The merge from main kept this branch's side of four conflicts, which dropped the Snow PR's changes: tests expected Snow again, the share-link table lost its retired mark, and the voice pins lost the Snow restore. Keep both retirements, and re-derive the full-payload digest for both enum removals.
Operator was the only layout that displayed the top banner bar. Its markup, styles and keep-out selectors are removed, and the Cyber style test now checks that none remain.
createView threw on style 'snow', so an embed host or a
show_in_gods_eye_view call holding a view from before Snow was retired
was refused outright, camera and layers included. viewFromParams read
style=snow as the recipient's own style, while the app opened the same
link on Normal.
Both now read a retired style as Normal; truly unknown names still
throw. The retired list moves to a browser-free module shared by the
view API, the share codec and visual settings.
qa-radio cycles Minimal, off, on, then Tactical, so the HUD toggle must
restore a non-default layout, and expects that sequence instead of the
removed Operator step.
The share-link test pins the exact hudVariant codes, so dropping or
moving operator's reserved code fails it. A live IntelHUD test checks
that a retired Operator layout falls back to Tactical, and the Cyber
test stub themes from the normalized value.
The share-link table marks operator as retired, and the zh-CN glossary
drops the removed string.
Snow is no longer offered anywhere a style can be chosen: the Visual
Presets tray, keyboard shortcut 7, the Cockpit vision carousel, and the
set_visual_style voice action. The shader and its labels go with it;
weather snowfall and the SNOW weather condition are unaffected.
Share links keep working. Snow's enum code (6) stays reserved, so a
compact or long-form link that names it opens on Normal and drops the
Snow shader parameters without reporting them as unknown. A Scene
Director shot saved with Snow plays on Normal too. Snow's frozen share
defaults matched Normal's apart from those parameters, so no other
setting in an old link changes meaning.
The legacy voice-schema pins restore Snow before hashing, so the
unchanged pins still prove nothing else moved; the complete Realtime
payload digest is re-derived.
Display > HUD > Layout and the set_hud voice action now offer Tactical,
Minimal and Cyber. The Operator option, its CSS and its QA coverage are
removed, and the unused "Operator" translations are pruned.
Share-link codes are append-only, so operator keeps its hudVariant code.
A link, scene or saved state that names it restores the default Tactical
layout. The voice schema pins keep their legacy digests by restoring the
retired value before comparing; the full-payload digest is re-derived.
The HUD builds place context for its AI summary whenever the camera
settles, and each build paid for up to four reverse geocodes plus a Nearby
Places search, even when no OpenAI key was configured to use them.
- Ask GET /api/openai/hud-summary/status once; with no summary configured,
or after an unconfigured reply, make no place lookups for the page.
- Reverse-geocode at most two points: the view center and one viewport
point.
- Reuse a lookup until the view center moves a quarter of the visible
width, the camera's distance to it doubles or halves, or the camera
crosses a lookup height. The reused points are asked again, so only a
timeout, failure or empty answer spends.
- Repaint the last AI reply when a small pan leaves the context unchanged.
Cached-only hosts and voice context lookups are unchanged.
Three-model review (astra, sol, fable), round 3: 17 of 18 findings
applied (some in own wording, one in part); "Missões espac." rejected.
- pt: layer cards «{label}: camada ativada/desativada», pointer and
Directions toasts name «A ferramenta "{owner}"», counters after a
colon where the count can be 1, traffic «sem dados de fluxo» and
«Fluxo: {percent}% cob», «limite de requisições atingido», FECHAR,
ANT., PREDEF. VISUAIS, quoted "Nível da rua", infinitive tooltips,
and more (see docs/translations/pt.md).
- CCTV summary line localizes its CAL, SRC and CONTEXT values through
existing catalog keys (all locales); codes stay underneath.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The trailing visibility frame uses the layer's injectable runtime timer and
is cancelled by resetState as well as disable and destroy.
- An empty-feed regular pass records the camera pose, so later in-cadence
frames do not keep scheduling trailing frames.
- New renderGovernor.test.mjs: a parked camera schedules nothing, a stopped
camera gets exactly one trailing frame and no self-wake, a forced pass
requests its frame, destroy cancels the timer.
- The CHANGELOG entry moves to changelog.d/871-vessels-idle-render.md; docs
say the hold also covers vessels dimmed under a live target.
When several candidates fit a "place, region" query, take a settlement or
administrative area over a POI of the same name, so a cafe called "Paris"
in Lyon cannot win "Paris, France" from the nearby pass.
Tests: region queries without a camera bias, whole-word and every-word
region matching, city and county regions, the nearby whole-name answer when
the unbiased request fails, and the settlement preference. The new tests sit
with the other Paris, Texas tests. The station fixture uses its real city.
CURRENT-STATE now describes the order the code applies.
A Retry-After longer than the 10 s retry budget used to sleep the whole
budget out and then give up, so the proxy's 429 pause started 10 s late
and every new-point poll in that window still went upstream and logged.
The retry loop now stops at once in that case.
Tests: the retry loop no longer sleeps for an unreachable Retry-After;
fully cached points, including stale ones, are served during the pause
with no upstream call; a 503 does not pause; a shorter concurrent
Retry-After never cuts the pause short. CURRENT-STATE now says which
requests are still served and which log.