Merge origin/main into claude/hal-676-gev-fire-intensity-742bd1

Main moved the layer rows to Vue, so the fire confidence switch and
minimum-FRP slider now render through RowSwitch and RowSlider on the
kit's UiSegmented and UiSlider, with the same classes as before. The
fire filter strings are translated into Arabic.
This commit is contained in:
German Khokhlov committed 2026-11-02 13:01:17 +04:00
commit 02953665de
665 files changed
+44368 -19993

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+5
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@@ -20,3 +20,8 @@ node_modules
.vite
.vite-*
*.min.js
# Application views, and panels lifted from them, hold the page markup
# verbatim; reflowing it changes the DOM
src/ui/views/*View.vue
src/ui/views/panels/
+7 -1
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@@ -2,5 +2,11 @@
"singleQuote": true,
"tabWidth": 2,
"semi": true,
"endOfLine": "lf"
"endOfLine": "lf",
"overrides": [
{
"files": "*.vue",
"options": { "htmlWhitespaceSensitivity": "strict" }
}
]
}
+58 -2
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@@ -115,7 +115,7 @@ The highest-leverage places to jump in:
## Architecture in one minute
- **No framework.** Vanilla JS + [CesiumJS](https://cesium.com/platform/cesiumjs/) + [Vite](https://vitejs.dev/).
- **Vue 3 + Pinia for the interface,** [CesiumJS](https://cesium.com/platform/cesiumjs/) for the globe and [Vite](https://vitejs.dev/) to build. See [Building UI](#building-ui).
- **Assembly lives in `src/app/`; standalone defaults live in `src/standalone/`.** UI controllers live in `src/ui/`, layer factories in `src/layers/`, portable sources in `src/sources/`, and application operations in `src/services/`. Existing `src/data/<layer>.js` entries retain compatibility; new code belongs with its focused owner.
- Sources acquire records; renderers own Cesium resources. Import `gods-eye-view/layers/<family>/source` when only a source factory is needed. Common voice controls consume the session interface; protocol adapters own connection details.
- **Secrets stay server-side.** Anything needing a private key goes through a local proxy under `server/providers/`. The browser only ever sees the Google Maps key (which you restrict) and ephemeral tokens.
@@ -126,9 +126,65 @@ The highest-leverage places to jump in:
- ES modules, **2-space indent, single quotes, semicolons.**
- JSDoc on exported/public functions.
- Match the surrounding code — comment density, naming, and idiom.
- User-visible text goes through `t()`, `tn()` or `msg()`, or a `data-i18n*` attribute in markup, and `npm run i18n` must pass. See [docs/I18N.md](docs/I18N.md).
- User-visible text goes through `t()` or `tn()`, with `msg()` marking English that is stored and translated later. Components call `t()` in their templates, so their text follows the locale; `data-i18n*` attributes are only for static page markup such as the loading screen, and `npm run i18n` rejects them in a template. `npm run i18n` must pass. See [docs/I18N.md](docs/I18N.md).
- Prefer small, reviewable commits. Conventional-commit-style prefixes (`feat:`, `fix:`, `perf:`, `docs:`) are appreciated but not required.
## Building UI
New UX elements are Vue components whose state lives in a Pinia store, and so
are existing ones when a change converts them:
- **Views are Vue components.** Application views live in `src/ui/views/` and
the components they place in `src/ui/views/panels/`; a component that
belongs to one feature sits beside its owner (`src/ui/rail/`,
`src/ui/weather/`). A view renders what its store holds and forwards
clicks and input to the store; it holds no application logic.
- **State lives in a Pinia store** in `src/ui/stores/`. The owner presents a
plain view object and publishes it to the store; the view renders it. User
actions return to the owner through handlers it connects to the store,
which replace an earlier owner's. Where several owners answer different
actions of one store, use `createOwners()` from `src/ui/stores/owners.js`:
`act(name, ...args)` calls the newest connected owner that handles `name`,
and the owner calls `detach(token)` when it stops.
- **Portable owners stay framework-free.** An owner in a portable export
imports neither Vue nor Pinia: it takes a `publish` option or offers a
`subscribe…()`, and the application shell connects it to the store.
`npm run check:boundaries` enforces this.
- **Reuse the kit first.** `src/ui/kit/` has one component per control:
`UiButton` (including pressed toggles and pressable chips), `UiSelect`,
`UiSlider`, `UiSegmented`, `UiChip` (a label, not a control), `UiBadge`,
`UiEmpty`, `UiIcon`, `UiTooltip`, `UiPanel` and `UiRail`. Use these before
writing a control. When the kit lacks something, extend a kit component or
add one that follows the kit's names, props, events and class names (see
[Component kit](docs/VUE-MIGRATION.md#component-kit)), rather than
building a one-off.
- **No hand-written DOM binding.** Don't build elements or write text,
classes or attributes from a controller to show UI state; render it from
the store. New controls take input through the store rather than through
listeners the owner adds. To render outside the view's host (the body, the
globe container, or a slot another surface opens), use `<Teleport>` to
`body`, a fixed id or a container the owner publishes; don't move nodes by
hand. What stays imperative: classes on `<body>` and `<head>`, which sit
outside Vue (`cockpit-mode`, `ui-clean-view`); focus moves; positions a
layout pass measures in the same task that writes them; and surfaces an
owner paints or plays, such as the Cesium canvas, overlay canvases and live
video. A few existing surfaces keep listeners or bindings that
[docs/VUE-MIGRATION.md](docs/VUE-MIGRATION.md) records; keep those
contracts when you change them, and don't copy them into new UI.
- **Text** goes through `t()` or `tn()` where the template renders it.
English kept in a constant or a store is marked with `msg()` and passed to
`t()` when it renders, since a `t()` at module load would fix the English.
- **Test components, not markup strings.** Mount the component over
happy-dom with `@vue/test-utils` or `createApp` and assert what it renders
from its store (see `src/testSupport/vueDom.mjs`, `src/ui/kit/*.test.mjs`
and `src/ui/views/intelHudView.test.mjs`). Run one such file with
`node --import=./build/registerVue.js --test <file>`. Don't pass happy-dom
nodes to `assert.equal`/`deepEqual`; compare them with `assertSameNode()`
from `src/testSupport/domAssert.mjs`.
[docs/VUE-MIGRATION.md](docs/VUE-MIGRATION.md) records how each surface moved
and what stays imperative, and why.
## Formatting and reusable components
Run `npm run format` before submitting changes, then `npm run format:check`
+2 -2
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@@ -491,12 +491,12 @@ How the globe handles live data:
- **Sits on the real ground.** Entity heights are aligned to work with Google 3D tiles, so aircraft park on aprons and cameras stand on street corners instead of floating.
- **Caching and request budgets.** An OpenSky credit governor, a TomTom daily tile budget, and disk-cached TLEs reduce repeated requests. These controls do not replace provider quotas or billing controls.
- **Server-side credentials.** Every API that touches a private key (OpenAI, AISStream, OpenSky OAuth, camera frames) is brokered through a hardened server-side proxy with SSRF protection, response caps, and sanitized errors. The only keys the browser sees are Google Maps and Cesium ion (restrict both at the provider).
- **No framework.** Vanilla JavaScript, **CesiumJS**, and **Vite** — plus **Google Photorealistic 3D Tiles** for the planet and the **OpenAI Realtime API** for voice. Fast to read, fast to hack on.
- **A small stack.** **Vue 3** and **Pinia** for the interface, **CesiumJS** for the globe and **Vite** to build it — plus **Google Photorealistic 3D Tiles** for the planet and the **OpenAI Realtime API** for voice. Fast to read, fast to hack on.
```
src/
├── main.js # Bootstrap: Google 3D tiles, layer registration
├── ui/ # Runtime UI — panels, HUD, styles, controls
├── ui/ # Runtime UI — Vue views, Pinia stores, kit, controllers, styles
├── hud.js # Intelligence HUD + AI scene summary
├── keySetup.js # POWER UP panel — in-app provider keys (dev server only)
├── mapStackController.js # Basemap switching — Google 3D / Esri / OSM / ion stacks
-40
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@@ -1,40 +0,0 @@
import { readFileSync } from 'node:fs';
export const APPLICATION_TEMPLATES = Object.freeze([
'scene-chrome',
'cockpit',
'display-controls',
'command-dock',
'layer-panels',
'context',
'welcome',
'provider-settings',
'hud-loading',
]);
const allowed = new Set(APPLICATION_TEMPLATES);
/** Expand only known component templates; markers cannot name filesystem paths. */
export function expandApplicationHtml(html) {
return html.replace(
/^[ \t]*<!-- gev:template ([^\s]+) -->\r?\n?/gm,
(_, name) => {
if (!allowed.has(name))
throw new Error(`Unknown application template: ${name}`);
return readFileSync(
new URL(`../src/ui/templates/${name}.html`, import.meta.url),
'utf8',
);
},
);
}
/** Assemble static application markup before Vite processes scripts and assets. */
export function applicationHtmlPlugin() {
return {
name: 'application-component-templates',
transformIndexHtml: {
order: 'pre',
handler: expandApplicationHtml,
},
};
}
+8
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@@ -0,0 +1,8 @@
import { registerHooks } from 'node:module';
import { load } from './vueLoader.js';
// Lets Node import single-file components: `node --import=<this file>`.
// Hosts reach it as `<core package>/build/register-vue`. The hooks run on the
// loading thread: off-thread hooks (module.register) would add a round trip
// to every module a test imports, not only the components.
registerHooks({ load });
+10 -2
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@@ -1,6 +1,7 @@
import { fileURLToPath } from 'node:url';
import { applicationHtmlPlugin } from './application-html.js';
import cesium from 'vite-plugin-cesium';
import vue from '@vitejs/plugin-vue';
import { VUE_PLUGIN_OPTIONS } from './vueOptions.js';
import { DEFAULT_ALLOWED_HOSTS, hostCheckPlugin } from './allowedHosts.js';
import { embedFramingPlugin } from './embed-framing.js';
import { panelBuildPlugin } from './panel.js';
@@ -155,7 +156,8 @@ export function createBrowserViteConfig({
// Next, so no provider route answers a Host the server does not allow.
hostCheckPlugin(),
cesium(),
applicationHtmlPlugin(),
// Application views are Vue single-file components.
vue(VUE_PLUGIN_OPTIONS),
...plugins,
embedFramingPlugin(),
panelBuildPlugin(),
@@ -209,6 +211,12 @@ export function createBrowserViteConfig({
// framing + CSP hardening (one constant, no drift).
preview: { headers: BROWSER_HEADERS },
define: {
// vue-i18n holds the locale and catalogs; Core formats the messages
// (src/ui/i18n.js), so the build drops vue-i18n's message compiler.
__VUE_I18N_FULL_INSTALL__: 'false',
__VUE_I18N_LEGACY_API__: 'false',
__INTLIFY_PROD_DEVTOOLS__: 'false',
__INTLIFY_DROP_MESSAGE_COMPILER__: 'true',
'import.meta.env.GOOGLE_MAPS_API_KEY': JSON.stringify(googleApiKey),
'import.meta.env.CESIUM_ION_TOKEN': JSON.stringify(cesiumToken),
// Mapillary client tokens are public by design (see SECURITY.md).
+170
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@@ -0,0 +1,170 @@
import { createHash, randomBytes } from 'node:crypto';
import {
lstatSync,
mkdirSync,
readFileSync,
renameSync,
rmSync,
writeFileSync,
} from 'node:fs';
import { createRequire } from 'node:module';
import { tmpdir } from 'node:os';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
import { VUE_TEMPLATE_OPTIONS } from './vueOptions.js';
const require = createRequire(import.meta.url);
// The compiler loads on the first component that is not cached, so a test
// process that imports no views, or only cached ones, never pays for it.
let compiler = null;
const sfcCompiler = () => (compiler ??= require('vue/compiler-sfc'));
/**
* Compile a single-file component to an ES module for Node, so unit tests (the
* application's and a host's) can import components without a bundler.
* Styles are dropped: tests read the global stylesheet separately.
*/
export function compileVueModule(source, filename) {
const { compileScript, compileTemplate, parse } = sfcCompiler();
// The template is parsed with the SFC; parse it as the browser build does.
const { descriptor, errors } = parse(source, {
filename,
templateParseOptions: VUE_TEMPLATE_OPTIONS.compilerOptions,
});
if (errors.length) throw errors[0];
const id = filename;
if (descriptor.scriptSetup) {
return compileScript(descriptor, {
id,
inlineTemplate: true,
templateOptions: VUE_TEMPLATE_OPTIONS,
}).content;
}
const script = descriptor.script
? compileScript(descriptor, { id, genDefaultAs: '__sfc__' }).content
: 'const __sfc__ = {};';
let template = '';
if (descriptor.template) {
const compiled = compileTemplate({
source: descriptor.template.content,
filename,
id,
...VUE_TEMPLATE_OPTIONS,
});
if (compiled.errors.length) throw compiled.errors[0];
template = compiled.code;
}
return `${script}\n${template}\nif (typeof render === 'function') __sfc__.render = render;\nexport default __sfc__;\n`;
}
// The loader's own code is part of every key, so a change to how components
// compile never reuses output from before it.
let loaderFingerprint = null;
const fingerprint = () =>
(loaderFingerprint ??= createHash('sha256')
.update(readFileSync(fileURLToPath(import.meta.url)))
.update(readFileSync(new URL('./vueOptions.js', import.meta.url)))
.update(require('vue/package.json').version)
.digest('hex'));
/**
* Where compiled components are kept between test processes, never a
* package's own tree (a host's checks refuse files inside Core): the system
* temp directory, or on Windows the per-user local app data directory, since
* a temp directory there may be shared and its ownership is not checked.
* GEV_VUE_CACHE=0 compiles every time.
*/
export function vueCacheDirectory(
env = process.env,
platform = process.platform,
) {
if (env.GEV_VUE_CACHE === '0') return null;
if (platform === 'win32') {
return env.LOCALAPPDATA ? path.join(env.LOCALAPPDATA, 'gev-vue-sfc') : null;
}
return path.join(tmpdir(), `gev-vue-sfc-${process.getuid()}`);
}
/** The cache entry for one component: its path, its text and the loader. */
export function vueCacheKey(source, filename) {
return createHash('sha256')
.update(JSON.stringify([fingerprint(), filename]))
.update('\0')
.update(source)
.digest('hex');
}
/**
* Compile a component, reusing a previous process's result for the same text.
* A cache that cannot be read or written only costs the compile.
*/
export function cachedVueModule(
source,
filename,
directory = vueCacheDirectory(),
) {
if (!directory || !ownCacheDirectory(directory)) {
return compileVueModule(source, filename);
}
const entry = path.join(directory, `${vueCacheKey(source, filename)}.mjs`);
try {
return readFileSync(entry, 'utf8');
} catch {
// Not compiled yet.
}
const compiled = compileVueModule(source, filename);
// Concurrent test processes and threads may compile the same component;
// each writes its own new file and the rename makes the entry appear whole.
const partial = `${entry}.${randomBytes(6).toString('hex')}.tmp`;
try {
writeFileSync(partial, compiled, { flag: 'wx', mode: 0o600 });
renameSync(partial, entry);
} catch {
// An unwritable directory, or a rename another process holds open,
// leaves the cache without this entry.
try {
rmSync(partial, { force: true });
} catch {
// A partial file that cannot be removed is only clutter.
}
}
return compiled;
}
/**
* Cached modules run as code, so the directory must be this user's own: a
* real directory (not a link), owned by the current user and writable by no
* one else. In a shared temp directory another user could otherwise create it
* first and plant modules. On Windows it sits in the user's own profile.
*/
const checkedDirectories = new Map();
export function ownCacheDirectory(directory) {
if (!checkedDirectories.has(directory)) {
checkedDirectories.set(directory, isOwnDirectory(directory));
}
return checkedDirectories.get(directory);
}
function isOwnDirectory(directory) {
try {
mkdirSync(directory, { recursive: true, mode: 0o700 });
const stats = lstatSync(directory);
if (!stats.isDirectory()) return false;
if (process.platform === 'win32') return true;
return stats.uid === process.getuid() && (stats.mode & 0o022) === 0;
} catch {
return false;
}
}
/** Synchronous module hook (module.registerHooks): `.vue` loads compiled. */
export function load(url, context, nextLoad) {
if (!url.endsWith('.vue')) return nextLoad(url, context);
const filename = fileURLToPath(url);
return {
format: 'module',
source: cachedVueModule(readFileSync(filename, 'utf8'), filename),
shortCircuit: true,
};
}
+16
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@@ -0,0 +1,16 @@
/**
* Template options shared by the browser build, the boundary check and the
* unit-test loader. Whitespace between nodes is kept (as a single space) so
* an application view renders as its static markup did; Prettier formats
* single-file components with strict whitespace sensitivity to match. Asset
* URLs such as `/pin.svg` stay literal instead of becoming module imports.
*/
export const VUE_TEMPLATE_OPTIONS = Object.freeze({
compilerOptions: Object.freeze({ whitespace: 'preserve' }),
transformAssetUrls: false,
});
/** `@vitejs/plugin-vue` options for application builds. */
export const VUE_PLUGIN_OPTIONS = Object.freeze({
template: VUE_TEMPLATE_OPTIONS,
});
+3
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@@ -0,0 +1,3 @@
- Show a vessel course of 359.5° or more as 0°. Vessel cards and the AIS HUD
rounded the course without wrapping, so a ship with no reported heading on
a 359.7° course read "360°" and "HDG: 360DEG" (Aditya, @Rohilalala, #1432).
@@ -0,0 +1,6 @@
- Show a Contacts marker 999.5 m or more away as 1.0 km. The on-globe marker
chose metres before rounding, so 999.6 m read "1000 m" while the panel read
"1.0 km" (Aditya, @Rohilalala, #1433).
- Distance labels share one formatter that takes each unit cut after rounding,
so the Contacts panel and markers, the drawn-line measure and the Cockpit
show 9.96 km as 10 km rather than 10.0 km (#1433).
@@ -0,0 +1,3 @@
- Selecting the nearest aircraft by voice no longer says "0 feet" for a contact
whose feed reported no altitude; the reply and card leave the altitude out
(Aditya, @Rohilalala, #1434).
@@ -0,0 +1,3 @@
- Military aircraft whose transponders report a GNSS vertical rate now carry it
in analyst and tracked-aircraft data instead of null (Aditya, @Rohilalala,
#1436).
+3
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@@ -0,0 +1,3 @@
- Show a CCTV camera facing 359.5° or more as HDG 0°. The HUD heading token
and the camera panel rounded the bearing without wrapping, so a camera
facing 359.6° read "HDG 360°" (Aditya, @Rohilalala, #1441).
@@ -0,0 +1,4 @@
- Keep Street Traffic's flow status honest at the edges. A few TomTom-matched
dots among hundreds rounded to 0% and read "(no matches)", and a few
simulated dots rounded to "100% cov"; coverage now stays within 1–99% while
both are shown (Aditya, @Rohilalala, #1442).
+3
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@@ -0,0 +1,3 @@
- Run Space Missions' Replay Ascent countdown from T−10 after the five-second
tile hold; the hold ran 10 s and the countdown started at T−05 (Aditya,
@Rohilalala, #1443).
@@ -0,0 +1,3 @@
- Keep Space Missions' replay countdown in real time when the replay speed
changes before liftoff; 0.25× had stretched T−8 to T−32 (Aditya,
@Rohilalala, #1444).
@@ -0,0 +1,3 @@
- Label a route, arrow or drawn line of 995 m or more as 1.0 km, and of
9,950 m or more as 10 km. The placed label picked the unit before rounding,
so it read "1000 m" and "10.0 km" (Aditya, @Rohilalala, #1445).
+3
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@@ -0,0 +1,3 @@
- Show a drawn area of 9,999.5 m² or more as 1.0 ha, and of 999,500 m² or
more as 1.00 km². The draw hint picked the unit before rounding, so it read
"10000 m²" and "100.0 ha" (Aditya, @Rohilalala, #1446).
+6
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@@ -0,0 +1,6 @@
- Local ADS-B decoder feeds now carry a GNSS-sourced vertical rate
(`geom_rate`) when no barometric rate is sent, so the card shows V/S
instead of a dash (Aditya, @Rohilalala, #1448).
- Local ADS-B, military and the adsb.lol flight fallback read the vertical
rate through one shared readsb field reader, so all three prefer the
barometric rate and fall back to the GNSS rate the same way (#1448).
@@ -0,0 +1,3 @@
- List each submarine cable once in find_submarine_cables. TeleGeography
splits 17 cables (2Africa, Echo, Hawaiki) into several features, so a
search for Echo read "3 submarine cables" (Aditya, @Rohilalala, #1449).
+3
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@@ -0,0 +1,3 @@
- Show a route of 9.95 km or more as 10 km. The Directions row and step
cards kept one decimal until the raw distance reached 10 km, so 9.96 km
read "10.0 km" (Aditya, @Rohilalala, #1450).
+2
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@@ -0,0 +1,2 @@
- Show an ALPR camera's mapped bearing of 359.5° or more as DIRECTION 0°
rather than DIRECTION 360° (Aditya, @Rohilalala, #1451).
@@ -0,0 +1,3 @@
- Show a transit vehicle's reported bearing of 359.5° or more as 0°. The
selected-vehicle card rounded it without wrapping, so a bus heading 359.6°
read "reported hdg 360°" (Aditya, @Rohilalala, #1452).
@@ -0,0 +1,6 @@
- Space Missions no longer shows an older satellite with a similar name and a
different known launch year as a new payload's orbit: the launch-year check
on loaded satellites now runs (Aditya, @Rohilalala, #1453).
- Satellite launch years come from one TLE designator parser for both the
loaded catalog and the active-TLE fallback; a blank designator is an
unknown year instead of 2000 (#1453).
@@ -0,0 +1,5 @@
- Describe a selected flight or military contact on 359.5° or more to the
voice assistant as heading 0°, not 360° (Aditya, @Rohilalala, #1454).
- Heading and bearing readouts share one rounding helper, so the Cockpit's
TRACK ACQUIRED course no longer reads 360°, and a negative bearing wraps
instead of printing a minus sign (#1454).
+1 -1
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@@ -2,4 +2,4 @@
looks up place names when no OpenAI key is configured, reverse-geocodes at
most two points instead of up to four, and looks up again only once the view
shows a different area, not after every small pan, so a small pan no longer
asks OpenAI for a new summary either (samehkhamis, #0000).
asks OpenAI for a new summary either (samehkhamis, #1459).
+4
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@@ -0,0 +1,4 @@
- Rename the Scenes panel to Authoring and lay it out in steps (Scene, Shots,
Preview, Save & share) with larger, higher-contrast text, numbered shots, a
tooltip on every action and buttons that are disabled when they would do
nothing (asturksever, #1472).
+5
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@@ -0,0 +1,5 @@
- Add Arabic (ar), the first right-to-left language: the title, rails, dock and
corner row mirror, numbers keep Western digits, and plurals use all six
Arabic forms. FIRMS cards and Space Missions landing labels are now
translated in every language. Based on translations by @abiyeenzo (#915)
(German, @gekh, #1479).
+3
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@@ -0,0 +1,3 @@
- Let a GNSS integrity source set the layer's evidence window (`windowMs`). A
missing or invalid value keeps the 30-minute default, and the layer row now
names the window in use instead of a fixed "30 min" (samehkhamis, #1491).
@@ -0,0 +1,4 @@
- Let a weather source describe its own products through an optional
`display` object in each manifest (source, credit, units, coverage, info,
legend and extent). Each valid field replaces the built-in value, and
manifests without it render as before (samehkhamis, #1494).
+205
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@@ -0,0 +1,205 @@
- The language picker switches language in place instead of reloading the
page. Views re-render; code that publishes translated text words it again
through `onLocaleChange` (`src/i18n/index.js`), and `<html lang>`/`dir` and
the page's `data-i18n` markup follow. `persistLocale` replaces
`persistLocaleAndReload`, and `registerUnsavedWork` and the switch's
unsaved-work prompt are removed, since a switch no longer loses anything
(samehkhamis, #1499).
- A map source's `unavailableReason` may be a function, read when the reason
is shown so it follows the locale; the sources from `createDefaultMapSources`
(`./maps/defaults`) give functions. `MapSourceController` reads either form
(samehkhamis, #1499).
- The application views translate their text with `t()` as they render,
so it follows the active locale; they no longer carry `data-i18n*`
attributes, and `npm run i18n` rejects those in a Vue template. The boot
pass (`applyDocumentTranslations`) still translates static page markup
such as the loading screen and a host's own markup (samehkhamis, #1499).
- The page's locale lives in a vue-i18n instance installed in every
application view, and `t()`, `tn()` and the Intl formatters read it from
there, so a view that translates while rendering renders again when the
locale changes. `bindLocale` (`src/i18n/index.js`) keeps the locale in a
given ref; Core's Vite config builds vue-i18n without its message
compiler. Catalogs, messages and call sites are unchanged
(samehkhamis, #1499).
- Cockpit's Display popover shows the Display panel's own HUD, Detection,
Parameters and 3D groups through Vue teleports: `CockpitDisplayPortal`
publishes the popover's slots (`publish`, with `afterRender` to lay out once
they have moved) instead of moving the groups itself (samehkhamis, #1499).
- The Cockpit utility strip's measured layout renders from the `gev-cockpit`
store: the layout pass publishes `utilityLayout` (the HUD's
`--cockpit-utility-*` lengths, `primaryOnly` and `hideCollapsed`), and a host
constructing `CockpitController` passes `publish.utilityLayout` beside its
other publishers (samehkhamis, #1499).
- The Cockpit Contact and briefing cards' collapse renders from the
`gev-cockpit` store: the controller publishes `contextCollapsed` and
`signalCollapsed` in its presence, and each card's `data-collapsed` and its
toggle's state, words and icon follow it (samehkhamis, #1499).
- The panels' own state classes (`collapsed`, `dock-pinned`, `dock-pinned-top`,
`layout-auto-collapsed`, `accordion-collapsed`) render from the
`gev-panel-chrome` store: the shell, the rails and the accordion present each
panel's state there instead of writing its classes. `layoutLeftPanelRail` and
`layoutRightPanelRail` (`./ui/layout`) now call
`onCollapse(panel, {collapsed, auto})` and leave drawing it to the host.
Without a shell to own the panels, the voice tools' `set_panel_open` now
reports that there is no panel to open instead of writing its classes
(samehkhamis, #1499).
- The shell's panel chrome no longer writes the panels' collapse buttons, the
dock tray toggles' names or the dock pins' pressed state: it presents each
panel's open and pinned state to the `gev-panel-chrome` store, and the
buttons, now views, call it there. `bindPanelDisclosure` (`./ui/panels`) binds
only a panel's Escape; it no longer takes `buttons` or `onChange`. `UiButton`
joins the component kit (samehkhamis, #1499).
- `SceneControls` (`./ui/scenes`) no longer takes `elements` or writes the Scene
panel's buttons, status, progress or runtime chip: it presents them to the
`gev-scenes` store and the panel's buttons call its actions there.
`sceneElements`, `presentSceneButtons`, `presentSceneProgress` and
`presentSceneRuntime` give way to `sceneButtonsDisabled` and `scenePercent`.
It no longer stands down when the page has no Scene panel: ESC still stops a
playing scene and the runtime chip still shows (samehkhamis, #1499).
- `initFirstRunExperience` (via `./application/chrome`) no longer writes the
launcher's classes, attributes or text, or removes the card: it presents them
to the welcome view's `gev-first-run` store (its new `store` option) and
connects the controls the view's buttons call (samehkhamis, #1499).
- `IntelHUD` (`./ui/hud`) no longer builds or writes `#intel-hud`: it hands its
readouts, visibility, layout variant and style colors to its `publish` option,
and Core's `intel-hud` view renders them. A page places that view with
`<div class="gev-view" data-gev-view="intel-hud">` instead of a bare
`#intel-hud` element. `./layers/vessels` shows the selected vessel's HUD
readout through `services.readouts.presentSelectedVessel()` instead of writing
`#hud-ais-vessel`; the application passes `src/hudReadouts.js`, which IntelHUD
follows (samehkhamis, #1499).
- `LocationControls` (`./ui/location`) no longer builds the city and landmark
pills or writes the mini status: it presents the tray, including the search
error (`setSearchError()`), and hands it to its `publish` option, and Core's
dock renders it and calls `chooseCity()` and `choosePoi()`. Its `elements` are
now only `search`: `resetButtons` and `searchToggle` are gone, and the reset
buttons and the search toggle call its new `reset()` and `toggleSearch()`. It
presents the search field's open and searching state too (`searchExpanded`,
`searching`; a `searchExpanded` option starts it open), set through
`setSearching()`, `settleSearch()` and `closeSearch()`, and a host renders the
field's `expanded` and `searching` classes from it; `LocationSearch` takes a
`setSearching` option in place of writing the field's class, and
`NavigationController` a `settleSearch` option in place of `searchInput`.
`createOrbitIndicator()` is replaced by `showOrbit(active)`, which adds the
ORBIT indicator to the presented tray as `orbit: { active }` (null until
offered) (samehkhamis, #1499).
- `createMapSourceControls()` (`./ui/maps`) no longer renders the map source
chips into a `container` or writes a `statusElement`: it presents the chip row
and status badge and hands them to its `publish` option, and Core's dock
renders them and calls `select()`. `renderMapStackChips`, `syncMapStackChips`
and `MAP_STACK_CHIP_CLASS` are removed (samehkhamis, #1499).
- `./layers/launches` no longer writes the Space Missions roster or the selected
mission panel into `#space-mission-panel-host`: the layer publishes both
through `subscribePanel(listener)` and Core's Space Missions views render
them, calling the layer's panel commands (`selectMissionAt`,
`selectPreviousMission`, `selectNextMission`, `deselectMission`,
`focusSelectedLaunchSite`, `startSelectedReplay`, `toggleReplayPause`,
`cancelReplay`, `setReplaySpeed` and the `roster*` preview inputs). The
`bindMissionRosterItemKeyboardPreview`, `captureMissionRosterFocus` and
`restoreMissionRosterFocus` helpers are gone; the roster keeps focus itself
(samehkhamis, #1499).
- `./layers/awareness` no longer writes the Contacts panel into
`#military-awareness-panel`: the layer publishes a plain panel view through
`subscribePanel(listener)` and Core's Contacts view renders it, calling the
layer's `navigatePrevious`, `focusCurrent`, `navigateNext` and `focusTarget`.
The `awarenessPanelControlKey`, `captureAwarenessPanelFocus` and
`restoreAwarenessPanelFocus` helpers are gone; the view keeps focus itself
(samehkhamis, #1499).
- `./ui/cctv` and `./ui/radio` import Vue and Pinia: their controllers publish
the panel's state to a store that the CCTV and Radio views render, instead of
writing the panel's markup themselves (samehkhamis, #1499).
- `./ui/display`'s `bindDisplayControls` is gone: the Display panel's controls
and the dock's style buttons call their owner through the display store's
`connect`/`act`, and its allocation and 3D model choices are the kit's
`UiSegmented`. `initDrawTool` takes `connect(actions)`, which returns their
disconnect, and no longer listens on the Draw controls; its view publishes
`color` and `label` too, and the shape choice is a `UiSegmented`.
`initGeoFileImport` takes `connect(actions)` the same way and no longer
listens on the Import button, picker or list, nor restores focus itself: the
`GeoImport` view does both, and its `publish` need not settle once the list
renders. Street Level's fit and panorama filters and Recent Imagery's mode are
`UiSegmented` too: the Street Level store's owner answers `setPano` and
`setRenderMode`, and `RecentImageryReadout` takes `onSetMode`. The Radio
panel's and Cockpit's internet radio controls and the tuner slider's events
call `RadioControls`, and the local RTL-SDR card's controls
`LocalSdrControls`, through the radio store's new `connect`/`act`; the card
labels its gain options itself. `act` returns what the answering action
returned. The Display, Radio, RTL-SDR, Cockpit, mission replay, style
parameter, rail card, observation timeline, imagery opacity, Street Level date
and Bhote Koshi sliders are the kit's `UiSlider`, a native range input that
emits numbers, and the pressed toggles are the kit's `UiButton`, which gains
`pressedClass`; so are the rail card chips, map source chips and location
pills (which now report `aria-pressed`), and the voice card's chips are the
kit's new `UiChip`. The selects are the kit's new `UiSelect`, the status
badges its new `UiBadge` and the one-line empty states its new `UiEmpty`. The
top-center clear, share, tilt, north-up and reset buttons, and the cockpit's
reset, call the shell through the new globe actions store, which also carries
the camera's tilt and compass heading. The recording safe frame renders what
`RecordingControls` publishes to the new recording store. `syncScopeControls`
(`./ui/display`), `shouldHideCollapsedRightPanels` (`./ui/layout`),
`bindClearLayersControl` (`./ui/layers`) and `createStyleParameters`
(`./ui/input`; the Display panel renders the style parameters VisualSettings
publishes to the display store) are deprecated: the Display view, the rail and
the globe actions view now own what they did. `./ui/input` imports Vue
(samehkhamis, #1499).
- `./scenes` presents the scene sharing dialogs and the EDIT DETAILS / SHARE
SCENE bar through a store that the scene panels view renders, so a page that
omits `layer-panels` shows neither (samehkhamis, #1499).
- `./voice/control`'s `createVoiceControl({ panel })` returns the voice
control's presenter instead of element handles: owners write it by part
(`update('detail', { text })`) and listen with `on('button', fn)`, and the
command dock renders it from a store. `createVoiceCommands`' `createControl`
and `VoiceCardControls` (`{ ui }` instead of `{ root }`) take the same
presenter; the `reset` option is gone, since a newer control replaces the
previous one (samehkhamis, #1499).
- Pages place each view with a `<div class="gev-view" data-gev-view="NAME">`
host and write their own loading screen; the `build/html` template expansion
and its `gev:template` markers are gone. `createApplication` takes `omitViews`
(for example `['provider-settings']`) for views an application leaves out
(samehkhamis, #1499).
- The page's panels, dock, cockpit and dialogs are Vue views with the same
markup as before. Hosts that do not initialize Core's locale pass
`localePicker: false` to `createApplicationControls` to drop the language
picker, and Node tests that import application modules register the component
loader with `--import=<core>/build/register-vue` (samehkhamis, #1499).
- The Data, Authoring, Weather, Recent Imagery, Context, CCTV, Street Level and
Radio panels are one component, `UiPanel` (`src/ui/kit/`), with the same
markup plus the kit's `ui-panel` classes, their titles translated by `t()`
rather than `data-i18n`; `RailPanel` binds it to the panel chrome store.
`PanelCollapseButton` drops its `initial` and `initialTitle` props and takes
`startCollapsed`, so before startup presents a panel its button already shows
that state's glyph, words and `aria-expanded` (samehkhamis, #1499).
- The Authoring, shot list and CCTV buttons and Street Level's nearest button
are the kit's `UiButton` (danger buttons in the `alert` tone, primary ones the
`primary` variant), keeping their classes; the CCTV on/off, coverage,
auto-hop, projection and adjust toggles now say their state with
`aria-pressed` (samehkhamis, #1499).
- Each desktop sidebar has an icon rail that lists every panel on that side and
opens one with a click. One panel is open per side in every HUD layout, so the
collapsed panel headers no longer take up the sidebars. Phones keep the bottom
tab bar. The rail is the first view built with Vue and Pinia, which now ship
with the app; see docs/VUE-MIGRATION.md (samehkhamis, #1499).
+4
View File
@@ -0,0 +1,4 @@
- `build/register-vue` loads components on the test thread and keeps compiled
components between test processes in a per-user cache directory, so Node
tests that import views run about twice as fast. `GEV_VUE_CACHE=0` compiles
every time (samehkhamis, #1500).
+3
View File
@@ -0,0 +1,3 @@
- The side panel rails show each panel as a labelled pill while no panel on
that side is open, and fold to icons once one opens. `UiRail` takes
`collapsible` for this (samehkhamis, #1501).
+21 -3
View File
@@ -200,6 +200,24 @@ its pending results. Source disposal does not silently reinstate a default.
`ui/composition` supplies the default engines to the shell. Applications can
supply a HUD implementation or request policy through control services. The
shared chrome owns the welcome/loading transition; standalone composition adds
Provider Settings. `build/html` expands an allowlist of component markers from
`src/ui/templates`; unknown names cannot read arbitrary filesystem paths. The
standalone document expands to the same markup as before this extraction.
Provider Settings. A page places each Vue view in `src/ui/views` with a host,
`<div class="gev-view" data-gev-view="NAME"></div>`, and writes its own loading
screen (`#loading-screen` with a `.loader-status` line) as static markup so it
paints before any script runs. `createApplication()` renders the views before
anything reads the page; `omitViews` names views the application leaves out,
such as `provider-settings`, and their hosts are removed. Leaving out
`layer-panels` also leaves out the scene sharing dialogs it draws, and leaving
out `scene-chrome` the before/after imagery dividers (the imagery still splits,
with no line or handle to move it), the status chips, the toast, the ORBIT
indicator, the FPS readout, the Scene actions panel, the data-pack attribution
cards, the wind inspection marker, the Space Missions replay vehicle, the
full-globe celestial ring, the screen-space map annotations, the visible
map target list and the Global Context compass;
leaving out `command-dock` the voice control and its pointer reticle;
leaving out `context` the Bhote Koshi reconstruction panel; and leaving out
`intel-hud` the Intel HUD overlay (`#intel-hud`), whose readouts the HUD
implementation publishes to the `gev-hud` store. An unknown
view name is an error. A host that does not initialize Core's locale passes
`localePicker: false` to `createApplicationControls` instead of editing the
markup. Node tests that import application modules register the component
loader with `node --import=<core package>/build/register-vue`.
+22 -26
View File
@@ -276,7 +276,7 @@ compatible through re-exports.
### Adding a right-rail readout panel
Add the shell in `src/ui/templates/context.html` inside `#right-context-rail`:
Add the shell in `src/ui/views/ContextView.vue` inside `#right-context-rail`:
a `.panel-collapsible` with a stable `id` and matching `data-panel-id`, the
existing `.panel-header`, collapse button and a dedicated body. Register it
with the existing panel chrome/layout owners; do not allocate rail space in
@@ -297,13 +297,13 @@ compactStatus, blocks }` in place. Their full-width native button headers expose
adapter owns accordion state. Generic cards do not select data or enable layers.
`blocks` is an ordered array of loose, optional `{ id, type, ... }` descriptors,
rendered by `railCardBlocks.js`. There are no per-section disclosures:
rendered by `rail/RailCardBlocks.vue`. There are no per-section disclosures:
- `summary`: `text`, a single summary line.
- `list`: `list: { ariaLabel, items }`, reconciled by `syncRowList` in `rowList.js`.
- `list`: `list: { ariaLabel, items }`, keyed by `rail/RailRowList.vue`.
- `lines`: keyed `lines: [{ id, text, muted? }]` for details and status.
- `settings`: `settings: [{ id, label, chips }]`; each labelled row has a 56 px
label column and a wrapping `syncChipGroup` from `chipGroup.js`.
label column and wrapping keyed chips from `rail/RailChips.vue`.
- `legend`: `legend: { colors, labels, units?, zeroIndex?, categorical? }` for a
ramp/scale (including a physical freezing anchor) or separate keyed swatches.
- `actions`: keyed `actions: [{ id, label, params?, href?, onClick?, disabled?,
@@ -372,12 +372,10 @@ facade's asynchronous teardown can yield.
## Ordinary action buttons
`src/ui/actionButton.js` is a native, listener-free view helper used by Scene
presentation and sharing-toolbar owners. It receives translated text and explicit
presentation/accessibility properties. Feature controllers own action dispatch,
state, persistence and cleanup. Static Scenes/CCTV templates use the same CSS
surface and preserve IDs and layout hooks. The helper imports no application,
renderer, storage or services; it belongs to the consuming package closures.
The scene panels view and the CCTV panel draw their action buttons with the shared
`gev-action-button` classes in `src/ui/styles/action-button.css`. Feature
controllers own action dispatch, state, persistence and cleanup, and the views
preserve IDs and layout hooks.
## Display controls
@@ -401,9 +399,9 @@ remain in their callers.
`ui/maps` owns source-chip presentation, selection feedback and its subscription
lifetime. It receives the existing controller and explicit state/action callbacks;
it imports no renderer or application. Source construction and availability policy
remain with the map controller. Rebuilding controls removes their previous chip
listeners, and destruction suppresses late completions without owning or destroying
the supplied controller.
remain with the map controller. The dock renders the chips; rebuilding controls
drops their previous subscription, and destruction suppresses late completions
without owning or destroying the supplied controller.
## Layer panel
@@ -741,13 +739,13 @@ DOM and platform middleware.
### Native form fields
`src/ui/formField.js` constructs native numeric inputs without listeners or
application state. Static selects and number inputs use the same `gev-field`
surface, with explicit compact and inline densities. Feature owners retain
Native numeric inputs are rendered by the views that own them; the CCTV pose
chip renders its inline input in `src/ui/cctv/CctvCalValue.vue`. Static
selects and number inputs use the same `gev-field` surface, with explicit
compact and inline densities. Feature owners retain
option identity/order, bounds, parsing, draft values, input/change timing and
teardown. CCTV effective-pose conversion and tuner/device operations remain
feature responsibilities. A Vue replacement can reuse this contract and CSS;
it replaces DOM construction, rather than adding a second state owner.
feature responsibilities.
The shared stylesheet owns field surfaces and disabled opacity; feature and theme
palettes use `--gev-field-background`, `--gev-field-border-color`,
@@ -759,11 +757,9 @@ field rules separate, so Radio's palette remains an intentional exception.
### Read-only status badges
`src/ui/statusBadge.js` constructs/updates ordinary badges without listeners,
status inference or live-region policy. It consumes translated text and controlled
visibility; appearance variants share CSS rather than mapping machine states to
universal severity. CCTV owns frame/source and calibration rules and their data
attributes, while Weather owns coverage labels. The keyed rail-card owner keeps
node identity, header focus, disclosure and teardown. The shared adapter never
creates another state store or announces all card updates. A Vue view can replace
this adapter and retain these presentation inputs and styles.
Views draw read-only badges with the `gev-status-badge` classes, without
listeners, status inference or live-region policy. Appearance variants share
CSS rather than mapping machine states to universal severity. CCTV owns
frame/source and calibration rules and their data attributes, while Weather
owns coverage labels. The rail card keeps node identity, header focus,
disclosure and teardown, and does not announce every card update.
+175 -69
View File
@@ -197,6 +197,9 @@ catalog, loaded on first use. See [tools and the MCP server](TOOLS.md).
Aircraft altitude-band queries require a reported barometric or geometric altitude
for each match, so a grounded contact that reports none is left out of a band too.
Queries without an altitude band retain unknown-altitude contacts.
`find_submarine_cables` lists and counts each cable once: TeleGeography splits
a few cables (2Africa, Echo) into several features under one id, and such a
cable matches when any of its parts crosses the area.
Catalog calls check their cancellation signal immediately before executing a
tool. Already-cancelled queries do not start; cancellation after execution starts
@@ -475,6 +478,33 @@ not worldwide detections; units are strikes/km²/min ×10³. It is neither raw G
flashes nor a live strike counter. Weather imagery orders scalar context below
satellite, radar and lightning consistently across enable and history order.
A weather source can describe its own products (credit, units, coverage,
legend) through an optional `display` object in each product manifest:
`source` (≤60 characters, the row's source name), `credit` (≤200, the imagery
credit in Data attribution, shown as plain text and updated when a refreshed
manifest changes it), `units` (≤40), `coverage` (≤48, the coverage badge and
info line), `info` (≤600, the info tooltip), `legend` (2–16 `{ label, color }`
stops; label a plain decimal number or text, at most 16 characters either way,
a number reading back exactly as the legend shows it: within ±2^53−1, with
no leading zeros and no digits lost to rounding; color `#rrggbb`) and `extent`
(`{ west, south, east, north }` degrees, non-empty; west greater than east
crosses the antimeridian; used for coverage navigation and the
outside-coverage status). `units` and `legend` describe one scale and
apply only together: if either is absent or invalid, both keep the built-in
values, and the radar info heading names the units in use. Text must be
single-line, without control characters (U+0000–U+001F, U+007F–U+009F), line
or paragraph separators, or invisible and format characters: soft hyphen
(U+00AD), combining grapheme joiner (U+034F), Arabic letter mark (U+061C),
Mongolian vowel separator (U+180E), zero-width and direction marks
(U+200B–U+200F), bidi embedding and override (U+202A–U+202E), word joiner,
invisible operators and bidi isolates (U+2060–U+2069), variation selectors
(U+FE00–U+FE0F), byte-order mark (U+FEFF) and tag characters
(U+E0000–U+E007F). Each other field is validated on its own; an absent or
invalid field keeps the built-in value, so the bundled nowCOAST manifests,
which carry no `display`, look exactly as before. Accepted source
and units text is source data and is shown untranslated. The static Data
attribution entries remain the application's `credits` list.
Cyclones combine fixed NHC/CPHC status and summary GIS endpoints through a bounded
same-origin provider. The status endpoint lacks browser CORS; each installation
fetches keyless public sources at runtime, with no centralized ingestion service.
@@ -530,7 +560,9 @@ those reports arrive as 102.3 knots and 360 degrees. Both are stored as unknown,
and vessel cards, the HUD and analyst queries show a missing measurement rather
than a reading. Heading keeps its existing separate check for its own sentinel.
Genuine readings are unchanged, including a stopped vessel's zero and the
highest speed and course the fields can encode.
highest speed and course the fields can encode. Vessel cards and the HUD wrap
the direction after rounding to whole degrees, so a course of 359.5° or more
reads `0°` (`0DEG` in the HUD) rather than `360°`.
For an already tracked vessel, AISStream static messages update name, type,
destination and IMO without changing its position, motion, fix timestamps,
@@ -544,7 +576,7 @@ Native `<select>` controls declare a dark colour scheme and explicit option
colours, so the browser-painted option list matches the panel it drops out of.
The scheme is declared on the controls rather than on the document root, so
hand-tuned scrollbar and text-input skins are unchanged. Applies to the HUD
layout, Scenes, CCTV camera, Radio filter and Draw colour menus.
layout, Authoring, CCTV camera, Radio filter and Draw colour menus.
Vessel snapshot completeness is separate from freshness. A current snapshot with
rejected or duplicate records shows PARTIAL with accepted/received counts; stale
@@ -615,7 +647,7 @@ from revealing its UI. Ambiguous requests to open settings ask whether the user
means Voice Settings or Provider Settings before opening either panel. Named
Voice Settings applies directly; Provider Settings opens the existing local
provider dialog when available. Visual Presets targets the visual controls tray,
while Scenes targets saved scenes. Selecting Preview does not enable a disabled
while Scenes (the Authoring panel) targets saved scenes. Selecting Preview does not enable a disabled
Preview preference. Unverified speech captions use the localized Recent
speech label; ordinary user captions retain YOU. Caption attribution does not
control tool dispatch.
@@ -748,7 +780,7 @@ Nepal scene ownership follows the parameters prepared by the public layer manage
Animated scene cards sample their optional scale, opacity and leader callbacks once per projected frame. A failed callback suppresses that frame and can recover on the next one; ordinary layers keep the shared projection path without animation evaluation.
Nepal Flood Incident is accessed through Scenes. Its flood and locator components remain registered for scene playback but are hidden from the Data Layers menu. Closing the event stops the active scene, including pending loads and media. The default catalog does not install a separate reconstruction scene; existing saved scenes remain untouched.
Nepal Flood Incident is accessed through Authoring. Its flood and locator components remain registered for scene playback but are hidden from the Data Layers menu. Closing the event stops the active scene, including pending loads and media. The default catalog does not install a separate reconstruction scene; existing saved scenes remain untouched.
Double-click a shot name to edit it inline. Enter or moving focus saves a nonempty name, Escape cancels, and saved names persist with the scene project.
@@ -762,7 +794,7 @@ Persistent media-led Nepal shots preserve their completed upstream flood path du
Repeated map-stack requests retain the live imagery layer when its provider is unchanged. Scene handoffs keep loaded tiles while real source changes, switch cancellation, and tile-error fallbacks retain their existing behavior.
Nepal Flood Incident is available in Scenes, with a 25-shot sequence, geographic labels, an event panel, scene scrubbing and shot playback. Comparison shots use Esri beneath Vantor imagery. Other Nepal shots use Google 3D when its tileset is available and fall back to Esri otherwise; without an ion token, the existing map stack uses Re:Earth terrain. Saved shots retain their authored camera and map preferences across keyed and keyless runtimes. The bundled pack contains historical 2021 and post-event 2026 imagery, not an isolated before/after measurement; the animated flood path is schematic, not a hazard model. Witness media opens or embeds original sources without bundled clips. See `public/events/bhote-koshi-2026/README.md` for provenance and non-commercial data terms.
Nepal Flood Incident is available in Authoring, with a 25-shot sequence, geographic labels, an event panel, scene scrubbing and shot playback. Comparison shots use Esri beneath Vantor imagery. Other Nepal shots use Google 3D when its tileset is available and fall back to Esri otherwise; without an ion token, the existing map stack uses Re:Earth terrain. Saved shots retain their authored camera and map preferences across keyed and keyless runtimes. The bundled pack contains historical 2021 and post-event 2026 imagery, not an isolated before/after measurement; the animated flood path is schematic, not a hazard model. Witness media opens or embeds original sources without bundled clips. See `public/events/bhote-koshi-2026/README.md` for provenance and non-commercial data terms.
Transit snapshot and selected-history reads use an explicit source interface. The standalone source selects the existing routes; rendering, playback and selection retain their existing owners. A portable request service owns registered-feed admission, bounded decoding, cache/revalidation, backoff and history; development and preview use the same thin adapter. Compatibility exports and source attribution are preserved.
@@ -866,7 +898,7 @@ The standalone FIRMS provider, source defaults and parsing behavior are unchange
CLI tools and development launchers accept `GEV_PROJECT_ROOT` to select the project environment, dependencies and output directory. Their default remains this checkout; bundled tool resources and source checks stay relative to the script installation. The setup doctor also accepts an explicit `rootDir`.
Application composition now uses shared scene/control/catalog/tool constructors and allowlisted HTML component templates. The standalone entry supplies settings and the default sources. Terrain, boundaries, weather, regional context and summaries use configurable services; renderer/action owners remain page-scoped. Annotation proximity guards remain on by default and allow distant targets only for explicit navigation.
Application composition now uses shared scene/control/catalog/tool constructors and the application's Vue views (see [VUE-MIGRATION.md](VUE-MIGRATION.md)). The standalone entry supplies settings and the default sources. Terrain, boundaries, weather, regional context and summaries use configurable services; renderer/action owners remain page-scoped. Annotation proximity guards remain on by default and allow distant targets only for explicit navigation.
Voice controls compose a supplied action runner and connection controller.
Realtime token and SDP requests live in a configurable backend, with independent
@@ -931,7 +963,9 @@ change. Once the camera is still and tiles have settled, each overlay anchor is
replaced once by the rendered surface under it (two depth samples per paint,
accepted only within -30/+40 m of the floor cell), so badges do not float or
sink on slopes; wedge corners follow their own floor cells instead of staying
level with the apex. Unknown bearings never acquire a wedge. The row reads
level with the apex. Unknown bearings never acquire a wedge. The selected
card's `DIRECTION` wraps after rounding to whole degrees, so a mapped bearing
of 359.5° or more reads `0°` rather than `360°`. The row reads
`N nearby · M on screen`; when every loaded camera is outside the view it adds
"None on screen — nearby cameras are outside the view" instead of looking
unloaded. `scripts/qa-alpr-journey.mjs` drives an Austin journey with ALPR off,
@@ -1104,7 +1138,8 @@ The tracked-aircraft descriptor both flight layers hand to the cockpit carries
`verticalRate` and military records as `verticalRateMps`; the query seam maps both to
one name, so `resolveTrackedAircraftInfo` returns a single shape for either layer. The
rate is reported, never derived: a blank poll keeps the last transmitted value and an
absent rate stays null rather than reading as level flight.
absent rate stays null rather than reading as level flight. A military readsb row
without `baro_rate` reports its GNSS rate as `geom_rate`, which is used instead.
## Transponder emergency highlighting
@@ -1190,6 +1225,19 @@ Shot selection updates the highlight without replacing the row, preserving
native double-click rename. Replacing rows revokes their old listeners. Disposal stops controls immediately;
late file and failed-action completions cannot update removed presentation.
The panel is titled Authoring and is laid out in four labelled steps: SCENE
(picker on its own row, NEW SCENE, DELETE), SHOTS (+ CAPTURE SHOT, UPDATE SHOT,
the numbered shot list and a select/rename hint), PREVIEW (PLAY, STOP, NEXT) and
SAVE & SHARE (EXPORT, IMPORT, RUN LOG, then the EDIT DETAILS / SHARE SCENE row).
Every button in the step rows has a tooltip, and the status line is a polite
live region. Outside playback a button that would do nothing is disabled:
DELETE and CAPTURE SHOT without a scene, UPDATE SHOT without a selected shot,
PLAY and NEXT when no scene in the project has a shot (both continue into the
following scenes). During playback the authoring and file actions stay disabled
and STOP is enabled, as before; RUN LOG follows the last run, and EDIT DETAILS /
SHARE SCENE keep their own checks. PLAY uses the `scene|PLAY` catalog entry,
apart from the radio's PLAY.
Director clock listeners, interaction observers and scene release failures no
longer leave the director inconsistent, and a phase error is kept when cleanup
also fails.
@@ -1424,11 +1472,11 @@ The application supplies actions and retains effect settings, restore claims and
rendering. Native keyboard editing, model modes and current defaults are preserved.
Destroying the UI removes these listeners before asynchronous teardown.
Ordinary sliders share the native range component in `ui/slider.js` and the
`gev-quantitative-slider` surface in `ui/styles/slider.css`. Display, shader
Ordinary sliders share the native `gev-quantitative-slider` surface in
`ui/styles/slider.css`. Display, shader
parameters, volume, replay speed, weather settings/history, imagery opacity and
Street View's date filter use the same rail, thumb, value styling, keyboard focus and disabled state.
Generated controls use `createSlider`; static templates apply the same class.
Templates, components and generated controls apply the same class.
Feature owners retain bounds, steps, formatted values, input/change timing and
listener cleanup. The radio tuning dial, imagery comparison divider and event
comparison/progression controls keep their specialized presentation and behavior.
@@ -1447,11 +1495,9 @@ boundaries preserve the current Tactical/Cyber appearance and native behavior.
## Ordinary status badges
CCTV source/frame labels, calibration provenance and Weather coverage labels use
`ui/statusBadge.js` and the `gev-status-badge` CSS surface. The listener-free
adapter accepts already-translated `label` and `hidden` values; pill, box and plain
appearances describe shape/density only. Static CCTV markup uses the same classes
as generated rail-card badges. Repeated identical updates do not rewrite text or
replace nodes. Empty coverage remains hidden.
the `gev-status-badge` CSS surface, drawn by the CCTV view and the rail card from
already-translated labels; pill, box and plain appearances describe
shape/density only. Empty coverage remains hidden.
Feature owners retain the status rules, machine-state attributes, translations
and announcement policy. CCTV frame acquisition (`idle/loading/error/ready`)
@@ -1461,18 +1507,16 @@ prior poses; unsaved edits override the label until save/reset. Coverage labels
remain geographic scope, not health claims. Existing colors and the source
badge's polite live region are preserved; coverage and calibration do not gain
live regions. Interactive layer toggles, progress indicators and world overlays
retain their specialized ownership. Vue can reuse the view contract and CSS while
replacing DOM construction. Browser acceptance:
retain their specialized ownership. Browser acceptance:
`QA_BASE_URL=http://127.0.0.1:4189 node scripts/qa-status-badges.mjs`.
## Ordinary action buttons
Scene panel actions, shot LOAD/DEL actions, the EDIT DETAILS / SHARE SCENE
bar and one-shot CCTV actions use `ui/actionButton.js` and the shared
`gev-action-button` surface in `ui/styles/action-button.css`. Static templates
apply the same classes as generated buttons. The native builder accepts translated
text, default/danger variants, default/compact sizes and disabled/accessibility
properties; it installs no listeners and owns no application state. Feature
bar and one-shot CCTV actions use the shared `gev-action-button` surface in
`ui/styles/action-button.css`, with default/danger variants and
default/compact sizes, drawn by the scene panels view (`LayerPanelsView.vue`,
`SceneShotList.vue`) and the CCTV panel. Feature
controllers retain callbacks, enable/disable rules, confirmation prompts,
persistence and teardown. The smaller shot actions retain their existing sizing
and hover treatment. Feature CSS still owns panel layout and translated wrapping.
@@ -1480,21 +1524,21 @@ and hover treatment. Feature CSS still owns panel layout and translated wrapping
CCTV enable, coverage, auto-hop, projection and adjustment toggles, editable
calibration-value chips and the scene authoring dialogs retain their specialized
controls. Existing `scene-btn` hooks remain compatible with Street Level and
legacy toggles. The shared CSS, explicit input/action boundary and behavior tests
can carry to a Vue view while Vue replaces native DOM construction.
legacy toggles.
Browser acceptance: `QA_BASE_URL=http://127.0.0.1:4179 node scripts/qa-action-buttons.mjs`;
`qa-scene-controls.mjs` also covers real Scene authoring/playback with native Space capture.
## Segmented selectors
Segmented selectors use the controlled DOM adapter in `ui/segmentedControl.js`
and the shared `gev-segmented` / `gev-segment` surface. Model coverage, label
Segmented selectors are the kit's `UiSegmented` (`ui/kit/UiSegmented.vue`) on
the shared `gev-segmented` / `gev-segment` surface. Model coverage, label
allocation, drawing shape, Street View fit/panorama filters and imagery mode keep
their feature-owned values, actions and persistence. Painting a restored value
does not emit a change or move focus. Existing keyboard policies remain explicit:
Street View uses arrows/Home/End with one tab stop, imagery mode uses arrows from
its controlled selection, and Display keeps its existing native button behavior.
Pure value navigation is separate from DOM rendering for reuse by a future view.
their feature-owned values, actions and persistence: the view renders the
owner's value and sends a choice back through its store. Rendering a restored
value does not emit a change or move focus. Each group names its keyboard
policy: Street View uses `radio` (arrows/Home/End with one tab stop), imagery
mode `arrows` from its controlled selection, and Display `none`, its native
button behavior.
Segments keep their word minimum width: compact inline groups such as FIT/FILL
and ALL/360°/FLAT must not break short labels mid-word. Collapsed Weather follows
the same exclusive-rail hiding rule as the other readouts.
@@ -1532,10 +1576,36 @@ The right rail skips panels hidden by other CSS (computed `display: none`), but
keeps the collapsed panels its own exclusive presentation hides, so automatic
collapse can still be undone.
## Panel rails
On desktop each side stack has a floating icon rail (`src/ui/panelNavigation.js`,
rendered by the Vue `PanelRailView` and the kit's `UiRail`) in the screen-edge
gutter beside it. The rail lists every panel the side currently offers, in stack
order: Data Layers and Authoring on the left; Display, CCTV, Weather and Recent
Imagery (while shown), Street Level and Context on the right. Selecting an item
opens its panel through `setPanelCollapsed(id, false, {explicit: true})`;
selecting the open panel's item closes it. The item of the open panel is
pressed (`aria-pressed`), and its tooltip is suppressed while the panel is open.
While no panel on its side is open, the rail shows each item as a labelled pill
(icon and title, `UiRail`'s `collapsible`); opening a panel folds the labels away
to the icon rail. The rail is placed by its screen-side edge, so the pills grow
toward the middle of the screen, over the closed side's empty corridor.
One panel is open per desktop side, in every HUD layout. Opening a side panel
by any route (rail, header, keyboard, voice) collapses its peers; restored or
shared state that opens several is normalized by the layout pass, which keeps
the most recently opened panel, then the one holding keyboard focus, then the
first, and marks the others `accordion-collapsed` (presentation only, so share
links still report the saved preference). Collapsed panels are hidden
(`layout-exclusive`) because the rail lists them. The rail lives inside its
stack, so it hides with it in Cockpit (where Authoring's item is also hidden),
recording and clean view. The panel store (`src/ui/stores/panels.js`) mirrors
each side's panels from the DOM; `PanelChrome` remains the disclosure owner.
## Phone layout
At 720px and narrower, `src/ui/mobileShell.js` keeps the globe full screen and
shows a bottom tab bar: Layers (Data Layers, with Scenes collapsed below),
shows a bottom tab bar: Layers (Data Layers, with Authoring collapsed below),
Cameras (CCTV and Street Level), Context (Global Context, plus Weather and
Recent Imagery when shown), Search (Location) and More (Visual Presets and Map
Source above Display). A tab opens one bottom sheet; the same tab, the backdrop
@@ -1566,9 +1636,10 @@ panel the user changed inside the sheet stays as they left it. Escape closes the
sheet before a panel's own Escape handling, and the dock's hover auto-close does
not apply inside a sheet.
Cockpit, recording and clean view close the sheet and hide the tab bar; scene
playback keeps both so its STOP control in the Scenes panel stays reachable. The
right rail neither hides collapsed siblings nor applies Cyber's one-panel
accordion at these widths, since the sheet chooses what shows. The Cesium and Google attribution stays visible above the
playback keeps both so its STOP control in the Authoring panel stays reachable. The
side rails neither hide collapsed siblings nor apply the desktop one-panel
accordion at these widths, and the panel rails are hidden, since the sheet
chooses what shows. The Cesium and Google attribution stays visible above the
voice control, and above an open sheet. The page draws under the notch and
system bars (`viewport-fit=cover`) and the shell's chrome uses safe-area insets.
Wider viewports are unchanged, and crossing to them closes any open sheet.
@@ -3051,7 +3122,7 @@ down | auth-failed` (plus the unchanged `missing-key`/`unsupported`) with
> sibling is also removed from the accessibility tree, and focus transfers to
> the expanded utility if a layout transition hides the focused launcher. The
> shared map Display, Radio detail,
> ordinary Global Context, and Scenes surfaces stay hidden in Cockpit. Data
> ordinary Global Context, and Authoring surfaces stay hidden in Cockpit. Data
> Layers remains available. Its Cockpit-only stack paints
> above the curved speed and altitude rulers, matching the existing Context,
> Signals, Display, and Radio surface ordering without changing map-view
@@ -3846,7 +3917,7 @@ test:track` 43 tracking invariants · headless QA harnesses under
### Interface localization (October 2026)
Shipped locales: **en** (source and fallback), **de**, **es**, **fr**, **it**, **ja**, **pt** (Brazilian Portuguese), **ru**, **uk**, **zh-CN** and **zh-Hant**. The code lives in
Shipped locales: **en** (source and fallback), **ar**, **de**, **es**, **fr**, **it**, **ja**, **pt** (Brazilian Portuguese), **ru**, **uk**, **zh-CN** and **zh-Hant**. The code lives in
`src/i18n/`. How to mark UI text: [`docs/I18N.md`](./I18N.md); translator workflow:
[`docs/TRANSLATORS.md`](./TRANSLATORS.md).
@@ -3860,11 +3931,19 @@ Shipped locales: **en** (source and fallback), **de**, **es**, **fr**, **it**, *
`navigator.languages` → English. Any `pt` tag (`pt-BR`, `pt-PT`) selects `pt`. Chinese tags default to `zh-CN`; Traditional Chinese tags
select `zh-Hant`. Explicit `Hans` selects `zh-CN` regardless of region. `?lang=` is not stored, and share links drop
it, so a recipient keeps their own language. The globe picker in the
bottom-right corner (`src/ui/localePicker.js`) stores the choice, drops
`?lang=` (keeps it only when storage is blocked) and reloads. It asks first
when the reload would lose work registered with `registerUnsavedWork`:
unsaved keys or CCTV calibration, Draw marks, imported map files, the open
cockpit, a voice session.
bottom-right corner (bottom-left in Arabic) (`src/ui/localePicker.js`) stores the choice, drops
`?lang=` (keeps it only when storage is blocked) and switches in place:
views re-render, code that published translated text words it again through
`onLocaleChange`, and `<html lang>`/`dir` and the page's `data-i18n` markup
follow. Nothing is lost; a toast already on screen keeps its words.
- **Right to left.** Arabic (`ar`) is in `RTL_LOCALES`, so `<html dir="rtl">`:
the title, style indicator, both panel stacks and their icon rails swap
sides through logical properties (`inset-inline-*`, `margin-inline-*`), the
dock and corner row reverse their order, and `src/ui/styles/rtl.css` holds
the rest: no letter-spacing on Arabic text, Noto Sans Arabic in the font
stacks, the intel HUD kept as a left-to-right instrument overlay, FM seek
and the radio dial kept left to right. Intl formatters get `ar-u-nu-latn`,
so numbers and dates keep Western digits.
- **Gate.** `npm run i18n` (and `src/i18n/catalog.test.mjs` under `npm test`)
extracts every message and fails on missing, empty, unused,
placeholder-mismatched, still-English (plural forms included) or
@@ -4285,7 +4364,9 @@ animate). Disable clears all state.
At the metre/kilometre boundary, route distance labels use the rounded
ten-metre value to select the unit, switching to kilometres at 995 metres;
a 996-metre leg displays as `1.0 km` rather than `1000 m`.
a 996-metre leg displays as `1.0 km` rather than `1000 m`. Whole kilometres
start where the label would round to 10.0 km, so a 9.96 km route displays as
`10 km` rather than `10.0 km`.
**Keys needed: none.** Directions works on a keyless boot, and the layer is off
until the operator turns it on.
@@ -4460,7 +4541,9 @@ to 0.45 at two minutes, 0.20 at ten minutes and 0.08 at fifteen minutes.
display delay and newest-report age, reported speed/stop, vehicle ID, and
available trail duration. Report age is rounded to whole seconds and stays in seconds while that rounded
count is below 90; otherwise it shows completed minutes calculated from the
rounded second count. Its anchor follows the rendered marker; text is
rounded second count. The reported heading wraps after rounding to whole
degrees, so a bearing of 359.5° or more reads `hdg 0°` rather than `hdg 360°`.
Its anchor follows the rendered marker; text is
checked at 4 Hz and published when it changes. DETECT labels retain route,
mode and motion, with the selected label suppressed beside its fuller card.
Candidate membership changes on revisions, coalesced at 4 Hz; paints read
@@ -4576,8 +4659,21 @@ silent for five minutes are removed. Credits appear when the feed is used.
coordinator, but it is not a user-visible Data Layers entry. Its visible entry
point is the right-side `CONTEXT` chooser's `CONTACTS` mode.
Contacts distance labels select metres or kilometres after rounding to the
nearest metre, so a 999.5-metre contact displays as `1.0 km`, not `1000 m`.
Contacts distance labels, in the panel and on the globe's contact markers,
select metres or kilometres after rounding to the nearest metre, so a
999.5-metre contact displays as `1.0 km`, not `1000 m`, and drop the
kilometre decimal from 9.95 km, so 9,960 m displays as `10 km`.
Distance labels that switch between metres and kilometres share
`distanceParts` / `formatDistanceText` in `src/data/distanceFormat.js`: the
Contacts panel and markers, Directions rows and step cards, placed annotation
labels, the drawn-line measure and `formatRouteDistance`. Each cut is taken on
the value as it prints, and kilometres come back already rounded, so the
plain and localized labels agree. Callers choose the metre step (whole metres;
tens, as annotation labels use; or tens with whole metres under 100, as
Directions uses) and keep their own rendering; the Cockpit's kilometre-only
distance uses `kilometreDigits`. The HUD altitude tag and the spoken view
height still choose their own unit.
At global scale, ambient Radio cluster badges are hard-opacity shared-host
entries: count/category updates and identity replacement do not run keyhole or
@@ -4876,7 +4972,7 @@ silently demoting every later lookup for the session.
- Installations are viewport-bounded OSM map features (`military=airfield|naval_base|range|barracks|base` and `landuse=military`), capped to a 10° non-dateline request and 700 upstream features. The proxy caches five minutes and serves a one-hour stale fallback. Empty, stale, unavailable, and zoom-too-wide states remain visibly distinct.
- With a selected subject, Contacts hands the installation layer the subject position every refresh. The layer loads a window around the subject (see Installations and map-source guidance), because a follow or Cockpit camera never fires `moveEnd` and often looks at the horizon: a first load from a globe view used to leave the row at "?" for the whole track. The row and the Cockpit scope read `WITHIN 100 KM` instead of `CURRENT VIEWPORT ONLY`, and an empty window reads "none mapped within 100 km; not a complete 250 km survey". `scripts/qa-context-arrivals.mjs` flies synthetic aircraft over Camp Mabry and Fort Cavazos from a wide start, presses CONTACTS, Cockpit and SEARCH NEARBY SITES, and records a clip.
- The selected-only visual is one static, unfilled blue circle. It marks the 250 km proximity context window only; it is not coverage or a radar/weapon envelope. Missing broadcasts and unmapped sites are explicitly not evidence of absence.
- The right rail's collapsed Display, CCTV, and Context controls use the same compact sizing language as the left rail's collapsed Data Layers and Scenes controls. These compact-state widths do not constrain expanded panel or child-content widths.
- The right rail's collapsed Display, CCTV, and Context controls use the same compact sizing language as the left rail's collapsed Data Layers and Authoring controls. These compact-state widths do not constrain expanded panel or child-content widths.
### Motion & Symbology Correctness (June 10, 2026)
@@ -4896,7 +4992,9 @@ silently demoting every later lookup for the session.
wireframe dashed; colours, widths and active/idle emphasis are unchanged. A manual calibration
(`calSource: 'manual'`) or curated pose (`poseSource: 'curated'`) is never presented as
estimated, matching the CAL badge. Public camera state carries `headingConfidence` and
`headingEstimated` (`src/layers/cctv/headingConfidence.js`, #639).
`headingEstimated` (`src/layers/cctv/headingConfidence.js`, #639). The HUD token and the
camera panel's meta line wrap the bearing after rounding to whole degrees, so a camera
facing 359.5° or more reads `HDG 0°` rather than `HDG 360°`.
- **CCTV identified hardware:** a camera whose source or seed names a hardware `model` that
resolves in `src/layers/cctv/modelSpecs.js` (vendored CC0 records from the CCTV Camera
Database) gets the model's specs appended to the HUD meta line. Only fixed single-lens
@@ -5002,7 +5100,7 @@ silently demoting every later lookup for the session.
protected-card path. Disable tears the tier down completely.
Coverage/viewshed semantics unchanged.
- **Satellites**: orbit rings rotate about Earth's Z by ΔGMST every ~1s (exact inertial→ECEF compensation; no SGP4 re-runs); the tracked satellite propagates per frame with one shared epoch for dot/label/camera. Verified: ISS holds <1km perpendicular to its ring while tracked. Pass prediction (`src/data/satellitePass.js`; `getNextSatellitePass`, `getNextIssPass`) scans at 20s, bisects rise/set to ~0.2s, fits the peak with a parabola, and marks a pass visible when the satellite is outside a cylindrical Earth shadow while the observer's Sun is at or below −6°. `next_iss_pass` preserves its geometric-pass ordering and appends visibility metadata. General `next_satellite_pass` accepts a loaded NORAD ID or unambiguous name, searches 24 hours and optionally requires estimated visibility. These estimates do not account for weather or satellite brightness.
- **Space Missions (30d)**: recent launches render as bounded shared-host, horizon-occluded mission markers using Launch Library 2 v2.3 detailed records. Enabling the layer selects the unified right-side Context panel's Space Missions mode and enables the required satellite layer. Before applying its temporary dense/hidden Satellite mode, Space Missions snapshots the complete standalone Satellite parameter set and exact enabled-layer set. Disabling Space Missions from either Context or the left Data Layers rail restores those parameters and the exact prior enabled state, so a Satellite layer that was already on stays on while a mode-owned dependency returns off; enabling Satellites by itself remains independent. Selecting a mission isolates its launch-to-orbit transfer and dashed satellite orbit, fills that same panel with navigation/details, and animates a small phase-colored marker along the exact displayed Cartesian samples. Marker hit testing drill-picks through photorealistic tiles so the depth-test-free tactical dot remains reliably selectable; its text is non-interactive shared-host presentation. The selected pad is the camera's zoom pivot: the overview remains centered on its launch site, wheel zoom approaches that site instead of drifting elsewhere, and camera pitch progressively changes from global nadir to an oblique close 3D view. Its protected shared-host callout remains visible and expands to include both mission and launch-site names. `FOCUS` flies directly to a 12 km oblique frame around the selected launch site and retains the same anchored zoom/orbit behavior. `REPLAY ASCENT` resets the selected marker at the pad, frames it from an oblique third-person angle, and follows it through the mission-specific compressed ascent directly into one orbital lap at the default `1×` rate. A live `0.25×`–`4×` slider changes ascent and orbit playback speed; adjusting it mid-replay preserves the current path position and historical mission timestamp. Re-entry/recovery cannot be inserted into replay. At orbit insertion the camera smoothly pulls back over the first fifth of the orbital replay and pitches to a globe-scale nadir view while continuing to target the moving replay point. Replay Cancel, mission navigation, deselection, layer disable, and data refresh all release camera ownership. Reconstructed paths are one continuous 128-sample geodetic curve: horizontal departure begins near zero while altitude rises quickly, then the climb progressively bends toward insertion without the former hard 120 km corner. Unmatched orbit fallbacks are smooth planar inclined rings rather than longitude/latitude ground-track curves. The panel lists disclosed payload names, types, operators/manufacturers, mass, multiplicity, and destination when supplied; an empty LL2 payload collection is shown as `CLASSIFIED / MULTI-PAYLOAD`. Launcher, spacecraft, and recoverable payload stages appear in a compact stage table with serial/flight/reuse details, recovery outcome/type, destination, and final coordinates when those records exist; an empty recovery collection omits the section. Stage recoveries with confirmed coordinates use those coordinates; return-to-launch-site records use the pad; downrange-only records receive an explicitly labeled estimated endpoint along the ascent azimuth. Available endpoints render as static 2 px dashed descent/recovery paths with a fixed final-position dot and an estimated atmospheric-interface segment when applicable. The ascent is geodetically densified above the ellipsoid toward the orbit's nearest insertion point, then rendered with `ArcType.NONE`, so it neither cuts through Earth nor separates from the marker. Because LL2 does not normally supply continuous ascent telemetry, pad-to-insertion paths without upstream trajectory samples are labeled `RECONSTRUCTED ESTIMATE` / `ASCENT ESTIMATE`; only supplied trajectory samples receive the replay wording. Selected-orbit framing fits the complete ring, rear-side linework uses normal scene depth occlusion, and current distance, speed, and callout data come only from a launch-year-validated satellite match. Speed is the magnitude of the SGP4 inertial velocity vector at the same propagation epoch as position, displayed in km/s with km/h available as hover detail. Unavailable operator, site, launch-time, orbit, current-altitude, and speed values omit their detail rows instead of reserving panel space with placeholders. Newly launched payloads absent from the core operational groups use CelesTrak's cached active TLE feed as a lookup-only fallback; weak constellation-name matches are rejected. The replay callout maps compressed animation progress onto Launch Library's mission-relative timeline, showing the historical UTC date/time at the marker's current path position; unavailable timelines remain explicit. Matched live satellite positions propagate at one-second cadence and use a distinct green dot/callout with the current UTC date/time.
- **Space Missions (30d)**: recent launches render as bounded shared-host, horizon-occluded mission markers using Launch Library 2 v2.3 detailed records. Enabling the layer selects the unified right-side Context panel's Space Missions mode and enables the required satellite layer. Before applying its temporary dense/hidden Satellite mode, Space Missions snapshots the complete standalone Satellite parameter set and exact enabled-layer set. Disabling Space Missions from either Context or the left Data Layers rail restores those parameters and the exact prior enabled state, so a Satellite layer that was already on stays on while a mode-owned dependency returns off; enabling Satellites by itself remains independent. Selecting a mission isolates its launch-to-orbit transfer and dashed satellite orbit, fills that same panel with navigation/details, and animates a small phase-colored marker along the exact displayed Cartesian samples. Marker hit testing drill-picks through photorealistic tiles so the depth-test-free tactical dot remains reliably selectable; its text is non-interactive shared-host presentation. The selected pad is the camera's zoom pivot: the overview remains centered on its launch site, wheel zoom approaches that site instead of drifting elsewhere, and camera pitch progressively changes from global nadir to an oblique close 3D view. Its protected shared-host callout remains visible and expands to include both mission and launch-site names. `FOCUS` flies directly to a 12 km oblique frame around the selected launch site and retains the same anchored zoom/orbit behavior. `REPLAY ASCENT` resets the selected marker at the pad, frames it from an oblique third-person angle, and follows it through the mission-specific compressed ascent directly into one orbital lap at the default `1×` rate. A live `0.25×`–`4×` slider changes ascent and orbit playback speed; adjusting it mid-replay preserves the current path position and historical mission timestamp. Re-entry/recovery cannot be inserted into replay. At orbit insertion the camera smoothly pulls back over the first fifth of the orbital replay and pitches to a globe-scale nadir view while continuing to target the moving replay point. Replay Cancel, mission navigation, deselection, layer disable, and data refresh all release camera ownership. Reconstructed paths are one continuous 128-sample geodetic curve: horizontal departure begins near zero while altitude rises quickly, then the climb progressively bends toward insertion without the former hard 120 km corner. Unmatched orbit fallbacks are smooth planar inclined rings rather than longitude/latitude ground-track curves. The panel lists disclosed payload names, types, operators/manufacturers, mass, multiplicity, and destination when supplied; an empty LL2 payload collection is shown as `CLASSIFIED / MULTI-PAYLOAD`. Launcher, spacecraft, and recoverable payload stages appear in a compact stage table with serial/flight/reuse details, recovery outcome/type, destination, and final coordinates when those records exist; an empty recovery collection omits the section. Stage recoveries with confirmed coordinates use those coordinates; return-to-launch-site records use the pad; downrange-only records receive an explicitly labeled estimated endpoint along the ascent azimuth. Available endpoints render as static 2 px dashed descent/recovery paths with a fixed final-position dot and an estimated atmospheric-interface segment when applicable. The ascent is geodetically densified above the ellipsoid toward the orbit's nearest insertion point, then rendered with `ArcType.NONE`, so it neither cuts through Earth nor separates from the marker. Because LL2 does not normally supply continuous ascent telemetry, pad-to-insertion paths without upstream trajectory samples are labeled `RECONSTRUCTED ESTIMATE` / `ASCENT ESTIMATE`; only supplied trajectory samples receive the replay wording. Selected-orbit framing fits the complete ring, rear-side linework uses normal scene depth occlusion, and current distance, speed, and callout data come only from a launch-year-validated satellite match. Both the loaded-catalog and active-TLE lookups read the launch year from the TLE international designator through one parser (`src/sources/tle.js`); a blank or malformed designator is an unknown year, which skips the year check rather than rejecting the match. Speed is the magnitude of the SGP4 inertial velocity vector at the same propagation epoch as position, displayed in km/s with km/h available as hover detail. Unavailable operator, site, launch-time, orbit, current-altitude, and speed values omit their detail rows instead of reserving panel space with placeholders. Newly launched payloads absent from the core operational groups use CelesTrak's cached active TLE feed as a lookup-only fallback; weak constellation-name matches are rejected. The replay callout maps compressed animation progress onto Launch Library's mission-relative timeline,Line truncated
When no mission is selected, the Context panel presents a scrollable newest-first roster of every launch in the rolling window, including the smaller 5 px operator-colored marker, provider, and launch date. Hovering or keyboard-focusing a row shows four compact cyan corner brackets on both that roster row and its corresponding globe dot, rotates the globe at the current zoom to center it, and gives its label declutter priority without selecting it; the globe label remains unbracketed. Selecting a roster row invokes the same mission isolation and full-orbit framing as clicking its globe marker. The replay vehicle is one screen-space SVG/CSS HUD overlay rather than separate Cesium billboard, label, and reticle graphics. It is hidden during ordinary Focus and manual close views, where the standard selected launch-site label remains visible, and exists only while ascent replay is active. Its fixed pixel scale is shared by ascent and insertion, so camera range never resizes the rocket on screen before the phase boundary. Generic Launch Library pad names are reduced to their identifying suffix, and replay timestamps use a cyan state title over unprefixed white UTC date/time values. `REPLAY ASCENT` holds the unframed cyan/white rocket at the pad for a real-time `T−10` countdown, transitions through `LIFTOFF`, and attaches six tapered cyan/white ellipse waves directly below it from liftoff through insertion to convey thrust without adding scene geometry. While replay is active, the single start button is replaced by compact Play, Pause, and Cancel icon controls. Pause freezes countdown or mission time, vehicle/stage positions, camera target, labels, and thrust-wave animation; Play resumes from that exact frame, and Cancel releases replay camera ownership. The rocket and thrust group rotates from the path's live screen-space tangent, so its nose follows the visible ascent curve while the adjacent text remains upright. The camera begins as a close oblique launch chase, then smoothly widens between roughly 120 and 420 km vehicle altitude into a higher oblique context view that keeps the moving rocket targeted while exposing the ascent bend and orbit connection. At insertion the rocket/thrust glyph is replaced by the fixed-size cyan orbit dot, which the camera follows through the existing globe-scale orbit pullback. The chase camera limits per-frame yaw changes across heading wraps so it cannot abruptly cross in front of the vehicle and make ascent read in reverse; the replay-speed slider affects mission playback but not countdown duration.
Mission world text has no native `LabelGraphics`: overview launch markers publish at most 48 ambient candidates for a 24-winner budget, while selecting a mission clears that overview source and publishes its launch-site callout, stage re-entry annotations, live/estimated payload-position readout, and orbit annotation as protected selected-lane entries. The source retains the exact former strings and colors. Static anchors reuse the Cartesian values used to build their mission geometry; the moving payload entry reads the layer's per-frame live-position cache; catalog-backed orbit annotation positions are cached in the same one-second matrix update that realigns the orbit primitive. Keyhole edge fade, horizon culling, final collision placement, and UI exclusion are owned by the shared host. Deselect restores the bounded overview, and refresh, disable, and destroy replace or clear both mission sources.
A selected mission renders its orbit as four repeating tactical sectors, each containing one prominent cyan dot followed by one hundred thin translucent dashes. The bright dots act as orbit anchors while the subdued dash field remains depth-tested against the globe and is shown only for the selected mission.
@@ -5225,6 +5323,8 @@ and unreachable upstream (502/504) separately from road geometry.
cannot race the nearest-aircraft query ahead of layer enablement. A healthy fallback feed is
queried normally and its source is returned with the selection; fallback with
no airborne records remains an honest no-data result, not an enable failure.
The spoken reply and the card leave out an altitude the feed did not report
rather than reading it as 0 feet.
- Voice treats the parent Context panel and Contacts as separate intents. An
explicit request to open Context expands only `global-context-panel`; it does
not choose a mode. An explicit request to open Contacts expands that parent
@@ -5272,7 +5372,7 @@ and unreachable upstream (502/504) separately from road geometry.
- Pins: `src/routeCinematics.test.mjs` (26 tests), with `scripts/qa-flyroute-mutations.mjs` reverting each fix individually to prove they are load-bearing (19 named defects); rendered proof `scripts/qa-flyroute-cinema.mjs` (drives the real voice runner, measures the real Cesium camera every frame, writes a labelled contact sheet).
- **Public control facade** on StyleManager (`setHudVisible/setHudLayout/setDetection/setMapStack/setBloom/setSharpen/setOrbit/setCleanView/getControlState` plus `runImmediateNavigation`): every setter syncs DOM sliders + share links + scene snapshots and returns `{ok, ...state}` — voice confirms only what actually happened. Validated `move_camera`, `fly_route`, `frame_overhead`, strongest-fire focus, and entity tracking use the shared navigation transaction, which refuses Cockpit before mutation, advances authority, releases follow owners, cancels stale work, and only then starts the requested action. All four entity layers expose `findByQuery/getNearby/getAllPositions/trackById|selectById/stopTracking/getTrackedInfo`.
- **Scene context** (`get_entity_context`): selected entity from the context store, or visible entities ranked by distance to the view target (≤100km altitude); plus basemap context — view-target picking, 7-point viewport sampling, view-scale classification (global/continental/regional/metro/city/local), reverse geocoding (center ≤750km, viewport samples ≤3,000km), Google Places Nearby via `/api/google/nearby-places` (≤25km), known-landmark matching against `CITY_POIS`, coarse country inference fallback. Context assembly is capped at 1.5s with cache fallbacks; caches are deduped in-flight.
- **Every selectable layer writes that one slot** (2026-08-21). The tracking layers — flights, military, satellites — publish selection on their own awareness lane (`gev:awareness-subject-selected`, consumed by the readout card and the Contacts panel) and for the life of the voice tools never wrote the shared slot, so `scope:'selected'` silently answered `in_view` with a contact plainly selected on screen. They now call `selectTrackedSubjectContext` / `refreshTrackedSubjectContext` / `clearTrackedSubjectContext` (`src/data/contextStore.js`) on select / poll / deselect. **Invariants: (a)** that write path must NOT dispatch `gev:entity-selected` — tracking layers already own an event lane and a second one makes two surfaces fight over one subject; **(b)** exactly one record per tracking layer, because a frozen snapshot of a moved contact must never reach the visible-entity scan; **(c)** precedence is recency, not layer — one slot, last selection wins, so clicking an overlay entity supersedes a tracked plane as the voice subject while the plane stays tracked. Satellites refresh on the 1 s propagation beat, not per frame.
- **Every selectable layer writes that one slot** (2026-08-21). The tracking layers — flights, military, satellites — publish selection on their own awareness lane (`gev:awareness-subject-selected`, consumed by the readout card and the Contacts panel) and for the life of the voice tools never wrote the shared slot, so `scope:'selected'` silently answered `in_view` with a contact plainly selected on screen. They now call `selectTrackedSubjectContext` / `refreshTrackedSubjectContext` / `clearTrackedSubjectContext` (`src/data/contextStore.js`) on select / poll / deselect. **Invariants: (a)** that write path must NOT dispatch `gev:entity-selected` — tracking layers already own an event lane and a second one makes two surfaces fight over one subject; **(b)** exactly one record per tracking layer, because a frozen snapshot of a moved contact must never reach the visible-entity scan; **(c)** precedence is recency, not layer — one slot, last selection wins, so clicking an overlay entity supersedes a tracked plane as the voice subject while the plane stays tracked. Satellites refresh on the 1 s propagation beat, not per frame. The flights and military context records wrap the track after rounding to whole degrees, so a contact on 359.5° or more reads `0°` rather than `360°`.
- **Context-mode vocabulary is symmetric** (2026-08-21). `set_context_mode` accepts `contacts`; the internal id is `flights`. Every model-readable field (`mode`, `entering`, `priorMode`, nested `context`/`contextRollback`, and the transition diagnostic text) is reported in the accepted vocabulary, with the internal id preserved as `<field>Internal`; an absent secondary mode stays `null` rather than claiming to be `off`. Mapping lives in `src/contextModePolicy.js` so UI text and voice payloads cannot drift. Reporting the internal id made the model read `mode:'flights'` as "Contacts is off" and refuse to answer from the `contactsWindow` counts in the same payload.
- **Analyst → track handoff carries a key, not just a label** (2026-08-21). `analyst_query` items include `icao24`/`mmsi` alongside the display `id`, and contact lookup uses the shared tiered ranking in `src/data/contactMatch.js`: hex exact → callsign exact → registration exact → callsign prefix → registration prefix → callsign substring → registration substring. The tiers keep an exact callsign ahead of a colliding registration regardless of feed order, and registrations compare separator-insensitively (`G-ABCD`/`GABCD`, `05-8152`/`058152`, `N123AB`/`N-123AB`).
- **A typed command supersedes the turn it interrupts** (2026-08-21; hardened 2026-10-17). `sendTextCommand` defers its `response.create` behind an active response instead of colliding with it, marks that response superseded so a late function call from it is refused rather than dispatched, and drops the old turn's queued follow-up. A refused call is still ANSWERED — a terminal `{ok:false, superseded:true}` `function_call_output` — because an unanswered `function_call` strands a pending call and deadlocks the model; the refusal creates no response of its own. A burst of typed commands coalesces into one response while keeping both conversation items. If the local channel rejects the user item, that command requests no response and adds no deferred answer; earlier accepted deferred input remains queued. Interruption and pointer preparation still happen before the send attempt.
@@ -5456,14 +5556,15 @@ request viewbox and continues searching without that geographic preference.
### Manual Whiteboard Drawing (September 2026)
- DISPLAY ▸ **Draw** turns the globe into a whiteboard drawn by hand. Pick a shape (Area, Line, Pin), click the vertices on the real world, type an optional label and pick a colour, and finish. **Keyboard contract, live only while Draw is on and never while you are typing in another field:** Enter finishes the shape (as does a double-click, and the two cannot both submit it — the session is replaced before the annotate call is awaited); Backspace removes the last vertex; Esc cancels the shape in progress, and a second Esc — Esc on an empty session — leaves draw mode. Typing in the label field keeps Backspace; Enter there also finishes. **Clear** wipes the board (the shape in progress and every placed mark), so removing marks does not require the console or the microphone.
- Runtime entry: `createApplicationTools` (`src/app/tools.js`, behind the `src/standalone/tools.js` shim) calls `initDrawTool({ viewer, annotations })` after `initAnnotations` and defers its `destroy()`, so disposing the shell returns every DOM listener, the Cesium handler, the preview data source, the borrowed click actions and the `window.__gevDrawTool` handle. Its markup is a DISPLAY-rail component template (`src/ui/templates/display-controls.html`), assembled into `index.html` at build time. That handle (`setActive`, `setShape`, `addVertex(lon, lat)`, `finish`, `cancel`, `clearAll`, `diagnostics`) is the no-mouse test seam.
- Runtime entry: `createApplicationTools` (`src/app/tools.js`, behind the `src/standalone/tools.js` shim) calls `initDrawTool({ viewer, annotations })` after `initAnnotations` and defers its `destroy()`, so disposing the shell returns every DOM listener, the Cesium handler, the preview data source, the borrowed click actions and the `window.__gevDrawTool` handle. Its markup is in the DISPLAY-rail view (`src/ui/views/DisplayControlsView.vue`), rendered into its `index.html` host before the page is wired. That handle (`setActive`, `setShape`, `addVertex(lon, lat)`, `finish`, `cancel`, `clearAll`, `diagnostics`) is the no-mouse test seam.
- Contract: a finished shape is submitted through the SAME `annotationEngine.annotate()` the voice agent uses, with geometry supplied and `manual: true` (`type: area` + `ring`, `type: route` + `path`, `type: pin` + coordinates). `resolveSpec` short-circuits manual specs (`resolveManualSpec`) so no geocoder, Places or Overpass call is made. A drawn area is a real (not synthesized) outline and drapes solid; a drawn line is a `route` with `mode: 'manual'`, labelled with its length and never a travel time; a pin is a point. Drawn marks therefore render with the whiteboard look, persist, de-dup, appear in `.list()`, and clear with `clear_annotations` / `.clear()`.
- **A vertex is a lon/lat, and the mark is DRAPED.** Clicks are picked through `pickWorldFromScreen` — one of two scene helpers the annotation resolver factory (`src/annotations/resolver.js`) exposes alongside `sampleGroundHeight`, so the app has ONE depth-aware pick cascade rather than a second written beside it — which returns the height the pick landed on as well as the coordinate, so the live preview hangs on the roof or hillside under the pointer instead of sinking to sea level. The world renderer draws areas and routes with `clampToGround`, so the height is dropped at finish in one place (`finishSpec`) rather than being carried downstream and discarded silently: what you get is the outline you drew, lying on the surface beneath it.
- **Draped marks classify onto `ClassificationType.BOTH`** — terrain AND 3D tiles — not onto 3D tiles alone. With only `CESIUM_3D_TILE`, every area fill, area outline, route and arrow rendered to nothing on a keyless boot, where Cesium's own globe carries Esri/OSM imagery and there are no tiles to classify against; the labels appeared and the geometry did not. That hit spoken annotations exactly as hard as hand-drawn ones. `scripts/qa-draw-tool.mjs` counts the mark's own colour in the rendered frame before and after a shape is finished, on a keyed AND a keyless server, so "the board says there is a mark" can no longer pass for "the mark is on screen".
- **A finished area is a CLOSED ring.** The fill polygon closes itself but the outline beside it is a polyline, so an open ring drew every edge except the one back to the first vertex — a triangle with two sides. `finishSpec` repeats the first position at the end. A line is never closed: joining its ends would invent a segment nobody drew.
- Drawn-line distance labels select metres or kilometres after rounding to the nearest metre, so a 999.5-metre line displays as `1.0 km` rather than `1000 m`.
- Drawn-line distance labels select metres or kilometres after rounding to the nearest metre, so a 999.5-metre line displays as `1.0 km` rather than `1000 m`, and drop the kilometre decimal from 9.95 km. The placed mark's label (shared with spoken routes and arrows) rounds before each unit cut, so a 996-metre line is labelled `1.0 km`, not `1000 m`, and a 9,960-metre one `10 km`, not `10.0 km`.
- **Measurements and centres are computed on unwrapped longitudes** (`unwrapLongitudes` / `wrapLongitude` in `drawMode.js`, used by `ringAreaM2`, `ringCentroid` and the engine's manual-area anchor). A ~50,000 m² rectangle straddling the antimeridian reads its 0.002° width as 359.998° under raw arithmetic: it measured thousands of square kilometres and anchored on the Greenwich meridian, half a world from the shape. Path length was already safe — haversine is periodic in the longitude delta — and a test pins that so a "fix" cannot break it.
- **Bounds.** One shape holds at most `MAX_VERTICES` = 512 points; two clicks within 0.5 m are one vertex (that is what makes a double-click finish without leaving a stray point); a vertex that is not a finite on-globe coordinate is refused. A shape that encloses nothing is refused rather than placed: three collinear points are not an area and a line under a metre long is not a line, and the hint says which.
- Drawn-area measures round before choosing m², ha or km², so 9,999.6 m² displays as `1.0 ha`, not `10000 m²`, and 999,960 m² as `1.00 km²`, not `100.0 ha`.
- Pointer ownership: while a session is open the tool holds the single pointer claim (`claimPointer('draw')`, `src/data/inputOwnership.js`) and **every** ambient scene selection handler — the shared tracking click gesture behind flights, military and CCTV, plus vessels, satellites, launches, fires, installations, bikeshare, radio, submarine cables, the bundled GeoJSON layers and the CCTV calibration gizmo — returns before picking. A vertex over an aircraft is a vertex, not a selection.
- **The claim is a LEASE.** `claimPointer(owner)` returns an opaque token or `null`; `releasePointer(lease)` takes that token. A second claim fails even under the same owner name, because two live instances of one tool — an old one mid-teardown and its replacement — are two owners; releasing by name let the old instance free the claim its successor was holding, and every layer started selecting through the live session's vertices. A superseded lease now releases nothing.
- **Cesium's own click actions are borrowed too.** The Viewer binds a selecting LEFT_CLICK and a tracking LEFT_DOUBLE_CLICK on its own handler, outside every layer and therefore outside the shared claim — guarding the layers alone still left a drawn vertex selecting the entity under it. Both are removed for the session and restored, as the same function objects, when it ends or the tool is destroyed.
@@ -5520,7 +5621,7 @@ pins and share links already supply complete boxes.
- **Modes, pins and the preview.** The mode is explicit: `image` (one pinned day, slot `a`), `basemap` (that day on the left of a swipe, the basemap on the right: slot `a` splits LEFT and there is no second layer) and `ab` (day `a` left, day `b` right). `setAssignment(slot, key | null)` / `toggleAssignment(slot, key)` pin and unpin; a day is in one slot at most (pinning it in the other slot moves it) and an empty day cannot be pinned. `setMode()` keeps both pins; `b` only drapes in `ab`. While the mode's first empty slot exists the focused day previews in it: a click at once, arrow keys after 250 ms of quiet (`FOCUS_DEBOUNCE_MS`, one timer, last day wins); an unprobed day is followed and previews when its probe says present, an empty or unknown day never drapes and the previous preview stays. A pin change drops the preview until focus moves again, and unpinning takes that layer off at once. `rankLatest` picks START HERE coverage first (a present HLS day whose footprints cover the box, or have none, beats a newer sliver), then newest with all granules ≤ 20% known cloud, then newest; slivers only as `partial`; else the newest non-empty VIIRS day; it is focused and previewed after each search when nothing is pinned. Escape clears the preview (`clearPreview()`), then cancels the box tool, then blurs — with SELECT BOX armed too, through the tool's `onEscape` interceptor wired in `createApplicationTools`. Pins, mode, box and split changes made in the panel are published with `adoptLayerParams`, never while a share link is being applied.
- **Rendering.** `rendering.js` owns at most two GIBS layers on the host `src/maps/imageryHost.js` resolves: `viewer.imageryLayers` while the globe shows, the photoreal tileset's `imageryLayers` while it is hidden, or none (the panel says so). Layers are rebuilt on a new host, never re-parented. `MapSourceController.subscribe()` fires after every settled stack switch (silent switches and fallbacks included) and the layer rebinds on it. Tile requests pass a six-slot semaphore of our own (Cesium's global limits are untouched). Under `requestRenderMode` a deferred tile needs a later frame, but a deferral must never request one itself or a stalled tile keeps the scene rendering every frame: a request that finds the semaphore full asks for nothing (the settling request asks for one frame), and a tile Cesium itself deferred goes through one coalesced 250 ms retry. Thumbnails: three fetches at once, sixteen decoded images, least-recently-used where a `get` read is never a use; eviction keeps the probe result. The strip's visible window is probed around the focused card; the pinned and previewed days are probed wherever they sit, at the focused card's priority, so a pin restored or assigned off-screen still drapes.
- **Esri surface and the swipe.** While any image is on the map (a preview included) the layer holds the map lease (`acquireImageryComparison`, owner `recent-imagery`, `esri-if-photoreal`): on Google 3D the map switches to Esri, because 30 m pixels over 3D buildings do not read, and Cesium's split only works on the globe. The lease is handed back, and Google 3D restored unless the operator changed maps meanwhile, when the last image leaves the map or the layer is disabled; the notice line says so while it holds. While a day is shown the imagery keeps Esri: a manual switch that lands on Google 3D is answered at once with a new lease under the same policy (`keepEsri`), the notice reads `Imagery stays on Esri · CLEAR to use Google 3D`, and the divider never suspends because of a map switch. It re-leases once per switch generation and only for a manual one (`MapSourceController#getSwitchOrigin()` is `manual` for an outside `setStack`, `automatic` for the controller's own fallback or recovery), never for the lease's own switch and never while releasing, so CLEAR and disable still return to Google 3D; a lease another owner holds stays refused. When Esri fails and the controller falls back to Google 3D on its own, the layer lets the lease go without restoring anything, both days drape on the tileset without a swipe and the guidance reads `Esri map unavailable · no swipe`; only the next manual switch to Google 3D takes Esri again, so a failing Esri map is never retried in a loop. Switching between globe stacks (Esri, OSM, Bing) only rebinds. On a tileset host both images drape without a swipe. The split control (`createImagerySplit`, labels A / B, or IMAGE / BASEMAP) exists only while a swipe is live, recentres on every new comparison (not while scrubbing the second day), except once for a split restored from a link. There is no keyboard shortcut (Space is the app's push-to-talk): SWAP (`#ri-swap`, in the controls row, its slot reserved and the button disabled while no swipe is live) trades the two sides, A to the right and B to the left, or the image to the right of the basemap, and a second click restores; the hint reads `Drag the divider · SWAP trades sides`. The swap is not in the share link, and every new comparison starts unswapped. One opacity applies to both drapes. Another owner holding the lease is reported and the images still drape.
- **Panel.** `#recent-imagery-panel` is static rail markup in `src/ui/templates/context.html` beside `#weather-panel`, registered in `PanelLayoutController`, `PanelChrome` and the share panel state (`ui` token `i`), hidden while the layer is off and opened on first appearance unless a stored or shared collapse choice exists (`dataset.collapsedPreference`). `LayerPanel.attachRecentImagery(factory)` mounts the readout (`createRecentImageryPanel` in `src/ui/recentImagery.js`) into its `data-rail-scroller` body, as the weather readout is mounted. The body is a fixed stack in which no block changes height and no control moves in any state: `#ri-actions` (SELECT BOX · USE VIEW · CLEAR, rail-card actions), `#ri-notice` (one line: `#ri-notice-text` with the refusal, error, CLEAR notice or the Esri note, and `#ri-zoom-in` in a fixed slot at its right end, reserved unless an oversized box or view can be fitted), `#ri-strip` (day cards newest first: thumbnail, date, sensor, cloud, START HERE, PREVIEW, and a SHOW chip or A and B chips; ← → Home End move, S / A / B pin, Enter previews), `#ri-hint` (one line: the next step), `#ri-selection` (`#ri-mode` IMAGE · VS BASEMAP · A / B, then `#ri-slot-a` and `#ri-slot-b` with `#ri-unpin-a` / `#ri-unpin-b` kept in place when empty), `#ri-controls` (`#ri-opacity`, EXPORT / EXPORT A and EXPORT B) and `#ri-details`, a collapsed rail card holding the focused day's acquisition, coverage and granules, catalog notes, the empty-days toggle and the imagery credit. Absent controls are reserved (invisible), never removed. Every render preserves the body's `scrollTop`; opening DETAILS then scrolls its card into view once.
- **Panel.** `#recent-imagery-panel` is rail markup in the Context view (`src/ui/views/ContextView.vue`) beside `#weather-panel`, registered in `PanelLayoutController`, `PanelChrome` and the share panel state (`ui` token `i`), hidden while the layer is off and opened on first appearance unless a stored or shared collapse choice exists (`dataset.collapsedPreference`). `LayerPanel.attachRecentImagery(factory)` mounts the readout (`createRecentImageryPanel` in `src/ui/recentImagery.js`) into its `data-rail-scroller` body, as the weather readout is mounted. The body is a fixed stack in which no block changes height and no control moves in any state: `#ri-actions` (SELECT BOX · USE VIEW · CLEAR, rail-card actions), `#ri-notice` (one line: `#ri-notice-text` with the refusal, error, CLEAR notice or the Esri note, and `#ri-zoom-in` in a fixed slot at its right end, reserved unless an oversized box or view can be fitted), `#ri-strip` (day cards newest first: thumbnail, date, sensor, cloud, START HERE, PREVIEW, and a SHOW chip or A and B chips; ← → Home End move, S / A / B pin, Enter previews), `#ri-hint` (one line: the next step), `#ri-selection` (`#ri-mode` IMAGE · VS BASEMAP · A / B, then `#ri-slot-a` and `#ri-slot-b` with `#ri-unpin-a` / `#ri-unpin-b` kept in place when empty), `#ri-controls` (`#ri-opacity`, EXPORT / EXPORT A and EXPORT B) and `#ri-details`, a collapsed rail card holding the focused day's acquisition, coverage and granules, catalog notes, the empty-days toggle and the imagery credit. Absent controls are reserved (invisible), never removed. Every render preserves the body's `scrollTop`; opening DETAILS then scrolls its card into view once.
- **Share links.** Layer options (token `1`): box edges as integers at degrees × 100000, pins `a` and `b` as compact days (`S20260918`), `m` mode (0 image, 1 basemap, 2 A / B), `p` split percent (share-link only: never stored locally) and `v` for the daily overview. Row chips: `MORE DETAIL · 30 m` (on) and `DAILY OVERVIEW · 250 m` (off).
- Regression surface: the colocated `*.test.mjs` beside each module (shared doubles in `src/layers/recentImagery/testDoubles.mjs`; `src/ui/recentImagery.test.mjs` includes a DOM-structure guard: every control keeps its place in the tree, nothing is hidden, and every fixed-height block keeps the class the stylesheet fixes its height by; it has no layout, so it cannot see movement), `src/ui/layerPanel.test.mjs` (mount), `src/maps/controller.test.mjs` (`subscribe`), `src/data/layerState.test.mjs` (codec), `src/sharelink.celestial.test.mjs` (panel token), and the live gate `scripts/qa-recent-imagery.mjs`, which also measures every control's rect, relative to the panel, across the transitions within 1 px; that measurement is the real layout-shift check. `QA_RECENT_IMAGERY_SLOW_RENDER=1` gives loaded software renderers a 4 s zoom deadline and an 8-sample stability tail; the default stays 2 s and 12 samples.
@@ -5559,10 +5660,10 @@ pins and share links already supply complete boxes.
### Split-flap status chips (August 2026)
- The three status chips flip their LABELS over character by character when the text changes, like a departure board: `#global-loading-label` ("LOADING LIVE DATA" → "LOAD COMPLETE"), `#traffic-sync-label`, and `#cctv-sync-label` ("loading frames" → "camera grid ready"). All three route through `setSplitFlapText()` in `src/splitFlap.js`; there is no other writer of those three elements. The progress counters (`#*-sync-progress`, `#global-loading-detail`) are deliberately left as plain `textContent` — they tick several times a second, and flapping them reads as a slot machine.
- `#global-loading-label` doubles as the universal top-center status banner, so anything routed through `_showGlobalStatusNotice()` flaps as well — in particular the share-link restore notices, of which "Shared military flight could not be restored — feed unavailable" is the longest at 63 characters. That needs no special case: `planSplitFlap()` compresses the stagger to hold the 620 ms budget (26 ms → 6.9 ms per column at that length), every column is reserved for the whole cascade, and `element.textContent` is the complete notice at every instant, so the `aria-live` region announces the whole sentence rather than a fragment. A notice deferred minutes past boot is equally safe: `ensureHost()` re-validates the shell on every call, and the long-lived `Text` node is never replaced.
- **DOM text is the truth, and its node NEVER moves — do not "fix" this.** The first call upgrades a chip label into a permanent shell (`ensureHost`): a `.gev-flap-text` span holding one long-lived `Text` node, plus an `aria-hidden` `.gev-flap-cells` sibling. After that the ONLY text operation for the life of the chip is `node.data = next`. Nothing is reparented, so the label is never transiently empty and the `aria-live` region never sees a removal/reinsertion pair it could announce twice. `element.textContent` is the settled string at every instant, because the cells carry no text at all: both glyphs are CSS generated content (`::before` from `data-flap-prev` = outgoing, `::after` from `data-flap-next` = incoming), which never reaches `textContent`. This keeps QA pins honest and lets `_updateTrafficSyncChip`'s own `textContent !==` guard keep working. The shell is built on a tick where the text is NOT changing, so no real label change ever carries a structural mutation.
- **No animation loop, and exactly ONE `setTimeout` per change.** CSS `animation`/`transition` only, triggered once per text change and staggered through a per-cell `--gev-flap-delay`. The single timer is the settle that strips the cells; the width ease ends on a `transitionend`/`transitioncancel` listener, never a second timer. Idle cost is zero, there is no periodic work, and nothing requests a Cesium render or takes a render-governor hold. `setSplitFlapText` is a no-op on unchanged text, which is required — the chips are repainted by a 60 ms and a 500 ms ticker.
- The three status chips flip their LABELS over character by character when the text changes, like a departure board: `#global-loading-label` ("LOADING LIVE DATA" → "LOAD COMPLETE"), `#traffic-sync-label`, and `#cctv-sync-label` ("loading frames" → "camera grid ready"). ShellFeedback and CctvControls publish them to the `gev-status` store, and the scene chrome renders each label with `SplitFlapText.vue`, which plays the cascade `src/splitFlap.js` plans; there is no other writer of those three labels. When an owner is destroyed it publishes the label `stopped`, which rests it at once. The progress counters (`#*-sync-progress`, `#global-loading-detail`) are deliberately left as plain `textContent` — they tick several times a second, and flapping them reads as a slot machine.
- `#global-loading-label` doubles as the universal top-center status banner, so anything routed through `_showGlobalStatusNotice()` flaps as well — in particular the share-link restore notices, of which "Shared military flight could not be restored — feed unavailable" is the longest at 63 characters. That needs no special case: `planSplitFlap()` compresses the stagger to hold the 620 ms budget (26 ms → 6.9 ms per column at that length), every column is reserved for the whole cascade, and `element.textContent` is the complete notice at every instant, so the `aria-live` region announces the whole sentence rather than a fragment. A notice deferred minutes past boot is equally safe: the long-lived `Text` node is never replaced.
- **DOM text is the truth, and its node NEVER moves — do not "fix" this.** The label is a `.gev-flap-text` span holding one long-lived `Text` node, plus an `aria-hidden` `.gev-flap-cells` sibling; the component's `v-flap-text` directive writes it, because Vue would patch a lone `{{ text }}` child by setting `textContent` and swap the node. The ONLY text operation for the life of the chip is `node.data = next`. Nothing is reparented, so the label is never transiently empty and the `aria-live` region never sees a removal/reinsertion pair it could announce twice. `element.textContent` is the settled string at every instant, because the cells carry no text at all: both glyphs are CSS generated content (`::before` from `data-flap-prev` = outgoing, `::after` from `data-flap-next` = incoming), which never reaches `textContent`. This keeps QA pins honest. Whether the label is on screen is read once the change has rendered, after its chip shows or hides with it; the cells go in before the browser paints.
- **No animation loop, and exactly ONE `setTimeout` per change.** CSS `animation`/`transition` only, triggered once per text change and staggered through a per-cell `--gev-flap-delay`. The single timer is the settle that strips the cells; the width ease ends on a `transitionend`/`transitioncancel` listener, never a second timer. Idle cost is zero, there is no periodic work, and nothing requests a Cesium render or takes a render-governor hold. An unchanged label is not republished, which is required — the chips are recomputed by a 60 ms and a 500 ms ticker.
- **Only what was visible flaps away.** An interrupted cascade (A→B cut short by C) derives each column's outgoing glyph from `visibleGlyphs()` — what that column is actually SHOWING at that instant, which for a column whose stagger has not elapsed is still A, not the pending B. `FLAP_TURN_RATIO` must track the `gev-flap-out`/`gev-flap-in` keyframe crossover in style.css.
- **Columns never renumber mid-cascade — do not "optimise" this away.** For the whole cascade the board keeps one column per index of the LONGER string, each holding its own width; a column the new string does not reach flaps to a BLANK in place (`data-flap-next=" "`) rather than collapsing. Collapsing stacks the absolutely-positioned outgoing glyphs on one x AND lets a later glyph slide into an earlier column, which makes `visibleGlyphs()` lie and the interrupt rule flap the wrong glyph away. Pinned by "a cleared column holds its place instead of letting later glyphs slide left".
- Length changes are eased, never snapped, and the ease is placed so it never fights the flaps (`.gev-flap-sizing`): a GROWING label reserves its columns as the cells go in and eases at the START; a SHRINKING one holds full width for the whole cascade and eases at SETTLEMENT.
@@ -5648,8 +5749,8 @@ apply to `public/` assets or built-preview serving.
- GEV MIC control is a glass capsule (var(--glass-bg), blur(24px) saturate(1.4), 999px radius; panel radius in error state).
- The desktop right rail (`#right-context-rail`) owns `DISPLAY`, `CCTV`, its active parameter controls, and `GLOBAL CONTEXT` as one fixed responsive stack in that order. Its compact buttons use the same 176 px width as the left accordion and one consistent 50 px height, share the left stack's 52 px edge inset and measured top baseline across HUD variants, then constrain themselves against visible HUD/chrome rectangles and the remaining vertical corridor. `DISPLAY` is no longer draggable and legacy saved coordinates are ignored.
- The right rail is labeled **DISPLAY** (formerly "MOVE") and groups, in order, HUD, DETECT, Bloom, Sharpen, 3D, Clean-UI (HUD + DETECT promoted to the top). Its expanded controls retain the same compact 176 px width as the right-side tabs instead of growing to the wider Context detail-card width. It starts expanded on first run and respects the user's later `v6` collapse choice. Collapses/expands with directional chevrons (`◀` collapsed, `▶` expanded).
- Display and Context use matching 330 px expanded widths and matching compact tab dimensions. The parameter panel is part of Display's expanded content. DISPLAY may remain open beside one contextual panel; CCTV and Context are mutually exclusive. In Tactical HUD, expanding CCTV or Context hides the other contextual launcher while DISPLAY remains independently available. The most recently opened right-rail panel owns the constrained lane even when it appears later in DOM order; passive restoration and automatic disclosure do not replace that explicit owner. Minimal and other HUD layouts retain the collapsed launchers; when their active panel exceeds the measured corridor, the rail reserves sibling heights and gaps and scrolls the active panel internally.
- At 720px and below both panel stacks (`#left-panel-stack`, `#right-context-rail`) go edge-to-edge and scroll vertically. Every hosted panel's decorative `.panel-glow` is pinned to its panel box there (`inset: 0` in `src/ui/styles/responsive.css`): on desktop the glow overhangs the panel by 18–20 px as harmless paint, but inside a scroll container that overhang is scrollable overflow on both axes and drew a horizontal scrollbar band plus a vertical scrollbar that scrolled nothing but glow whenever CCTV, Context, Data Layers or Scenes was expanded. The glow's blur is ink overflow and never scrolls, so the look is unchanged. Do not fix this by clipping the stacks: `overflow-x: clip` would not remove the vertical scrollbar. Context draws no glow at all (`display: none`), so it is not part of that pin. Pinned by `src/ui/panelRails.test.mjs` against every `(max-width: 720px)` block in the flattened stylesheet.
- Display and Context use matching 330 px expanded widths and matching compact tab dimensions. The parameter panel is part of Display's expanded content. One right-rail panel is open at a time in every HUD layout and collapsed launchers are hidden; the panel rail beside the stack switches between them (see Panel rails). The most recently opened right-rail panel owns the lane even when it appears later in DOM order; passive restoration and automatic disclosure do not replace that explicit owner. When the open panel exceeds the measured corridor, it scrolls internally.
- At 720px and below both panel stacks (`#left-panel-stack`, `#right-context-rail`) go edge-to-edge and scroll vertically. Every hosted panel's decorative `.panel-glow` is pinned to its panel box there (`inset: 0` in `src/ui/styles/responsive.css`): on desktop the glow overhangs the panel by 18–20 px as harmless paint, but inside a scroll container that overhang is scrollable overflow on both axes and drew a horizontal scrollbar band plus a vertical scrollbar that scrolled nothing but glow whenever CCTV, Context, Data Layers or Authoring was expanded. The glow's blur is ink overflow and never scrolls, so the look is unchanged. Do not fix this by clipping the stacks: `overflow-x: clip` would not remove the vertical scrollbar. Context draws no glow at all (`display: none`), so it is not part of that pin. Pinned by `src/ui/panelRails.test.mjs` against every `(max-width: 720px)` block in the flattened stylesheet.
- `STYLE PRESETS` and `LOCATIONS` start collapsed, expand on intentional hover/click, and auto-collapse after hover leave delay.
- Collapsed mini-status indicators show active style and active location/landmark.
- Detection mode is user-controlled and should persist when switching styles. Since 2026-08-22 it also STARTS on — Dense @ 75% for every style on a first run, Normal included — as a `GLOBAL_POST_DEFAULTS` baseline that does NOT set `_detectionUserOverridden`. Exception (unchanged): selecting a military style (CRT/NVG/FLIR) auto-enables the same Dense preset, but only until the user manually changes detection this session (`_detectionUserOverridden` gate), after which style switches never touch it.
@@ -5714,12 +5815,13 @@ apply to `public/` assets or built-preview serving.
be enabled, and a civilian or military aircraft must be tracked. The visible
Cockpit actions and the `C` shortcut use the same gate, so ordinary standalone
flight-layer selection cannot enter a context-dependent cockpit.
- **Aircraft cockpit view:** selecting a commercial or military aircraft reveals a `COCKPIT` action (`C`). Cockpit mode temporarily releases Cesium's orbit-follow transform and drives a first-person camera from the tracked aircraft's existing smoothed display position and course. Its concave helmet-visor HUD shows callsign, UTC time, coordinates, curved roll/pitch guides, and a seven-division heading tape. Ambient commercial and military AIR contacts use a Cockpit near/far band selected by the shared Display 3D mode: Proximity admits at 150 km and retains to 185 km; All admits at 400 km and retains to 450 km. The shared 3D toggle now applies in Cockpit: Off keeps in-range contacts as rotating 2D aircraft silhouettes, while On lets a ready admitted glTF take over without a drawing gap. The Cockpit model cap remains 60 and can only lower the map budget; in-range contacts that are capped or still loading remain 2D silhouettes instead of degrading to out-of-range dots. Contacts outside the selected band use small rotation-free cyan-white pips for civilian aircraft and amber pips for military. The pilot's own airframe is not drawn in first person, and exiting clears the Cockpit band and restores normal map silhouettes/models. The normal left accordion remains available for Layers and Scenes and keeps the same 26vh HUD-aligned anchor used in map mode, independent of whether the bottom-left Contact card is expanded or collapsed; the right-rail CCTV and Context chooser are hidden to avoid duplicating or overlapping the cockpit presentation. When the intelligence HUD is enabled, its classification, scene summary, collection/orbit metadata, coordinates, and imaging-status text remain visible as reduced peripheral cockpit telemetry; the optical center and flight instruments stay clear, and turning the HUD off still hides it. Ground speed, exact heading, and rendered altitude form one compact lower-center instrument cluster, keeping the horizon and peripheral view open. A second live altitude tape hugs the inside-right visor rim: its rail and nine moving ticks are derived from the same responsive keyhole radius, remain 20 px inside the circular edge even on wide displays, fade deeply at both vertical ends, and move continuously behind a fixed current-altitude pointer; its interval tightens automatically near the surface and it is suppressed on narrow screens. Cockpit mode also has a weather-backed transparent volumetric-cloud pass derived from the supplied FBM/domain-warped R&D shader. It renders at no more than 520×320, uses 24 ray steps/three FBM octaves at 12 FPS, is clipped to the visor, fails clear when Open-Meteo is unavailable, and stops its animation completely on cockpit exit. It does not restore the prior CPU weather canvases, precipitation, scene fog, or any map-mode effect. When Contacts is active for the tracked aircraft, the compact `CONTACT` rail adds the 250 km subject window, four cohort counts, nearest observed/mapped example with relative bearing and distance, freshness, explicit uncertainty, and Previous and Next controls plus its own collapse control. The mirrored right rail is a three-page **cockpit briefing carousel**: source-backed live signals, location-matched regional headlines, and physical-region/current-weather context from bundled Natural Earth polygons and Open-Meteo. It is manual-first: Previous, Next, and direct page controls are always available, and the visible `CYCLE OFF` / `CYCLE ON` control starts or stops the nine-second page cycle. The cycle pauses on hover or keyboard focus and stops while collapsed, hidden, or outside cockpit mode; live signal data continues refreshing either way. Empty news matches and unavailable news use compact text states rather than reserving an empty media frame; partial local data remains explicit. Article links open their original publisher, and no headline is treated as verified risk intelligence. On desktop both cockpit rails use the same width and share a bottom-aligned safe baseline in opposite corners above the peripheral MGRS/GSD/time telemetry, leaving both that text and the lower-center instrument cluster readable. They collapse independently to slim tabs without stopping live data updates. Narrow screens use separated top/bottom fallbacks. Empty-space globe clicks are inert while cockpit owns the camera; `C`, `Escape`, or `EXIT COCKPIT` explicitly exits and restores the same tracked entity and standard follow camera. Unknown feeds remain unknown, selection loss still exits safely without inventing a replacement track, and the cockpit never presents the summary as threat scoring or an all-clear. This is a desktop first-person presentation, not a WebXR session.
- **Cockpit left-panel clearance:** the Cockpit Contact card and peripheral HUD participate in the adaptive left accordion's live obstacle measurements, including live viewport-height changes. Expanding Layers or Scenes keeps the active panel in the available upper-left corridor with internal scrolling; it does not cover the Contact card, lower Cockpit controls, or Cesium credit line. Outside Cockpit the hidden card does not alter the normal corridor.
- **Aircraft cockpit view:** selecting a commercial or military aircraft reveals a `COCKPIT` action (`C`). Cockpit mode temporarily releases Cesium's orbit-follow transform and drives a first-person camera from the tracked aircraft's existing smoothed display position and course. Its concave helmet-visor HUD shows callsign, UTC time, coordinates, curved roll/pitch guides, and a seven-division heading tape. Ambient commercial and military AIR contacts use a Cockpit near/far band selected by the shared Display 3D mode: Proximity admits at 150 km and retains to 185 km; All admits at 400 km and retains to 450 km. The shared 3D toggle now applies in Cockpit: Off keeps in-range contacts as rotating 2D aircraft silhouettes, while On lets a ready admitted glTF take over without a drawing gap. The Cockpit model cap remains 60 and can only lower the map budget; in-range contacts that are capped or still loading remain 2D silhouettes instead of degrading to out-of-range dots. Contacts outside the selected band use small rotation-free cyan-white pips for civilian aircraft and amber pips for military. The pilot's own airframe is not drawn in first person, and exiting clears the Cockpit band and restores normal map silhouettes/models. The normal left accordion remains available for Layers and Authoring and keeps the same 26vh HUD-aligned anchor used in map mode, independent of whether the bottom-left Contact card is expanded or collapsed; the right-rail CCTV and Context chooser are hidden to avoid duplicating or overlapping the cockpit presentation. When the intelligence HUD is enabled, its classification, scene summary, collection/orbit metadata, coordinates, and imaging-status text remain visible as reduced peripheral cockpit telemetry; the optical center and flight instruments stay clear, and turning the HUD off still hides it. Ground speed, exact heading, and rendered altitude form one compact lower-center instrument cluster, keeping the horizon and peripheral view open. A second live altitude tape hugs the inside-right visor rim: its rail and nine moving ticks are derived from the same responsive keyhole radius, remain 20 px inside the circular edge even on wide displays, fade deeply at both vertical ends, and move continuously behind a fixed current-altitude pointer; its interval tightens automatically near the surface and it is suppressed on narrow screens. Cockpit mode also has a weather-backed transparent volumetric-cloud pass derived from the supplied FBM/domain-warped R&D shader. It renders at no more than 520×320, uses 24 ray steps/three FBM octaves at 12 FPS, is clipped to the visor, fails clear when Open-Meteo is unavailable, and stops its animation completely on cockpit exit. It does not restore the prior CPU weather canvases, precipitation, scene fog, or any map-mode effect. When Contacts is active for the tracked aircraft, the compact `CONTACT` rail adds the 250 km subject window, four cohort counts, nearest observed/mapped example with relative bearing and distance, freshness, explicit uncertainty, and Previous and Next controls plus its own collapse control. The mirrored right rail is a three-page **cockpit briefing carousel**: source-backed live signals, location-matched regional headlines, and physical-region/current-weather context from bundled Natural Earth polygons and Open-Meteo. It is manual-first: Previous, Next, and direct page controls are always available, and the visible `CYCLE OFF` / `CYCLE ON` control starts or stops the nine-second page cycle. The cycle pauses on hover or keyboard focus and stops while collapsed, hidden, or outside cockpit mode; live signal data continues refreshing either way. Empty news matches and unavailable news use compact text states rather than reserving an empty media frame; partial local data remains explicit. Article links open their original publisher, and no headline is treated as verified risk intelligence. On desktop both cockpit rails use the same width and share a bottom-aligned safe baseline in opposite corners above the peripheral MGRS/GSD/time telemetry, leaving both that text and the lower-center instrument cluster readable. They collapse independently to slim tabs without stopping live data updates. Narrow screens use separated top/bottom fallbacks. Empty-space globe clicks are inert while cockpit owns the camera; `C`, `Escape`, or `EXIT COCKPIT` explicitly exits and restores the same tracked entity and standard follow camera. Unknown feeds remain unknown, selection loss still exits safely without inventing a replacement track, and the cockpit never presents the summary as threat scoring or an all-clear. This is a desktop first-person presentation, not a WebXR session.
- **Cockpit left-panel clearance:** the Cockpit Contact card and peripheral HUD participate in the adaptive left accordion's live obstacle measurements, including live viewport-height changes. Expanding Layers or Authoring keeps the active panel in the available upper-left corridor with internal scrolling; it does not cover the Contact card, lower Cockpit controls, or Cesium credit line. Outside Cockpit the hidden card does not alter the normal corridor.
- **Cockpit Context scope:** the 250 km radius applies to the air/sea proximity cohorts. Installation counts come only from the currently loaded viewport and are labeled `CURRENT VIEWPORT ONLY` in the cockpit as well as the normal Context panel; neither surface presents them as a complete 250 km installation survey.
- **Cockpit camera anchor:** first-person mode does not write feed-boundary corrections directly into the camera. A cockpit-only inertial anchor advances from the selected aircraft's displayed course and speed, then converges toward the authoritative delayed track with correction capped below forward motion. The displayed kinematics are derived from the same consecutive fix segment as the rendered position, with raw feed speed/course used only as fallback; a transient zero/missing feed speed therefore cannot freeze a visibly moving aircraft after layer enable or a map/cockpit handoff. Rendered altitude continues to come from that interpolated track position. Late ADS-B fixes and short render stalls can remove drift without accelerating or reversing the view. Camera placement runs before scene update/culling at a bounded 20 Hz so a moving cockpit does not force Photoreal 3D Tiles to retraverse on every display frame; textual instruments update at 10 Hz and context/layout work at 4 Hz. Every far Cockpit contact pip shares one stable Cesium texture-atlas entry and skips unused screen-projected course calculations, while only in-range 2D aircraft silhouettes pay the screen-projected rotation cost; ambient glTF collections are hidden/retained rather than synchronously destroyed at cockpit entry, and context rails lay out only on explicit content/state changes and viewport resize. The deliberate 15/30-second layer interpolation delays and per-Cesium-frame position caches remain unchanged.
- **Cockpit route, vision, and view controls:** visible on-screen `COCKPIT`, `RESET`, and `EXIT COCKPIT` controls replace reliance on the `C` shortcut. RESET uses the same canonical globe route as the map and voice actions, exits Cockpit, and releases its camera ownership rather than exposing the hidden map-style top action. When the tracked commercial flight has a plausible ADSBDB route, the top of the right briefing rail shows a compact `FROM → TO` airport strip and the visor shows a centered estimated-destination chevron with its relative bearing; its destination label rounds to whole degrees in 000–359, wrapping rounded north to 000° while the chevron continues to use the relative bearing independently of label rounding; absent or implausible route data hides the strip and cue rather than guessing. The cockpit-local vision control is an interactive `PREV / CURRENT / NEXT` carousel over `NORMAL`, `CRT`, `NVG`, `FLIR`, `ANIME`, and `NOIR`; its previous/next actions wrap, and activating the current value advances to the next style. Cockpit enters on the active map preset, so a Cyber FLIR map opens Cockpit on FLIR while Normal remains a distinct option instead of producing a second FLIR entry. Cockpit choices temporarily activate the existing Cesium post-process stages, while exiting Cockpit through either EXIT or RESET restores the pre-entry map style. The regional-news page uses a free Google News RSS locality query first, with the existing GDELT query retained only as a fail-soft fallback; linked headlines remain reporting, not verified incidents or risk intelligence.
- Cockpit wind-direction labels wrap after rounding to whole degrees, so a direction of 359.5° displays as `N · 0°` rather than `N · 360°`.
- The transit, ALPR, vessel, CCTV, Local ADS-B, flight and military context, awareness, Cockpit and Street Level heading readouts round through `roundHeadingDegrees` in `src/data/headingDegrees.js` (whole degrees 0–359, `null` when not finite, so each caller keeps its own placeholder); `normalizeHeading` lives there too and `cockpitMath.js` re-exports it. The Cockpit's `TRACK ACQUIRED` signal uses `formatHeadingReadout`, so a 359.6° track reads `COURSE 000°`.
- **Cockpit missing observations:** missing local weather observations remain unknown rather than being converted to zero or clear skies, in the briefing and in the cloud effects; a missing temperature drops the whole local weather record, including its wind and condition.
- **Cockpit weather status:** the earlier multi-canvas atmospheric compositor remains fail-closed and is not attached to the live viewer. Cockpit clouds are a separate transparent WebGL pass with a capped 520×320 framebuffer, 24 ray steps, three FBM octaves, and a 12 FPS ceiling. It defaults off and starts only when local storage explicitly contains the persisted `WX ON` opt-in (`'1'`). When opted in, observations refresh after five minutes or 25 km of aircraft movement, fail transparent when unavailable or clear, and stop on exit or disable. `WX OFF` governs atmospheric rendering only: the briefing still fetches source-backed Natural Earth region, headline, and Open-Meteo local-information data, aborting and replacing any in-flight request when the selected aircraft changes. No weather effect runs in map mode and no synthetic fallback is shown.
- **Cockpit trail visibility:** entering cockpit hides the selected aircraft's trail body and head so they cannot cross the first-person view; exit restores them. This cockpit-only presentation change does not alter the normal map-mode invariant that aircraft trails render through terrain using their depth-fail material.
@@ -5928,9 +6030,11 @@ easier to meet (detection is now on more often), but does not create it.
OSM choice), so Hybrid fill is never replayed as OSM roads. Failed flow
refreshes clear old matches and report simulation. `flowCoveragePct` is the
percentage of shown dots on roads with flow, including all unmatched dots in
the denominator and excluding dots hidden by closures. The OSM keyed status
reads `LIVE · Roads: OpenStreetMap · Flow: TomTom · N% cov`. Road fetch
coverage follows a 5×5 ellipsoid sample of the central screen square.
the denominator and excluding dots hidden by closures. It reads 1–99 whenever
both matched and simulated dots are shown, so rounding never turns a few
matches into `(no matches)` or a few simulated dots into full coverage. The
OSM keyed status reads `LIVE · Roads: OpenStreetMap · Flow: TomTom · N% cov`.
Road fetch coverage follows a 5×5 ellipsoid sample of the central screen square.
Horizon rays are capped at 10 km from nadir (reduced if necessary to fit
16 z12 tiles); polygon-intersecting tiles load nearest first. Up to 16 z14
tiles provide near detail, with z12 roads beyond them. Cached tiles serve
@@ -6081,7 +6185,7 @@ After the initial broadside launch profile, the ascent chase camera stays in a r
During orbit replay, the camera continues following the selected vehicle but eases its look-at target down toward the vehicle's sub-satellite globe anchor. The range expands when necessary for high-altitude missions, keeping both Earth and the tracked label visible through the full revolution. The active replay clock clamps at the final orbital sample rather than wrapping to ascent progress zero; replay completion therefore leaves the final globe/orbit framing in place and does not return to the launch site.
Reconstructed mission orbits use a small downrange launch-to-insertion arc, so their estimated ground track is not artificially drawn directly over the launch pad in top-down views. The ascent remains connected to the ring at its selected insertion point.
Collapsed right-rail controls use the same 176 px width as collapsed left-rail controls, while expanded right-side detail panels retain their independent widths. DISPLAY starts expanded only on first run and then respects persistence; DISPLAY may remain open beside CCTV or Context, while CCTV and Context remain mutually exclusive without persisting forced collapses. Selecting a dedicated Context mode opens its right-side surface and clears unrelated layers after first snapshotting their exact state. Final exit restores the original enabled set and changed parameters. Cockpit View hides the right-side CCTV control because CCTV is not part of the cockpit rail. Airborne cockpit altitude uses the tracked aircraft's reported aviation MSL altitude, never the potentially negative Cesium terrain/ellipsoid render height; confirmed grounded contacts display `0 ft` without rewriting that source field. A cold photoreal floor shows `ACQUIRING SURFACE` for at most five seconds, then uses the source target-height fallback instead of freezing the camera indefinitely.
Collapsed right-rail controls use the same 176 px width as collapsed left-rail controls, while expanded right-side detail panels retain their independent widths. DISPLAY starts expanded only on first run and then respects persistence; one right-side panel is open at a time, without persisting the collapses that rule forces. Selecting a dedicated Context mode opens its right-side surface and clears unrelated layers after first snapshotting their exact state. Final exit restores the original enabled set and changed parameters. Cockpit View hides the right-side CCTV control because CCTV is not part of the cockpit rail. Airborne cockpit altitude uses the tracked aircraft's reported aviation MSL altitude, never the potentially negative Cesium terrain/ellipsoid render height; confirmed grounded contacts display `0 ft` without rewriting that source field. A cold photoreal floor shows `ACQUIRING SURFACE` for at most five seconds, then uses the source target-height fallback instead of freezing the camera indefinitely.
Replay transport uses one Play/Pause toggle plus Cancel. During ascent only the active thrust ring is visible; stage-recovery handoff uses a pulsing dot.
## Tooling Snapshot
@@ -6257,7 +6361,9 @@ Receivers publish one record shape from `src/sources/adsbRecords.js`
`lastMessageAt`, `messageCount`, `rssiDbfs`, `band`, `source`). `band` is `1090` or `978`; `source` is
`webusb` (browser SDR) or `feed` (decoder feed).
`normalizeDump1090Aircraft(json, nowMs, { band })` maps a dump1090/readsb/
skyaware978 `aircraft.json` document into the same records. Voice
skyaware978 `aircraft.json` document into the same records; a row without
`baro_rate` reads its vertical rate from `geom_rate`, where a GNSS-sourced rate
is sent. Voice
`set_layer_visibility` accepts `local-adsb` ("local ADS-B", "my receiver",
"my antenna").
@@ -6447,8 +6553,8 @@ when their footprints touch or contain one another, never across a seam toleranc
- Scene and CCTV selects share the default `gev-field` surface. HUD layout and
draw colour retain compact density. Radio filter, tuner gain and FM frequency
use the same base while retaining their feature-specific skins and layout.
- The CCTV inline number editor uses `createNumberInput` with its existing
precision and inline density. Enter/blur commit, Escape cancellation, frozen
- The CCTV inline number editor is rendered by its pose chip component with
its existing precision and inline density. Enter/blur commit, Escape cancellation, frozen
camera base, camera-switch guards and disposal remain with CCTV controls.
- Options, values, native keyboard/typeahead, disabled attributes and browser
validity remain native. Frequency bounds, tuner commit timing and calibration
+2 -2
View File
@@ -1,6 +1,6 @@
# Director authoring and file sharing
Open Scenes and select a scene and shot. Existing capture, update, playback and
Open Authoring and select a scene and shot. Existing capture, update, playback and
whole-project export controls remain available. Authored scene content, source
links, assets and contributor credit are preserved.
@@ -42,7 +42,7 @@ field definitions. This is a basic draft editor, not a node graph or path editor
SHARE SCENE exports only the selected scene. Download scene JSON preserves its
camera, timing, layers, anchors, manifests, interactions and attribution, but
contains no asset bytes. The recipient needs the referenced source registrations
and files. Existing EXPORT PRESETS continues to export the entire project.
and files. EXPORT (formerly EXPORT PRESETS) continues to export the entire project.
For a bundle, select the declared pack files or a folder, then Download asset
bundle. Folder paths match a manifest path either directly or after removing the
+30 -7
View File
@@ -25,17 +25,39 @@ label.textContent = t(FEED_STATE_LABELS[state]);
A module the server, tools or other portable code also imports must not load the catalogs: it imports `msg` from `src/i18n/marker.js`, which only marks the text, and the UI translates it with `t()` where it shows it. (Older modules keep a local `const msg = (text) => text`, which works the same.)
Vue views call the same `t()` and `tn()`. The page's vue-i18n instance (`src/ui/i18n.js`), installed in every view, holds the active locale, and `t()`, `tn()` and the formatters read it from there, so a view that translates while rendering renders again when the locale changes. Views don't use vue-i18n's own `t`: English is the key, `context` picks an entry and plural forms follow `Intl.PluralRules`, which only Core's functions do.
`msg()` exists for two reasons. `npm run i18n` finds messages only as string literals inside `t(…)`, `tn(…)` and `msg(…)`, so `t(FEED_STATE_LABELS[state])` alone tells it nothing. And a `t()` call at module load runs before the page has picked its language, so it would freeze the English.
## Markup
Vue views translate in the template, so their text renders in the active locale:
```vue
<span>{{ t('Normal') }}</span>
<button :title="t('Pin visual presets')">…</button>
<option value="all">{{ t('All', { context: 'radio tag' }) }}</option>
```
Static page markup that no view renders (the loading screen in `index.html`, a host's own markup) opts in with attributes instead, and `npm run i18n` rejects them in a Vue template:
```html
<span data-i18n>Normal</span>
<button title="Pin visual presets" data-i18n-title>…</button>
<input placeholder="Search any location..." data-i18n-placeholder />
```
`data-i18n` replaces the element's text, so put it on the element that directly holds the text, never on a parent with child elements. `data-i18n-title`, `data-i18n-aria-label` and `data-i18n-placeholder` translate that attribute. `data-i18n-context="radio tag"` gives the element's text a context, the catalog entry `radio tag|All`, as `t('All', { context: 'radio tag' })` does in code. Markup is translated once at boot, and switching language reloads the page. A module that holds work a reload would lose (an unsaved edit, an open session) registers it with `registerUnsavedWork(() => busy ? msg('unsaved …') : null)` from `src/i18n/index.js`, and the language picker asks before reloading.
`data-i18n` replaces the element's text, so put it on the element that directly holds the text, never on a parent with child elements. `data-i18n-title`, `data-i18n-aria-label` and `data-i18n-placeholder` translate that attribute. `data-i18n-context="radio tag"` gives the element's text a context, the catalog entry `radio tag|All`, as `t('All', { context: 'radio tag' })` does in code. Markup is translated at boot and again after every language switch.
## Switching language
The language picker switches in place, without a reload. A view that calls `t()` while it renders follows by itself. Code that translates text and hands it on (to a store, a published view object, a layer's state, a DOM node) must word it again when the language changes:
- **Present again.** `onLocaleChange(listener)` from `src/i18n/index.js` calls the listener after each change and returns the function that removes it; call that at teardown. The listener presents the view again from what it keeps, as `layerPanel.js` and `cockpitController.js` do.
- **Keep the English, translate when presenting.** Store `msg()` text or a function that words it, not its translation: the voice control takes `update(part, { text: () => t('MIC') })`, the scene director's status and the SDR receiver's messages keep such functions, and `imagerySplit.js` takes its titles that way.
- **Translated constants in a view** go in `computed`, not in a plain `const` set up once.
A toast already on screen keeps its words.
## Rules
@@ -66,16 +88,16 @@ An empty translation is reported, and so is one left as the English, plural form
`npm run i18n` and `npm test` fail on UI text that is not marked:
- **Markup:** element text without `data-i18n`, and `title`, `aria-label` or `placeholder` without the matching `data-i18n-*`.
- **Markup:** element text without `data-i18n`, and `title`, `aria-label` or `placeholder` without the matching `data-i18n-*`. In a Vue template, static text or a static `title`, `aria-label` or `placeholder` (rather than `t()`), and any `data-i18n*` attribute.
- **Code:** string literals that reach the page without `t()`, `tn()` or `msg()`: assigned to `textContent`, `title` and the like; passed to `setAttribute('title' | 'aria-label' | …)`, `createTextNode`, `showToast` and other notice helpers; assigned to a layer's `error`, `lastError`, `loadingLabel`, `statusMessage` or `status` (a plain `error = …` too); or kept in `label:`, `title:`, `status:` and similar properties. Not reported: declarations (`let status = …`), default values, ternary branches and lower-case codes (`'auth-failed'`). The full list is `JS_SINKS` in `scripts/i18n.mjs`.
Fix it by marking the text. When the text must stay as it is, say so where it lives:
| Case | How |
| --------------------------------------------------------------------------- | ------------------------------------------------------------------------ |
| Codes, units, product names in markup (`0.9 dB`, `ADS-B · 1090`, `OpenSky`) | `translate="no"` on the element; it covers everything inside, as in HTML |
| Markup whose text code sets through `t()` (a status that starts as `OFF`) | `data-i18n-runtime` on the element |
| A literal in code that is not UI copy (a product name, sample data) | `// i18n-ignore: <reason>` on the line or the line above |
| Case | How |
| ------------------------------------------------------------------------------ | ------------------------------------------------------------------------ |
| Codes, units, product names in markup (`0.9 dB`, `ADS-B · 1090`, `OpenSky`) | `translate="no"` on the element; it covers everything inside, as in HTML |
| Page markup whose text code sets through `t()` (a status that starts as `OFF`) | `data-i18n-runtime` on the element (not in a Vue template) |
| A literal in code that is not UI copy (a product name, sample data) | `// i18n-ignore: <reason>` on the line or the line above |
Icons (`aria-hidden="true"`, Material Symbols), comments, CSS values and lowercase identifiers are skipped automatically, and so is `src/tools/`, whose text is written for AI clients rather than the page.
@@ -84,6 +106,7 @@ Icons (`aria-hidden="true"`, Material Symbols), comments, CSS values and lowerca
| File | What it holds |
| ------------------------------- | ------------------------------------------------------------------------------ |
| `src/i18n/index.js` | `t`, `tn`, `msg`, the Intl formatters, markup translation, switching language |
| `src/ui/i18n.js` | the page's vue-i18n instance: the active locale and the catalogs |
| `src/i18n/marker.js` | `msg` alone, for modules the server or tools import (no catalogs) |
| `src/i18n/locale.js` | shipped languages, their names, choosing the language at boot |
| `src/i18n/locales/<code>.json` | one catalog per language, keyed by English text |
+1 -1
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@@ -1,6 +1,6 @@
# Scene document format
Scenes exports a UTF-8 JSON project. Version 5 adds [data packs](DIRECTOR-DATA-PACKS.md)
Authoring exports a UTF-8 JSON project. Version 5 adds [data packs](DIRECTOR-DATA-PACKS.md)
and is the write format. Versions 1, 2, 3, 4 and unversioned legacy files migrate on
import without converting their existing shots into authored moves. Unknown versions or unsupported fields are rejected with
a field path before the current project, selection or saved bytes change.
+4 -4
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@@ -1,6 +1,6 @@
# Translating God's Eye View
Shipped languages: **English** (source and fallback), **German** (`de`), **Spanish** (`es`), **French** (`fr`), **Italian** (`it`), **Japanese** (`ja`), **Brazilian Portuguese** (`pt`), **Russian** (`ru`), **Ukrainian** (`uk`), **Simplified Chinese** (`zh-CN`) and **Traditional Chinese** (`zh-Hant`).
Shipped languages: **English** (source and fallback), **Arabic** (`ar`), **German** (`de`), **Spanish** (`es`), **French** (`fr`), **Italian** (`it`), **Japanese** (`ja`), **Brazilian Portuguese** (`pt`), **Russian** (`ru`), **Ukrainian** (`uk`), **Simplified Chinese** (`zh-CN`) and **Traditional Chinese** (`zh-Hant`).
## How it works
@@ -22,7 +22,7 @@ Every other language is one flat JSON file, `src/i18n/locales/<code>.json`, keye
A `tn()` entry is keyed by the English plural form and holds one string per `Intl.PluralRules` category of that language. A missing entry falls back to English.
The page picks its language from `?lang=`, then the choice stored by the language picker (the globe button in the bottom-right corner), then the browser languages, then English. `?lang=` is not stored, and copied share links leave it out. Switching reloads the page.
The page picks its language from `?lang=`, then the choice stored by the language picker (the globe button in the bottom-right corner), then the browser languages, then English. `?lang=` is not stored, and copied share links leave it out. Switching applies at once, without a reload.
## The check
@@ -44,7 +44,7 @@ Edit `src/i18n/locales/<code>.json` and run `npm run i18n`. To see your change,
1. Create `src/i18n/locales/<code>.json`, fill it from `npm run i18n -- --missing <code>` (start from `{}`), and translate every entry.
2. Import it in `src/i18n/index.js` and add it to `CATALOGS`.
3. Add the code to `LOCALES` and its own-language name to `LOCALE_NAMES` in `src/i18n/locale.js`. Right-to-left languages also go in `RTL_LOCALES`.
3. Add the code to `LOCALES` and its own-language name to `LOCALE_NAMES` in `src/i18n/locale.js`. Right-to-left languages also go in `RTL_LOCALES`; the chrome mirrors through logical CSS properties (`inset-inline-*`, `margin-inline-*`), and `src/ui/styles/rtl.css` holds what those cannot express (see the Arabic notes). If the language should keep Western digits, map it in `INTL_TAGS` in `locale.js`.
4. Add `src/i18n/locales/<code>.json` next to `ru.json` in `scripts/package-boundaries.json`.
5. Write `docs/translations/<code>.md`: glossary, plural forms, units and style (copy the structure of `ru.md`).
6. Run `npm run i18n` and `npm test`, then check the panels in the app at narrow widths.
@@ -63,4 +63,4 @@ These are contracts, not copy: layer ids and registry keys, status enums and oth
## Language notes
Each language keeps its glossary, plural forms, units and style in its own file, `docs/translations/<code>.md`: [German](./translations/de.md), [Spanish](./translations/es.md), [French](./translations/fr.md), [Italian](./translations/it.md), [Japanese](./translations/ja.md), [Brazilian Portuguese](./translations/pt.md), [Russian](./translations/ru.md), [Ukrainian](./translations/uk.md), [Simplified Chinese](./translations/zh-CN.md), [Traditional Chinese](./translations/zh-Hant.md). Read it before translating, and add a term there when you settle on one.
Each language keeps its glossary, plural forms, units and style in its own file, `docs/translations/<code>.md`: [Arabic](./translations/ar.md), [German](./translations/de.md), [Spanish](./translations/es.md), [French](./translations/fr.md), [Italian](./translations/it.md), [Japanese](./translations/ja.md), [Brazilian Portuguese](./translations/pt.md), [Russian](./translations/ru.md), [Ukrainian](./translations/uk.md), [Simplified Chinese](./translations/zh-CN.md), [Traditional Chinese](./translations/zh-Hant.md). Read it before translating, and add a term there when you settle on one.
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@@ -11,12 +11,18 @@ scene playback and voice. It delegates; new behavior belongs with its owner.
| `cockpitCoordinator.js` | Cockpit entry/rollback, readouts and the single Display portal |
| `visualSettings.js` | Effects, detection overrides, visual restoration and render-loop lifetime |
| `panelChrome.js` | Disclosure, docking, layout and Cockpit panel restoration |
| `panelNavigation.js` | Desktop panel rails: each side's offered panels and the open one |
| `aircraftDisplay.js` | Shared commercial/military 3D display preferences and controls |
| `layerBindings.js` | Data-manager attachment, selected-tracker adoption and camera-entry listeners |
| `displayBindings.js` | Keyboard/display subscriptions and frame-rate monitor lifetime |
| `shareRestoration.js` | Initial share/layer restoration and cancellation |
| `shellFeedback.js` | Loading feedback, notices and toast lifetime |
Owners that present UI do so through Vue: they publish plain view objects to a
Pinia store in `src/ui/stores/`, views in `src/ui/views/` render them, and user
actions return through the handlers the owner connects to that store. See
[Building UI](../CONTRIBUTING.md#building-ui).
Owners receive named services, elements, operations and readers. They do not
receive the application shell itself. Readers resolve a replaceable collaborator
at use time; operations cross an ownership boundary without copying its state.
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@@ -0,0 +1,368 @@
# Vue migration
The application UI moves from static templates plus imperative DOM wiring to
Vue 3 components with Pinia stores. The migration keeps the experience the
same: element ids, classes, the global stylesheet, translations, keyboard
shortcuts, voice actions, share links and the phone layout all behave as
before. The one intended change is the panel rail described below.
## Goals
- Views are Vue single-file components; state that several views read lives in
Pinia stores rather than in DOM classes.
- The owners listed in [UI-OWNERSHIP.md](UI-OWNERSHIP.md) keep their
responsibilities. A component replaces DOM construction; it does not add a
second owner of the same state.
- Public methods used by layers, scene playback, voice and host applications
(`setPanelCollapsed`, `setContextMode`, `setStyle`, share and location
subscriptions) keep their signatures.
- Ids and classes used by browser QA and host applications stay stable until a
host can use an explicit extension point instead.
## The panel rail
Each desktop sidebar gets a floating icon rail that lists every panel available
on that side. Selecting an icon opens that panel; selecting it again closes it.
One panel is open per side at a time, so the rail replaces the accordion
stacking. Panels that are not available in the current mode (for example
Weather before a weather layer is active) are shown disabled or omitted as the
panel's own availability rule dictates. The rail hides with the rest of the
chrome in Cockpit, scene playback, recording and the clean view.
Phones keep the existing bottom tab bar and sheets; the rail is desktop only.
Voice and keyboard openings go through the same panel store, so they follow the
one-panel rule too. Share links continue to record which panels are open.
## Component kit
`src/ui/kit/` holds the generic components: `UiRail`, `UiTooltip`, `UiIcon`,
`UiButton`, `UiPanel`, `UiSegmented`, `UiSlider`, `UiChip`, `UiSelect`,
`UiBadge` and `UiEmpty` so far, with more joining as the controls they serve
are converted. One component
serves every use of a control, with props for the differences (`UiPanel`'s
`sideways`, `glow`, `scroll`), rather than a copy per panel. The components
are styled by the existing stylesheet and custom properties; a kit class such as
`ui-button--icon` carries no Core style yet, and a converted control keeps
its own classes beside it. They contain no application state.
`UiPanel` takes a `title`, slots and `v-model:collapsed`, but its
`collapsed` drives only the button and `ui-panel--collapsed`: the root's
`collapsed` class, which hides the body, is drawn at once by `v-panel-state`
from the panel chrome store, and there is no `closable`, since Core's panels collapse rather than close.
`UiSegmented` adds `keyboard` (`none`, `arrows`, or `radio` with
Home and End), since each of Core's groups keeps its own keyboard policy, and
`itemClass`/`activeClass` for Core's segment classes. A key moves focus at
once and asks for a change only when it lands on another option. Every
segmented group in Core is a `UiSegmented`; the old `segmentedControl.js`
adapter is gone.
`UiButton` adds `pressedClass`, Core's class on a pressed toggle (most use
`active`); its pressed classes toggle through `classList`, so a class other
code adds (a voice highlight) survives a press. Every pressed toggle in the
views is a `UiButton` except Bhote Koshi's cinematic button and the
tilt-map button, whose owners still write their state into the DOM. Core's
pressable chips and pills (rail card chips, map sources, cities and places)
are `UiButton`s too; `UiChip` is a non-interactive label chip, used by
the voice card.
`UiSelect` renders the bare native select (Core's labels sit outside it or
come as an `aria-label`) with `v-model`, `options` and `disabled`;
options that carry their own attributes come through the slot, a caller's
`@change` still reaches the select, and `hold` works as in `UiSlider`.
Without `hold`, a select takes its model back after its own change renders,
so a pick its owner refuses goes back; an owner that answers later (the SDR
gain) takes `hold`. Every select in the views is a `UiSelect`.
`UiBadge` takes a `tone` and carries Core's `gev-status-badge`; its
density variants and colours stay caller classes, and it renders the CCTV
source and calibration badges and the rail card badges. `UiEmpty` takes
a `title` and `hint`, but Core's empty states are one line, so the title
is the text itself rather than a bold heading; the Scene shot list, mission
roster and imagery strip use it. The locale picker's and the mission tables'
empty rows stay a paragraph and table cells.
`UiSlider` keeps the native range input rather than drawing a
`role="slider"` track, so Core's keyboard, form behaviour and styling stay;
it takes `v-model`, `min`, `max`, `step` and `disabled`, emits a
number, and adds `hold` (never rewrite a focused handle, and take the model
back on blur) and `unstyled` (the browser's own range, as Bhote Koshi's
are, without Core's slider surface). A caller's own input, change and blur
handlers still reach the input, and a null model leaves it as it is. It is
a functional render-function component, so the portable `./ui/input` rows
use it without a component compiler. Every range in the views is a
`UiSlider` except the radio tuner's: its owner moves the handle back to the
selected station on a drag's first input without changing the slot, which
a functional component would not render again.
Controls share one skin, so every panel reads the same. Every scrolling
surface carries the kit's `.ui-scroll`, which draws the thin
themed scrollbar from `--scroll-thumb` and `--scroll-track`; the Cyber theme
sets those two tokens, and Cockpit's HUD windows keep their accent tint. A
surface without it would draw the platform's light scrollbar, because the
page declares no dark `color-scheme`. Selects and number fields are
`.gev-field`, which draws its own chevron in place of the platform's arrow
and keeps native spinners dark; ranges are `.gev-quantitative-slider`, with
a feature supplying only its accent.
## Phases
1. **Foundation.** Vue, Pinia and the Vite Vue plugin join the browser build
(`build/vite.js`, so host applications receive them too). One Vue runtime is
created by the shell (`src/ui/vueRuntime.js`) with one Pinia instance that
every view shares; disposing the shell unmounts them. Stores are added
when a view needs one, mirroring state an owner already publishes, so
there is never a second owner of the same state.
2. **Rail.** `PanelChrome` enforces one panel per side; the panel store
mirrors each side's panels and the rail renders from it. The rail panels
are `RailPanel`s: the kit's `UiPanel` drawing Core's panel markup, bound to the `gev-panel-chrome`
store, with their titles rendered by `t()` rather than `data-i18n`. Each panel's
collapse button, the dock tray toggles and the
dock pins render the open and pinned state PanelChrome presents to the
`gev-panel-chrome` store, and their clicks call it there. Each panel's
root draws its own state from there too (`v-panel-state`: `collapsed`,
`dock-pinned`, `dock-pinned-top`, `layout-auto-collapsed`,
`accordion-collapsed`): PanelChrome, the rails and the accordion present
it rather than writing classes. The directive applies it in a synchronous
watcher, not on Vue's next render, because the rails measure a panel in
the same task that opens or closes it. PanelChrome and its preference
restore, and the phone shell, read a panel's state back from the store
(`_shownPanel`; the markup's classes before its first presentation), so
once a panel is presented a class written outside the store no longer
counts. The rails, the accordion and the hover disclosure
(`panelDisclosure.js`), which act within the same task as a layout, read
the classes the directive has just drawn. Done.
3. **Panels.** Each template and its wiring become a component, keeping ids,
classes and CSS; text a template renders with `t()` drops its `data-i18n`
marker. The page places each view with a
`.gev-view` host (`display: contents`), and `mountApplicationViews()`
(`src/ui/views/index.js`) renders the view into it before the page is
translated and wired. `createApplication()` calls it too, removing the
hosts of any views its `omitViews` names. Views belong to the page and are
unmounted only when a later call omits them. The loading screen is static markup in the page so it
paints before any script runs. Markup
tests read `renderApplicationHtml()` from `src/testSupport`, which renders
the views on the server. Templates compile with Vue's `preserve`
whitespace, which keeps the whitespace between elements as a single
space, so a view renders as its template did; no view markup sits under a
`white-space: pre` rule. Application views (`src/ui/views/*View.vue`) are
kept out of Prettier; other components are formatted with strict
whitespace sensitivity, so their source spacing is what renders. The
markup has moved, unchanged:
every template except the loading screen is a view.
Next each view takes over its wiring: markup an owner builds with
`createElement` becomes component markup that renders from a Pinia store
the owner publishes to, and user actions come back to the owner through
the store, so the owner keeps every decision. Component text uses
`t()`, which follows the locale as the view renders; the views carry no
`data-i18n*` markers, which `npm run i18n` rejects in a template. Shared builders become components first and
keep their imperative entry points until their owners are components:
the rail cards, card blocks and timeline (`src/ui/rail/`) render through
Vue's synchronous `render()` behind `createRailCards()`,
`createRailCardBlocks()` and `createRailTimeline()`. Order: Scenes (done: `SceneOptions` and
`SceneShotList` over the `gev-scenes` store; the panel's buttons, status
line, progress bar and the runtime chip render the panel SceneControls
presents there, and the buttons and file chooser call its actions), Weather (done: the owner
renders `WeatherReadout` from the view it computes), Recent imagery
(done: `RecentImageryReadout` and its day cards, the same way),
Street level (done: `StreetLevelPanel` renders the `gev-street-level`
store that `StreetLevelControls` publishes to; the controls keep their
listeners, EXPAND, focus and resizing), CCTV (done: `CctvPanel` renders
the whole panel from the `gev-cctv` store, including the camera picker,
the inline pose editor, the frame preview, source badge and typed
summary; `CctvControls` keeps its listeners, the frame requests and the
live video surface), Layers (done: `LayerPanel` presents each row and
renders `LayerRows` synchronously; keyed chips and list items keep focus
through the refresh their own click triggers, and clicks re-read the live
descriptor before acting), Display (in progress: `DisplayPanel` renders
the HUD, Sonar, Scope, Celestial, detection, bloom, sharpen and the
active style's parameter sliders from the `gev-display` store, which
VisualSettings publishes to and answers the sliders through, and the 3D
aircraft group, the Draw controls and the imported file list, which
AircraftDisplay, the draw tool and the file import publish beside it;
the controls call DisplayBindings, the draw tool and the file import
through the store's `connect`/`act`, the newest owner of an action
answering it; `GeoImport` hands keyboard focus on before a focused row
goes, with `v-focus-safe-children`; the
style parameter rows render through Vue behind `createStyleParameters()`,
as a render function so the portable `./ui/input` entry needs no
component compiler; the other groups follow one owner at a time),
Context and Radio (in progress: `RadioPanel` renders the directory row,
station card, transport, volume and playback line from the `gev-radio`
store that RadioControls publishes to and whose controls it answers
through the store's `connect`/`act` (the shared `createOwners()`; a
refused station tag gets the kept tag back from `act`), and `SdrCard` the
local RTL-SDR card that LocalSdrControls publishes beside it and answers
the same way; fields a person edits take their value through
`v-field-value`, which never writes a focused field;
`RadioTuner` renders the directory tuner, where RadioControls keeps the
drag and its slot, takes the slider's pointer, key and value events
through the store and publishes the band, readouts, slider and needle,
and the component lays out the tick tape against the dial's measured
width and lays out the snapped needle before it drops the drag class;
`ContextView` renders the mode switch and the nearby sites
search from the `gev-context` store, which ContextControls reaches only
through its `publish` option, so `./ui/context` needs no Vue;
`AwarenessPanel` renders the Contacts panel that the awareness layer
publishes through `subscribePanel()`, the first layer to hand its rail
content to a view, and `MissionRoster` and `MissionDetail` the Space
Missions roster and selected mission that the launches layer publishes
the same way), the command dock (in progress: the style buttons, the
dock's style mini status and the ACTIVE STYLE corner render the style
VisualSettings publishes to the `gev-display` store; the buttons keep
their owner's listeners; the map source chips and status badge render
what `createMapSourceControls()` publishes beside it, so `./ui/maps`
needs no Vue; the location tray's city and landmark pills, mini status
and search error render what `LocationControls` publishes to the
`gev-location` store, and the search field keeps its listeners; beside
the voice control, the dock teleports each voice pointer reticle to the
body where its `PointerReticle` presents it in the `gev-pointer-reticle`
store), the phone shell (`PhoneTabBar` renders the tabs and open sheet the shell
publishes to the `gev-display` store, teleporting the tab bar and sheet
backdrop to the end of the page from the first publish until the shell
is destroyed; the shell takes their clicks from the document), the
imagery dividers (`ImagerySplitView`, in the scene chrome, teleports each
before/after divider that `createImagerySplit` publishes to the
`gev-imagery-split` store to the body; the split keeps the
drag, keyboard, CSS position and scene split), the status chips
(the top-center loading status and the road network and camera grid
chips render what ShellFeedback and CctvControls publish to the
`gev-status` store; `SplitFlapText` plays the departure-board flip that
`splitFlap.js` plans, writing only the label's one text node; the toast
renders what each owner's `createToast()` publishes there, on that
owner's own timer, and the title bar's FPS readout what
`createFrameRateMonitor()` publishes), the globe actions
(`GlobeActions` renders the top-center bar; its clear, share, tilt,
north-up and reset buttons, and the cockpit's reset, call the shell
through the `gev-globe-actions` store, which also carries a clear or a
reset under way and the camera's tilt and heading
that `bindCameraOrientationControls` publishes each drawn frame it
changes, which only `GlobeCompass` renders; an owner publishes only
while it answers the button, so a shell replaced by a newer one leaves
its state alone), the recording safe frame (the scene chrome renders
the frame `RecordingControls` publishes to the `gev-recording` store),
the Scene actions panel (`SceneInteractions`
teleports what the scene interactions owner publishes to the
`gev-scene-interactions` store into the viewer's container; the owner
keeps the pick handler and focuses the picked action), the data-pack
attribution cards (`DataPacks` teleports what the data-pack presentations
publish to the `gev-data-packs` store into the viewer's container and
stops a removed card's player), the wind inspection marker
(`WindInspectionMarker` teleports the marker into the wind layer's
container where `createWindInspectionMarker()`, now in
`src/layers/wind/inspectionMarker.js` so the portable `./tools` entry
needs no Vue, places it after each rendered frame; an unchanged frame
publishes nothing), the Space Missions replay vehicle
(`MissionReplayOverlay` teleports into the globe container what the
launches layer presents through `subscribeReplayOverlay()`, which the
application shell publishes to the `gev-mission-replay` store, so the
portable `./layers/launches` entry needs no Vue), the Bhote Koshi
reconstruction panel (`BhoteKoshiPanel`, last in the context rail,
renders what the event layer publishes to the `gev-bhote-koshi-panel`
store: each control's text, hidden, disabled, value and attributes as
the layer writes them, unchanged frames sending nothing; the rail takes
`bhote-event-active` while it shows), the full-globe celestial ring
(`CelestialRing` teleports into the globe container what `CelestialRing`
in `src/celestialRing.js` publishes to the `gev-celestial-ring` store and
hands its two canvases back for the owner to paint; the application shell
passes the store in, so the keyhole helpers other packages import need no
Vue), the screen-space map annotations (`ScreenAnnotations` teleports to
the body the board the screen annotation renderer publishes to the
`gev-screen-annotations` store after each rendered frame: each mark's SVG
parts as attribute records, the fading marks until they leave; the view
hands back the callout text and mark groups the renderer measures, and
the tracked-entity fade is measured once the frame is in the document;
the styles it injected now live in `src/ui/styles/annotations.css`), the
visible map target list (the scene chrome renders the buttons and status
the world overlay presents through `subscribeWorldOverlayActions()`, which
the application shell publishes to the `gev-world-overlay-actions` store
and answers with `activateWorldOverlayAction()`; the module needs no Vue
for the portable transit entry, and its card and detection canvases stay
painting surfaces it draws on, like the Cesium canvas), the Global
Context compass and contact bearings (`AwarenessDirection` teleports into
the globe container what the awareness layer presents through
`subscribeDirectionOverlay()`, which the application shell publishes to
the `gev-awareness-direction` store, so the portable `./layers/awareness`
entry needs no Vue), the Intel HUD (the `intel-hud` view renders
`#intel-hud`, its corners, edges and bottom bar from the `gev-hud`
store, which IntelHUD publishes to through its `publish` option: the
readouts, the typing summary, the REC blink, visibility, layout variant
and style colors; the vessel layer presents the selected vessel's
readout through `src/hudReadouts.js` instead of writing into the HUD),
the first-run mission launcher (the welcome view renders the card's
visibility, busy state, status line, copy and scroll fade from the
`gev-first-run` store that `initFirstRunExperience` publishes to, and its
choices, DISMISS and "Don't show this again" call the launcher's
controls; a refused save hands the tick back to the view to revert. The
launcher still reads the rendered card for its hit test, keyboard trap,
focus and overflow measurement), then
Cockpit (in progress: `CockpitBriefing` renders the briefing card's
pages, cycle toggle, regional news and local conditions, and
`CockpitContext` the Contact card's scope, navigation, counts, nearest
contact and weather toggle, `CockpitView` the instruments, destination
arrow and vision selector, and `CockpitRoute` the flight plan card, from
the `gev-cockpit` store that the Cockpit controller publishes to,
starting from `cockpitBriefPages.js`, `cockpitContextState.js` and
`cockpitInstrumentState.js`, which both read; the odometer readouts
(`CockpitRollingValue`) keep their throttle and roll in
`cockpitRollingValue.js`. `CockpitSignalList` renders the live signal
rows; `v-focus-safe-children` turns Vue's move of the focused row into
moves of the rows around it, and hands focus to the shown briefing tab
before the focused row is removed, so a keyed list reorders several times
a second without dropping keyboard focus. The instruments publish on
every HUD update (about 10 Hz); in a dev build their Vue patch costs
about 0.5 ms, close to the DOM writes it replaced. The controller also
publishes which surfaces are shown: the entry button and TR-3B chip in
the Context panel, the HUD with its exit and reset buttons and briefing
card, and the Contact card. Focus moves to the exit button, and back to
the entry, only after Vue renders them. The cards' collapse is part of
that presence too: each card's `data-collapsed` and its toggle's words
and icon render from it. The controls keep the controller's listeners,
and the cards' layout stays with the controller, which reads their
visibility when it lays them out. Its layout pass publishes the utility
strip's measured fit (the HUD's anchor and height limits, whether only the
expanded control fits and which control is hidden from assistive
technology), which `CockpitView` and `CockpitUtilityControls` render; the
briefing and Contact cards' positions stay imperative, because the same
pass measures them straight after writing them.
`CockpitUtilityControls` renders the Display
and Radio launchers, which popover is open and the compact Radio
controls from the `gev-radio` store that RadioControls publishes to and
answers through. The Cockpit display portal publishes the Display
popover's slots to the `gev-display` store while Cockpit is on, and
`DisplayPanel` teleports its HUD, Detection, Parameters and 3D groups into
them and back; the portal keeps each surface's scroll position and puts
back focus the move dropped).
Layers that write into the right rail directly gain a slot instead.
4. **Cleanup.** The build-time template expansion is retired: `index.html`
lists the view hosts and the loading screen itself. Every owner that
showed UI state through hand-written DOM writes now publishes to a store
that a view renders, apart from the imperative parts this document
records surface by surface; [Building UI](../CONTRIBUTING.md#building-ui)
now requires the pattern for new UI. The page-level markup tests read
`renderApplicationHtml()`, the real views rendered on the server, and new
tests mount components; three tests still read a `.vue` file's source
(`cyberTheme`, `panelStorageDocs`, `geoFileImport`). The views translate with `t()`
while rendering, and vue-i18n holds the locale they read; the attribute
translation pass is left for static page markup (the loading screen and a
host's own markup). An explicit API for hosts to register panels and rail items is
deferred until a host adds one: no host does today (the hosted
application's account interface is its own markup), and the first such
panel, the hosted timeline, will shape it.
## Verification
- Unit tests: stores and components run under `npm test`. Single-file
components are compiled by a test loader; component tests render with
`@vue/test-utils` and `happy-dom`. `npm test` registers the loader; to run
one file that reaches a component (including anything importing the
shell), use `node --import=./build/registerVue.js --test <file>`.
- Never pass happy-dom nodes to `assert.equal` or `deepEqual`: a failure
prints both operands, and a node reaches the whole page and window, which
runs the process out of memory. Compare nodes with `assertSameNode()`
(`src/testSupport/domAssert.mjs`).
- Panels lifted out of a view keep its verbatim markup in
`src/ui/views/panels/`, which Prettier leaves alone like the views.
- Visual parity: before/after screenshots of every panel at desktop and phone
widths, in the default and Cyber themes, with the rail as the only expected
difference.
- Browser QA: the selector-based `scripts/qa-*.mjs` suites keep passing.
- `npm run format:check`, `npm run check:boundaries`, `npm run i18n` and
`npm run build`.
+24 -15
View File
@@ -12,7 +12,7 @@ A rail panel uses an outer owner with its existing stable `id`, matching
`data-panel-id`, and `panel-collapsible` class. Its first non-glow child is the
surface. Keep the header and any outward popup outside the scrolling body:
```html
```vue
<section
id="example-panel"
data-panel-id="example-panel"
@@ -21,14 +21,11 @@ surface. Keep the header and any outward popup outside the scrolling body:
<div data-panel-surface>
<header data-panel-header>
<h2 class="panel-title panel-surface-title">Example</h2>
<button
class="panel-collapse-btn panel-surface-control"
data-collapse-target="example-panel"
aria-expanded="true"
aria-label="Collapse Example"
>
−
</button>
<PanelCollapseButton
class="panel-surface-control"
target="example-panel"
:name="t('Example')"
/>
</header>
<div data-panel-body data-rail-scroller>
<label>Filter <input class="panel-surface-control" type="text" /></label>
@@ -92,15 +89,27 @@ Do not copy the rail example's `.panel-collapse-btn` class into the dock:
existing dock rules intentionally hide that class. The generic surface skin
does not replace the dock's disclosure policy.
The existing `PanelChrome` binds `.panel-collapse-btn[data-collapse-target]`
at initialization and routes state through `setPanelCollapsed`. For additions
A panel with Core's standard header (glow, title, badges, divider, actions
and collapse button) is a `RailPanel` (`src/ui/rail/`): the kit's `UiPanel`
bound to the `gev-panel-chrome` store, with its state classes drawn by
`v-panel-state` and its button's click asking `PanelChrome` to toggle it.
A panel with its own header uses `PanelCollapseButton`, which renders the
collapse button (`.panel-collapse-btn`) from the open state `PanelChrome`
presents to that store; until then, both show their `startCollapsed` state,
which should match the markup's `collapsed` class.
Either way, the click reaches `PanelChrome`'s `setPanelCollapsed`. `PanelChrome` collects the buttons'
targets at initialization and binds each panel's Escape. For additions
present at startup, keep those hooks and the existing chrome lifecycle. A
dynamically mounted panel must bind and dispose its own disclosure using
`bindPanelDisclosure` / `collapsePanelOnEscape` from `panelDisclosure.js`, with
the application owning state changes. Do not rerun the whole application chrome
dynamically mounted panel must own its disclosure: its own state, button and
Escape, bound and disposed with `bindPanelDisclosure` /
`collapsePanelOnEscape` from `panelDisclosure.js` (which bind Escape only). Do not rerun the whole application chrome
initializer just to add one panel. `layoutLeftPanelRail` and
`layoutRightPanelRail` accept arbitrary direct `data-panel-id` children; their
host owns layout scheduling, observations and collapse callbacks. Dynamic
host owns layout scheduling, observations and collapse callbacks. A rail
never writes a panel's classes: it calls `onCollapse(panel, {collapsed,
auto})`, and the host draws that state (the application presents it to the
panel chrome store, which each root's `v-panel-state` draws at once, so the
rail can measure the panel in the same task). Dynamic
content that changes size may require an owner-scheduled layout pass or an
owned `ResizeObserver`; adding CSS attributes does not register new observers.
+117
View File
@@ -0,0 +1,117 @@
# Arabic (`ar`)
Catalog: `src/i18n/locales/ar.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
Translation sources: abiyeenzo (#915).
## Style
- Modern Standard Arabic, neutral across regions. Address the user with plain imperatives: «انقر»، «فعّل»، «أعد المحاولة».
- Arabic has no letter case: an UPPERCASE English HUD label becomes the same short Arabic label. Keep labels as short as the English: «مباشر»، «متقادم»، «متوقف».
- Status words in progress use «جارٍ …» («جارٍ التحميل»، «جارٍ الضبط»، «… جارٍ تشغيل اللقطة»), so a status chip never reads as the command next to it («ضبط» is the TUNE button); finished actions use the passive («تم الحفظ»، «أُلغي التحميل»). Data that refreshes itself «يُحدَّث» (يتحدّث means "speaks"). A sentence about a `{placeholder}` whose gender and number vary (tool, layer and cohort names, call signs, vessel names) stays impersonal: «{layers}: تم التفعيل للتو»، ««{name}» قيد الاستخدام»، «{id}: لا بيانات واردة الآن»، «لم يعد {name} ضمن البيانات المحمّلة».
- A label followed by its value takes a colon, so it does not read as a sentence: «الصوت: نشط»، «السياق: {value}»، «الاحتواء: {percent}%». A named mode or control quoted in a sentence takes «»: «يظهر في وضع «كثيف» فقط».
- Arabic punctuation in Arabic text: ، ؛ ؟ and «» for quotes. Keep `·` as the HUD separator, `—` with spaces, and `…`.
- Arrows that show a sequence point the way Arabic reads: «الإشارات ← الأخبار ← المحلي», «{origin} ← {destination}».
- Product names, provider names and codes stay in Latin letters: Google, Cesium ion, CelesTrak, NOAA, FIRMS, AIS, ADS-B, GNSS, CCTV, HUD, CRT, NVG, FLIR, WHOT/BHOT, Ironbow, Street View, Mapillary. Aviation and camera abbreviations stay Latin too: HDG, FOV, BRG, CRS, GS, TRK, V/S, SQUAWK. Local place names from the Bhote Koshi scene (Rasuwagadhi, Bidur, Timure…) stay Latin, and a site known by two names takes one Arabic noun in front: «جسر Mailung / Upper Trishuli»; well-known cities and countries are written in Arabic (أوستن، طوكيو، نيبال).
- Months are the international names used across the Arab world: يناير، فبراير … أغسطس.
## Digits and direction
- **Western digits (0–9)**, as in the catalog. The HUD reads like an instrument panel, and mixing ٠–٩ with Latin codes and coordinates misreads. `intlLocale('ar')` in `src/i18n/locale.js` passes `ar-u-nu-latn` to every Intl formatter, so browsers that default to Arabic-Indic digits for an Arabic region still show 0–9.
- **Right to left.** `ar` is in `RTL_LOCALES`, so the page gets `<html dir="rtl">`. The title, style indicator, both panel stacks and their icon rails swap sides; the dock and the corner row reverse. The intel HUD (classification block, MGRS, coordinates, GSD) stays a left-to-right instrument overlay; its translated lines read right to left inside it. FM seek and the radio dial stay left to right, as on any receiver. The rails' screen-reader names follow the mirrored layout: «Left panels» is «اللوحات اليمنى». Layout rules: `src/ui/styles/rtl.css`.
- Latin runs inside Arabic sentences (product names, codes, `{placeholders}` filled with English data) are isolated by the bidi algorithm; write them as plain text, without manual direction marks.
- Position counters: a translated counter says «من» («القناة {index} من {total}», «الإطار {index} من {total}»); a spaced slash between two isolated numbers swaps them in right-to-left text. Counters the code builds from bare numbers (`01 / 25`, `1 / 3`) are shown left to right by `rtl.css`.
- Code stays left to right: the JSON fields of the scene editor are LTR in every language.
- Comparison signs `<` and `>` are mirrored glyphs in right-to-left text («< 2%» shows as «> 2%»). Write them as words: «أقل من 2%»، «أكثر من 10%»، «أقل من ساعة». A legend's open upper bound («300+», «-40») is isolated by `formatScaleLabel()`, so its sign stays where it is written; `formatScaleRange()` isolates the unit after the range too («°C», not «C°»).
## Units
Distances and speeds take Arabic abbreviations after the number, with a space: كم، م، كم/س، كم/ث، م/ث، ميل/س، عقدة (knots)، قدم (feet)، مم. Time: ث (seconds)، د (minutes)، س (hours)، يوم; compact age labels («3d», «5D AGO») use ي: «{count} ي»، «قبل {count} ي», since a plain string cannot make يوم agree with the count. Area: آكر (acres, the value is not converted; فدان is a different unit). Money: the word دولار after the amount, not a bare `$`: «{amount} مليون دولار». Scientific and radio units stay Latin: MHz، dB، dBFS، dBZ، hPa، MW، MiB. `°` and `%` stay. Hemisphere letters in coordinates: ش (N)، ج (S)، ق (E)، غ (W), as in `21.33ش`.
## Plurals
`Intl.PluralRules('ar')` uses all six CLDR categories, and a `tn()` entry needs every one:
| Form | Counts | Example |
| ------- | --------------------------- | ------------- |
| `zero` | 0 | 0 مصدر |
| `one` | 1 | مصدر واحد (1) |
| `two` | 2 | مصدران (2) |
| `few` | 3–10, 103–110… | 3 مصادر |
| `many` | 11–99, 111–199… | 11 مصدرًا |
| `other` | 100–102, 200–202, fractions | 100 مصدر |
Every form must keep `{count}`. For one and two, Arabic names the quantity with the noun itself (مصدر واحد، مصدران), so the number follows in parentheses. `few` takes the plural noun; `many` the accusative singular (مصدرًا، مفتاحًا); `zero` and `other` the genitive singular. When a word next to the number cannot agree in every form, or a short chip has no room, put the number after a colon instead: «القريبة: {count}»، «الملفات المحددة: {count}». Where neither fits, «من أصل {total} من السجلات» agrees with any number. A standalone unit label («الدقائق») is never glued after a number: the voice-timeout options («3 دقائق»، «15 دقيقة») come from `Intl.NumberFormat` unit formatting, not from the catalog.
## Glossary
| English | العربية |
| ------------------------------------------ | ---------------------------------------------------------- |
| layer / data layer | طبقة / طبقة بيانات |
| feed / source | مصدر بيانات (short: مصدر) / مصدر |
| LIVE (status) / live data | مباشر / البيانات المباشرة (not حي) |
| Live ships, live detections (descriptions) | بيانات مباشرة عن السفن، رصد مباشر (not the adverb مباشرةً) |
| track, tracking | تتبّع (always with the shadda) |
| SIMULATED | محاكى (status) / محاكاة |
| stale / degraded / unavailable | متقادم / متدهور / غير متاح |
| ON / OFF (state) | مفعّل / متوقف |
| retry | إعادة المحاولة |
| key (API key) / POWER UP | مفتاح (مفتاح API) / تشغيل |
| Provider Settings | إعدادات المزوّدين |
| globe / map / map source / basemap | الكرة الأرضية / الخريطة / مصدر الخريطة / الخريطة الأساسية |
| globe map (map source drawn on the globe) | خريطة على الكرة الأرضية (not خريطة كروية) |
| tiles | بلاطات |
| aircraft / flight / military flights | طائرة / رحلة / الرحلات العسكرية |
| Live Flights / Live Vessels (layers) | تتبّع الرحلات / السفن المباشر (not الرحلات المباشرة) |
| call sign | رمز النداء |
| vessel, ship | سفينة |
| satellite | قمر صناعي |
| launch (rocket) / space mission | إطلاق / مهمة فضائية |
| contact (tracked object) | هدف |
| installation, site / mapped | منشأة، موقع / مرسوم |
| camera / CCTV camera | كاميرا / كاميرا CCTV |
| earthquake / active fire / fire perimeter | زلزال / حريق نشط / محيط حريق |
| containment (wildfire) | احتواء (not السيطرة) |
| cyclone advisory | نشرة إعصار |
| scene / shot / scene recipe | مشهد / لقطة / قالب المشهد |
| briefing / panel / dock | إحاطة / لوحة / الشريط السفلي |
| preset / visual preset | إعداد مسبق / نمط بصري |
| Scope (circular viewport mask) / keyhole | المنظار / الفتحة |
| Clean UI / EXIT CLEAN VIEW | واجهة نظيفة / الخروج من الواجهة النظيفة (not العرض) |
| cockpit | القمرة (قمرة القيادة) |
| heading / altitude / ground speed | الاتجاه (HDG) / الارتفاع / السرعة الأرضية |
| Street Level / Street View | مستوى الشارع / Street View |
| Recent Imagery | الصور الحديثة |
| Global Context / Context | السياق العالمي / السياق |
| radio station / tuner / gain | محطة / موالف / الكسب |
| broadcaster (radio stream) | محطة البث (not المحطة المُذيعة) |
| VOLUME (slider) / VOICE | مستوى الصوت / الصوت |
| decoder (SDR) | مفكّك |
| transit / bike share | النقل العام / الدراجات المشتركة |
| Previous / Next | السابق / التالي |
| compass points (N, NNE, …) | شمال، شمال شمال شرق، … |
| forecast / valid (time) / issued | توقع / عند، وقت التوقع (not صالح حتى) / صدر |
| observation / observed | رصد / مرصود |
| heard (aircraft received by the SDR) | الملتقطة |
| upstream (camera feed) | المصدر الأصلي (in every CCTV message, not bare المصدر) |
| field (weather) / model | حقل / نموذج |
| parameters / ellipsoid | المعلمات / المجسّم الإهليلجي |
| scene cloud | غيوم المشهد |
| box (Recent Imagery area) / pin | منطقة / تثبيت |
| width (box size) / view (current camera) | اتساع / العرض الحالي (عرض alone reads as display) |
| N/A | غير متاح (no abbreviation) |
| METRO (view band) / REGIONAL | حضري (not حاضرة) / إقليمي |
| THIS (voice pointer) | هذا |
| outline / mark (map annotation) | مخطط / علامة، تعليم |
| share (a view or link) | مشاركة |
| AI agent | وكيل ذكاء اصطناعي |
| spacecraft | مركبة فضائية (مركبة alone is any vehicle) |
| stage (rocket) / downrange | مرحلة / على امتداد المسار |
| landing position: CONFIRMED / PAD (RTLS) | مؤكَّد / منصة الإطلاق |
| recovery (rocket stage) | استعادة (not استرجاع) |
| Arrive at your destination (route step) | الوصول إلى وجهتك (a step, not وصلت) |
| forecast lead hours | مدة التوقع بالساعات (not ساعات المهلة) |
| cel-shaded | بتظليل كرتوني |
| (debris-)dammed lake | بحيرة خلف سدّ (ركامي) |
| frame (bring into view) | إظهار في الإطار |
| story beat | مرحلة القصة |
+20 -18
View File
@@ -21,31 +21,33 @@
<link rel="stylesheet" href="/style.css" />
<link rel="preconnect" href="https://fonts.googleapis.com" />
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link href="https://fonts.googleapis.com/css2?family=JetBrains+Mono:wght@300;400;500;600;700&family=Inter:wght@300;400;500;600&display=swap" rel="stylesheet" />
<link href="https://fonts.googleapis.com/css2?family=JetBrains+Mono:wght@300;400;500;600;700&family=Inter:wght@300;400;500;600&family=Noto+Sans+Arabic:wght@400;500;600;700&display=swap" rel="stylesheet" />
<!-- Icon font subset to the glyphs this app renders. Keep `icon_names` in sync
with the sources: src/materialSymbolsSubset.test.mjs fails when a source
names a glyph this list is missing, because a missing glyph does not draw
a box — the ligature never forms and the element renders the literal word. -->
<link href="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@20,400,0,0&icon_names=adjust,arrow_drop_down,arrow_forward,arrow_left,arrow_right,bolt,chevron_left,chevron_right,close,close_fullscreen,dark_mode,draw,east,flare,flight,layers,layers_clear,light_mode,local_fire_department,more_horiz,my_location,navigation,normal,on,open_in_full,public,radar,radio,right_panel_close,right_panel_open,rocket_launch,search,settings,skip_next,skip_previous,upload_file,videocam,view_in_ar,visibility,visibility_off" rel="stylesheet" />
<link href="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@20,400,0,0&icon_names=adjust,arrow_drop_down,arrow_forward,arrow_left,arrow_right,bolt,chevron_left,chevron_right,close,close_fullscreen,dark_mode,draw,east,flare,flight,layers,layers_clear,light_mode,local_fire_department,more_horiz,movie,my_location,navigation,normal,on,open_in_full,partly_cloudy_day,public,radar,radio,right_panel_close,right_panel_open,rocket_launch,satellite_alt,search,settings,skip_next,skip_previous,streetview,tune,upload_file,videocam,view_in_ar,visibility,visibility_off" rel="stylesheet" />
</head>
<body>
<!-- gev:template scene-chrome -->
<div class="gev-view" data-gev-view="scene-chrome"></div>
<div class="gev-view" data-gev-view="cockpit"></div>
<div class="gev-view" data-gev-view="display-controls"></div>
<div class="gev-view" data-gev-view="command-dock"></div>
<div class="gev-view" data-gev-view="layer-panels"></div>
<div class="gev-view" data-gev-view="context"></div>
<div class="gev-view" data-gev-view="welcome"></div>
<div class="gev-view" data-gev-view="provider-settings"></div>
<!-- Intelligence HUD Overlay -->
<div class="gev-view" data-gev-view="intel-hud"></div>
<!-- gev:template cockpit -->
<!-- gev:template display-controls -->
<!-- gev:template command-dock -->
<!-- gev:template layer-panels -->
<!-- gev:template context -->
<!-- gev:template welcome -->
<!-- gev:template provider-settings -->
<!-- gev:template hud-loading -->
<!-- Loading screen -->
<div id="loading-screen">
<div class="loader-content">
<span class="loader-logo brand-logo" data-logo-gaze data-logo-src="/logo.svg" aria-hidden="true"><img src="/logo.svg" alt="" /></span>
<h2 translate="no">GOD'S EYE <span class="title-accent">VIEW</span></h2>
<p class="loader-status" data-i18n>Initializing photorealistic world...</p>
</div>
</div>
<script type="module" src="/src/main.js"></script>
</body>
+692 -14
View File
@@ -19,9 +19,16 @@
"mapillary-js": "^4.1.2",
"mgrs": "^2.1.0",
"pbf": "^5.1.2",
"satellite.js": "^6.0.2"
"pinia": "^2.3.1",
"satellite.js": "^6.0.2",
"vue": "^3.5.44",
"vue-i18n": "^11.4.15"
},
"devDependencies": {
"@happy-dom/global-registrator": "^20.14.6",
"@vitejs/plugin-vue": "^5.2.4",
"@vue/test-utils": "^2.5.1",
"happy-dom": "^20.14.6",
"prettier": "3.9.6",
"puppeteer": "^25.16.0",
"sharp": "^0.35.4",
@@ -33,6 +40,52 @@
"node": ">=24.14.0 <25 || >=26 <27"
}
},
"node_modules/@babel/helper-string-parser": {
"version": "7.29.11",
"resolved": "https://registry.npmjs.org/@babel/helper-string-parser/-/helper-string-parser-7.29.11.tgz",
"integrity": "sha512-snZbO7MEDOof+hvNa97EjEY7qD7h2kwvQr5AJC3ZhQudKW5dnej6k3kP9NQV88hJwaS8vDqRLFo9rivLEhle2g==",
"license": "MIT",
"engines": {
"node": ">=6.9.0"
}
},
"node_modules/@babel/helper-validator-identifier": {
"version": "7.29.7",
"resolved": "https://registry.npmjs.org/@babel/helper-validator-identifier/-/helper-validator-identifier-7.29.7.tgz",
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@@ -2056,6 +2475,24 @@
"url": "https://github.com/sponsors/sindresorhus"
}
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"minipass": "^7.1.3",
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},
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},
"funding": {
"url": "https://github.com/sponsors/isaacs"
}
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"resolved": "https://registry.npmjs.org/global/-/global-4.4.0.tgz",
@@ -2079,6 +2516,25 @@
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"entities": "^7.0.1",
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},
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}
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"resolved": "https://registry.npmjs.org/hls.js/-/hls.js-1.7.3.tgz",
@@ -2138,6 +2594,13 @@
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"license": "ISC"
},
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"resolved": "https://registry.npmjs.org/ini/-/ini-1.3.8.tgz",
"integrity": "sha512-JV/yugV2uzW5iMRSiZAyDtQd+nxtUnjeLt0acNdw98kKLrvuRVyB80tsREOE7yvGVgalhZ6RNXCmEHkUKBKxew==",
"dev": true,
"license": "ISC"
},
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"resolved": "https://registry.npmjs.org/is-object/-/is-object-1.0.2.tgz",
@@ -2157,6 +2620,35 @@
"@types/estree": "*"
}
},
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"resolved": "https://registry.npmjs.org/js-beautify/-/js-beautify-2.0.3.tgz",
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"editorconfig": "^3.0.2",
"glob": "^13.0.6",
"js-cookie": "^3.0.8",
"nopt": "^10.0.1"
},
"bin": {
"css-beautify": "js/bin/css-beautify.js",
"html-beautify": "js/bin/html-beautify.js",
"js-beautify": "js/bin/js-beautify.js"
},
"engines": {
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}
},
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"dev": true,
"license": "MIT"
},
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"version": "1.4.0",
"resolved": "https://registry.npmjs.org/jsep/-/jsep-1.4.0.tgz",
@@ -2216,6 +2708,16 @@
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"license": "Apache-2.0"
},
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"resolved": "https://registry.npmjs.org/lru-cache/-/lru-cache-11.5.3.tgz",
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"dev": true,
"license": "BlueOak-1.0.0",
"engines": {
"node": "20 || >=22"
}
},
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"version": "0.25.9",
"resolved": "https://registry.npmjs.org/magic-string/-/magic-string-0.25.9.tgz",
@@ -2343,6 +2845,32 @@
"dom-walk": "^0.1.0"
}
},
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"resolved": "https://registry.npmjs.org/minimatch/-/minimatch-10.2.6.tgz",
"integrity": "sha512-vpLQEs+VLCr1nU0BXS07maYoFwlDAH0gngQuuttxIwutDFEMHq2blX+8vpgxDdK3J1PwjCJiep77OitTZ4Ll1A==",
"dev": true,
"license": "BlueOak-1.0.0",
"dependencies": {
"brace-expansion": "^5.0.8"
},
"engines": {
"node": "18 || 20 || >=22"
},
"funding": {
"url": "https://github.com/sponsors/isaacs"
}
},
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"version": "7.1.3",
"resolved": "https://registry.npmjs.org/minipass/-/minipass-7.1.3.tgz",
"integrity": "sha512-tEBHqDnIoM/1rXME1zgka9g6Q2lcoCkxHLuc7ODJ5BxbP5d4c2Z5cGgtXAku59200Cx7diuHTOYfSBD8n6mm8A==",
"dev": true,
"license": "BlueOak-1.0.0",
"engines": {
"node": ">=16 || 14 >=14.17"
}
},
"node_modules/mitt": {
"version": "3.0.1",
"resolved": "https://registry.npmjs.org/mitt/-/mitt-3.0.1.tgz",
@@ -2368,10 +2896,9 @@
"license": "MIT"
},
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"version": "3.3.19",
"resolved": "https://registry.npmjs.org/nanoid/-/nanoid-3.3.19.tgz",
"integrity": "sha512-Y2tUNy4ouw6tq5oDSKeQYGOyhkUBhNOcGV/02KC+6kd9eDGqdZd++mjMiIDilrBYvjEnCYvVtsuHCuP+okSfug==",
"dev": true,
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"resolved": "https://registry.npmjs.org/nanoid/-/nanoid-3.3.20.tgz",
"integrity": "sha512-uKdg2G3GNCKQn9byYOpxbGqrT2fGO5KRt5J/8b3pok8rT6qxGWF6hxMyJiEYtAf+FVyYuD9hRaDqX5uPFYJ4ZQ==",
"funding": [
{
"type": "github",
@@ -2392,6 +2919,22 @@
"integrity": "sha512-f7h4svPtl+QidoBv4taKXUjJ70G2asaZ8G28nS0OkqaalX8dwwrtWtyxEDPK62AC00ur/+/E0pUwBwY5EPn15Q==",
"license": "MIT"
},
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"version": "10.0.1",
"resolved": "https://registry.npmjs.org/nopt/-/nopt-10.0.1.tgz",
"integrity": "sha512-df3sBr/6ax9hSGuC3CspvLlbnX8cP5L5nZwXF8cGN8l0zSWR6BvzmQ6jPUKjvo6+/xdpkNvEcucBNUdBeeV13g==",
"dev": true,
"license": "ISC",
"dependencies": {
"abbrev": "^5.0.0"
},
"bin": {
"nopt": "bin/nopt.js"
},
"engines": {
"node": "^22.22.2 || ^24.15.0 || >=26.0.0"
}
},
"node_modules/nosleep.js": {
"version": "0.12.0",
"resolved": "https://registry.npmjs.org/nosleep.js/-/nosleep.js-0.12.0.tgz",
@@ -2427,6 +2970,23 @@
"node": ">= 0.8"
}
},
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"version": "2.0.2",
"resolved": "https://registry.npmjs.org/path-scurry/-/path-scurry-2.0.2.tgz",
"integrity": "sha512-3O/iVVsJAPsOnpwWIeD+d6z/7PmqApyQePUtCndjatj/9I5LylHvt5qluFaBT3I5h3r1ejfR056c+FCv+NnNXg==",
"dev": true,
"license": "BlueOak-1.0.0",
"dependencies": {
"lru-cache": "^11.0.0",
"minipass": "^7.1.2"
},
"engines": {
"node": "18 || 20 || >=22"
},
"funding": {
"url": "https://github.com/sponsors/isaacs"
}
},
"node_modules/pbf": {
"version": "5.1.2",
"resolved": "https://registry.npmjs.org/pbf/-/pbf-5.1.2.tgz",
@@ -2443,7 +3003,6 @@
"version": "1.1.1",
"resolved": "https://registry.npmjs.org/picocolors/-/picocolors-1.1.1.tgz",
"integrity": "sha512-xceH2snhtb5M9liqDsmEw56le376mTZkEX/jEb/RxNFyegNul7eNslCXP9FDj/Lcu0X8KEyMceP2ntpaHrDEVA==",
"dev": true,
"license": "ISC"
},
"node_modules/picomatch": {
@@ -2459,6 +3018,28 @@
"url": "https://github.com/sponsors/jonschlinkert"
}
},
"node_modules/pinia": {
"version": "2.3.1",
"resolved": "https://registry.npmjs.org/pinia/-/pinia-2.3.1.tgz",
"integrity": "sha512-khUlZSwt9xXCaTbbxFYBKDc/bWAGWJjOgvxETwkTN7KRm66EeT1ZdZj6i2ceh9sP2Pzqsbc704r2yngBrxBVug==",
"license": "MIT",
"dependencies": {
"@vue/devtools-api": "^6.6.3",
"vue-demi": "^0.14.10"
},
"funding": {
"url": "https://github.com/sponsors/posva"
},
"peerDependencies": {
"typescript": ">=4.4.4",
"vue": "^2.7.0 || ^3.5.11"
},
"peerDependenciesMeta": {
"typescript": {
"optional": true
}
}
},
"node_modules/polylabel": {
"version": "1.1.0",
"resolved": "https://registry.npmjs.org/polylabel/-/polylabel-1.1.0.tgz",
@@ -2475,10 +3056,9 @@
"license": "ISC"
},
"node_modules/postcss": {
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"resolved": "https://registry.npmjs.org/postcss/-/postcss-8.5.28.tgz",
"integrity": "sha512-RRuzqDtt5Y9h3quz5hWhK+TPnsmVs6WwSU6LkJMeY4HstUEDuYTG8UJSdawMRzmzAtV+KEoG8N3Qg2qLy5vM/A==",
"dev": true,
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"resolved": "https://registry.npmjs.org/postcss/-/postcss-8.5.32.tgz",
"integrity": "sha512-LJlKCCAUFKOuZxipUdYw1NzIITEsPcgyOG9LkvRJvuKj/bRzbuRY0ARXvL0pWGpsZvn8jku+LMep2eU0seHp8g==",
"funding": [
{
"type": "opencollective",
@@ -2495,9 +3075,9 @@
],
"license": "MIT",
"dependencies": {
"nanoid": "^3.3.18",
"nanoid": "^3.3.20",
"picocolors": "^1.1.1",
"source-map-js": "^1.2.1"
"source-map-js": "^1.2.2"
},
"engines": {
"node": "^10 || ^12 || >=14"
@@ -2528,6 +3108,13 @@
"node": ">= 0.6.0"
}
},
"node_modules/proto-list": {
"version": "1.2.4",
"resolved": "https://registry.npmjs.org/proto-list/-/proto-list-1.2.4.tgz",
"integrity": "sha512-vtK/94akxsTMhe0/cbfpR+syPuszcuwhqVjJq26CuNDgFGj682oRBXOP5MJpv2r7JtE8MsiepGIqvvOTBwn2vA==",
"dev": true,
"license": "ISC"
},
"node_modules/protobufjs": {
"version": "8.8.0",
"resolved": "https://registry.npmjs.org/protobufjs/-/protobufjs-8.8.0.tgz",
@@ -2825,7 +3412,6 @@
"version": "1.2.2",
"resolved": "https://registry.npmjs.org/source-map-js/-/source-map-js-1.2.2.tgz",
"integrity": "sha512-KGj/8Y43x35aZVDtt+J4mK1hoLGHULMYfSkODJNQjNDC3oW1PqPoxMwo0pLUsWM/UEGzON/NxeHywEfNXNP3Vw==",
"dev": true,
"license": "BSD-3-Clause",
"engines": {
"node": ">=0.10.0"
@@ -2959,6 +3545,13 @@
"dev": true,
"license": "MIT"
},
"node_modules/undici-types": {
"version": "8.9.0",
"resolved": "https://registry.npmjs.org/undici-types/-/undici-types-8.9.0.tgz",
"integrity": "sha512-KTDyRTYX8sWmKXAikPHHSyc63CRPETMctyjKFupcC6OBLXT3xsN0e9aF7m+mIXutFWpUXuedtowG7iLOzp0kQg==",
"dev": true,
"license": "MIT"
},
"node_modules/universalify": {
"version": "2.0.1",
"resolved": "https://registry.npmjs.org/universalify/-/universalify-2.0.1.tgz",
@@ -3115,6 +3708,81 @@
"rollup": "^2.25.0"
}
},
"node_modules/vue": {
"version": "3.5.44",
"resolved": "https://registry.npmjs.org/vue/-/vue-3.5.44.tgz",
"integrity": "sha512-dvvmaOCG7lAMkJTPqPwWeGMsPS6DIsFsfZDUgBp9V6mHf9b3+/wyVwYR4Es+WV6uJC0FKRxp81Obcq0ZwUcGFQ==",
"license": "MIT",
"dependencies": {
"@vue/compiler-dom": "3.5.44",
"@vue/compiler-sfc": "3.5.44",
"@vue/runtime-dom": "3.5.44",
"@vue/server-renderer": "3.5.44",
"@vue/shared": "3.5.44"
},
"peerDependencies": {
"typescript": "*"
},
"peerDependenciesMeta": {
"typescript": {
"optional": true
}
}
},
"node_modules/vue-component-type-helpers": {
"version": "3.3.14",
"resolved": "https://registry.npmjs.org/vue-component-type-helpers/-/vue-component-type-helpers-3.3.14.tgz",
"integrity": "sha512-Pq3+OnbCiPCHk0R7KSZrx+j/XXaUn2kSQ1epxq60w8CPbByLjC1EJgV51n4WY851sTXUVzsNMuitywdkdVyKjA==",
"dev": true,
"license": "MIT"
},
"node_modules/vue-demi": {
"version": "0.14.10",
"resolved": "https://registry.npmjs.org/vue-demi/-/vue-demi-0.14.10.tgz",
"integrity": "sha512-nMZBOwuzabUO0nLgIcc6rycZEebF6eeUfaiQx9+WSk8e29IbLvPU9feI6tqW4kTo3hvoYAJkMh8n8D0fuISphg==",
"hasInstallScript": true,
"license": "MIT",
"bin": {
"vue-demi-fix": "bin/vue-demi-fix.js",
"vue-demi-switch": "bin/vue-demi-switch.js"
},
"engines": {
"node": ">=12"
},
"funding": {
"url": "https://github.com/sponsors/antfu"
},
"peerDependencies": {
"@vue/composition-api": "^1.0.0-rc.1",
"vue": "^3.0.0-0 || ^2.6.0"
},
"peerDependenciesMeta": {
"@vue/composition-api": {
"optional": true
}
}
},
"node_modules/vue-i18n": {
"version": "11.4.15",
"resolved": "https://registry.npmjs.org/vue-i18n/-/vue-i18n-11.4.15.tgz",
"integrity": "sha512-bOoNYoEd/ta4g2EelI9HKxPyMZvTDFoykTNYujDTOGoKDRy5ehKJg8WmMDU7hWqNM5efO7fEGNRuwrBXnwHyDg==",
"license": "MIT",
"dependencies": {
"@intlify/core-base": "11.4.15",
"@intlify/devtools-types": "11.4.15",
"@intlify/shared": "11.4.15",
"@vue/devtools-api": "^6.5.0"
},
"engines": {
"node": ">= 22"
},
"funding": {
"url": "https://github.com/sponsors/kazupon"
},
"peerDependencies": {
"vue": "^3.0.0"
}
},
"node_modules/web-worker": {
"version": "1.5.0",
"resolved": "https://registry.npmjs.org/web-worker/-/web-worker-1.5.0.tgz",
@@ -3128,6 +3796,16 @@
"dev": true,
"license": "Apache-2.0"
},
"node_modules/whatwg-mimetype": {
"version": "3.0.0",
"resolved": "https://registry.npmjs.org/whatwg-mimetype/-/whatwg-mimetype-3.0.0.tgz",
"integrity": "sha512-nt+N2dzIutVRxARx1nghPKGv1xHikU7HKdfafKkLNLindmPU/ch3U31NOCGGA/dmPcmb1VlofO0vnKAcsm0o/Q==",
"dev": true,
"license": "MIT",
"engines": {
"node": ">=12"
}
},
"node_modules/wrap-ansi": {
"version": "9.0.2",
"resolved": "https://registry.npmjs.org/wrap-ansi/-/wrap-ansi-9.0.2.tgz",
+10 -3
View File
@@ -66,9 +66,16 @@
"mapillary-js": "^4.1.2",
"mgrs": "^2.1.0",
"pbf": "^5.1.2",
"satellite.js": "^6.0.2"
"pinia": "^2.3.1",
"satellite.js": "^6.0.2",
"vue": "^3.5.44",
"vue-i18n": "^11.4.15"
},
"devDependencies": {
"@happy-dom/global-registrator": "^20.14.6",
"@vitejs/plugin-vue": "^5.2.4",
"@vue/test-utils": "^2.5.1",
"happy-dom": "^20.14.6",
"prettier": "3.9.6",
"puppeteer": "^25.16.0",
"sharp": "^0.35.4",
@@ -213,8 +220,8 @@
"./voice/actions": "./src/voice/gevActions.js",
"./annotations": "./src/annotations/index.js",
"./context": "./src/data/contextStore.js",
"./build/html": {
"node": "./build/application-html.js"
"./build/register-vue": {
"node": "./build/registerVue.js"
},
"./application/catalog": "./src/app/catalog.js",
"./standalone/catalog": "./src/standalone/catalog.js",
+10 -3
View File
@@ -1,6 +1,8 @@
import { readFile, realpath } from 'node:fs/promises';
import path from 'node:path';
import { fileURLToPath, pathToFileURL } from 'node:url';
import vue from '@vitejs/plugin-vue';
import { VUE_PLUGIN_OPTIONS } from '../build/vueOptions.js';
import { build, normalizePath } from 'vite';
/** Build each browser or Node export group and reject imports outside its declared ownership. */
@@ -99,15 +101,20 @@ export async function checkPackageBoundaries(root) {
ssr: node ? { noExternal: true } : undefined,
logLevel: 'silent',
plugins: [
vue(VUE_PLUGIN_OPTIONS),
{
name: 'check-package-ownership',
moduleParsed(info) {
if (!allowed.has(info.id)) {
// Plugin helpers are virtual; a single-file component's style and
// template blocks belong to the component file itself.
if (info.id.startsWith('\0')) return;
const id = info.id.split('?')[0];
if (!allowed.has(id)) {
throw new Error(
`Package boundary ${name} imports an unowned module: ${path.relative(root, info.id)}`,
`Package boundary ${name} imports an unowned module: ${path.relative(root, id)}`,
);
}
seen.add(info.id);
seen.add(id);
},
},
],
+73 -7
View File
@@ -68,6 +68,7 @@
"server/standalone/vite.config.js",
"vite.config.js",
"src/tooling/viteBuild.test.mjs",
"src/tooling/vueLoader.test.mjs",
"src/tooling/allowedHosts.test.mjs",
"server/providers/common/http.js",
"server/providers/common/query.js",
@@ -180,6 +181,8 @@
"src/ui/panelDisclosure.js",
"src/ui/imagerySplit.js",
"src/ui/imagerySplit.test.mjs",
"src/ui/imagerySplitView.test.mjs",
"src/ui/stores/imagerySplit.js",
"src/ui/surfaceKeyboard.js",
"src/ui/surfaceKeyboard.test.mjs",
"src/ui/panelRails.js",
@@ -197,9 +200,7 @@
"scripts/qa-scope-hud.mjs",
"scripts/qa-segmented-controls.mjs",
"src/ui/displayControls.js",
"src/ui/segmentedControl.test.mjs",
"src/ui/styles/segmented-control.css",
"src/ui/displayControls.test.mjs",
"src/ui/cameraOrientationControls.js",
"src/ui/cameraOrientationControls.test.mjs",
"src/ui/effects.js",
@@ -297,6 +298,8 @@
"src/ui/styles.js",
"src/ui/shellLifecycle.test.mjs",
"src/testSupport/readStylesheet.mjs",
"src/testSupport/voiceUi.mjs",
"src/testSupport/voiceView.mjs",
"src/testSupport/streetLevelFakes.mjs",
"src/splitFlap.js",
"style.css",
@@ -526,6 +529,7 @@
"scripts/qa-traffic-navigation.mjs",
"src/ui/frameRateMonitor.js",
"src/ui/frameRateMonitor.test.mjs",
"src/ui/frameRateView.test.mjs",
"src/layers/cctv/lifecycle.js",
"src/layers/cctv/controls.js",
"src/layers/cctv/geometry.js",
@@ -650,7 +654,6 @@
"src/voice/realtimeBackend.test.mjs",
"src/agent/worldPacket.test.mjs",
"src/voice/layerSummary.js",
"build/application-html.js",
"src/app/sources.js",
"src/ui/composition.js",
"src/services/application.js",
@@ -740,6 +743,8 @@
"server/providers/openai/toolDescriptions.js",
"src/voice/session.js",
"src/voice/sessionCommands.js",
"src/ui/stores/pointerReticle.js",
"src/voice/pointerReticleView.test.mjs",
"src/voice/realtimeSession.js",
"src/voice/realtimeEvents.js",
"src/voice/session.test.mjs",
@@ -897,6 +902,7 @@
"scripts/qa-weather-swap.mjs",
"scripts/qa-weather-teardown.mjs",
"src/layers/weather/imageryHost.test.mjs",
"src/layers/weather/display.test.mjs",
"src/sdr/adsbDecoder.test.mjs",
"src/sdr/controller.test.mjs",
"src/sdr/decoderDiagnostics.test.mjs",
@@ -909,6 +915,8 @@
"src/sources/adsbRecords.test.mjs",
"src/layers/localAdsb/index.test.mjs",
"src/ui/localSdrControls.test.mjs",
"src/ui/sdrCardActions.test.mjs",
"src/ui/radioPanelActions.test.mjs",
"src/ui/localSdrMarkup.test.mjs",
"src/ui/localSdrPresentation.test.mjs",
"src/data/localReceiversProxy.test.mjs",
@@ -1094,7 +1102,6 @@
"server/providers/overpass/requestAdmission.test.mjs",
"src/tooling/trackArrivalObservation.test.mjs",
"src/ui/styles/status-badge.css",
"src/ui/statusBadge.test.mjs",
"src/ui/cctvBadges.test.mjs",
"scripts/qa-status-badges.mjs",
"src/dockerTrustedPeers.test.mjs",
@@ -1104,12 +1111,13 @@
"src/hudSummaryGate.test.mjs",
"src/voice/hudPlaceLabels.test.mjs",
"src/voice/panel/preferences.test.mjs",
"src/voice/panel/preferencesView.test.mjs",
"src/voice/voiceControlView.test.mjs",
"src/voice/panel/host.test.mjs",
"src/voice/panel/manualPanel.test.mjs",
"src/voice/panel/nativeActivity.test.mjs",
"src/voice/panel/inactivity.test.mjs",
"src/voice/panel/actionObserver.test.mjs",
"src/voice/panel/testDom.mjs",
"src/voice/realtimeCostPanel.test.mjs",
"docs/SHARE-LINK-FORMAT.md",
"src/share/wire.test.mjs",
@@ -1119,8 +1127,66 @@
"src/ui/shareLinks.test.mjs",
"src/ui/shareButton.test.mjs",
"src/share/shareLinkPath.test.mjs",
"src/ui/kit/UiRail.test.mjs",
"src/ui/kit/UiSegmented.vue",
"src/ui/kit/UiSegmented.test.mjs",
"src/ui/kit/UiSlider.js",
"src/ui/kit/UiSlider.test.mjs",
"src/ui/kit/UiButton.vue",
"src/ui/kit/UiButton.test.mjs",
"src/ui/kit/UiChip.vue",
"src/ui/kit/UiChip.test.mjs",
"src/ui/globeActions.test.mjs",
"src/ui/safeFrameView.test.mjs",
"src/ui/kit/UiSelect.js",
"src/ui/kit/UiSelect.test.mjs",
"src/ui/kit/UiBadge.vue",
"src/ui/kit/UiBadge.test.mjs",
"src/ui/kit/UiEmpty.vue",
"src/ui/rail/RailChips.vue",
"src/ui/displayPanelActions.test.mjs",
"src/testSupport/vueDom.mjs",
"build/vueLoader.js",
"build/registerVue.js",
"src/ui/panelNavigation.test.mjs",
"src/ui/stores/owners.js",
"src/ui/stores/owners.test.mjs",
"src/ui/stores/panels.test.mjs",
"src/ui/stores/status.js",
"src/ui/statusChipsView.test.mjs",
"src/ui/statusChipOwners.test.mjs",
"src/ui/toast.js",
"src/ui/toastView.test.mjs",
"src/ui/stores/sceneInteractions.js",
"src/scenes/dataPacks/presentationView.test.mjs",
"src/ui/stores/dataPacks.js",
"src/scenes/interactionsView.test.mjs",
"src/layers/wind/inspectionMarker.js",
"src/layers/wind/inspectionMarker.test.mjs",
"src/ui/stores/windInspection.js",
"src/ui/stores/missionReplay.js",
"src/layers/launches/replayOverlay.test.mjs",
"src/ui/stores/bhoteKoshiPanel.js",
"src/data/bhoteKoshiPanelView.test.mjs",
"src/ui/stores/celestialRing.js",
"src/celestialRingView.test.mjs",
"src/ui/stores/screenAnnotations.js",
"src/ui/stores/worldOverlayActions.js",
"src/overlays/worldOverlayActionsView.test.mjs",
"src/ui/stores/awarenessDirection.js",
"src/layers/awareness/directionOverlay.test.mjs",
"src/hudReadouts.js",
"src/ui/stores/hud.js",
"src/ui/views/intelHudView.test.mjs",
"src/testSupport/hudReadouts.mjs",
"src/ui/stores/firstRun.js",
"src/firstRunLauncherView.test.mjs",
"src/firstRunCopy.js",
"src/data/headingDegrees.test.mjs",
"src/data/distanceFormat.test.mjs",
"src/sources/adsbFields.test.mjs",
"src/data/firmsIntensity.js",
"src/data/firmsIntensity.test.mjs",
"src/ui/rowFilterControls.js",
"src/ui/rowFilterControls.test.mjs"
"src/ui/layerPanel/RowSwitch.vue",
"src/ui/layerPanel/RowSlider.vue"
]
+1 -1
View File
@@ -39,7 +39,7 @@ export async function discoverRuntimeFormatFiles(root) {
const files = [];
for (const name of new Set(candidates)) {
if (
!/\.[cm]?js$/.test(name) ||
!/\.([cm]?js|vue)$/.test(name) ||
/\.test\.[cm]?js$/.test(name) ||
!existsSync(path.join(root, name))
)
+61 -6
View File
@@ -8,7 +8,7 @@
// lists it.
//
// Messages are the English literals passed to t(), tn() and msg() in src/,
// plus the markup opted in with data-i18n* in src/ui/templates and index.html.
// plus the markup opted in with data-i18n* in index.html and the Vue views.
// It also lists UI text that is not marked at all (see findUnmarked).
import { existsSync, readFileSync, writeFileSync } from 'node:fs';
import { execFileSync } from 'node:child_process';
@@ -119,10 +119,10 @@ export function extractMessages() {
}
}
const markup = trackedFiles('index.html', 'src/ui/templates/*.html');
const markup = markupFiles();
const TAG = /<([a-zA-Z][\w-]*)(\s[^>]*?)\/?>([^<]*)/gs;
for (const file of markup) {
const html = readFileSync(path.join(ROOT, file), 'utf8');
const html = readMarkup(file);
for (const [, tag, attrs, text] of html.matchAll(TAG)) {
const where = `${file} <${tag}>`;
if (/\sdata-i18n(\s|=|$)/.test(attrs)) {
@@ -156,7 +156,7 @@ const SKIP_TAGS = new Set(['script', 'style', 'svg', 'code', 'pre', 'title']);
/**
* User-visible markup text without data-i18n*. Skipped, with everything
* inside: translate="no" (text that stays as is, as in HTML),
* data-i18n-runtime (code sets this text through t()), and icons
* data-i18n-runtime (page markup whose text code sets through t()), and icons
* (aria-hidden, Material Symbols).
*/
export function unmarkedMarkup(file, html) {
@@ -404,9 +404,12 @@ export function unmarkedScript(file, original) {
*/
export function findUnmarked() {
const found = [];
for (const file of trackedFiles('index.html', 'src/ui/templates/*.html'))
for (const file of markupFiles()) {
found.push(...unmarkedMarkup(file, readMarkup(file)));
}
for (const file of trackedFiles('src/**/*.vue'))
found.push(
...unmarkedMarkup(file, readFileSync(path.join(ROOT, file), 'utf8')),
...markedTemplate(file, readFileSync(path.join(ROOT, file), 'utf8')),
);
for (const file of sourceFiles().filter(
(name) => !NOT_UI.some((pattern) => pattern.test(name)),
@@ -423,6 +426,57 @@ export function findUnmarked() {
});
}
/**
* data-i18n* in a Vue template: views translate with t() as they render, so
* their text follows the locale; the attributes are for static page markup.
* Reads the whole single-file component, so lines are the file's own.
*/
export function markedTemplate(file, source) {
const start = source.indexOf('<template>');
if (start === -1) return [];
const end = source.lastIndexOf('</template>');
// Comments and attribute values are blanked, keeping every offset.
const blank = (text) => text.replace(/[^\n]/g, ' ');
const template = source
.slice(0, end === -1 ? undefined : end)
.replace(/<!--[\s\S]*?-->/g, blank);
const found = [];
const TAG = /<[a-zA-Z][\w-]*((?:"[^"]*"|'[^']*'|[^>"'])*)>/g;
TAG.lastIndex = start + '<template>'.length;
for (let tag; (tag = TAG.exec(template));) {
const attrs = tag[1].replace(/"[^"]*"|'[^']*'/g, blank);
const offset = tag.index + tag[0].length - 1 - tag[1].length;
for (const match of attrs.matchAll(
/(?<=\s)(?::|v-bind:)?(data-i18n[\w-]*)(?=[\s=/]|$)/g,
))
found.push({
where: `${file}:${lineAt(source, offset + match.index)}`,
text: `${match[1]}: use t() in a Vue template`,
});
}
return found;
}
/** Markup checked for unmarked text: the page and its views. */
function markupFiles() {
return trackedFiles('index.html', 'src/ui/views/*.vue');
}
/**
* A file's markup; for a single-file component, its template block without
* interpolations, which are code: their t() calls are read with the sources.
*/
function readMarkup(file) {
const source = readFileSync(path.join(ROOT, file), 'utf8');
if (!file.endsWith('.vue')) return source;
const start = source.indexOf('<template>');
const end = source.lastIndexOf('</template>');
if (start === -1) return '';
return source
.slice(start + '<template>'.length, end)
.replace(/\{\{[\s\S]*?\}\}/g, '');
}
// Text that never reaches the page as UI: tool results and descriptions for
// AI clients (MCP and the voice model).
const NOT_UI = [/^src\/tools\//];
@@ -433,6 +487,7 @@ function sourceFiles() {
'src/*.mjs',
'src/**/*.js',
'src/**/*.mjs',
'src/**/*.vue',
).filter(
(file) =>
!file.startsWith('src/i18n/') &&
File diff suppressed because it is too large. Load diff
+27 -16
View File
@@ -1720,6 +1720,9 @@ try {
const priorSignalMaxHeight = signal.style.maxHeight;
signal.style.maxHeight = '150px';
manager._setCockpitDisclosure(kind, true);
// Let Vue render the disclosure, but not the scheduled layout frame: the
// first syncSignalLayout below must be the first pass.
await Promise.resolve();
// One pass must be enough. Record the result of the FIRST layout call, then
// confirm a second changes nothing, so a convergence regression cannot hide
// behind a repeated call.
@@ -1796,7 +1799,7 @@ try {
manager._setCockpitDisplayPortalActive(false);
document.body.classList.remove('cockpit-mode');
await waitFrames();
standard.classList.remove('collapsed');
manager._presentPanel(standard, { collapsed: false });
standard.style.height = '120px';
standard.style.maxHeight = '120px';
standard.style.overflowY = 'auto';
@@ -1831,7 +1834,7 @@ try {
cockpit.style.height = priorCockpitHeight;
cockpit.style.maxHeight = priorCockpitMaxHeight;
cockpit.style.overflowY = priorCockpitOverflow;
standard.classList.toggle('collapsed', standardWasCollapsed);
manager._presentPanel(standard, { collapsed: standardWasCollapsed });
return {
standardBefore,
standardAfter,
@@ -1851,7 +1854,7 @@ try {
JSON.stringify(portalScroll),
);
const boundary = await page.evaluate(() => {
const boundary = await page.evaluate(async () => {
const manager = window.__godsEyeView.styleManager;
const hud = document.getElementById('cockpit-hud');
const signal = document.getElementById('cockpit-signal-stream');
@@ -1866,6 +1869,7 @@ try {
signal.hidden = false;
manager._setCockpitDisclosure('radio', false);
manager._setCockpitDisclosure('display', true);
await new Promise(requestAnimationFrame);
const priorSignalMaxHeight = signal.style.maxHeight;
const priorSignalHeight = signal.style.height;
// The strip is pinned to the viewport ceiling once the briefing card grows
@@ -2083,7 +2087,7 @@ try {
}
await page.evaluate(() => window.__godsEyeView.styleManager._setHudVariant('tactical'));
const signalTransition = await page.evaluate(() => {
const signalTransition = await page.evaluate(async () => {
const manager = window.__godsEyeView.styleManager;
const cockpit = manager.cockpitView;
const signalToggle = document.getElementById('cockpit-signal-toggle');
@@ -2110,6 +2114,8 @@ try {
manager._setCockpitDisclosure('radio', true);
manager._setCockpitDisclosure('radio', false);
const manualCollapseRetained = cockpit.signalCollapsed && cockpit.signalUserCollapsed;
// The toggle renders the published collapse on Vue's next flush.
await new Promise((resolve) => requestAnimationFrame(resolve));
return {
afterExpansion,
afterRepeatedExpansion,
@@ -2136,7 +2142,7 @@ try {
&& signalTransition.signalAriaExpanded === 'false',
JSON.stringify(signalTransition),
);
const contextTransition = await page.evaluate(() => {
const contextTransition = await page.evaluate(async () => {
const cockpit = window.__godsEyeView.styleManager.cockpitView;
const priorCollapsed = cockpit.contextCollapsed;
const contextToggle = document.getElementById('cockpit-context-toggle');
@@ -2148,6 +2154,8 @@ try {
cockpit.setContextCollapsed(false);
const afterExpansion = expandedEvents;
cockpit.setContextCollapsed(false);
// The toggle renders the published collapse on Vue's next flush.
await new Promise((resolve) => requestAnimationFrame(resolve));
return {
afterExpansion,
afterRepeatedExpansion: expandedEvents,
@@ -2168,33 +2176,34 @@ try {
JSON.stringify(contextTransition),
);
// Use the real connected DOM to catch focus loss caused by moving live rows.
const signalFocus = await page.evaluate(() => {
const signalFocus = await page.evaluate(async () => {
const cockpit = window.__godsEyeView.styleManager.cockpitView;
// The rows render on Vue's next update; a frame is past it.
const show = async (items) => {
cockpit.signalItems = items;
cockpit.publishCockpitSignals();
await new Promise(requestAnimationFrame);
};
const originalItems = cockpit.signalItems;
const wasCollapsed = cockpit.signalCollapsed;
cockpit.setSignalCollapsed(false);
const item = (id) => ({ key: `qa-${id}`, tone: 'info', timestamp: Date.now(),
title: `QA ${id}`, detail: 'Keyboard refresh fixture', target: { layerId: 'flights', id } });
try {
cockpit.signalItems = [item('focus-a'), item('focus-b')];
cockpit.renderCockpitSignals();
await show([item('focus-a'), item('focus-b')]);
const button = cockpit.signalList.querySelector('[data-signal-id="focus-a"]');
button.focus();
const acquired = document.activeElement === button;
cockpit.signalItems = [item('focus-c'), item('focus-b'), item('focus-a')];
cockpit.renderCockpitSignals();
await show([item('focus-c'), item('focus-b'), item('focus-a')]);
const retained = document.activeElement === button && button.isConnected;
const order = [...cockpit.signalList.querySelectorAll('[data-signal-id]')].map((node) => node.dataset.signalId);
cockpit.signalItems = [item('focus-b')];
cockpit.renderCockpitSignals();
await show([item('focus-b')]);
const continuation = cockpit.briefTabs[cockpit.briefPageIndex] || cockpit.signalToggle;
const continued = document.activeElement === continuation;
cockpit.signalItems = [item('focus-a'), item('focus-b')];
cockpit.renderCockpitSignals();
await show([item('focus-a'), item('focus-b')]);
return { acquired, retained, order, continued, notReclaimed: document.activeElement === continuation };
} finally {
cockpit.signalItems = originalItems;
cockpit.renderCockpitSignals();
await show(originalItems);
cockpit.setSignalCollapsed(wasCollapsed);
}
});
@@ -2260,12 +2269,14 @@ try {
signal.hidden = false;
manager._setCockpitDisclosure('display', false);
manager._setCockpitDisclosure('radio', false);
await new Promise(requestAnimationFrame);
manager.cockpitView.syncSignalLayout();
const collapsed = {
display: displayControl.getBoundingClientRect().toJSON(),
radio: radioControl.getBoundingClientRect().toJSON(),
};
display.click();
await new Promise(requestAnimationFrame);
manager.cockpitView.syncSignalLayout();
return {
collapsed,
+12 -2
View File
@@ -474,12 +474,22 @@ async function contacts() {
// SEARCH NEARBY SITES, as the user presses it.
await page.evaluate(() => {
document.getElementById('toast').textContent = '';
const toast = document.getElementById('toast');
const before = toast.firstChild;
document.getElementById('installations-search-btn').click();
window.__qaToastBefore = before;
});
// Every toast show writes a new text node, even for a repeated message.
await page
.waitForFunction(
() => document.getElementById('toast').textContent.trim().length > 0,
() => {
const toast = document.getElementById('toast');
return (
toast.classList.contains('visible') &&
toast.firstChild !== window.__qaToastBefore &&
toast.textContent.trim().length > 0
);
},
{ timeout: 20_000 },
)
.catch(() => {});
+3
View File
@@ -427,6 +427,9 @@ try {
shot.interactions = [];
fields[0].value = JSON.stringify(scene);
fields[1].value = JSON.stringify(shot);
// Typing fires input; the dialog reads its fields from those events.
for (const field of fields)
field.dispatchEvent(new Event('input', { bubbles: true }));
});
await page.click('[data-director-apply-details]');
await page.waitForFunction(
+96 -55
View File
@@ -25,12 +25,18 @@ import path from 'node:path';
import { fileURLToPath } from 'node:url';
const ROOT = path.resolve(path.dirname(fileURLToPath(import.meta.url)), '..');
const TESTS = ['src/firstRunExperience.test.mjs', 'src/standalone/startupChrome.test.mjs'];
const TESTS = [
'src/firstRunExperience.test.mjs',
'src/standalone/startupChrome.test.mjs',
'src/firstRunLauncherView.test.mjs',
];
const FILES = {
keyboard: path.join(ROOT, 'src', 'ui', 'surfaceKeyboard.js'),
module: path.join(ROOT, 'src', 'firstRunExperience.js'),
html: path.join(ROOT, 'src', 'ui', 'templates', 'welcome.html'),
copy: path.join(ROOT, 'src', 'firstRunCopy.js'),
surfaces: path.join(ROOT, 'src', 'exclusiveSurfaces.js'),
html: path.join(ROOT, 'src', 'ui', 'views', 'WelcomeView.vue'),
css: path.join(ROOT, 'src', 'ui', 'styles', 'first-run.css'),
voiceInstructions: path.join(ROOT, 'server/providers/openai/instructions.js'),
voiceDescriptions: path.join(
@@ -53,7 +59,8 @@ const MUTATIONS = [
to: "writeStored('local', sessionStorageRef, FIRST_RUN_STORAGE_KEY, 'suppressed');",
},
{
defect: 'the checkbox is ignored, so nothing can ever suppress the launcher',
defect:
'the checkbox is ignored, so nothing can ever suppress the launcher',
file: 'module',
from: " ? writeStored('local', storage, FIRST_RUN_STORAGE_KEY, 'suppressed')",
to: ' ? false',
@@ -77,7 +84,8 @@ const MUTATIONS = [
to: ' // durable check removed',
},
{
defect: '?welcome=1 no longer outranks suppression, so demos cannot replay it',
defect:
'?welcome=1 no longer outranks suppression, so demos cannot replay it',
file: 'module',
from: "if (params.get('welcome') === '1') return true;",
to: '// replay hatch removed',
@@ -139,8 +147,9 @@ const MUTATIONS = [
to: ' /* observer never attached */',
},
{
defect: 'cockpit drops off the exclusive list and can stack with the launcher',
file: 'module',
defect:
'cockpit drops off the exclusive list and can stack with the launcher',
file: 'surfaces',
from: "export const EXCLUSIVE_SURFACE_CLASSES = Object.freeze([\n 'cockpit-mode',",
to: 'export const EXCLUSIVE_SURFACE_CLASSES = Object.freeze([',
},
@@ -157,19 +166,22 @@ const MUTATIONS = [
to: 'dismiss();',
},
{
defect: 'isTopmost stops hit-testing, so an unclassed overlay buries the card again',
defect:
'isTopmost stops hit-testing, so an unclassed overlay buries the card again',
file: 'module',
from: ' root.getClientRects().length > 0 &&\n !coveredByOverlay();',
to: ' root.getClientRects().length > 0;',
},
{
defect: 'an inconclusive hit test reads as COVERED, so ESC quietly stops working',
defect:
'an inconclusive hit test reads as COVERED, so ESC quietly stops working',
file: 'module',
from: ' return Boolean(hit) && !root.contains(hit);',
to: ' return !root.contains(hit);',
},
{
defect: 'the launcher stops honouring a key another surface already claimed',
defect:
'the launcher stops honouring a key another surface already claimed',
file: 'keyboard',
from: ' || event.defaultPrevented',
to: ' /* belt removed */',
@@ -177,25 +189,29 @@ const MUTATIONS = [
{
// Anchored past the call so it lands on the Cockpit utility disclosure's
// Escape claim and nowhere else.
defect: 'a Cockpit utility disclosure returns to stopPropagation, so later document listeners also act on its ESC',
defect:
'a Cockpit utility disclosure returns to stopPropagation, so later document listeners also act on its ESC',
file: 'radio',
from: " event.stopImmediatePropagation();\n const kind = displayOpen ? 'display' : 'radio';",
to: " event.stopPropagation();\n const kind = displayOpen ? 'display' : 'radio';",
},
{
defect: 'the "no timer" decision is deleted, so the next editor re-litigates it blind',
defect:
'the "no timer" decision is deleted, so the next editor re-litigates it blind',
file: 'module',
from: ' * ACCEPTED, DELIBERATELY NOT TIMED OUT: a surface class that never clears',
to: ' * (note removed)',
},
{
defect: 'a bounded reveal timer punches the card through a recording in progress',
defect:
'a bounded reveal timer punches the card through a recording in progress',
file: 'module',
from: ' const syncToExclusiveSurfaces = () => {\n if (closing) return;',
to: ' const syncToExclusiveSurfaces = () => {\n if (closing) return;\n globalThis.setTimeout?.(reveal, 45000);',
},
{
defect: 'the accepted no-show vanishes from CURRENT-STATE and reads as a bug',
defect:
'the accepted no-show vanishes from CURRENT-STATE and reads as a bug',
file: 'docs',
from: 'a surface class that never clears means no launcher for that page',
to: 'the launcher always turns up eventually for that page',
@@ -203,10 +219,11 @@ const MUTATIONS = [
// ── The checkbox may not promise what storage refused ─────────────────────
{
defect: 'a refused write leaves the box ticked, promising a suppression nobody stored',
defect:
'a refused write leaves the box ticked, promising a suppression nobody stored',
file: 'module',
from: ' if (setFirstRunSuppressed(wanted, storage)) return;',
to: ' setFirstRunSuppressed(wanted, storage);\n return;',
from: ' if (setFirstRunSuppressed(Boolean(wanted), storage)) return true;',
to: ' setFirstRunSuppressed(Boolean(wanted), storage);\n return true;',
},
{
defect: 'a missing storage area reports the write as saved',
@@ -215,14 +232,16 @@ const MUTATIONS = [
to: ' store?.setItem?.(key, value);\n return true;',
},
{
defect: 'the scroll fade promises more list on a card where everything fits',
defect:
'the scroll fade promises more list on a card where everything fits',
file: 'module',
from: 'choiceList.dataset.scrollable = String(overflows);',
to: "choiceList.dataset.scrollable = 'true'; void overflows;",
from: 'present({ scrollable: String(overflows) });',
to: "present({ scrollable: 'true' }); void overflows;",
},
{
defect: 'the DISPLAY rail opens on first run again, stealing the impression',
defect:
'the DISPLAY rail opens on first run again, stealing the impression',
file: 'ui',
from: "if (panelId === 'pp-toggles' && stored === null) collapsed = true;",
to: "if (panelId === 'pp-toggles' && stored === null) collapsed = false;",
@@ -236,13 +255,15 @@ const MUTATIONS = [
// ── Mission definitions ────────────────────────────────────────────────────
{
defect: 'the removed INFRASTRUCTURE tile comes back as a one-click globe dump',
defect:
'the removed INFRASTRUCTURE tile comes back as a one-click globe dump',
file: 'module',
from: ' environmental: Object.freeze({',
to: " infrastructure: Object.freeze({\n kind: 'globe',\n layerIds: Object.freeze(['local-datacenters', 'local-dams', 'telegeography-submarine-cables']),\n busyText: 'Mapping global infrastructure…',\n }),\n environmental: Object.freeze({",
},
{
defect: 'ENVIRONMENTAL drops the keyless earthquakes that carry it without a key',
defect:
'ENVIRONMENTAL drops the keyless earthquakes that carry it without a key',
file: 'module',
from: "layerIds: Object.freeze(['earthquakes', 'local-firms']),",
to: "layerIds: Object.freeze(['local-firms']),",
@@ -256,11 +277,11 @@ const MUTATIONS = [
{
defect: 'the tile stops promising the fires it actually turns on',
file: 'html',
from: '<small>Live earthquakes and active fires, from USGS and NASA</small>',
to: '<small>Live earthquakes worldwide, straight from USGS</small>',
from: " 'Live earthquakes and active fires, from USGS and NASA',",
to: " 'Live earthquakes worldwide, straight from USGS',",
},
{
defect: "the owner-authored first-run line is quietly rewritten",
defect: 'the owner-authored first-run line is quietly rewritten',
file: 'html',
from: 'It feels like a forbidden cockpit—then you realize the sources are public and the data is real.',
to: "It feels like a forbidden cockpit. It isn't — every feed is public, and every contact is live.",
@@ -302,21 +323,24 @@ const MUTATIONS = [
to: 'if (!mission) return { ok: true, choice };',
},
{
defect: 'the fires/quakes tile name stops being switchable from one constant',
file: 'module',
from: 'return ENVIRONMENTAL_LABELS[choice] || ENVIRONMENTAL_LABELS.ENVIRONMENTAL;',
to: 'return ENVIRONMENTAL_LABELS.ENVIRONMENTAL;',
defect:
'the fires/quakes tile name stops being switchable from one constant',
file: 'copy',
from: 'ENVIRONMENTAL_LABEL_KEYS[choice] || ENVIRONMENTAL_LABEL_KEYS.ENVIRONMENTAL;',
to: 'ENVIRONMENTAL_LABEL_KEYS.ENVIRONMENTAL;',
},
// ── Defaults interplay (the ruling this whole integration turns on) ────────
{
defect: "mission layer enables stop persisting, unlike the clicks they stand for",
defect:
'mission layer enables stop persisting, unlike the clicks they stand for',
file: 'module',
from: "dataManager.setEnabled(layerId, true, { origin: 'user' })",
to: 'dataManager.setEnabled(layerId, true)',
},
{
defect: 'a mission hand-edits detection and kills the style auto-preset contract',
defect:
'a mission hand-edits detection and kills the style auto-preset contract',
file: 'module',
from: ' flyToGlobe: () => styleManager.resetToGlobeView(),',
to: ' flyToGlobe: () => { styleManager._detectionUserOverridden = true; return styleManager.resetToGlobeView(); },',
@@ -328,13 +352,15 @@ const MUTATIONS = [
to: ' styleManager._setModels3dEnabled?.(true);\n const result = await styleManager.setContextMode(mode);',
},
{
defect: 'the Context panel is left collapsed, hiding the mode that just started',
defect:
'the Context panel is left collapsed, hiding the mode that just started',
file: 'module',
from: " styleManager.setPanelCollapsed?.('global-context-panel', false, {\n explicit: true,\n });",
to: ' // panel reveal removed',
},
{
defect: 'the decision table is deleted, so the next editor re-litigates it blind',
defect:
'the decision table is deleted, so the next editor re-litigates it blind',
file: 'module',
from: ' * MISSION → APP STATE, AND WHAT IT IS ALLOWED TO PERSIST',
to: ' * (notes removed)',
@@ -342,10 +368,11 @@ const MUTATIONS = [
// ── Accessibility and the transplant defects ──────────────────────────────
{
defect: 'disabling the focused tile drops the keyboard to <body> mid-flight',
file: 'module',
from: " for (const button of buttons)\n button.setAttribute('aria-disabled', String(next));",
to: ' for (const button of buttons) button.disabled = next;',
defect:
'disabling the focused tile drops the keyboard to <body> mid-flight',
file: 'html',
from: ':aria-disabled="launcher?.busy ?? undefined" @click="controls?.choose(\'contacts\')"',
to: ':disabled="launcher?.busy === \'true\'" @click="controls?.choose(\'contacts\')"',
},
{
defect: 'Tab escapes into an app the visitor has not seen yet',
@@ -384,19 +411,22 @@ const MUTATIONS = [
to: 'body.never-matches-anything #first-run-launcher,',
},
{
defect: 'the flex card defeats [hidden] and sits in the a11y tree pre-reveal',
defect:
'the flex card defeats [hidden] and sits in the a11y tree pre-reveal',
file: 'css',
from: '#first-run-launcher[hidden] {\n display: none;\n}',
to: '/* [hidden] rule removed */',
},
{
defect: 'the card loses its viewport cap and clips on a short landscape phone',
defect:
'the card loses its viewport cap and clips on a short landscape phone',
file: 'css',
from: ' max-height: calc(100dvh - 1.5rem);',
to: ' /* cap removed */',
},
{
defect: 'the mission list stops scrolling, so tiles overflow the capped card',
defect:
'the mission list stops scrolling, so tiles overflow the capped card',
file: 'css',
from: ' min-height: 0;\n overflow-y: auto;',
to: ' /* scroll removed */',
@@ -415,19 +445,19 @@ const MUTATIONS = [
{
defect: 'a mission tile is dropped from the menu',
file: 'html',
from: ' <button type="button" data-first-run-choice="space-missions">',
to: ' <button type="button" data-first-run-choice-disabled="space-missions">',
from: ' <button type="button" data-first-run-choice="space-missions"',
to: ' <button type="button" data-first-run-choice-disabled="space-missions"',
},
{
defect: 'the menu order stops matching the owner\'s',
defect: "the menu order stops matching the owner's",
file: 'html',
from: '<button type="button" data-first-run-choice="environmental">',
to: '<button type="button" data-first-run-choice="zzz-environmental">',
from: '<button type="button" data-first-run-choice="environmental"',
to: '<button type="button" data-first-run-choice="zzz-environmental"',
},
{
defect: 'the "don\'t show again" checkbox is removed',
file: 'html',
from: '<input type="checkbox" data-first-run-suppress />',
from: '<input type="checkbox" data-first-run-suppress @change="onSuppress" />',
to: '<span data-first-run-suppress-removed></span>',
},
{
@@ -439,8 +469,8 @@ const MUTATIONS = [
{
defect: 'the launcher is no longer announced as a dialog',
file: 'html',
from: '<aside id="first-run-launcher" role="dialog"',
to: '<aside id="first-run-launcher"',
from: 'id="first-run-launcher" role="dialog"',
to: 'id="first-run-launcher"',
},
{
defect: 'the launcher is revealed before the loading cover yields',
@@ -449,7 +479,8 @@ const MUTATIONS = [
to: " revealFirstRun();\n loadingScreen.classList.add('hidden');",
},
{
defect: 'the globe missions lose their DataManager and cannot enable layers',
defect:
'the globe missions lose their DataManager and cannot enable layers',
file: 'main',
from: 'firstRun = initializeWelcome?.({ styleManager, dataManager });',
to: 'firstRun = initializeWelcome?.({ styleManager });',
@@ -463,7 +494,8 @@ const MUTATIONS = [
to: "'Counts, lists, superlatives, and attribute filters over records loaded by ENABLED layers",
},
{
defect: 'the instruction mapping is dropped, so voice cannot reach the modes',
defect:
'the instruction mapping is dropped, so voice cannot reach the modes',
file: 'voiceInstructions',
from: " 'NAMED VIEWS are shorthand",
to: " // 'NAMED VIEWS are shorthand",
@@ -471,21 +503,25 @@ const MUTATIONS = [
];
const originals = new Map();
for (const [key, file] of Object.entries(FILES)) originals.set(key, fs.readFileSync(file, 'utf8'));
for (const [key, file] of Object.entries(FILES))
originals.set(key, fs.readFileSync(file, 'utf8'));
/** Write only on a real change: a no-op write still wakes every file watcher. */
const write = (file, next) => {
if (fs.readFileSync(file, 'utf8') !== next) fs.writeFileSync(file, next);
};
const restoreAll = () => {
for (const [key, file] of Object.entries(FILES)) write(file, originals.get(key));
for (const [key, file] of Object.entries(FILES))
write(file, originals.get(key));
};
process.on('exit', restoreAll);
let caught = 0;
const missed = [];
console.log(`\nFirst-run launcher pin strength — ${MUTATIONS.length} individual reverts\n`);
console.log(
`\nFirst-run launcher pin strength — ${MUTATIONS.length} individual reverts\n`,
);
for (const { defect, file, from, to } of MUTATIONS) {
const original = originals.get(file);
if (!original.includes(from)) {
@@ -497,10 +533,15 @@ for (const { defect, file, from, to } of MUTATIONS) {
let red = false;
let by = '';
try {
execFileSync('node', ['--test', ...TESTS], { cwd: ROOT, encoding: 'utf8', stdio: 'pipe' });
execFileSync(
'node',
['--import=./build/registerVue.js', '--test', ...TESTS],
{ cwd: ROOT, encoding: 'utf8', stdio: 'pipe' },
);
} catch (error) {
red = true;
const failed = String(error.stdout || '').split('\n')
const failed = String(error.stdout || '')
.split('\n')
.filter((line) => line.trim().startsWith('✖') && line.includes('('))
.map((line) => line.trim().slice(2).split(' (')[0]);
by = [...new Set(failed)].slice(0, 2).join('; ');
+7 -3
View File
@@ -87,17 +87,21 @@ try {
row().querySelector('.data-toggle-btn').dataset.feedState === 'stale',
]);
const ui = window.__godsEyeView.styleManager;
ui._clearSelectedLayersBtn.click();
const clearButton = document.getElementById('clear-selected-layers');
clearButton.click();
// The bar renders the busy state on Vue's next flush.
await Promise.resolve();
result.push([
'native clear activation presents busy state',
ui._clearSelectedLayersBtn.getAttribute('aria-busy') === 'true' &&
clearButton.getAttribute('aria-busy') === 'true' &&
!!ui._contextControls._clearSelectedLayersPromise,
]);
await ui._contextControls._clearSelectedLayersPromise;
await Promise.resolve();
result.push([
'clear settles through the existing layer transaction',
!manager.isEnabled(id) &&
ui._clearSelectedLayersBtn.getAttribute('aria-busy') === 'false',
clearButton.getAttribute('aria-busy') === 'false',
]);
await manager.setEnabled(id, true);
const final = row().querySelector('.data-toggle-btn');
+25 -10
View File
@@ -62,13 +62,17 @@ try {
);
check(
'orbit controls and indicator agree',
await page.evaluate(() => {
await page.evaluate(async () => {
const ui = window.__godsEyeView.styleManager;
// Vue renders on a microtask; a task later the indicator shows it.
const rendered = () => new Promise((resolve) => setTimeout(resolve));
ui.setOrbit(true);
await rendered();
const active =
ui.orbitController.active &&
document.getElementById('orbit-indicator').classList.contains('active');
ui.setOrbit(false);
await rendered();
return (
active &&
!ui.orbitController.active &&
@@ -120,8 +124,11 @@ try {
const ui = window.__godsEyeView.styleManager;
return (
ui._searchedLocationLabel === '39.7392° N, 104.9903° W' &&
ui._locationMiniCity.textContent.includes('39.7392° N') &&
ui._locationMiniPoi.textContent === '104.9903° W'
document
.getElementById('location-mini-city')
.textContent.includes('39.7392° N') &&
document.getElementById('location-mini-poi').textContent ===
'104.9903° W'
);
}),
);
@@ -194,8 +201,11 @@ try {
const ui = window.__godsEyeView.styleManager;
return (
ui._searchedLocationLabel === 'Second landmark, Test city' &&
ui._locationMiniCity.textContent.includes('Second landmark') &&
ui._locationMiniPoi.textContent === 'Test city' &&
document
.getElementById('location-mini-city')
.textContent.includes('Second landmark') &&
document.getElementById('location-mini-poi').textContent ===
'Test city' &&
ui.activeStyle === 'normal' &&
!ui._locationSearch.classList.contains('searching')
);
@@ -227,8 +237,10 @@ try {
requestAnimationFrame(() => requestAnimationFrame(resolve)),
);
return (
!ui._poiRow.classList.contains('expanded') &&
!ui._locationBarDivider.classList.contains('visible')
!document.getElementById('poi-row').classList.contains('expanded') &&
!document
.getElementById('location-bar-divider')
.classList.contains('visible')
);
}, cityId),
);
@@ -284,7 +296,7 @@ try {
'native reset returns through the existing camera handoff',
await page.evaluate(async () => {
const ui = window.__godsEyeView.styleManager;
ui._resetGlobeBtn.click();
document.getElementById('reset-globe-view').click();
const pending = ui._globeResetPromise;
if (!pending) return false;
await pending;
@@ -301,8 +313,11 @@ try {
ui._locationControls.destroy();
ui._locationLookup.destroy();
const before = ui._navigationGeneration;
ui._locationPills.querySelector('button').click();
ui._resetGlobeBtn.click();
document
.getElementById('location-pills')
.querySelector('button')
?.click();
document.getElementById('reset-globe-view').click();
ui._locationSearch.dispatchEvent(
new KeyboardEvent('keydown', { key: 'Enter', bubbles: true }),
);
+24 -14
View File
@@ -69,9 +69,10 @@ try {
await page.evaluate(() => {
const manager = window.__godsEyeView.styleManager;
return (
manager._mapStackChips.querySelector('[aria-pressed="true"]')?.dataset
.stackId === 'osm' &&
manager._mapStackStatus.textContent ===
document
.getElementById('map-stack-chips')
.querySelector('[aria-pressed="true"]')?.dataset.stackId === 'osm' &&
document.getElementById('map-stack-status').textContent ===
manager.mapStackController.getState().activeStack.shortLabel
);
}),
@@ -81,32 +82,38 @@ try {
await page.evaluate(async () => {
const manager = window.__godsEyeView.styleManager;
const result = await manager.setMapStack('esri-imagery');
// The dock renders the published row on Vue's next flush.
await new Promise((resolve) => setTimeout(resolve, 0));
const active = manager.mapStackController.getActiveId();
return (
window.__qaMapSelections.at(-1) === 'esri-imagery' &&
manager._mapStackChips.querySelector('[aria-pressed="true"]')?.dataset
.stackId === active &&
document
.getElementById('map-stack-chips')
.querySelector('[aria-pressed="true"]')?.dataset.stackId === active &&
(result.ok || !!manager.mapStackController.getState().lastError)
);
}),
);
check(
'refresh revokes retained old chips',
await page.evaluate(() => {
'refresh re-presents the chips without duplicating them',
await page.evaluate(async () => {
const manager = window.__godsEyeView.styleManager;
const old = manager._mapStackChips.querySelector('[data-stack-id="osm"]');
manager._mapSourceControls.refresh();
const before = window.__qaMapSelections.length;
old.click();
return window.__qaMapSelections.length === before;
await new Promise((resolve) => setTimeout(resolve, 0));
return (
document.querySelectorAll('#map-stack-chips [data-stack-id="osm"]')
.length === 1
);
}),
);
check(
'refreshed chips still select once',
await page.evaluate(async () => {
const manager = window.__godsEyeView.styleManager;
const before = window.__qaMapSelections.length;
manager._mapStackChips.querySelector('[data-stack-id="osm"]').click();
document
.getElementById('map-stack-chips')
.querySelector('[data-stack-id="osm"]')
.click();
await Promise.resolve();
return window.__qaMapSelections.length === before + 1;
}),
@@ -188,7 +195,10 @@ try {
const manager = window.__godsEyeView.styleManager;
const before = window.__qaMapSelections.length;
manager._mapSourceControls.destroy();
manager._mapStackChips.querySelector('[data-stack-id="osm"]').click();
document
.getElementById('map-stack-chips')
.querySelector('[data-stack-id="osm"]')
.click();
const result = await manager._mapSourceControls.select('esri-imagery');
return result === null && window.__qaMapSelections.length === before;
}),
+4
View File
@@ -871,6 +871,9 @@ try {
return originalSetStack(stackId);
};
const switchPromise = styleManager._setMapStack('osm', { syncShare: false });
// The dock renders the published row on Vue's next flush.
const rendered = () => new Promise((resolve) => setTimeout(resolve, 0));
await rendered();
const during = {
status: document.getElementById('map-stack-status').textContent,
active: [...document.querySelectorAll('.map-stack-chip')]
@@ -879,6 +882,7 @@ try {
};
release();
await switchPromise;
await rendered();
const after = {
status: document.getElementById('map-stack-status').textContent,
active: [...document.querySelectorAll('.map-stack-chip')]
+1 -1
View File
@@ -310,7 +310,7 @@ try {
countFrames(2_500),
page.evaluate(() => new Promise((resolve) => setTimeout(() => {
// Drive the actual sharpen slider: input event → handler →
// _applySharpenIntensity → governorRequestRender. Proves the wiring,
// _setSharpenIntensity → governorRequestRender. Proves the wiring,
// not just the facade.
const slider = document.getElementById('sharpen-intensity-slider');
if (!slider) { resolve({ ok: false }); return; }
+44 -12
View File
@@ -1100,7 +1100,7 @@ async function main() {
document.getElementById('installations-search-btn').click();
await new Promise((resolve) => setTimeout(resolve, 50));
const installationFalseMessage = document.getElementById('toast').textContent;
const installationFalseReleased = !document.getElementById('installations-search-btn').disabled;
const installationFalseReleased = document.getElementById('installations-search-btn').getAttribute('aria-busy') === 'false';
dataManager.setEnabled = async (layerId, shouldEnable) => {
if (layerId === 'military-installations' && shouldEnable) {
@@ -1111,7 +1111,7 @@ async function main() {
document.getElementById('installations-search-btn').click();
await new Promise((resolve) => setTimeout(resolve, 50));
const installationEnableRejectionMessage = document.getElementById('toast').textContent;
const installationEnableRejectionReleased = !document.getElementById('installations-search-btn').disabled;
const installationEnableRejectionReleased = document.getElementById('installations-search-btn').getAttribute('aria-busy') === 'false';
dataManager.setEnabled = async (layerId, shouldEnable) => {
if (layerId === 'military-installations' && shouldEnable) enabled.add(layerId);
@@ -1123,13 +1123,13 @@ async function main() {
document.getElementById('installations-search-btn').click();
await new Promise((resolve) => setTimeout(resolve, 50));
const installationRejectionMessage = document.getElementById('toast').textContent;
const installationRejectionReleased = !document.getElementById('installations-search-btn').disabled;
const installationRejectionReleased = document.getElementById('installations-search-btn').getAttribute('aria-busy') === 'false';
if (installations) installations.searchNearby = async () => false;
document.getElementById('installations-search-btn').click();
await new Promise((resolve) => setTimeout(resolve, 50));
const installationSearchFalseMessage = document.getElementById('toast').textContent;
const installationSearchFalseReleased = !document.getElementById('installations-search-btn').disabled;
const installationSearchFalseReleased = document.getElementById('installations-search-btn').getAttribute('aria-busy') === 'false';
await new Promise((resolve) => setTimeout(resolve, 0));
return {
semanticFalseMessage,
@@ -1716,7 +1716,14 @@ async function main() {
else panel.setAttribute('style', state.style);
if (state.ariaHidden === null) panel.removeAttribute('aria-hidden');
else panel.setAttribute('aria-hidden', state.ariaHidden);
manager._syncPanelCollapseButton(panel);
// The restored classes are the panel's state again.
const has = (name) => panel.classList.contains(name);
manager._presentPanel(panel, {
collapsed: has('collapsed'),
pinned: has('dock-pinned'),
pinnedTop: has('dock-pinned-top'),
auto: has('layout-auto-collapsed') ? 'layout' : has('accordion-collapsed') ? 'accordion' : null,
});
}
for (const [id, state] of Object.entries(prior.stacks)) {
const stack = document.getElementById(id);
@@ -1974,7 +1981,7 @@ async function main() {
manager._setCockpitDisplayPortalActive(true);
hud.hidden = false;
signal.hidden = false;
dataPanel.classList.remove('collapsed');
manager._presentPanel(dataPanel, { collapsed: false });
window.__godsEyeView.styleManager._syncLeftPanelAdaptiveLayout();
window.__godsEyeView.styleManager.cockpitView.syncSignalLayout();
if (display.getAttribute('aria-expanded') === 'true') display.click();
@@ -2059,8 +2066,7 @@ async function main() {
contextCard.hidden = false;
// Expand the panel the same way this block already does at entry, so the
// portaled Display groups measured further down keep their DOM home.
dataPanel.classList.remove('collapsed', 'layout-auto-collapsed');
manager._syncPanelCollapseButton(dataPanel);
manager._presentPanel(dataPanel, { collapsed: false, auto: null });
manager._syncLeftPanelAdaptiveLayout();
await waitForLayout();
const panelRect = dataPanel.getBoundingClientRect();
@@ -2154,16 +2160,20 @@ async function main() {
.every((control) => control.closest('.pp-toggle-group')?.parentElement
?.closest('#cockpit-display-panel'));
display.click();
await waitForLayout();
manager.cockpitView.syncSignalLayout();
radio.click();
await waitForLayout();
const radioOpened = radio.getAttribute('aria-expanded') === 'true'
&& !document.getElementById('cockpit-radio-panel').hidden;
const mutuallyExclusive = display.getAttribute('aria-expanded') === 'false';
radio.click();
await waitForLayout();
manager.cockpitView.syncSignalLayout();
radio.click();
await waitForLayout();
const radioNavigationAvailable = [
document.getElementById('cockpit-radio-prev-btn'),
@@ -2283,7 +2293,14 @@ async function main() {
else panel.setAttribute('style', state.style);
if (state.ariaHidden === null) panel.removeAttribute('aria-hidden');
else panel.setAttribute('aria-hidden', state.ariaHidden);
manager._syncPanelCollapseButton(panel);
// The restored classes are the panel's state again.
const has = (name) => panel.classList.contains(name);
manager._presentPanel(panel, {
collapsed: has('collapsed'),
pinned: has('dock-pinned'),
pinnedTop: has('dock-pinned-top'),
auto: has('layout-auto-collapsed') ? 'layout' : has('accordion-collapsed') ? 'accordion' : null,
});
}
manager._panelLayout._leftStackPreferredPanelId = prior.preferredLeftPanelId;
localStorage.clear();
@@ -2700,14 +2717,20 @@ async function main() {
};
const playsBefore = window.__qaRadioPlayCalls.length;
const frozenSignature = style._radioControls._radioTunerBandSignature;
// The tuner renders from the Radio store; let Vue patch before reading.
const rendered = () => Promise.resolve();
pointer('pointerdown', xFor(0));
await rendered();
const left = snapshot();
const centerCoordinate = (count - 1) / 2;
pointer('pointermove', xFor(centerCoordinate));
await rendered();
const center = snapshot();
pointer('pointermove', xFor(centerCoordinate + 2));
await rendered();
const shifted = snapshot();
pointer('pointermove', xFor(count - 1));
await rendered();
const right = snapshot();
const shiftedByIndex = new Map(shifted.ticks.map((tick) => [tick.index, tick.x]));
const sharedTick = center.ticks.find((tick) => shiftedByIndex.has(tick.index));
@@ -2764,7 +2787,7 @@ async function main() {
tapeDelta: absoluteTuner.tapeDelta,
}),
);
const tunerCancelRestore = await page.evaluate(() => {
const tunerCancelRestore = await page.evaluate(async () => {
const gev = window.__godsEyeView;
const style = gev.styleManager;
const radio = gev.dataManager.layers.get('radio').module;
@@ -2797,11 +2820,14 @@ async function main() {
const targetIndex = before.slot < beforeStations.length - 2 ? before.slot + 2 : before.slot - 2;
pointer('pointerdown', before.slot);
pointer('pointermove', targetIndex);
// The tuner renders from the Radio store; let Vue patch before reading.
await Promise.resolve();
const shiftedSlot = Number(slider.value);
const previewBeforeCancel = gev.viewer.entities.values
.find((entity) => String(entity.id).startsWith('radio:selected:'))?.id || null;
const flyToCallsBeforeCancel = flyToCalls.length;
pointer('pointercancel', targetIndex);
await Promise.resolve();
const afterStations = style._radioControls._radioTunerStations;
const afterState = radio.getUIState();
const after = {
@@ -2957,7 +2983,7 @@ async function main() {
await page.evaluate(async () => {
await window.__godsEyeView.dataManager.layers.get('radio').module.update();
});
const tunerRefreshRelease = await page.evaluate((target) => {
const tunerRefreshRelease = await page.evaluate(async (target) => {
const gev = window.__godsEyeView;
const slider = document.getElementById('radio-tuner-slider');
const displayedBeforeRelease = document.getElementById('radio-tuner-station').textContent;
@@ -2970,6 +2996,10 @@ async function main() {
clientY: target.clientY,
}));
const state = gev.dataManager.layers.get('radio').module.getUIState();
// The playback line renders from the Radio store once Vue flushes.
const message = await Promise.resolve().then(
() => document.getElementById('radio-playback-state').textContent,
);
return {
displayedBeforeRelease,
frozenGeneration,
@@ -2978,7 +3008,7 @@ async function main() {
plays: window.__qaRadioPlayCalls.length,
value: document.getElementById('radio-tuner-value').textContent,
stationText: document.getElementById('radio-tuner-station').textContent,
message: document.getElementById('radio-playback-state').textContent,
message,
targetId: target.id,
};
}, tunerRefreshTarget);
@@ -3025,6 +3055,8 @@ async function main() {
pointer('pointermove', targetIndex);
const previewPlays = window.__qaRadioPlayCalls.length;
pointer('pointerup', targetIndex);
// The tuner renders from the Radio store; sample once Vue has patched.
await Promise.resolve();
const samples = [needle.getBoundingClientRect().left];
await new Promise((resolve) => requestAnimationFrame(resolve));
samples.push(needle.getBoundingClientRect().left);
+41 -5
View File
@@ -106,6 +106,39 @@ try {
),
),
);
// A long rename keeps its editor visible inside the shot row.
await page.click('.scene-shot-label', { count: 2 });
await page.waitForSelector('.scene-shot-rename', { visible: true });
await page.type(
'.scene-shot-rename',
' with a much longer title that runs well past the shot row',
);
await page.keyboard.press('End');
check(
'A long rename keeps the editor visible inside its shot row',
await page.evaluate(() => {
// The label clips with an ellipsis, which hides an editor that
// overflows it, so its content must fit its width.
const input = document.querySelector('.scene-shot-rename');
const label = input?.closest('.scene-shot-label');
const box = input?.getBoundingClientRect();
const style = input && getComputedStyle(input);
return (
!!box &&
box.width > 120 &&
box.height > 10 &&
label.scrollWidth <= label.clientWidth + 1 &&
style.visibility === 'visible' &&
style.borderTopWidth !== '0px' &&
document.activeElement === input
);
}),
);
await page.keyboard.press('Escape');
await page.waitForFunction(
() => !document.querySelector('.scene-shot-rename'),
);
await page.click('#scene-capture-btn');
await page.waitForFunction(
() => document.querySelectorAll('.scene-shot-row').length === 2,
@@ -409,12 +442,12 @@ try {
return '{"scenes":[]}';
},
});
// A shot row held across disposal must not act once it is revoked.
const retainedLabel = document.querySelector('.scene-shot-label');
const stopping = director.destroy();
const notificationsAtStop = window.__qaSceneState.length;
const stoppedSynchronously =
controls.destroyed &&
controls.removers.length === 0 &&
controls.rowRemovers.length === 0;
const stoppedSynchronously = controls.destroyed;
retainedLabel?.click();
document.getElementById('scene-new-btn').click();
controls.run('capture');
finish();
@@ -423,6 +456,7 @@ try {
await director.destroy();
return {
stoppedSynchronously,
heldRowAction: Boolean(retainedLabel),
stateStopped: window.__qaSceneState.length === notificationsAtStop,
sameProject: director._project === project,
noLateStatus:
@@ -432,7 +466,9 @@ try {
});
check(
'Disposal revokes fixed and row actions before waiting for scene work',
teardown.stoppedSynchronously && teardown.rowsGone,
teardown.stoppedSynchronously &&
teardown.heldRowAction &&
teardown.rowsGone,
);
check(
'Late import completion cannot replace the disposed project or status',
+29 -25
View File
@@ -4,7 +4,7 @@
* file dropped from the desktop, proved in a real browser.
*
* The dialog draws a translated row over the native file input
* (src/ui/sceneSharing.js, fileChooser). The input must still cover the row,
* (src/ui/views/panels/SceneDialog.vue). The input must still cover the row,
* or drops miss it. Drops a file on the row's centre via CDP and expects
* `input.files` to hold it.
*
@@ -15,31 +15,34 @@
* drop selects the file, 1 otherwise.
*/
import http from 'node:http';
import { mkdtemp, readFile, rm, writeFile } from 'node:fs/promises';
import { mkdtemp, rm, writeFile } from 'node:fs/promises';
import { tmpdir } from 'node:os';
import path from 'node:path';
import { fileURLToPath } from 'node:url';
import vue from '@vitejs/plugin-vue';
import puppeteer from 'puppeteer';
import { createServer } from 'vite';
import { VUE_PLUGIN_OPTIONS } from '../build/vueOptions.js';
const ROOT = path.resolve(path.dirname(fileURLToPath(import.meta.url)), '..');
const TYPES = {
'.js': 'text/javascript',
'.mjs': 'text/javascript',
'.json': 'application/json',
'.html': 'text/html',
};
// The scene panels view draws the dialog; Vite compiles it for the page.
const PAGE = `<!doctype html><html lang="en"><body>
<div id="view"></div>
<script type="module">
import { createApp, nextTick } from 'vue';
import { applicationPinia } from '/src/ui/vueRuntime.js';
import LayerPanelsView from '/src/ui/views/LayerPanelsView.vue';
import { createSceneDialog } from '/src/ui/sceneSharing.js';
window.openDialog = () => {
createApp(LayerPanelsView).use(applicationPinia()).mount('#view');
window.openDialog = async () => {
const dialog = createSceneDialog('Share selected scene', () => {});
const files = dialog.input('Choose data-pack files', '', { type: 'file' });
files.multiple = true;
window.filesInput = files;
// Centre of the visible row (the wrapper's last child).
const row = files.parentElement.lastElementChild;
const r = row.getBoundingClientRect();
dialog.input('Choose data-pack files', '', { type: 'file', multiple: true });
await nextTick();
const input = document.querySelector('[data-director-dialog] input[type=file]');
window.filesInput = input;
// Centre of the visible row (the label's last child).
const r = input.parentElement.lastElementChild.getBoundingClientRect();
return { x: r.x + r.width / 2, y: r.y + r.height / 2 };
};
window.ready = true;
@@ -56,21 +59,21 @@ async function main() {
const dir = await mkdtemp(path.join(tmpdir(), 'qa-scene-dialog-drop-'));
const pack = path.join(dir, 'pack.json');
await writeFile(pack, '{}');
const server = http.createServer(async (req, res) => {
const vite = await createServer({
root: ROOT,
configFile: false,
logLevel: 'error',
plugins: [vue(VUE_PLUGIN_OPTIONS)],
server: { middlewareMode: true, hmr: false },
appType: 'custom',
});
const server = http.createServer((req, res) => {
if (req.url === '/') {
res.writeHead(200, { 'content-type': 'text/html' });
res.end(PAGE);
return;
}
try {
const body = await readFile(path.join(ROOT, req.url));
res.writeHead(200, {
'content-type': TYPES[path.extname(req.url)] || 'text/plain',
});
res.end(body);
} catch {
res.writeHead(404).end();
}
vite.middlewares(req, res, () => res.writeHead(404).end());
});
await new Promise((resolve) => server.listen(0, '127.0.0.1', resolve));
const url = `http://127.0.0.1:${server.address().port}/`;
@@ -99,6 +102,7 @@ async function main() {
} finally {
await browser.close();
server.close();
await vite.close();
await rm(dir, { recursive: true, force: true });
}
}
+14 -12
View File
@@ -69,8 +69,6 @@ try {
calDirty: false,
},
});
window.__qaBadgeText =
document.getElementById('cctv-source-badge').textContent;
});
await page.waitForSelector('.weather-coverage.gev-status-badge');
const inventory = await page.evaluate(() => {
@@ -120,20 +118,22 @@ try {
);
for (const state of ['loading', 'error', 'retained', 'ready', 'idle']) {
const result = await page.evaluate((state) => {
const result = await page.evaluate(async (state) => {
const owner = window.__godsEyeView.styleManager._cctvControls;
owner._cctvFrame.dataset.loading = state === 'loading' ? 'true' : '';
owner._cctvFrame.dataset.error = ['error', 'retained'].includes(state)
? 'true'
: '';
owner._cctvFrameWrap.classList.toggle(
'has-frame',
state === 'retained',
);
const frame = owner._frame;
owner._frame = {
...frame,
loading: state === 'loading',
error: ['error', 'retained'].includes(state),
hasFrame: state === 'retained',
};
owner._syncCctvSourceBadge(
owner._cctvState.activeCamera,
state !== 'idle',
);
owner._frame = frame;
// The panel view renders the badge on Vue's next flush.
await new Promise((resolve) => requestAnimationFrame(resolve));
const badge = document.getElementById('cctv-source-badge');
return {
state: badge.dataset.frameState,
@@ -164,7 +164,7 @@ try {
['curated', true, 'rgb(255, 208, 138)'],
]) {
const result = await page.evaluate(
({ calBadge, dirty }) => {
async ({ calBadge, dirty }) => {
const owner = window.__godsEyeView.styleManager._cctvControls;
document.getElementById('cctv-next-btn').focus();
owner._renderCctvState({
@@ -175,6 +175,8 @@ try {
calDirty: dirty,
},
});
// The panel view renders the chip on Vue's next flush.
await new Promise((resolve) => requestAnimationFrame(resolve));
const badge = document.getElementById('cctv-quality-chip');
return {
state: badge.dataset.calBadge,
+17 -4
View File
@@ -40,6 +40,8 @@ try {
cancelable: true,
}),
);
// The title bar renders the readout on Vue's next flush.
await Promise.resolve();
const fpsReadout = document.querySelector('.frame-rate-readout');
const fpsWasVisible = fpsReadout && !fpsReadout.hidden;
const watchObserver = (name) => {
@@ -118,10 +120,18 @@ try {
if (type === 'resize' && callback === resizeHandler) counts.resize++;
return removeEventListener.call(this, type, callback, options);
};
const { setSplitFlapText } = await import('/src/splitFlap.js');
// Through the owner, so its copy of the label and the store agree.
const feedbackLabel = document.getElementById('global-loading-label');
setSplitFlapText(feedbackLabel, 'CHECKING LIVE DATA');
setSplitFlapText(feedbackLabel, 'LOAD COMPLETE');
for (const label of ['CHECKING LIVE DATA', 'LOAD COMPLETE']) {
ui._feedback._publishLoading({
hidden: false,
state: 'loading',
label,
detail: '',
});
// Vue renders on a microtask; a task later the label shows it.
await new Promise((resolve) => setTimeout(resolve));
}
const permanentText =
feedbackLabel.querySelector('.gev-flap-text')?.firstChild;
let stateNotifications = 0;
@@ -202,6 +212,7 @@ try {
feedbackLabel.querySelector('.gev-flap-text')?.firstChild ===
permanentText &&
permanentText.data === 'LOAD COMPLETE' &&
document.getElementById('global-loading-status').hidden &&
!feedbackLabel.classList.contains('gev-flap-active') &&
feedbackLabel.querySelector('.gev-flap-cells')?.childNodes.length ===
0,
@@ -211,7 +222,9 @@ try {
ui._lifetime.timers.size === 0 &&
ui._lifetime.removers.size === 0,
frameRateReleased:
fpsWasVisible && !fpsReadout.isConnected && fpsReadout.hidden,
fpsWasVisible &&
!fpsReadout.isConnected &&
!document.querySelector('.frame-rate-readout'),
stateStopped: stateNotifications === 0,
idempotent: once === JSON.stringify(counts),
};
+5 -3
View File
@@ -57,7 +57,7 @@ try {
persist: false,
syncShare: false,
});
manager._sliderPanel.classList.remove('collapsed');
manager._presentPanel(manager._sliderPanel, { collapsed: false });
const slider = manager._sliderContainer.querySelector('input');
window.__qaOldSlider = slider;
const name = 'pixelation';
@@ -140,9 +140,11 @@ try {
hudBefore,
),
);
const displayBefore = await page.evaluate(() => {
const displayBefore = await page.evaluate(async () => {
const manager = window.__godsEyeView.styleManager;
manager._setBloomEnabled(true);
// The Display view shows the slider row on its next render.
await new Promise((resolve) => requestAnimationFrame(resolve));
manager._bloomSlider.value = '80';
manager._bloomSlider.dispatchEvent(new Event('input', { bubbles: true }));
manager._bloomSlider.focus();
@@ -263,7 +265,7 @@ try {
'destroyed Display controls cannot change settings',
await page.evaluate(() => {
const manager = window.__godsEyeView.styleManager;
manager._displayControls.destroy();
manager._displayBindings._detachDisplayControls();
const before = manager.bloomEnabled;
const contrast = manager._bloomStage.uniforms.contrast;
manager._bloomBtn.click();
+6 -2
View File
@@ -12,10 +12,14 @@ import { after, before, test } from 'node:test';
import puppeteer from 'puppeteer';
const root = new URL('../', import.meta.url);
const template = await readFile(
new URL('src/ui/templates/provider-settings.html', root),
const view = await readFile(
new URL('src/ui/views/ProviderSettingsView.vue', root),
'utf8',
);
const template = view.slice(
view.indexOf('<template>') + '<template>'.length,
view.lastIndexOf('</template>'),
);
const assets = new Set([
'/src/keySetup.js',
'/src/voice/cloudVoiceAuth.js',
+3 -1
View File
@@ -1023,7 +1023,7 @@ async function runDeixisBehavior(page, run, settle) {
};
const beginAt = (x, y, said = null) =>
page.evaluate(
(px, py, text) => {
async (px, py, text) => {
const voice = window.__gevVoiceCommands;
if (text) {
// What the session emits for a spoken turn: a new turn, then the caption.
@@ -1043,6 +1043,8 @@ async function runDeixisBehavior(page, run, settle) {
voice.pointer.hold('keydown');
const snapshot = voice.beginPointerTurn('keydown');
voice.pointer.releaseHold();
// The voice card and the reticle render on Vue's next flush.
await Promise.resolve();
const chip = document.getElementById('gev-voice-card-pointer');
const reticle = document.querySelector('.gev-pointer-reticle');
return {
+1 -1
View File
@@ -261,7 +261,7 @@ try {
for (const [id, entry] of gev.dataManager.layers)
if (entry.enabled)
await gev.dataManager.setEnabled(id, false, { origin: 'user' });
document.querySelector('#data-panel')?.classList.remove('collapsed');
gev.styleManager._presentPanel('data-panel', { collapsed: false });
});
// 1. Earth view, clean.
+7 -1
View File
@@ -71,8 +71,14 @@ export function allocationTestArgs(file) {
return ['--expose-gc', '--test', '--test-concurrency=1', file];
}
/** Node flags every unit-test process receives. */
export const UNIT_TEST_NODE_FLAGS = Object.freeze([
// Single-file components compile on import.
'--import=./build/registerVue.js',
]);
function runTests(args) {
const result = spawnSync(process.execPath, args, {
const result = spawnSync(process.execPath, [...UNIT_TEST_NODE_FLAGS, ...args], {
cwd: process.cwd(),
stdio: 'inherit',
env: process.env,
+1
View File
@@ -612,6 +612,7 @@ async function main() {
if (models3dButton) {
if (!models3dButton.classList.contains('active')) models3dButton.click();
models3dButton.click(); // → OFF: both layers must follow the one control
await new Promise((resolve) => setTimeout(resolve)); // the view renders
models3dOff.button = models3dButton.classList.contains('active');
models3dOff.fl = fl.getParams().models3d;
models3dOff.mil = mil.getParams().models3d;
+2 -3
View File
@@ -12,6 +12,7 @@ import {
sampleGroundHeight,
} from './annotationResolver.js';
import { ringCentroid } from './drawMode.js';
import { formatDistanceText } from '../data/distanceFormat.js';
// Dev convenience: expose the app's Cesium instance for console/preview probing
// (single shared module instance — avoids dual-Cesium state bugs when testing).
@@ -1572,9 +1573,7 @@ function greatCircleM(a, b) {
}
function formatDistance(m) {
if (!Number.isFinite(m)) return null;
if (m >= 1000) return `${(m / 1000).toFixed(m >= 10000 ? 0 : 1)} km`;
return `${Math.round(m / 10) * 10} m`;
return formatDistanceText(m, { metreStep: 10 });
}
function composeRouteLabel(baseLabel, distM, durS, mode, fallback) {
+15
View File
@@ -730,3 +730,18 @@ test('only an explicit navigation request permits resolving distant annotation t
assert.deepEqual(received.map(options => options.allowDistant), [false, true]);
engine.destroy();
});
test('a drawn line that rounds up to the next unit is labelled in it, not as 1000 m or 10.0 km', async (t) => {
installAnimationFrameStubs(t);
const labels = [];
const renderer = { add(anno) { labels.push(anno.label); }, update() {}, remove() {}, sync() {}, destroy() {} };
const engine = createAnnotationEngine({ viewer: {}, renderer });
const metresPerDegree = (6371.0088 * 1000 * Math.PI) / 180;
for (const metres of [994, 996, 9940, 9960]) {
await engine.annotate([
{ type: 'route', manual: true, path: [[0, 0], [0, metres / metresPerDegree]] },
]);
}
assert.deepEqual(labels, ['990 m', '1.0 km', '9.9 km', '10 km']);
engine.destroy();
});
+8 -8
View File
@@ -21,6 +21,7 @@ import { t, tn } from '../i18n/index.js';
*/
import { greatCircleMeters } from '../geoDistance.js';
import { formatDistanceText } from '../data/distanceFormat.js';
export const DRAW_SHAPES = Object.freeze(['area', 'line', 'pin']);
export const MIN_VERTICES = Object.freeze({ area: 3, line: 2, pin: 1 });
@@ -207,17 +208,16 @@ export function ringCentroid(vertices) {
export function formatMeasure(session) {
if (!session) return '';
if (session.shape === 'line') {
const m = pathLengthM(session.vertices);
// Round before the kilometre cut. 999.6 m was printed as "1000 m".
const whole = Math.round(m);
if (whole < 1000) return `${whole} m`;
return `${(m / 1000).toFixed(m >= 10000 ? 0 : 1)} km`;
return formatDistanceText(pathLengthM(session.vertices)) ?? '';
}
if (session.shape === 'area') {
const m2 = ringAreaM2(session.vertices);
if (m2 >= 1e6) return `${(m2 / 1e6).toFixed(2)} km²`;
if (m2 >= 1e4) return `${(m2 / 1e4).toFixed(1)} ha`;
return `${Math.round(m2)} m²`;
// Round before each unit cut, as for a line. 9,999.6 m² was "10000 m²".
const whole = Math.round(m2);
const ha = (m2 / 1e4).toFixed(1);
if (whole < 1e4) return `${whole} m²`;
if (Number(ha) < 100) return `${ha} ha`;
return `${(m2 / 1e6).toFixed(2)} km²`;
}
return '';
}
+48
View File
@@ -345,3 +345,51 @@ test('a line that rounds up to a kilometre reads 1.0 km, not 1000 m', () => {
assert.equal(formatMeasure(line), '1.0 km');
assert.match(drawHint(line), /^1\.0 km · /);
});
test('a line that rounds to 10.0 km reads in whole kilometres', () => {
const metresPerDegree = (6371.0088 * 1000 * Math.PI) / 180;
const line = createDrawSession('line');
addVertex(line, { lon: 0, lat: 0 });
addVertex(line, { lon: 0, lat: 9960 / metresPerDegree });
assert.equal(formatMeasure(line), '10 km');
});
test('an area that rounds up to the next unit reads in that unit', () => {
// A square on the equator whose shoelace area is about `m2`.
const square = (m2) => {
const side = Math.sqrt(m2) / 111320;
const area = createDrawSession('area');
for (const [lon, lat] of [
[0, 0],
[side, 0],
[side, side],
[0, side],
])
addVertex(area, { lon, lat });
return area;
};
const almostHectare = square(9999.6);
const metres = ringAreaM2(almostHectare.vertices);
assert.ok(
metres >= 9999.5 && metres < 1e4,
`area should round to 10000 m², got ${metres}`,
);
assert.equal(formatMeasure(almostHectare), '1.0 ha');
assert.match(drawHint(almostHectare), /^1\.0 ha · /);
assert.equal(formatMeasure(square(9999.4)), '9999 m²');
// Pin the shoelace area too, so a geodesy change fails here and not as a unit.
const almostKm2 = square(999_960);
const nearKm2 = ringAreaM2(almostKm2.vertices);
assert.ok(
nearKm2 >= 999_500 && nearKm2 < 1e6,
`area should round to 100.0 ha, got ${nearKm2}`,
);
assert.equal(formatMeasure(almostKm2), '1.00 km²');
const under = square(999_400);
const underM2 = ringAreaM2(under.vertices);
assert.ok(
underM2 >= 998_500 && underM2 < 999_500,
`area should round to 99.9 ha, got ${underM2}`,
);
assert.equal(formatMeasure(under), '99.9 ha');
});
+79 -89
View File
@@ -30,7 +30,6 @@
* at finish, deliberately and in one place — see `finishSpec` in drawMode.js.
*/
import * as Cesium from 'cesium';
import { createSegmentedControl } from '../ui/segmentedControl.js';
import { pickWorldFromScreen } from './annotationResolver.js';
import {
claimPointer,
@@ -50,7 +49,7 @@ import {
removeLastVertex,
} from './drawMode.js';
import { msg, registerUnsavedWork, t, translateKnown } from '../i18n/index.js';
import { onLocaleChange, t, translateKnown } from '../i18n/index.js';
/** The id this tool claims the pointer under. */
const DRAW_POINTER_OWNER = 'draw';
const PREVIEW_DATA_SOURCE_NAME = 'gev-draw-preview';
@@ -65,26 +64,32 @@ const PREVIEW = {
};
/**
* Wire the Draw control. Returns a handle with a `destroy()` the application
* Run the Draw control. Returns a handle with a `destroy()` the application
* lifetime owns, plus the console/test seam (`window.__gevDrawTool`).
* @param {{viewer: Cesium.Viewer, annotations: {annotate: Function, clear: Function}}} deps
* The tool hands what the controls show (`{ active, shape, color, label,
* hint }`) to `publish`, which the view renders, and answers the controls
* through the actions it gives `connect`, which returns their disconnect.
* @param {{viewer: Cesium.Viewer, annotations: {annotate: Function, clear: Function}, publish?: Function, connect?: Function}} deps
* @returns {{destroy: Function}|null}
*/
export function initDrawTool({ viewer, annotations }) {
const toggle = document.getElementById('draw-toggle');
const modeRow = document.getElementById('draw-mode-row');
const labelRow = document.getElementById('draw-label-row');
const labelInput = document.getElementById('draw-label-input');
const colorSelect = document.getElementById('draw-color-select');
const clearButton = document.getElementById('draw-clear');
const hint = document.getElementById('draw-hint');
if (!viewer || !annotations || !toggle) return null;
export function initDrawTool({
viewer,
annotations,
publish = () => {},
connect = () => () => {},
}) {
// A page without the Draw controls (the Display controls view omitted) has
// no draw tool.
if (!viewer || !annotations || !document.getElementById('draw-toggle'))
return null;
let active = false;
let destroyed = false;
let session = null;
let shape = 'area';
let color = 'primary';
let label = '';
let hint = '';
let handler = null;
let lease = null;
let savedDoubleClick = null;
@@ -95,25 +100,13 @@ export function initDrawTool({ viewer, annotations }) {
// one of those must not write its outcome over the newer state.
let generation = 0;
const previewEntities = [];
// Every DOM listener this tool adds, so teardown is one loop rather than a
// list that can fall out of step with the bindings below.
// Every DOM listener this tool adds (the session's keydown), so teardown is
// one loop rather than a list that can fall out of step with the bindings.
const domListeners = [];
const listen = (target, type, listener, options) => {
if (!target) return;
target.addEventListener(type, listener, options);
domListeners.push([target, type, listener, options]);
};
// The board lives only in memory: switching language (a reload) asks first
// while it holds a lasting mark or a shape is half drawn.
const unregisterUnsavedWork = registerUnsavedWork(() => {
if (destroyed) return null;
const lasting = (annotations.list?.() || []).some(
(mark) => mark && mark.ttlMs == null && !mark.expiring,
);
return lasting || session?.vertices?.length > 0
? msg('drawings on the map')
: null;
});
const dataSource = new Cesium.CustomDataSource(PREVIEW_DATA_SOURCE_NAME);
// `add()` resolves on the NEXT tick, so an init-then-immediate-destroy would
@@ -124,9 +117,18 @@ export function initDrawTool({ viewer, annotations }) {
() => null,
);
const present = () => publish({ active, shape, color, label, hint });
// The hint is kept as the call that words it, so a language switch can
// word it again.
let hintText = () => '';
const setHint = (text) => {
if (hint) hint.textContent = text;
hintText = text;
hint = text();
present();
};
const offLocale = onLocaleChange(() => {
if (!destroyed) setHint(hintText);
});
// ---- preview ---------------------------------------------------------
const vertexPositions = () =>
@@ -161,7 +163,7 @@ export function initDrawTool({ viewer, annotations }) {
previewEntities.length = 0;
if (!session) {
previewLine.show = false;
setHint(drawHint(null));
setHint(() => drawHint(null));
viewer.scene.requestRender();
return;
}
@@ -187,7 +189,7 @@ export function initDrawTool({ viewer, annotations }) {
}),
);
}
setHint(drawHint(session));
setHint(() => drawHint(session));
viewer.scene.requestRender();
};
@@ -210,14 +212,14 @@ export function initDrawTool({ viewer, annotations }) {
// A click that changed nothing still deserves an answer when the reason is
// a limit rather than the harmless tail of a double-click.
if (reason === 'full')
setHint(
setHint(() =>
t(
'That shape already has {count} points — finish it or press Backspace.',
{ count: MAX_VERTICES },
),
);
else if (reason === 'invalid')
setHint(t('That point is off the globe — click on the world.'));
setHint(() => t('That point is off the globe — click on the world.'));
};
const onMove = (event) => {
if (!session || session.shape === 'pin' || destroyed) return;
@@ -235,17 +237,18 @@ export function initDrawTool({ viewer, annotations }) {
if (reason !== 'ok') {
// 'too-few' is just "keep clicking" and the hint already says so;
// a degenerate or off-globe shape needs to be told why it was refused.
if (reason !== 'too-few') setHint(drawHint(session));
if (reason !== 'too-few') setHint(() => drawHint(session));
return null;
}
const spec = finishSpec(session, { label: labelInput?.value || '', color });
const spec = finishSpec(session, { label, color });
if (!spec) return null;
// Start a fresh session BEFORE awaiting, so a second Enter or the second
// half of a double-click cannot submit the same shape twice.
session = createDrawSession(shape);
cursor = null;
syncPreview();
if (labelInput) labelInput.value = '';
label = '';
present();
const attempt = generation;
try {
const result = await annotations.annotate([spec], {
@@ -253,11 +256,12 @@ export function initDrawTool({ viewer, annotations }) {
flyTo: false,
});
if (destroyed || attempt !== generation) return result;
if (result?.drawn === 0) setHint(t('That shape could not be placed.'));
if (result?.drawn === 0)
setHint(() => t('That shape could not be placed.'));
return result;
} catch (error) {
if (destroyed || attempt !== generation) return null;
setHint(
setHint(() =>
t('Could not place the shape: {error}', {
error: error?.message || error,
}),
@@ -279,13 +283,15 @@ export function initDrawTool({ viewer, annotations }) {
if (session) session = createDrawSession(shape);
annotations.clear();
syncPreview();
if (!destroyed && !active) setHint(t('Board cleared.'));
if (!destroyed && !active) setHint(() => t('Board cleared.'));
};
// ---- keys: only while drawing, never while typing in another field ----
// The label field is this tool's own: typing there still drives drawing.
const isLabelField = (target) => target?.id === 'draw-label-input';
const typingElsewhere = (event) => {
const t = event.target;
if (!t || t === labelInput) return false;
if (!t || isLabelField(t)) return false;
return (
t.tagName === 'INPUT' || t.tagName === 'TEXTAREA' || t.isContentEditable
);
@@ -298,7 +304,7 @@ export function initDrawTool({ viewer, annotations }) {
*/
const enterBelongsToDrawing = (event) => {
const t = event.target;
if (!t || t === labelInput) return true;
if (!t || isLabelField(t)) return true;
if (
typeof t.closest === 'function' &&
t.closest('button, a, select, [role="button"], [role="radio"]')
@@ -328,7 +334,7 @@ export function initDrawTool({ viewer, annotations }) {
else setActive(false);
return;
}
if (event.key === 'Backspace' && event.target !== labelInput) {
if (event.key === 'Backspace' && !isLabelField(event.target)) {
if (removeLastVertex(session)) {
event.preventDefault();
syncPreview();
@@ -345,7 +351,7 @@ export function initDrawTool({ viewer, annotations }) {
// Somebody else is using the pointer — possibly an older instance of
// this same tool that has not finished tearing down. Say so instead of
// half-starting.
setHint(
setHint(() =>
t('{owner} is using the pointer — close it first.', {
owner: translateKnown(pointerOwnerName(pointerOwner())),
}),
@@ -354,10 +360,7 @@ export function initDrawTool({ viewer, annotations }) {
}
}
active = next;
toggle.classList.toggle('active', active);
toggle.setAttribute('aria-pressed', String(active));
modeRow?.classList.toggle('visible', active);
labelRow?.classList.toggle('visible', active);
present();
document.body.classList.toggle('gev-drawing', active);
if (active) {
session = createDrawSession(shape);
@@ -419,8 +422,7 @@ export function initDrawTool({ viewer, annotations }) {
);
savedDoubleClick = null;
}
// Drop just the keydown listener bound alongside this handler; the control
// listeners below outlive a session and come off in destroy().
// Drop the keydown listener bound alongside this handler.
for (let i = domListeners.length - 1; i >= 0; i -= 1) {
const [target, type, listener, options] = domListeners[i];
if (listener !== onKey) continue;
@@ -429,37 +431,32 @@ export function initDrawTool({ viewer, annotations }) {
}
}
listen(toggle, 'click', () => setActive(!active));
const shapeButtons = [
...(modeRow?.querySelectorAll('.pp-mode-btn[data-shape]') || []),
];
const shapeControl = createSegmentedControl({
buttons: shapeButtons,
valueOf: (button) => button.dataset.shape,
listen,
onChange: (value) => {
shape = normalizeShape(value);
shapeControl.update(shape);
if (active) {
generation += 1;
session = createDrawSession(shape);
cursor = null;
syncPreview();
}
},
});
listen(colorSelect, 'change', () => {
color = COLORS.includes(colorSelect.value) ? colorSelect.value : 'primary';
syncPreview();
});
listen(clearButton, 'click', clearAll);
listen(labelInput, 'keydown', (event) => {
if (event.key === 'Enter' && session?.vertices?.length) {
event.preventDefault();
void finish();
/** Draw `next` from now on; an open shape starts over in it. */
function chooseShape(next) {
shape = normalizeShape(next);
present();
if (active) {
generation += 1;
session = createDrawSession(shape);
cursor = null;
syncPreview();
}
}
const disconnect = connect({
toggleDraw: () => setActive(!active),
setDrawShape: chooseShape,
setDrawColor: (value) => {
color = COLORS.includes(value) ? value : 'primary';
present();
syncPreview();
},
setDrawLabel: (text) => {
label = String(text ?? '');
present();
},
clearDraw: clearAll,
});
setHint(drawHint(null));
setHint(() => drawHint(null));
const api = {
get active() {
@@ -472,12 +469,7 @@ export function initDrawTool({ viewer, annotations }) {
return session;
},
setActive,
setShape(next) {
const btn = modeRow?.querySelector(
`.pp-mode-btn[data-shape="${normalizeShape(next)}"]`,
);
btn?.click();
},
setShape: chooseShape,
/** Test seam: add a vertex from lon/lat as if it had been clicked. */
addVertex(lon, lat, height = 0) {
if (!session) return false;
@@ -526,7 +518,8 @@ export function initDrawTool({ viewer, annotations }) {
generation += 1;
if (active) setActive(false);
destroyed = true;
unregisterUnsavedWork();
offLocale();
disconnect();
releaseSceneHandler();
releasePointer(lease);
lease = null;
@@ -546,11 +539,8 @@ export function initDrawTool({ viewer, annotations }) {
}
});
document.body.classList.remove('gev-drawing');
toggle.classList.remove('active');
toggle.setAttribute('aria-pressed', 'false');
modeRow?.classList.remove('visible');
labelRow?.classList.remove('visible');
if (hint) hint.textContent = '';
hint = '';
present();
if (window.__gevDrawTool === api) delete window.__gevDrawTool;
return attaching;
},
+23 -12
View File
@@ -23,7 +23,7 @@ test('the application composition wires the draw tool and owns its teardown', ()
const tools = read('src/app/tools.js');
const engineAt = tools.indexOf('const annotations = initAnnotations({');
const drawAt = tools.indexOf(
'const drawTool = initDrawTool({ viewer, annotations });',
'const drawTool = initDrawTool({\n viewer,\n annotations,\n publish: (view) => displayStore.publishDraw(view),',
);
assert.ok(engineAt >= 0, 'initAnnotations call missing');
assert.ok(
@@ -62,9 +62,9 @@ test('the engine resolves manual geometry before any name resolution', () => {
});
test('the Draw control markup carries the ids the tool binds to', () => {
// The DISPLAY rail is a component template now, assembled into index.html at
// build time — the markup is not in index.html any more.
const html = read('src/ui/templates/display-controls.html');
// The DISPLAY rail is a Vue view now, rendered into index.html's view host —
// the markup is not in index.html any more.
const html = read('src/ui/views/panels/DisplayPanel.vue');
const ids = [
'draw-toggle',
'draw-mode-row',
@@ -84,15 +84,25 @@ test('the Draw control markup carries the ids the tool binds to', () => {
for (const shape of ['area', 'line', 'pin']) {
assert.match(
html,
new RegExp(`data-shape="${shape}"`),
new RegExp(`'data-shape': '${shape}'`),
`shape button ${shape} missing`,
);
}
for (const id of ids) {
// The rows and the hint render what the tool publishes; the controls
// call the actions the tool connects to the display store.
for (const action of [
"act('toggleDraw')",
"act('setDrawShape', $event)",
"act('setDrawLabel', $event.target.value)",
"act('setDrawColor', $event)",
"act('clearDraw')",
]) {
assert.ok(html.includes(action), `DisplayPanel must call ${action}`);
const name = /act\('([a-zA-Z]+)'/.exec(action)[1];
assert.match(
tool(),
new RegExp(`getElementById\\('${id}'\\)`),
`drawTool must bind #${id}`,
new RegExp(`\\b${name}: `),
`drawTool must answer ${name}`,
);
}
});
@@ -102,10 +112,11 @@ test('the DISPLAY rail styles live in their current owner, not the shim', () =>
// these rules lived in the root style.css. That file is an import shim now,
// and putting rules back into it would silently undo the split.
const shim = read('style.css');
assert.ok(
shim.split('\n').length < 40,
'style.css is an import shim, not a stylesheet',
);
const rules = shim
.replace(/\/\*[\s\S]*?\*\//g, '')
.split('\n')
.filter((line) => line.trim() && !/^@import '[^']+';$/.test(line.trim()));
assert.deepEqual(rules, [], 'style.css is an import shim, not a stylesheet');
assert.doesNotMatch(
shim,
/draw-hint|pp-text-input/,
+118 -61
View File
@@ -6,7 +6,6 @@ import { test } from 'node:test';
import assert from 'node:assert/strict';
import * as Cesium from 'cesium';
import { initDrawTool } from './drawTool.js';
import { describeUnsavedWork } from '../i18n/index.js';
import {
isPointerFree,
pointerOwner,
@@ -47,7 +46,6 @@ class FakeElement {
this.attributes = new Map();
this.textContent = '';
this.value = '';
this.children = [];
this.listeners = [];
}
setAttribute(name, value) {
@@ -65,16 +63,6 @@ class FakeElement {
);
if (at >= 0) this.listeners.splice(at, 1);
}
querySelectorAll(selector) {
if (selector === '.pp-mode-btn[data-shape]')
return this.children.filter((child) => child.dataset.shape);
const shape = /\.pp-mode-btn\[data-shape="([a-z]+)"\]/.exec(selector)?.[1];
if (shape) return this.children.filter((child) => child.dataset.shape === shape);
return [];
}
querySelector(selector) {
return this.querySelectorAll(selector)[0] ?? null;
}
click() {
return this.emit('click');
}
@@ -108,18 +96,11 @@ function fakeDom() {
byId.set(id, element);
return element;
};
// The control whose presence means the page has Draw, a focused button
// whose Enter is its own, and the tool's label field.
make('draw-toggle', 'BUTTON');
const modeRow = make('draw-mode-row');
for (const shape of ['area', 'line', 'pin']) {
const button = new FakeElement('BUTTON');
button.dataset.shape = shape;
modeRow.children.push(button);
}
make('draw-label-row');
make('draw-label-input', 'INPUT');
make('draw-color-select', 'SELECT');
make('draw-clear', 'BUTTON');
make('draw-hint', 'SPAN');
make('draw-label-input', 'INPUT');
const body = new FakeElement('BODY');
const documentDouble = {
@@ -218,14 +199,29 @@ function harness() {
const previousWindow = globalThis.window;
globalThis.document = documentDouble;
globalThis.window = globalThis.window || {};
const tool = initDrawTool({ viewer, annotations });
const shown = { view: null };
// The controls' actions, as the display store holds them.
const controls = { actions: null };
const tool = initDrawTool({
viewer,
annotations,
publish: (view) => (shown.view = view),
connect: (actions) => {
controls.actions = actions;
return () => (controls.actions = null);
},
});
return {
tool,
shown,
viewer,
annotations,
byId,
documentDouble,
element: (id) => byId.get(id),
controls,
/** A control's change, as the view sends it. */
act: (name, ...args) => controls.actions?.[name]?.(...args),
restore() {
resetPointerOwnership();
if (previousDocument === undefined) delete globalThis.document;
@@ -241,38 +237,15 @@ const LEFT_DOUBLE_CLICK = Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK;
/* ── the tests ─────────────────────────────────────────────────────────── */
// First in the file: tools left by later tests would answer the same registry.
test('a lasting mark or a half-drawn shape makes the language switch ask first', async () => {
const h = harness();
try {
let marks = [];
h.annotations.list = () => marks;
assert.deepEqual(describeUnsavedWork(), [], 'an empty board loses nothing');
marks = [{ id: 'a', ttlMs: 8000, expiring: false }];
assert.deepEqual(describeUnsavedWork(), [], 'a fading mark is not work');
marks = [{ id: 'b', ttlMs: null, expiring: false }];
assert.deepEqual(describeUnsavedWork(), ['drawings on the map']);
marks = [];
h.element('draw-toggle').emit('click');
h.tool.addVertex(-97.75, 30.26);
assert.deepEqual(describeUnsavedWork(), ['drawings on the map'], 'a shape in progress');
marks = [{ id: 'c', ttlMs: null, expiring: false }];
await h.tool.destroy();
assert.deepEqual(describeUnsavedWork(), [], 'a destroyed tool unregisters');
} finally {
h.restore();
}
});
test('turning Draw on takes a lease and turning it off gives it back', async () => {
const h = harness();
try {
assert.equal(isPointerFree(), true);
h.element('draw-toggle').emit('click');
h.act('toggleDraw');
assert.equal(pointerOwner(), 'draw', 'the session owns the pointer');
assert.equal(h.tool.active, true);
h.element('draw-toggle').emit('click');
h.act('toggleDraw');
assert.equal(isPointerFree(), true, 'leaving draw mode frees the pointer');
assert.equal(h.tool.active, false);
} finally {
@@ -284,18 +257,18 @@ test('Draw refuses to start when something else holds the pointer', async () =>
const h = harness();
try {
const other = claimPointer('directions');
h.element('draw-toggle').emit('click');
h.act('toggleDraw');
assert.equal(h.tool.active, false, 'it must not half-start');
assert.equal(pointerOwner(), 'directions', 'and must not steal the claim');
// Named by its tool, not by the internal owner id.
assert.equal(
h.element('draw-hint').textContent,
h.shown.view.hint,
'Directions is using the pointer — close it first.',
);
assert.equal(h.tool.diagnostics().sceneHandler, false, 'no handler was bound');
releasePointer(other);
h.element('draw-toggle').emit('click');
h.act('toggleDraw');
assert.equal(h.tool.active, true, 'and it starts once the pointer is free');
} finally {
h.restore();
@@ -305,13 +278,13 @@ test('Draw refuses to start when something else holds the pointer', async () =>
test('a destroyed instance cannot free the pointer its replacement holds', async () => {
const first = harness();
try {
first.element('draw-toggle').emit('click');
first.act('toggleDraw');
assert.equal(pointerOwner(), 'draw');
// The replacement takes over before the old one finishes tearing down.
first.tool.setActive(false);
const second = harness();
try {
second.element('draw-toggle').emit('click');
second.act('toggleDraw');
assert.equal(pointerOwner(), 'draw');
await first.tool.destroy();
assert.equal(
@@ -336,7 +309,7 @@ test('both stock viewer click actions are borrowed for the session and given bac
h.viewer.screenSpaceEventHandler.setInputAction(stockClick, LEFT_CLICK);
h.viewer.screenSpaceEventHandler.setInputAction(stockDouble, LEFT_DOUBLE_CLICK);
h.element('draw-toggle').emit('click');
h.act('toggleDraw');
assert.equal(
h.viewer.screenSpaceEventHandler.getInputAction(LEFT_CLICK),
undefined,
@@ -347,7 +320,7 @@ test('both stock viewer click actions are borrowed for the session and given bac
undefined,
);
h.element('draw-toggle').emit('click');
h.act('toggleDraw');
assert.equal(
h.viewer.screenSpaceEventHandler.getInputAction(LEFT_CLICK),
stockClick,
@@ -365,7 +338,7 @@ test('both stock viewer click actions are borrowed for the session and given bac
test('Enter finishes from the canvas and the label field, never from a focused button', async () => {
const h = harness();
try {
h.element('draw-toggle').emit('click');
h.act('toggleDraw');
h.tool.setShape('area');
h.tool.addVertex(-97.75, 30.26);
h.tool.addVertex(-97.74, 30.26);
@@ -395,7 +368,7 @@ test('Enter finishes from the canvas and the label field, never from a focused b
test('the live preview hangs at the height the click landed on', async () => {
const h = harness();
try {
h.element('draw-toggle').emit('click');
h.act('toggleDraw');
h.tool.setShape('line');
h.tool.addVertex(-97.75, 30.26, 187.5);
h.tool.addVertex(-97.74, 30.26, 212.25);
@@ -449,7 +422,7 @@ test('destroy releases the pointer, the handler, the listeners and the stock act
try {
const stockClick = () => 'viewer picks and selects';
h.viewer.screenSpaceEventHandler.setInputAction(stockClick, LEFT_CLICK);
h.element('draw-toggle').emit('click');
h.act('toggleDraw');
h.tool.addVertex(-97.75, 30.26);
assert.equal(pointerOwner(), 'draw');
assert.ok(h.tool.diagnostics().domListeners > 0);
@@ -463,7 +436,7 @@ test('destroy releases the pointer, the handler, the listeners and the stock act
assert.equal(after.sceneHandler, false, 'the Cesium handler is gone');
assert.equal(after.domListeners, 0, 'every DOM listener came off');
assert.equal(h.documentDouble.listeners.length, 0, 'including the keydown');
assert.equal(h.element('draw-toggle').listeners.length, 0);
assert.equal(h.controls.actions, null, 'and the controls are disconnected');
assert.equal(
h.viewer.screenSpaceEventHandler.getInputAction(LEFT_CLICK),
stockClick,
@@ -481,15 +454,99 @@ test('destroy releases the pointer, the handler, the listeners and the stock act
test('Clear wipes the board and the shape in progress', async () => {
const h = harness();
try {
h.element('draw-toggle').emit('click');
h.act('toggleDraw');
h.tool.addVertex(-97.75, 30.26);
h.tool.addVertex(-97.74, 30.26);
assert.equal(h.tool.session.vertices.length, 2);
h.element('draw-clear').emit('click');
h.act('clearDraw');
assert.equal(h.annotations.calls.clear, 1, 'placed marks are removed');
assert.equal(h.tool.session.vertices.length, 0, 'and so is the shape in progress');
} finally {
h.restore();
}
});
test('the controls choose the shape, colour and label the next shape is drawn with', async () => {
const h = harness();
try {
h.act('toggleDraw');
h.act('setDrawShape', 'line');
h.act('setDrawColor', 'amber');
h.act('setDrawLabel', 'Route A');
assert.deepEqual(
{ ...h.shown.view, hint: undefined },
{ active: true, shape: 'line', color: 'amber', label: 'Route A', hint: undefined },
'the view shows what the controls chose',
);
h.act('setDrawColor', 'purple');
assert.equal(h.shown.view.color, 'primary', 'an unknown colour falls back');
h.act('setDrawColor', 'cyan');
h.tool.addVertex(-97.75, 30.26);
// Choosing a shape again starts the open one over.
h.act('setDrawShape', 'line');
assert.equal(h.tool.session.vertices.length, 0);
h.tool.addVertex(-97.75, 30.26);
h.tool.addVertex(-97.74, 30.26);
h.documentDouble.emit('keydown', { key: 'Enter', target: h.documentDouble.body });
await Promise.resolve();
await Promise.resolve();
const spec = h.annotations.calls.annotate[0].specs[0];
assert.equal(spec.type, 'route', 'a drawn line is a manual route');
assert.equal(spec.color, 'cyan');
assert.equal(spec.label, 'Route A');
assert.equal(h.shown.view.label, '', 'a finished shape empties the label');
} finally {
h.restore();
}
});
test('keys typed in the label field: Enter finishes, Backspace edits, Escape cancels', async () => {
const h = harness();
try {
const label = h.element('draw-label-input');
const elsewhere = new FakeElement('INPUT', 'location-search');
h.act('toggleDraw');
h.tool.addVertex(-97.75, 30.26);
h.tool.addVertex(-97.74, 30.26);
h.documentDouble.emit('keydown', { key: 'Backspace', target: label });
assert.equal(h.tool.session.vertices.length, 2, 'Backspace edits the label');
h.documentDouble.emit('keydown', { key: 'Enter', target: elsewhere });
await Promise.resolve();
assert.equal(h.annotations.calls.annotate.length, 0, 'another field keeps its Enter');
h.documentDouble.emit('keydown', { key: 'Escape', target: label });
assert.equal(h.tool.session.vertices.length, 0, 'Escape drops the open shape');
assert.equal(h.tool.active, true, 'and leaves Draw on');
h.act('setDrawShape', 'line');
h.tool.addVertex(-97.75, 30.26);
h.tool.addVertex(-97.74, 30.26);
h.documentDouble.emit('keydown', { key: 'Enter', target: label });
await Promise.resolve();
await Promise.resolve();
assert.equal(h.annotations.calls.annotate.length, 1, 'Enter in the label finishes');
} finally {
h.restore();
}
});
test('a page without the Draw controls gets no draw tool', () => {
resetPointerOwnership();
const previousDocument = globalThis.document;
globalThis.document = { getElementById: () => null };
try {
let connected = false;
const tool = initDrawTool({
viewer: fakeViewer(),
annotations: fakeAnnotations(),
connect: () => {
connected = true;
return () => {};
},
});
assert.equal(tool, null);
assert.equal(connected, false);
} finally {
if (previousDocument === undefined) delete globalThis.document;
else globalThis.document = previousDocument;
}
});
+7 -3
View File
@@ -16,11 +16,15 @@ import { createScreenAnnotationRenderer } from './screenAnnotationRenderer.js';
* label-less) so every caption shares one consistent style.
*
* The hybrid surface honors add/update/remove/sync/destroy; update coordinates the
* one route change that spans both sub-renderers.
* one route change that spans both sub-renderers. `screen` passes options to the
* screen renderer (its store, in tests).
*/
export function createHybridAnnotationRenderer(viewer) {
export function createHybridAnnotationRenderer(
viewer,
{ screen: screenOptions } = {},
) {
const world = createWorldAnnotationRenderer(viewer);
const screen = createScreenAnnotationRenderer(viewer);
const screen = createScreenAnnotationRenderer(viewer, screenOptions);
// anno.id -> { worldProxy?, screenProxy? } — proxies own the sub-renderer state.
const routed = new Map();
+41 -172
View File
@@ -1,143 +1,24 @@
import { test } from 'node:test';
import assert from 'node:assert/strict';
import * as Cesium from 'cesium';
import { createPinia } from 'pinia';
import { useScreenAnnotationsStore } from '../ui/stores/screenAnnotations.js';
import { createHybridAnnotationRenderer } from './hybridAnnotationRenderer.js';
class FakeClassList {
constructor(owner) {
this.owner = owner;
this.names = new Set();
}
reset(value) {
this.names = new Set(String(value || '').split(/\s+/).filter(Boolean));
}
add(...names) {
for (const name of names) this.names.add(name);
this.owner.attributes.set('class', Array.from(this.names).join(' '));
}
remove(...names) {
for (const name of names) this.names.delete(name);
this.owner.attributes.set('class', Array.from(this.names).join(' '));
}
contains(name) {
return this.names.has(name);
}
/** A hybrid renderer whose screen board is presented to its own store. */
function hybridWithBoard(viewer) {
const store = useScreenAnnotationsStore(createPinia());
const renderer = createHybridAnnotationRenderer(viewer, { screen: { store } });
return { store, renderer };
}
class FakeElement {
constructor(tagName) {
this.tagName = tagName;
this.attributes = new Map();
this.children = [];
this.parentNode = null;
this.style = {};
this.classList = new FakeClassList(this);
this.textContent = '';
}
setAttribute(name, value) {
this.attributes.set(name, String(value));
if (name === 'class') this.classList.reset(value);
}
getAttribute(name) {
return this.attributes.get(name) ?? null;
}
set className(value) {
this.setAttribute('class', value);
}
get className() {
return this.getAttribute('class') || '';
}
set id(value) {
this.setAttribute('id', value);
}
get id() {
return this.getAttribute('id') || '';
}
appendChild(child) {
child.parentNode = this;
this.children.push(child);
return child;
}
removeChild(child) {
const index = this.children.indexOf(child);
if (index >= 0) this.children.splice(index, 1);
child.parentNode = null;
return child;
}
remove() {
this.parentNode?.removeChild(this);
}
querySelector(selector) {
return this.querySelectorAll(selector)[0] || null;
}
querySelectorAll(selector) {
const className = selector.startsWith('.') ? selector.slice(1) : null;
const matches = [];
const visit = (node) => {
for (const child of node.children) {
if (className && child.classList.contains(className)) matches.push(child);
visit(child);
}
};
visit(this);
return matches;
}
addEventListener() {}
getBBox() {
return { x: 0, y: 0, width: 40, height: 16 };
}
set innerHTML(value) {
this._innerHTML = value;
}
/** The screen marks the board shows, fading ones included. */
function annotationGroups(store) {
return store.board?.marks ?? [];
}
function fakeDocument() {
const head = new FakeElement('head');
const body = new FakeElement('body');
const roots = [head, body];
return {
head,
body,
createElement: (tag) => new FakeElement(tag),
createElementNS: (_namespace, tag) => new FakeElement(tag),
getElementById(id) {
let found = null;
const visit = (node) => {
if (node.getAttribute('id') === id) found = node;
for (const child of node.children) visit(child);
};
for (const root of roots) visit(root);
return found;
},
};
}
function findAnnotationGroup(document) {
const layer = document.body.children.find((child) => child.classList.contains('gev-screen-whiteboard'));
const svg = layer.children.find((child) => child.classList.contains('gev-screen-whiteboard-svg'));
return {
svg,
group: svg.children.find((child) => child.classList.contains('gev-anno')),
};
}
const childrenWithClass = (mark, name) =>
mark.children.filter((child) => child.attrs?.class?.split(' ').includes(name));
function cameraLookingAt(lon, lat) {
const target = Cesium.Cartesian3.fromDegrees(lon, lat);
@@ -184,7 +65,6 @@ function cameraLookingAt(lon, lat) {
/** Install the browser globals both renderers touch, restored after the test. */
function installBrowserGlobals(t) {
const originalDocument = globalThis.document;
const originalRequestAnimationFrame = globalThis.requestAnimationFrame;
const originalWindow = globalThis.window;
const originalBrowserConstructors = new Map([
@@ -193,13 +73,10 @@ function installBrowserGlobals(t) {
['ImageBitmap', globalThis.ImageBitmap],
['OffscreenCanvas', globalThis.OffscreenCanvas],
]);
globalThis.document = fakeDocument();
globalThis.requestAnimationFrame = (callback) => { callback(); return 1; };
globalThis.window = { setTimeout: (fn) => { fn(); return 1; } };
for (const name of originalBrowserConstructors.keys()) globalThis[name] = class {};
t.after(() => {
if (originalDocument === undefined) delete globalThis.document;
else globalThis.document = originalDocument;
if (originalRequestAnimationFrame === undefined) delete globalThis.requestAnimationFrame;
else globalThis.requestAnimationFrame = originalRequestAnimationFrame;
if (originalWindow === undefined) delete globalThis.window;
@@ -244,9 +121,6 @@ function fakeViewer(lon, lat) {
};
}
function annotationGroups(svg) {
return svg.children.filter((child) => child.classList.contains('gev-anno'));
}
function naiveRingCentroid(ring) {
const totals = ring.reduce(
@@ -257,7 +131,6 @@ function naiveRingCentroid(ring) {
}
test('hybrid outline upgrade preserves the screen group and adds world geometry', (t) => {
const originalDocument = globalThis.document;
const originalRequestAnimationFrame = globalThis.requestAnimationFrame;
const originalBrowserConstructors = new Map([
['HTMLCanvasElement', globalThis.HTMLCanvasElement],
@@ -265,12 +138,9 @@ test('hybrid outline upgrade preserves the screen group and adds world geometry'
['ImageBitmap', globalThis.ImageBitmap],
['OffscreenCanvas', globalThis.OffscreenCanvas],
]);
globalThis.document = fakeDocument();
globalThis.requestAnimationFrame = (callback) => { callback(); return 1; };
for (const name of originalBrowserConstructors.keys()) globalThis[name] = class {};
t.after(() => {
if (originalDocument === undefined) delete globalThis.document;
else globalThis.document = originalDocument;
if (originalRequestAnimationFrame === undefined) delete globalThis.requestAnimationFrame;
else globalThis.requestAnimationFrame = originalRequestAnimationFrame;
for (const [name, original] of originalBrowserConstructors) {
@@ -305,7 +175,7 @@ test('hybrid outline upgrade preserves the screen group and adds world geometry'
},
},
};
const renderer = createHybridAnnotationRenderer(viewer);
const { store, renderer } = hybridWithBoard(viewer);
const anno = {
id: 'anno-hybrid-fb3',
type: 'area',
@@ -319,10 +189,8 @@ test('hybrid outline upgrade preserves the screen group and adds world geometry'
};
renderer.add(anno);
const before = findAnnotationGroup(globalThis.document);
const originalCallout = before.group.querySelector('.gev-anno-callout');
const originalDot = before.group.querySelector('.gev-anno-dot');
assert.equal(before.group.querySelectorAll('.gev-anno-ring').length, 2);
const [before] = annotationGroups(store);
assert.equal(childrenWithClass(before, 'gev-anno-ring').length, 2);
assert.equal(dataSources.length, 1);
assert.equal(dataSources[0].entities.values.length, 0);
@@ -339,18 +207,22 @@ test('hybrid outline upgrade preserves the screen group and adds world geometry'
anno.footprintKind = 'area';
renderer.update(anno);
const after = findAnnotationGroup(globalThis.document);
const [after, ...others] = annotationGroups(store);
const expectedWindow = Cesium.SceneTransforms.worldToWindowCoordinates(
scene,
Cesium.Cartesian3.fromDegrees(centroid.lon, centroid.lat, centroid.height),
);
assert.equal(after.group, before.group, 'the real hybrid keeps the existing SVG group');
assert.equal(after.svg.children.filter((child) => child.classList.contains('gev-anno')).length, 1);
assert.equal(after.group.querySelectorAll('.gev-anno-ring').length, 0, 'screen reticle rings are removed');
assert.equal(after.group.querySelector('.gev-anno-callout'), originalCallout, 'the callout node is retained');
assert.equal(after.group.querySelector('.gev-anno-dot'), originalDot, 'the anchor dot is retained');
assert.equal(originalDot.getAttribute('cx'), expectedWindow.x.toFixed(1));
assert.equal(originalDot.getAttribute('cy'), expectedWindow.y.toFixed(1));
assert.equal(after.key, before.key, 'the real hybrid keeps the existing screen mark');
assert.equal(others.length, 0);
assert.equal(childrenWithClass(after, 'gev-anno-ring').length, 0, 'screen reticle rings are removed');
assert.deepEqual(
after.children.map((child) => child.key),
['dot', 'leader', 'callout'],
'the dot, leader and callout are retained',
);
const dot = after.children.find((child) => child.key === 'dot');
assert.equal(dot.attrs.cx, expectedWindow.x.toFixed(1));
assert.equal(dot.attrs.cy, expectedWindow.y.toFixed(1));
assert.deepEqual(centroid, { lon: -100.8, lat: 29.4, height: 0 }, 'closed-ring vertex mean stays pinned');
assert.equal(dataSources[0].entities.values.length, 2, 'world area adds one fill and one outline');
assert.equal(dataSources[0].entities.values.filter((entity) => entity.polygon).length, 1);
@@ -370,7 +242,7 @@ test('hybrid outline upgrade preserves the screen group and adds world geometry'
test('a sub-renderer throw mid-add leaves state the rollback can still remove', (t) => {
installBrowserGlobals(t);
const { viewer, dataSources } = fakeViewer(-99, 31);
const renderer = createHybridAnnotationRenderer(viewer);
const { store, renderer } = hybridWithBoard(viewer);
const ring = [[-106, 25], [-93, 25], [-93, 36], [-106, 36], [-106, 25]];
const anno = {
id: 'anno-partial-add',
@@ -386,20 +258,19 @@ test('a sub-renderer throw mid-add leaves state the rollback can still remove',
// The world drape lands first; the screen caption then fails the way a lost
// context does, AFTER the world geometry is already on the board.
const { svg } = findAnnotationGroup(globalThis.document);
const appendChild = svg.appendChild.bind(svg);
const publish = store.publish;
let failNextInsert = true;
svg.appendChild = (child) => {
store.publish = (board) => {
if (failNextInsert) {
failNextInsert = false;
throw new Error('screen insert failed');
}
return appendChild(child);
return publish(board);
};
assert.throws(() => renderer.add(anno), /screen insert failed/);
assert.equal(dataSources[0].entities.values.length, 2, 'the world drape is already live');
assert.equal(annotationGroups(svg).length, 0, 'the half-built screen group detached itself');
assert.equal(annotationGroups(store).length, 0, 'the half-built screen group detached itself');
// The engine's rollback path — it must reach the partial state by id.
renderer.remove(anno);
@@ -409,7 +280,7 @@ test('a sub-renderer throw mid-add leaves state the rollback can still remove',
// an orphan nothing owns.
renderer.add(anno);
assert.equal(dataSources[0].entities.values.length, 2, 'the retry draws exactly one world drape');
assert.equal(annotationGroups(svg).length, 1, 'and exactly one screen caption');
assert.equal(annotationGroups(store).length, 1, 'and exactly one screen caption');
renderer.remove(anno);
assert.equal(dataSources[0].entities.values.length, 0);
renderer.destroy();
@@ -418,7 +289,7 @@ test('a sub-renderer throw mid-add leaves state the rollback can still remove',
test('a release that throws keeps the mark addressable for a retry cleanup', (t) => {
installBrowserGlobals(t);
const { viewer, dataSources } = fakeViewer(-99, 31);
const renderer = createHybridAnnotationRenderer(viewer);
const { store, renderer } = hybridWithBoard(viewer);
const ring = [[-106, 25], [-93, 25], [-93, 36], [-106, 36], [-106, 25]];
const anno = {
id: 'anno-release-throw',
@@ -433,35 +304,34 @@ test('a release that throws keeps the mark addressable for a retry cleanup', (t)
};
renderer.add(anno);
const { svg } = findAnnotationGroup(globalThis.document);
assert.equal(dataSources[0].entities.values.length, 2);
assert.equal(annotationGroups(svg).length, 1);
assert.equal(annotationGroups(store).length, 1);
// The world route releases fine, then the screen release fails part-way
// (its fade-out timer throws) — so its SVG group is still in the document.
// (its fade-out timer throws) — so its mark is still on the board.
const workingSetTimeout = globalThis.window.setTimeout;
globalThis.window.setTimeout = () => { throw new Error('teardown scheduling failed'); };
assert.throws(() => renderer.remove(anno), /teardown scheduling failed/);
assert.equal(dataSources[0].entities.values.length, 0, 'the world route did release');
assert.equal(annotationGroups(svg).length, 1, 'the screen route did NOT — that is the orphan');
assert.equal(annotationGroups(store).length, 1, 'the screen route did NOT — that is the orphan');
// Dropping the routing entry here would make that orphan permanently
// unreachable. It must still be addressable, so a retry finishes the job.
globalThis.window.setTimeout = workingSetTimeout;
renderer.remove(anno);
assert.equal(annotationGroups(svg).length, 0, 'the retry cleanup must reach the orphan');
assert.equal(annotationGroups(store).length, 0, 'the retry cleanup must reach the orphan');
assert.equal(dataSources[0].entities.values.length, 0, 'without double-releasing the world route');
// Fully released now — a third call is inert.
renderer.remove(anno);
assert.equal(annotationGroups(svg).length, 0);
assert.equal(annotationGroups(store).length, 0);
renderer.destroy();
});
test('a world add that fails mid-way leaves its landed entities removable', (t) => {
installBrowserGlobals(t);
const { viewer, dataSources } = fakeViewer(-99, 31);
const renderer = createHybridAnnotationRenderer(viewer);
const { store, renderer } = hybridWithBoard(viewer);
const ring = [[-106, 25], [-93, 25], [-93, 36], [-106, 36], [-106, 25]];
const anno = {
id: 'anno-partial-world-add',
@@ -493,9 +363,8 @@ test('a world add that fails mid-way leaves its landed entities removable', (t)
assert.equal(entities.values.length, 0,
'the rollback must see the entities that landed before the throw');
const { svg } = findAnnotationGroup(globalThis.document);
renderer.add(anno);
assert.equal(entities.values.length, 2, 'the retry draws a complete mark');
assert.equal(annotationGroups(svg).length, 1);
assert.equal(annotationGroups(store).length, 1);
renderer.destroy();
});
+311 -261
View File
@@ -5,6 +5,9 @@ import {
TRACKED_OVERLAY_SOURCE_ID,
} from '../data/trackedReadout.js';
import { t } from '../i18n/index.js';
import { nextTick } from 'vue';
import { useScreenAnnotationsStore } from '../ui/stores/screenAnnotations.js';
import { applicationPinia } from '../ui/vueRuntime.js';
/** A label whose detailed outline could not be resolved. */
function outlineUnavailableLabel(label) {
@@ -27,11 +30,17 @@ function outlineUnavailableLabel(label) {
* Marks behind the globe horizon are culled with an EllipsoidalOccluder, and
* anything that projects off-screen / behind the camera is hidden.
*
* The board is presented to the screen annotations store, whose view renders
* the SVG overlay; each mark's parts are plain attribute records here, and the
* view hands back the elements this measures (callout text and mark groups).
*
* Screen-renderer contract (update is used by the hybrid outline-upgrade path):
* add(anno) / update(anno) / remove(anno) / sync(map) / destroy()
*/
const SVGNS = 'http://www.w3.org/2000/svg';
// Keys each mark, so a mark re-added while its predecessor fades out never
// reuses the fading one's elements.
let marks = 0;
const PALETTE = {
primary: '#8be9ff',
amber: '#ffb547',
@@ -62,18 +71,26 @@ export function createScreenAnnotationRenderer(
{
overlayPaintRect = getOverlayPaintRect,
activeTrackedReadoutId = getActiveTrackedReadoutId,
store = useScreenAnnotationsStore(applicationPinia()),
} = {},
) {
injectStyles();
const { layer, svg, defs } = buildOverlay();
document.body.appendChild(layer);
// The arrowhead markers the board's defs hold, in the order first used.
const arrowMarkers = new Map();
let viewBox = null;
const scene = viewer.scene;
const occluder = new Cesium.EllipsoidalOccluder(
Cesium.Ellipsoid.WGS84,
scene.camera.positionWC,
);
const records = new Map(); // anno.id -> { anno, group, parts }
const records = new Map(); // anno.id -> { key, anno, group, parts }
const leaving = new Map(); // key -> a removed mark's record while it fades out
const byKey = new Map(); // key -> record, live or fading
const timers = new Set();
const owner = {};
let published = '';
// Only the renderer whose board the store shows may change or remove it.
const shown = () => store.board?.owner === owner;
const scratch = new Cesium.Cartesian2();
const scratchDir = new Cesium.Cartesian3();
// Per-point ground height cache. Marks must sit on the real surface, not at
@@ -151,13 +168,13 @@ export function createScreenAnnotationRenderer(
function add(anno) {
const c = color(anno);
const group = svgEl('g', { class: 'gev-anno', opacity: '0' });
const group = { opacity: '0', display: '', entered: false };
const parts = {};
if (anno.type === 'area' && anno.ring && anno.ring.length >= 3) {
// Synthesized (buffered/approximate) areas render DASHED + fainter, with no
// "draw-on" gesture, so they never masquerade as an authoritative boundary.
parts.poly = svgEl('polygon', {
parts.poly = svgPart('polygon', {
class: anno.synthesized ? 'gev-anno-area' : 'gev-anno-area gev-draw',
fill: c,
stroke: c,
@@ -166,16 +183,14 @@ export function createScreenAnnotationRenderer(
...(anno.synthesized ? { 'stroke-dasharray': '9 7' } : {}),
filter: 'url(#gev-sketch)',
});
group.appendChild(parts.poly);
parts.label = makeCallout(
anno.outlineUnavailable
? outlineUnavailableLabel(anno.label)
: anno.label,
c,
);
if (parts.label) group.appendChild(parts.label.node);
} else if (anno.type === 'arrow' && anno.to) {
parts.path = svgEl('path', {
parts.path = svgPart('path', {
class: 'gev-anno-arrow gev-draw',
fill: 'none',
stroke: c,
@@ -183,22 +198,20 @@ export function createScreenAnnotationRenderer(
'marker-end': `url(#gev-arrow-${anno.color || 'primary'})`,
filter: 'url(#gev-sketch)',
});
ensureArrowMarker(defs, anno.color || 'primary', c);
group.appendChild(parts.path);
ensureArrowMarker(arrowMarkers, anno.color || 'primary', c);
parts.label = makeCallout(
anno.outlineUnavailable
? outlineUnavailableLabel(anno.label)
: anno.label,
c,
);
if (parts.label) group.appendChild(parts.label.node);
} else if (
anno.type === 'route' &&
Array.isArray(anno.path) &&
anno.path.length >= 2
) {
// Multi-waypoint path: a drawn-on polyline with a dot at each waypoint.
parts.poly = svgEl('polyline', {
parts.poly = svgPart('polyline', {
class: 'gev-anno-arrow gev-draw',
fill: 'none',
stroke: c,
@@ -206,37 +219,33 @@ export function createScreenAnnotationRenderer(
'marker-end': `url(#gev-arrow-${anno.color || 'primary'})`,
filter: 'url(#gev-sketch)',
});
ensureArrowMarker(defs, anno.color || 'primary', c);
group.appendChild(parts.poly);
parts.dots = anno.path.map(() => {
const dot = svgEl('circle', {
ensureArrowMarker(arrowMarkers, anno.color || 'primary', c);
parts.dots = anno.path.map(() =>
svgPart('circle', {
class: 'gev-anno-dot',
fill: c,
stroke: '#06121c',
'stroke-width': '2',
r: '4',
});
group.appendChild(dot);
return dot;
});
}),
);
parts.label = makeCallout(
anno.outlineUnavailable
? outlineUnavailableLabel(anno.label)
: anno.label,
c,
);
if (parts.label) group.appendChild(parts.label.node);
} else {
// pin / highlight / label — pulsing target rings + a marker dot + callout
if (anno.type !== 'label') {
parts.ringOuter = svgEl('circle', {
parts.ringOuter = svgPart('circle', {
class: 'gev-anno-ring gev-pulse',
fill: 'none',
stroke: c,
'stroke-width': '2',
r: '34',
});
parts.ringInner = svgEl('circle', {
parts.ringInner = svgPart('circle', {
class: 'gev-anno-ring',
fill: c,
'fill-opacity': '0.12',
@@ -245,70 +254,57 @@ export function createScreenAnnotationRenderer(
r: '18',
filter: 'url(#gev-sketch)',
});
group.appendChild(parts.ringOuter);
group.appendChild(parts.ringInner);
}
parts.dot = svgEl('circle', {
parts.dot = svgPart('circle', {
class: 'gev-anno-dot',
fill: c,
stroke: '#06121c',
'stroke-width': '2',
r: anno.type === 'label' ? '4' : '5',
});
group.appendChild(parts.dot);
parts.leader = svgEl('line', {
parts.leader = svgPart('line', {
class: 'gev-anno-leader',
stroke: c,
'stroke-width': '1.5',
'stroke-opacity': '0.7',
});
group.appendChild(parts.leader);
parts.label = makeCallout(
anno.outlineUnavailable
? outlineUnavailableLabel(anno.label)
: anno.label,
c,
);
if (parts.label) group.appendChild(parts.label.node);
}
// Record the mark BEFORE it touches the live document, then unwind on any
// throw from here down (projectAll reaches into Cesium and can fail on a
// lost context). Previously a throw past the DOM insert left an ORPHANED
// <g>: the engine's rollback only deletes its own map entry, so the next
// annotate of the same geometry stacked a fresh mark on top of the corpse.
records.set(anno.id, { anno, group, parts });
// Record the mark BEFORE it reaches the board, then unwind on any throw
// from here down (projectAll reaches into Cesium and can fail on a lost
// context). Previously a throw past the insert left an ORPHANED mark: the
// engine's rollback only deletes its own map entry, so the next annotate
// of the same geometry stacked a fresh mark on top of the corpse.
const rec = { key: ++marks, anno, group, parts, drawn: false };
records.set(anno.id, rec);
byKey.set(rec.key, rec);
try {
svg.appendChild(group);
// trigger draw-on / fade-in on the next frame
requestAnimationFrame(() => group.classList.add('gev-in'));
// The draw-on effect uses a fixed stroke-dasharray of 1400 (see CSS). Any
// stroke longer than 1400px (a long arrow/route on a wide window) would keep
// a permanent dash gap — the arrowhead detaches from the truncated line (H6).
// Once the dashoffset transition finishes the stroke is meant to be fully
// drawn, so drop the dasharray entirely then and the stroke reads solid at
// any length. Guarded on the specific property so an unrelated transition
// (none here, but defensive) doesn't clear it early.
for (const drawEl of group.querySelectorAll('.gev-draw')) {
drawEl.addEventListener(
'transitionend',
(e) => {
if (e.propertyName === 'stroke-dashoffset') {
drawEl.style.strokeDasharray = 'none';
}
},
{ once: true },
);
}
publish({ force: true });
// Trigger draw-on / fade-in on the next frame, once the view has the
// mark in the document. The draw-on effect uses a fixed
// stroke-dasharray of 1400 (see CSS); the view reports the end of the
// dashoffset transition, after which the stroke drops its dasharray so
// a stroke longer than 1400px reads solid (H6).
requestAnimationFrame(() => {
group.entered = true;
publish();
});
projectAll();
} catch (error) {
// Hard, immediate unwind — a mark that never finished has nothing to
// fade out, and the caller (engine rollback) must find a clean board.
records.delete(anno.id);
byKey.delete(rec.key);
try {
group.remove();
publish({ force: true });
} catch {
/* never inserted */
/* the board is unreachable */
}
if (records.size === 0) heightCache.clear();
throw error;
@@ -328,12 +324,18 @@ export function createScreenAnnotationRenderer(
}
rec.anno = anno;
if (anno.outlineUnavailable && rec.parts.label) {
rec.parts.label.text.textContent = outlineUnavailableLabel(anno.label);
sizeCallout(rec.parts.label);
rec.parts.label.text = outlineUnavailableLabel(anno.label);
// Re-measure once the view shows the new text.
const label = rec.parts.label;
publish();
void nextTick(() => {
if (rec.parts.label !== label || !sizeCallout(label)) return;
projectAll();
publish();
});
}
if (empty) {
for (const child of Array.from(rec.group.children)) child.remove();
rec.parts = {};
rec.hidden = true;
projectAll();
@@ -346,11 +348,9 @@ export function createScreenAnnotationRenderer(
// label, whose dot/leader/callout already exist; remove the two reticle rings and
// keep every remaining node (especially the group and callout) alive.
if (anno.type === 'label' && rec.parts.dot) {
rec.parts.ringOuter?.remove();
rec.parts.ringInner?.remove();
delete rec.parts.ringOuter;
delete rec.parts.ringInner;
rec.parts.dot.setAttribute('r', String(LABEL_DOT_R));
rec.parts.dot.set.r = String(LABEL_DOT_R);
projectAll();
return;
}
@@ -466,13 +466,16 @@ export function createScreenAnnotationRenderer(
}
function projectAll() {
if (!records.size) return;
if (!records.size) {
publish();
return;
}
projGen += 1; // new frame: entries touched below are "hot" and survive trimming
const trackedRect = trackedEntityRect();
occluder.cameraPosition = scene.camera.positionWC;
const h = scene.canvas.clientHeight || scene.canvas.height;
const w = scene.canvas.clientWidth || scene.canvas.width;
svg.setAttribute('viewBox', `0 0 ${w} ${h}`);
viewBox = `0 0 ${w} ${h}`;
// Shrink point-marker geometry as the camera pulls back (declutter the blob).
const mScale = markScale(
viewer.camera.positionCartographic?.height ?? 1000,
@@ -481,10 +484,16 @@ export function createScreenAnnotationRenderer(
for (const rec of records.values()) {
const { anno, group, parts } = rec;
if (rec.hidden) {
group.style.display = 'none';
group.display = 'none';
continue;
}
group.setAttribute('opacity', String(anno.alpha ?? 1));
// The last frame's tracked fade holds until this frame's is measured.
group.opacity = String(
(anno.alpha ?? 1) *
(rec._trackedFade !== undefined && rec._trackedFade !== 1
? rec._trackedFade
: 1),
);
if (anno.type === 'area' && parts.poly) {
const pts = [];
@@ -500,12 +509,12 @@ export function createScreenAnnotationRenderer(
n++;
}
if (pts.length >= 3) {
parts.poly.setAttribute('points', pts.join(' '));
group.style.display = '';
parts.poly.set.points = pts.join(' ');
group.display = '';
if (parts.label)
positionCallout(parts.label, cx / n, cy / n - 6, true);
} else {
group.style.display = 'none';
group.display = 'none';
}
} else if (anno.type === 'arrow' && parts.path) {
const a = project(anno.anchor.lon, anno.anchor.lat);
@@ -520,11 +529,8 @@ export function createScreenAnnotationRenderer(
const bow = Math.min(60, len * 0.18);
const ctrlX = mx - (dy / len) * bow;
const ctrlY = my + (dx / len) * bow;
parts.path.setAttribute(
'd',
`M ${a.x.toFixed(1)} ${a.y.toFixed(1)} Q ${ctrlX.toFixed(1)} ${ctrlY.toFixed(1)} ${b.x.toFixed(1)} ${b.y.toFixed(1)}`,
);
group.style.display = '';
parts.path.set.d = `M ${a.x.toFixed(1)} ${a.y.toFixed(1)} Q ${ctrlX.toFixed(1)} ${ctrlY.toFixed(1)} ${b.x.toFixed(1)} ${b.y.toFixed(1)}`;
group.display = '';
// Anchor the label to the (stable) endpoint midpoint, lifted toward the bow.
if (parts.label)
positionCallout(
@@ -534,7 +540,7 @@ export function createScreenAnnotationRenderer(
true,
);
} else {
group.style.display = 'none';
group.display = 'none';
}
} else if (anno.type === 'route' && parts.poly) {
const projected = anno.path.map((pt) => project(pt.lon, pt.lat));
@@ -543,19 +549,19 @@ export function createScreenAnnotationRenderer(
if (p) pts.push(`${p.x.toFixed(1)},${p.y.toFixed(1)}`);
}
if (pts.length >= 2) {
parts.poly.setAttribute('points', pts.join(' '));
parts.poly.set.points = pts.join(' ');
// dots at each resolvable waypoint; hide the rest
parts.dots.forEach((dot, i) => {
const p = projected[i];
if (p) {
dot.setAttribute('cx', p.x.toFixed(1));
dot.setAttribute('cy', p.y.toFixed(1));
dot.style.display = '';
dot.set.cx = p.x.toFixed(1);
dot.set.cy = p.y.toFixed(1);
dot.display = '';
} else {
dot.style.display = 'none';
dot.display = 'none';
}
});
group.style.display = '';
group.display = '';
// label at the middle waypoint
const mid =
projected.filter(Boolean)[
@@ -564,33 +570,22 @@ export function createScreenAnnotationRenderer(
if (parts.label && mid)
positionCallout(parts.label, mid.x, mid.y - 12, true);
} else {
group.style.display = 'none';
group.display = 'none';
}
} else {
const p = project(anno.anchor.lon, anno.anchor.lat);
if (p) {
group.style.display = '';
group.display = '';
const baseDotR = anno.type === 'label' ? LABEL_DOT_R : DOT_R;
if (parts.dot) {
parts.dot.setAttribute('cx', p.x.toFixed(1));
parts.dot.setAttribute('cy', p.y.toFixed(1));
parts.dot.setAttribute('r', (baseDotR * mScale).toFixed(1));
}
if (parts.ringOuter) {
parts.ringOuter.setAttribute('cx', p.x.toFixed(1));
parts.ringOuter.setAttribute('cy', p.y.toFixed(1));
parts.ringOuter.setAttribute(
'r',
(RING_OUTER_R * mScale).toFixed(1),
);
}
if (parts.ringInner) {
parts.ringInner.setAttribute('cx', p.x.toFixed(1));
parts.ringInner.setAttribute('cy', p.y.toFixed(1));
parts.ringInner.setAttribute(
'r',
(RING_INNER_R * mScale).toFixed(1),
);
for (const [part, radius] of [
[parts.dot, baseDotR],
[parts.ringOuter, RING_OUTER_R],
[parts.ringInner, RING_INNER_R],
]) {
if (!part) continue;
part.set.cx = p.x.toFixed(1);
part.set.cy = p.y.toFixed(1);
part.set.r = (radius * mScale).toFixed(1);
}
if (parts.label) {
// Keep the callout tucked near the (now smaller) reticle by scaling its offset.
@@ -598,18 +593,15 @@ export function createScreenAnnotationRenderer(
const ly = p.y - 34 * mScale;
positionCallout(parts.label, lx, ly, false);
if (parts.leader) {
parts.leader.setAttribute('x1', p.x.toFixed(1));
parts.leader.setAttribute('y1', p.y.toFixed(1));
parts.leader.setAttribute('x2', lx.toFixed(1));
parts.leader.setAttribute(
'y2',
(ly + parts.label.height).toFixed(1),
);
parts.leader.set.x1 = p.x.toFixed(1);
parts.leader.set.y1 = p.y.toFixed(1);
parts.leader.set.x2 = lx.toFixed(1);
parts.leader.set.y2 = (ly + parts.label.height).toFixed(1);
parts.label._leader = parts.leader; // so de-collision can re-point it
}
}
} else {
group.style.display = 'none';
group.display = 'none';
}
}
}
@@ -621,7 +613,7 @@ export function createScreenAnnotationRenderer(
if (
cal &&
cal.sized &&
rec.group.style.display !== 'none' &&
rec.group.display !== 'none' &&
Number.isFinite(cal._x)
) {
placed.push(cal);
@@ -629,23 +621,44 @@ export function createScreenAnnotationRenderer(
}
if (placed.length > 1) decollideCallouts(placed);
// Tracked-entity z-order — runs AFTER all geometry + callout de-collision so each
// group's bbox reflects its final on-screen extent. Any mark whose bbox INTERSECTS
// the tracked entity's screen footprint is faded toward FULLY HIDDEN (target 0, not a
// partial dim) so the tracked plane/ship reads as genuinely ON TOP. The fade is EASED
// per frame (no abrupt pop as the entity crosses a mark) and reverses smoothly when
// it moves off. Every screen mark here is point-like (pins/labels/reticles/arrows) —
// the big area/route footprints live in the world layer — so fully hiding an
// overlapped one is safe and not jarring.
publish();
// Tracked-entity z-order — measured once the view shows this frame's
// geometry (still before the browser paints it).
const fading = [...records.values()].some(
(rec) => rec._trackedFade !== undefined && rec._trackedFade !== 1,
);
if ((trackedRect || fading) && !trackedPending) {
trackedPending = true;
void nextTick(() => {
trackedPending = false;
fadeTracked(trackedRect);
});
}
}
let trackedPending = false;
// Runs AFTER all geometry + callout de-collision are in the document so each
// group's bbox reflects its final on-screen extent. Any mark whose bbox
// INTERSECTS the tracked entity's screen footprint is faded toward FULLY
// HIDDEN (target 0, not a partial dim) so the tracked plane/ship reads as
// genuinely ON TOP. The fade is EASED per frame (no abrupt pop as the entity
// crosses a mark) and reverses smoothly when it moves off. Every screen mark
// here is point-like (pins/labels/reticles/arrows) — the big area/route
// footprints live in the world layer — so fully hiding an overlapped one is
// safe and not jarring.
function fadeTracked(trackedRect) {
if (!shown()) return;
let changed = false;
for (const rec of records.values()) {
const { anno, group } = rec;
if (group.style.display === 'none') continue;
if (group.display === 'none') continue;
const cur = rec._trackedFade ?? 1;
let overlapping = false;
if (trackedRect) {
let bb = null;
try {
bb = group.getBBox();
bb = rec.element?.getBBox() ?? null;
} catch {
bb = null;
}
@@ -666,32 +679,109 @@ export function createScreenAnnotationRenderer(
const target = overlapping ? 0 : 1;
const next = cur + (target - cur) * TRACKED_FADE_EASE;
rec._trackedFade = Math.abs(next - target) < 0.02 ? target : next;
// Only override when faded — otherwise leave the base alpha (set above) intact.
// (The CSS `transition: opacity` was removed from .gev-anno so this per-frame JS ease
// is the ONLY easing — previously the two fought and produced an opacity oscillation.)
if (rec._trackedFade !== 1) {
group.setAttribute(
'opacity',
String((anno.alpha ?? 1) * rec._trackedFade),
);
// The base alpha applies unless faded. (The CSS `transition: opacity` was
// removed from .gev-anno so this per-frame JS ease is the ONLY easing —
// previously the two fought and produced an opacity oscillation.)
const opacity = String(
(anno.alpha ?? 1) * (rec._trackedFade !== 1 ? rec._trackedFade : 1),
);
if (opacity !== group.opacity) {
group.opacity = opacity;
changed = true;
}
}
if (changed) publish();
}
/** The board as its view renders it: one entry per live or fading mark. */
function boardView() {
const view = (rec, fading) => ({
key: rec.key,
className: fading
? 'gev-anno gev-out'
: rec.group.entered
? 'gev-anno gev-in'
: 'gev-anno',
opacity: rec.group.opacity,
display: rec.group.display,
drawn: rec.drawn,
children: partViews(rec.parts),
});
return {
owner,
viewBox,
markers: [...arrowMarkers].map(([key, fill]) => ({ key, fill })),
// In the order the marks were added, fading ones where they were.
marks: [
...[...records.values()].map((rec) => view(rec, false)),
...[...leaving.values()].map((rec) => rec.view),
].sort((a, b) => a.key - b.key),
};
}
/** Present the board; an unchanged one is not sent again unless forced. */
function publish({ force = false } = {}) {
if (!shown()) return;
const board = boardView();
const signature = JSON.stringify(board, (name, value) =>
name === 'owner' ? undefined : value,
);
if (!force && signature === published) return;
published = signature;
store.publish(board);
}
/** Take (or, with null, drop) an element the view rendered for a mark. */
function attach(key, kind, element) {
const rec = byKey.get(key);
if (!rec) return;
if (kind === 'group') {
rec.element = element;
// Lay the new mark out before its next-frame `gev-in`, so the draw-on
// transition starts from the undrawn stroke.
try {
element?.getBBox();
} catch {
/* not laid out */
}
} else if (kind === 'text' && rec.parts.label) {
rec.parts.label.element = element;
// Size the card to its text once the text is in the document.
if (element && sizeCallout(rec.parts.label) && records.has(rec.anno.id))
projectAll();
}
}
/** The draw-on stroke finished: it reads solid from now on. */
function drawn(key) {
const rec = byKey.get(key);
if (!rec || rec.drawn) return;
rec.drawn = true;
publish();
}
function remove(anno) {
const rec = records.get(anno.id);
if (!rec) return;
rec.group.classList.remove('gev-in');
rec.group.classList.add('gev-out');
const node = rec.group;
window.setTimeout(() => {
try {
node.remove();
} catch {
/* gone */
}
}, 360);
// The fading mark keeps the look it had; it leaves the board after 360 ms.
rec.view = { ...boardView().marks.find((mark) => mark.key === rec.key) };
rec.view.className = 'gev-anno gev-out';
leaving.set(rec.key, rec);
let timer;
try {
timer = window.setTimeout(() => {
timers.delete(timer);
leaving.delete(rec.key);
byKey.delete(rec.key);
publish();
}, 360);
} catch (error) {
leaving.delete(rec.key);
throw error;
}
if (leaving.has(rec.key)) timers.add(timer);
records.delete(anno.id);
publish();
// Board emptied → drop accumulated height samples (natural reset point).
if (records.size === 0) heightCache.clear();
}
@@ -707,87 +797,104 @@ export function createScreenAnnotationRenderer(
} catch {
/* torn down */
}
try {
layer.remove();
} catch {
/* gone */
for (const timer of timers) clearTimeout(timer);
timers.clear();
if (shown()) {
store.connect(null);
store.publish(null);
}
records.clear();
leaving.clear();
byKey.clear();
heightCache.clear();
}
// Claim the board; from here on only this renderer's own board changes.
store.publish(boardView());
store.connect({
attach: (from, key, kind, element) => {
if (from === owner && shown()) attach(key, kind, element);
},
drawn: (from, key) => {
if (from === owner && shown()) drawn(key);
},
});
return { add, update, remove, sync, destroy };
}
// --- SVG helpers ------------------------------------------------------------
function buildOverlay() {
const layer = document.createElement('div');
layer.className = 'gev-screen-whiteboard';
const svg = document.createElementNS(SVGNS, 'svg');
svg.setAttribute('class', 'gev-screen-whiteboard-svg');
svg.setAttribute('preserveAspectRatio', 'none');
const defs = document.createElementNS(SVGNS, 'defs');
// subtle hand-drawn wobble for strokes
defs.innerHTML = `
<filter id="gev-sketch" x="-20%" y="-20%" width="140%" height="140%">
<feTurbulence type="fractalNoise" baseFrequency="0.014" numOctaves="2" seed="7" result="n"/>
<feDisplacementMap in="SourceGraphic" in2="n" scale="2.2" xChannelSelector="R" yChannelSelector="G"/>
</filter>`;
svg.appendChild(defs);
layer.appendChild(svg);
return { layer, svg, defs };
/**
* One SVG element of a mark as plain data: the attributes it starts with, the
* ones each frame sets, and whether it is shown.
*/
function svgPart(tag, attrs) {
return { tag, attrs, set: {}, display: '' };
}
/** A mark's parts in document order, as the view renders them. */
function partViews(parts) {
const views = [];
const element = (key, part) =>
views.push({
key,
tag: part.tag,
attrs: { ...part.attrs, ...part.set },
display: part.display,
});
if (parts.poly) element('poly', parts.poly);
if (parts.path) element('path', parts.path);
parts.dots?.forEach((dot, index) => element(`dot-${index}`, dot));
if (parts.ringOuter) element('ring-outer', parts.ringOuter);
if (parts.ringInner) element('ring-inner', parts.ringInner);
if (parts.dot) element('dot', parts.dot);
if (parts.leader) element('leader', parts.leader);
const label = parts.label;
if (label)
views.push({
key: 'callout',
tag: 'callout',
text: label.text,
fill: label.fill,
transform: label.transform,
// The card is sized to its text once the text has been measured.
card: label.sized
? { width: String(label.width), height: String(label.height) }
: {},
accent: label.sized
? { height: String(label.height - 8), x: '0', y: '4' }
: {},
});
return views;
}
function makeCallout(text, c) {
if (!text) return null;
const node = document.createElementNS(SVGNS, 'g');
node.setAttribute('class', 'gev-anno-callout');
const rect = document.createElementNS(SVGNS, 'rect');
rect.setAttribute('rx', '5');
rect.setAttribute('class', 'gev-anno-card');
const t = document.createElementNS(SVGNS, 'text');
t.setAttribute('class', 'gev-anno-text');
t.setAttribute('x', '9');
t.setAttribute('y', '16');
t.textContent = text;
const accent = document.createElementNS(SVGNS, 'rect');
accent.setAttribute('class', 'gev-anno-accent');
accent.setAttribute('width', '3');
accent.setAttribute('rx', '1.5');
accent.setAttribute('fill', c);
node.appendChild(rect);
node.appendChild(accent);
node.appendChild(t);
const callout = {
node,
rect,
text: t,
accent,
return {
text,
fill: c,
element: null,
transform: null,
width: 0,
height: 26,
sized: false,
};
// size the card to the text once it is in the DOM
requestAnimationFrame(() => sizeCallout(callout));
return callout;
}
/** Size a callout to its rendered text; false until the text is laid out. */
function sizeCallout(callout) {
try {
const bbox = callout.text.getBBox();
const bbox = callout.element.getBBox();
const w = Math.max(24, bbox.width + 18);
const h = Math.max(22, bbox.height + 10);
callout.rect.setAttribute('width', String(w));
callout.rect.setAttribute('height', String(h));
callout.accent.setAttribute('height', String(h - 8));
callout.accent.setAttribute('x', '0');
callout.accent.setAttribute('y', '4');
callout.width = w;
callout.height = h;
callout.sized = true;
return true;
} catch {
/* not laid out yet */
return false;
}
}
@@ -796,10 +903,7 @@ function positionCallout(callout, x, y, center) {
const tx = center ? x - callout.width / 2 : x;
callout._x = tx;
callout._y = y;
callout.node.setAttribute(
'transform',
`translate(${tx.toFixed(1)}, ${y.toFixed(1)})`,
);
callout.transform = `translate(${tx.toFixed(1)}, ${y.toFixed(1)})`;
}
/**
@@ -817,71 +921,17 @@ function decollideCallouts(callouts) {
const overlapY = a._y < b._y + b.height && a._y + a.height > b._y;
if (overlapX && overlapY) {
a._y = b._y + b.height + 5;
a.node.setAttribute(
'transform',
`translate(${a._x.toFixed(1)}, ${a._y.toFixed(1)})`,
);
a.transform = `translate(${a._x.toFixed(1)}, ${a._y.toFixed(1)})`;
if (a._leader) {
a._leader.setAttribute('x2', a._x.toFixed(1));
a._leader.setAttribute('y2', a._y.toFixed(1));
a._leader.set.x2 = a._x.toFixed(1);
a._leader.set.y2 = a._y.toFixed(1);
}
}
}
}
}
function ensureArrowMarker(defs, key, c) {
if (defs.querySelector(`#gev-arrow-${key}`)) return;
const marker = document.createElementNS(SVGNS, 'marker');
marker.setAttribute('id', `gev-arrow-${key}`);
marker.setAttribute('viewBox', '0 0 10 10');
marker.setAttribute('refX', '8');
marker.setAttribute('refY', '5');
marker.setAttribute('markerWidth', '7');
marker.setAttribute('markerHeight', '7');
marker.setAttribute('orient', 'auto-start-reverse');
const path = document.createElementNS(SVGNS, 'path');
path.setAttribute('d', 'M 0 0 L 10 5 L 0 10 z');
path.setAttribute('fill', c);
marker.appendChild(path);
defs.appendChild(marker);
}
function svgEl(tag, attrs) {
const el = document.createElementNS(SVGNS, tag);
for (const [k, v] of Object.entries(attrs)) el.setAttribute(k, v);
return el;
}
function injectStyles() {
if (document.getElementById('gev-screen-whiteboard-styles')) return;
const style = document.createElement('style');
style.id = 'gev-screen-whiteboard-styles';
style.textContent = `
.gev-screen-whiteboard { position: fixed; inset: 0; pointer-events: none; z-index: 90; }
.gev-screen-whiteboard-svg { position: absolute; inset: 0; width: 100%; height: 100%; overflow: visible; }
/* No CSS opacity transition here on purpose: group opacity is driven per-frame in JS
(the 260ms fade-in via computeAlpha, and the tracked-entity z-order ease). A CSS
transition fought those per-frame writes and made the tracked-fade opacity oscillate
(flicker). Fade-OUT keeps its own transition via .gev-anno.gev-out below. */
.gev-anno-ring { filter: drop-shadow(0 0 6px currentColor); }
.gev-anno-dot { filter: drop-shadow(0 0 5px rgba(255,255,255,0.6)); }
.gev-anno-area { filter: drop-shadow(0 0 5px currentColor); }
.gev-anno-arrow { filter: drop-shadow(0 0 4px currentColor); stroke-linecap: round; }
.gev-anno-leader { stroke-dasharray: 2 3; }
.gev-anno-card { fill: rgba(8,18,28,0.78); stroke: rgba(255,255,255,0.14); stroke-width: 1; }
.gev-anno-text { fill: #eaf6ff; font: 600 13px "JetBrains Mono", ui-monospace, monospace; letter-spacing: 0.02em; }
/* draw-on: outlined shapes reveal their stroke */
.gev-draw { stroke-dasharray: 1400; stroke-dashoffset: 1400; }
.gev-anno.gev-in .gev-draw { transition: stroke-dashoffset 900ms ease-out; stroke-dashoffset: 0; }
/* opacity-only fade-in: a CSS transform here would override the SVG transform
attribute used to POSITION the callout and snap it to 0,0. */
.gev-anno-callout { opacity: 0; }
.gev-anno.gev-in .gev-anno-callout { animation: gev-pop 320ms ease-out both; }
.gev-anno.gev-out { opacity: 0 !important; transition: opacity 320ms ease; }
.gev-pulse { animation: gev-ring-pulse 1.8s ease-in-out infinite; transform-box: fill-box; transform-origin: center; }
@keyframes gev-ring-pulse { 0%,100% { opacity: 0.9; stroke-width: 2; } 50% { opacity: 0.35; stroke-width: 3.5; } }
@keyframes gev-pop { from { opacity: 0; } to { opacity: 1; } }
`;
document.head.appendChild(style);
/** Record the arrowhead marker for a color, unless one is already defined. */
function ensureArrowMarker(markers, key, c) {
if (!markers.has(key)) markers.set(key, c);
}
+293 -229
View File
@@ -1,164 +1,177 @@
import '../testSupport/registerDom.mjs';
import { test } from 'node:test';
import assert from 'node:assert/strict';
import * as Cesium from 'cesium';
import { createApp, nextTick } from 'vue';
import { createPinia } from 'pinia';
import { useScreenAnnotationsStore } from '../ui/stores/screenAnnotations.js';
import ScreenAnnotations from '../ui/views/panels/ScreenAnnotations.vue';
import { createScreenAnnotationRenderer } from './screenAnnotationRenderer.js';
class FakeClassList {
constructor(owner) {
this.owner = owner;
this.names = new Set();
}
reset(value) {
this.names = new Set(String(value || '').split(/\s+/).filter(Boolean));
}
add(...names) {
for (const name of names) this.names.add(name);
this.owner.attributes.set('class', Array.from(this.names).join(' '));
}
remove(...names) {
for (const name of names) this.names.delete(name);
this.owner.attributes.set('class', Array.from(this.names).join(' '));
}
contains(name) {
return this.names.has(name);
}
// happy-dom does not lay out SVG; every element measures as a 40 x 16 box.
for (const type of [globalThis.SVGElement, globalThis.SVGGraphicsElement]) {
if (type) type.prototype.getBBox = () => ({ x: 0, y: 0, width: 40, height: 16 });
}
class FakeElement {
constructor(tagName) {
this.tagName = tagName;
this.attributes = new Map();
this.children = [];
this.parentNode = null;
this.style = {};
this.classList = new FakeClassList(this);
this.textContent = '';
}
const settle = async () => {
for (let flush = 0; flush < 4; flush += 1) await nextTick();
};
setAttribute(name, value) {
this.attributes.set(name, String(value));
if (name === 'class') this.classList.reset(value);
}
getAttribute(name) {
return this.attributes.get(name) ?? null;
}
set className(value) {
this.setAttribute('class', value);
}
get className() {
return this.getAttribute('class') || '';
}
set id(value) {
this.setAttribute('id', value);
}
get id() {
return this.getAttribute('id') || '';
}
appendChild(child) {
child.parentNode = this;
this.children.push(child);
return child;
}
removeChild(child) {
const index = this.children.indexOf(child);
if (index >= 0) this.children.splice(index, 1);
child.parentNode = null;
return child;
}
remove() {
this.parentNode?.removeChild(this);
}
querySelector(selector) {
return this.querySelectorAll(selector)[0] || null;
}
querySelectorAll(selector) {
const className = selector.startsWith('.') ? selector.slice(1) : null;
const matches = [];
const visit = (node) => {
for (const child of node.children) {
if (className && child.classList.contains(className)) matches.push(child);
visit(child);
}
};
visit(this);
return matches;
}
addEventListener() {}
getBBox() {
return { x: 0, y: 0, width: 40, height: 16 };
}
set innerHTML(value) {
this._innerHTML = value;
}
}
function fakeDocument() {
const head = new FakeElement('head');
const body = new FakeElement('body');
const roots = [head, body];
return {
head,
body,
createElement: (tag) => new FakeElement(tag),
createElementNS: (_namespace, tag) => new FakeElement(tag),
getElementById(id) {
let found = null;
const visit = (node) => {
if (node.getAttribute('id') === id) found = node;
for (const child of node.children) visit(child);
};
for (const root of roots) visit(root);
return found;
},
};
}
function findAnnotationGroup(document) {
const layer = document.body.children.find((child) => child.classList.contains('gev-screen-whiteboard'));
const svg = layer.children.find((child) => child.classList.contains('gev-screen-whiteboard-svg'));
return {
svg,
group: svg.children.find((child) => child.classList.contains('gev-anno')),
};
}
test('outline upgrade preserves the existing SVG group identity', (t) => {
const originalDocument = globalThis.document;
/** Mount the board's view; animation frames run when `frames()` is called. */
function board(t) {
document.body.replaceChildren();
const pinia = createPinia();
const store = useScreenAnnotationsStore(pinia);
const app = createApp(ScreenAnnotations).use(pinia);
app.mount(document.body.appendChild(document.createElement('div')));
const queued = [];
const originalRequestAnimationFrame = globalThis.requestAnimationFrame;
globalThis.document = fakeDocument();
globalThis.requestAnimationFrame = (callback) => { callback(); return 1; };
globalThis.requestAnimationFrame = (callback) => queued.push(callback);
t.after(() => {
if (originalDocument === undefined) delete globalThis.document;
else globalThis.document = originalDocument;
if (originalRequestAnimationFrame === undefined) delete globalThis.requestAnimationFrame;
else globalThis.requestAnimationFrame = originalRequestAnimationFrame;
globalThis.requestAnimationFrame = originalRequestAnimationFrame;
app.unmount();
});
const frames = () => {
for (const callback of queued.splice(0)) callback();
};
const svg = () => document.querySelector('.gev-screen-whiteboard-svg');
const groups = () => [...(svg()?.querySelectorAll('g.gev-anno') ?? [])];
return { store, frames, svg, groups };
}
function cameraOver(lon, lat) {
const positionWC = Cesium.Cartesian3.fromDegrees(lon, lat, 1000);
const directionWC = Cesium.Cartesian3.normalize(
Cesium.Cartesian3.negate(positionWC, new Cesium.Cartesian3()),
new Cesium.Cartesian3(),
);
// Low enough that point marks keep their full size.
return { positionWC, directionWC, positionCartographic: { height: 500 } };
}
function sceneFor(camera, extra = {}) {
return {
camera,
canvas: { clientWidth: 800, clientHeight: 600, width: 800, height: 600 },
clampToHeightSupported: false,
postRender: { addEventListener() {}, removeEventListener() {} },
...extra,
};
}
/** Project every point to the given window position for the test's length. */
function projectTo(t, at) {
const original = Cesium.SceneTransforms.worldToWindowCoordinates;
Cesium.SceneTransforms.worldToWindowCoordinates = typeof at === 'function' ? at : () => at;
t.after(() => {
Cesium.SceneTransforms.worldToWindowCoordinates = original;
});
}
test('a pin renders its reticle, leader and callout on the page board', async (t) => {
const { store, frames, svg, groups } = board(t);
projectTo(t, { x: 200, y: 300 });
const camera = cameraOver(0, 0);
const renderer = createScreenAnnotationRenderer(
{ scene: sceneFor(camera), camera, trackedEntity: null },
{ store, activeTrackedReadoutId: () => null },
);
t.after(() => renderer.destroy());
renderer.add({
id: 'pin',
type: 'pin',
color: 'amber',
label: 'Capitol',
alpha: 1,
anchor: { lon: 0, lat: 0, height: 0 },
});
await settle();
const layer = document.body.querySelector(':scope > .gev-screen-whiteboard');
assert.ok(layer);
assert.equal(svg().getAttribute('preserveAspectRatio'), 'none');
assert.equal(svg().getAttribute('viewBox'), '0 0 800 600');
assert.ok(svg().querySelector('defs > filter#gev-sketch > feTurbulence'));
const [group] = groups();
assert.equal(group.getAttribute('class'), 'gev-anno');
assert.equal(group.getAttribute('opacity'), '1');
assert.deepEqual(
[...group.children].map((child) => [child.tagName.toLowerCase(), child.getAttribute('class')]),
[
['circle', 'gev-anno-ring gev-pulse'],
['circle', 'gev-anno-ring'],
['circle', 'gev-anno-dot'],
['line', 'gev-anno-leader'],
['g', 'gev-anno-callout'],
],
);
const [outer, inner, dot, leader, callout] = group.children;
assert.equal(outer.getAttribute('stroke'), '#ffb547');
assert.equal(outer.getAttribute('cx'), '200.0');
assert.equal(outer.getAttribute('r'), '34.0');
assert.equal(inner.getAttribute('fill-opacity'), '0.12');
assert.equal(inner.getAttribute('filter'), 'url(#gev-sketch)');
assert.equal(dot.getAttribute('r'), '5.0');
assert.equal(leader.getAttribute('x1'), '200.0');
assert.equal(leader.getAttribute('x2'), '218.0');
// The card is sized to its measured text, and the leader meets its bottom.
const [card, accent, text] = callout.children;
assert.equal(text.textContent, 'Capitol');
assert.equal(text.getAttribute('x'), '9');
assert.equal(card.getAttribute('width'), '58');
assert.equal(card.getAttribute('height'), '26');
assert.equal(accent.getAttribute('height'), '18');
assert.equal(accent.getAttribute('fill'), '#ffb547');
assert.equal(callout.getAttribute('transform'), 'translate(218.0, 266.0)');
assert.equal(leader.getAttribute('y2'), '292.0');
frames();
await settle();
assert.equal(group.getAttribute('class'), 'gev-anno gev-in');
});
test('an arrow defines its arrowhead and drops the dash once drawn on', async (t) => {
const { store, frames, svg, groups } = board(t);
let calls = 0;
projectTo(t, () => (calls++ % 2 ? { x: 400, y: 100 } : { x: 100, y: 100 }));
const camera = cameraOver(0, 0);
const renderer = createScreenAnnotationRenderer(
{ scene: sceneFor(camera), camera, trackedEntity: null },
{ store, activeTrackedReadoutId: () => null },
);
t.after(() => renderer.destroy());
renderer.add({
id: 'arrow',
type: 'arrow',
color: 'green',
alpha: 1,
anchor: { lon: 0, lat: 0 },
to: { lon: 0.01, lat: 0 },
});
await settle();
const marker = svg().querySelector('defs > marker#gev-arrow-green');
assert.equal(marker.getAttribute('orient'), 'auto-start-reverse');
assert.equal(marker.querySelector('path').getAttribute('fill'), '#5dff9f');
const path = groups()[0].querySelector('path');
assert.equal(path.getAttribute('class'), 'gev-anno-arrow gev-draw');
assert.equal(path.getAttribute('marker-end'), 'url(#gev-arrow-green)');
assert.match(path.getAttribute('d'), /^M 100\.0 100\.0 Q /);
frames();
await settle();
const ended = new Event('transitionend', { bubbles: true });
ended.propertyName = 'stroke-dashoffset';
path.dispatchEvent(ended);
await settle();
assert.equal(path.style.strokeDasharray, 'none');
});
test('outline upgrade preserves the existing SVG group identity', async (t) => {
const { store, svg, groups } = board(t);
const camera = {
positionWC: Cesium.Cartesian3.ZERO,
directionWC: Cesium.Cartesian3.ZERO,
positionCartographic: { height: 1000 },
};
const sampledAnchors = [];
const scene = {
camera,
const scene = sceneFor(camera, {
canvas: { clientWidth: 1280, clientHeight: 720, width: 1280, height: 720 },
clampToHeightSupported: true,
clampToHeight(world) {
@@ -169,9 +182,12 @@ test('outline upgrade preserves the existing SVG group identity', (t) => {
]);
return world;
},
postRender: { addEventListener() {}, removeEventListener() {} },
};
const renderer = createScreenAnnotationRenderer({ scene, camera, trackedEntity: null });
});
const renderer = createScreenAnnotationRenderer(
{ scene, camera, trackedEntity: null },
{ store, activeTrackedReadoutId: () => null },
);
t.after(() => renderer.destroy());
const anno = {
id: 'anno-fb3',
type: 'area',
@@ -182,8 +198,11 @@ test('outline upgrade preserves the existing SVG group identity', (t) => {
ring: null,
};
renderer.add(anno);
const before = findAnnotationGroup(globalThis.document);
assert.ok(before.group.querySelector('.gev-anno-ring'), 'pending area starts as a reticle');
await settle();
const [before] = groups();
assert.ok(before.querySelector('.gev-anno-ring'), 'pending area starts as a reticle');
const callout = before.querySelector('.gev-anno-callout');
const dot = before.querySelector('.gev-anno-dot');
const labelProxy = Object.assign(Object.create(anno), {
type: 'label',
@@ -191,47 +210,65 @@ test('outline upgrade preserves the existing SVG group identity', (t) => {
anchor: { lon: -97.5, lat: 31.2, height: 0 },
});
renderer.update(labelProxy);
const after = findAnnotationGroup(globalThis.document);
await settle();
const [after] = groups();
assert.equal(after.group, before.group, 'the rendered group is mutated, not replaced');
assert.ok(after === before, 'the rendered group is mutated, not replaced');
assert.deepEqual(sampledAnchors.at(-1), [-97.5, 31.2], 'the existing group projects from the re-seated anchor');
assert.equal(after.svg.children.filter((child) => child.classList.contains('gev-anno')).length, 1);
assert.equal(after.group.querySelector('.gev-anno-ring'), null, 'reticle rings are removed in place');
assert.ok(after.group.querySelector('.gev-anno-callout'), 'the original callout remains in the group');
renderer.destroy();
assert.equal(groups().length, 1);
assert.equal(after.querySelector('.gev-anno-ring'), null, 'reticle rings are removed in place');
assert.ok(after.querySelector('.gev-anno-callout') === callout, 'the original callout remains in the group');
assert.ok(after.querySelector('.gev-anno-dot') === dot, 'the anchor dot remains in the group');
assert.ok(svg());
});
test('annotation fade consumes the actual tracked host paint rectangle after layout', (t) => {
const originalDocument = globalThis.document;
const originalRequestAnimationFrame = globalThis.requestAnimationFrame;
const originalProjection = Cesium.SceneTransforms.worldToWindowCoordinates;
globalThis.document = fakeDocument();
globalThis.requestAnimationFrame = (callback) => { callback(); return 1; };
Cesium.SceneTransforms.worldToWindowCoordinates = () => ({ x: 0, y: 0 });
t.after(() => {
Cesium.SceneTransforms.worldToWindowCoordinates = originalProjection;
if (originalDocument === undefined) delete globalThis.document;
else globalThis.document = originalDocument;
if (originalRequestAnimationFrame === undefined) delete globalThis.requestAnimationFrame;
else globalThis.requestAnimationFrame = originalRequestAnimationFrame;
});
const positionWC = Cesium.Cartesian3.fromDegrees(0, 0, 1000);
const directionWC = Cesium.Cartesian3.normalize(
Cesium.Cartesian3.negate(positionWC, new Cesium.Cartesian3()),
new Cesium.Cartesian3(),
);
const camera = { positionWC, directionWC, positionCartographic: { height: 1000 } };
const scene = {
camera,
canvas: { clientWidth: 800, clientHeight: 600, width: 800, height: 600 },
clampToHeightSupported: false,
postRender: { addEventListener() {}, removeEventListener() {} },
test('a callout whose text changes is sized to the new text', async (t) => {
const { store, groups } = board(t);
projectTo(t, { x: 100, y: 100 });
// Text measures 7px a character; everything else keeps the shared box.
const original = globalThis.SVGGraphicsElement.prototype.getBBox;
globalThis.SVGGraphicsElement.prototype.getBBox = function () {
return this.tagName.toLowerCase() === 'text'
? { x: 0, y: 0, width: this.textContent.length * 7, height: 16 }
: original.call(this);
};
t.after(() => {
globalThis.SVGGraphicsElement.prototype.getBBox = original;
});
const camera = cameraOver(0, 0);
const renderer = createScreenAnnotationRenderer(
{ scene: sceneFor(camera), camera, trackedEntity: null },
{ store, activeTrackedReadoutId: () => null },
);
t.after(() => renderer.destroy());
const anno = {
id: 'upgrade',
type: 'label',
color: 'primary',
label: 'Texas',
alpha: 1,
anchor: { lon: 0, lat: 0 },
};
renderer.add(anno);
await settle();
const card = () => groups()[0].querySelector('.gev-anno-card');
assert.equal(card().getAttribute('width'), String(5 * 7 + 18));
renderer.update({ ...anno, outlineUnavailable: true });
await settle();
const text = 'Texas · Detailed outline unavailable';
assert.equal(groups()[0].querySelector('text').textContent, text);
assert.equal(card().getAttribute('width'), String(text.length * 7 + 18));
});
test('annotation fade consumes the actual tracked host paint rectangle after layout', async (t) => {
const { store, groups } = board(t);
projectTo(t, { x: 0, y: 0 });
const camera = cameraOver(0, 0);
const paintRectCalls = [];
const renderer = createScreenAnnotationRenderer(
{ scene, camera, trackedEntity: null },
{ scene: sceneFor(camera), camera, trackedEntity: null },
{
store,
activeTrackedReadoutId: () => 'installations:test',
overlayPaintRect(sourceId, entryId) {
paintRectCalls.push({ sourceId, entryId });
@@ -239,6 +276,7 @@ test('annotation fade consumes the actual tracked host paint rectangle after lay
},
},
);
t.after(() => renderer.destroy());
renderer.add({
id: 'anno-overlap',
type: 'label',
@@ -247,7 +285,8 @@ test('annotation fade consumes the actual tracked host paint rectangle after lay
alpha: 1,
anchor: { lon: 0, lat: 0, height: 0 },
});
const { group } = findAnnotationGroup(globalThis.document);
await settle();
const [group] = groups();
assert.deepEqual(paintRectCalls.at(-1), {
sourceId: 'tracked',
entryId: 'installations:test',
@@ -256,44 +295,59 @@ test('annotation fade consumes the actual tracked host paint rectangle after lay
Number(group.getAttribute('opacity')) < 1,
'final annotation bbox fades against the complete painted card rectangle',
);
});
test('a removed mark fades out, then leaves the board', async (t) => {
const { store, groups } = board(t);
projectTo(t, { x: 100, y: 100 });
const camera = cameraOver(0, 0);
const renderer = createScreenAnnotationRenderer(
{ scene: sceneFor(camera), camera, trackedEntity: null },
{ store, activeTrackedReadoutId: () => null },
);
t.after(() => renderer.destroy());
const anno = {
id: 'fading',
type: 'label',
color: 'primary',
label: 'Gone soon',
alpha: 1,
anchor: { lon: 0, lat: 0 },
};
renderer.add(anno);
await settle();
const [group] = groups();
renderer.remove(anno);
// A new mark for the same place gets its own group beside the fading one.
renderer.add(anno);
await settle();
assert.equal(group.getAttribute('class'), 'gev-anno gev-out');
assert.equal(groups().length, 2);
assert.ok(groups()[1] !== group);
await new Promise((resolve) => setTimeout(resolve, 400));
await settle();
assert.deepEqual(groups().length, 1);
assert.equal(group.isConnected, false);
renderer.destroy();
await settle();
assert.equal(document.querySelector('.gev-screen-whiteboard'), null);
});
// ── Partial-add unwind (review round 2) ───────────────────────────────────────
//
// add() inserts the group and records it, then does more live-document work
// (draw-on wiring, the first projection pass). A throw in that tail used to
// leave an ORPHANED <g> plus a record nobody owned — the engine's rollback only
// deletes its own map entry — so re-annotating the same place stacked a second
// mark over the corpse.
// add() records the mark, then does more work (presenting it, the first
// projection pass). A throw in that tail used to leave an ORPHANED mark plus a
// record nobody owned — the engine's rollback only deletes its own map entry —
// so re-annotating the same place stacked a second mark over the corpse.
test('an add that throws after inserting its group unwinds instead of orphaning it', (t) => {
const originalDocument = globalThis.document;
const originalRequestAnimationFrame = globalThis.requestAnimationFrame;
const originalProjection = Cesium.SceneTransforms.worldToWindowCoordinates;
globalThis.document = fakeDocument();
globalThis.requestAnimationFrame = (callback) => { callback(); return 1; };
t.after(() => {
Cesium.SceneTransforms.worldToWindowCoordinates = originalProjection;
if (originalDocument === undefined) delete globalThis.document;
else globalThis.document = originalDocument;
if (originalRequestAnimationFrame === undefined) delete globalThis.requestAnimationFrame;
else globalThis.requestAnimationFrame = originalRequestAnimationFrame;
});
const positionWC = Cesium.Cartesian3.fromDegrees(0, 0, 1000);
const directionWC = Cesium.Cartesian3.normalize(
Cesium.Cartesian3.negate(positionWC, new Cesium.Cartesian3()),
new Cesium.Cartesian3(),
test('an add that throws after inserting its group unwinds instead of orphaning it', async (t) => {
const { store, groups } = board(t);
const camera = cameraOver(0, 0);
const renderer = createScreenAnnotationRenderer(
{ scene: sceneFor(camera, { canvas: { clientWidth: 1280, clientHeight: 720, width: 1280, height: 720 } }), camera, trackedEntity: null },
{ store, activeTrackedReadoutId: () => null },
);
const camera = { positionWC, directionWC, positionCartographic: { height: 1000 } };
const scene = {
camera,
canvas: { clientWidth: 1280, clientHeight: 720, width: 1280, height: 720 },
clampToHeightSupported: false,
postRender: { addEventListener() {}, removeEventListener() {} },
};
const renderer = createScreenAnnotationRenderer({ scene, camera, trackedEntity: null });
t.after(() => renderer.destroy());
const anno = {
id: 'anno-partial-screen',
type: 'pin',
@@ -303,26 +357,36 @@ test('an add that throws after inserting its group unwinds instead of orphaning
anchor: { lon: 0, lat: 0, height: 0 },
};
// The group is in the document and recorded by the time add() reaches its
// first projection pass — so a throw there is real partial state, not a
// clean bail-out.
Cesium.SceneTransforms.worldToWindowCoordinates = () => { throw new Error('projection failed'); };
// The mark is on the board by the time add() reaches its first projection
// pass — so a throw there is real partial state, not a clean bail-out.
projectTo(t, () => {
throw new Error('projection failed');
});
assert.throws(() => renderer.add(anno), /projection failed/);
Cesium.SceneTransforms.worldToWindowCoordinates = () => ({ x: 0, y: 0 });
const { svg } = findAnnotationGroup(globalThis.document);
assert.equal(
svg.children.filter((child) => child.classList.contains('gev-anno')).length,
0,
'the half-built group must not stay in the document',
);
await settle();
assert.equal(groups().length, 0, 'the half-built group must not stay in the document');
// The id is free again: a retry draws exactly one mark, and remove() still
// owns it (a leaked record would leave a second group behind).
renderer.add(anno);
assert.equal(
svg.children.filter((child) => child.classList.contains('gev-anno')).length,
1,
'the retry must draw one mark, not stack over an orphan',
);
renderer.destroy();
await settle();
assert.equal(groups().length, 1, 'the retry must draw one mark, not stack over an orphan');
});
test("an earlier renderer leaves a later renderer's board alone", async (t) => {
const { store, groups } = board(t);
projectTo(t, { x: 100, y: 100 });
const camera = cameraOver(0, 0);
const viewer = { scene: sceneFor(camera), camera, trackedEntity: null };
const options = { store, activeTrackedReadoutId: () => null };
const earlier = createScreenAnnotationRenderer(viewer, options);
const later = createScreenAnnotationRenderer(viewer, options);
t.after(() => later.destroy());
later.add({ id: 'kept', type: 'label', label: 'Kept', alpha: 1, anchor: { lon: 0, lat: 0 } });
earlier.add({ id: 'ignored', type: 'label', label: 'Ignored', alpha: 1, anchor: { lon: 0, lat: 0 } });
earlier.destroy();
await settle();
assert.equal(groups().length, 1);
assert.equal(groups()[0].querySelector('text').textContent, 'Kept');
});
+7 -1
View File
@@ -1,3 +1,4 @@
import { mountApplicationViews } from '../ui/views/index.js';
const START_ORDER = ['scene', 'controls', 'data', 'tools'];
// Controls cancel restoration while the data manager and viewer still exist.
const STOP_ORDER = ['tools', 'controls', 'data', 'scene'];
@@ -6,7 +7,9 @@ const STOP_ORDER = ['tools', 'controls', 'data', 'scene'];
* Own application startup and teardown without importing an application entry.
* Constructors receive earlier components, an AbortSignal and defer(cleanup).
* Register cleanup immediately after acquiring each resource, before any await.
* @param {{createScene:Function,createControls:Function,createData:Function,createTools:Function}} constructors
* The page's views render first; `omitViews` names the ones this application
* leaves out (see mountApplicationViews).
* @param {{createScene:Function,createControls:Function,createData:Function,createTools:Function,omitViews?:string[]}} constructors
* @returns {{start:Function,destroy:Function,subscribe:Function,getState:Function,getComponents:Function}}
*/
export function createApplication({
@@ -14,7 +17,10 @@ export function createApplication({
createControls,
createData,
createTools,
omitViews = [],
}) {
// A host's page needs its views before any phase reads the markup.
mountApplicationViews(globalThis.document, { omit: omitViews });
const factories = {
scene: createScene,
controls: createControls,
+2
View File
@@ -31,6 +31,8 @@ test('importing and constructing the package is inactive without browser globals
const result = spawnSync(
process.execPath,
[
// Views are single-file components; Node needs the loader hosts use.
'--import=gods-eye-view/build/register-vue',
'--input-type=module',
'-e',
`
+1
View File
@@ -126,6 +126,7 @@ export function createApplicationCatalog({
}),
createApplicationGnssIntegrity({
source: sources['gnss-integrity'],
windowMs: sources['gnss-integrity'].windowMs,
}),
createApplicationGhostMaps({ source: sources['s2-ghostmaps'] }),
createApplicationAlpr({ surface, source: sources.alpr }),
+39
View File
@@ -193,3 +193,42 @@ test('Mapillary can be omitted or replaced without changing catalog membership',
/Mapillary source/,
);
});
test('a GNSS integrity source can set the layer evidence window', (t) => {
const lifetime = new AbortController();
t.after(() => lifetime.abort());
const gnssLayer = (descriptor) => {
const sources = fixtureSources([], []);
sources['gnss-integrity'] = {
getSnapshot: async () => ({}),
...descriptor,
};
return createApplicationCatalog({
sources,
signal: lifetime.signal,
surface: fixtureSurface(lifetime.signal),
}).get('gnss-integrity');
};
const shows = (layer, minutes) => {
assert.equal(layer.provenance.window.minutes, minutes);
const { info, legend } = layer.getRowControls();
assert.match(info, new RegExp(`visited views over ${minutes} min`));
assert.match(legend[0].blurb, new RegExp(`over ${minutes} minutes`));
};
shows(gnssLayer({ windowMs: 65 * 60_000 }), 65);
shows(gnssLayer({}), 30);
for (const windowMs of [
undefined,
null,
NaN,
Infinity,
0,
-60_000,
'3600000',
])
assert.equal(
gnssLayer({ windowMs }).provenance.window.minutes,
30,
`${String(windowMs)} falls back to the default`,
);
});
+4 -1
View File
@@ -7,7 +7,8 @@ import { t } from '../i18n/index.js';
/**
* Construct the existing controls and camera presentation. `initialShareCode`
* opens a share code (the `<code>` of `/share/<code>`) at start-up, for a host
* whose address does not carry one.
* whose address does not carry one. `localePicker: false` removes the language
* picker, for a host that does not initialize Core's locale.
*/
export function createApplicationControls({
scene: { viewer, mapStackController, operations },
@@ -18,6 +19,7 @@ export function createApplicationControls({
placeSearch,
defer,
initialShareCode = null,
localePicker = true,
}) {
// Initialize the style manager (post-processing, HUD, locations, share links)
const styleManager = new Controls(viewer, {
@@ -34,6 +36,7 @@ export function createApplicationControls({
placeSearch,
// A share code to open at start-up instead of the page's address.
initialShareCode,
localePicker,
});
defer(() => styleManager.orbitController.stop());
defer(() => styleManager.hud.destroy());
+2
View File
@@ -9,6 +9,7 @@ import * as sprites from '../../data/spriteOrder.js';
import * as focus from '../../data/focusDeemphasis.js';
import * as worldFocus from '../../worldFocus.js';
import * as render from '../../renderGovernor.js';
import * as readouts from '../../hudReadouts.js';
/** Construct one layer using the application scene owners and a supplied source. */
export function createApplicationVessels({ source, options = {} }) {
@@ -26,6 +27,7 @@ export function createApplicationVessels({ source, options = {} }) {
focus,
worldFocus,
render,
readouts,
},
});
}
+2 -1
View File
@@ -14,7 +14,7 @@ import {
governorRequestRender,
} from '../renderGovernor.js';
import { describeError } from './errors.js';
import { t } from '../i18n/index.js';
import { onLocaleChange, t } from '../i18n/index.js';
/** Construct the application globe using the caller's local configuration. */
export async function createApplicationScene({
@@ -60,6 +60,7 @@ export async function createApplicationScene({
defer(installTrackpadPinchZoom(viewer));
registerDataCredits(viewer, credits);
configureCreditKeyboardAccess(document);
defer(onLocaleChange(() => configureCreditKeyboardAccess(document)));
loaderStatus.textContent =
googleApiKey || googleTokens || cesiumToken
? t('Loading Google 3D Tiles...')
+17 -1
View File
@@ -2,6 +2,8 @@ import { SceneDirector } from '../scenes/director.js';
import { initAnnotations } from '../annotations/index.js';
import { initDrawTool } from '../annotations/drawTool.js';
import { initGeoFileImport } from '../ui/geoFileImport.js';
import { useDisplayStore } from '../ui/stores/display.js';
import { applicationPinia } from '../ui/vueRuntime.js';
import { initImageryBoxTool } from '../ui/imageryBoxTool.js';
import { createRecentImageryPanel } from '../ui/recentImagery.js';
import { initGevVoiceCommands } from '../voice/gevRealtime.js';
@@ -53,10 +55,22 @@ export function createApplicationTools({
if (window.__gevAnnotations === annotations) delete window.__gevAnnotations;
annotations.destroy();
});
const displayStore = useDisplayStore(applicationPinia());
// The Display panel's controls answer through the store; returns the
// disconnect.
const connectDisplay = (actions) => {
const token = displayStore.connect(actions);
return () => displayStore.detach(token);
};
// DISPLAY ▸ Draw: the same whiteboard, drawn by hand. It claims the pointer
// while a session is open, so its teardown belongs to the application
// lifetime rather than to whoever last pressed the button.
const drawTool = initDrawTool({ viewer, annotations });
const drawTool = initDrawTool({
viewer,
annotations,
publish: (view) => displayStore.publishDraw(view),
connect: connectDisplay,
});
defer(() => drawTool?.destroy());
// DISPLAY ▸ Import: the person's own GeoJSON/KML/KMZ/GPX files, each its
// own data source. They live for the page session, so the application
@@ -66,6 +80,8 @@ export function createApplicationTools({
navigation: styleManager,
ground: operations.surface?.groundFloor,
subscribeMapSource: (listener) => mapStackController?.subscribe?.(listener),
publish: (view) => displayStore.publishGeoImport(view),
connect: connectDisplay,
});
defer(() => geoFileImport?.destroy());
// DATA ▸ Recent Imagery: the box tool claims the pointer like Draw and the
+28 -1
View File
@@ -831,10 +831,37 @@ test('orbit-toggle controller stops globe motion before toggling', async (t) =>
return true;
},
},
_orbitIndicator: { classList: { toggle() {} } },
_locationControls: { showOrbit() {} },
});
assert.equal(toggled, true);
});
test('the voice orbit switch lights and clears the ORBIT indicator', async () => {
const { LocationNavigation } = await import('./ui/locationNavigation.js');
const shown = [];
let active = false;
const nav = Object.assign(Object.create(LocationNavigation.prototype), {
services: {},
_currentTarget: {},
_currentPoi: {},
orbitController: {
get active() {
return active;
},
toggle() {
active = !active;
return active;
},
stop() {
active = false;
},
},
_locationControls: { showOrbit: (value) => shown.push(value) },
});
assert.deepEqual(nav.setOrbit(true), { ok: true, orbiting: true });
assert.deepEqual(nav.setOrbit(true), { ok: true, orbiting: true });
assert.deepEqual(nav.setOrbit(false), { ok: true, orbiting: false });
assert.deepEqual(shown, [true, false]);
});
for (const owner of ['tracking', 'cockpit', 'close-up'])
test(`actual voice runner refuses ${owner} without releasing or repositioning`, async (t) => {
const { createGevActionRunner } = await import('./voice/gevActions.js');
+1 -1
View File
@@ -353,7 +353,7 @@ test('teardown refuses deferred location work before geocoding begins', () => {
'if (!query || this.destroyed) return;',
'const authority = this.begin();',
'if (authority === false)',
'this.input.blur();',
'this.input?.blur();',
'this.onStart?.(authority);',
'await this.search(query',
], 'disposed search refusal');
+141 -84
View File
@@ -379,15 +379,23 @@ function drawMoonHaze(ctx, cx, cy, radius, angle) {
ctx.restore();
}
// Keys each ring's overlay, so a new ring never reuses an old one's canvases.
let rings = 0;
/**
* Screen-space ring and celestial direction overlay for the full-globe view.
* The overlay is presented to the celestial ring store, whose view renders it
* inside the viewer's container and hands back the two canvases this paints.
*/
export class CelestialRing {
/**
* @param {Cesium.Viewer} viewer
* @param {{enabled?:boolean,onAutoDisable?:Function}} [options]
* @param {{enabled?:boolean,onAutoDisable?:Function,store:object}} options
* `store` is the celestial ring store (src/ui/stores/celestialRing.js);
* the keyhole helpers here stay free of Vue for the packages that use
* them.
*/
constructor(viewer, { enabled = true, onAutoDisable = null } = {}) {
constructor(viewer, { enabled = true, onAutoDisable = null, store }) {
this.viewer = viewer;
this.enabled = !!enabled;
this.visible = false;
@@ -406,6 +414,10 @@ export class CelestialRing {
this._sunRenderKey = '';
this._moonRenderKey = '';
this._outlineRenderKey = '';
this._sunCanvas = null;
this._sunCtx = null;
this._moonCanvas = null;
this._moonCtx = null;
this._sunInertial = new Cesium.Cartesian3();
this._moonInertial = new Cesium.Cartesian3();
@@ -415,7 +427,7 @@ export class CelestialRing {
this._screenCenter = new Cesium.Cartesian2();
this._fixedMatrix = new Cesium.Matrix3();
this._buildDOM();
this._initView(store);
this._removePostRender = viewer.scene.postRender.addEventListener(() =>
this._draw(),
);
@@ -436,48 +448,68 @@ export class CelestialRing {
this.setEnabled(this.enabled);
}
/** Construct cached effect layers and Material Symbols celestial markers. */
_buildDOM() {
this._root = document.createElement('div');
this._root.id = 'celestial-ring-overlay';
this._root.className = 'celestial-ring-overlay';
this._root.setAttribute('aria-hidden', 'true');
this._ringOutline = document.createElement('div');
this._ringOutline.className = 'celestial-ring-outline';
this._sunCanvas = document.createElement('canvas');
this._sunCanvas.className = 'celestial-ring-canvas celestial-sun-canvas';
this._sunCtx = this._sunCanvas.getContext('2d', {
alpha: true,
desynchronized: true,
/** Present the overlay and take the canvases its view hands back. */
_initView(store) {
const owner = {};
this._store = store;
this._owner = owner;
this._view = {
id: ++rings,
owner,
container: this.viewer.container,
enabled: this.enabled,
visible: false,
globeVisible: null,
ephemerisUpdates: null,
size: null,
outline: null,
sun: null,
moon: null,
sunMarker: null,
moonMarker: null,
};
this._viewKey = '';
store.publish(this._view);
store.connect({
attach: (from, kind, canvas) => {
if (from === owner && this._shown()) this._attach(kind, canvas);
},
});
}
this._moonCanvas = document.createElement('canvas');
this._moonCanvas.className = 'celestial-ring-canvas celestial-moon-canvas';
this._moonCtx = this._moonCanvas.getContext('2d', {
alpha: true,
desynchronized: true,
});
/** Whether the store still shows this ring's overlay. */
_shown() {
return this._store.ring?.owner === this._owner;
}
this._sunMarker = document.createElement('span');
this._sunMarker.className =
'celestial-marker celestial-sun material-symbols-outlined';
this._sunMarker.textContent = 'light_mode';
this._moonMarker = document.createElement('span');
this._moonMarker.className =
'celestial-marker celestial-moon material-symbols-outlined';
this._moonMarker.textContent = 'dark_mode';
this._root.append(
this._ringOutline,
this._sunCanvas,
this._moonCanvas,
this._sunMarker,
this._moonMarker,
/** Publish a change to the overlay, skipping one that changes nothing. */
_present(patch) {
if (!this._shown()) return;
const next = { ...this._view, ...patch };
const key = JSON.stringify(next, (name, value) =>
name === 'owner' || name === 'container' ? undefined : value,
);
this.viewer.container.appendChild(this._root);
if (key === this._viewKey) return;
this._view = next;
this._viewKey = key;
this._store.publish(next);
}
/** Take (or, with null, drop) the canvas the view rendered for one layer. */
_attach(kind, canvas) {
const ctx =
canvas?.getContext('2d', { alpha: true, desynchronized: true }) ?? null;
// A new canvas starts blank, so the next frame repaints its layer.
if (kind === 'sun') {
this._sunCanvas = canvas;
this._sunCtx = ctx;
this._sunRenderKey = '';
} else if (kind === 'moon') {
this._moonCanvas = canvas;
this._moonCtx = ctx;
this._moonRenderKey = '';
} else return;
if (canvas && this.enabled) governorRequestRender('celestial-ring');
}
/** Enable or disable the user preference for the effect. */
@@ -491,12 +523,14 @@ export class CelestialRing {
// all. Camera motion covers every later repaint; the 60 s ephemeris
// timer requests its own. (perf wave 2 fix — owner playtest finding)
if (this.enabled !== wasEnabled) governorRequestRender('celestial-ring');
this._root.classList.toggle('disabled', !this.enabled);
if (!this.enabled) {
this.visible = false;
this._root.classList.remove('visible');
this._clear();
}
this._present({
enabled: this.enabled,
...(!this.enabled && { visible: false }),
});
}
/** Whether the current camera already frames the complete globe inside the keyhole. */
@@ -577,7 +611,7 @@ export class CelestialRing {
]) {
if (canvas && ctx) ctx.clearRect(0, 0, canvas.width, canvas.height);
}
this._ringOutline?.style.setProperty('display', 'none');
this._present({ outline: { ...this._view.outline, hidden: true } });
this._sunRenderKey = '';
this._moonRenderKey = '';
this._outlineRenderKey = '';
@@ -607,10 +641,9 @@ export class CelestialRing {
canvas.width = bw;
canvas.height = bh;
}
canvas.style.width = `${width}px`;
canvas.style.height = `${height}px`;
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
}
this._present({ size: { width, height } });
this._renderScale = dpr;
}
@@ -665,8 +698,8 @@ export class CelestialRing {
);
}
/** Position one icon-library marker along the keyhole circumference. */
_positionMarker(marker, cx, cy, radius, angle, opacity) {
/** Where one icon-library marker sits along the keyhole circumference. */
_markerPosition(cx, cy, radius, angle, opacity) {
const cos = Math.cos(angle);
const sin = Math.sin(angle);
const margin = 14;
@@ -679,20 +712,26 @@ export class CelestialRing {
? (cy - margin) / Math.abs(sin)
: Number.POSITIVE_INFINITY;
const markerRadius = Math.min(radius, maxRadiusX, maxRadiusY);
marker.style.left = `${cx + cos * markerRadius}px`;
marker.style.top = `${cy + sin * markerRadius}px`;
marker.style.opacity = String(opacity);
return {
left: cx + cos * markerRadius,
top: cy + sin * markerRadius,
opacity: String(opacity),
};
}
/** Update the cached effect geometry only when camera distance or viewport changes. */
_renderEffectLayers(cx, cy, radius, rayInnerRadius) {
const outlineKey = `${cx}:${cy}:${radius}`;
if (outlineKey !== this._outlineRenderKey) {
this._ringOutline.style.display = '';
this._ringOutline.style.left = `${cx - radius}px`;
this._ringOutline.style.top = `${cy - radius}px`;
this._ringOutline.style.width = `${radius * 2}px`;
this._ringOutline.style.height = `${radius * 2}px`;
this._present({
outline: {
hidden: false,
left: cx - radius,
top: cy - radius,
width: radius * 2,
height: radius * 2,
},
});
this._outlineRenderKey = outlineKey;
}
@@ -724,7 +763,11 @@ export class CelestialRing {
/** Per-frame camera projection with GPU-composited cached effect layers. */
_draw() {
if (!this.enabled || !this._sunCtx || !this._moonCtx) return;
// A ring the store no longer shows has handed its overlay to a later one.
if (!this.enabled || !this._shown()) return;
// Without its canvases (no view rendered them) the ring still tracks
// whether the globe is framed, so it turns itself off as before.
const painted = !!(this._sunCtx && this._moonCtx);
const now = performance.now();
if (now < this._nextDrawAt) return;
this._nextDrawAt = now + 1000 / CELESTIAL_MAX_FRAME_RATE;
@@ -732,7 +775,7 @@ export class CelestialRing {
const width = canvas.clientWidth || canvas.width;
const height = canvas.clientHeight || canvas.height;
if (!(width > 0 && height > 0)) return;
this._resize(width, height);
if (painted) this._resize(width, height);
const disc = this._projectedEarthDisc(width, height);
const wasVisible = this.visible;
@@ -740,9 +783,11 @@ export class CelestialRing {
? isFullGlobeInsideKeyhole(disc, wasVisible)
: false;
this.visible = nextVisible;
this._root.classList.toggle('visible', nextVisible);
this._root.dataset.globeVisible = String(nextVisible);
this._root.dataset.ephemerisUpdates = String(this._ephemerisUpdateCount);
this._present({
visible: nextVisible,
globeVisible: String(nextVisible),
ephemerisUpdates: String(this._ephemerisUpdateCount),
});
if (!nextVisible || !disc) {
this._clear();
this._debug = { enabled: true, visible: false, disc };
@@ -751,10 +796,14 @@ export class CelestialRing {
}
if (!wasVisible) this._ephemerisDirty = true;
if (!painted) {
this._debug = { enabled: true, visible: true, disc };
return;
}
const time = Cesium.JulianDate.now();
if (!this._updateEphemeris(time)) return;
this._root.dataset.ephemerisUpdates = String(this._ephemerisUpdateCount);
this._present({ ephemerisUpdates: String(this._ephemerisUpdateCount) });
const camera = this.viewer.camera;
const sunProjection = celestialScreenAngle(
Cesium.Cartesian3.dot(this._sunFixed, camera.rightWC),
@@ -779,10 +828,6 @@ export class CelestialRing {
disc.earthRadius + Math.max(38, radius * 0.065),
);
this._renderEffectLayers(cx, cy, radius, rayInnerRadius);
this._sunCanvas.style.transform = `rotate(${this._sunAngle}rad)`;
this._sunCanvas.style.opacity = String(this._sunOpacity);
this._moonCanvas.style.transform = `rotate(${this._moonAngle}rad)`;
this._moonCanvas.style.opacity = String(this._moonOpacity);
// Markers sit inside the illuminated band rather than straddling its outer
// stroke. Near conjunction (such as a new moon), keep the true bearings but
@@ -791,22 +836,30 @@ export class CelestialRing {
const markersCollide =
circularAngleDistance(this._sunAngle, this._moonAngle) <
MARKER_COLLISION_ANGLE;
this._positionMarker(
this._sunMarker,
cx,
cy,
markerRadius,
this._sunAngle,
this._sunOpacity,
);
this._positionMarker(
this._moonMarker,
cx,
cy,
markerRadius - (markersCollide ? COLLIDING_MARKER_EXTRA_INSET_PX : 0),
this._moonAngle,
this._moonOpacity,
);
this._present({
sun: {
transform: `rotate(${this._sunAngle}rad)`,
opacity: String(this._sunOpacity),
},
moon: {
transform: `rotate(${this._moonAngle}rad)`,
opacity: String(this._moonOpacity),
},
sunMarker: this._markerPosition(
cx,
cy,
markerRadius,
this._sunAngle,
this._sunOpacity,
),
moonMarker: this._markerPosition(
cx,
cy,
markerRadius - (markersCollide ? COLLIDING_MARKER_EXTRA_INSET_PX : 0),
this._moonAngle,
this._moonOpacity,
),
});
this._debug = {
enabled: true,
visible: true,
@@ -831,7 +884,7 @@ export class CelestialRing {
: null;
}
/** Detach the render hook and remove all overlay DOM. */
/** Detach the render hook and withdraw the overlay. */
destroy() {
if (this._ephemerisTimer) {
clearInterval(this._ephemerisTimer);
@@ -839,6 +892,10 @@ export class CelestialRing {
}
if (this._removePostRender) this._removePostRender();
this._removePostRender = null;
this._root?.remove();
if (this._shown()) {
this._store.connect(null);
this._store.publish(null);
}
this._sunCanvas = this._sunCtx = this._moonCanvas = this._moonCtx = null;
}
}
+251
View File
@@ -0,0 +1,251 @@
// src/celestialRingView.test.mjs — the full-globe ring renders in the
// viewer's container from what the ring owner presents, and the owner paints
// the canvases the view hands back.
import './testSupport/registerDom.mjs';
import test from 'node:test';
import assert from 'node:assert/strict';
import { createApp, nextTick } from 'vue';
import { createPinia } from 'pinia';
import { useCelestialRingStore } from './ui/stores/celestialRing.js';
import CelestialRingView from './ui/views/panels/CelestialRing.vue';
import * as Cesium from 'cesium';
import { CelestialRing } from './celestialRing.js';
// happy-dom has no 2D context; a stand-in takes every drawing call.
const context = new Proxy(
{},
{ get: (target, name) => target[name] ?? (() => context), set: () => true },
);
globalThis.HTMLCanvasElement.prototype.getContext = () => context;
function fakeViewer(container) {
return {
container,
camera: {
rightWC: new Cesium.Cartesian3(1, 0, 0),
upWC: new Cesium.Cartesian3(0, 1, 0),
},
scene: {
canvas: { clientWidth: 400, clientHeight: 300, width: 400, height: 300 },
postRender: { addEventListener: () => () => {} },
requestRender() {},
},
};
}
function fixture(t) {
document.body.replaceChildren();
const container = document.body.appendChild(document.createElement('div'));
const pinia = createPinia();
const store = useCelestialRingStore(pinia);
const app = createApp(CelestialRingView).use(pinia);
app.mount(document.body.appendChild(document.createElement('div')));
const rings = [];
const create = (options = {}) => {
const ring = new CelestialRing(fakeViewer(container), {
enabled: false,
store,
...options,
});
rings.push(ring);
return ring;
};
t.after(() => {
for (const ring of rings) ring.destroy();
app.unmount();
});
const $ = (selector) => container.querySelector(selector);
const settle = async () => {
for (let flush = 0; flush < 4; flush += 1) await nextTick();
};
return { container, store, create, $, settle };
}
test('the ring renders its overlay in the viewer container', async (t) => {
const { create, $, settle } = fixture(t);
const ring = create();
await settle();
const root = $('#celestial-ring-overlay');
assert.equal(root.className, 'celestial-ring-overlay disabled');
assert.equal(root.getAttribute('aria-hidden'), 'true');
assert.equal(root.hasAttribute('data-globe-visible'), false);
assert.deepEqual(
[...root.children].map((child) => [child.tagName, child.className]),
[
['DIV', 'celestial-ring-outline'],
['CANVAS', 'celestial-ring-canvas celestial-sun-canvas'],
['CANVAS', 'celestial-ring-canvas celestial-moon-canvas'],
['SPAN', 'celestial-marker celestial-sun material-symbols-outlined'],
['SPAN', 'celestial-marker celestial-moon material-symbols-outlined'],
],
);
assert.equal(root.children[0].style.display, 'none');
assert.equal(root.children[3].textContent, 'light_mode');
assert.equal(root.children[4].textContent, 'dark_mode');
assert.ok(ring._sunCanvas === root.children[1]);
assert.ok(ring._moonCanvas === root.children[2]);
ring.setEnabled(true);
await settle();
assert.equal(root.className, 'celestial-ring-overlay');
ring.destroy();
await settle();
assert.equal($('#celestial-ring-overlay'), null);
assert.equal(ring._sunCanvas, null);
});
test('a drawn frame places the outline, layers and markers', async (t) => {
const { create, $, settle } = fixture(t);
const ring = create({ enabled: true });
await settle();
ring._present({ visible: true, globeVisible: 'true', ephemerisUpdates: '1' });
ring._resize(400, 300);
ring._renderEffectLayers(200, 150, 120, 80);
ring._present({
sun: { transform: 'rotate(1rad)', opacity: '0.5' },
sunMarker: ring._markerPosition(200, 150, 100, 0, 1),
});
await settle();
const root = $('#celestial-ring-overlay');
assert.equal(root.className, 'celestial-ring-overlay visible');
assert.equal(root.dataset.globeVisible, 'true');
assert.equal(root.dataset.ephemerisUpdates, '1');
const [outline, sun, moon, sunMarker] = root.children;
assert.equal(outline.style.display, '');
assert.equal(outline.style.left, '80px');
assert.equal(outline.style.width, '240px');
assert.equal(sun.style.width, '400px');
assert.equal(sun.style.transform, 'rotate(1rad)');
assert.equal(sun.style.opacity, '0.5');
assert.equal(moon.style.height, '300px');
assert.equal(sunMarker.style.left, '300px');
assert.equal(sunMarker.style.top, '150px');
ring.setEnabled(false);
await settle();
assert.equal(root.className, 'celestial-ring-overlay disabled');
assert.equal(outline.style.display, 'none');
});
test("an earlier ring leaves a later ring's overlay alone", async (t) => {
const { create, store, $, settle } = fixture(t);
const earlier = create();
await settle();
const later = create();
await settle();
const root = $('#celestial-ring-overlay');
assert.ok(later._sunCanvas === root.children[1]);
earlier.setEnabled(true);
earlier.destroy();
await settle();
assert.ok(store.ring.owner === later._owner);
assert.equal(
$('#celestial-ring-overlay').className,
'celestial-ring-overlay disabled',
);
assert.ok(later._sunCanvas === $('.celestial-sun-canvas'));
});
// A globe framed well inside the keyhole of a 400 x 300 view.
const FRAMED = {
earthCenterX: 200,
earthCenterY: 150,
earthRadius: 40,
keyholeCenterX: 200,
keyholeCenterY: 150,
keyholeRadius: 140,
};
/** Run one rendered frame, past the frame-rate throttle. */
function frame(ring, disc) {
ring._projectedEarthDisc = () => disc;
// Fixed sun and moon directions; Cesium's own model would fetch its
// orientation data.
ring._updateEphemeris = () => {
if (ring._ephemerisDirty) {
Cesium.Cartesian3.clone(new Cesium.Cartesian3(1, 0, 0), ring._sunFixed);
Cesium.Cartesian3.clone(new Cesium.Cartesian3(0, 1, 0), ring._moonFixed);
ring._ephemerisDirty = false;
ring._ephemerisUpdateCount += 1;
}
return true;
};
ring._nextDrawAt = 0;
ring._draw();
}
test('a rendered frame publishes the layers and markers it painted', async (t) => {
const { create, $, settle } = fixture(t);
const ring = create({ enabled: true });
await settle();
frame(ring, FRAMED);
await settle();
const root = $('#celestial-ring-overlay');
assert.equal(root.className, 'celestial-ring-overlay visible');
assert.equal(root.dataset.globeVisible, 'true');
assert.equal(root.dataset.ephemerisUpdates, '1');
const [outline, sun, moon, sunMarker, moonMarker] = root.children;
const debug = ring.getDebugState();
assert.equal(debug.visible, true);
assert.equal(outline.style.display, '');
// The outline is the keyhole circle, a fixed inset inside its radius.
const diameter = parseFloat(outline.style.width);
assert.ok(diameter > 0 && diameter < 280);
assert.equal(outline.style.height, outline.style.width);
assert.equal(outline.style.left, `${200 - diameter / 2}px`);
assert.equal(outline.style.top, `${150 - diameter / 2}px`);
assert.equal(sun.style.width, '400px');
assert.equal(moon.style.height, '300px');
assert.equal(sun.style.transform, `rotate(${debug.sunAngle}rad)`);
assert.equal(moon.style.transform, `rotate(${debug.moonAngle}rad)`);
assert.equal(sun.style.opacity, String(debug.sunOpacity));
assert.equal(moon.style.opacity, String(debug.moonOpacity));
assert.ok(sunMarker.style.left.endsWith('px'));
assert.ok(moonMarker.style.top.endsWith('px'));
assert.equal(moonMarker.style.opacity, String(debug.moonOpacity));
});
test('a frame without the globe framed turns the ring off', async (t) => {
const { create, $, settle } = fixture(t);
let disabled = 0;
const ring = create({ enabled: true, onAutoDisable: () => (disabled += 1) });
await settle();
frame(ring, FRAMED);
frame(ring, null);
await settle();
assert.equal(ring.enabled, false);
assert.equal(disabled, 1);
assert.equal(
$('#celestial-ring-overlay').className,
'celestial-ring-overlay disabled',
);
});
test('without a rendered view the ring still tracks the globe and turns off', () => {
const pinia = createPinia();
let disabled = 0;
const ring = new CelestialRing(fakeViewer({}), {
enabled: true,
store: useCelestialRingStore(pinia),
onAutoDisable: () => (disabled += 1),
});
frame(ring, FRAMED);
assert.equal(ring.visible, true);
frame(ring, null);
assert.equal(ring.enabled, false);
assert.equal(disabled, 1);
ring.destroy();
});
test('a ring the store no longer shows stops drawing', async (t) => {
const { create, settle } = fixture(t);
let disabled = 0;
const earlier = create({
enabled: true,
onAutoDisable: () => (disabled += 1),
});
await settle();
create();
await settle();
frame(earlier, null);
assert.equal(earlier.enabled, true);
assert.equal(disabled, 0);
});
+89 -78
View File
@@ -2,7 +2,7 @@ import {
readShellSource,
shellMethod,
} from './testSupport/readShellSource.mjs';
import { expandApplicationHtml } from '../build/application-html.js';
import { renderApplicationHtml } from './testSupport/applicationHtml.mjs';
import { readLayerSource } from './testSupport/readLayerSource.mjs';
import { PanelLayoutController } from './ui/panelLayoutController.js';
import { readShellElements } from './ui/shellElements.js';
@@ -16,14 +16,20 @@ import {
readAircraftInfo,
_adoptTrackedEntity,
} from './ui/cockpitTrackingController.js';
import { setVisionMode, cycleVisionMode } from './ui/cockpitInstruments.js';
import { cycleVisionMode } from './ui/cockpitInstruments.js';
import { createVisionState } from './ui/cockpitInstrumentState.js';
import { COCKPIT_VISION_MODES } from './cockpitVisionPolicy.js';
import { updateContext as cockpitContext } from './ui/cockpitContext.js';
import {
syncSignalLayout,
setContextCollapsed,
setSignalCollapsed,
} from './ui/cockpitLayout.js';
import { setBriefAutoRotate } from './ui/cockpitBriefing.js';
import { createBriefState } from './ui/cockpitBriefPages.js';
import {
publishBriefView,
setBriefAutoRotate,
} from './ui/cockpitBriefing.js';
import { CockpitDisplayPortal } from './ui/cockpitDisplayPortal.js';
import { _handleContextLayerChange } from './ui/contextLayerChanges.js';
import { clearSelectedLayers } from './ui/contextActions.js';
@@ -46,7 +52,7 @@ import { fileURLToPath } from 'node:url';
const ROOT = path.resolve(path.dirname(fileURLToPath(import.meta.url)), '..');
const html = expandApplicationHtml(
const html = await renderApplicationHtml(
fs.readFileSync(path.join(ROOT, 'index.html'), 'utf8'),
);
const ui = readShellSource();
@@ -149,11 +155,10 @@ test('Cockpit vision cycle exposes every map preset exactly once', () => {
cycleVisionMode.toString(),
/const modes = COCKPIT_VISION_MODES;/,
);
assert.match(
setVisionMode.toString(),
/const labels = \{\s*optical: t\('NORMAL'\),\s*crt: t\('CRT'\),\s*nvg: t\('NVG'\),\s*thermal: t\('FLIR'\),\s*anime: t\('ANIME'\),\s*noir: t\('NOIR'\),?\s*\};/,
assert.deepEqual(
COCKPIT_VISION_MODES.map((mode) => createVisionState(mode).label),
['NORMAL', 'CRT', 'NVG', 'FLIR', 'ANIME', 'NOIR'],
);
assert.doesNotMatch(setVisionMode.toString(), /none: 'NONE'/);
assert.doesNotMatch(ui, /getInheritedVisionLabel/);
assert.match(html, /id="cockpit-vision-current-label"[^>]*>NORMAL<\/strong>/);
assert.match(
@@ -230,7 +235,7 @@ test('Cockpit Escape handling precedes form-control shortcut suppression and foc
test('Cockpit shortcut failures do not leak and open utilities own the first Escape', () => {
const keydown = cockpitKeyDown.toString();
assert.ok(keydown, 'Cockpit keyboard handler is missing');
assert.match(keydown, /#cockpit-utility-controls \[aria-expanded="true"\]/);
assert.match(keydown, /if \(this\.isUtilityDisclosureOpen\?\.\(\)\) return;/);
assert.match(
keydown,
/const cockpitAttempt = !!\(\s*this\.readAircraftInfo\(\) && this\.viewer\.trackedEntity\?\.position\s*\);[\s\S]*?event\.preventDefault\(\);[\s\S]*?event\.stopImmediatePropagation\(\);[\s\S]*?!this\.isEntryAllowed\(\)/,
@@ -246,10 +251,10 @@ test('the Contact panel never hides itself out from under its own NEXT button',
assert.match(body, /resolveCockpitContextReadout\(\{ snapshot, info \}\)/);
assert.match(
body,
/if \(!readout\.visible\) \{[\s\S]*?this\.context\.hidden = true;/,
/if \(!readout\.visible\) \{[\s\S]*?this\.showContextCard\(false\);/,
);
assert.equal(
(body.match(/this\.context\.hidden = true/g) || []).length,
(body.match(/this\.showContextCard\(false\)/g) || []).length,
1,
'the panel has exactly one hide path, and it is the no-snapshot standby case',
);
@@ -264,7 +269,7 @@ test('the Contact panel never hides itself out from under its own NEXT button',
// A culled subject holds last-known content behind the CONTACT LOST cue.
assert.match(body, /readout\.contactLost/);
assert.match(body, /CONTACT LOST/);
assert.match(body, /this\.context\.dataset\.state = 'lost'/);
assert.match(body, /view\.state = 'lost'/);
assert.match(
body,
/if \(readout\.contactLost\) \{/,
@@ -272,14 +277,14 @@ test('the Contact panel never hides itself out from under its own NEXT button',
);
// PREVIOUS/NEXT must be written before any early return, so the operator can
// always step off the current contact — including a lost one.
const navIndex = body.indexOf('this.contextNext.disabled');
const navIndex = body.indexOf('view.canNext =');
const lostIndex = body.indexOf('if (readout.contactLost)');
assert.ok(
navIndex >= 0 && lostIndex > navIndex,
'nav state must be written before the CONTACT LOST return',
);
assert.equal(
(body.match(/this\.contextNext\.disabled/g) || []).length,
(body.match(/view\.canNext =/g) || []).length,
1,
'one owner for the NEXT enabled state, reached by every visible path',
);
@@ -471,14 +476,6 @@ test('Cockpit owns a focused shared Display portal and compact Radio controls',
css,
/\.cockpit-utility-control\.is-expanded \.cockpit-utility-divider\s*\{[\s\S]*?linear-gradient\(\s*90deg,\s*rgb\(0 212 255 \/ 28%\),\s*rgba\(0, 212, 255, 0\.18\) 58%,\s*transparent\s*\)[\s\S]*?box-shadow:\s*0 0 7px rgba\(0, 212, 255, 0\.22\);/,
);
assert.match(
radioBindings,
/this\._cockpitDisplayToggleBtn\.textContent = displayOpen \? '▶' : '◀';/,
);
assert.match(
radioBindings,
/this\._cockpitRadioToggleBtn\.textContent = radioOpen \? '▶' : '◀';/,
);
assert.match(
css,
/#cockpit-display-panel\s*\{[\s\S]*?display:\s*flex;[\s\S]*?gap:\s*7px;[\s\S]*?padding:\s*0;[\s\S]*?border-top:\s*0;/,
@@ -530,7 +527,7 @@ test('Cockpit owns a focused shared Display portal and compact Radio controls',
);
assert.match(
syncSignalLayout.toString(),
/setAttribute\('aria-hidden', String\(hiddenSibling\)\)/,
/primaryOnly: utilityLayout\.primaryOnly,\s*hideCollapsed: utilityLayout\.primaryOnly,/,
);
});
@@ -546,9 +543,14 @@ test('Display orders 3D above Celestial, Clean UI below it, and Parameters below
1,
'Parameters must have one DOM owner',
);
// The markup places Parameters below Detection; nothing re-homes it.
assert.match(
html,
/id="detection-toggle"[\s\S]*?id="param-slider-panel"[\s\S]*?id="models3d-toggle"/,
);
assert.doesNotMatch(
PanelLayoutController.prototype._initRightPanelAdaptiveLayout.toString(),
/const detectionGroup = this\._detectionBtn\?\.closest\('\.pp-toggle-group'\);[\s\S]*?detectionGroup\.after\(this\._sliderPanel\)/,
/_sliderPanel/,
);
assert.match(
ui,
@@ -699,7 +701,7 @@ test('fresh Cockpit entry temporarily collapses map panels and exit restores the
);
assert.match(
callback[1],
/_cockpitPanelRestore\.set\(\s*panelId,\s*panel\.classList\.contains\('collapsed'\),?\s*\)/,
/_cockpitPanelRestore\.set\(\s*panelId,\s*this\._shownPanel\(panel\)\.collapsed,?\s*\)/,
"entry must remember each panel's exact collapsed state before hiding it",
);
assert.match(
@@ -760,7 +762,7 @@ test('real disclosure changes reconsider only their own temporary panel lane', (
);
assert.match(
collapse,
/classList\.contains\('collapsed'\) === nextCollapsed\s*&&\s*!wasAutoCollapsed[\s\S]*?return;/,
/this\._shownPanel\(panelEl\)\.collapsed === nextCollapsed\s*&&\s*!wasAutoCollapsed[\s\S]*?return;/,
);
assert.match(
collapse,
@@ -798,35 +800,29 @@ test('Reset releases Contact camera ownership through its selection-preserving r
assert.ok(resetStart >= 0);
assert.ok(contextRelease > resetStart);
assert.ok(satelliteRelease > contextRelease);
assert.match(
readShellElements.toString(),
/_cockpitResetGlobeBtn: document\.getElementById\('cockpit-reset-globe'\)/,
);
const controls = fs.readFileSync(
path.join(ROOT, 'src', 'ui', 'locationControls.js'),
'utf8',
);
assert.match(
ui,
/resetButtons: \[this\._resetGlobeBtn, this\._cockpitResetGlobeBtn\]/,
);
assert.match(ui, /onReset: \(\) => this\.resetToGlobeView\(\)/);
assert.match(
controls,
/for \(const button of elements\.resetButtons\)[\s\S]*?this\.bind\(button, 'click', onReset\)/,
'both reset controls delegate to the same supplied reset action',
assert.match(ui, /this\._connectGlobeReset\?\.\(this\._locationControls\)/);
assert.match(controls, /reset\(\) \{\s*if \(!this\.destroyed\) return this\.onReset\(\);/);
// Both reset buttons ask the one reset owner.
const globeActions = fs.readFileSync(
path.join(ROOT, 'src', 'ui', 'views', 'panels', 'GlobeActions.vue'),
'utf8',
);
assert.match(globeActions, /id="reset-globe-view"[^>]*@click="act\('reset'\)"/);
const cockpitView = readRadioSource(
new URL('./ui/views/CockpitView.vue', import.meta.url),
'utf8',
);
assert.match(cockpitView, /id="cockpit-reset-globe"[^>]*@click="globe\.act\('reset'\)"/);
assert.match(
cockpitEnter.toString(),
/if \(this\.resetGlobeButton\) this\.resetGlobeButton\.hidden = false;/,
);
assert.match(
readRadioSource(
new URL('./ui/cockpitTrackingController.js', import.meta.url),
'utf8',
),
/if \(this\.resetGlobeButton\) this\.resetGlobeButton\.hidden = true;/,
/Object\.assign\(this\.presence, \{\s*active: true,/,
);
assert.match(cockpitView, /id="cockpit-reset-globe"[^>]*:hidden="!active"/);
});
test('Location navigation releases immediate routes before flight and deferred routes after resolution', () => {
@@ -888,21 +884,24 @@ test('Cockpit Radio station changes preserve first-person camera ownership', ()
);
assert.ok(cycleHelper, 'shared Radio cycle helper is missing');
assert.match(cycleHelper[1], /cycleStation\(direction, \{[\s\S]*?rotate,/);
assert.match(radioBindings, /\n cycleRadio,\n/);
const panel = fs.readFileSync(
new URL('./ui/views/panels/RadioPanel.vue', import.meta.url),
'utf8',
);
const cockpit = fs.readFileSync(
new URL('./ui/views/panels/CockpitUtilityControls.vue', import.meta.url),
'utf8',
);
assert.match(panel, /id="radio-prev-btn" @click="act\('cycleRadio', -1\)"/);
assert.match(panel, /id="radio-next-btn" @click="act\('cycleRadio', 1\)"/);
assert.match(
radioBindings,
/listen\(this\._radioPrevBtn, 'click', \(\) => cycleRadio\(-1\)\)/,
cockpit,
/id="cockpit-radio-prev-btn" @click="act\('cycleRadio', -1, \{ rotate: false \}\)"/,
);
assert.match(
radioBindings,
/listen\(this\._radioNextBtn, 'click', \(\) => cycleRadio\(1\)\)/,
);
assert.match(
radioBindings,
/listen\(this\._cockpitRadioPrevBtn, 'click', \(\) =>\s*cycleRadio\(-1, \{ rotate: false \}\),?\s*\)/,
);
assert.match(
radioBindings,
/listen\(this\._cockpitRadioNextBtn, 'click', \(\) =>\s*cycleRadio\(1, \{ rotate: false \}\),?\s*\)/,
cockpit,
/id="cockpit-radio-next-btn" @click="act\('cycleRadio', 1, \{ rotate: false \}\)"/,
);
});
@@ -940,7 +939,7 @@ test('Cockpit panel corridors reserve the owned topline readouts', () => {
assert.ok(signalLayout, 'Cockpit signal layout method is missing');
assert.match(
signalLayout,
/setProperty\(\s*'--cockpit-utility-top',\s*`\$\{utilityAnchor\.top\.toFixed\(1\)\}px`,?\s*\)/,
/publishUtilityLayout\([\s\S]*?top: `\$\{utilityAnchor\.top\.toFixed\(1\)\}px`,/,
'Cockpit owns the utility strip anchor and republishes it every layout tick',
);
assert.match(
@@ -976,7 +975,7 @@ test('Cockpit panel corridors reserve the owned topline readouts', () => {
);
assert.match(
signalLayout,
/cockpit-utility-controls[\s\S]*?--cockpit-utility-max-height/,
/maxHeight: `\$\{availableHeight\.toFixed\(2\)\}px`,/,
);
assert.match(
css,
@@ -1061,15 +1060,16 @@ test('Cockpit Display portals shared HUD, Detection, Parameters, and 3D controls
assert.doesNotMatch(ui, /\['presets',/);
assert.match(
CockpitDisplayPortal.toString(),
/group\.before\(anchor\)[\s\S]*?window\.addEventListener\(\s*'gev:cockpit-mode-changed'/,
/window\.addEventListener\(\s*'gev:cockpit-mode-changed'/,
);
// The portal publishes the slots; the Display panel teleports its groups.
assert.match(
CockpitDisplayPortal.prototype.setActive.toString(),
/record\.slot\.append\(record\.group\)[\s\S]*?record\.anchor\.after\(record\.group\)/,
/this\.publish\(nextActive \? this\.slots : null\)/,
);
assert.match(
CockpitDisplayPortal.prototype.destroy.toString(),
/this\.stop\(\)[\s\S]*?record\.anchor\.after\(record\.group\)[\s\S]*?record\.anchor\.remove\(\)/,
/this\.stop\(\)[\s\S]*?this\.publish\(null\)/,
);
assert.doesNotMatch(
ui,
@@ -1091,7 +1091,7 @@ test('Cockpit Display portals shared HUD, Detection, Parameters, and 3D controls
);
assert.match(
ui,
/_revealCockpitStyleParameters\(\{ openDisplay = false \} = \{\}\) \{[\s\S]*?openDisplay[\s\S]*?_setCockpitDisclosure\?\.\('display', true\)[\s\S]*?aria-expanded'\) !== 'true'[\s\S]*?classList\.remove\('collapsed'\)/,
/_revealCockpitStyleParameters\(\{ openDisplay = false \} = \{\}\) \{[\s\S]*?openDisplay[\s\S]*?_setCockpitDisclosure\?\.\('display', true\)[\s\S]*?!this\._cockpitDisclosureOpen\?\.\('display'\)[\s\S]*?_presentPanel\(this\._sliderPanel, \{ collapsed: false \}\)/,
);
assert.match(
radioBindings,
@@ -1176,7 +1176,7 @@ test('cockpit aircraft handoff invalidates the prior world-position anchor', ()
test('cockpit weather control is off before JavaScript restores an explicit opt-in', () => {
const match = html.match(
/<button\s+id="cockpit-weather-toggle"[\s\S]*?<\/button>/,
/<button[^>]*\sid="cockpit-weather-toggle"[\s\S]*?<\/button>/,
);
assert.ok(match, 'cockpit weather toggle markup is missing');
assert.match(match[0], /aria-label="Enable cockpit weather effects"/);
@@ -1188,7 +1188,7 @@ test('cockpit summary presents the focused item as Contact', () => {
const match = html.match(/<aside id="cockpit-context"[\s\S]*?<\/aside>/);
assert.ok(match, 'cockpit Contact summary is missing');
assert.match(match[0], /aria-label="Contact cockpit summary"/);
assert.match(match[0], /class="cockpit-context-kicker">CONTACT</);
assert.match(match[0], /class="cockpit-card-kicker cockpit-context-kicker">CONTACT</);
assert.match(match[0], /aria-label="Contact navigation"/);
assert.match(
match[0],
@@ -1200,9 +1200,13 @@ test('cockpit summary presents the focused item as Contact', () => {
);
assert.match(match[0], /aria-label="Collapse Contact panel"/);
assert.doesNotMatch(match[0], />GLOBAL CONTEXT</);
// The toggle renders the collapse the controller presents.
assert.match(
setContextCollapsed.toString(),
/expanded \? t\('Collapse Contact panel'\) : t\('Expand Contact panel'\)/,
fs.readFileSync(
new URL('./ui/views/panels/CockpitContext.vue', import.meta.url),
'utf8',
),
/collapsed \? t\('Expand Contact panel'\) : t\('Collapse Contact panel'\)/,
);
});
@@ -1258,7 +1262,7 @@ test('Global Context standby describes both chooser modes', () => {
test('cockpit briefing cycle control keeps its state as the accessible name', () => {
const match = html.match(
/<button\s+id="cockpit-brief-auto"[\s\S]*?<\/button>/,
/<button[^>]*\sid="cockpit-brief-auto"[\s\S]*?<\/button>/,
);
assert.ok(match, 'cockpit briefing cycle toggle is missing');
assert.match(match[0], /aria-label="CYCLE OFF"/);
@@ -1269,15 +1273,22 @@ test('cockpit briefing cycle control keeps its state as the accessible name', ()
/title="Cycle briefing pages automatically every 9 seconds \(Signals → News → Local\)\./,
);
const update = setBriefAutoRotate.toString();
assert.ok(update, 'cockpit briefing cycle state updater is missing');
assert.match(
update,
/const label = this\.briefAutoRotateEnabled \? 'CYCLE ON' : 'CYCLE OFF';/,
);
assert.match(update, /setAttribute\('aria-label', label\)/);
assert.match(update, /\.title = help;/);
assert.doesNotMatch(update, /setAttribute\('aria-label', help\)/);
// The presented label is the state; the help is only the tooltip.
const views = [];
const owner = {
brief: createBriefState(),
publishBrief: (view) => views.push(view),
publishBriefView,
startBriefRotation() {},
stopBriefRotation() {},
};
setBriefAutoRotate.call(owner, true);
assert.equal(views.at(-1).autoLabel, 'CYCLE ON');
assert.equal(views.at(-1).autoRotate, true);
assert.match(views.at(-1).autoHelp, /^Stop automatic page cycling\./);
setBriefAutoRotate.call(owner, false);
assert.equal(views.at(-1).autoLabel, 'CYCLE OFF');
assert.match(views.at(-1).autoHelp, /^Cycle briefing pages automatically/);
});
test('voice Cockpit entry honours a requested contact layer before it enters', () => {
+7 -7
View File
@@ -1,10 +1,10 @@
export { resolveHudRailLayout } from './ui/panelRailGeometry.js';
import {
normalizeHeading,
roundHeadingDegrees,
} from './data/headingDegrees.js';
/** Normalize a heading into the [0, 360) range. */
export function normalizeHeading(value) {
if (!Number.isFinite(value)) return 0;
return ((value % 360) + 360) % 360;
}
export { resolveHudRailLayout } from './ui/panelRailGeometry.js';
export { normalizeHeading };
/**
* Three-digit heading readout, 000–359.
@@ -12,7 +12,7 @@ export function normalizeHeading(value) {
*/
export function formatHeadingReadout(degrees) {
if (!Number.isFinite(degrees)) return '---';
return String(Math.round(normalizeHeading(degrees)) % 360).padStart(3, '0');
return String(roundHeadingDegrees(degrees)).padStart(3, '0');
}
/** Advance a displayed heading along the shortest arc without exceeding a slew rate. */
+1
View File
@@ -161,6 +161,7 @@ test('a heading that rounds to north reads 000, not 360', () => {
assert.equal(formatHeadingReadout(359.4), '359');
assert.equal(formatHeadingReadout(0), '000');
assert.equal(formatHeadingReadout(10.2), '010');
assert.equal(formatHeadingReadout(-0.6), '359');
assert.equal(formatHeadingReadout(Number.NaN), '---');
});
+264 -243
View File
@@ -1,187 +1,119 @@
// src/cockpitSignalFocus.test.mjs — the Cockpit signal rows keep keyboard
// focus while they refresh and reorder, over happy-dom with the real view.
import './testSupport/registerDom.mjs';
import test from 'node:test';
import assert from 'node:assert/strict';
import { afterEach } from 'node:test';
import { createPinia } from 'pinia';
import { createApp, nextTick } from 'vue';
import { formatAwarenessLabel } from './data/militaryAwarenessEngine.js';
import { CockpitViewController } from './ui/cockpitController.js';
const previousDocument = globalThis.document;
afterEach(() => {
globalThis.document = previousDocument;
});
import { createBriefState } from './ui/cockpitBriefPages.js';
import {
handleSignalClick,
publishCockpitSignals,
pushCockpitSignal,
updateCockpitSignals,
} from './ui/cockpitSignals.js';
import { useCockpitStore } from './ui/stores/cockpit.js';
import CockpitBriefing from './ui/views/panels/CockpitBriefing.vue';
// Model native focus loss on removal AND on ordinary DOM moves. Keeping an
// object reference alone is insufficient if reconciliation disconnects it.
function fixture() {
const document = { activeElement: null };
let focusLosses = 0;
let focusCalls = 0;
class Node {
constructor(tagName) {
this.tagName = tagName.toUpperCase();
this.children = [];
this.parentNode = null;
this.dataset = {};
this.attributes = new Map();
this.className = '';
this._text = '';
this.classList = {
add: (...names) => {
this.className = [
...new Set([
...this.className.split(/\s+/).filter(Boolean),
...names,
]),
].join(' ');
},
};
/**
* A browser blurs an element it removes or moves. happy-dom only models the
* removal, so count both: any insert or removal of a node that holds focus
* is a loss, and a moved node gives its focus up as a browser's would.
*/
function trackFocus(t) {
const counts = { losses: 0, focusCalls: 0 };
const holdsFocus = (node) =>
node.isConnected && node.contains(document.activeElement);
const insertBefore = Node.prototype.insertBefore;
t.mock.method(Node.prototype, 'insertBefore', function (node, anchor) {
const lost = holdsFocus(node);
const result = insertBefore.call(this, node, anchor);
if (lost) {
counts.losses += 1;
document.activeElement.blur();
}
get isConnected() {
return this === document.body || Boolean(this.parentNode?.isConnected);
}
get firstElementChild() {
return this.children[0] || null;
}
get nextElementSibling() {
return (
this.parentNode?.children[this.parentNode.children.indexOf(this) + 1] ||
null
);
}
get textContent() {
return (
this._text + this.children.map((node) => node.textContent).join('')
);
}
set textContent(value) {
this.replaceChildren();
this._text = String(value);
}
setAttribute(name, value) {
this.attributes.set(name, String(value));
}
getAttribute(name) {
return this.attributes.get(name) ?? null;
}
contains(node) {
return (
this === node || this.children.some((child) => child.contains(node))
);
}
append(...nodes) {
for (const node of nodes) this.insertBefore(node, null);
}
insertBefore(node, anchor) {
assert.ok(
anchor === null || anchor.parentNode === this,
'insert anchor belongs to its parent',
);
if (node === anchor) return node;
node.remove();
const index =
anchor === null ? this.children.length : this.children.indexOf(anchor);
this.children.splice(index, 0, node);
node.parentNode = this;
return node;
}
remove() {
if (!this.parentNode) return;
if (this.contains(document.activeElement)) {
document.activeElement = document.body;
focusLosses += 1;
}
this.parentNode.children.splice(
this.parentNode.children.indexOf(this),
1,
);
this.parentNode = null;
}
replaceChildren(...nodes) {
for (const child of [...this.children]) child.remove();
this._text = '';
this.append(...nodes);
}
matches(selector) {
if (selector === 'button[data-signal-layer][data-signal-id]') {
return (
this.tagName === 'BUTTON' &&
this.dataset.signalLayer != null &&
this.dataset.signalId != null
);
}
return selector.startsWith('.')
? this.className.split(/\s+/).includes(selector.slice(1))
: this.tagName === selector.toUpperCase();
}
closest(selector) {
for (let node = this; node; node = node.parentNode)
if (node.matches(selector)) return node;
return null;
}
querySelectorAll(selector) {
return this.children.flatMap((child) => [
...(child.matches(selector) ? [child] : []),
...child.querySelectorAll(selector),
]);
}
focus() {
assert.ok(
this.isConnected,
'a focus destination must still be connected',
);
focusCalls += 1;
document.activeElement = this;
}
}
document.body = new Node('body');
document.createElement = (tag) => new Node(tag);
document.activeElement = document.body;
globalThis.document = document;
const controller = Object.create(CockpitViewController.prototype);
controller.services = { formatAwarenessLabel };
controller.signalList = new Node('ol');
controller.signalToggle = new Node('button');
controller.briefTabs = [
new Node('button'),
new Node('button'),
new Node('button'),
];
controller.briefPageIndex = 0;
controller.signalItems = [];
controller.signalSignatures = new Map();
controller.scheduleContextLayout = () => {};
const display = new Node('button');
const radio = new Node('button');
const outside = new Node('button');
document.body.append(
controller.signalToggle,
controller.signalList,
...controller.briefTabs,
display,
radio,
outside,
);
return result;
});
const removeChild = Node.prototype.removeChild;
t.mock.method(Node.prototype, 'removeChild', function (node) {
if (holdsFocus(node)) counts.losses += 1;
return removeChild.call(this, node);
});
const focus = HTMLElement.prototype.focus;
t.mock.method(HTMLElement.prototype, 'focus', function (...args) {
assert.ok(this.isConnected, 'a focus destination must still be connected');
counts.focusCalls += 1;
return focus.apply(this, args);
});
return counts;
}
function fixture(t) {
document.body.replaceChildren();
const host = document.body.appendChild(document.createElement('div'));
const pinia = createPinia();
const app = createApp(CockpitBriefing).use(pinia);
app.mount(host);
const store = useCockpitStore(pinia);
const button = () => {
const element = document.createElement('button');
element.type = 'button';
return document.body.appendChild(element);
};
const display = button();
const radio = button();
const outside = button();
const counts = trackFocus(t);
t.after(() => app.unmount());
const selected = [];
controller.services.militaryAwarenessLayer = {
focusTarget: (...args) => selected.push(args),
// The signal presenters need only this much of the controller.
const owner = {
destroyed: false,
brief: createBriefState(),
signalItems: [],
signalSignatures: new Map(),
publishSignals: (rows) => store.publishSignals(rows),
publishCockpitSignals,
scheduleContextLayout() {},
services: {
formatAwarenessLabel,
militaryAwarenessLayer: {
focusTarget: (...args) => selected.push(args),
},
},
};
const click = (event) => controller.handleSignalClick(event);
const buttons = () => controller.signalList.querySelectorAll('button');
// The controller shows the card on entering Cockpit.
document.getElementById('cockpit-signal-stream').hidden = false;
const list = document.getElementById('cockpit-signal-list');
list.addEventListener('click', (event) =>
handleSignalClick.call(owner, event),
);
const buttons = () => [...list.querySelectorAll('button')];
// Tab visits the enabled buttons no hidden ancestor removes from view.
const tab = () => {
const nodes = document.body.querySelectorAll('button');
const index = nodes.indexOf(document.activeElement);
nodes[(index + 1) % nodes.length].focus();
const nodes = [...document.querySelectorAll('button')].filter(
(node) => !node.disabled && !node.closest('[hidden]'),
);
nodes[(nodes.indexOf(document.activeElement) + 1) % nodes.length].focus();
};
const pageTab = (index) =>
document.querySelector(`[data-cockpit-brief-index="${index}"]`);
const signalTab = () => pageTab(0);
return {
controller,
document,
owner,
list,
buttons,
display,
radio,
outside,
selected,
click,
tab,
losses: () => focusLosses,
focusCalls: () => focusCalls,
pageTab,
signalTab,
store,
losses: () => counts.losses,
focusCalls: () => counts.focusCalls,
};
}
@@ -194,9 +126,14 @@ const item = (id, overrides = {}) => ({
timestamp: 1_700_000_000_000,
...overrides,
});
const render = (f, items) => {
f.controller.signalItems = items;
f.controller.renderCockpitSignals();
const render = async (f, items) => {
f.owner.signalItems = items;
publishCockpitSignals.call(f.owner);
await nextTick();
};
const refresh = async (f, distanceM) => {
updateCockpitSignals.call(f.owner, snapshot(distanceM), 0);
await nextTick();
};
const snapshot = (distanceM = 2000) => ({
evaluatedAt: 1_700_000_000_000,
@@ -210,31 +147,61 @@ const snapshot = (distanceM = 2000) => ({
],
});
test('actual Context refresh retains the focused signal button across unchanged and changed details', () => {
const f = fixture();
f.controller.updateCockpitSignals(snapshot(), 0);
test('rows render the signals the controller presents', async (t) => {
const f = fixture(t);
await render(f, [
item('a'),
item('status', { tone: 'warning', target: null, title: 'UNKNOWN' }),
]);
const [action, status] = f.list.children;
assert.equal(action.className, 'nearby actionable');
assert.equal(action.querySelector('time').textContent, '22:13:20Z');
const button = action.querySelector('button.cockpit-signal-target');
assert.equal(button.type, 'button');
assert.equal(button.dataset.signalLayer, 'flights');
assert.equal(button.dataset.signalId, 'a');
assert.equal(button.getAttribute('aria-label'), 'Select flight Flight a');
assert.equal(
button.querySelector('.cockpit-signal-target-label').textContent,
'Flight a',
);
assert.equal(
button.querySelector('.cockpit-signal-target-chevron').textContent,
'chevron_right',
);
assert.equal(
action.querySelector('div > span').textContent,
'COMMERCIAL FLIGHT · 2 KM',
);
assert.equal(status.className, 'warning');
assert.equal(status.querySelector('div > strong').textContent, 'UNKNOWN');
assert.equal(status.querySelector('button'), null);
});
test('actual Context refresh retains the focused signal button across unchanged and changed details', async (t) => {
const f = fixture(t);
await refresh(f);
const target = f.buttons()[1];
target.focus();
const calls = f.focusCalls();
for (let tick = 0; tick < 8; tick += 1)
f.controller.updateCockpitSignals(snapshot(2500), 0);
assert.equal(f.buttons()[1], target);
assert.equal(f.document.activeElement, target);
for (let tick = 0; tick < 8; tick += 1) await refresh(f, 2500);
assert.equal(f.buttons()[1] === target, true);
assert.equal(document.activeElement === target, true);
assert.equal(f.losses(), 0);
assert.equal(
f.focusCalls(),
calls,
'refresh must preserve focus without repeatedly restoring it',
);
assert.match(f.controller.signalList.textContent, /2\.5\u00a0KM/);
assert.match(f.list.textContent, /2\.5\u00a0KM/);
});
test('signal content and accessible name update without replacing the active target', () => {
const f = fixture();
render(f, [item('a')]);
test('signal content and accessible name update without replacing the active target', async (t) => {
const f = fixture(t);
await render(f, [item('a')]);
const target = f.buttons()[0];
target.focus();
render(f, [
await render(f, [
item('a', {
title: 'RENAMED',
tone: 'track',
@@ -242,21 +209,18 @@ test('signal content and accessible name update without replacing the active tar
timestamp: 1_700_000_001_000,
}),
]);
assert.equal(f.buttons()[0], target);
assert.equal(f.buttons()[0] === target, true);
assert.equal(target.getAttribute('aria-label'), 'Select flight RENAMED');
assert.match(target.textContent, /RENAMED/);
assert.match(f.controller.signalList.textContent, /CURRENT/);
assert.equal(
f.controller.signalList.children[0].className,
'track actionable',
);
assert.equal(f.document.activeElement, target);
assert.match(f.list.textContent, /CURRENT/);
assert.equal(f.list.children[0].className, 'track actionable');
assert.equal(document.activeElement === target, true);
assert.equal(f.losses(), 0);
});
test('signal ranking changes move surrounding rows without disconnecting the focused row', () => {
const f = fixture();
render(
test('signal ranking changes move surrounding rows without disconnecting the focused row', async (t) => {
const f = fixture(t);
await render(
f,
['a', 'b', 'c', 'd'].map((id) => item(id)),
);
@@ -267,8 +231,10 @@ test('signal ranking changes move surrounding rows without disconnecting the foc
['d', 'c', 'b', 'a'],
['b', 'c', 'd', 'a'],
['a', 'd', 'c', 'b'],
['c', 'a', 'b', 'd'],
['b', 'a', 'd', 'c'],
]) {
render(
await render(
f,
order.map((id) => item(id)),
);
@@ -276,97 +242,152 @@ test('signal ranking changes move surrounding rows without disconnecting the foc
f.buttons().map((button) => button.dataset.signalId),
order,
);
assert.equal(f.document.activeElement, target);
assert.equal(document.activeElement === target, true);
assert.equal(f.losses(), 0);
}
assert.equal(f.focusCalls(), calls);
});
test('a new pushed signal preserves existing focus and delegated selection reads the current target', () => {
const f = fixture();
render(f, [item('a'), item('b')]);
test('a new pushed signal preserves existing focus and delegated selection reads the current target', async (t) => {
const f = fixture(t);
await render(f, [item('a'), item('b')]);
const target = f.buttons()[1];
target.focus();
f.controller.pushCockpitSignal(
pushCockpitSignal.call(
f.owner,
'status',
'warning',
'INPUT UNKNOWN',
'SOURCE UNAVAILABLE',
);
assert.equal(f.document.activeElement, target);
await nextTick();
assert.equal(f.list.children.length, 3);
assert.equal(document.activeElement === target, true);
assert.equal(f.losses(), 0);
const event = {
target: target.children[0],
prevented: false,
preventDefault() {
this.prevented = true;
},
};
f.click(event);
assert.equal(event.prevented, true);
const click = new MouseEvent('click', { bubbles: true, cancelable: true });
target.querySelector('.cockpit-signal-target-label').dispatchEvent(click);
assert.equal(click.defaultPrevented, true);
assert.deepEqual(f.selected, [['flights', 'b', { origin: 'user' }]]);
});
test('removing the focused identity uses the existing briefing tab once and permits forward traversal', () => {
const f = fixture();
render(f, [item('a'), item('b')]);
test('removing the focused identity uses the shown briefing tab once and permits forward traversal', async (t) => {
const f = fixture(t);
await render(f, [item('a'), item('b')]);
const removed = f.buttons()[1];
removed.focus();
const calls = f.focusCalls();
render(f, [item('a')]);
await render(f, [item('a')]);
assert.equal(removed.isConnected, false);
assert.equal(f.document.activeElement, f.controller.briefTabs[0]);
assert.equal(document.activeElement === f.signalTab(), true);
assert.equal(f.focusCalls(), calls + 1);
assert.equal(f.losses(), 0);
assert.equal(f.signalTab().closest('[hidden]'), null);
// Traversal carries on forward from the footer tab.
f.tab();
f.tab();
f.tab();
assert.equal(f.document.activeElement, f.display);
render(f, [item('a', { detail: 'UPDATED' })]);
assert.equal(document.activeElement === f.pageTab(1), true);
while (document.activeElement !== f.display) f.tab();
await render(f, [item('a', { detail: 'UPDATED' })]);
assert.equal(
f.document.activeElement,
f.display,
document.activeElement === f.display,
true,
'later refresh must not pull focus back',
);
f.tab();
assert.equal(f.document.activeElement, f.radio);
assert.equal(document.activeElement === f.radio, true);
});
test('a changed target cannot reuse a focused action for another flight', () => {
const f = fixture();
render(f, [item('a', { key: 'shared-status-key' })]);
test('a changed target cannot reuse a focused action for another flight', async (t) => {
const f = fixture(t);
await render(f, [item('a', { key: 'shared-status-key' })]);
const removed = f.buttons()[0];
removed.focus();
render(f, [
await render(f, [
item('b', {
key: 'shared-status-key',
target: { layerId: 'military', id: 'b' },
}),
]);
const target = f.buttons()[0];
assert.notEqual(target, removed);
assert.equal(target === removed, false);
assert.equal(removed.isConnected, false);
assert.equal(f.document.activeElement, f.controller.briefTabs[0]);
f.click({ target, preventDefault() {} });
assert.equal(document.activeElement === f.signalTab(), true);
target.click();
assert.deepEqual(f.selected, [['military', 'b', { origin: 'user' }]]);
});
test('empty, informational and duplicate-key rows have no stale or aliased actions', () => {
const f = fixture();
render(f, [item('a'), item('a')]);
test('empty, informational and duplicate-key rows have no stale or aliased actions', async (t) => {
const f = fixture(t);
await render(f, [item('a'), item('a')]);
const [first, second] = f.buttons();
assert.notEqual(first, second);
assert.equal(first === second, false);
second.focus();
render(f, [item('a'), item('a')]);
assert.deepEqual(f.buttons(), [first, second]);
assert.equal(f.document.activeElement, second);
render(f, [item('status', { target: null, title: 'UNKNOWN' })]);
await render(f, [item('a'), item('a')]);
const again = f.buttons();
assert.equal(again[0] === first && again[1] === second, true);
assert.equal(document.activeElement === second, true);
await render(f, [item('status', { target: null, title: 'UNKNOWN' })]);
assert.equal(f.buttons().length, 0);
assert.match(f.controller.signalList.textContent, /UNKNOWN/);
assert.equal(f.document.activeElement, f.controller.briefTabs[0]);
assert.match(f.list.textContent, /UNKNOWN/);
assert.equal(document.activeElement === f.signalTab(), true);
f.outside.focus();
render(f, []);
assert.equal(f.controller.signalList.children.length, 0);
render(f, [item('a')]);
assert.notEqual(f.buttons()[0], first);
assert.equal(f.document.activeElement, f.outside);
await render(f, []);
assert.equal(f.list.children.length, 0);
await render(f, [item('a')]);
assert.equal(f.buttons()[0] === first, false);
assert.equal(document.activeElement === f.outside, true);
assert.equal(f.losses(), 0);
});
test('any reordering of five rows keeps focus wherever it sits', async (t) => {
const f = fixture(t);
const ids = ['a', 'b', 'c', 'd', 'e'];
// A fixed pseudo-random sequence, so a failure reproduces.
let seed = 7;
const random = () => {
seed = (seed * 48271) % 2147483647;
return seed / 2147483647;
};
const shuffle = (list) => {
const next = [...list];
for (let index = next.length - 1; index > 0; index -= 1) {
const swap = Math.floor(random() * (index + 1));
[next[index], next[swap]] = [next[swap], next[index]];
}
return next;
};
await render(
f,
ids.map((id) => item(id)),
);
for (let round = 0; round < 60; round += 1) {
const target = f.buttons()[round % ids.length];
target.focus();
const order = shuffle(ids);
await render(
f,
order.map((id) => item(id)),
);
assert.deepEqual(
f.buttons().map((button) => button.dataset.signalId),
order,
);
assert.equal(document.activeElement === target, true);
}
assert.equal(f.losses(), 0);
});
test('the fallback follows the shown page, and the collapse toggle without tabs', async (t) => {
const f = fixture(t);
f.store.publishBrief({ ...createBriefState(), pageIndex: 2 });
await render(f, [item('a'), item('b')]);
f.buttons()[1].focus();
await render(f, [item('a')]);
assert.equal(document.activeElement === f.pageTab(2), true);
for (const index of [0, 1, 2]) f.pageTab(index).remove();
f.buttons()[0].focus();
await render(f, []);
assert.equal(
document.activeElement === document.getElementById('cockpit-signal-toggle'),
true,
);
});
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