The CCTV layer kept every loaded camera live: each view change touched every
icon, every notification rebuilt every camera's state, and the picker listed
the whole catalog. With the default 4,000 cameras, a continental drag ran at
152-179 fps with 18-24 frames over 30 ms (worst 112 ms). It now runs at
235 fps with none. The layer now:
- shows icons only on or near the screen, and when zoomed out keeps one camera
per world-anchored cell (healthy feeds first), so panning keeps the same
cameras;
- grounds and draws coverage only for the cameras in view, the active camera
and its coverage neighbours, retrying a camera at most twice per view regime;
- reruns the view pass while the camera moves, paced by its own cost, and
projects with one matrix per pass instead of a Cesium call per camera;
- keeps the billboard buffer-usage hint fixed, so showing or hiding a few
icons no longer rewrites the vertex data of every billboard;
- lists the cameras in view (active camera first) in the picker, closing with
the count of cameras outside the view, and builds the full camera list in
the UI state only when it is read.
main gained de, fr, it, ja, pt and uk catalogs that still carried the 12
strings this change retires, so their catalog-matches-code tests failed
once the branch met main.
The entry now lives in changelog.d/1471-context-panel-cleanup.md with
credit, as CONTRIBUTING asks, and CHANGELOG.md is back to main.
CURRENT-STATE no longer lists a compact Radio power control and scopes
the readability description to what Cyber keeps. The responsive glow
comment no longer cites the removed Radio popover, and qa-radio's
pick-buffer comment is back above settleRadioFrames.
Four test fixtures stop stubbing the removed launcher sync, and
PanelChrome drops the _syncRailPanelCollapseButton pass-through, wiring
the layout controller straight to _syncPanelCollapseButton.
The merge from main kept this branch's side of four conflicts, which dropped the Snow PR's changes: tests expected Snow again, the share-link table lost its retired mark, and the voice pins lost the Snow restore. Keep both retirements, and re-derive the full-payload digest for both enum removals.
Operator was the only layout that displayed the top banner bar. Its markup, styles and keep-out selectors are removed, and the Cyber style test now checks that none remain.
The it, pt and uk catalogs merged from main still carried the two Snow
button strings, which the catalog tests report as stale. They are
pruned with npm run i18n -- --prune.
A Scene Director shot saved with Snow now normalizes to Normal when the
project loads, so the shot list shows NORMAL rather than an untranslated
SNOW for a shot that plays on Normal. The README's style keys read 1-6.
CI failed at format:check: the format scope still listed the deleted
panelChrome.radioOwnership test, and panelRails.test.mjs needed Prettier
after its glow list shrank.
The new Context title colour outranked Cyber's red panel titles, and the
collapsed Context launcher came out brighter than its siblings; the rule
now applies only to the expanded panel outside Cyber. Cyber's layout-focus
standby card had relied on the old dashed border and centring, so it
drew a 3px frame with its text off the radar art; it now names its own
1px frame, padding and centring. Cyber also drops the shared segmented
track, which drew a third frame around its already framed mode buttons.
Tests now pin the Context header to its title and collapse control, the
segmented control, 10px type, the missing halo and the scoped title
colour, plus the Cyber standby and track overrides. Each fails on the
previous CSS or markup.
qa-radio enables Radio and starts the first Play from the visible
controls, expanding Context and Radio the way a person must, then puts
the panels back. The Escape test and its mutation describe what they
still protect. CURRENT-STATE no longer describes the removed Radio icon
or compact player.
Each shape drawn by hand gets a row under Draw, as Import's files do: its
colour swatch, its name, and show/hide, fly-to and remove. A shape is named
in its row, and its swatch opens the five colours there, so labelling and
colouring happen after a shape is drawn and can be seen, instead of in a
field filled in beforehand. Area, Line and Pin become icon buttons, named
for screen readers and tooltips, and the colour for the next shape is a row
of swatches instead of a dropdown.
The annotation engine gains per-mark remove, setHidden, restyle and frame,
and onChange so the list follows the board. A hidden mark stays on the board
at alpha 0, a renamed line keeps its length, and fly-to frames a line by its
whole path. Voice marks are not listed.
The Draw, form-field and segmented-control gates drive the new controls;
swatches are checked as chips, not segments.
Voice show_data_layers_menu opens the panel that holds the row, so asking
for Directions opens UTILITIES and reports that panel, not a hidden row
under Data Layers. In Cockpit the panel stays with Directions alone, as
Data Layers does; only Draw and Import step aside there.
Draw's options sit flat under its name instead of keeping the card that
hung under a DISPLAY button, and its Shape label no longer takes DISPLAY's
label column in other languages. Cyber marks Draw on with its red edge.
LayerPanel routing, the voice panel choice, and the panel's order, mode
and phone-sheet CSS gain tests that fail on the earlier code. The form-field
and segmented-control gates open Utilities for Draw's controls, measuring
Scenes and Utilities in turn since the left rail fits one tall panel.
README, CONTRIBUTING, the PR template, CURRENT-STATE and comments now say
UTILITIES for Draw and Import and list the Audio group, and two files
outside the format scope lose an unrelated reflow.
createView threw on style 'snow', so an embed host or a
show_in_gods_eye_view call holding a view from before Snow was retired
was refused outright, camera and layers included. viewFromParams read
style=snow as the recipient's own style, while the app opened the same
link on Normal.
Both now read a retired style as Normal; truly unknown names still
throw. The retired list moves to a browser-free module shared by the
view API, the share codec and visual settings.
qa-radio cycles Minimal, off, on, then Tactical, so the HUD toggle must
restore a non-default layout, and expects that sequence instead of the
removed Operator step.
The share-link test pins the exact hudVariant codes, so dropping or
moving operator's reserved code fails it. A live IntelHUD test checks
that a retired Operator layout falls back to Tactical, and the Cyber
test stub themes from the normalized value.
The share-link table marks operator as retired, and the zh-CN glossary
drops the removed string.
The Context header carried a Radio icon that opened a second, compact
Radio player on top of the panel, duplicating the Radio section that
already lives inside Context. Remove the icon, the compact player and
everything that kept the two in step. Radio stays in Context as its own
section with one Enable control; Cockpit's compact Radio is unchanged.
Context itself was hard to read: 7-8 px labels at low contrast, a dashed
placeholder box, and a glow halo. The two modes are now one segmented
control, labels and guidance are 10 px at higher contrast, the standby
hint is plain text, section titles use --text-secondary, and the panel
draws no glow.
Unused translations are pruned, tests and QA harnesses that pinned the
compact player are updated or retired, and CURRENT-STATE and the
changelog describe the new header.
Snow is no longer offered anywhere a style can be chosen: the Visual
Presets tray, keyboard shortcut 7, the Cockpit vision carousel, and the
set_visual_style voice action. The shader and its labels go with it;
weather snowfall and the SNOW weather condition are unaffected.
Share links keep working. Snow's enum code (6) stays reserved, so a
compact or long-form link that names it opens on Normal and drops the
Snow shader parameters without reporting them as unknown. A Scene
Director shot saved with Snow plays on Normal too. Snow's frozen share
defaults matched Normal's apart from those parameters, so no other
setting in an old link changes meaning.
The legacy voice-schema pins restore Snow before hashing, so the
unchanged pins still prove nothing else moved; the complete Realtime
payload digest is re-derived.
UTILITIES becomes its own panel in the left column, after Data Layers and
CCTV and above Scenes. The layer panel renders the Directions row into the
panel's list instead of Data Layers, and Draw and Import move there from
DISPLAY with their ids unchanged. Radio, the other row under the old
Utilities heading, stays in Data Layers under "Audio".
The panel collapses and remembers its state like the other left panels; share
links do not carry it. It hides in clean view, recording and Cockpit, takes
the Cyber left-rail treatment, and sits collapsed in the phone's Layers sheet.
Voice focuses the Directions row in its new list. The Directions, Draw,
Import and form-field gates open UTILITIES to reach their controls.
Localize a bootstrap shot title without a source pack only when the
Nepal pack marker binds that title to the shot's id, so an operator
shot renamed to a bootstrap title in the built-in scene stays as typed.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Localize a legacy Nepal base shot only when the applied pack marker binds
that title to this exact shot id, so a user shot renamed to a built-in
title stays as typed in every locale.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A pack marker with shotBindings now vouches only for the shot bound to a
legacy bootstrap title, so a user shot typed with the same title keeps its
text instead of showing the localized built-in name.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Localize a pack shot title only for the shot the pack marker binds to that
title, so an operator's shot named like a pack shot shows as typed. Markers
saved without shotBindings keep the title-only check.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Japanese has no letter case, so the HUD summary keeps units as the
catalog writes them (13 km), matching the cockpit and the ja HUD CSS.
The ja '{value} KM', '{value} KM/H' and '{value} KM/S' strings are now
lower-case like zh-CN.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Display > HUD > Layout and the set_hud voice action now offer Tactical,
Minimal and Cyber. The Operator option, its CSS and its QA coverage are
removed, and the unused "Operator" translations are pruned.
Share-link codes are append-only, so operator keeps its hudVariant code.
A link, scene or saved state that names it restores the default Tactical
layout. The voice schema pins keep their legacy digests by restoring the
retired value before comparing; the full-payload digest is re-derived.