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Update Vite and Puppeteer, and remove the unused screenshot helper
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@@ -1,43 +0,0 @@
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#!/usr/bin/env node
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// Minimal screenshot sink: the browser POSTs a data:image/... URL (grabbed from
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// the real-GPU Cesium canvas) and this writes it to qa-shots/height-datum/<name>.
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// Keeps large image payloads OUT of the agent's context — browser → sink → disk.
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// Usage: node scripts/shot-sink.mjs (listens on :4399)
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import http from 'node:http';
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import { writeFileSync, mkdirSync } from 'node:fs';
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import { fileURLToPath } from 'node:url';
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import path from 'node:path';
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const OUT = path.resolve(path.dirname(fileURLToPath(import.meta.url)), '..', 'qa-shots', 'height-datum');
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mkdirSync(OUT, { recursive: true });
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const PORT = 4399;
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const cors = (res) => {
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res.setHeader('Access-Control-Allow-Origin', '*');
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res.setHeader('Access-Control-Allow-Methods', 'POST, OPTIONS');
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res.setHeader('Access-Control-Allow-Headers', 'Content-Type');
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};
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http.createServer((req, res) => {
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cors(res);
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if (req.method === 'OPTIONS') { res.writeHead(204); res.end(); return; }
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const url = new URL(req.url, 'http://localhost');
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if (req.method === 'POST' && url.pathname === '/save') {
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const name = (url.searchParams.get('name') || 'shot').replace(/[^a-zA-Z0-9._-]/g, '_');
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let body = '';
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req.on('data', (c) => { body += c; });
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req.on('end', () => {
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try {
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const m = /^data:image\/(png|jpeg);base64,(.+)$/s.exec(body.trim());
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if (!m) { res.writeHead(400); res.end('bad dataurl'); return; }
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const ext = m[1] === 'jpeg' ? 'jpg' : 'png';
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const file = path.join(OUT, `${name}.${ext}`);
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writeFileSync(file, Buffer.from(m[2], 'base64'));
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res.writeHead(200); res.end(file);
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console.log(`saved ${file} (${Math.round(m[2].length / 1024)} KB b64)`);
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} catch (e) { res.writeHead(500); res.end(String(e)); }
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});
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return;
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}
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res.writeHead(404); res.end('nope');
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}).listen(PORT, () => console.log(`shot-sink on http://localhost:${PORT} → ${OUT}`));
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