The HUD builds place context for its AI summary whenever the camera
settles, and each build paid for up to four reverse geocodes plus a Nearby
Places search, even when no OpenAI key was configured to use them.
- Ask GET /api/openai/hud-summary/status once; with no summary configured,
or after an unconfigured reply, make no place lookups for the page.
- Reverse-geocode at most two points: the view center and one viewport
point.
- Reuse a lookup until the view center moves a quarter of the visible
width, the camera's distance to it doubles or halves, or the camera
crosses a lookup height. The reused points are asked again, so only a
timeout, failure or empty answer spends.
- Repaint the last AI reply when a small pan leaves the context unchanged.
Cached-only hosts and voice context lookups are unchanged.
Catalog: refresh/updates wording, received SDR aircraft, playing states,
move-start button, impersonal layer note, live-data descriptions,
arrival steps, retry timing, tracking spelling, military chip, dollar
amounts, label: value statuses, upstream source, globe map, stage
recovery, comparison signs as words, ellipses and earlier round-2 fixes.
Code: FIRMS cell cards use the plural entry for their count (FIRES
pruned), translated locator pin titles are isolated in RTL, legend
stops keep their sign, voice timeout minutes agree with the number,
CCTV badges are translated, first-run and referenced-item alignment.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
When several candidates fit a "place, region" query, take a settlement or
administrative area over a POI of the same name, so a cafe called "Paris"
in Lyon cannot win "Paris, France" from the nearby pass.
Tests: region queries without a camera bias, whole-word and every-word
region matching, city and county regions, the nearby whole-name answer when
the unbiased request fails, and the settlement preference. The new tests sit
with the other Paris, Texas tests. The station fixture uses its real city.
CURRENT-STATE now describes the order the code applies.
A Retry-After longer than the 10 s retry budget used to sleep the whole
budget out and then give up, so the proxy's 429 pause started 10 s late
and every new-point poll in that window still went upstream and logged.
The retry loop now stops at once in that case.
Tests: the retry loop no longer sleeps for an unreachable Retry-After;
fully cached points, including stale ones, are served during the pause
with no upstream call; a 503 does not pause; a shorter concurrent
Retry-After never cuts the pause short. CURRENT-STATE now says which
requests are still served and which log.
Findings from the astra, sol and fable reviews of the Arabic screenshots:
- Wording: forecast valid time is «عند», not an expiry; acres are آكر, not
feddans; live layers are «تتبّع … المباشر» (not "direct flights"); the
straight-ahead lane, turboprop, call sign, reconcile, proximity, retrying,
count agreement (colon form, fixed counts, ي for compact day ages) and
smaller fixes. Guide and glossary updated.
- Right to left: the scene editor's JSON fields are LTR; canvas map cards
draw with LTR geometry and an Arabic face; whiteboard callouts anchor
inside their cards; HDG/FOV keep their values; the cyclone timestamp no
longer splits its date; bare-number counters read 01 / 25, translated
ones say «من».
- Built-in shot titles of the Nepal shot pack's bootstrap shots localize
(the applied pack vouches for them), in every language.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- docs/translations/ar.md: style, Western digits and direction, units,
the six plural forms and the glossary.
- TRANSLATORS.md and CURRENT-STATE.md list Arabic and say how a
right-to-left language mirrors the chrome.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Correct 年曆史 → 年歷史, 下遊 → 下游, 並道 → 併道 and 發佈 → 發布,
and list these fixes for future reconversions from zh-CN.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Rebuild the zh-Hant catalog from zh-CN with OpenCC s2tw glyph
conversion, so wording and terminology match zh-CN and only the
script differs. Drop Taiwan-specific vocabulary and wording notes;
zh-TW/HK/MO browser tags still select zh-Hant.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The Street Level viewer caption rounded the photo's bearing without
wrapping, so a view facing 359.5° or more read "360°". The rounded
bearing now wraps to 0°.
Main now listens to camera.moveStart in IntelHUD's constructor (#1384), so
the fake camera in src/hudPageVisibility.test.mjs needs that event too, as
hudAltitudeDatum.test.mjs already has. No change to the fix itself.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A location search that found nothing or failed now keeps its query, the open field and focus (text selected), and shows a persistent role=alert message under the search row instead of a toast. Typing, a new search or closing the emptied field clears it. HAL-727.
* feat(share): export the share-view codec for host servers
Add `@gods-eye-view/core/share/view-codec` (src/share/viewCodec.js) as a
package export with its own boundary group. The codec is pure (no DOM, no
Cesium, no external dependencies), so a host's server can decode a
/share/<code> link, for example to describe the view in link previews.
* feat(share): export the share-link address helpers
Add `@gods-eye-view/core/share/link-path` (src/share/shareLinkPath.js), so a
host's server reads /share/<code> addresses the way the app does.
* feat(share): add compact versioned share-view codec
Add a standalone codec for `#s=<base64url>` share links: a version byte
followed by protobuf-style tag-length-value fields. Settings equal to
their default are omitted and refilled from the same table on decode;
unknown fields are skipped by wire type, so new fields never break
older apps. Views are a place (camera) or a thing (an aircraft,
military aircraft, vessel or satellite to follow, with camera offset
and last-known fix); an unknown kind falls back to the camera.
The decoder bounds its input and rejects malformed payloads with a
reason instead of throwing. A converter maps the long form's parsed
state to and from the codec state; the long form is unchanged.
* fix(share): tighten codec decoding after review
Unknown detection mode and allocation names now fall back to their
defaults instead of reaching the lenient long-form migration. Future
panel values and style-parameter tokens are skipped rather than applied
or rejected, and layer options are accepted only under their owner
layer. Wrap longitudes before scaling, normalize negative zero, reuse
the layer-state tracking ID grammar, and align the format doc with the
decoder.
* feat(share): let a host share the link its own way
ShareLinkManager.buildLink() returns the current share link without
copying it, and copyLink() now copies exactly that. The share button
passes the link to an optional services.shareLink(url), which resolves
to 'shared', 'copied', 'cancelled' or false; 'cancelled' shows no toast
and 'shared' shows the new "Link shared" (es, ru, zh-CN). Without the
service the button copies as before.
* feat(share): open and make short /share/<code> links
The share button now makes `<app>/share/<code>` links with the compact
share-view code, and the app opens them at start-up through the same
restore pipeline as long links. Once the app next writes the address, the
share path is replaced (no new history entry) by the app's own address and
the live long-form hash, so a reload follows the live view. A host can pass
the code as `initialShareCode` instead. A code that fails to decode restores
nothing and shows "This share link can't be opened".
The code gains a trailing CRC-8 check byte, so any single mistyped
character is rejected instead of opening a different view. Thing views no
longer store a camera: it is derived from the entity's last-known fix and
the follow offset on a sphere, the entity kind is implied by the id's
field, and the followed entity's layer bit is implied; an aircraft followed
from the app's own camera is a 42-character code. The `#s=` hash form is
gone.
While the camera follows an aircraft, military aircraft or satellite, the
link is a thing view with the camera's offset and the entity's position.
Opening one turns the layer on and follows the entity through the existing
shared-follow restore, then swings the camera round to the shared offset; a
vessel view selects the vessel once the vessel feed has it. If the entity
is not reporting within its window, the view stays at its last-known fix
and says so. The panel and style-parameter tables now come from the codec,
and a host share hook that returns a plain value or throws still gets a
toast.
* fix(share): encode style settings against the style's own look
Settings a style applies when selected (bloom, sharpen, HUD, detection,
celestial ring and the style's shader parameters) now default, per field,
to what that style applies in a fresh session, read from the tables the
app applies (the first-load baseline, the style presets and the shader
defaults). The encoder compares against the view's style and the decoder
fills omitted settings from the decoded style, so a view that keeps its
style's look costs only its camera and style. The previous defaults did not
match a fresh session (sharpen, HUD and detection were off), so every link
paid for them, and a style's own shader parameters were always written.
A test pins the per-style defaults as frozen v1 meanings. A followed
aircraft in Noir is now 44 characters and the real long-link example 39.
* docs: changelog for #1418