With readings kept per point, the floor a vehicle gets depends on which point
is probed and where it is read. Transit offered the sampler the first point of
each vehicle's path in a cell, usually its oldest fix there, so a vehicle that
stayed in one cell never had its current spot probed. It now offers the latest
point of the path in each cell, and the newest fix in the vehicle's own cell
(the selected vehicle's history is walked newest first).
The grounded-flight display clamp read the floor at its sticky cell's centre,
which now answers from the reading nearest the centre, not the contact. It
reads at the contact's own position, held inside the sticky cell so boundary
hysteresis still applies.
On the photoreal stack the rendered-mesh floor took one probe at each coarse
cell's centre (0.001 degrees) and kept it for the session. A centre on a roof
passed the +80 m DEM window and lifted every vehicle in the cell to roof height
(a Haymarket bus drew 23.5 m above the street, on the garage roof); a centre in
the river put Red Line trains on the Longfellow Bridge 6-9 m under the deck.
The sampler now probes at the caller's point. A cell with a reading is probed
again only at spots about 17 m apart from earlier ones, eight at most, and a
spot refused only because the cell's DEM prior was cold is tried again later.
The floor keeps each reading that passes the gate at the point it was taken
(two within about 5 m keep the lower; sixteen at most per cell) and answers a
read from the reading nearest the asked point, so a viaduct and the street
beside it in one cell keep their own heights.
createApplicationTools({ drawMarkActions }) adds an application's buttons to
the rows of drawn areas and lines. An action gets the shape's id, kind, name,
row title and [lon, lat] geometry, and what it returns or resolves to is a
note under the row. The standalone shell passes none, so the open-source
build is unchanged.
In the orbital view a double-click on a mapped ground point went on to
Cesium's own double-click, which tracks the picked entity and so ended the
view. The Cockpit's double-click routing now takes it in orbit: it keeps or
starts the focus on that point (a point beyond the reach is left unfocused
but still not tracked). A double-click anywhere else, one a tool owns, and
every one outside orbit go on to Cesium's as before, and stopping the
Cockpit still hands Cesium's handler back.
The Orbital view section said the zoom stops at 8x. It now covers the
16x to 128x steps for satellites with a confirmed sensor swath, capped
from live altitude, the mouse wheel, the SENSOR button, the to-scale
swath strip and readout (approximate off nadir), the imagery pre-load
ahead of the ground track, the TLE age on the identifier line, and that
the sensor values cite operator and agency pages per platform.
With a satellite tracked and no aircraft tracked, Cockpit can ride the
satellite. Entry needs only the Satellites layer; debris can be tracked but
not entered, and voice stays aircraft-only. Double-clicking the tracked
satellite or the entry buttons (reading ORBIT) enter it.
The camera sits on the satellite's per-frame SGP4 position and looks
straight down, turned to the ground track (north-up for a satellite with
none). The optical zoom steps 1x to 8x with a focus pull, the arrows tilt
the view up to 45 degrees off nadir, and Home or 0 returns to nadir. Off
nadir the tilt reads its total angle first and the swath readout becomes an
approximation marked with ≈. While in orbit the map leases flat Esri
imagery, the cloud pass stays off and the view opens in the optical style.
The orbital HUD names the satellite with its owner's flag (from the
flag-icons package, loaded per country) or an organisation badge, its
operator, class, NORAD and COSPAR ids and TLE epoch with the element lines
on request, altitude, orbital speed and the sub-satellite point. CURRENTLY
OVER names the country and its first-level division, or the sea, and from
8x the most prominent populated place nearby, looked up offline from the
bundled Natural Earth packs (populated places are a new pack). The
satellites layer hides the ridden satellite's own marks, dims the other
orbit rings and ignores scene clicks and Escape while held. Exit restores
the camera's field of view and the satellite's follow camera.
C no longer enters or leaves Cockpit, bridge or orbit: it is left to the
app-wide CCTV shortcut, and Escape or the exit button leave first person.
The orbital view reads a satellite's owner country, operator, COSPAR id,
TLE epoch and whether its class can be ridden. #1558 now carries only
what the class toggles read, so this brings the rest back here, where it
is first used: the classes.js helpers and the UCS pack's operator and
owner fields.
Only catalog and the tracked satellite were saved for the layer, so a class
chip lasted until the next reload and no share link carried it. The choice
is now the satellites option `classes`: one letter per class shown
(`sitpd` by default, `0` for none), with Starlink left to `catalog`, and
the layer takes the letters back through setParams. A partial request
(`{debris: false}`) hides only what it names.
Showing only Stations and Imaging by default hid GPS, GEO comsats, Hubble
and the rest of what the layer showed before classes, for every existing
user and saved view. Every class now starts on except Starlink, which stays
off as the DENSE switch was.
The satellites layer now sorts every object into Stations, Imaging,
Telecom, Starlink, Probes or Debris, each with a chip and a live count on
the layer row. Stations and Imaging show by default; the Starlink chip is
the former DENSE catalog switch. Hidden classes keep their points, so a
toggle needs no reload, and they leave the detection overlay and the voice
position lists.
A class comes, strongest evidence first, from CelesTrak SATCAT (object type
and status, served by a new /api/celestrak-satcat/<group> proxy route and
cached for a day), the bundled UCS Satellite Database pack (operator, owner
country and purpose), name patterns for later launches, and the CelesTrak
group. The core catalog also reads the resource, weather, planet, sar and
science groups. Payloads with no evidence of life launched 20 or more years
ago are filed as debris. The UCS pack, its build script and its data credit
are added.
An application built with fewer layers no longer restores, stores or shares a
layer it does not have when a link or saved state from a build that has it
names that layer. LayerStateCoordinator drops unregistered enabled-layer ids
before normalizing, so dependent options (a tracked selection) go with them.
An application with every layer registered is unchanged.
Both reviews of the timeout found that Cesium cannot cancel a full-detail
read: each one given up kept its nine picks traversing every frame, so
stalled tiles piled up a new set every 30 s, while slow but valid answers
were dropped. Raise-only loaded reads then locked in a wrong-high height.
Back to one full-detail read at a time whose answer always applies, and
loaded reads that may adjust a river height but never take it to the sea;
a coarse probe can again lower it partway until the full read lands.
Keeps the test for another ship selected inside the double-click memory,
and corrects CURRENT-STATE: a failed read keeps the height it had.
Before the first full-detail read lands, a loaded-tile read could still
lower a river height partway (27 m to a 15 m bank). Loaded-tile reads now
only raise it; lowering is the full-detail read's to say.
That makes a full read that never lands (stalled tile requests) hold a
wrong height for the whole bridge, so one still running after 30 s is given
up for a fresh one; its late answer is dropped.
Also tests the other half of the double-click memory fix: another ship
selected within the memory is not entered through the first ship's spot.
Before the first full-detail water read lands (it can take many seconds
from cold tiles), a refresh's loaded-tile read with one low probe still
dropped a river height to the geoid. Before that landing, loaded-tile reads
may now find raised water but only a full-detail read lowers it.
CURRENT-STATE also says what the earlier fixes changed: C stays the CCTV
shortcut when the bridge cannot be entered, voice entry is refused on a
bridge, and the ridden ship's trail is hidden with its sprite.
The vessel layer draws other ships at their last AIS fix and does not
advance them, so dead-reckoning radar contacts moved the mismatch from own
ship to everyone else: a 15 kn ferry reported 90 s ago showed ~700 m ahead
of the ship out of the window. Own ship stays centred where the camera
rides; contacts go back to their last fixes, and the query drops the extra
reach and candidates (which could also cut the nearest ship in a crowd).
The radar centred on the ship's last AIS fix while the camera rode that fix
dead-reckoned up to 180 s ahead: at 20 kn about a nautical mile apart, so a
ship already passed still showed ahead. Own ship now sits where the camera
rides and each contact is dead-reckoned to the same moment; the query reaches
past the range for ships that have since moved into it.
Ships with no MMSI each get a key of their own instead of all sharing an
empty one on the scope.
A full-detail water read that sampled nothing (tiles not loaded) fell back
to the geoid, and while a full read ran, a loaded-tile read with one coarse
low probe did the same: on the Seine either dropped the eye ~27 m under the
water until the next read. An empty read is now no answer, and once a
full-detail read has answered only full-detail reads change the height.
The read sequence numbers go: only one full-detail read runs at a time,
so a late read can never be older than one already applied.