Commit Graph
777 Commits
Author SHA1 Message Date
Sameh KhamisandClaude Opus 5.5 f5c4f3fda3 fix(qa): restore Google 3D before switching Street View off in gate cleanup
The Street View step's cleanup switched the Street View chip off after the
step had left Google 3D, where the chip is hidden by design. The click then
threw "failed to find element", replacing the step's real result (here, a
Google key refusal) with a selector error. Return to Google 3D first, then
switch the chips and restore the original map.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 11:05:43 -07:00
Sameh KhamisandClaude Opus 5.5 84f634efb0 fix(street-level): pause Street View details retries after a failure
Maintainer follow-up to #966 review:

- A failed panorama-details lookup now waits DETAILS_RETRY_COOLDOWN_MS
  (5 s) per panorama before a view event can retry it, so dragging the
  view after a failure no longer issues a lookup on every pov change. A
  success clears the pause; one panorama's failure does not delay another.
- SECURITY.md notes that allowing maps.googleapis.com in script-src also
  trusts its JSONP endpoints, an accepted limitation alongside the
  existing 'unsafe-eval' allowance.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 10:38:01 -07:00
Said TurkseverandClaude Opus 5.5 ef396655fc feat(street-level): OPEN STREET VIEW, and Street View only on Google 3D
- OPEN STREET VIEW in the PROVIDERS row opens Street View's nearest
  panorama at the ground under the middle of the screen, without moving
  the camera: Street View no longer needs a pointer. It is disabled (and
  says so) until the camera is at street zoom.
- Off the Google 3D map Street View does not appear at all: no chip,
  legend swatch, globe credit, layer source or button, and Google's script
  is not loaded (the viewer has no prewarm; the script loads on first use).
  The share option keeps the user's choice for when Google 3D returns.
- A ground click measures the camera height at the click rather than
  reading the cached flag.
- A chip without a usable key explains it instead of lighting; it darkens
  beside a lit chip, and the other chips keep switching, so a refused
  Street View key cannot lock Mapillary out.
- The gate checks that nothing of Street View shows off Google 3D even when
  a share link switches it on, presses OPEN STREET VIEW on Google 3D, and
  asserts that each chip it switches really switched.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 12:55:08 +01:00
Said TurkseverandClaude Opus 5.5 7bfcf177ac fix(street-level): IC8 review of the Street View provider
Google's Maps Platform terms forbid Street View imagery beside non-Google
maps, so the provider declares requiresMapStack: 'photoreal': off Google
3D its chip is dashed with the reason, lookups and opens skip it, and
leaving Google 3D closes its panorama.

- Ground clicks: only a click on the map itself (scenePick.isSurfacePick:
  nothing picked or Google 3D tile content) at street zoom opens Street
  View, and the camera stays put; higher up the hint says to zoom in.
  scenePick.pickGroundPosition replaces the copy in Directions.
- Viewer: poses go out at once and again when the date and address
  arrive, so an open never hangs on that lookup; one lookup per panorama,
  seeded by the nearest lookup; a close settles a pending open; failed
  lookups are asked again; poses follow position changes, not pano_changed.
- Loader: the gm_authFailure handler is installed once, so a retried load
  reports a refusal once.
- Viewer host: a prewarm that lands after another provider took the host
  is released; FIT/FILL availability is set on every open.
- Provider: a refusal while switched off reports no error over another
  photo; SINCE compares against the end of Google's month; messages name
  the referrer and network causes; FLAT says Street View is 360° only.
- The layer row names the key of the providers that are on; the MCP panel
  CSP admits Street View's tiles, control images and photos.
- Tests for each, against fakes that now follow Google's event order; the
  browser gate restores its state, waits instead of sleeping, aims its
  panel clicks and corner drags, and asserts the camera stays put.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 02:59:51 +01:00
Said TurkseverandClaude Opus 5.5 22b0009138 feat(street-level): Google Street View as the second imagery provider
Google Street View registers beside Mapillary as provider `google`. It runs
on the Maps JavaScript API with the browser GOOGLE_MAPS_API_KEY, loaded on
first use (mapsLoader.js), and uses Google's own StreetViewPanorama as its
viewer adapter, emitting provider-neutral poses (address and month in the
caption, a link to Google Maps, steps along Google's arrows, FOLLOW on
Google 3D). Its chip starts off because every panorama is billed to the
key; the share option is `g`.

Google offers no coverage layer for other maps, so the provider draws
none: with it on, a click on bare ground at street zoom opens its nearest
Google-collected outdoor panorama (groundClick.js). A key Google refuses
reads KEY REJECTED and fails a pending open at once; a lookup Google never
answers fails after 10 s.

Core: providers may declare `groundClick` and `defaultOn`; poses may carry
`capturedAtPrecision` and `title`; the coverage line keeps every
provider's hint; opening one provider's image releases another's
prewarmed viewer; FIT/FILL hides for viewers without render modes. CSP
script-src admits https://maps.googleapis.com. The browser gate gains two
Street View steps (the keyed one skips as 'no Google key' in CI).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 02:32:06 +01:00
Sameh Khamis 95fa816232 Merge pull request #958 from jibraaan/fix/mcp-shared-panel-key
fix(mcp): share one panel key across an install's stdio servers
2026-10-07 15:34:17 -07:00
Sameh Khamis 64a0200ea8 Merge main after MCP port correction 2026-10-07 15:24:15 -07:00
Sameh Khamis 6423d60d0b Merge pull request #934 from xiehuanyi/docs/mcp-default-port
docs(mcp): align client setup with the default app port
2026-10-07 15:21:56 -07:00
Sameh Khamis acda360cf0 fix(mcp): serialize shared panel key repair and credit report 2026-10-07 15:12:44 -07:00
Sameh Khamis 7592718415 Merge remote-tracking branch 'origin/main' into integration/mcp-panel-key-pr958 2026-10-07 15:10:44 -07:00
Sameh Khamisandshirunjies8-png 2d3d99864b docs: credit both contributors for MCP port correction
Credit the equivalent contribution in PR #959 alongside PR #934, while preserving the original PR author's commits.

Co-authored-by: shirunjies8-png <[email protected]>
2026-10-07 14:37:10 -07:00
Sameh Khamis 700e54401d Merge remote-tracking branch 'origin/main' into integration/mcp-port-pr934 2026-10-07 14:36:58 -07:00
Sameh Khamis 208814a094 Merge pull request #837 from bilawalsidhu/feat/voice-core
feat(voice): voice core — honest layer reach, spoken summary with on-screen card, narration, point-and-ask
2026-10-07 14:35:27 -07:00
Sameh Khamis b5cb75bcf9 fix(voice): resolve follow-up review edge cases 2026-10-07 14:21:46 -07:00
Sameh Khamis 1594db9497 Merge main into feat/voice-core and reconcile layer capabilities 2026-10-07 13:14:31 -07:00
Sameh Khamis ae1b6abda1 fix(voice): omit tool result content from debug logs 2026-10-07 12:00:29 -07:00
jibraaan 09cefa6f39 Merge remote-tracking branch 'upstream/main' into fix/mcp-shared-panel-key
# Conflicts:
#	CHANGELOG.md
2026-10-07 23:39:53 +05:00
Sameh Khamis b461ca1eeb Merge pull request #961 from bilawalsidhu/docs/community-pr-review-guidance
docs: clarify risk-based community PR review
2026-10-07 11:27:54 -07:00
Sameh Khamis 0b3bed3bfa docs: clarify risk-based community PR review 2026-10-07 11:17:58 -07:00
Huanyi Xie 40f0412681 chore: sync main for MCP setup documentation 2026-10-07 18:57:24 +03:00
Said Turksever 7cbe04f515 Merge pull request #768 from asturksever/pr/mapillary-layer
feat(street-level): provider-neutral street-level imagery, Mapillary first
2026-10-07 14:28:31 +01:00
Said TurkseverandClaude Opus 5.5 4cf6920e65 fix(street-level): retry lines a partial terrain lookup left draped
A tile whose terrain lookup cast some lines kept castRequested set, so a
later refresh skipped it and the lines that failed stayed draped over
trees and roofs until the tile was rebuilt. A refresh now retries any tile
with lines still draped, and redraws it only when more of its lines can be
cast, so a tile that cannot be cast fully costs a cache check, not a
rebuild, per refresh. castRequested still stops the redraw from casting
again at once.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-07 14:06:22 +01:00
jibraaanandClaude Opus 5.5 e363b6a14f fix(mcp): share one panel key across an install's stdio servers
Fixes bilawalsidhu/gods-eye-view#927. Each stdio MCP server made its own
random panel key, and panel_request accepts only the key in the panel
page. A client that starts two server processes for one connection and
reads the page from one while sending the page's requests to the other
(seen in Claude Desktop on Windows) therefore always got "Only the God's
Eye View panel may make this request".

The stdio entry now passes a key shared by the install, created once in
.gev-cache/mcp-panel-key. The file is staged 0600 and published with
link(), so processes starting together agree on one key and never read a
half-written one. If it cannot be stored, the process keeps a key of its
own, as before. createLocalMcpServer still makes a fresh key unless given
one, so in-process servers (the /mcp HTTP plugin, tests) are unchanged.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-07 18:00:38 +05:00
Said Turksever 7f01f16d41 Merge remote-tracking branch 'origin/pr/mapillary-layer' into pr/mapillary-layer 2026-10-07 12:50:27 +01:00
Said TurkseverandClaude Opus 5.5 8318c9def0 fix(street-level): a delayed photo never overrides newer navigation; retry failed mesh refreshes
- A photo takes a deferred navigation ticket when it starts opening
  (begin/reassert, the application's _beginDeferredNavigation and
  _reassertNavigationHandoff) and frames only if that ticket still owns
  the camera once loaded, so a slow photo no longer flies the camera back
  over newer navigation or clears newer aircraft tracking.
- A failed mesh refresh keeps the last good sample and the distance it was
  taken from, and is retried after the miss cooldown, instead of recording
  the failed distance and never refreshing again.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-07 12:50:13 +01:00
Said Turksever 1e2f6675a0 Merge branch 'main' into pr/mapillary-layer 2026-10-06 23:40:25 +01:00
Said TurkseverandClaude Opus 5.5 f33cd54e2b fix(panels): a collapsed window keeps its chosen height; handle early tile failures
- A floating portable panel saved its measured box, so dragging a
  collapsed window stored its 50 px header strip and a reload clamped it
  to the minimum. It now saves the inline size the user chose. A unit
  test and a collapse -> drag -> reload -> expand step in the panel gate
  pin it.
- Coverage awaits the tile fetch and the one-time terrain table load
  together, so a tile that fails before the table loads is reported at
  once instead of surfacing as an unhandled rejection.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 23:27:04 +01:00
Said TurkseverandClaude Opus 5.5 1fa129ea8e fix(street-level): camera ownership, mesh refresh, panel CSP (Sameh's review)
- Photo framing and FOLLOW claim the camera through the application's
  navigation, injected with attachNavigation({ run, subscribeHandoff }):
  aircraft and satellite tracking is released first, the cockpit refuses,
  and FOLLOW stops when another feature takes the camera. No UI imports
  in the layer.
- The mesh sampler follows the mesh floor's rules: it waits for the
  visible tileset to finish streaming (visibleTilesetLoaded, now exposed
  by the mesh floor service), needs a real bare-earth prior and keeps to
  the shared meshFloorSampleWithinPrior window, which cameraFollow now
  uses too. A cell is probed again once the camera is half as far from
  it (down to 40 m), so a coarse early sample is replaced and redrawn.
- The MCP globe panel's CSP allows the Mapillary Graph API and its image
  CDN (https://*.xx.fbcdn.net).
- The tile proxy reads bodies with the shared readResponseBytesCapped.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 23:04:33 +01:00
Said TurkseverandClaude Opus 5.5 630a1abdae test(street-level): click panel controls only once the panel holds still
CI's fixture gate timed out on the header ON/OFF pill: page.click reads a
point and then presses it, and the rail can still be resizing the panel
after coverage arrives, so the press missed. Panel clicks now wait for
the panel to hold still and check that the control is what lies under the
point before pressing. Also correct the header note on --fail-on-retry.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 22:11:15 +01:00
Said TurkseverandClaude Opus 5.5 4ea6631425 docs(street-level): shorten docs and comments before merge
Trim the doc text this PR adds (README, CHANGELOG, CURRENT-STATE,
KNOWN-ISSUES, SECURITY, DATA_SOURCES, .env.example, the CI job comment),
drop code comments that restate the code, cut design-note JSDoc to a line
or two, and drop review tags from test names. Comments only; no code
changes.

Also: README key count (seven keys, two metered), CURRENT-STATE's gate
paragraph (CI runs a production build with a dummy token), the stacked
doc above meshBoxInRange and the orphaned inMeshRange line in
coverage.js, and a duplicate ALPR row in DATA_SOURCES that a merge had
brought back.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 21:59:12 +01:00
Sameh Khamis e685449a52 Merge pull request #952 from bilawalsidhu/fix/live-aircraft-initial-floor
fix: start a new grounded aircraft on the floor under its delayed position
2026-10-06 13:46:35 -07:00
Sameh Khamis bff921ccb3 fix(flights): start a new grounded aircraft on the floor under its delayed position
The fleet draws a grounded contact at its delayed position lifted onto the floor under it, but a new billboard was created at the delayed position without that lift. A taxiing aircraft whose reported fix sat lower than the ground under its delayed position started on the fix's floor and then rose on the next fleet tick. Creation now applies the same floor the fleet pass does.
2026-10-06 13:42:37 -07:00
Sameh Khamis bd7a9f7186 Merge pull request #951 from bilawalsidhu/fix/live-aircraft-initial-position
fix: start new live aircraft at their delayed display position
2026-10-06 13:28:22 -07:00
Sameh Khamis d9737d94f2 fix(military): start new contacts at their delayed display position
The military fleet also renders behind real time and projects a fresh contact's first fix back to that delayed time, but its billboard was created at the raw fix. A new contact therefore appeared ahead of where the next fleet tick put it and jumped back. The snapshot renderer now receives the layer's motion and creates the billboard at the dead-reckoned delayed position.
2026-10-06 12:01:56 -07:00
Sameh Khamis 7b328232ed fix(flights): start new aircraft at their delayed display position
The fleet renders behind real time, so a newly seen aircraft is displayed at its fix projected back to that delayed time. Its billboard was created at the raw fix instead, so it appeared ahead of where the next fleet tick put it and then jumped back about one render delay of travel before moving forward.
2026-10-06 11:46:34 -07:00
Said TurkseverandClaude Opus 5.5 c65feda4b1 fix(street-level): keep cones on low ground, and gekh's P3s
From gekh's review of db79027, each with a test that fails before:

- P2: image cones and the photo marker no longer disappear where the
  ground lies below the WGS84 ellipsoid (NYC -22 m, Colombo -95 m). The
  horizon cull's occluder is WGS84 shrunk by 1 km (HORIZON_CULL_DEPTH_M),
  below any real surface, so a camera near or under the ellipsoid no
  longer treats every lower point as behind the horizon; the far side of
  the Earth is still hidden from orbit (tested).
- Mesh range across the date line: the camera's longitude is taken to the
  box's side of +-180 before clamping (meshBoxInRange), so a tile just
  across the line is not measured from its far edge.
- MapillaryJS no longer tracks window resizes (trackResize: false): the
  panel's ResizeObserver resizes the viewer and skips it while hidden, so
  a window resize after closing a photo cannot ask for a tile at z=NaN.
- A key-less install sends no tile requests before the key status is
  known: coverage waits for the first status answer and the provider
  refreshes it once the status lands.
- constructCatalog takes the source method list from MAPILLARY_SOURCE_
  METHODS; sequences.js imports view.js once; the provider's unused
  re-exports are gone.

Verified: unit 5970 pass; strict fixture gate on a production build 28 ok
+ 2 "no Google 3D" skips and the panel gate 6/6 (QA_FAIL_ON_RETRY=1);
live gate with a real token 25 ok + 3 fixture-only skips.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 18:28:14 +01:00
Said TurkseverandClaude Opus 5.5 db79027998 test(street-level): fail only unexplained panel-press misses in CI
CI on fb024d5 failed step 24 with QA_FAIL_ON_RETRY=1: the press after a
double-click dock landed on the globe because the panel, showing a photo
that was still settling, moved 116 px up and lost 46 px of height between
the pre-press hit check and the press (box 1058,382 330x471 -> 1058,266
330x425, from the new diagnostics and the uploaded screenshot). That is
the panel's own content changing its layout, not the rail race fixed in
9dde7b4.

- Fail-on-retry now fails a miss only when the panel's box was the same
  at the hit check and at the press (the pointer missed a header that
  stood still); a miss the panel moving explains is retried with a
  ::warning:: naming the move. New harness test with a moving panel.
- Step 24 waits for the open photo and its sequence to finish loading
  before pressing the header again.

Verified: strict fixture gate on a production build 28 ok + 2 "no Google
3D" skips and the panel gate 6/6, both with QA_FAIL_ON_RETRY=1.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 17:07:45 +01:00
Said TurkseverandClaude Opus 5.5 fb024d582b test(street-level): run the photo flow in CI against a production build
- The CI gate builds the app and serves it with `vite preview`, with a
  dummy non-secret client token (a fork PR never gets secrets), and
  answers the Graph API, image tiles and thumbnails from fixtures: 41
  photos on a line under the parked camera and one generated 640x320 JPEG
  (scripts/fixtures/street-level). All 7 photo steps now run in CI, plus a
  real click on a coverage line and on a cone, the framing flight stopping
  on close, the inert modal, the viewer returning into the panel, and a
  reload keeping a collapsed panel collapsed (share ui token t).
- Fixture interception is limited to Mapillary hosts via CDP
  Fetch.enable: page-wide request interception stalled Cesium's workers,
  so the old fixture mode never drew anything on the globe.
- Failure evidence (screenshots, UI state, console, failed requests,
  render errors) is written to qa-artifacts/ with keys and tokens redacted
  and uploaded on failure; qa-artifacts/ is gitignored.
- Cesium render-loop errors fail the gate; Google 3D branches that cannot
  run print as skips, and --strict rejects any other skip.
- Panel presses log their diagnostics, warn on a retry, and CI now fails
  on any retry (QA_FAIL_ON_RETRY=1) since the rail settles; a press with
  no pointerdown is a failure, not a retry.
- Assertion-gating sleeps 27 -> 1; the rejected-key "no requests" check
  has a positive control.

Verified locally: strict fixture gate on the production build 28 ok + 2
"no Google 3D" skips (twice, fail-on-retry on); panel gate 5/5 plus no
render errors; live gate with a real token 25 ok + 3 fixture-only skips.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 16:54:06 +01:00
Said TurkseverandClaude Opus 5.5 3af0f80cdb test(street-level): close the mutation survivors; Esc in rich text
A mutation review left 18 earlier survivors; each now has a test that
fails with the mutant applied:

- the expanded viewer returns into the panel on shrink, close and destroy
  (the fake DOM had no parentNode, so reinsertion was never exercised); the
  fake DOM gains offsetParent and a MutationObserver that honours its
  options, and a <body> child added while expanded goes inert;
- each pose moves the marker, drives FOLLOW and selects a new sequence;
  close() retires an open still mounting or opening; a provider toggled
  while the layer is off activates nothing; the adapter drops late and
  superseded poses;
- share-link defaults: "any date" (0 days), the codec max pinned to the
  filter's MAX_SINCE_DAYS (layerState cannot import it across package
  boundaries, so a test ties the two), Mapillary on when a link omits it;
- Esc that something else handled, or typed in a field, keeps the
  selection; a key problem outranks LOADING on the pill;
- the marker's terrain height (mesh, DEM, clamp then re-place);
- proxy: LRU memory cache and its half-budget rule, Retry-After capped,
  a request after a cancelled fetch starts a fresh one;
- date-line tile ranking with and without focus; the horizon cull idles
  while the camera stands still; the old zoom goes as soon as the new one
  lands; a rate limit holds every refresh inside its wait.

One real bug found and fixed: Esc inside a contenteditable cleared the
selected sequence (selection.js now ignores isContentEditable targets).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 16:54:06 +01:00
Said TurkseverandClaude Opus 5.5 9dde7b4a62 fix(ui): align the right rail to where the left rail settles
The right rail took its top from the left stack's bounding rect while the
left stack's `top` was still transitioning (150 ms): the left layout sets
its target and calls onAligned() synchronously, the right pass runs a
frame later mid-transition, and nothing re-ran it when the transition
ended. The rail then sat ~32 px off and jumped on the next unrelated
relayout - under the pointer in CI's panel gates, which is why a header
press missed on every run.

settledLeftRailTop() reads the end value of a running `top` transition
(falling back to dataset.safeTopPct, then the rect). A settled stack is
read from its rect as before, which keeps Cyber's CSS top override (and
cockpit's transition: none) exactly as they were. The Cyber test's
pinned pattern follows the new helper.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 16:54:06 +01:00
Said Turksever f17bf7116d Merge branch 'main' into pr/mapillary-layer 2026-10-06 15:42:24 +01:00
Said TurkseverandClaude Opus 5.5 038d8facc2 fix(street-level): modal viewer, pinned redirects, real-route CI checks
From the IC8 review of #768, each with tests that fail before:

- P2: the expanded viewer is a real modal: while it is on screen every
  other <body> child is inert (only the ones it set are restored, on
  shrink, close and destroy, and when Clean View/recording/cockpit hide
  it). The voice pill and toasts are not clickable while it is expanded.
- P2: the tile proxy follows redirects by hand, at most 3 hops, each one
  HTTPS on exactly https://tiles.mapillary.com without credentials;
  anything else is a 502 and the token never leaves that origin.
- P2: the real dev and preview server smoke tests request
  /api/mapillary/status and a tile, and the browser gate first checks the
  server's real status route before any interception, so CI fails if the
  Mapillary plugin is not registered.
- P2: both gates press panel headers through one shared helper
  (scripts/qa-panelDrag.mjs): re-resolve the header until it is under the
  pointer, record what the press hit, wait on the real floating/docked
  state, and retry only a press that provably missed the header.

Verified: unit 5910 pass; fixture gate 17/17; panel gate 5/5; live gate
with a real Mapillary token 22/22.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 15:16:57 +01:00
Said TurkseverandClaude Opus 5.5 bd97d38a99 fix(street-level): budgeted mesh sampling, in-place cones, date line, horizon
From the IC8 review of #768, each with tests that fail before:

- P1: a mesh batch no longer rebuilds the selected sequence's cones. The
  drawn cones are indexed by mesh cell; a batch that touches none of them
  is ignored and the affected cones are moved in place (no removeAll/add).
- P2: mesh sampling keeps to its 6 ms slices. Requests are taken in inside
  the budget, only cells within range of the camera are queued, the queue
  is a persistent min-heap re-ranked in one pass only after a 100 m camera
  move, and the deadline starts before any work. Coverage keeps a bounding
  box per line and densifies a line only once it comes within range. On a
  synthetic dense tile (600 x 40 points): slice median ~10 ms -> 5 ms, max
  18-30 ms -> 6.7 ms, refresh cost 11-24 ms -> 1.5-3 ms.
- P2: image cones and the photo marker are horizon-culled like the
  overview dots (one createHorizonCull in view.js, shared by all three).
- P2: a selection change recolours the previous zoom's lines still on
  screen and the old lines a cast swap keeps showing.
- P2: distances (metresBetween), line densification and ground-corner
  requests go the short way round +-180 deg (wrapLon in tileMath.js), so
  nearest ordering, cone thinning, mesh range and cast lines are right
  across the date line.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 15:16:57 +01:00
Said TurkseverandClaude Opus 5.5 09fc10756c fix(street-level): own the framing flight and the nearest-photo lookup
From the IC8 review of #768, each with tests that fail before:

- P1: closing a photo, switching the layer off or destroying it stops the
  1.6 s framing flight toward that photo. The flight is claimed with a
  token before flyToBoundingSphere and released by its complete/cancel
  callbacks, so cancelFraming() calls camera.cancelFlight() only while
  the flight is still Street Level's: a newer navigation flight (a search
  result, a scene) is never cancelled. Turning FOLLOW on also stops it, so
  the tween cannot overwrite the follow view.
- P2: an older nearest-photo lookup can no longer replace a newer choice.
  The core owns one AbortController per lookup, aborted by a newer lookup,
  a direct open or cone click, closing the viewer, disable and destroy;
  the signal reaches source.nearestImages through the provider, and an
  aborted lookup never surfaces as an error.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 15:16:57 +01:00
Said TurkseverandClaude Opus 5.5 c2f1b54d00 refactor(street-level): remove the remaining duplicated code and fakes
A duplicate scan of every module the PR adds (repeated 4-line blocks,
normalised) after gekh's dedup round left these:

- glyphs.js: the cone, ring and position glyphs share cachedGlyph(), wedge(),
  ring() and dot(). Checked with a recording canvas: all 20 draw calls keep
  the same path and fill/stroke state, so the glyphs are pixel-identical.
- panelPositionControls.js: one placeAt() for the three places that pin a
  panel's top-left corner as a fixed window.
- tiles.js: one warn() for the three background-failure logs.
- Tests: src/testSupport/streetLevelFakes.mjs holds the provider snapshot
  (uiState + presentation tests), the stand-in provider (core + controls
  tests) and one real-ray pinhole camera (view + coverage tests, which had
  each written their own). The coverage line-of-sight test still fails when
  refresh() stops passing its focus.
- qa-street-level.mjs: one waitForCoverage() for the five copies of the
  "on, drawn, settled, not key-gated" wait.

No behaviour change: unit 5862 pass, fixture gate 16/16, panel gate 5/5.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 14:27:58 +01:00
Sameh Khamis 9542a5e58b Merge pull request #947 from bilawalsidhu/fix/near-view-recovery-uses-app-search
fix: recover near-view places through the application's place search
2026-10-05 22:50:34 -07:00
Sameh Khamis f86d1c3296 fix: recover near-view places through the application's place search 2026-10-05 19:27:36 -07:00
Said TurkseverandClaude Opus 5.5 d70f468781 fix(street-level): harden the Mapillary tile proxy
From gekh's review of #768, each with a test that fails before:

- The routes refuse cross-site requests (sameSiteGated, as the paid
  proxies do) and the tile route has a generous per-IP limit (600/min), so
  another page cannot burn the token's quota or trip the shared 429 hold.
- At most six upstream fetches run at once; a queued request that is
  abandoned never fetches, nor does one abandoned during the disk read.
- A body past the 48 MB cap aborts the upstream request as it streams.
- Empty tiles are charged against the memory and disk budgets.
- Each disk write uses its own temp file and a retrim is skipped while a
  write of that tile is pending, so concurrent hits cannot extend a tile's
  life or fail a rename.
- Upstream refusals other than 401/403/429 answer 502.
- The tile route's success path is tested end to end (200 with the image
  layer stripped and the right headers, 204 when empty, an abandoned
  response aborts upstream); the teardown race that made this file flaky
  is gone (240 parallel runs, no failure); the QA-constant tautologies are
  replaced by a check against the real provider registry; the boundary
  group lists the modules the provider actually imports.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 18:35:44 +01:00
Said TurkseverandClaude Opus 5.5 5f98b871e8 fix(street-level): sequence loads, playback and nearest-photo edge cases
From gekh's review of #768, each bug with a test that fails before:

- P2: a failed sequence load clears the previous sequence's cones, resets
  the selection and can be retried; a second click while loading starts no
  second lookup. sequences.js had no tests: sequences.test.mjs now covers
  failure and retry, a superseded late answer, the cache and clearSelection.
- P2: closing a photo stops MapillaryJS sequence playback, which kept the
  hidden viewer stepping and downloading images.
- openNearest without the panel reports it instead of loading forever, and
  stops if the layer (or its provider) went off during the lookup; the
  mesh sampler's misses are bounded and forgotten with its samples; the
  sequence count is the union of ids across tiles; a provider withdraws
  only its own error, so a sequence error cannot mask KEY REJECTED; hover
  stays on (throttled) under an orbiting camera and re-picks when it
  stops; "since N days" follows the clock in a long-open tab.
- A prewarm waits for one in flight and then builds if it gave up.
- New coverage for the layer core (credits, KEY REJECTED vs REQUIRED,
  switching a provider off), the refresh wiring of the tilted-view fix and
  the draped-to-cast swap completion.
- Cleanup: loading is derived from pending; freshStreet(); tile ranking
  computes distances once and shares one path for the date line; shared
  metresBetween / whenIdle / redrawTile; one NEAREST_RADIUS_M and one
  source method list; unused contract fields, exports, getImage and the
  decoder's image branch removed; PROVIDER_COLORS lists only Mapillary.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 18:35:44 +01:00
Said TurkseverandClaude Opus 5.5 48276450ec fix(street-level): the panel respects restores, modes, focus and keys
From gekh's review of #768, each with a test that fails before:

- P2: the panel no longer reopens on every page load. The shell reports
  who asked for Street Level to switch on; only a user, voice or tool
  request (isExplicitLayerStateOrigin) or an opening photo opens it, and
  those automatic opens are never stored. Without the hook, a stored or
  shared "collapsed" choice wins during the restore window.
- P2: the expanded photo hides in Clean View, recording and the cockpit,
  and holds neither Esc nor Tab while hidden.
- Esc/Tab are taken only from the viewer, body or globe, not app-wide;
  FIT/FILL show the right choice while expanded; a 0x0 viewer is never
  resized (no z=NaN tile request); the expanded viewer keeps the panel's
  CSS tokens; KEY REQUIRED hides the raw "no_key" code.
- Share links carry the panel's collapsed state (ui token t); the Cyber
  theme frames the panel like its rail peers (the pinned Cyber selector
  tests now list it).
- Accessibility: radiogroups move with arrow keys and are one tab stop,
  their focus ring is no longer clipped, and the provider chips sit
  outside the disabled fieldset so the "how to add the key" hint stays
  reachable (a gated chip explains instead of toggling).
- Renders write only changed attributes (the rail's MutationObserver
  relaid out on every write); one coalesced resize per open; the legacy
  render-mode key migration is gone.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-05 18:35:30 +01:00