- PLAY and NEXT continue into the following scenes, so they stay
enabled while any scene in the project has a shot, not only the
selected one.
- Renaming a shot drops the number and ellipsis so the editor is no
longer hidden; qa-scene-controls checks a long rename stays visible.
- PLAY, NEXT, EDIT DETAILS and SHARE SCENE tooltips describe what the
buttons do, translated in every shipped language.
- The primary actions and the file row keep a hover state.
- Docs: the EXPORT rename in DIRECTOR-SHARING and the playback button
states in CURRENT-STATE are accurate.
- Test the voice "authoring" alias through set_panel_open.
The entry now lives in changelog.d/1471-context-panel-cleanup.md with
credit, as CONTRIBUTING asks, and CHANGELOG.md is back to main.
CURRENT-STATE no longer lists a compact Radio power control and scopes
the readability description to what Cyber keeps. The responsive glow
comment no longer cites the removed Radio popover, and qa-radio's
pick-buffer comment is back above settleRadioFrames.
Four test fixtures stop stubbing the removed launcher sync, and
PanelChrome drops the _syncRailPanelCollapseButton pass-through, wiring
the layout controller straight to _syncPanelCollapseButton.
Batch consecutive disjoint installation outlines to avoid three stencil draws
per feature. Preserve overlapping volumes, material order and local precision.
Delete the public effect handle correctly during teardown.
Keep imagery below ground classifications and glyphs in every activation order,
including minimal mode without tone mapping. Exclude fully offscreen ground
volumes from the screen candidate grid.
Full unit/allocation, boundaries, formatting and keyless builds pass. Browser
checks cover contour coverage, bounded colour differences, a missing-contour
negative control, real pass order, sprite alpha and FIRMS glows. Whole-wave
performance acceptance remains separate from this implementation checkpoint.
Operator was the only layout that displayed the top banner bar. Its markup, styles and keep-out selectors are removed, and the Cyber style test now checks that none remain.
The it, pt and uk catalogs merged from main still carried the two Snow
button strings, which the catalog tests report as stale. They are
pruned with npm run i18n -- --prune.
A Scene Director shot saved with Snow now normalizes to Normal when the
project loads, so the shot list shows NORMAL rather than an untranslated
SNOW for a shot that plays on Normal. The README's style keys read 1-6.
CI failed at format:check: the format scope still listed the deleted
panelChrome.radioOwnership test, and panelRails.test.mjs needed Prettier
after its glow list shrank.
The new Context title colour outranked Cyber's red panel titles, and the
collapsed Context launcher came out brighter than its siblings; the rule
now applies only to the expanded panel outside Cyber. Cyber's layout-focus
standby card had relied on the old dashed border and centring, so it
drew a 3px frame with its text off the radar art; it now names its own
1px frame, padding and centring. Cyber also drops the shared segmented
track, which drew a third frame around its already framed mode buttons.
Tests now pin the Context header to its title and collapse control, the
segmented control, 10px type, the missing halo and the scoped title
colour, plus the Cyber standby and track overrides. Each fails on the
previous CSS or markup.
qa-radio enables Radio and starts the first Play from the visible
controls, expanding Context and Radio the way a person must, then puts
the panels back. The Escape test and its mutation describe what they
still protect. CURRENT-STATE no longer describes the removed Radio icon
or compact player.
Port camera markers, coverage, media planes, volumes and calibration to the
Navara renderer. Preserve shared source/media policy and add exact plane
picking, owned resource cleanup and idle hold handling.
Validate paired keyless dev/preview media and physical drags, native legacy,
engine contracts and full CPU/build gates. Record remaining shell, viewshed
browser and W2 performance gates; defer Dioxus and plan the transit port.
createView threw on style 'snow', so an embed host or a
show_in_gods_eye_view call holding a view from before Snow was retired
was refused outright, camera and layers included. viewFromParams read
style=snow as the recipient's own style, while the app opened the same
link on Normal.
Both now read a retired style as Normal; truly unknown names still
throw. The retired list moves to a browser-free module shared by the
view API, the share codec and visual settings.
qa-radio cycles Minimal, off, on, then Tactical, so the HUD toggle must
restore a non-default layout, and expects that sequence instead of the
removed Operator step.
The share-link test pins the exact hudVariant codes, so dropping or
moving operator's reserved code fails it. A live IntelHUD test checks
that a retired Operator layout falls back to Tactical, and the Cyber
test stub themes from the normalized value.
The share-link table marks operator as retired, and the zh-CN glossary
drops the removed string.
The Context header carried a Radio icon that opened a second, compact
Radio player on top of the panel, duplicating the Radio section that
already lives inside Context. Remove the icon, the compact player and
everything that kept the two in step. Radio stays in Context as its own
section with one Enable control; Cockpit's compact Radio is unchanged.
Context itself was hard to read: 7-8 px labels at low contrast, a dashed
placeholder box, and a glow halo. The two modes are now one segmented
control, labels and guidance are 10 px at higher contrast, the standby
hint is plain text, section titles use --text-secondary, and the panel
draws no glow.
Unused translations are pruned, tests and QA harnesses that pinned the
compact player are updated or retired, and CURRENT-STATE and the
changelog describe the new header.
Snow is no longer offered anywhere a style can be chosen: the Visual
Presets tray, keyboard shortcut 7, the Cockpit vision carousel, and the
set_visual_style voice action. The shader and its labels go with it;
weather snowfall and the SNOW weather condition are unaffected.
Share links keep working. Snow's enum code (6) stays reserved, so a
compact or long-form link that names it opens on Normal and drops the
Snow shader parameters without reporting them as unknown. A Scene
Director shot saved with Snow plays on Normal too. Snow's frozen share
defaults matched Normal's apart from those parameters, so no other
setting in an old link changes meaning.
The legacy voice-schema pins restore Snow before hashing, so the
unchanged pins still prove nothing else moved; the complete Realtime
payload digest is re-derived.
Display > HUD > Layout and the set_hud voice action now offer Tactical,
Minimal and Cyber. The Operator option, its CSS and its QA coverage are
removed, and the unused "Operator" translations are pruned.
Share-link codes are append-only, so operator keeps its hudVariant code.
A link, scene or saved state that names it restores the default Tactical
layout. The voice schema pins keep their legacy digests by restoring the
retired value before comparing; the full-payload digest is re-derived.
Conflicts in es, ru, zh-CN and zh-Hant catalogs: both sides appended keys
at the end (cyclone errors from this branch, routing refusals from main);
kept both.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The HUD builds place context for its AI summary whenever the camera
settles, and each build paid for up to four reverse geocodes plus a Nearby
Places search, even when no OpenAI key was configured to use them.
- Ask GET /api/openai/hud-summary/status once; with no summary configured,
or after an unconfigured reply, make no place lookups for the page.
- Reverse-geocode at most two points: the view center and one viewport
point.
- Reuse a lookup until the view center moves a quarter of the visible
width, the camera's distance to it doubles or halves, or the camera
crosses a lookup height. The reused points are asked again, so only a
timeout, failure or empty answer spends.
- Repaint the last AI reply when a small pan leaves the context unchanged.
Cached-only hosts and voice context lookups are unchanged.
Reuse retained tile triangles for CCTV's upcoming activation probe, with finite range, exclusions and honest misses. Correct nearest-hit ordering when the ray starts inside a mesh bound.
Fifteen focused surface tests and all full keyless unit/allocation, boundary, format and build gates pass. CCTV renderer integration and existing acceptance gaps remain documented.
Keep shared CCTV logic independent of Cesium, release the original renderer's resources, and guard retired initialization/media work. Preserve native marker, plane, volume, calibration and input behavior.
Record keyless dev/preview validation and retain unresolved shell idle/terrain and photoreal acceptance gaps. Routine QA builds use empty Google and Cesium credentials and block paid maps before navigation.
Record keyless launch instructions without changing app defaults.
Block Google tile and token fallback requests in routine CCTV checks;
add a guarded startup check for both engines.
Move native gizmo entities and input into an owned renderer. Restore the
captured camera-input flag, handle cancellation and duplicate presses, and
reject foreign handle identities. Preserve native geometry and picking.
Avoid no-op sync-chip mutations and let unchanged CCTV polls complete
without publishing scene changes. Keep health/UI polling and real geometry,
auto-hop and media updates. Extend browser idle samples across two polls.
Validated full Node24 unit/allocation, boundaries, scoped format, production,
panel and QA builds; native legacy parity, real media/GPU picks on dev and
preview, engine contracts and production shell. Retain failed evidence.
Prove native geometry, real image and video pixels on dev and preview before renderer extraction. Scope fixture interception to API routes so geometry workers remain live.
Separate native scene ownership from shared ALPR source and selection state,
and add bounded Navara sprites with the existing direction/card overlay.
Preserve marker artwork, picking, floor retries and source attribution.
Fix lost post-render wakeups and redundant mobile rail mutations, and keep
HUD typewriter dimensions stable so static views settle without extra frames.
Add parser-fed dev/preview and legacy evidence, including retained failures.
Common W2 terrain and combined performance gates remain open.
Three-model review (astra, sol, fable), round 2: 29 of 30 findings
applied, one of them in part.
- pt: FIRMS «mais recente há», CCTV «cruzamentos», degraded radio
directory, «{layers}: ativação recente» for any layer list, «Sem
imagem», NIVELADO, AJUSTA-SE, quoted Provider Settings, V/S kept on
the ADS-B card, no-break space in «(24 h)» / «(30 d)», and more
(see docs/translations/pt.md).
- Malformed cyclone snapshot is now a catalog message (all locales).
- Markup supports data-i18n-context; the radio STATION TAG option uses
"radio tag|All", so it no longer flips gender when the list loads.
Co-Authored-By: Claude Opus 5.5 <[email protected]>