Commit Graph
560 Commits
Author SHA1 Message Date
Sameh Khamis 9ea6d7e8aa feat(launches): render the replay vehicle overlay from a store
The launches layer keeps the replay state, projection and wording and
presents the replay vehicle overlay through subscribeReplayOverlay(),
sending nothing for an unchanged frame, so the portable launches entry
stays free of Vue. The application shell publishes each presentation to
the gev-mission-replay store and the scene chrome teleports the vehicle,
orbit dot and callout into the globe container with the same markup,
classes, mode, transform, rotation and sonar opacities. Hiding keeps the
mode, place and text, as before.
2026-10-31 20:53:54 -07:00
Sameh Khamis e0bfa471ac feat(wind): render the inspection marker from a store
createWindInspectionMarker() moves to src/layers/wind/inspectionMarker.js,
so the portable ./tools entry that reads wind/inspection.js stays free of
Vue. It keeps the frame listener and projection and presents where the
inspected point falls to the gev-wind-inspection store after each
rendered frame, publishing nothing for an unchanged frame; the scene
chrome teleports the marker into the wind layer's container with the
same class, inline style, hidden state and position. The application
guide lists everything leaving out the scene chrome now leaves out.
2026-10-31 20:47:19 -07:00
Sameh Khamis 0926cbc105 feat(voice): render the pointer reticle beside the voice control
PointerReticle keeps the turn's timers and tool tracking and presents
where the user pointed to the gev-pointer-reticle store, one entry per
reticle; the command dock teleports each to the body with the same
class, aria-hidden, hidden state, target and position. The voice QA
reads the card and reticle after Vue's flush, and the application guide
says leaving out the command dock leaves out the voice control and its
reticle.
2026-10-31 20:36:39 -07:00
Sameh Khamis f9bf782b9c feat(ui): render the FPS readout in the title bar from the status store
createFrameRateMonitor() keeps the key, frame count and interval and
publishes the readout to the gev-status store; the scene chrome renders
it after the subtitle with the same class, hidden state and title. A
page without the title bar still gets no monitor, and a monitor only
updates or withdraws the readout the store shows.
2026-10-31 20:28:24 -07:00
Sameh Khamis e0abf74308 feat(scenes): render the data-pack attribution cards from a store
The data-pack presentations keep the Cesium resources, object URLs and
pick targets and present each pack's attribution card, with its media
player, to the gev-data-packs store; the DataPacks view teleports one
panel per set of presentations into the viewer's container with the same
markup and inline styles, and stops a removed card's player as it goes.
2026-10-31 20:22:22 -07:00
Sameh Khamis 59e3aaa271 feat(scenes): render the Scene actions panel from a store
The scene interactions owner keeps the pick handler and the interaction
session and presents the panel to the gev-scene-interactions store; the
SceneInteractions view teleports it into the viewer's container with the
same markup and inline styles. Each activation keys its own panel, each
button carries the owner it was rendered for, and only the owner the
store shows may change or remove it.
2026-10-31 20:14:35 -07:00
Sameh Khamis f846aaed4c feat(ui): render the page toast from the status store
ShellFeedback and the scene director show toasts through createToast(),
each on its own timer as before, and the scene chrome renders the toast.
Every show rewrites the text, so a repeated message is announced again.
2026-10-31 19:58:59 -07:00
Sameh Khamis 3c391482f6 feat(ui): render the status chips and their split-flap labels from a store
ShellFeedback publishes the loading status and the road network chip, and
CctvControls the camera grid chip, to the gev-status store; the scene
chrome renders them. SplitFlapText plays the departure-board cascade that
splitFlap.js plans, writing only the label's one text node, and rests when
its owner is destroyed. setSplitFlapText and disposeSplitFlap are gone.
2026-10-31 19:51:39 -07:00
Sameh Khamis 492b719f19 feat(ui): render the imagery split dividers from a store
createImagerySplit keeps the divider's value, drag, keyboard, CSS position
and scene split, and publishes its line to the imagery split store.
ImagerySplitView, in the scene chrome, teleports each line to the body, so
recent imagery and the Bhote Koshi event no longer build divider DOM.
2026-10-31 19:35:27 -07:00
Sameh Khamis 1de4f635ca feat(voice): render the voice control from a presenter
createVoiceControl now returns a presenter instead of building the
control with innerHTML: the session, cost, input, card and panel owners
write its state by part and listen for interactions, and VoiceControl.vue
renders it in the command dock, between the location bar and the visual
presets as before. Focus moves wait for the render; the waveform's bars
publish apart from the control and only when they change; the minutes
field keeps a draft until its owner writes it. Owner tests use a real
presenter on their own store, and view tests render the control.
2026-10-31 19:22:03 -07:00
Sameh Khamis 2ffd7a4afd refactor(ui): remove the action button and status badge builders
The Vue views apply the gev-action-button and gev-status-badge classes
themselves, so the DOM builders have no users left. The docs describe the
views instead.
2026-10-31 18:40:25 -07:00
Sameh Khamis 5bf797ef71 refactor(build): place the views in the page instead of expanding templates
index.html now lists each view's host and the loading screen itself, so
the gev:template expansion plugin, its view list, the loading-screen
template and the ./build/html export are gone. createApplication takes
omitViews for views an application leaves out; their hosts are removed,
and a view an earlier call rendered is unmounted.
2026-10-31 17:52:47 -07:00
Matt Van Horn c6a83b78df Merge remote-tracking branch 'upstream/main' into fix/drone-airspace
Keep both sides at the end of the de, fr, it, ja, pt and zh-Hant locale
files, where main's scene authoring strings landed next to this layer's.
2026-10-30 23:12:52 -07:00
Matt Van Horn 78ebb7ae1f Merge remote-tracking branch 'upstream/main' into fix/houston-cctv-pack 2026-10-30 19:00:31 -07:00
Sameh Khamis 6802c9c8b0 feat(ui): render every application template except the loading screen as a Vue view
The scene chrome, cockpit, Display controls, command dock, layer panels,
Context rail, welcome card and Provider Settings move verbatim into
src/ui/views and mount into their hosts before the page is translated and
wired. Each view renders the same elements, attributes and text as its
template; Vue keeps whitespace between elements as one space, and no view
markup sits under a white-space: pre rule.

Template asset URLs stay literal, view files are left out of Prettier so
the markup is not reflowed, and the Node component loader moves to build/
and is exported as build/register-vue for host test runners. Hosts that do
not initialize Core's locale pass localePicker: false instead of editing
the markup.
2026-10-30 17:47:52 -07:00
Sameh Khamis 3d5d3ef014 feat(ui): add a desktop panel rail to each sidebar
Each side stack hosts a Vue rail listing its panels; selecting one opens it
through PanelChrome. The shell owns one Vue runtime and Pinia instance, and a
panel store mirrors each side's panels from the DOM. The rail hides with its
stack, in Cockpit, clean view and recording, and on phones. Panels without a
catalog entry get a generic item, and Data Layers leaves the rail while the
f shortcut hides it.
2026-10-30 16:41:29 -07:00
Sameh Khamis 7307c11c74 feat(ui): add the Vue component kit with UiRail, UiTooltip and UiIcon 2026-10-30 16:11:48 -07:00
German Khokhlov b07429df12 Merge remote-tracking branch 'origin/main' into claude/hal-676-gev-fire-intensity-742bd1 2026-10-30 20:54:33 +04:00
manjunath 3def533d8c merge main a16eb07 into feat/voice-outlines 2026-10-30 20:54:54 +05:30
Said Turksever 828417f98b Merge remote-tracking branch 'upstream/main' into pr1469-fix 2026-10-30 15:17:15 +00:00
Said Turksever 38302a27a4 Merge upstream/main into feat/cctv-a22-autobrennero
Resolve conflicts with the NYC, Toronto, Lithuania, Florida, Taiwan and
Kartverket work on main. The CHANGELOG entry moves to
changelog.d/956-a22-brennero-webcams.md, as main now asks.
2026-10-30 14:50:41 +00:00
manjunath 578ebdc030 merge main f13c60c into feat/voice-outlines
reconcile voice outlines with main f13c60c, retaining German/Japanese,
Operator HUD retirement and Context/Radio cleanup, named-building
containment, courtyard-hole, non-Latin identity, attribution, cancellation
and antimeridian repairs

keep outline callouts above the open voice preview when an above-panel
slot fits without colliding with another callout,
and clip the compact dock location label on narrow screens
2026-10-30 19:02:47 +05:30
German Khokhlov dc7a7c4d53 perf(navara): skip redundant empty-scene resolves
Preserve pending clears, backgrounds, callbacks, shadows and real geometry. Verify exact pixels and the underground depth-clear path; add controlled original-render comparison modes.
2026-10-30 17:24:29 +04:00
German Khokhlov 15f1f9f5b6 perf(navara): submit stencil stages in one render
Preserve the native stencil draws and geometry MSAA while avoiding two intermediate MRT resolves per volume. Verify original pixels, holes, overlaps, ownership and controlled comparison modes.
2026-10-30 14:42:31 +04:00
German Khokhlov c76872dfaa perf(navara): resolve MSAA at geometry stages
Keep four-sample geometry and depth while using single-sample postprocessing buffers. Preserve forward and overlay coverage, skip empty transfers, and add matched pixel and regression checks.
2026-10-30 12:52:50 +04:00
Matt Van Horn 4a74420e7b Merge remote-tracking branch 'upstream/main' into fix/drone-airspace
# Conflicts:
#	src/i18n/locales/uk.json
2026-10-30 00:14:42 -07:00
Said Turksever a370742e25 Merge remote-tracking branch 'origin/main' into ux/context-panel-cleanup 2026-10-29 16:42:17 +00:00
German Khokhlov 2ca6912cdc Merge origin/main into claude/hal-676-gev-fire-intensity-742bd1
uk.json: keep both sides' new keys. The new it and pt catalogs get the fire
filter strings; "≥ {value} MW" (it, pt) and "Nominal+" (pt) stay as in
English, like es.
2026-10-29 18:36:45 +04:00
German Khokhlov f59d134928 feat(navara): render clipped recent imagery comparisons 2026-10-29 18:30:49 +04:00
German Khokhlov 5a8bc33fbd feat(navara): render transit vehicles and ground trails 2026-10-29 17:51:17 +04:00
German KhokhlovandClaude Opus 5.5 520cf4cb4f Merge origin/main into claude/hal-676-gev-fire-intensity-742bd1
Locale conflicts (es, ru, zh-CN): keep both sides' new keys. The new uk
and zh-Hant catalogs get the fire filter strings; zh-Hant keeps
"≥ {value} MW" as in English, like zh-CN.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-29 17:22:30 +04:00
Matt Van Horn f01393c41d Merge remote-tracking branch 'upstream/main' into fix/drone-airspace
# Conflicts:
#	src/i18n/locales/es.json
#	src/i18n/locales/ru.json
#	src/i18n/locales/zh-CN.json
2026-10-29 06:19:47 -07:00
German Khokhlov b8560e5b26 refactor(transit): isolate native rendering from playback 2026-10-29 17:12:18 +04:00
Said Turksever 97b7307b14 Fix the format gate and the Cyber Context styling, and pin the redesign
CI failed at format:check: the format scope still listed the deleted
panelChrome.radioOwnership test, and panelRails.test.mjs needed Prettier
after its glow list shrank.

The new Context title colour outranked Cyber's red panel titles, and the
collapsed Context launcher came out brighter than its siblings; the rule
now applies only to the expanded panel outside Cyber. Cyber's layout-focus
standby card had relied on the old dashed border and centring, so it
drew a 3px frame with its text off the radar art; it now names its own
1px frame, padding and centring. Cyber also drops the shared segmented
track, which drew a third frame around its already framed mode buttons.

Tests now pin the Context header to its title and collapse control, the
segmented control, 10px type, the missing halo and the scoped title
colour, plus the Cyber standby and track overrides. Each fails on the
previous CSS or markup.

qa-radio enables Radio and starts the first Play from the visible
controls, expanding Context and Radio the way a person must, then puts
the panels back. The Escape test and its mutation describe what they
still protect. CURRENT-STATE no longer describes the removed Radio icon
or compact player.
2026-10-29 12:55:47 +00:00
German Khokhlov 694616d5c2 feat(navara): render CCTV media and calibration handles
Port camera markers, coverage, media planes, volumes and calibration to the
Navara renderer. Preserve shared source/media policy and add exact plane
picking, owned resource cleanup and idle hold handling.

Validate paired keyless dev/preview media and physical drags, native legacy,
engine contracts and full CPU/build gates. Record remaining shell, viewshed
browser and W2 performance gates; defer Dioxus and plan the transit port.
2026-10-29 16:53:27 +04:00
Said Turksever 95ed686da5 List drawn shapes under Draw, with icon shapes and colour swatches
Each shape drawn by hand gets a row under Draw, as Import's files do: its
colour swatch, its name, and show/hide, fly-to and remove. A shape is named
in its row, and its swatch opens the five colours there, so labelling and
colouring happen after a shape is drawn and can be seen, instead of in a
field filled in beforehand. Area, Line and Pin become icon buttons, named
for screen readers and tooltips, and the colour for the next shape is a row
of swatches instead of a dropdown.

The annotation engine gains per-mark remove, setHidden, restyle and frame,
and onChange so the list follows the board. A hidden mark stays on the board
at alpha 0, a renamed line keeps its length, and fly-to frames a line by its
whole path. Voice marks are not listed.

The Draw, form-field and segmented-control gates drive the new controls;
swatches are checked as chips, not segments.
2026-10-29 12:41:12 +00:00
Said Turksever 39a60b4034 Remove the Snow visual preset
Snow is no longer offered anywhere a style can be chosen: the Visual
Presets tray, keyboard shortcut 7, the Cockpit vision carousel, and the
set_visual_style voice action. The shader and its labels go with it;
weather snowfall and the SNOW weather condition are unaffected.

Share links keep working. Snow's enum code (6) stays reserved, so a
compact or long-form link that names it opens on Normal and drops the
Snow shader parameters without reporting them as unknown. A Scene
Director shot saved with Snow plays on Normal too. Snow's frozen share
defaults matched Normal's apart from those parameters, so no other
setting in an old link changes meaning.

The legacy voice-schema pins restore Snow before hashing, so the
unchanged pins still prove nothing else moved; the complete Realtime
payload digest is re-derived.
2026-10-29 11:20:49 +00:00
Sameh Khamis c1f60cb7e7 Cut the Google requests the HUD summary makes on its own
The HUD builds place context for its AI summary whenever the camera
settles, and each build paid for up to four reverse geocodes plus a Nearby
Places search, even when no OpenAI key was configured to use them.

- Ask GET /api/openai/hud-summary/status once; with no summary configured,
  or after an unconfigured reply, make no place lookups for the page.
- Reverse-geocode at most two points: the view center and one viewport
  point.
- Reuse a lookup until the view center moves a quarter of the visible
  width, the camera's distance to it doubles or halves, or the camera
  crosses a lookup height. The reused points are asked again, so only a
  timeout, failure or empty answer spends.
- Repaint the last AI reply when a small pan leaves the context unchanged.

Cached-only hosts and voice context lookups are unchanged.
2026-10-28 14:59:33 -07:00
German Khokhlov 798d6636ab feat(navara): add finite visible-surface obstruction rays
Reuse retained tile triangles for CCTV's upcoming activation probe, with finite range, exclusions and honest misses. Correct nearest-hit ordering when the ray starts inside a mesh bound.

Fifteen focused surface tests and all full keyless unit/allocation, boundary, format and build gates pass. CCTV renderer integration and existing acceptance gaps remain documented.
2026-10-29 00:13:23 +04:00
German Khokhlov 93c71ffc86 refactor(cctv): isolate native rendering resources
Keep shared CCTV logic independent of Cesium, release the original renderer's resources, and guard retired initialization/media work. Preserve native marker, plane, volume, calibration and input behavior.

Record keyless dev/preview validation and retain unresolved shell idle/terrain and photoreal acceptance gaps. Routine QA builds use empty Google and Cesium credentials and block paid maps before navigation.
2026-10-29 00:06:22 +04:00
German Khokhlov f72bf6a774 fix(qa): keep routine map checks keyless
Record keyless launch instructions without changing app defaults.
Block Google tile and token fallback requests in routine CCTV checks;
add a guarded startup check for both engines.
2026-10-28 23:33:15 +04:00
German Khokhlov 311e178d0c refactor(cctv): isolate calibration handles and stop idle poll frames
Move native gizmo entities and input into an owned renderer. Restore the
captured camera-input flag, handle cancellation and duplicate presses, and
reject foreign handle identities. Preserve native geometry and picking.

Avoid no-op sync-chip mutations and let unchanged CCTV polls complete
without publishing scene changes. Keep health/UI polling and real geometry,
auto-hop and media updates. Extend browser idle samples across two polls.

Validated full Node24 unit/allocation, boundaries, scoped format, production,
panel and QA builds; native legacy parity, real media/GPU picks on dev and
preview, engine contracts and production shell. Retain failed evidence.
2026-10-28 22:44:27 +04:00
German Khokhlov a72cfc4098 fix(cctv): let unchanged image projections idle
Prove native geometry, real image and video pixels on dev and preview before renderer extraction. Scope fixture interception to API routes so geometry workers remain live.
2026-10-28 21:53:19 +04:00
German Khokhlov 46b3aceafc feat(alpr): render camera markers on Navara
Separate native scene ownership from shared ALPR source and selection state,
and add bounded Navara sprites with the existing direction/card overlay.
Preserve marker artwork, picking, floor retries and source attribution.

Fix lost post-render wakeups and redundant mobile rail mutations, and keep
HUD typewriter dimensions stable so static views settle without extra frames.
Add parser-fed dev/preview and legacy evidence, including retained failures.
Common W2 terrain and combined performance gates remain open.
2026-10-28 21:06:08 +04:00
German Khokhlov 9d587c1d37 feat(radio): render stations and clusters on Navara
Preserve native clustering, selection and direct-action playback through renderer ports. Record both-engine dev/preview, legacy, contract, shell and build evidence with remaining W2 limits.
2026-10-28 14:49:18 +04:00
German Khokhlov d82a6f1550 feat(bikeshare): render GBFS stations on Navara 2026-10-28 13:12:19 +04:00
German Khokhlov 1a694baf5a feat(installations): add Navara renderer 2026-10-28 12:18:03 +04:00
German Khokhlov 5dd05a4a81 feat(firms): add Navara renderer checkpoint 2026-10-28 09:36:50 +04:00
manjunath d4434aa6d7 feat(outlines): restore voice outlines without public Overpass
use bundled place boundaries and shared OpenFreeMap tiles before a guarded Nominatim fallback

preserve multipart shapes, holes and cancellation,
and keep pending annotations visible while ground sampling finishes across frames

keep non-Latin name distinctions when selecting provider results,
and retain an outline anchor only when it lies in filled geometry
2026-10-27 13:24:02 +00:00
Matt Van Horn f2e722c4bf Merge remote-tracking branch 'upstream/main' into fix/houston-cctv-pack
# Conflicts:
#	.env.example
#	README.md
#	docs/CURRENT-STATE.md
#	server/providers/cctv/catalog.js
#	server/providers/cctv/normalize.js
#	server/providers/cctv/sources.js
#	src/data/dataCredits.js
2026-10-27 05:09:29 -07:00