Commit Graph
1187 Commits
Author SHA1 Message Date
Sameh Khamis 7edf8a577e feat(globe): answer the clear and share actions through the globe actions store
The top-center bar is now GlobeActions.vue. The shell publishes whether a
clear is under way and answers the clear and share buttons through the
globe actions store, instead of binding listeners and writing attributes on
the buttons. A shell disposed mid-clear resets the busy state, so the next
shell's bar is not left busy. bindClearLayersControl stays exported and is
deprecated.
2026-11-01 13:23:51 -08:00
Sameh Khamis 2e43bd9985 feat(kit): render the remaining ranges with UiSlider
UiSlider merges a caller's own input, change and blur handlers with its
own, leaves the input alone on a null model, and gains unstyled for a
range drawn as the browser's own. The rail card setting, observation
timeline, imagery opacity, Street Level date and Bhote Koshi split and
progress ranges now render through it. The timeline and the setting
ranges put the handle back once their owner has answered, since a drag
that ends where the slider last rendered leaves its model unchanged.

The radio tuner keeps its own input: its owner moves the handle back to
the selected station without changing the slot.
2026-11-01 13:06:04 -08:00
Sameh Khamis b9ecb9b9f5 feat(kit): render the status badges and empty states with UiBadge and UiEmpty
UiBadge takes a tone and carries Core's gev-status-badge class, with
the density variants and colours left to its callers; the CCTV source and
calibration badges and the rail card badges render through it. UiEmpty takes
a title and hint, with the title as the line itself, since Core's
empty states are one line; the Scene shot list, mission roster and imagery
strip use it.
2026-11-01 12:31:09 -08:00
Sameh Khamis ecaf723035 feat(kit): render the selects with UiSelect
UiSelect renders the bare native select with v-model, options and
disabled. Options that carry their own attributes come through the slot, a
caller's own change handler still reaches the select, and hold never
rewrites a focused select and takes the model back on blur. Without hold, a
select takes its model back once its change has rendered, so a pick its
owner refuses goes back, as the raw value binding did.

The HUD layout, draw colour, RTL-SDR gain, radio station tag, voice
provider, voice timeout, scene and CCTV camera selects now render through
it.
2026-11-01 12:22:49 -08:00
Sameh Khamis 28ca784d49 feat(kit): render the chips with UiChip and UiButton
UiChip is a non-interactive label chip and renders the voice
card's chips. The pressable chips and pills are pressed toggles, so the
rail card chips, map source chips and city and place pills render through
UiButton with pressedClass, keeping their classes, attributes and the
classes other code adds. The pills now report aria-pressed.
2026-11-01 12:09:38 -08:00
Sameh Khamis d98a7c81be feat(kit): render the pressed toggles with UiButton
UiButton gains pressedClass, Core's class on a pressed button. The pressed
classes toggle through classList, so classes other code adds survive a
press, a caller's class change keeps them, a renamed pressedClass leaves
the button, and server-rendered markup carries them.

The Display, SDR, Radio and Cockpit enable, Cockpit weather and briefing,
mission replay, Street Level, TR-3B, overlay, voice and CCTV toggles now
render through it with the same ids, classes and aria-pressed values.
2026-11-01 11:59:30 -08:00
Sameh Khamis 5019bd9e8a feat(kit): render the sliders with UiSlider
UiSlider takes v-model, min, max, step and disabled
over Core's native range input, emits numbers, and with `hold` never
rewrites a focused handle and takes the model back on blur. It is a
functional render function, so the portable style parameter rows use it
too. The Display, Radio, RTL-SDR, Cockpit, mission replay and style
parameter sliders render with it; server-rendered markup keeps their
default values.
2026-11-01 11:27:52 -08:00
Sameh Khamis fa2dc9fc87 feat(radio): hand the tuner slider's events to RadioControls through the store
RadioTuner binds the slider's pointer, key and value events in its
template and calls RadioControls through the radio store; the drag,
its slot and the pointer capture stay with RadioControls, unchanged.
2026-11-01 11:06:54 -08:00
Sameh Khamis 7f7e66e793 feat(radio): answer the internet radio controls through the radio store
The Radio panel's and Cockpit's Enable, launcher, station tag,
transport and volume controls call RadioControls through the radio
store instead of DOM listeners. A refused station tag gets the kept tag
back from act(), which now returns what the answering action returned.
The Cockpit's station steps keep rotate: false. The unused element
fields go from the shell.
2026-11-01 11:02:39 -08:00
Sameh Khamis 61d11ce369 feat(radio): answer the RTL-SDR card through the radio store
SdrCard calls LocalSdrControls through radio store actions instead of
DOM listeners, and renders its gain options from the receiver's own
R820T gain steps with page-language labels. The display and radio
stores share one owner list (createOwners): the newest connected owner
with an action answers it.
2026-11-01 10:52:50 -08:00
Sameh Khamis e5fa31d01e feat(controls): render every segmented group with UiSegmented
Street Level's fit and panorama filters and Recent Imagery's mode render
through the kit's UiSegmented, and their owners answer the choice
through the Street Level store (setPano, setRenderMode) and the
readout's onSetMode. The imperative segmentedControl.js adapter and its
test go. UiSegmented moves focus at once on a key, a radio group from
the option holding focus and an arrows group from the selection, and
asks for a change only when the key lands somewhere new.
2026-11-01 10:38:25 -08:00
Sameh Khamis 42c3cc12b1 feat(import): render the file import in a GeoImport view
The file import no longer looks up or listens on the Import button, the
picker or the list, and no longer restores focus itself. It connects
importGeoFiles, toggleGeoImport, flyToGeoImport and removeGeoImport to
the display store. A new GeoImport view owns the button, the picker, the
rows and the hint: it opens the picker once the import has presented
itself, sends the pick and the row buttons' actions, and hands keyboard
focus on with v-focus-safe-children before a focused row goes, to the
next row's same button, else the previous row's, else Import.
2026-11-01 10:23:35 -08:00
Sameh Khamis a6e85db8be feat(draw): answer the Draw controls through the display store
The draw tool no longer looks up or listens on its controls. It connects
toggleDraw, setDrawShape, setDrawColor, setDrawLabel and clearDraw to the
display store, which now holds several owners and lets the newest owner
of an action answer it, and it publishes the colour and label beside the
shape, state and hint. The Draw panel renders the shape choice with
UiSegmented and binds the label and colour to what the tool publishes.

The label field's own Enter listener goes: the session's capture-phase
key handler already finishes the shape from that field.
2026-11-01 10:10:27 -08:00
Sameh Khamis 3c3f8e3e67 feat(display): answer the Display controls through the store with UiSegmented
The Display panel, the dock's style buttons and the clean-view exit call
the display store's actions, and DisplayBindings connects their handlers
to it, replacing the bindDisplayControls listeners. The detection
allocation and 3D model coverage choices render through a new kit
UiSegmented, which takes v-model, options, label,
stacked and disabled, and adds a keyboard policy, item classes and
per-option attributes.

Shell element fields and facade accessors that only the old listeners
read are removed. The package boundaries now own UiSegmented and the
UiPanel kit files, and the format scope drops the deleted test.
2026-11-01 09:56:47 -08:00
Sameh Khamis cd231faae9 feat(panels): build the rail panels on one UiPanel
The Data, Authoring, Weather, Recent Imagery, Context, CCTV, Street Level
and Radio panels each wrote the same frame by hand. They are now one kit
component, UiPanel, with a title, badge/actions/default slots and
v-model:collapsed, drawing Core's panel markup and classes beside the kit's;
props cover the differences (sideways, glow, scroll, railScroller, tag,
toggleWords). RailPanel binds it to the panel chrome store: v-panel-state
writes its state classes at once, and its button's clicks reach PanelChrome.
UiPanelToggle is the collapse button UiPanel and PanelCollapseButton share.

UiPanel's collapsed drives the button and ui-panel--collapsed
only; the owner hides the body by writing the root's collapsed class, since
the rails measure a panel in the task that opens it. PanelCollapseButton
takes startCollapsed instead of initial and initialTitle, so a button shows
its state's glyph and words before startup presents the panel. Titles render
through t() instead of data-i18n, and the unused "Expand panel" string is
pruned. v-panel-state redraws the presented state after a re-render, in
case a root's class binding ever changes.
2026-11-01 08:33:18 -08:00
Sameh Khamis a3fc475cbe feat(cockpit): render the Contact and briefing cards' collapse from the store
Cockpit presence now carries contextCollapsed and signalCollapsed.
setContextCollapsed and setSignalCollapsed update presence and republish
it only when the value changes, instead of writing the dataset and the
toggle attributes. CockpitContext and CockpitBriefing bind data-collapsed
and their toggles' aria-expanded, aria-label, title and icon from
presence. The Cockpit utility QA script waits a frame for Vue to render
before it reads the toggles.
2026-11-01 08:07:19 -08:00
Sameh Khamis 95523e09cd feat(panels): render each panel's state classes from the store
A panel's collapsed, dock-pinned, dock-pinned-top, layout-auto-collapsed
and accordion-collapsed classes are drawn by its root's v-panel-state from
the gev-panel-chrome store. PanelChrome, its restore, the layout
controller, both rails and the side accordion present each panel's state
there instead of writing its classes; the rails call onCollapse(panel,
{collapsed, auto}). The directive applies a change in a synchronous
watcher, since the rails measure a panel in the task that opens or closes
it.

Destroying the chrome inside Cockpit now puts back the panels Cockpit's
entry closed while it can still present them. Without a shell, the voice
tools' set_panel_open reports that there is no panel to open. QA scripts
present the states they set instead of writing the classes.
2026-10-31 23:51:47 -07:00
Sameh Khamis dd3a2c87f9 feat(panels): render collapse, dock and pin buttons from the store
PanelChrome no longer writes the panels' collapse buttons, the command
dock tray toggles' names or the dock pins' pressed state. It presents each
panel's open and pinned state to the new gev-panel-chrome store, and the
buttons, now views, call it there: PanelCollapseButton for the panel
headers, bound toggles and pins in the command dock. Clicks take effect
once the chrome is initialized; a new owner starts from its own states.

bindPanelDisclosure binds only a panel's Escape and refuses the retired
buttons and onChange arguments. UiButton joins the component kit.
2026-10-31 23:30:08 -07:00
Sameh Khamis ec4c55e78c feat(scenes): render the Scene panel's controls from the store
SceneControls no longer takes element handles or writes the Scene panel's
button states, PLAY label, status line, progress bar or runtime chip: it
presents them to the gev-scenes store, and the panel's buttons, scene
select and IMPORT chooser call its actions there. The chooser opens only
while an owner presents the panel and is cleared once its import settles.
On destroy the panel keeps its last status and buttons, without shots or
the runtime chip, as before.
2026-10-31 23:04:31 -07:00
Sameh Khamis 0adcd61184 feat(first-run): render the mission launcher from a store
initFirstRunExperience no longer writes the launcher card's classes,
attributes and text, wires its listeners or removes it: it presents the
card's visibility, busy state, status line, copy and scroll fade to the
gev-first-run store and connects the controls the welcome view's choices,
DISMISS and "Don't show this again" call. A refused save hands the tick
back to the view to revert. The launcher still reads the rendered card for
its hit test, keyboard trap, focus and overflow measurement.

The owner-chosen copy moves to src/firstRunCopy.js, shared by both. The
source-text tests give way to component tests, and the first-run mutation
QA follows the new code (67/67 caught).
2026-10-31 22:53:03 -07:00
Sameh Khamis c03b4a7643 feat(hud): render the Intel HUD from a store
IntelHUD no longer builds #intel-hud with innerHTML or writes its readouts
by id: it publishes its readouts, typing summary, REC blink, visibility,
layout variant and style colors through its publish option to the gev-hud
store, and the intel-hud application view renders them. The corners render
from mount so the panel layout controllers register them as obstacles.

The vessel layer presents the selected vessel's readout through
src/hudReadouts.js, which IntelHUD follows, instead of writing into the
HUD. The Cyber sonar state answers a HUD toggle from IntelHUD's visibility
rather than the class the view renders on its next update.
2026-10-31 22:18:50 -07:00
Sameh Khamis b96cc37ab5 feat(awareness): render the Global Context compass from a store
The awareness layer presents the compass ring, heading, cardinal labels and
contact bearing markers through subscribeDirectionOverlay(); the application
shell publishes them to the gev-awareness-direction store and the scene
chrome renders them in the viewer's container.
2026-10-31 22:01:56 -07:00
Sameh Khamis b22e138c55 feat(world-overlay): render the visible map target list from a store
The world overlay presents its focusable mirror of painted cards through
subscribeWorldOverlayActions() and answers activateWorldOverlayAction();
the application shell publishes the list to a store and the scene chrome
renders the buttons and the status, announcing a repeated focus again.
The module stays free of Vue for the portable transit entry, and its
canvases remain painting surfaces.
2026-10-31 21:52:32 -07:00
Sameh Khamis 662f51fdf3 feat(annotations): render the screen-space annotation board from a store
The screen annotation renderer keeps each mark's SVG parts as attribute
records and presents the board to a store after every rendered frame; a
view teleports it to the page and hands back the callout text and mark
groups the renderer measures. The tracked-entity fade is measured once
the frame is in the document, removed marks fade out before they leave,
and the styles it injected move to annotations.css.
2026-10-31 21:39:34 -07:00
Sameh Khamis 265aa605bd feat(celestial-ring): render the full-globe ring from a store
The celestial ring presents its overlay to a store and the scene chrome
renders it in the globe container, handing back the two canvases the
ring paints. The application shell passes the store in so the keyhole
helpers other packages import stay free of Vue. Without its canvases the
ring still tracks whether the globe is framed and turns itself off.
2026-10-31 21:20:27 -07:00
Sameh Khamis fd0d51c450 feat(bhote-koshi): render the reconstruction panel from a store
The Bhote Koshi layer keeps its panel controls as plain records and
presents them to a store; the context rail renders the panel as its last
child and marks itself while it is on. Controls are bound to the enable
that published them, and an unchanged frame is not sent again.
2026-10-31 21:12:08 -07:00
Sameh Khamis 9ea6d7e8aa feat(launches): render the replay vehicle overlay from a store
The launches layer keeps the replay state, projection and wording and
presents the replay vehicle overlay through subscribeReplayOverlay(),
sending nothing for an unchanged frame, so the portable launches entry
stays free of Vue. The application shell publishes each presentation to
the gev-mission-replay store and the scene chrome teleports the vehicle,
orbit dot and callout into the globe container with the same markup,
classes, mode, transform, rotation and sonar opacities. Hiding keeps the
mode, place and text, as before.
2026-10-31 20:53:54 -07:00
Sameh Khamis e0bfa471ac feat(wind): render the inspection marker from a store
createWindInspectionMarker() moves to src/layers/wind/inspectionMarker.js,
so the portable ./tools entry that reads wind/inspection.js stays free of
Vue. It keeps the frame listener and projection and presents where the
inspected point falls to the gev-wind-inspection store after each
rendered frame, publishing nothing for an unchanged frame; the scene
chrome teleports the marker into the wind layer's container with the
same class, inline style, hidden state and position. The application
guide lists everything leaving out the scene chrome now leaves out.
2026-10-31 20:47:19 -07:00
Sameh Khamis 0926cbc105 feat(voice): render the pointer reticle beside the voice control
PointerReticle keeps the turn's timers and tool tracking and presents
where the user pointed to the gev-pointer-reticle store, one entry per
reticle; the command dock teleports each to the body with the same
class, aria-hidden, hidden state, target and position. The voice QA
reads the card and reticle after Vue's flush, and the application guide
says leaving out the command dock leaves out the voice control and its
reticle.
2026-10-31 20:36:39 -07:00
Sameh Khamis f9bf782b9c feat(ui): render the FPS readout in the title bar from the status store
createFrameRateMonitor() keeps the key, frame count and interval and
publishes the readout to the gev-status store; the scene chrome renders
it after the subtitle with the same class, hidden state and title. A
page without the title bar still gets no monitor, and a monitor only
updates or withdraws the readout the store shows.
2026-10-31 20:28:24 -07:00
Sameh Khamis e0abf74308 feat(scenes): render the data-pack attribution cards from a store
The data-pack presentations keep the Cesium resources, object URLs and
pick targets and present each pack's attribution card, with its media
player, to the gev-data-packs store; the DataPacks view teleports one
panel per set of presentations into the viewer's container with the same
markup and inline styles, and stops a removed card's player as it goes.
2026-10-31 20:22:22 -07:00
Sameh Khamis 59e3aaa271 feat(scenes): render the Scene actions panel from a store
The scene interactions owner keeps the pick handler and the interaction
session and presents the panel to the gev-scene-interactions store; the
SceneInteractions view teleports it into the viewer's container with the
same markup and inline styles. Each activation keys its own panel, each
button carries the owner it was rendered for, and only the owner the
store shows may change or remove it.
2026-10-31 20:14:35 -07:00
Sameh Khamis 6398103b60 feat(ui): render the ORBIT indicator from the location tray
LocationControls offers the indicator with showOrbit(active) in its
presented tray instead of building it on the body, and the scene chrome
teleports it there. Orbit toggles, including the voice switch, light it
through the controls.
2026-10-31 20:03:17 -07:00
Sameh Khamis f846aaed4c feat(ui): render the page toast from the status store
ShellFeedback and the scene director show toasts through createToast(),
each on its own timer as before, and the scene chrome renders the toast.
Every show rewrites the text, so a repeated message is announced again.
2026-10-31 19:58:59 -07:00
Sameh Khamis 3c391482f6 feat(ui): render the status chips and their split-flap labels from a store
ShellFeedback publishes the loading status and the road network chip, and
CctvControls the camera grid chip, to the gev-status store; the scene
chrome renders them. SplitFlapText plays the departure-board cascade that
splitFlap.js plans, writing only the label's one text node, and rests when
its owner is destroyed. setSplitFlapText and disposeSplitFlap are gone.
2026-10-31 19:51:39 -07:00
Sameh Khamis 492b719f19 feat(ui): render the imagery split dividers from a store
createImagerySplit keeps the divider's value, drag, keyboard, CSS position
and scene split, and publishes its line to the imagery split store.
ImagerySplitView, in the scene chrome, teleports each line to the body, so
recent imagery and the Bhote Koshi event no longer build divider DOM.
2026-10-31 19:35:27 -07:00
Sameh Khamis 0b8cb4f33f refactor(ui): remove the map stack chip DOM builders
The dock renders the chips from the map source controls' published view,
so renderMapStackChips, syncMapStackChips and MAP_STACK_CHIP_CLASS have no
callers. Their tests now pin the chip models; the dock test keeps the
rendered chips' button type and native enablement.
2026-10-31 19:28:02 -07:00
Sameh Khamis 2ffd7a4afd refactor(ui): remove the action button and status badge builders
The Vue views apply the gev-action-button and gev-status-badge classes
themselves, so the DOM builders have no users left. The docs describe the
views instead.
2026-10-31 18:40:25 -07:00
Sameh Khamis 9d9eb267c5 feat(ui): render the scene sharing dialogs and bar from a store
createSceneDialog keeps its builder but publishes the dialog's lines,
fields, buttons and status to a scene sharing store; SceneDialog.vue,
teleported to the body from the scene panels view, draws the same modal
with the same styles and opens it with Cancel focused. The EDIT DETAILS /
SHARE SCENE bar is drawn by that view while sharing offers it. The status
directive is shared with Provider Settings, and the two QA scripts that
drove the old DOM read the new dialog.
2026-10-31 18:37:14 -07:00
Sameh Khamis 5bf797ef71 refactor(build): place the views in the page instead of expanding templates
index.html now lists each view's host and the loading screen itself, so
the gev:template expansion plugin, its view list, the loading-screen
template and the ./build/html export are gone. createApplication takes
omitViews for views an application leaves out; their hosts are removed,
and a view an earlier call rendered is unmounted.
2026-10-31 17:52:47 -07:00
Sameh Khamis f279200af5 feat(ui): show and hide the Cockpit surfaces from a store
The Cockpit controller publishes which surfaces are shown (the entry
button and TR-3B chip, the HUD with its exit and reset buttons and
briefing card, and the Contact card) and the views bind them. Focus moves
to the exit button, and back to the entry, after Vue renders them.

Layout scheduling counts the published presence as visible, so entry
still lays out the cards. The Display portal restores only focus its move
dropped. The Missions layer no longer hides the Contact card directly.
2026-10-31 17:44:33 -07:00
Sameh Khamis 484243fe4b feat(ui): give every panel one scrollbar, select and slider skin
Every scrolling surface carries the kit's .ui-scroll, which
draws the thin themed scrollbar from --scroll-thumb and --scroll-track; the
Context panel and others drew the platform's light scrollbar because the
page declares no dark color-scheme. The per-panel scrollbar rules go; Cyber
sets the two tokens and Cockpit's HUD windows keep their accent tint.

Selects draw .gev-field's own chevron instead of the platform arrow, the
voice selects join .gev-field, number fields keep dark spinners, and the
Street Level range uses the shared slider in its green.
2026-10-31 17:28:46 -07:00
Sameh Khamis 1072df325e feat(ui): render the Radio directory tuner from a store
RadioTuner renders the band label, readouts, slider and needle from the
Radio store. RadioControls keeps the drag and its slot and publishes what
the tuner shows; the component lays out the tick tape against the dial's
measured width, drawing no ticks before it has one, and lays out the
snapped needle before it drops the drag class so the needle does not
animate from where the drag let go.
2026-10-31 17:15:05 -07:00
Sameh Khamis b6d565a83f feat(ui): render the Cockpit utility launchers and compact Radio controls from a store
The Display and Radio launchers, their popovers and the compact Radio
transport, Enable button and volume now render from the Radio store.
RadioControls owns the disclosure state; Cockpit Escape and the Display
reveal read that state instead of the DOM, and the Enable toggle guards
re-presses synchronously. The compact transport reuses the panel's
transport state and adds only its glyph and title.
2026-10-31 16:53:28 -07:00
Sameh Khamis 58504e370c feat(ui): render the Cockpit signal rows from a store, keeping focus
The Cockpit controller no longer reconciles the live signal rows by hand.
publishCockpitSignals turns its signal items into rows, keyed by the
signal and its action target as before, with repeats of a key numbered,
and publishes them to the gev-cockpit store; a new CockpitSignalList
component renders them with a keyed v-for inside the briefing card.

Rows reorder several times a second, and a browser blurs any element it
moves. The new v-focus-safe-children directive turns Vue's move of the
row holding focus into moves of the rows around it, reaching the same
order while the focused row stays connected, and before the focused row
is removed it hands focus to the shown briefing page's tab, or the
collapse toggle, as the reconciler did. Selection stays with the
controller's click listener.

The focus test now runs the real components over happy-dom and counts
any move or removal of the focused row as a loss, including across 60
random reorders. The Cockpit QA script publishes and waits a frame
before reading the rows.
2026-10-31 16:39:08 -07:00
Sameh Khamis a2bca0fb22 feat(ui): render the Cockpit instruments, route and vision selector from a store
The Cockpit controller no longer writes the HUD's instruments, the flight
plan card, the visor's destination arrow or the vision selector. It keeps
them as plain state, starting from cockpitInstrumentState.js, and
publishes copies to the gev-cockpit store: the instruments on every HUD
update, the route only when it changed, the vision selector when the mode
changes. CockpitView renders the callsign, aircraft meta and emergency
mark, speed and altitude rims and ticks, compass tape, clock, position,
HUD layer, destination arrow and vision selector; a new CockpitRoute
component renders the flight plan card inside the briefing card.

The odometer readouts become CockpitRollingValue components. Their
throttle and digit roll move unchanged from setCockpitRollingValue into
cockpitRollingValue.js: every accepted reading restamps the throttle, a
change inside it is dropped, and each accepted change draws fresh glyphs
so the roll animation restarts. A rim tick with no reading still hides
where it stood, and a hidden arrow keeps its last angle and label.

In a dev build the HUD's Vue patch costs about 0.5 ms per update (1.4 ms
at 4x CPU throttle), against 0.4 ms (2.1 ms) for the DOM writes it
replaces, at about 10 updates a second.
2026-10-31 14:36:32 -07:00
Sameh Khamis ffe14e50f5 feat(ui): render the Cockpit Contact card from a store
The Cockpit controller no longer writes the Contact card's scope,
navigation state, cohort counts, nearest contact, bearing, uncertainty,
update time or weather toggle: it keeps them as plain state, starting
from cockpitContextState.js, and publishes a copy to the gev-cockpit
store, and a new CockpitContext component renders it. A lost contact
still holds its last readout. The weather toggle flips from that state,
not the button's attribute. The card's visibility, collapse and layout
stay with the controller. The controller's publishBrief option becomes
a publish object, one entry per Cockpit view.
2026-10-31 14:08:19 -07:00
Sameh Khamis 82bbf16a8f feat(ui): render the Cockpit briefing card from a store
The Cockpit controller no longer writes the briefing card's pages, cycle
toggle, regional news and local conditions: it keeps them as plain state,
starting from cockpitBriefPages.js, and publishes a copy to a new
gev-cockpit store. A new CockpitBriefing component, lifted verbatim from
the Cockpit view, renders it. News rows are keyed by story, so a focused
link never turns into another story on refresh. The controls keep the
controller's listeners; the route card and the signal list keep their
owners' bindings for now. The boot-time kicker translation is gone, as
the card translates its own text.
2026-10-31 13:56:31 -07:00
Sameh Khamis d134aefd77 feat(ui): render the phone tab bar and sheet backdrop from a store
The phone shell no longer builds its tab bar and backdrop or writes their
aria-expanded, aria-hidden and hidden state: it publishes its tabs,
whether it is on and the open sheet to the gev-display store, and a new
PhoneTabBar component in the dock teleports them to the end of the page
from the first publish until the shell is destroyed, so they still follow
the scene's credits. The shell takes tab and backdrop clicks from the
document and returns focus to a tab once the tab bar shows it closed; a
reopen or destroy cancels a pending return.
2026-10-31 13:31:23 -07:00
Sameh Khamis 5f8f9bb921 feat(ui): render the location tray's pills, mini status and search error from a store
LocationControls (./ui/location) no longer builds the city and landmark
pills or writes the mini status and the search error: it presents the tray
and hands it to its publish option, so the entry stays Vue-free. The shell
publishes it to a new gev-location store and connects the controls, and
the dock renders it and calls chooseCity() and choosePoi(). The landmark
row still expands a frame after its pills render. The search field, its
toggle and the reset buttons keep their listeners. The location QA harness
reads the rendered elements.
2026-10-31 12:19:44 -07:00