>OFF>MINIMAL',
=== 'TACTICAL>MINIMAL>OFF>MINIMAL>TACTICAL',
// The accordion clears the topline, Cockpit cards, and Cesium credits
// across every HUD layout. Its list owns any overflow internally.
leftLaneClearAcrossHudCycle: layoutSteps.every((step) => (
+5 -12
View File
@@ -345,7 +345,7 @@ try {
(await readScope()).feather === 2,
);
await page.click('#scope-toggle');
for (const layout of ['minimal', 'operator', 'cyber', 'tactical']) {
for (const layout of ['minimal', 'cyber', 'tactical']) {
await page.select('#hud-layout-select', layout);
const state = await readScope();
check(
@@ -395,7 +395,7 @@ try {
restored,
);
for (const layout of ['minimal', 'operator', 'tactical']) {
for (const layout of ['minimal', 'tactical']) {
await page.select('#hud-layout-select', layout);
await page.evaluate(() =>
window.__godsEyeView.styleManager.applyVisualState({
@@ -429,20 +429,13 @@ try {
wrappersTransparent: wrappers.every(
(el) => getComputedStyle(el).display === 'contents',
),
operatorFrame:
hud.dataset.variant !== 'operator' ||
(getComputedStyle(hud.querySelector('.hud-corner'))
.backgroundColor === 'rgba(0, 0, 0, 0.36)' &&
getComputedStyle(hud.querySelector('.hud-top-bar'))
.backgroundImage !== 'none'),
};
});
check(
`${layout}: Scope ON retains the original presentation without new backplates`,
original.markerAbsent &&
original.unbacked &&
original.wrappersTransparent &&
original.operatorFrame,
original.wrappersTransparent,
original,
);
check(
@@ -571,7 +564,7 @@ try {
);
});
const broadBackings = [
...hud.querySelectorAll('.hud-corner, .hud-top-bar, .hud-bottom-bar'),
...hud.querySelectorAll('.hud-corner, .hud-bottom-bar'),
].filter(
(el) =>
el.offsetWidth > 0 &&
@@ -656,7 +649,7 @@ try {
}),
);
check('narrow HUD text backings stay within the viewport', narrow);
for (const layout of ['minimal', 'operator', 'tactical']) {
for (const layout of ['minimal', 'tactical']) {
await page.select('#hud-layout-select', layout);
await page.evaluate(() =>
window.__godsEyeView.styleManager.applyVisualState({
-1
View File
@@ -80,7 +80,6 @@ try {
'thermal',
'anime',
'noir',
'snow',
'normal',
]) {
await page.evaluate(
+3 -3
View File
@@ -46,15 +46,15 @@ function realtimeInstructions(
// string is the whole rollback.
'NAMED VIEWS are shorthand for tool calls you already have — there is no "mode" tool for them. Treat ONLY these as the shorthand: "infrastructure mode" / "the infrastructure view" / "show me global infrastructure" means three set_layer_visibility calls (local-datacenters, local-dams, telegeography-submarine-cables) plus zoom_to_globe; "environmental mode" / "earth watch" / "active events", said as the name of a view, means set_layer_visibility for local-firms and earthquakes plus zoom_to_globe. Anything vaguer is NOT this shorthand — an open-ended question about the world or the news is an ordinary question: answer it, or use analyst_query over the layers already on. Never switch a whole view on to answer a question nobody asked to see. When you do run one, make every call before speaking, then give one confirmation naming the resulting state; if the fires layer comes back unavailable because no FIRMS key is configured, say so plainly — the earthquakes still loaded. "Live contacts" and "space missions" are NOT this pattern: they stay set_context_mode{mode:"contacts"} and set_context_mode{mode:"space-missions"}.',
'For visual filter requests, call set_visual_style with one of the allowed style IDs.',
'SHIPS vs STYLES: "vessels" is easily heard as "visuals". "Show me vessels", "turn on vessels", "the vessels", "visuals" or "vestibules" said WITHOUT a style name means the ships layer: set_layer_visibility{layerId:"ais-live-vessels"}, exactly as "ships" or "boats" does. Call set_visual_style only when the user names a style (retro/CRT, surveillance/night vision, thermal, anime, noir, snow, normal) or says filter, effect or look. Never turn on a different data layer (such as fires) for a ships request.',
'SHIPS vs STYLES: "vessels" is easily heard as "visuals". "Show me vessels", "turn on vessels", "the vessels", "visuals" or "vestibules" said WITHOUT a style name means the ships layer: set_layer_visibility{layerId:"ais-live-vessels"}, exactly as "ships" or "boats" does. Call set_visual_style only when the user names a style (retro/CRT, surveillance/night vision, thermal, anime, noir, normal) or says filter, effect or look. Never turn on a different data layer (such as fires) for a ships request.',
'Disambiguation table — basemap vs layer vs style: basemap switching requires an explicit stack name — "Bing aerial" means set_map_stack bing-aerial, "aerial with labels" means bing-labels, "OSM"/"road map" means osm, "Esri"/"Esri imagery" means esri-imagery, "Google 3D"/"photorealistic" means photoreal. Any other mention of "satellite" or "satellites" means the satellites DATA LAYER via set_layer_visibility, never a basemap — except "recent/latest satellite imagery" (the recent-imagery layer) and "weather satellite"/clouds (weather-satellite). "surveillance"/"night vision"/"thermal" are visual STYLES via set_visual_style.',
'HUD requests ("hud on/off", "switch to operator/minimal/tactical/cyber layout") use set_hud. Detection requests ("detection on", "dense mode", "balanced mode", "sparse mode", "set density to 25", "use weighted allocation") use set_detection. Density snaps to 0/25/50/75/100 and derives Sparse/Balanced/Dense; panoptic is a legacy alias for Dense.',
'HUD requests ("hud on/off", "switch to minimal/tactical/cyber layout") use set_hud. Detection requests ("detection on", "dense mode", "balanced mode", "sparse mode", "set density to 25", "use weighted allocation") use set_detection. Density snaps to 0/25/50/75/100 and derives Sparse/Balanced/Dense; panoptic is a legacy alias for Dense.',
'Cyber sonar requests use set_cyber_sonar: enabled, rings, rangePct, intensityPct (Power), opacityPct, sectorDeg. For settings questions read get_current_view_state.controls.hud.sonar. Sonar is not detection. Do not silently switch themes, reveal the HUD or enable sonar when changing a slider. If the user explicitly requests Cyber plus sonar settings, call set_hud first, wait for success, then set_cyber_sonar. Confirm returned values; mapSweepActive and contactSweepActive distinguish saved settings from active map effects, including in Cockpit or reduced motion. Do not claim visible contacts solely because enabled is true.',
'Bloom/sharpen requests use set_post_processing. Scene requests ("play orbital watch", "stop the scene", "what scenes are there") use control_scene. CCTV camera requests ("next camera", "nearest camera", "select the Congress camera", "show coverage") use control_cctv — the CCTV layer must be enabled first.',
'Radio playback requests use control_radio. "Turn on/start the radio" means action=play; action=enable only reveals Radio markers and must be reserved for explicit "show/enable the Radio layer/markers" requests. After a prepared playback result, briefly confirm any other completed actions and say "Turning on the radio"—never claim it is already playing. The client keeps Radio muted until playback is verified, then closes voice before restoring Radio volume. Examples: "play news near Austin" → select category=news locationId=austin; "play US news" → select category=news country=US; "Radio volume 30" → volume; pause/resume/stop/next/previous use the matching action. Radio selection never moves the camera.',
'"Track/follow <something specific>" (a callsign, ship name, satellite name) uses track_entity. "Take me to the biggest fire" uses track_entity with query "biggest fire" (the fires layer must be enabled). Bare "orbit" means camera orbit of the current landmark. "Stop following/tracking" uses stop_tracking.',
'"Show me which planes are overhead"/"frame the ships"/"show me the satellites above" use frame_overhead with the matching target.',
'Confirmations echo the RESULTING state, never the request: "HUD operator layout", "Density twenty-five percent", "Bing aerial imagery", "Tracking UAL428", "Framed fourteen aircraft". On ok=false, state the failure plainly: "Nothing matched UAL999", "No ships within 120 kilometers". Never claim an action without ok=true in the tool result.',
'Confirmations echo the RESULTING state, never the request: "HUD minimal layout", "Density twenty-five percent", "Bing aerial imagery", "Tracking UAL428", "Framed fourteen aircraft". On ok=false, state the failure plainly: "Nothing matched UAL999", "No ships within 120 kilometers". Never claim an action without ok=true in the tool result.',
'For destination requests such as "take me to Italy", "go to NYC", or "show me the Eiffel Tower", call fly_to_location. Prefer known city IDs when available; otherwise pass the plain place query.',
'Navigation-only requests ("take me to X", "go to X", "fly to X") are NOT descriptions: call fly_to_location alone and do NOT also call annotate_map, unless the user explicitly asks to mark the place or you go on to explain specific places there. Never drop a point pin on a region-scale natural feature (a mountain range, desert, sea, or forest) — a single point in the middle of the Rockies is meaningless. If the user explicitly asks to mark such a region, prefer type=area.',
'For country and city destinations, omit rangeM so GEV frames the whole country or city in view. For landmarks and buildings, omit rangeM so GEV chooses a close landmark view.',
+14
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@@ -146,6 +146,12 @@ test('an embedded page takes views only from its parent and answers it', async (
id: 3,
view: { camera: { lat: 1, lon: 2 }, layers: ['flights'] },
});
// A view kept from before Snow was retired still applies, on Normal.
send(parent, {
type: 'gev:view',
id: 4,
view: { camera: { lat: 1, lon: 2 }, style: 'snow' },
});
await new Promise((resolve) => setTimeout(resolve, 10));
assert.deepEqual(posted[1], {
type: 'gev:view-applied',
@@ -161,6 +167,13 @@ test('an embedded page takes views only from its parent and answers it', async (
name === 'set_layer_visibility' && args.layerId === 'flights',
),
);
assert.equal(posted[3].id, 4);
assert.equal(posted[3].ok, true);
assert.ok(
calls.some(
([name, args]) => name === 'set_visual_style' && args.style === 'normal',
),
);
assert.equal(posted.filter((message) => message.id === 1).length, 0);
// Ready names no data and goes to any parent; answers go only to the
// origin that asked.
@@ -168,6 +181,7 @@ test('an embedded page takes views only from its parent and answers it', async (
'*',
'https://host.example',
'https://host.example',
'https://host.example',
]);
remove();
});
+1 -1
View File
@@ -87,7 +87,7 @@ test('circular angle distance remains small across the wrap point', () => {
test('celestial ring is available only in Normal style', () => {
assert.equal(isCelestialRingStyleSupported('normal'), true);
for (const style of ['retro', 'surveillance', 'thermal', 'anime', 'noir', 'snow']) {
for (const style of ['retro', 'surveillance', 'thermal', 'anime', 'noir']) {
assert.equal(isCelestialRingStyleSupported(style), false);
}
});
+1 -1
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@@ -151,7 +151,7 @@ test('Cockpit vision cycle exposes every map preset exactly once', () => {
);
assert.match(
setVisionMode.toString(),
/const labels = \{\s*optical: t\('NORMAL'\),\s*crt: t\('CRT'\),\s*nvg: t\('NVG'\),\s*thermal: t\('FLIR'\),\s*anime: t\('ANIME'\),\s*noir: t\('NOIR'\),\s*snow: t\('SNOW'\),?\s*\};/,
/const labels = \{\s*optical: t\('NORMAL'\),\s*crt: t\('CRT'\),\s*nvg: t\('NVG'\),\s*thermal: t\('FLIR'\),\s*anime: t\('ANIME'\),\s*noir: t\('NOIR'\),?\s*\};/,
);
assert.doesNotMatch(setVisionMode.toString(), /none: 'NONE'/);
assert.doesNotMatch(ui, /getInheritedVisionLabel/);
-3
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@@ -5,7 +5,6 @@ export const COCKPIT_VISION_MODES = Object.freeze([
'thermal',
'anime',
'noir',
'snow',
]);
const TARGET_STYLE_BY_MODE = Object.freeze({
@@ -14,7 +13,6 @@ const TARGET_STYLE_BY_MODE = Object.freeze({
thermal: 'thermal',
anime: 'anime',
noir: 'noir',
snow: 'snow',
});
const COCKPIT_MODE_BY_STYLE = Object.freeze({
@@ -24,7 +22,6 @@ const COCKPIT_MODE_BY_STYLE = Object.freeze({
thermal: 'thermal',
anime: 'anime',
noir: 'noir',
snow: 'snow',
});
/** Normalize a requested Cockpit vision mode to the unfiltered Normal entry. */
+1 -2
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@@ -23,7 +23,6 @@ test('Cockpit vision order mirrors the unique map preset order', () => {
'thermal',
'anime',
'noir',
'snow',
]);
assert.equal(normalizeCockpitVisionMode('none'), 'optical');
assert.equal(normalizeCockpitVisionMode('unknown'), 'optical');
@@ -36,7 +35,7 @@ test('Cockpit entry selects the vision mode equivalent to the active map style',
assert.equal(cockpitVisionModeForStyle('thermal'), 'thermal');
assert.equal(cockpitVisionModeForStyle('anime'), 'anime');
assert.equal(cockpitVisionModeForStyle('noir'), 'noir');
assert.equal(cockpitVisionModeForStyle('snow'), 'snow');
assert.equal(cockpitVisionModeForStyle('snow'), 'optical');
assert.equal(cockpitVisionModeForStyle('unsupported'), 'optical');
});
+29
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@@ -875,6 +875,13 @@ test('route numbers follow the page language and never break from their unit', (
);
const list = directionsStepList({ route });
assert.equal(list.items[1].lead, '240\u00a0м');
// Japanese unit words follow the number: 1時間5分, but 1.5 km.
setLocale('ja');
assert.equal(routeDistanceText(1500), '1.5\u00a0km');
assert.equal(routeDurationText(39), '39秒');
assert.equal(routeDurationText(3900), '1時間5分');
assert.equal(routeDurationText(7200), '2時間');
});
test('ramp and lane wording stays localized after choosing the maneuver form', (t) => {
@@ -892,6 +899,12 @@ test('ramp and lane wording stays localized after choosing the maneuver form', (
'Toma la salida bruscamente a la derecha',
'Toma el carril izquierdo',
],
[
'ja',
'ランプを斜め左に進んでI-95に入る',
'出口を急角度で右に出る',
'左車線を通行',
],
[
'zh-CN',
'向左前方驶入匝道,进入 I-95',
@@ -919,3 +932,19 @@ test('ramp and lane wording stays localized after choosing the maneuver form', (
);
}
});
test('the reroute tooltip keeps German mode nouns capitalized', (t) => {
t.after(() => setLocale('en'));
const title = (id) =>
directionsRowControls(idle).chips.find((chip) => chip.id === id).title;
assert.equal(title('mode-foot'), 'Walk — reroute for walk');
setLocale('de');
assert.equal(
title('mode-foot'),
'Zu Fuß – Route im Modus „Zu Fuß“ neu berechnen',
);
assert.equal(
title('mode-bike'),
'Fahrrad – Route im Modus „Fahrrad“ neu berechnen',
);
});
+1 -1
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@@ -20,7 +20,7 @@
* jam keeps a size bump so queues read as fat beads.
* - `crt` (retro): saturated primaries that survive 10-level posterization
* plus an all-bucket size boost to out-shout the pixel grid.
* - `normal` (normal/anime/snow/unknown): every lookup returns null/0 —
* - `normal` (normal/anime/unknown): every lookup returns null/0 —
* the shipped palette and sizing apply untouched.
*
* Sim/uncovered dots (bucket null/'sim') are NEVER restyled under any
+1 -1
View File
@@ -13,7 +13,7 @@ const luma = ([r, g, b]) => (0.299 * r + 0.587 * g + 0.114 * b) / 255;
const BUCKETS = ['free', 'slow', 'jam'];
const MONO_STYLES = ['surveillance', 'thermal', 'noir'];
const NORMAL_STYLES = ['normal', 'anime', 'snow', 'does-not-exist', '', undefined, null];
const NORMAL_STYLES = ['normal', 'anime', 'does-not-exist', '', undefined, null];
test('profile mapping: NVG/FLIR/noir are mono, retro is crt, everything else normal', () => {
for (const s of MONO_STYLES) assert.equal(trafficStyleProfile(s), 'mono', s);
+1 -1
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@@ -18,7 +18,7 @@
* black sprite with a light ring is what a hot object looks like there.
* - `crt` (retro): saturated per-mode colours that survive posterisation,
* a size boost to out-shout the pixel grid, and a thinner halo.
* - `normal` (normal/anime/snow/unknown): every lookup returns the shipped
* - `normal` (normal/anime/unknown): every lookup returns the shipped
* value — mode colour, shipped size, hairline edge only.
*
* Brackets are a different matter. The detection canvas composites ABOVE the
-1
View File
@@ -17,7 +17,6 @@ test('profile mapping: NVG/FLIR/noir and cockpit nvg are mono, retro is crt, eve
for (const plain of [
'normal',
'anime',
'snow',
'minecraft',
'',
null,
+9
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@@ -135,6 +135,15 @@ test('document byte, nesting, collection, finite-number and string bounds are en
);
});
test('a shot saved with the retired Snow style migrates to Normal', () => {
const project = fixture();
project.scenes[0].shots[0].visual = { style: 'snow' };
const migrated = normalizeProject(
parseSceneDocument(JSON.stringify(project)),
);
assert.equal(migrated.scenes[0].shots[0].visual.style, 'normal');
});
test('captured scope and extended detection edits survive migration', () => {
const project = fixture();
project.scenes[0].shots[0].visual = {
+17 -8
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@@ -1024,14 +1024,10 @@ test('the voice TOOL SCHEMA matches the pinned contract — the mission mapping
);
const hudLayout = legacyTools.find((tool) => tool.name === 'set_hud')
.parameters.properties.layout;
assert.deepEqual(hudLayout.enum, [
'tactical',
'operator',
'minimal',
'cyber',
]);
// Cyber deliberately adds one layout; first-run missions still change no tools.
hudLayout.enum = hudLayout.enum.filter((layout) => layout !== 'cyber');
assert.deepEqual(hudLayout.enum, ['tactical', 'minimal', 'cyber']);
// Cyber deliberately adds one layout and Operator was retired; first-run
// missions still change no tools.
hudLayout.enum = ['tactical', 'operator', 'minimal'];
const cameraMotion = legacyTools.find((tool) => tool.name === 'move_camera')
.parameters.properties.motion;
assert.deepEqual(cameraMotion.enum, [
@@ -1042,6 +1038,19 @@ test('the voice TOOL SCHEMA matches the pinned contract — the mission mapping
'rotate_globe',
'stop',
]);
// Snow is retired from set_visual_style; restore it to keep the legacy pin.
const visualStyle = legacyTools.find(
(tool) => tool.name === 'set_visual_style',
).parameters.properties.style;
assert.deepEqual(visualStyle.enum, [
'normal',
'retro',
'surveillance',
'thermal',
'anime',
'noir',
]);
visualStyle.enum = [...visualStyle.enum, 'snow'];
const block = JSON.stringify(legacyTools);
// Re-derived for the voice layer manifest (generated layer enums, alias and
// field hints), point-and-ask's pointer/referent arguments and the prompt
+2 -9
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@@ -9,7 +9,7 @@ import { applicationServices } from './services/application.js';
* real-time at configurable cadences.
*
* The HUD auto-activates when a military-style shader (NVG, FLIR, CRT) is
* selected and supports three layout variants: tactical, operator, minimal.
* selected and supports the layout variants: tactical, minimal, cyber.
*
* Color theming is driven by the active shader mode via CSS custom properties.
*/
@@ -76,7 +76,6 @@ const MODE_LABELS = Object.freeze({
thermal: msg('FLIR'),
anime: msg('ANIME'),
noir: msg('NOIR'),
snow: msg('SNOW'),
});
/** Region ids from _regionLabel() and the name shown for each. */
@@ -288,12 +287,6 @@ export class IntelHUD {
this._el.innerHTML = `
<div class="hud-sonar" aria-hidden="true"></div>
<div class="hud-top-bar">
<span class="hud-readout"><span class="hud-top-bar-left">TOP SECRET // SI-TK // NOFORN</span></span>
<span class="hud-readout"><span class="hud-top-bar-center">${this._missionId}</span></span>
<span class="hud-readout"><span class="hud-top-bar-right">PAGE 1/1</span></span>
</div>
<div class="hud-corner hud-top-left">
<div class="hud-bracket">┌</div>
<div class="hud-content">
@@ -1063,7 +1056,7 @@ export class IntelHUD {
* Switch the HUD layout variant. Falls back to `'tactical'` if the
* name is unrecognized. Cyber also applies a coordinated skin to the full
* application shell; leaving Cyber restores the standard shell tokens.
* @param {string} variantName - One of `'tactical'`, `'operator'`, `'minimal'`, `'cyber'`.
* @param {string} variantName - One of `'tactical'`, `'minimal'`, `'cyber'`.
*/
setVariant(variantName) {
this._variant = normalizeHudLayout(variantName);
+22
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@@ -575,3 +575,25 @@ test('a summary interrupted while typing can retry unchanged context', async (t)
env.restore();
}
});
// ── Retired layouts ─────────────────────────────────────────────────────────
//
// Share links keep the retired Operator code, so old links still name it. The
// real HUD, not a caller, is what turns it into the default Tactical layout.
test('a retired Operator layout falls back to Tactical in the live HUD', () => {
const env = installHudEnvironment();
let hud;
try {
hud = new IntelHUD(env.viewer);
hud._el = { dataset: {} };
hud.setVariant('minimal');
assert.equal(hud.getVariant(), 'minimal');
hud.setVariant('operator');
assert.equal(hud.getVariant(), 'tactical');
assert.equal(hud._el.dataset.variant, 'tactical');
} finally {
hud?.destroy();
env.restore();
}
});
+1 -6
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@@ -1,7 +1,2 @@
/** Browser-free layout vocabulary shared by UI and server-side voice tools. */
export const HUD_LAYOUTS = Object.freeze([
'tactical',
'operator',
'minimal',
'cyber',
]);
export const HUD_LAYOUTS = Object.freeze(['tactical', 'minimal', 'cyber']);
+5 -2
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@@ -8,7 +8,10 @@ import { formatNumber, getLocale, t } from './i18n/index.js';
import { unitLabel } from './ui/unitLabels.js';
import { localizePlaceName } from './ui/placeNames.js';
/** An upper-case HUD quantity such as `13KM` / `13КМ`, in the active language. */
/**
* An upper-case HUD quantity such as `13KM` / `13КМ`, in the active language.
* Chinese and Japanese have no case and keep the catalog's `13 km`.
*/
export function hudQuantity(value, unit, digits = 0) {
const number = formatNumber(value, {
useGrouping: false,
@@ -16,7 +19,7 @@ export function hudQuantity(value, unit, digits = 0) {
maximumFractionDigits: digits,
});
const label = unitLabel(unit);
if (getLocale().startsWith('zh-'))
if (/^(zh|ja)(-|$)/.test(getLocale()))
return label ? `${number} ${label}` : number;
return `${number}${label.toUpperCase()}`;
}
+77 -2
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@@ -5,6 +5,7 @@ import {
applyDocumentTranslations,
formatDate,
formatNumber,
formatRelativeTime,
msg,
persistLocaleAndReload,
setLocale,
@@ -33,8 +34,23 @@ function memoryStorage(initial = {}) {
test('normalizeLocale folds regional variants and rejects unshipped tags', () => {
assert.equal(normalizeLocale('ru-RU'), 'ru');
assert.equal(normalizeLocale(' RU '), 'ru');
assert.equal(normalizeLocale('uk'), 'uk');
assert.equal(normalizeLocale('uk-UA'), 'uk');
assert.equal(normalizeLocale('en_GB'), 'en');
assert.equal(normalizeLocale('de'), 'de');
assert.equal(normalizeLocale('de-AT'), 'de');
assert.equal(normalizeLocale('de_CH'), 'de');
assert.equal(normalizeLocale('fr'), 'fr');
assert.equal(normalizeLocale('fr-CA'), 'fr');
assert.equal(normalizeLocale('FR_be'), 'fr');
assert.equal(normalizeLocale('pt-BR'), 'pt');
assert.equal(normalizeLocale('pt_PT'), 'pt');
assert.equal(normalizeLocale('xx'), null);
assert.equal(normalizeLocale('it-IT'), 'it');
assert.equal(normalizeLocale('it_CH'), 'it');
assert.equal(normalizeLocale('ja'), 'ja');
assert.equal(normalizeLocale('ja-JP'), 'ja');
assert.equal(normalizeLocale('JA_jp'), 'ja');
// Explicit script tags take precedence over regional defaults.
assert.equal(normalizeLocale('zh'), 'zh-CN');
assert.equal(normalizeLocale('zh-CN'), 'zh-CN');
@@ -68,7 +84,7 @@ test('resolveLocale: ?lang= wins, then the stored choice, then browser languages
resolveLocale({
location: { search: '?lang=xx' },
storage: memoryStorage(),
languages: ['de-DE', 'ru-RU'],
languages: ['ko-KR', 'ru-RU'],
}),
'ru',
);
@@ -76,7 +92,15 @@ test('resolveLocale: ?lang= wins, then the stored choice, then browser languages
resolveLocale({
location: { search: '' },
storage: memoryStorage(),
languages: ['de'],
languages: ['de-DE', 'ru-RU'],
}),
'de',
);
assert.equal(
resolveLocale({
location: { search: '' },
storage: memoryStorage(),
languages: ['ko'],
}),
'en',
);
@@ -142,6 +166,36 @@ test('tn() picks English and Russian plural forms', () => {
assert.match(label(21), / 21 КЛЮЧ(?![А-ЯЁ])/);
});
test('tn() picks the Portuguese one, many and other forms', () => {
const label = (count) =>
tn(
count,
'POWER UP · {count} KEY WAITING',
'POWER UP · {count} KEYS WAITING',
);
setLocale('pt');
assert.equal(label(0), 'ATIVAR · 0 CHAVE PENDENTE');
assert.equal(label(1), 'ATIVAR · 1 CHAVE PENDENTE');
assert.equal(label(3), 'ATIVAR · 3 CHAVES PENDENTES');
assert.equal(label(1_000_000), 'ATIVAR · 1000000 DE CHAVES PENDENTES');
});
test('tn() picks the four Ukrainian plural forms', () => {
const label = (count) =>
tn(
count,
'POWER UP · {count} KEY WAITING',
'POWER UP · {count} KEYS WAITING',
);
setLocale('uk');
assert.match(label(1), / 1 КЛЮЧ(?![А-ЯҐЄІЇ])/);
assert.match(label(3), / 3 КЛЮЧІ(?![А-ЯҐЄІЇ])/);
assert.match(label(5), / 5 КЛЮЧІВ(?![А-ЯҐЄІЇ])/);
assert.match(label(11), / 11 КЛЮЧІВ(?![А-ЯҐЄІЇ])/);
assert.match(label(21), / 21 КЛЮЧ(?![А-ЯҐЄІЇ])/);
assert.match(label(1.5), / 1\.5 КЛЮЧА(?![А-ЯҐЄІЇ])/);
});
test('t() context separates identical English with different meanings', () => {
assert.equal(t('CLEAR', { context: 'action' }), 'CLEAR');
setLocale('ru');
@@ -164,7 +218,13 @@ test('Intl formatters follow the active locale', () => {
assert.equal(formatNumber(1234.5), '1,234.5');
setLocale('ru');
assert.equal(formatDate(date, options), '15 января 2026 г.');
assert.equal(formatRelativeTime(-5, 'minute'), '5 минут назад');
assert.equal(formatNumber(1234.5), '1 234,5');
// Japanese keeps a number and its unit together, as the catalog does.
setLocale('ja');
assert.equal(formatDate(date, options), '2026年1月15日');
assert.equal(formatRelativeTime(-5, 'minute'), '5分前');
assert.equal(formatRelativeTime(-3, 'day'), '3日前');
});
function fakeElement({ text = '', attributes = {} } = {}) {
@@ -200,6 +260,21 @@ test('applyDocumentTranslations translates opted-in text and attributes in place
assert.equal(unknown.textContent, 'No such message');
});
test('applyDocumentTranslations reads data-i18n-context for element text', () => {
const option = fakeElement({
text: 'All',
attributes: { 'data-i18n-context': 'radio tag' },
});
const doc = {
querySelectorAll: (selector) =>
selector === '[data-i18n]' ? [option] : [],
};
setLocale('pt');
applyDocumentTranslations(doc);
assert.equal(option.textContent, t('All', { context: 'radio tag' }));
assert.notEqual(option.textContent, t('All'));
});
test('persistLocaleAndReload keeps the choice in ?lang when storage is blocked', () => {
const calls = [];
const location = {
+33 -5
View File
@@ -16,12 +16,29 @@ import {
normalizeLocale,
writeStoredLocale,
} from './locale.js';
import de from './locales/de.json' with { type: 'json' };
import es from './locales/es.json' with { type: 'json' };
import fr from './locales/fr.json' with { type: 'json' };
import it from './locales/it.json' with { type: 'json' };
import ja from './locales/ja.json' with { type: 'json' };
import pt from './locales/pt.json' with { type: 'json' };
import ru from './locales/ru.json' with { type: 'json' };
import uk from './locales/uk.json' with { type: 'json' };
import zhCN from './locales/zh-CN.json' with { type: 'json' };
import zhHant from './locales/zh-Hant.json' with { type: 'json' };
const CATALOGS = Object.freeze({ es, ru, 'zh-CN': zhCN, 'zh-Hant': zhHant });
const CATALOGS = Object.freeze({
de,
es,
fr,
it,
ja,
pt,
ru,
uk,
'zh-CN': zhCN,
'zh-Hant': zhHant,
});
let currentLocale = DEFAULT_LOCALE;
@@ -201,13 +218,19 @@ export function formatUtcDayMonth(value) {
/**
* Locale-aware relative time (Intl.RelativeTimeFormat), e.g.
* formatRelativeTime(-5, 'minute') → '5 minutes ago' / '5 минут назад'.
* formatRelativeTime(-5, 'minute') → '5 minutes ago' / '5 минут назад' /
* '5分前'.
*/
export function formatRelativeTime(value, unit = 'second', options) {
return cachedFormatter('relative', Intl.RelativeTimeFormat, {
const text = cachedFormatter('relative', Intl.RelativeTimeFormat, {
numeric: 'auto',
...options,
}).format(value, unit);
// CLDR spaces Japanese (5 分前); the ja catalog writes the number and its
// unit together (5分前), so the two must not differ on one screen.
return currentLocale === 'ja'
? text.replace(/(?<=\d) (?=\p{Script=Han})/gu, '')
: text;
}
/** Collapse markup whitespace so a message reads the same in HTML and JS. */
@@ -221,7 +244,9 @@ function normalizeMarkupText(text) {
* Markup opt-in: the element's own English text or attribute is the source.
* <span data-i18n>Normal</span>
* <button title="Pin" data-i18n-title>…</button>
* Also data-i18n-aria-label and data-i18n-placeholder.
* Also data-i18n-aria-label and data-i18n-placeholder. data-i18n-context
* gives the element's text a context, as t(text, { context }) does:
* <option data-i18n data-i18n-context="radio tag">All</option>
*/
const DOCUMENT_TRANSLATION_TARGETS = Object.freeze([
['data-i18n', null],
@@ -246,7 +271,10 @@ export function applyDocumentTranslations(doc) {
? element.getAttribute(attribute)
: normalizeMarkupText(element.textContent);
if (!source) continue;
const text = t(source);
const context = attribute
? null
: element.getAttribute?.('data-i18n-context');
const text = context ? t(source, { context }) : t(source);
if (text === source) continue;
if (attribute) element.setAttribute(attribute, text);
else element.textContent = text;
+21
View File
@@ -0,0 +1,21 @@
import test from 'node:test';
import assert from 'node:assert/strict';
import { setLocale } from './index.js';
import {
cockpitUnitCase,
formatCockpitDistance,
} from '../ui/cockpitPresentation.js';
test('Japanese cockpit distances keep the unit in its own case', () => {
try {
setLocale('ja');
assert.equal(formatCockpitDistance(14000), '14 km');
assert.equal(formatCockpitDistance(9500), '9.5 km');
assert.equal(cockpitUnitCase('km'), 'km');
setLocale('en');
assert.equal(formatCockpitDistance(14000), '14 KM');
assert.equal(cockpitUnitCase('km'), 'KM');
} finally {
setLocale('en');
}
});
+22
View File
@@ -0,0 +1,22 @@
import test from 'node:test';
import assert from 'node:assert/strict';
import { setLocale } from './index.js';
import { hudQuantity, LOCALIZED_LOCALITY } from '../hudLocalityFormat.js';
import { formatCockpitDistance } from '../ui/cockpitPresentation.js';
// revmain-opus-ja-i1-1: ja has no case, so HUD units keep the catalog case
// (km), as the cockpit already does and docs/translations/ja.md requires.
test('Japanese HUD units keep their case, like the cockpit', () => {
try {
setLocale('ja');
assert.equal(formatCockpitDistance(14000), '14 km');
assert.equal(hudQuantity(13, 'km'), '13 km');
assert.equal(hudQuantity(1.5, 'km', 1), '1.5 km');
assert.equal(
LOCALIZED_LOCALITY.near({ poi: 'Shibuya', city: 'Tokyo', distKm: 13 }),
'SHIBUYA(東京)付近 13 km',
);
} finally {
setLocale('en');
}
});
+21 -1
View File
@@ -8,13 +8,31 @@ export const LOCALE_STORAGE_KEY = 'gev:locale:v1';
export const DEFAULT_LOCALE = 'en';
/** Shipped locales; order does not matter. Adding one: docs/TRANSLATORS.md. */
export const LOCALES = Object.freeze(['en', 'es', 'ru', 'zh-CN', 'zh-Hant']);
export const LOCALES = Object.freeze([
'en',
'de',
'es',
'fr',
'it',
'ja',
'pt',
'ru',
'uk',
'zh-CN',
'zh-Hant',
]);
/** Each locale named in its own language, for the selector. */
export const LOCALE_NAMES = Object.freeze({
en: 'English',
de: 'Deutsch',
es: 'Español',
fr: 'Français',
it: 'Italiano',
ja: '日本語',
pt: 'Português (Brasil)',
ru: 'Русский',
uk: 'Українська',
'zh-CN': '中文(简体)',
'zh-Hant': '中文(繁體)',
});
@@ -24,6 +42,8 @@ const RTL_LOCALES = Object.freeze([]);
/**
* Map any language tag to a shipped locale: 'ru-RU' and 'RU' → 'ru',
* 'de-AT' and 'de_CH' → 'de', 'ja-JP' → 'ja',
* 'pt-BR' and 'pt-PT' → 'pt' (Brazilian Portuguese),
* 'zh', 'zh-CN' and 'zh-Hans-SG' → 'zh-CN';
* 'zh-Hant', 'zh-TW', 'zh-HK' and 'zh-MO' → 'zh-Hant'.
* @returns {string|null}
File diff suppressed because it is too large. Load diff
+2 -3
View File
@@ -66,8 +66,6 @@
"Anime": "Anime",
"Apply high-contrast monochrome film-noir grading.": "Aplica una gradación monocroma de alto contraste estilo film noir.",
"Noir": "Noir",
"Add a cold, snowy whiteout treatment to the scene.": "Añade a la escena un tratamiento frío de ventisca blanca.",
"Snow": "Nieve",
"MAP SOURCE": "FUENTE DEL MAPA",
"Map source": "Fuente del mapa",
"Style": "Estilo",
@@ -76,7 +74,6 @@
"Layout": "Disposición",
"HUD layout": "Disposición del HUD",
"Tactical": "Táctica",
"Operator": "De operador",
"Minimal": "Mínima",
"Detection Overlay (D)": "Superposición de detección (D)",
"Detection overlay": "Superposición de detección",
@@ -2217,6 +2214,8 @@
"GOOGLE_MAPS_API_KEY is not set": "GOOGLE_MAPS_API_KEY no está configurada",
"The Google Maps JavaScript API could not load": "No se pudo cargar la API de Maps JavaScript de Google",
"Weather request timed out": "La petición del clima agotó el tiempo de espera",
"Cyclone request timed out": "La petición de ciclones agotó el tiempo de espera",
"Malformed cyclone snapshot": "Instantánea de ciclones mal formada",
"Malformed weather manifest": "Manifiesto del clima mal formado",
"Weather HTTP {status}": "Clima: HTTP {status}",
"Weather image HTTP {status}": "Imagen del clima: HTTP {status}",
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+2 -3
View File
@@ -416,7 +416,6 @@
"Thermal": "Тепловизор",
"Anime": "Аниме",
"Noir": "Нуар",
"Snow": "Снег",
"Current cockpit vision style: {style}. Activate for next style.": "Текущий стиль обзора кабины: {style}. Активируйте, чтобы переключить на следующий.",
"Current style: {style} — click for next": "Текущий стиль: {style} — нажмите для следующего",
"AIRCRAFT": "САМОЛЁТ",
@@ -685,7 +684,6 @@
"Simulate FLIR-style thermal contrast. Turn up Ironbow for color.": "Имитирует тепловой контраст в стиле FLIR. Для цвета увеличьте Ironbow.",
"Apply bright cel-shaded color and illustrated outlines.": "Применяет яркие cel-shading-цвета и рисованные контуры.",
"Apply high-contrast monochrome film-noir grading.": "Применяет высококонтрастную монохромную цветокоррекцию в стиле нуар.",
"Add a cold, snowy whiteout treatment to the scene.": "Добавляет в сцену холодный снежный эффект «белой мглы».",
"Expand LOCATION": "Развернуть панель «Место»",
"Collapse panel": "Свернуть панель",
"Pin location tray": "Закрепить панель места",
@@ -767,7 +765,6 @@
"Fade": "Затухание",
"Outside": "Снаружи",
"Tactical": "Тактический",
"Operator": "Операторский",
"Minimal": "Минимальный",
"HUD layout": "Макет HUD",
"Layout": "Макет",
@@ -2253,6 +2250,8 @@
"GOOGLE_MAPS_API_KEY is not set": "GOOGLE_MAPS_API_KEY не задан",
"The Google Maps JavaScript API could not load": "Не удалось загрузить Google Maps JavaScript API",
"Weather request timed out": "Истекло время ожидания запроса погоды",
"Cyclone request timed out": "Истекло время ожидания запроса циклонов",
"Malformed cyclone snapshot": "Некорректный снимок циклонов",
"Malformed weather manifest": "Некорректный манифест погоды",
"Weather HTTP {status}": "Погода: HTTP {status}",
"Weather image HTTP {status}": "Снимок погоды: HTTP {status}",
File diff suppressed because it is too large. Load diff
+2 -3
View File
@@ -1203,6 +1203,8 @@
"Some weather tiles unavailable": "部分天气瓦片不可用",
"Malformed weather manifest": "天气清单格式错误",
"Weather request timed out": "天气请求超时",
"Cyclone request timed out": "气旋请求超时",
"Malformed cyclone snapshot": "气旋快照格式错误",
"Temperature field unavailable": "温度场不可用",
"Mean sea level pressure field unavailable": "平均海平面气压场不可用",
"Wind upstream unavailable": "风场上游数据源不可用",
@@ -1624,7 +1626,6 @@
"Thermal": "热成像",
"Anime": "动漫",
"Noir": "黑白",
"Snow": "雪景",
"Current cockpit vision style: {style}. Activate for next style.": "当前座舱视觉样式:{style}。点击可切换到下一个样式。",
"Current style: {style} — click for next": "当前样式:{style}——点击切换到下一个",
"Collapse Contact panel": "收起目标面板",
@@ -2528,7 +2529,6 @@
"Simulate FLIR-style thermal contrast. Turn up Ironbow for color.": "模拟 FLIR 风格的热成像对比。调高 Ironbow 可显示色彩。",
"Apply bright cel-shaded color and illustrated outlines.": "应用明亮的赛璐珞色彩和插画轮廓线。",
"Apply high-contrast monochrome film-noir grading.": "应用高对比度的黑白电影风格调色。",
"Add a cold, snowy whiteout treatment to the scene.": "为场景添加寒冷的暴雪白化效果。",
"MAP SOURCE": "地图源",
"Map source": "地图源",
"Style": "样式",
@@ -2604,7 +2604,6 @@
"Layout": "布局",
"HUD layout": "HUD 布局",
"Tactical": "战术",
"Operator": "操作员",
"Minimal": "精简",
"Cyber": "赛博",
"Sonar": "声呐",
+2 -3
View File
@@ -1198,6 +1198,8 @@
"Some weather tiles unavailable": "部分天氣瓦片不可用",
"Malformed weather manifest": "天氣清單格式錯誤",
"Weather request timed out": "天氣請求超時",
"Cyclone request timed out": "氣旋請求超時",
"Malformed cyclone snapshot": "氣旋快照格式錯誤",
"Temperature field unavailable": "溫度場不可用",
"Mean sea level pressure field unavailable": "平均海平面氣壓場不可用",
"Wind upstream unavailable": "風場上游數據源不可用",
@@ -1614,7 +1616,6 @@
"Thermal": "熱成像",
"Anime": "動漫",
"Noir": "黑白",
"Snow": "雪景",
"Current cockpit vision style: {style}. Activate for next style.": "當前座艙視覺樣式:{style}。點擊可切換到下一個樣式。",
"Current style: {style} — click for next": "當前樣式:{style}——點擊切換到下一個",
"Collapse Contact panel": "收起目標面板",
@@ -2516,7 +2517,6 @@
"Simulate FLIR-style thermal contrast. Turn up Ironbow for color.": "模擬 FLIR 風格的熱成像對比。調高 Ironbow 可顯示色彩。",
"Apply bright cel-shaded color and illustrated outlines.": "應用明亮的賽璐珞色彩和插畫輪廓線。",
"Apply high-contrast monochrome film-noir grading.": "應用高對比度的黑白電影風格調色。",
"Add a cold, snowy whiteout treatment to the scene.": "為場景添加寒冷的暴雪白化效果。",
"MAP SOURCE": "地圖源",
"Map source": "地圖源",
"Style": "樣式",
@@ -2592,7 +2592,6 @@
"Layout": "佈局",
"HUD layout": "HUD 佈局",
"Tactical": "戰術",
"Operator": "操作員",
"Minimal": "精簡",
"Cyber": "賽博",
"Sonar": "聲吶",
+704
View File
@@ -1,4 +1,170 @@
{
"de": [
"1090 MHz",
"978 MHz UAT",
"AIS: --",
"AIS: {name}",
"ANIME",
"AUTO",
"Alternative",
"Ambient",
"Anime",
"Austin",
"BRG {value}°",
"BRG —",
"Bloom",
"Blues",
"Bus",
"CCTV",
"COCKPIT",
"CRS {value}°",
"CRT",
"Country",
"Cyan",
"Cyber",
"DEST ---°",
"DEST {bearing}",
"Dance",
"Details",
"Dubai",
"EXPORT",
"EXPORT {slot}",
"FALLBACK",
"FILTER",
"FLIR",
"FOV",
"FOV {value}°",
"FT",
"Folk",
"Funk",
"GEO",
"GOOGLE STREET VIEW",
"Global",
"Global · 60°S–60°N",
"Google Street View",
"HDG",
"HDG {value}°",
"Hip-Hop",
"House",
"Hybrid",
"Indie",
"Ironbow",
"Jazz",
"LIVE",
"Landsat 8/9",
"Latin",
"Layout",
"London",
"Los Angeles",
"MIL",
"MINI",
"MISSION",
"MM",
"MONITOR",
"Metal",
"Minimal",
"NAME",
"NASA FIRMS · LIVE",
"NAV",
"NEWS",
"NNW",
"NOIR",
"NORMAL",
"NVG",
"NW",
"New York",
"Noir",
"Normal",
"OK",
"ORBIT",
"ORBIT · ",
"Oldies",
"OpenStreetMap + optional Google Maps Places",
"Operator",
"PAUSE",
"PLAY",
"POS: LIVE",
"POS: {time}Z",
"POSITION {age}",
"PROJ MONITOR",
"Paris",
"Pause",
"Pin",
"Plan",
"Pop",
"Punk",
"RADIO",
"REC",
"REGION",
"RESET",
"Radio",
"Reggae",
"Rock",
"S2 GhostMaps",
"SAR",
"SIG",
"SNAPSHOT",
"SQUAWK {code} · {status}",
"SSW",
"STANDARD",
"START",
"STATION",
"STATUS",
"STATUS · ",
"STD",
"SW",
"SYNC",
"San Francisco",
"Scanlines",
"Scope",
"Sentinel-2",
"Sonar",
"Soul",
"Station",
"Station {id}",
"T minus {seconds}",
"TAGS · {tags}",
"TANKER",
"TEMP",
"Talk",
"Tallinn",
"Techno",
"Trance",
"Turboprop",
"UPSTREAM",
"Upstream HTTP {status}",
"Vignette",
"WHOT/BHOT",
"WIND",
"WNW",
"WSW",
"Washington DC",
"Wind",
"dB",
"feed status|live",
"fire behavior|Minimal",
"ft",
"hPa",
"km",
"km/h",
"min",
"mph",
"radio|NEWS",
"radio|TALK",
"view band|GLOBAL",
"{city} CCTV",
"{county} County",
"{source} HTTP {status}",
"{speed} kn",
"{type} SPD: {speed} HDG: {heading}",
"{value} KM",
"{value} KM DOWNRANGE",
"{value} KM/H",
"{value} KM/S",
"ΔN",
"Ⅱ PAUSE",
"▲ {frp} MW"
],
"es": [
"1090 MHz",
"978 MHz UAT",
@@ -124,6 +290,531 @@
"ΔN",
"▲ {frp} MW"
],
"fr": [
"1090 MHz",
"978 MHz UAT",
"ALTITUDE",
"ALTITUDE · FT",
"ANIME",
"AUTO",
"Action",
"Allocation",
"Altitude {altitude}",
"Ambient",
"Anime",
"Austin",
"Aviation / Marine",
"BRG {value}°",
"BRG —",
"Bloom",
"Blues",
"Bus",
"CAL {value}",
"CAL · {badge}",
"CALIBRATION",
"CARGO",
"CAUSE",
"CCTV",
"CCTV OFF",
"CCTV ON",
"COCKPIT",
"COMMERCIAL",
"CONTACT",
"CONTACTS",
"CONTACTS · 250 KM",
"CRS {value}°",
"CRT",
"Country",
"Cyan",
"Cyber",
"Cyclones · NHC / CPHC",
"DENSE",
"DENSE ···",
"DENSE ✕",
"DEST ---°",
"DEST {bearing}",
"DESTINATION",
"Dance",
"Drone",
"ENE",
"ESE",
"EUROPE",
"FLIR",
"FM MHZ",
"FOV",
"FOV {value}°",
"FT",
"Ferry",
"Folk",
"Funk",
"GAIN",
"GEO",
"GOOGLE STREET VIEW",
"Gain",
"Google Street View",
"Grain",
"HDG",
"HDG {value}°",
"Hip-Hop",
"House",
"IMAGE",
"Indie",
"Ironbow",
"Jazz",
"LOCAL",
"Landsat 8/9",
"Landsat 8/9 via HLS",
"Los Angeles",
"MIC",
"MIL",
"MINI",
"MISSION",
"MM",
"MSG/S",
"Metal",
"Minimal",
"Minutes",
"Mode",
"NAV",
"NE",
"NNE",
"NOIR",
"NORMAL",
"NVG",
"New York",
"Noir",
"Normal",
"OFF",
"OK",
"ON",
"ON/OFF",
"Oldies",
"PAUSE",
"POSITION {age}",
"PROJ OFF",
"PROJECTION OFF",
"PROJECTION ON",
"PROPAGATION",
"Paris",
"Pause",
"Plan",
"Pop",
"Punk",
"RADIO",
"REC",
"Radio",
"Reggae",
"Rock",
"S2 GhostMaps",
"SAR",
"SE",
"SIG",
"SOURCE",
"SQUAWK {code} · {status}",
"SRC {value}",
"SSE",
"STANDARD",
"STATION",
"STD",
"San Francisco",
"Satellites",
"Saturation",
"Sonar",
"Soul",
"Source",
"Station",
"Station {id}",
"Style",
"TAGS · {tags}",
"TEMP",
"TYPE",
"Tallinn",
"Techno",
"Tokyo",
"Train",
"Trance",
"USB {rate} msg/s",
"VOLUME",
"VS",
"WHOT/BHOT",
"audio {state}",
"dB",
"ft",
"hPa",
"image",
"installation class|BASE",
"installation class|INSTALLATION",
"km",
"km/h",
"max {value} MW",
"min",
"mini",
"mph",
"nominal",
"satellite",
"standard",
"station",
"voice|OFF",
"{count} MSGS",
"{count} SOURCES",
"{count} messages",
"{n} cyclones",
"{n} satellites",
"{rate} msg/s",
"{value} KM",
"{value} KM/H",
"{value} KM/S",
"ΔE",
"ΔN",
"Ⅱ PAUSE",
"▲ {frp} MW"
],
"it": [
"1090 MHz",
"978 MHz UAT",
"AFRICA",
"AIS: --",
"AIS: {name}",
"ALT {altitude} FT · GS {speed} KT · TRK {track}",
"ANIME",
"ASIA",
"AUTO",
"AUTO HOP OFF",
"AUTO HOP ON",
"Alternative",
"Ambient",
"Anime",
"Area",
"Austin",
"BRG {value}°",
"BRG —",
"Bloom",
"Blues",
"Business jet",
"CAL {value}",
"CAL · {badge}",
"CARGO",
"CCTV",
"CCTV OFF",
"CCTV ON",
"CH {index} / {total}",
"COCKPIT",
"CRS {value}°",
"CRT",
"Country",
"Cyber",
"DEST ---°",
"DEST {bearing}",
"DISPLAY",
"Dance",
"Drone",
"Dubai",
"ENE",
"ESE",
"FLIR",
"FM MHZ",
"FOCUS",
"FOV",
"FOV {value}°",
"FT",
"Folk",
"Funk",
"GEO",
"GOOGLE STREET VIEW",
"Google Street View",
"HDG",
"HDG {value}°",
"Hip-Hop",
"House",
"Indie",
"Ironbow",
"Jazz",
"KTS",
"LIVE",
"Landsat 8/9",
"Layout",
"Los Angeles",
"MIC",
"MIL",
"MINI",
"MM",
"MONITOR",
"MSG/S",
"Metal",
"NASA FIRMS · LIVE",
"NAV",
"NE",
"NNE",
"NOIR",
"NVG",
"New York",
"Noir",
"OCEANIA",
"OFF",
"OK",
"ON",
"ON/OFF",
"Oldies",
"PAYLOAD",
"PLAY",
"POS: LIVE",
"POS: {time}Z",
"PRECIP",
"Pop",
"Punk",
"RADIO",
"REC",
"RESET",
"RESET CAL",
"Radio",
"Reggae",
"Rock",
"S2 GhostMaps",
"SAR",
"SE",
"SIG",
"SNAPSHOT",
"SQUAWK {code} · {status}",
"SSE",
"STANDARD",
"STD",
"STOP",
"SYNC",
"San Francisco",
"Scope",
"Sentinel-2",
"Sonar",
"Soul",
"TEMP",
"TIMEOUT",
"Talk",
"Tallinn",
"Techno",
"Tokyo",
"Tram",
"Trance",
"UPSTREAM",
"USB {rate} msg/s",
"Upstream HTTP {status}",
"V/S {rate} FPM",
"VIEWSHED",
"VIEWSHED ON",
"VOLUME",
"VS",
"WHOT/BHOT",
"Washington DC",
"World",
"audio {state}",
"dB",
"feed status|live",
"ft",
"hPa",
"installation class|BASE",
"km",
"km/h",
"max {value} MW",
"min",
"mini",
"mph",
"radio|TALK",
"satellite",
"standard",
"view band|METRO",
"voice|OFF",
"{count} MSGS",
"{count} feeds live",
"{count} scenes",
"{rate} msg/s",
"{scene} / {pack}: {status}. File: {path}. {attribution} · {license}",
"{source} HTTP {status}",
"{speed} kn",
"{speed}KT",
"{value} KM",
"{value} KM DOWNRANGE",
"{value} KM/H",
"{value} KM/S",
"{value} conf",
"ΔE",
"ΔN",
"▲ {frp} MW"
],
"ja": [
"1090 MHz",
"978 MHz UAT",
"AIS: --",
"AIS: {name}",
"BRG {value}°",
"BRG —",
"CAL {value}",
"CAL · {badge}",
"CCTV",
"CH {index} / {total}",
"CRS {value}°",
"CRT",
"FLIR",
"FLT",
"FM MHZ",
"FOV",
"FOV {value}°",
"FT",
"GEO",
"HDG",
"HDG {value}°",
"Ironbow",
"Landsat 8/9",
"MSG/S",
"NVG",
"POS: {time}Z",
"REC",
"S2 GhostMaps",
"SRC {value}",
"Sentinel-2",
"USB {rate} msg/s",
"WHOT/BHOT",
"dB",
"ft",
"hPa",
"km",
"km/h",
"kt",
"mph",
"{city} CCTV",
"{rate} msg/s",
"{source} HTTP {status}",
"{speed} kn",
"{type} SPD: {speed} HDG: {heading}",
"ΔE",
"ΔN",
"▲ {frp} MW"
],
"pt": [
"1090 MHz",
"978 MHz UAT",
"AIS: --",
"AIS: {name}",
"ALT {altitude} FT · GS {speed} KT · TRK {track}",
"ALTITUDE",
"ALTITUDE · FT",
"ANIME",
"AUTO",
"Altitude {altitude}",
"Anime",
"Austin",
"BIKE",
"BRG {value}°",
"BRG —",
"Bloom",
"Blues",
"CAL {value}",
"CAL · {badge}",
"CCTV",
"CRS {value}°",
"CRT",
"Country",
"DEST ---°",
"DEST {bearing}",
"Dance",
"Drone",
"Dubai",
"ENE",
"ESE",
"FLIR",
"FLT",
"FM MHZ",
"FOV",
"FOV {value}°",
"FT",
"Folk",
"Funk",
"GEO",
"GOOGLE STREET VIEW",
"Global",
"Global · 60°S–60°N",
"Google Street View",
"HDG",
"HDG {value}°",
"Hip-Hop",
"House",
"Indie",
"Ironbow",
"Jazz",
"LOCAL",
"Landsat 8/9",
"Landsat 8/9 via HLS",
"Layout",
"Los Angeles",
"MIC",
"MIL",
"MINI",
"MM",
"MONITOR",
"MSG/S",
"Metal",
"NAV",
"NE",
"NNE",
"NOIR",
"NORMAL",
"NVG",
"Noir",
"Normal",
"OCEANIA",
"OK",
"POS: {time}Z",
"PRECIP",
"Paris",
"Pop",
"Punk",
"RANGE",
"REC",
"Reggae",
"Rock",
"S2 GhostMaps",
"SAR",
"SE",
"SIG",
"SNAPSHOT",
"SQUAWK {code} · {status}",
"SSE",
"STATUS",
"STATUS · ",
"Sentinel-2",
"Sentinel-2 via HLS",
"Sonar",
"Soul",
"TAGS · {tags}",
"TEMP",
"Tallinn",
"Techno",
"Trance",
"USB {rate} msg/s",
"V/S {rate}",
"VISUAL",
"VOLUME",
"VS",
"WHOT/BHOT",
"WX",
"dB",
"fire confidence|nominal",
"ft",
"hPa",
"installation class|BASE",
"km",
"km/h",
"kt",
"min",
"mini",
"mph",
"nominal",
"view band|GLOBAL",
"{rate} msg/s",
"{type} SPD: {speed} HDG: {heading}",
"{value} KM",
"{value} KM/H",
"{value} KM/S",
"ΔN",
"▲ {frp} MW"
],
"ru": [
"AIS: --",
"AIS: {name}",
@@ -142,6 +833,19 @@
"VS",
"WHOT/BHOT"
],
"uk": [
"AIS: --",
"AIS: {name}",
"CCTV",
"CRT",
"FLIR",
"Ironbow",
"Landsat 8/9",
"NVG",
"REC",
"S2 GhostMaps",
"WHOT/BHOT"
],
"zh-CN": [
"1090 MHz",
"978 MHz UAT",
+3
View File
@@ -17,6 +17,9 @@ test('Chinese HUD and cockpit units keep their case without spacing coordinates'
assert.equal(formatCockpitDistance(14000), '14\u00a0km');
assert.equal(LOCALIZED_LOCALITY.sector({ latDeg: 21.33, lonDeg: -77.5 }),
'扇区 21.33N 77.50W');
setLocale('ja');
assert.equal(hudQuantity(13, 'km'), '13 km');
assert.equal(hudQuantity(1.5, 'km', 1), '1.5 km');
setLocale('en');
assert.equal(hudQuantity(0, 'km'), '0KM');
assert.equal(hudQuantity(2069, 'km', 1), '2069.0KM');
+1 -1
View File
@@ -48,7 +48,7 @@ test('setup placement moves the same button only in Cyber and disconnects on tea
chip,
);
assert.equal(chip.parentNode, home);
for (const variant of ['cyber', 'operator', 'cyber', 'minimal']) {
for (const variant of ['cyber', 'tactical', 'cyber', 'minimal']) {
theme.dataset.uiTheme = variant;
notify();
assert.equal(chip.parentNode, variant === 'cyber' ? toolbar : home);
@@ -0,0 +1,58 @@
// The CCTV HUD summary shows the CAL badge, source kind and view band in the
// UI language; English keeps its codes, and unknown source codes stay codes.
import test from 'node:test';
import assert from 'node:assert/strict';
import { setLocale } from '../../i18n/index.js';
import { createPresentation } from './presentation.js';
function summary(sourceKind) {
const camera = {
id: 'c1',
city: 'Austin',
name: 'Cam',
rangeM: 100,
fovDeg: 60,
feedType: 'image',
};
const record = { camera };
const presentation = createPresentation({
state: {
_records: [record],
_healthById: new Map(sourceKind ? [['c1', { sourceKind }]] : []),
_showProjection: false,
_coverageMode: 'sector',
},
services: {},
parts: {
selection: { getActiveRecord: () => record },
model: {
sectorAreaKm2: () => 1,
currentViewContext: () => 'street:1:2',
},
geometry: { coverageNeighborCount: () => 0 },
calibration: { deriveCalBadge: () => 'raw-prior' },
},
source: {},
});
return presentation.buildSummaryText();
}
test('en: CAL, SRC and CONTEXT keep their English codes', () => {
setLocale('en');
assert.match(summary('upstream'), /CAL RAW PRIOR · SRC UPSTREAM/);
assert.match(summary(null), /SRC IMAGE · STREET CONTEXT/);
assert.match(summary('upstream-image'), /SRC UPSTREAM-IMAGE/);
});
test('fr: CAL, SRC and CONTEXT values are translated', () => {
setLocale('fr');
try {
assert.match(
summary('upstream'),
/CAL ESTIM\. INITIALE · SRC AMONT · CONTEXTE RUE/,
);
assert.match(summary('upstream-image'), /SRC UPSTREAM-IMAGE/);
} finally {
setLocale('en');
}
});
+60 -11
View File
@@ -1,5 +1,5 @@
import { CCTV_AMBIENT_CARD_MAX } from '../../data/cctvLod.js';
import { t } from '../../i18n/index.js';
import { msg, t } from '../../i18n/index.js';
import { ACTIVE_FRAME_REFRESH_MS, IDLE_FRAME_REFRESH_MS } from './policy.js';
import { headingHudToken, isHeadingEstimated } from './headingConfidence.js';
import {
@@ -8,6 +8,59 @@ import {
isDatasheetFov,
} from './modelSpecs.js';
// The summary line names the CAL badge, the source kind and the view band in
// the page language; the codes underneath stay English.
const CAL_BADGE_LABELS = Object.freeze({
calibrated: msg('CALIBRATED'),
curated: msg('CURATED'),
'raw-prior': msg('RAW PRIOR'),
});
// The same source-kind words as the CCTV panel (src/ui/cctvFrames.js).
const SOURCE_KIND_LABELS = Object.freeze({
snapshot: msg('SNAPSHOT'),
live: msg('LIVE'),
fallback: msg('FALLBACK'),
upstream: msg('UPSTREAM'),
synthetic: msg('SYNTHETIC'),
configured: msg('CONFIGURED'),
seed: msg('SEED'),
image: msg('IMAGE'),
unknown: msg('UNKNOWN'),
});
/** CAL badge id ('raw-prior') as the summary shows it; unknown ids stay codes. */
export function summaryCalLabel(badge) {
const key = String(badge || '');
return CAL_BADGE_LABELS[key]
? t(CAL_BADGE_LABELS[key])
: key.replace('-', ' ').toUpperCase();
}
/** Source kind ('image', 'snapshot') for the summary; HLS, MJPEG… stay codes. */
export function summarySourceLabel(kind) {
const key = String(kind || 'image').toLowerCase();
return SOURCE_KIND_LABELS[key]
? t(SOURCE_KIND_LABELS[key])
: key.toUpperCase();
}
/** View band id ('street', 'city'…) as the HUD names it. */
export function summaryViewBandLabel(band) {
switch (band) {
case 'street':
return t('STREET', { context: 'view band' });
case 'city':
return t('CITY', { context: 'view band' });
case 'regional':
return t('REGIONAL', { context: 'view band' });
case 'global':
return t('GLOBAL', { context: 'view band' });
default:
return String(band || '').toUpperCase();
}
}
export function createPresentation({
state: layerState,
services,
@@ -72,17 +125,13 @@ export function createPresentation({
: t('ISOLATED VIEW'),
layerState._showProjection ? t('PROJ MONITOR') : t('PROJ OFF'),
layerState._coverageMode === 'viewshed' ? t('VIEWSHED') : null,
t('CAL {value}', {
value: calBadge.replace('-', ' ').toUpperCase(),
t('CAL {value}', { value: summaryCalLabel(calBadge) }),
t('SRC {value}', {
value: summarySourceLabel(
health?.sourceKind || active.camera.feedType || 'image',
),
}),
health?.sourceKind
? t('SRC {value}', {
value: String(health.sourceKind).toUpperCase(),
})
: t('SRC {value}', {
value: String(active.camera.feedType || 'image').toUpperCase(),
}),
t('{value} CONTEXT', { value: viewBand.toUpperCase() }),
t('{value} CONTEXT', { value: summaryViewBandLabel(viewBand) }),
// Identified hardware: append the model's datasheet specs + attribution.
active.camera.spec
? t('{spec} · SPECS: CCTV-DATABASE.COM', {
+38
View File
@@ -0,0 +1,38 @@
// The CCTV summary line names the CAL badge, the source kind and the view
// band in the page language; unknown codes stay as uppercase codes.
import assert from 'node:assert/strict';
import test from 'node:test';
import { setLocale } from '../../i18n/index.js';
import {
summaryCalLabel,
summarySourceLabel,
summaryViewBandLabel,
} from './presentation.js';
function inLocale(locale, run) {
setLocale(locale);
try {
return run();
} finally {
setLocale('en');
}
}
test('English keeps the summary codes', () => {
assert.equal(summaryCalLabel('raw-prior'), 'RAW PRIOR');
assert.equal(summarySourceLabel('image'), 'IMAGE');
assert.equal(summarySourceLabel('hls'), 'HLS');
assert.equal(summaryViewBandLabel('street'), 'STREET');
assert.equal(summaryViewBandLabel('none'), 'NONE');
});
test('Portuguese summary values are translated', () => {
inLocale('pt', () => {
assert.equal(summaryCalLabel('raw-prior'), 'ESTIMATIVA BRUTA');
assert.equal(summaryCalLabel('calibrated'), 'CALIBRADA');
assert.equal(summarySourceLabel('IMAGE'), 'IMAGEM');
assert.equal(summarySourceLabel('mjpeg'), 'MJPEG');
assert.equal(summaryViewBandLabel('street'), 'RUA');
assert.equal(summaryViewBandLabel('city'), 'CIDADE');
});
});
+6 -2
View File
@@ -1,7 +1,11 @@
import { readResponseJsonCapped } from '../../sources/httpBody.js';
// Shared with the AI tools, so no i18n import: these errors stay English here
// and the cyclones layer translates them where it shows them (translateKnown).
const msg = (text) => text;
export const CYCLONE_RESPONSE_LIMIT = 4 * 1024 * 1024;
const malformed = () => new Error('Malformed cyclone snapshot');
const malformed = () => new Error(msg('Malformed cyclone snapshot'));
const text = (value, max = 160) => {
if (
typeof value !== 'string' ||
@@ -215,7 +219,7 @@ export function createCycloneSource({
const abort = () => controller.abort(signal.reason);
signal?.addEventListener('abort', abort, { once: true });
const timer = setTimeout(
() => controller.abort(new Error('Cyclone request timed out')),
() => controller.abort(new Error(msg('Cyclone request timed out'))),
timeoutMs,
);
try {
+26 -4
View File
@@ -18,9 +18,19 @@
import * as Cesium from 'cesium';
import { roadLabel } from '../../data/routeSteps.js';
import { t, msg, formatNumber, translateKnown } from '../../i18n/index.js';
import {
t,
msg,
formatNumber,
getLocale,
translateKnown,
} from '../../i18n/index.js';
import { pointerOwnerName } from '../../data/pointerOwnerNames.js';
import { formatQuantity } from '../../ui/unitLabels.js';
import {
formatQuantity,
quantitySeparator,
unitLabel,
} from '../../ui/unitLabels.js';
export const DIRECTIONS_STEP_OVERLAY_SOURCE_ID = 'directions-step';
export const DIRECTIONS_STEP_OVERLAY_SOURCE_OPTIONS = Object.freeze({
@@ -125,7 +135,9 @@ export function routeDurationText(seconds) {
if (minutes < 60) return formatQuantity(minutes, 'min');
const hours = formatQuantity(Math.floor(minutes / 60), 'h');
const rest = minutes % 60;
return rest ? `${hours}\u00a0${formatQuantity(rest, 'min')}` : hours;
if (!rest) return hours;
// "1 h 5 min"; Japanese runs the parts together: 1時間5分.
return `${hours}${quantitySeparator(unitLabel('h'))}${formatQuantity(rest, 'min')}`;
}
/** "left", "slightly right", … as it reads inside a maneuver sentence. */
@@ -394,6 +406,16 @@ export function normalizeDirectionsParams(params = {}) {
return out;
}
/**
* A travel-mode word inside a sentence: lower case, except in German, where
* the words are nouns and keep their capital ("Auto", "Fahrrad").
* @param {string} word Translated mode word.
* @returns {string}
*/
function modeWordInSentence(word) {
return getLocale() === 'de' ? word : word.toLowerCase();
}
/**
* Row chips for a given state. Pure so the chip logic is testable without a DOM.
* @param {{mode:string, armed:null|'a'|'b', a:object|null, b:object|null, status:string, route:object|null}} state
@@ -409,7 +431,7 @@ export function directionsRowControls(state) {
state: mode === id ? 'active' : 'idle',
title: t('{mode} — reroute for {modeLower}', {
mode: t(spec.word),
modeLower: t(spec.word).toLowerCase(),
modeLower: modeWordInSentence(t(spec.word)),
}),
params: { mode: id },
}));
-1
View File
@@ -114,7 +114,6 @@ export const WORLD_OVERLAY_OCCLUDER_SELECTORS = Object.freeze([
'.hud-top-right',
'.hud-bottom-left',
'.hud-bottom-right',
'.hud-top-bar',
'.hud-bottom-bar',
'#space-mission-panel',
'#space-mission-panel-host',
+17 -3
View File
@@ -206,10 +206,11 @@ test('no unchanged Realtime tool definition drifts silently', () => {
.sort((a, b) => a.name.localeCompare(b.name))
.map((tool) => structuredClone(tool))
.filter((tool) => tool.name !== 'set_cyber_sonar');
// Cyber adds one HUD choice and the sonar tool; retain the existing pin for every legacy field.
// Cyber adds one HUD choice and the sonar tool, and Operator was retired;
// retain the existing pin for every legacy field.
const hudLayout = unchanged.find((tool) => tool.name === 'set_hud').parameters.properties.layout;
assert.deepEqual(hudLayout.enum, ['tactical', 'operator', 'minimal', 'cyber']);
hudLayout.enum = hudLayout.enum.filter((layout) => layout !== 'cyber');
assert.deepEqual(hudLayout.enum, ['tactical', 'minimal', 'cyber']);
hudLayout.enum = ['tactical', 'operator', 'minimal'];
// Globe rotation adds one motion and clarifies the two affected descriptions.
// Check those edits explicitly, then keep the legacy pin for every other field.
const camera = unchanged.find((tool) => tool.name === 'move_camera');
@@ -239,6 +240,19 @@ test('no unchanged Realtime tool definition drifts silently', () => {
'Direct the camera like a drone operator: orbit the current view target, pan, tilt, or rotate — one bounded nudge (mode=once) or continuous motion until stopped (mode=continuous). Continuous motion also stops on any manual camera input or when a navigation tool runs. Say the RESULTING state when confirming ("Orbiting slowly").';
camera.parameters.properties.direction.description =
'Required except for orbit (defaults right/clockwise) and stop.';
// Snow is retired from set_visual_style; restore it to keep the legacy pin.
const visualStyle = unchanged.find(
(tool) => tool.name === 'set_visual_style',
).parameters.properties.style;
assert.deepEqual(visualStyle.enum, [
'normal',
'retro',
'surveillance',
'thermal',
'anime',
'noir',
]);
visualStyle.enum = [...visualStyle.enum, 'snow'];
assert.equal(unchanged.length, 14);
const digest = createHash('sha256')
.update(JSON.stringify(unchanged))
@@ -0,0 +1,20 @@
import test from 'node:test';
import assert from 'node:assert/strict';
import { SCENE_RECIPES, displayShotTitle } from './recipes.js';
import { setLocale } from '../i18n/index.js';
test('an operator-typed title in the built-in Nepal scene stays as typed', () => {
const scene = SCENE_RECIPES.find((r) => r.id === 'bhote-koshi-nepal-scene');
assert.ok(scene, 'built-in bootstrap scene exists');
for (const locale of ['ru', 'es', 'it', 'zh-CN', 'zh-Hant']) {
setLocale(locale);
const title = 'Global Incident Context';
// A shot captured by the operator: no sourcePackId, renamed to this title.
const shown = displayShotTitle(
title,
{ id: 'shot-user', title },
{ id: scene.id },
);
assert.equal(shown, title, `${locale}: got ${shown}`);
}
});
+4
View File
@@ -712,6 +712,10 @@ test('a legacy three-shot Nepal browser project bootstraps to the current 25-sho
assert.deepEqual(scene.shots.slice(0, 3).map(({ camera }) => camera), originalCameras);
assert.equal(scene.appliedShotPacks[0].id, 'bhote-koshi-nepal-evidence-pack');
assert.equal(scene.appliedShotPacks[0].version, 18);
// displayShotTitle trusts these bindings to localize the bootstrap shots.
for (const shot of scene.shots.slice(0, 8)) {
assert.equal(scene.appliedShotPacks[0].shotBindings[shot.title], shot.id);
}
assert.equal(director._selectedSceneId, scene.id);
assert.equal(director._selectedShotId, scene.shots[0].id);
} finally {
+4 -1
View File
@@ -7,6 +7,7 @@ import {
BLOOM_SCALE_VERSION,
decodeBloomIntensity,
} from '../bloom.js';
import { RETIRED_STYLES } from '../visualStylePolicy.js';
/** @constant {number} Current schema version for project migration */
export const PROJECT_VERSION = SCENE_DOCUMENT_VERSION;
@@ -262,7 +263,9 @@ export function normalizeShot(
...(rawShot?.dataPackIds ? { dataPackIds: [...rawShot.dataPackIds] } : {}),
...(rawShot?.move ? { move: deepClone(rawShot.move) } : {}),
visual: {
style: visual.style || 'normal',
style: RETIRED_STYLES.includes(visual.style)
? 'normal'
: visual.style || 'normal',
bloom: normalizeBloomState(bloom, {
projectVersion,
fallbackIntensity: 50,
+28 -9
View File
@@ -1061,25 +1061,44 @@ export function displaySceneTitle(scene) {
* (`sourcePackId`), so a typed title that matches a built-in one stays as
* typed. Without `shot`, the title alone decides.
* @param {string} title
* @param {{sourcePackId?: string}} [shot]
* @param {{id?: string}} [scene] The shot's scene, for projects saved before
* shots recorded their source pack.
* @param {{id?: string, sourcePackId?: string}} [shot]
* @param {{id?: string, appliedShotPacks?: Array<{id?: string, shotBindings?: Object<string, string>}>}} [scene]
* The shot's scene, for projects saved before shots recorded their source
* pack.
* @returns {string}
*/
export function displayShotTitle(title, shot = undefined, scene = undefined) {
const text = typeof title === 'string' ? title : '';
const fromRecipe = shot
? Boolean(shot.sourcePackId) || recipeDeclaresShotTitle(scene?.id, text)
? Boolean(shot.sourcePackId) || recipeDeclaresShotTitle(scene, shot, text)
: true;
if (fromRecipe && BUILTIN_SHOT_TITLES.has(text)) return t(text);
const numbered = /^Shot ([1-9]\d*)$/.exec(text);
return numbered ? t('Shot {n}', { n: numbered[1] }) : text;
}
/** Whether the built-in recipe behind a scene declares a shot with this title. */
function recipeDeclaresShotTitle(sceneId, title) {
const recipe = sceneId ? getSceneRecipeById(sceneId) : null;
return Boolean(
recipe?.cameraPath?.some((keyframe) => keyframe?.title === title),
/** Whether the built-in recipe behind a scene declares this shot's title. */
function recipeDeclaresShotTitle(scene, shot, title) {
const recipe = scene?.id ? getSceneRecipeById(scene.id) : null;
if (!recipe) return false;
const declares = (path) =>
Array.isArray(path) && path.some((keyframe) => keyframe?.title === title);
if (declares(recipe.cameraPath)) return true;
// A bootstrap recipe seeds legacy "Shot N" keyframes; the upgrade replaces
// them with the append recipe's bootstrap shots, which carry no source pack.
// The pack marker binds each of those titles to its shot id, so a shot the
// operator later gave the same title stays as typed.
return SCENE_APPEND_RECIPES.some(
(append) =>
append.legacySceneBootstrap?.targetSceneTitle === recipe.title &&
declares(append.legacySceneBootstrap.cameraPath) &&
Boolean(shot?.id) &&
(Array.isArray(scene.appliedShotPacks)
? scene.appliedShotPacks
: []
).some(
(marker) =>
marker?.id === append.id && marker.shotBindings?.[title] === shot.id,
),
);
}
+38
View File
@@ -4,6 +4,7 @@
import test from 'node:test';
import assert from 'node:assert/strict';
import {
SCENE_APPEND_RECIPES,
SCENE_RECIPES,
displaySceneTitle,
displayShotTitle,
@@ -141,3 +142,40 @@ test('the scene context of a shot carries its display title by provenance', asyn
title,
);
});
test('bootstrap shots of a built-in scene localize without a source pack', () => {
setLocale('ru');
const append = SCENE_APPEND_RECIPES.find(
(recipe) => recipe.legacySceneBootstrap?.cameraPath?.length,
);
if (!append) return;
const bootstrap = append.legacySceneBootstrap;
const scene = SCENE_RECIPES.find(
(recipe) => recipe.title === bootstrap.targetSceneTitle,
);
if (!scene) return;
for (const { title } of bootstrap.cameraPath) {
// The upgrade copies these keyframes into the scene without sourcePackId
// and binds each title to its shot in the pack marker.
const upgraded = {
id: scene.id,
appliedShotPacks: [
{ id: append.id, version: 1, shotBindings: { [title]: 'shot-old' } },
],
};
assert.equal(
displayShotTitle(title, { id: 'shot-old', title }, upgraded),
displayShotTitle(title),
);
// Another shot the operator gave the same title stays as typed.
assert.equal(
displayShotTitle(title, { id: 'shot-user', title }, upgraded),
title,
);
// The same title in an operator's own scene stays as typed.
assert.equal(
displayShotTitle(title, { id: 'shot-user', title }, { id: 'scene-user' }),
title,
);
}
});
+7
View File
@@ -107,6 +107,13 @@ test('the HAL example survives the round trip and shrinks to 39 characters', ()
);
});
test('a long-form link to the retired Snow style opens as Normal', () => {
const snow = parseLegacy('v=2&lat=1&lon=2&style=snow&sp=d.90_w.20');
const normal = parseLegacy('v=2&lat=1&lon=2');
assert.equal(snow.style, 'normal');
assert.deepEqual(snow.styleParams, normal.styleParams);
});
test('links from earlier long-form versions keep their historical meaning', () => {
for (const hash of [
'lat=10&lon=20',
+8 -7
View File
@@ -31,6 +31,7 @@ import {
} from '../data/detectionPolicy.js';
import { clampScopeFeatherPct } from '../scopeMaskPolicy.js';
import { VIEW_STYLES } from '../view/index.js';
import { RETIRED_STYLES } from '../visualStylePolicy.js';
import {
GLOBAL_POST_DEFAULTS,
STYLE_PRESET_DEFAULTS,
@@ -101,7 +102,7 @@ export const SHARE_VIEW_ENUMS = Object.freeze({
'thermal',
'anime',
'noir',
'snow',
'snow', // retired (RETIRED_STYLES): decodes as Normal
]),
mapStack: Object.freeze([
'photoreal',
@@ -221,10 +222,6 @@ export const SHARE_VIEW_STYLE_PARAMS = Object.freeze({
{ key: 'grainAmt', token: 'g', min: 0, max: 1 },
{ key: 'vignetteAmt', token: 'v', min: 0, max: 1 },
]),
snow: freezeAll([
{ key: 'density', token: 'd', min: 0, max: 1 },
{ key: 'wind', token: 'w', min: 0, max: 1 },
]),
});
/**
@@ -1321,8 +1318,12 @@ export function decodeShareView(code, { nowMs = Date.now() } = {}) {
return { ok: false, reason: 'out-of-range' };
}
// A retired style's code stays reserved: the view opens on Normal, and
// parameters written for it are dropped rather than reported as unknown.
const retiredStyle = RETIRED_STYLES.includes(raw.style);
if (raw.style !== undefined && !VIEW_STYLES.includes(raw.style)) {
if (get('style').len) unknown.code('enum:style', raw.style);
if (get('style').len && !retiredStyle)
unknown.code('enum:style', raw.style);
raw.style = undefined;
}
for (const key of ['hudVariant', 'mapStack']) {
@@ -1357,7 +1358,7 @@ export function decodeShareView(code, { nowMs = Date.now() } = {}) {
unknown.code('layer-option', 'without-layers');
if (get('panelState'))
raw.panelState = decodePanels(get('panelState').len, unknown);
if (get('styleParams'))
if (get('styleParams') && !retiredStyle)
raw.styleParams = decodeStyleParams(
get('styleParams').len,
raw.style ?? 'normal',
+37 -4
View File
@@ -2,6 +2,7 @@ import { test } from 'node:test';
import assert from 'node:assert/strict';
import {
LAYER_STATE_REGISTRY,
LAYER_STATE_TOKEN_ALPHABET,
LAYER_STATE_TOKEN_RESERVATIONS,
REGISTERED_LAYER_IDS,
createDefaultLayerState,
@@ -437,10 +438,20 @@ test('defaults travel as frozen meanings that match today’s app defaults', ()
assert.equal(defaults.bloomIntensity, BLOOM_INTENSITY_DEFAULT);
assert.equal(defaults.bloomVersion, BLOOM_SCALE_VERSION);
assert.equal(defaults.hudVariant, HUD_LAYOUTS[0]);
assert.deepEqual(SHARE_VIEW_ENUMS.hudVariant.slice(0, HUD_LAYOUTS.length), [
...HUD_LAYOUTS,
// Codes are append-only: the retired Operator layout keeps code 1 so old
// links still parse, and the app restores them as Tactical.
assert.deepEqual(SHARE_VIEW_ENUMS.hudVariant, [
'tactical',
'operator',
'minimal',
'cyber',
]);
assert.deepEqual(SHARE_VIEW_ENUMS.style, [...VIEW_STYLES]);
assert.deepEqual(
SHARE_VIEW_ENUMS.hudVariant.filter((variant) => variant !== 'operator'),
[...HUD_LAYOUTS],
);
// Snow is retired; its code stays reserved (see the retired-style test).
assert.deepEqual(SHARE_VIEW_ENUMS.style, [...VIEW_STYLES, 'snow']);
assert.deepEqual(SHARE_VIEW_ENUMS.mapStack, [...VIEW_MAPS]);
assert.deepEqual(SHARE_VIEW_ENUMS.detectionAllocation, [
...ALLOCATION_STRATEGIES,
@@ -549,7 +560,6 @@ test('the field registry is well formed and permanent', () => {
...common,
styleParams: { contrastAmt: 1.2, grainAmt: 0.5, vignetteAmt: 0.5 },
},
snow: { ...common, styleParams: { density: 0.6, wind: 0.5 } },
});
assert.deepEqual(
SHARE_VIEW_ENTITY_KINDS.map((e) => [e.code, e.kind]),
@@ -966,6 +976,29 @@ test('enum names outside the code tables travel as text', () => {
]);
});
test('links to the retired Snow style open as Normal', () => {
const snowCode = SHARE_VIEW_ENUMS.style.indexOf('snow');
assert.equal(snowCode, 6, 'a retired code is never reused');
const params = new WireWriter()
.varint(LAYER_STATE_TOKEN_ALPHABET.indexOf('d'))
.varint(90)
.varint(LAYER_STATE_TOKEN_ALPHABET.indexOf('w'))
.varint(20)
.finish();
for (const writeStyle of [
(writer) => writer.uintField(14, snowCode),
(writer) => writer.textField(14, 'snow'),
]) {
const writer = new WireWriter();
writer.bytes.push(1);
writeStyle(writer);
writer.bytesField(27, params);
const { state, unknownFields } = decodeOk(hashOf(writer.finish()));
assert.deepEqual(state, normalizeShareViewState({}));
assert.equal(unknownFields, undefined);
}
});
/* ---------------- integrity ---------------- */
test('malformed input is rejected with a reason, never thrown', () => {
-97
View File
@@ -1,97 +0,0 @@
import { msg } from '../i18n/marker.js';
/**
* Snow Style — White overlay + Desaturation + Falling particles
* Transforms the world into a winter wonderland
*/
export const snowShader = {
name: 'snow',
uniforms: {
density: { default: 0.6, min: 0, max: 1, label: msg('Density') },
wind: { default: 0.5, min: 0, max: 1, label: msg('Wind') },
},
fragmentShader: /* glsl */ `
uniform sampler2D colorTexture;
uniform vec2 colorTextureDimensions;
uniform float intensity;
uniform float time;
uniform float density;
uniform float wind;
in vec2 v_textureCoordinates;
// Hash function for pseudo-random snow
float hash(vec2 p) {
p = fract(p * vec2(123.34, 456.21));
p += dot(p, p + 45.32);
return fract(p.x * p.y);
}
// Layered snow particles
float snowLayer(vec2 uv, float layer) {
float depth = 0.5 + layer * 0.5;
float speed = 0.4 + layer * 0.3;
float size = mix(0.01, 0.025, layer);
float windForce = 0.05 + wind * 0.2;
vec2 snowUV = uv * vec2(1.0, 0.5) * (4.0 + layer * 4.0);
snowUV.y += time * speed;
// Offset is the integral of a swaying velocity sin(time * 0.5 + phase) * windForce,
// so the sway stays bounded however long the app has been running.
snowUV.x -= 2.0 * cos(time * 0.5 + layer * 3.14) * windForce;
vec2 cell = floor(snowUV);
vec2 f = fract(snowUV);
float snow = 0.0;
// Check neighboring cells for smooth particles
for (int y = -1; y <= 1; y++) {
for (int x = -1; x <= 1; x++) {
vec2 neighbor = vec2(float(x), float(y));
vec2 point = vec2(hash(cell + neighbor), hash(cell + neighbor + 100.0));
// Animate particle position slightly
point = 0.5 + 0.4 * sin(time * 0.3 + 6.2831 * point);
float d = length(f - neighbor - point);
snow += smoothstep(size, 0.0, d) * depth;
}
}
return snow;
}
void main() {
vec2 uv = v_textureCoordinates;
vec4 color = texture(colorTexture, uv);
// Cool/blue color shift
vec3 cool = color.rgb * vec3(0.85, 0.9, 1.1);
// Desaturate partially
float luma = dot(cool, vec3(0.299, 0.587, 0.114));
vec3 desaturated = mix(cool, vec3(luma), 0.4 * intensity);
// Brighten (snow coverage lightens everything)
vec3 brightened = mix(desaturated, vec3(1.0), 0.15 * intensity);
// Add white frost overlay on brighter areas
float frostMask = smoothstep(0.3, 0.8, luma);
vec3 frosted = mix(brightened, vec3(0.95, 0.97, 1.0), frostMask * 0.25 * intensity);
// Accumulate snow particle layers (density controls amount)
float snow = 0.0;
snow += snowLayer(uv, 0.0) * 0.5;
snow += snowLayer(uv, 0.25) * 0.6;
snow += snowLayer(uv, 0.5) * 0.7;
snow += snowLayer(uv, 0.75) * 0.8;
snow += snowLayer(uv, 1.0) * 1.0;
snow = clamp(snow * (0.4 + density * 1.2), 0.0, 1.0);
// Composite snow particles
vec3 result = frosted + snow * 0.8 * intensity;
// Subtle fog in lower areas
float fog = smoothstep(0.0, 0.4, 1.0 - uv.y) * 0.1 * intensity;
result = mix(result, vec3(0.85, 0.88, 0.95), fog);
out_FragColor = vec4(mix(color.rgb, result, intensity), color.a);
}
`,
};
+2 -2
View File
@@ -1318,7 +1318,7 @@ export class StyleManager extends ShellFacade {
/**
* Switches the HUD layout variant.
* @param {'tactical'|'operator'|'minimal'|'cyber'} variantName - Layout variant.
* @param {'tactical'|'minimal'|'cyber'} variantName - Layout variant.
* @returns {{ok: boolean, layout?: string, visible?: boolean, error?: string}}
*/
setHudLayout(variantName) {
@@ -1579,7 +1579,7 @@ export class StyleManager extends ShellFacade {
* 2. Crossfades the new shader stage intensity to 1.
* 3. Applies style preset defaults (bloom/sharpen/HUD) if applyPreset is true.
* 4. Updates button highlights, style indicator, slider panel, HUD, and detection overlay.
* @param {string} styleName - Target style ('normal'|'retro'|'surveillance'|'thermal'|'anime'|'noir'|'snow').
* @param {string} styleName - Target style ('normal'|'retro'|'surveillance'|'thermal'|'anime'|'noir').
* @param {object} [options]
* @param {boolean} [options.applyPreset=true] - Whether to apply STYLE_PRESET_DEFAULTS for the new style.
* @param {boolean} [options.userInitiated=false] - Whether a direct user preset choice owns the Cyber exit style.
-1
View File
@@ -5,7 +5,6 @@ const STYLE_KEYS = Object.freeze({
4: 'thermal',
5: 'anime',
6: 'noir',
7: 'snow',
});
/**
+6 -3
View File
@@ -1,6 +1,6 @@
/** Contact readouts and nearby-signal presentation for the Cockpit controller. */
import * as Cesium from 'cesium';
import { formatNumber, getLocale, t, tn } from '../i18n/index.js';
import { formatNumber, t, tn } from '../i18n/index.js';
import { unitLabel } from './unitLabels.js';
import {
bearingBetweenCoordinates,
@@ -8,14 +8,17 @@ import {
relativeBearing,
resolveCockpitContextReadout,
} from '../cockpitMath.js';
import { formatCockpitDistance } from './cockpitPresentation.js';
import {
cockpitUnitCase,
formatCockpitDistance,
} from './cockpitPresentation.js';
/** The Context scope line in the active language (see cockpitMath.js). */
const LOCALIZED_CONTEXT_SCOPE = Object.freeze({
window: ({ label, radiusKm }) =>
t('{label} · {radius} AIR/SEA WINDOW', {
label,
radius: `${radiusKm === null ? '—' : formatNumber(radiusKm)}\u00a0${getLocale().startsWith('zh-') ? unitLabel('km') : unitLabel('km').toUpperCase()}`,
radius: `${radiusKm === null ? '—' : formatNumber(radiusKm)}\u00a0${cockpitUnitCase(unitLabel('km'))}`,
}),
installations: ({ scope, coverage }) =>
t('{scope} · INSTALLATIONS {coverage}', { scope, coverage }),
-2
View File
@@ -268,7 +268,6 @@ export function setVisionMode(mode, { revealParameters = false } = {}) {
thermal: t('FLIR'),
anime: t('ANIME'),
noir: t('NOIR'),
snow: t('SNOW'),
};
const names = {
optical: t('Normal'),
@@ -277,7 +276,6 @@ export function setVisionMode(mode, { revealParameters = false } = {}) {
thermal: t('Thermal'),
anime: t('Anime'),
noir: t('Noir'),
snow: t('Snow'),
};
if (this.visionCurrent) {
this.visionCurrent.dataset.cockpitVision = next;
+9 -1
View File
@@ -149,7 +149,15 @@ export function formatCockpitDistance(distanceM) {
minimumFractionDigits: digits,
maximumFractionDigits: digits,
});
return getLocale().startsWith('zh-') ? distance : distance.toUpperCase();
return cockpitUnitCase(distance);
}
/**
* Upper-case a cockpit unit the HUD way (`9.5 KM`), except in Chinese and
* Japanese, which have no case and keep units as the catalog writes them.
*/
export function cockpitUnitCase(text) {
return /^(zh|ja)(-|$)/.test(getLocale()) ? text : text.toUpperCase();
}
export function formatCockpitWindDirection(value) {
+1 -1
View File
@@ -72,7 +72,7 @@ test('opening already-expanded Radio reveals Context and closes Display', () =>
});
test('non-Cyber explicit panels and restored preferences retain their existing policy', () => {
for (const theme of ['tactical', 'operator', 'minimal', 'cyber']) {
for (const theme of ['tactical', 'minimal', 'cyber']) {
const f = fixture(theme), prior = globalThis.document;
globalThis.document = f.doc;
try {
+1 -1
View File
@@ -132,7 +132,7 @@ test('rejects the whole invalid request before any mutation', () => {
});
test('requires Cyber and preserves off state and every omitted setting', () => {
for (const theme of ['tactical', 'operator', 'minimal']) {
for (const theme of ['tactical', 'minimal']) {
const f = fixture(theme);
assert.equal(setCyberSonarControls(f.owner, { enabled: true }, f.doc).ok, false);
assert.deepEqual(f.calls, []);
+48 -42
View File
@@ -54,8 +54,9 @@ function styleOwner(t, initialVariant = 'cyber') {
const hud = {
getVariant: () => variant,
setVariant: (value) => {
variant = value;
applyHudUiTheme(root, value);
// Normalize like the real HUD so retired layouts fall back.
variant = normalizeHudLayout(value);
applyHudUiTheme(root, variant);
},
setMode: (value) => calls.push(['mode', value]),
onStyleChange: (value) => calls.push(['style', value]),
@@ -105,7 +106,6 @@ test('visual styles retain Cyber through real preset application without droppin
'normal',
'noir',
'anime',
'snow',
'thermal',
'retro',
]) {
@@ -131,7 +131,7 @@ test('visual styles retain Cyber through real preset application without droppin
test('non-Cyber style presets and explicit HUD choices remain authoritative', (t) => {
const { owner, hud, root } = styleOwner(t);
for (const variant of ['tactical', 'operator', 'minimal']) {
for (const variant of ['tactical', 'minimal']) {
owner._setHudVariant(variant);
assert.equal(hud.getVariant(), variant);
assert.equal(root.dataset.uiTheme, undefined);
@@ -150,8 +150,8 @@ test('leaving Cyber without a preset choice restores the prior visual preset', (
assert.equal(owner._preCyberStyle, 'noir');
assert.equal(owner._cyberStyleUserSelected, false);
owner._setHudVariant('operator', { applyVisualDefaults: true });
assert.equal(hud.getVariant(), 'operator');
owner._setHudVariant('minimal', { applyVisualDefaults: true });
assert.equal(hud.getVariant(), 'minimal');
assert.equal(owner.activeStyle, 'noir');
assert.equal(owner._preCyberStyle, null);
assert.equal(owner._cyberStyleUserSelected, false);
@@ -162,26 +162,26 @@ test('a preset explicitly selected in Cyber survives exit and resets for re-entr
owner.setStyle('noir');
owner._setHudVariant('cyber', { applyVisualDefaults: true });
owner.setStyle('snow', { userInitiated: true });
assert.equal(owner.activeStyle, 'snow');
owner.setStyle('anime', { userInitiated: true });
assert.equal(owner.activeStyle, 'anime');
assert.equal(owner._preCyberStyle, 'noir');
assert.equal(owner._cyberStyleUserSelected, true);
// Reselecting the active mode must not erase the user's preset intent.
owner._setHudVariant('cyber', { applyVisualDefaults: true });
assert.equal(owner._preCyberStyle, 'noir');
owner._setHudVariant('operator', { applyVisualDefaults: true });
assert.equal(hud.getVariant(), 'operator');
assert.equal(owner.activeStyle, 'snow');
owner._setHudVariant('minimal', { applyVisualDefaults: true });
assert.equal(hud.getVariant(), 'minimal');
assert.equal(owner.activeStyle, 'anime');
assert.equal(owner._preCyberStyle, null);
assert.equal(owner._cyberStyleUserSelected, false);
// A later untouched Cyber round trip restores the new pre-Cyber preset.
owner._setHudVariant('cyber', { applyVisualDefaults: true });
assert.equal(owner.activeStyle, 'thermal');
assert.equal(owner._preCyberStyle, 'snow');
assert.equal(owner._preCyberStyle, 'anime');
owner._setHudVariant('minimal', { applyVisualDefaults: true });
assert.equal(owner.activeStyle, 'snow');
assert.equal(owner.activeStyle, 'anime');
});
test('an explicit same-value FLIR choice is preserved on Cyber exit', (t) => {
@@ -192,7 +192,7 @@ test('an explicit same-value FLIR choice is preserved on Cyber exit', (t) => {
owner.setStyle('thermal', { userInitiated: true });
assert.equal(owner.activeStyle, 'thermal');
assert.equal(owner._cyberStyleUserSelected, true);
owner._setHudVariant('operator', { applyVisualDefaults: true });
owner._setHudVariant('minimal', { applyVisualDefaults: true });
assert.equal(owner.activeStyle, 'thermal');
});
@@ -200,15 +200,15 @@ test('an authoritative same-Cyber reset clears local preset ownership', (t) => {
const { owner } = styleOwner(t, 'tactical');
owner.setStyle('noir');
owner._setHudVariant('cyber', { applyVisualDefaults: true });
owner.setStyle('snow', { userInitiated: true });
owner.setStyle('anime', { userInitiated: true });
assert.equal(owner._cyberStyleUserSelected, true);
owner._setHudVariant('cyber');
assert.equal(owner.activeStyle, 'snow');
assert.equal(owner.activeStyle, 'anime');
assert.equal(owner._preCyberStyle, null);
assert.equal(owner._cyberStyleUserSelected, false);
owner._setHudVariant('operator', { applyVisualDefaults: true });
assert.equal(owner.activeStyle, 'snow');
owner._setHudVariant('minimal', { applyVisualDefaults: true });
assert.equal(owner.activeStyle, 'anime');
});
test('Display and voice HUD routes preserve explicit Cyber entry and exit authority', async (t) => {
@@ -226,10 +226,10 @@ test('Display and voice HUD routes preserve explicit Cyber entry and exit author
const display = makeOwner();
const hudLayout = new EventTarget();
hudLayout.value = 'cyber';
const snowButton = new EventTarget();
snowButton.dataset = { style: 'snow' };
const animeButton = new EventTarget();
animeButton.dataset = { style: 'anime' };
const controls = bindDisplayControls({
elements: { hudLayout, styleButtons: [snowButton] },
elements: { hudLayout, styleButtons: [animeButton] },
actions: {
setHudLayout: (value) => display.owner.setHudLayout(value),
setStyle: (value) =>
@@ -239,12 +239,12 @@ test('Display and voice HUD routes preserve explicit Cyber entry and exit author
hudLayout.dispatchEvent(new Event('change'));
assert.equal(display.hud.getVariant(), 'cyber');
assert.equal(display.owner.activeStyle, 'thermal');
snowButton.dispatchEvent(new Event('click'));
assert.equal(display.owner.activeStyle, 'snow');
hudLayout.value = 'operator';
animeButton.dispatchEvent(new Event('click'));
assert.equal(display.owner.activeStyle, 'anime');
hudLayout.value = 'minimal';
hudLayout.dispatchEvent(new Event('change'));
assert.equal(display.hud.getVariant(), 'operator');
assert.equal(display.owner.activeStyle, 'snow');
assert.equal(display.hud.getVariant(), 'minimal');
assert.equal(display.owner.activeStyle, 'anime');
controls.destroy();
const voice = makeOwner();
@@ -263,13 +263,13 @@ test('Display and voice HUD routes preserve explicit Cyber entry and exit author
assert.equal(entered.ok, true);
assert.equal(voice.hud.getVariant(), 'cyber');
assert.equal(voice.owner.activeStyle, 'thermal');
const selected = await runVoiceAction('set_visual_style', { style: 'snow' });
const selected = await runVoiceAction('set_visual_style', { style: 'anime' });
assert.equal(selected.ok, true);
assert.equal(voice.owner.activeStyle, 'snow');
const exited = await runVoiceAction('set_hud', { layout: 'operator' });
assert.equal(voice.owner.activeStyle, 'anime');
const exited = await runVoiceAction('set_hud', { layout: 'minimal' });
assert.equal(exited.ok, true);
assert.equal(voice.hud.getVariant(), 'operator');
assert.equal(voice.owner.activeStyle, 'snow');
assert.equal(voice.hud.getVariant(), 'minimal');
assert.equal(voice.owner.activeStyle, 'anime');
});
test('scope choice and expanded feather survive every HUD layout and both restore paths', async (t) => {
@@ -284,7 +284,7 @@ test('scope choice and expanded feather survive every HUD layout and both restor
assert.equal(owner._scopeBtn.checked, false);
assert.equal(owner._scopeFeatherSlider.disabled, true);
assert.equal(owner._scopeFeatherSlider.value, '200');
for (const layout of ['minimal', 'operator', 'cyber', 'tactical']) {
for (const layout of ['minimal', 'cyber', 'tactical']) {
owner._setHudVariant(layout, { applyVisualDefaults: true });
assert.equal(isScopeMaskEnabled(), false, layout);
assert.equal(getScopeMaskFeather(), 2, layout);
@@ -301,11 +301,18 @@ test('scope choice and expanded feather survive every HUD layout and both restor
assert.equal(owner._scopeFeatherSlider.value, '200');
});
test('a scene shot saved with the retired Snow style plays on Normal', async (t) => {
const { owner } = styleOwner(t, 'tactical');
owner.setStyle('noir');
await owner.applyVisualState({ style: 'snow' });
assert.equal(owner.activeStyle, 'normal');
});
test('scene and share HUD transitions do not restore a local pre-Cyber preset', async (t) => {
const { owner, hud } = styleOwner(t, 'tactical');
owner.setStyle('noir');
owner._setHudVariant('cyber', { applyVisualDefaults: true });
owner.setStyle('snow', { userInitiated: true });
owner.setStyle('anime', { userInitiated: true });
assert.equal(owner._cyberStyleUserSelected, true);
await owner.applyVisualState({ style: 'retro', hud: { variant: 'cyber' } });
@@ -313,13 +320,13 @@ test('scene and share HUD transitions do not restore a local pre-Cyber preset',
assert.equal(owner.activeStyle, 'retro');
assert.equal(owner._preCyberStyle, null);
assert.equal(owner._cyberStyleUserSelected, false);
owner._setHudVariant('operator', { applyVisualDefaults: true });
owner._setHudVariant('minimal', { applyVisualDefaults: true });
assert.equal(owner.activeStyle, 'retro');
owner.setStyle('surveillance');
owner._setHudVariant('cyber', { applyVisualDefaults: true });
assert.equal(owner._preCyberStyle, 'surveillance');
owner.setStyle('snow', { userInitiated: true });
owner.setStyle('anime', { userInitiated: true });
await owner.restoreShareState({
style: 'thermal',
hudVariant: 'cyber',
@@ -342,7 +349,8 @@ test('scene and share restoration override Cyber and preserve restored Cyber par
style: 'surveillance',
hudVariant: 'operator',
});
assert.equal(hud.getVariant(), 'operator');
// A link saved with the retired Operator layout restores as Tactical.
assert.equal(hud.getVariant(), 'tactical');
await owner.restoreShareState({
style: 'thermal',
hudVariant: 'cyber',
@@ -564,8 +572,9 @@ test('Cyber side panels share one width and one framed surface material', () =>
});
test('Cyber is a canonical HUD layout with a safe Tactical fallback', () => {
assert.deepEqual(HUD_LAYOUTS, ['tactical', 'operator', 'minimal', 'cyber']);
assert.deepEqual(HUD_LAYOUTS, ['tactical', 'minimal', 'cyber']);
assert.equal(normalizeHudLayout('CYBER'), 'cyber');
assert.equal(normalizeHudLayout('operator'), 'tactical');
assert.equal(normalizeHudLayout('unknown'), 'tactical');
});
@@ -597,7 +606,7 @@ test('an explicit transition into Cyber selects FLIR with Ironbow 0.42 once', ()
);
assert.equal(cyberVisualDefaultsForHudTransition('tactical', 'cyber'), null);
assert.equal(
cyberVisualDefaultsForHudTransition('cyber', 'operator', {
cyberVisualDefaultsForHudTransition('cyber', 'minimal', {
explicit: true,
}),
null,
@@ -714,10 +723,7 @@ test('the Display selector, voice schema and final stylesheet expose Cyber', ()
assert.match(cyberStyles, /\.hud-top-left/);
assert.match(cyberStyles, /transparent 0 min\(40vw, 52vh\)/);
assert.match(cyberStyles, /\.hud-bottom-bar \{\s*display: none;/);
assert.match(
cyberStyles,
/#intel-hud\[data-variant='cyber'\] \.hud-top-bar \{\s*display: none;/,
);
assert.doesNotMatch(cyberStyles, /\.hud-top-bar/);
// Cyber shares the measured rail/credit keep-out rather than overriding it.
assert.doesNotMatch(
cyberStyles,
+5 -3
View File
@@ -136,9 +136,11 @@ export function layerKeyRequirementTooltip(layer = {}) {
const ROW_TEXT_SEPARATOR = ' · ';
// A short Latin code joined by hyphens. Longer runs (a URL, a token in an
// error) keep their break opportunities so they cannot overflow the rail.
const HYPHENATED_CODE = /[A-Za-z0-9]+(?:-[A-Za-z0-9]+)+/g;
// A short Latin code joined by hyphens: every part after a hyphen is capitals
// or digits (ADS-B, RTL-SDR, GTFS-RT). A compound such as "ALPR-Kameras" is a
// word, not a code, and may break at its hyphen. Longer runs (a URL, a token
// in an error) keep their break opportunities so they cannot overflow the rail.
const HYPHENATED_CODE = /\b[A-Za-z0-9]+(?:-[A-Z0-9]+)+(?![A-Za-z0-9])/g;
const HYPHENATED_CODE_MAX = 16;
/** A span for one run of row text; `keep` stops the browser breaking inside it. */
+9
View File
@@ -324,6 +324,15 @@ test('row text keeps a hyphenated code whole and never starts a line with the se
assert.equal(plain.textContent, 'Satellites');
assert.equal(plain.children.length, 0);
const compound = element();
setRowText(compound, 'Kartierte ALPR-Kameras · ADS-B-Flüge');
assert.equal(text(compound), 'Kartierte ALPR-Kameras · ADS-B-Flüge');
assert.deepEqual(
kept(compound),
[' ·', 'ADS-B'],
'a compound may break at its hyphen; the code inside it stays whole',
);
const long = element();
setRowText(long, 'see https-proxy-endpoint-config-x');
assert.deepEqual(kept(long), [], 'a long hyphenated run may still wrap');
+22 -7
View File
@@ -31,6 +31,9 @@ const MANY = Object.keys(NAMES);
const codes = (rows) => rows.map((row) => row.code);
// Few enough languages that the picker has no search field.
const UNSEARCHED = ['en', 'es', 'ru', 'uk', 'zh-CN', 'zh-Hant'];
test('the current language comes first, the rest by their own names', () => {
assert.deepEqual(
codes(
@@ -40,7 +43,7 @@ test('the current language comes first, the rest by their own names', () => {
nativeNames: LOCALE_NAMES,
}),
),
['ru', 'en', 'es', 'zh-CN', 'zh-Hant'],
['ru', 'uk', 'de', 'en', 'es', 'fr', 'it', 'pt', 'zh-CN', 'zh-Hant', 'ja'],
);
assert.deepEqual(
codes(
@@ -50,7 +53,7 @@ test('the current language comes first, the rest by their own names', () => {
nativeNames: LOCALE_NAMES,
}),
),
['es', 'en', 'ru', 'zh-CN', 'zh-Hant'],
['es', 'de', 'en', 'fr', 'it', 'pt', 'ru', 'uk', 'zh-CN', 'zh-Hant', 'ja'],
);
assert.deepEqual(
codes(
@@ -60,7 +63,7 @@ test('the current language comes first, the rest by their own names', () => {
nativeNames: LOCALE_NAMES,
}),
),
['en', 'es', 'ru', 'zh-CN', 'zh-Hant'],
['en', 'de', 'es', 'fr', 'it', 'pt', 'ru', 'uk', 'zh-CN', 'zh-Hant', 'ja'],
);
const rows = buildLocaleOptions({
locales: MANY,
@@ -95,6 +98,8 @@ test('each row gets the interface-language name for search, unless it only repea
const byCode = Object.fromEntries(rows.map((row) => [row.code, row]));
assert.equal(byCode.en.localName, 'английский');
assert.equal(byCode.es.localName, 'испанский');
assert.equal(byCode.de.localName, 'немецкий');
assert.equal(byCode.fr.localName, 'французский');
assert.equal(byCode.ru.localName, '', 'русский only repeats Русский');
const english = buildLocaleOptions({
locales: LOCALES,
@@ -103,6 +108,7 @@ test('each row gets the interface-language name for search, unless it only repea
localName: createLocalNameReader('en'),
});
assert.equal(english.find((row) => row.code === 'es').localName, 'Spanish');
assert.equal(english.find((row) => row.code === 'fr').localName, 'French');
});
test('without Intl.DisplayNames the interface-language name is simply left out', () => {
@@ -165,7 +171,10 @@ test('search folds case and diacritics, and matches either name or the code', ()
test('the search field appears only above the threshold', () => {
assert.equal(LOCALE_SEARCH_THRESHOLD, 8);
assert.equal(createLocalePickerModel({ current: 'en' }).searchable, false);
assert.equal(
createLocalePickerModel({ current: 'en' }).searchable,
LOCALES.length > LOCALE_SEARCH_THRESHOLD,
);
const eight = MANY.slice(0, 8);
assert.equal(
createLocalePickerModel({
@@ -250,6 +259,7 @@ test('type-ahead cycles by first letter and refines with more letters', () => {
test('keyboard model: open on the current language, move, choose, close', () => {
const model = createLocalePickerModel({
locales: UNSEARCHED,
current: 'ru',
localName: createLocalNameReader('ru'),
});
@@ -261,7 +271,8 @@ test('keyboard model: open on the current language, move, choose, close', () =>
model.openList();
assert.equal(model.activeOption.code, 'ru');
assert.deepEqual(model.keydown({ key: 'ArrowDown' }), { handled: true });
assert.equal(model.activeOption.code, 'en');
// Russian collation puts the other Cyrillic name next.
assert.equal(model.activeOption.code, 'uk');
model.keydown({ key: 'End' });
assert.equal(model.activeOption.code, 'zh-Hant');
model.keydown({ key: 'Home' });
@@ -275,7 +286,7 @@ test('keyboard model: open on the current language, move, choose, close', () =>
model.keydown({ key: 'ArrowDown' });
assert.deepEqual(model.keydown({ key: ' ' }), {
handled: true,
choose: 'en',
choose: 'uk',
});
assert.deepEqual(model.keydown({ key: 'Escape' }), {
handled: true,
@@ -292,7 +303,11 @@ test('keyboard model: open on the current language, move, choose, close', () =>
test('keyboard model: type-ahead resets after a pause and ignores shortcuts', () => {
let clock = 0;
const model = createLocalePickerModel({ current: 'en', now: () => clock });
const model = createLocalePickerModel({
locales: UNSEARCHED,
current: 'en',
now: () => clock,
});
model.openList();
assert.deepEqual(model.keydown({ key: 'e' }), { handled: true });
assert.equal(model.activeOption.code, 'es');
-2
View File
@@ -20,7 +20,6 @@ const LEFT_STACK_OBSTACLE_SELECTOR = [
'#intel-hud .hud-top-right',
'#intel-hud .hud-bottom-left',
'#intel-hud .hud-bottom-right',
'#intel-hud .hud-top-bar',
'#intel-hud .hud-bottom-bar',
'#intel-hud .hud-left-edge',
'#intel-hud .hud-right-edge',
@@ -50,7 +49,6 @@ const RIGHT_STACK_OBSTACLE_SELECTOR = [
'#intel-hud .hud-top-right',
'#intel-hud .hud-bottom-left',
'#intel-hud .hud-bottom-right',
'#intel-hud .hud-top-bar',
'#intel-hud .hud-bottom-bar',
'#intel-hud .hud-left-edge',
'#intel-hud .hud-right-edge',
+1 -1
View File
@@ -39,7 +39,7 @@ test('Cyber restores one expanded owner, keeps launchers, and restores other the
true,
'layout does not reopen a peer',
);
f.options.hud.variant = 'operator';
f.options.hud.variant = 'minimal';
f.run();
assert.equal(f.first.classList.contains('collapsed'), false);
assert.equal(
-1
View File
@@ -12,7 +12,6 @@ const STYLE_LABELS = Object.freeze({
thermal: msg('FLIR'),
anime: msg('ANIME'),
noir: msg('NOIR'),
snow: msg('SNOW'),
});
const DETECTION_MODE_LABELS = Object.freeze({
+3 -2
View File
@@ -518,14 +518,15 @@ html:not([lang='en']) .bhote-event-story-current strong {
-webkit-line-clamp: 2;
}
/* Phase / time / sources run long in translation: allow a second line. */
/* Phase / time / sources / imagery note run long in translation: allow up to
three lines so the last status is not cut off. */
html:not([lang='en']) .bhote-event-story-current small {
display: -webkit-box;
margin-top: 3px;
text-overflow: clip;
white-space: normal;
-webkit-box-orient: vertical;
-webkit-line-clamp: 2;
-webkit-line-clamp: 3;
}
.bhote-event-actions {
+44 -16
View File
@@ -1,6 +1,7 @@
/* Tight tracking keeps Chinese labels readable; preserve Latin tracking for
intel HUD readouts and content marked translate="no", including its containers. */
html:lang(zh)
/* Chinese and Japanese text. Tight tracking keeps CJK labels readable;
preserve Latin tracking for intel HUD readouts and content marked
translate="no", including its containers. */
html:is(:lang(zh), :lang(ja))
body
:not(
#intel-hud,
@@ -12,40 +13,67 @@ html:lang(zh)
letter-spacing: 0.02em !important;
}
/* Keep small Chinese labels legible at a minimum of 9px. */
html:lang(zh) #command-dock .gev-mic-label,
html:lang(zh) #command-dock #gev-voice-detail,
html:lang(zh) .gev-voice-tier-btn,
html:lang(zh) .panel-layer-toggle {
/* Japanese line breaking: never start a line with ー, a small kana or closing
punctuation (プレビュ / ー). */
html:lang(ja) body {
line-break: strict;
}
/* Keep small CJK labels legible at a minimum of 9px. */
html:is(:lang(zh), :lang(ja)) #command-dock .gev-mic-label,
html:is(:lang(zh), :lang(ja)) #command-dock #gev-voice-detail,
html:is(:lang(zh), :lang(ja)) .gev-voice-tier-btn,
html:is(:lang(zh), :lang(ja)) .panel-layer-toggle {
font-size: 9px;
}
/* A two-glyph button label must not break between its glyphs. */
html:lang(zh) .pp-mode-btn {
html:is(:lang(zh), :lang(ja)) .pp-mode-btn {
white-space: nowrap;
}
/* Japanese segment labels are short words (すべて, 平面): keep each whole. */
html:lang(ja) .gev-segment {
white-space: nowrap;
}
/* Keep unit symbols in their catalog case, including the cockpit readouts. */
html:lang(zh) #intel-hud *,
html:lang(zh) #cockpit-hud * {
html:is(:lang(zh), :lang(ja)) #intel-hud *,
html:is(:lang(zh), :lang(ja)) #cockpit-hud * {
text-transform: none;
}
/* Move short travel modes (步行 / 骑行) to the next line as whole words. */
html:lang(zh) [data-layer-id='directions'] .data-toggle-meta {
/* Move short travel modes (步行 / 骑行, 徒歩 / 自転車) to the next line as
whole words. */
html:is(:lang(zh), :lang(ja)) [data-layer-id='directions'] .data-toggle-meta {
word-break: keep-all;
overflow-wrap: break-word;
}
/* Leave room for the complete sensor name and resolution on two lines. */
html:lang(zh) .recent-imagery-readout .ri-strip {
html:is(:lang(zh), :lang(ja)) .recent-imagery-readout .ri-strip {
height: 131px;
}
html:lang(zh) .recent-imagery-readout .ri-card {
html:is(:lang(zh), :lang(ja)) .recent-imagery-readout .ri-card {
height: 123px;
grid-template-rows: 42px 13px 22px 11px 18px;
}
html:lang(zh) .recent-imagery-readout .ri-card-sensor {
html:is(:lang(zh), :lang(ja)) .recent-imagery-readout .ri-card-sensor {
white-space: normal;
text-overflow: clip;
}
/* The Japanese imagery slot line wraps at its · separators, never inside a
word (プレ / ビュー); a run too long for the line still breaks. */
html:lang(ja) .recent-imagery-readout .ri-slot-value {
word-break: keep-all;
overflow-wrap: break-word;
}
/* Japanese layer status lines wrap at their spaces and · separators, so an
age such as 1分以内 stays whole (更新 1 / 分以内); a run too long for the
line still breaks. */
html:lang(ja) .data-toggle-meta {
word-break: keep-all;
overflow-wrap: break-word;
}
+2 -1
View File
@@ -730,7 +730,8 @@ html:not([lang='en']) .cockpit-roll-token.is-separator {
}
.cockpit-vision-controls {
display: grid;
grid-template-columns: 48px 58px 48px;
/* The current style grows for a long translated name (ЗВИЧАЙНИЙ). */
grid-template-columns: 48px minmax(58px, max-content) 48px;
align-items: stretch;
gap: 2px;
margin-top: 2px;
+1 -8
View File
@@ -463,17 +463,10 @@ body:not(.ui-clean-view):not(.recording-mode):has(
}
#intel-hud[data-variant='tactical'] .hud-bottom-left,
#intel-hud[data-variant='tactical'] .hud-bottom-right,
#intel-hud[data-variant='operator'] .hud-bottom-left,
#intel-hud[data-variant='operator'] .hud-bottom-right {
#intel-hud[data-variant='tactical'] .hud-bottom-right {
bottom: calc(2vh + 6.5rem);
}
#intel-hud[data-variant='operator'] .hud-bottom-bar {
bottom: calc(2vh + 9.8rem);
width: min(48vw, 680px);
}
#intel-hud[data-variant='minimal'] .hud-bottom-left {
bottom: calc(2vh + 5.4rem);
}
-11
View File
@@ -747,12 +747,6 @@
.btn-icon::before {
content: '◐';
}
:root[data-ui-theme='cyber']
#command-dock
.style-btn[data-style='snow']
.btn-icon::before {
content: '❄︎';
}
:root[data-ui-theme='cyber'] :where(#bloom-toggle, #sharpen-toggle) {
font-size: 0;
@@ -1567,10 +1561,6 @@
clip-path: polygon(12px 0, 100% 0, calc(100% - 12px) 100%, 0 100%);
}
#intel-hud[data-variant='cyber'] .hud-top-bar {
display: none;
}
/* Cyber keeps the useful style and locality readouts, not fictional IDs. */
#intel-hud[data-variant='cyber'] .hud-top-left .hud-classification,
#intel-hud[data-variant='cyber'] .hud-top-left .hud-system {
@@ -1873,7 +1863,6 @@
background-size: 78px 78px;
}
#intel-hud[data-variant='cyber'] .hud-top-bar,
#intel-hud[data-variant='cyber'] .hud-bottom-bar {
display: none;
}
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