The CCTV layer kept every loaded camera live: each view change touched every
icon, every notification rebuilt every camera's state, and the picker listed
the whole catalog. With the default 4,000 cameras, a continental drag ran at
152-179 fps with 18-24 frames over 30 ms (worst 112 ms). It now runs at
235 fps with none. The layer now:
- shows icons only on or near the screen, and when zoomed out keeps one camera
per world-anchored cell (healthy feeds first), so panning keeps the same
cameras;
- grounds and draws coverage only for the cameras in view, the active camera
and its coverage neighbours, retrying a camera at most twice per view regime;
- reruns the view pass while the camera moves, paced by its own cost, and
projects with one matrix per pass instead of a Cesium call per camera;
- keeps the billboard buffer-usage hint fixed, so showing or hiding a few
icons no longer rewrites the vertex data of every billboard;
- lists the cameras in view (active camera first) in the picker, closing with
the count of cameras outside the view, and builds the full camera list in
the UI state only when it is read.
main gained de, fr, it, ja, pt and uk catalogs that still carried the 12
strings this change retires, so their catalog-matches-code tests failed
once the branch met main.
The entry now lives in changelog.d/1471-context-panel-cleanup.md with
credit, as CONTRIBUTING asks, and CHANGELOG.md is back to main.
CURRENT-STATE no longer lists a compact Radio power control and scopes
the readability description to what Cyber keeps. The responsive glow
comment no longer cites the removed Radio popover, and qa-radio's
pick-buffer comment is back above settleRadioFrames.
Four test fixtures stop stubbing the removed launcher sync, and
PanelChrome drops the _syncRailPanelCollapseButton pass-through, wiring
the layout controller straight to _syncPanelCollapseButton.
The it, pt and uk catalogs merged from main still carried the two Snow
button strings, which the catalog tests report as stale. They are
pruned with npm run i18n -- --prune.
A Scene Director shot saved with Snow now normalizes to Normal when the
project loads, so the shot list shows NORMAL rather than an untranslated
SNOW for a shot that plays on Normal. The README's style keys read 1-6.
The Context header carried a Radio icon that opened a second, compact
Radio player on top of the panel, duplicating the Radio section that
already lives inside Context. Remove the icon, the compact player and
everything that kept the two in step. Radio stays in Context as its own
section with one Enable control; Cockpit's compact Radio is unchanged.
Context itself was hard to read: 7-8 px labels at low contrast, a dashed
placeholder box, and a glow halo. The two modes are now one segmented
control, labels and guidance are 10 px at higher contrast, the standby
hint is plain text, section titles use --text-secondary, and the panel
draws no glow.
Unused translations are pruned, tests and QA harnesses that pinned the
compact player are updated or retired, and CURRENT-STATE and the
changelog describe the new header.
Snow is no longer offered anywhere a style can be chosen: the Visual
Presets tray, keyboard shortcut 7, the Cockpit vision carousel, and the
set_visual_style voice action. The shader and its labels go with it;
weather snowfall and the SNOW weather condition are unaffected.
Share links keep working. Snow's enum code (6) stays reserved, so a
compact or long-form link that names it opens on Normal and drops the
Snow shader parameters without reporting them as unknown. A Scene
Director shot saved with Snow plays on Normal too. Snow's frozen share
defaults matched Normal's apart from those parameters, so no other
setting in an old link changes meaning.
The legacy voice-schema pins restore Snow before hashing, so the
unchanged pins still prove nothing else moved; the complete Realtime
payload digest is re-derived.
Japanese has no letter case, so the HUD summary keeps units as the
catalog writes them (13 km), matching the cockpit and the ja HUD CSS.
The ja '{value} KM', '{value} KM/H' and '{value} KM/S' strings are now
lower-case like zh-CN.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Display > HUD > Layout and the set_hud voice action now offer Tactical,
Minimal and Cyber. The Operator option, its CSS and its QA coverage are
removed, and the unused "Operator" translations are pruned.
Share-link codes are append-only, so operator keeps its hudVariant code.
A link, scene or saved state that names it restores the default Tactical
layout. The voice schema pins keep their legacy digests by restoring the
retired value before comparing; the full-payload digest is re-derived.
Conflicts in es, ru, zh-CN and zh-Hant catalogs: both sides appended keys
at the end (cyclone errors from this branch, routing refusals from main);
kept both.
Co-Authored-By: Claude Opus 5.5 <[email protected]>