Files
gods-eye-view/scripts
German Khokhlov ef104aaac3 Move surface placement into the globe and give it the fourth trigger
src/globe/surfacePlacement.js takes over the shared surface placer and
adds readSurface (tiles through sampleHeight, otherwise terrain, with a
plausibility range), surfaceTriggers (one subscription to camera moves,
tile loads, the photoreal switch and terrain revisions) and a forced full
pass. Points now re-place when the terrain provider changes, which they
did not before. GhostMaps, cables, OSM Places and Street Level move to the
new module unchanged.
2026-11-10 16:13:06 +04:00
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