The HUD builds place context for its AI summary whenever the camera
settles, and each build paid for up to four reverse geocodes plus a Nearby
Places search, even when no OpenAI key was configured to use them.
- Ask GET /api/openai/hud-summary/status once; with no summary configured,
or after an unconfigured reply, make no place lookups for the page.
- Reverse-geocode at most two points: the view center and one viewport
point.
- Reuse a lookup until the view center moves a quarter of the visible
width, the camera's distance to it doubles or halves, or the camera
crosses a lookup height. The reused points are asked again, so only a
timeout, failure or empty answer spends.
- Repaint the last AI reply when a small pan leaves the context unchanged.
Cached-only hosts and voice context lookups are unchanged.
Apply the accepted findings from the fourth three-model French review:
« Fermez d'abord cet outil » in the pointer-busy notices, the colon form
« Outil actif : {name} » for the directions notice, « FOV CONSTRUCTEUR »,
« RAPPORT » for the USGS trigger chip, « CONTEXTE GLOBAL DÉSACTIVÉ », and
wording fixes for the radio, recent imagery, bundle preview and draw label
strings. The guide gains glossary rows for the datasheet FOV and for
rapport versus relevé.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Apply the accepted findings from the third three-model French review:
tool-name agreement (« Outil actif : {name} »), elision before ADS-B,
« GORGE AVAL », « CLASSIQUES », « EN SURVOL », one name for the VIIRS
daily overview, U+202F thousands separator, and wording fixes for the
scene editor, directions, radio tuner and status strings.
The CCTV HUD summary now shows its CAL badge, source kind and view band
through existing catalog entries, so French reads « CAL ESTIM. INITIALE ·
SRC AMONT · CONTEXTE RUE »; English output and unknown codes are
unchanged. presentation.js matches the pt branch's round-3 version byte
for byte, so the two branches merge cleanly.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Catalog fixes from the third review round: booster flight count
({count}回目の飛行), 晴れ for PARTLY CLOUDY, 配信元 for upstream,
部分的 for the PARTIAL feed state, または between provider names,
POS kept as a HUD code, product names in their own case (YouTube,
Facebook, Radio Browser, ChatGPT OAuth, Googleストリートビュー), Esc,
bracketed button names, en-dash ranges, 土砂ダム湖 for both lake
labels and smaller wording fixes. Guide: range rule and new glossary
rows.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Three-model review (astra, sol, fable), round 3: 17 of 18 findings
applied (some in own wording, one in part); "Missões espac." rejected.
- pt: layer cards «{label}: camada ativada/desativada», pointer and
Directions toasts name «A ferramenta "{owner}"», counters after a
colon where the count can be 1, traffic «sem dados de fluxo» and
«Fluxo: {percent}% cob», «limite de requisições atingido», FECHAR,
ANT., PREDEF. VISUAIS, quoted "Nível da rua", infinitive tooltips,
and more (see docs/translations/pt.md).
- CCTV summary line localizes its CAL, SRC and CONTEXT values through
existing catalog keys (all locales); codes stay underneath.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Catalog fixes from the second review round (squawk 7600/7700 names,
transit occupancy, radio category, cyclone advisory wording, Orbital Watch,
validation and hint texts), cockpit distances keep "km" in Japanese as in
Chinese, the CCTV context line uses the translated view band, and the
Japanese layer status line no longer splits "1分以内".
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The trailing visibility frame uses the layer's injectable runtime timer and
is cancelled by resetState as well as disable and destroy.
- An empty-feed regular pass records the camera pose, so later in-cadence
frames do not keep scheduling trailing frames.
- New renderGovernor.test.mjs: a parked camera schedules nothing, a stopped
camera gets exactly one trailing frame and no self-wake, a forced pass
requests its frame, destroy cancels the timer.
- The CHANGELOG entry moves to changelog.d/871-vessels-idle-render.md; docs
say the hold also covers vessels dimmed under a live target.
stopScene now supersedes seeks through _bumpSceneSeekGeneration; the
bhoteKoshiLocator Stop test calls stopScene on a plain object, so it
needs the method too. Without it four tests throw at the PR head.