- Status pieces translate in one place (src/ui/statusText.js): a Local
ADS-B error with a single piece now translates, and the analyst card
splits empty-layer notes into pieces (Transit, Local ADS-B).
- Translate the ALPR retry chip text, the ECCC error on the Air quality
card, "Upstream response too large" and the "entry {n}" feed label.
- The unmarked-text check also sees error/loadingLabel/statusMessage/
status assignments, `status:` properties and showToast?.( /
this._showToast( calls; the scene import preview marks its pack
statuses, data and model-facing text carry i18n-ignore with a reason.
- Tests check the real code: the HUD locality formatter moves to
src/hudLocalityFormat.js, the unsaved-keys test pins the teardown.
- One copy each: city names come from src/cityPois.js, the GNSS HTTP
template and wind "field unavailable" texts; dead fallbacks removed.
- Leftovers of the reverted vessel-label change and the reformatting of
detectionHost.test.mjs / keySetup.test.mjs are back to main.
Catalogs: es/ru 2617 messages each, complete.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Fixes the P1 and the confirmed P2 findings of the final review of the
i18n branch.
- CI: the air-quality model no longer imports i18n (portable module),
so check:boundaries passes again.
- Air quality layer: named in the layer panel, HUD and voice; its
Weather card, bands and errors translate. A test keeps the layer-name
table in step with the layer registry.
- Layer statuses that still reached ru/es in English: GNSS, CelesTrak,
Transit loading and feed errors, launches, perimeters, ALPR, ECCC,
wind "field unavailable", Local ADS-B streaming lines.
- Voice and HUD: preset ids show city names ("Fly to San Francisco"),
the HUD city translates, cockpit refusals cover frame, aircraft and
satellite; empty Transit notes translate on the analyst card.
- tn() keeps a caller's formatted count ("12,345 map objects").
- Cyber HUD: the language button no longer covers the bottom-right
card or the cockpit position readout.
- CCTV buttons wrap only in non-English locales; English layout matches
main again.
- Switching language asks first when Provider Settings holds unsaved
keys.
Catalogs: es/ru 2611 messages each, complete.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- The takram uniform paths move to internals.js (forEachLuminanceUniform,
loud in dev when a path is gone); look.js sets each factor to scale x
the recorded base value, so shared or copied vectors are never scaled
twice, and the stars keep the base value (own vector when shared).
Stars at intensity 120: a starfield shows from space.
- Both night-side shader variants compile on the first two frames.
- The clouds hide once the sun sets at the camera (dark puffs at dusk).
- No allocation on look frames that change nothing (frozen updates, a
scratch camera place from livePosition).
Gallery regenerated.
The atmosphere draws physical radiance scaled for an exposure near 10,
while the baked Google tiles need exposure 1, so the noon sky came out
dark navy with the stars showing through. The cinematic look now scales
the atmosphere's radiance-to-luminance factors (sky, aerial perspective,
clouds) by 3, leaving the tiles alone, and shows its stars only from
space or with the sun below -6 degrees at the camera. Gallery
regenerated.
The contract gains render.setSharpen({ enabled, amount }) and
render.sharpen(). Navara draws it as a custom EffectDesc: Cesium's unsharp
mask (3x3 box blur, gamma 2.2 round trip so one amount matches Cesium)
right after tone mapping and before SMAA/FXAA, skipping sky and cloud
pixels by scene depth. The Cesium engine keeps the state only; Cesium mode
still sharpens with its own post stage, unchanged. The fake engine records
it and the contract suite checks it.
Without a viewer the Sharpen slider and toggle drive the engine with the
same slider-to-amount mapping. On Navara the defaults, presets and share
links read Cesium's 49 % as 80 %.
Conflicts:
- CCTV HUD: main's datasheet FOV, capability range and spec summary,
with their labels translated; specFovCapabilityToken takes a format
so the HUD can pass a translated one. Datasheet resolution labels are
camera data (i18n-ignore).
- Transit: main's route labels and operator mode words, with the
generic words still translated; an operator's own word stays a name.
Catalogs: es/ru 2566 messages each, complete.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
main now rejects out-of-range coordinates at the proxy itself (19fcc00b), the
same check this branch added. main's version is kept, and the changelog entry
no longer claims that part; the cache cap, file ceiling and rate limit remain.
main renamed the flights proxy mount from /api/opensky to /api/flights. Git
took the new mount cleanly but left this branch's own tests and notes on the
old path, and the compression test then failed. They now use /api/flights.
navaraScenePlan gains a pure `cinematic` plan, now the default of the app's
Navara mode (`?look=photoreal|minimal` picks the others): photoreal plus
volumetric clouds (low quality, layers from 1,500 m, no ground shadows),
ACES tone mapping, brighter stars and no sun shadow maps. From space, at
rest, the aerial perspective lights the globe from the atmosphere for a
real night side and terminator; it switches off below 1,000 km so the
Google tiles keep their baked light.
look.js builds the plan and keeps it current on frames Navara draws
anyway: the atmosphere's sun date follows the wall clock (the HUD's SUN
elevation), and the clouds hide above 4 km or over high ground in view,
parking their last image so the aerial perspective shows no ghosts.
Merges cleanly; weatherPanel.test.mjs arrived unformatted and is run
through prettier so format:check passes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Replaces the EN/ES/RU buttons in the Visual Presets dock with a picker
that scales to many languages: a globe button with the current code
next to the POWER UP chip, opening a list of languages named in their
own language with their codes, the current one first and checked. A
search field appears past 8 languages. Keyboard: arrows, Home/End,
Enter/Space, Esc, type-ahead; keys stay in the list while it is open.
Choosing a language still asks before dropping unsaved work, then
reloads. Phones get the globe alone and a full-width sheet; the layout
uses logical properties for right-to-left languages.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Upstream's #568 adds the Air quality layer to the Weather group (ECCC
AQHI, Canada only) with a band legend, worst-first list and voice
support.
- package-boundaries: both sides' entries unioned.
- layerPanel/weatherPanel tests: both sides' new tests kept; the
weatherPanel fixture follows upstream (legendCategorical: true, the
'list' block id) while our localized-history (K-6) test stays.
- air-quality strings marked: band labels and the provider label as
msg() data, the readings-list aria-label through t(); es/ru entries
added (+6 keys each).
- The synthetic air-quality allocation-benchmark titles follow the
file's own convention (// i18n-ignore) like TRK/VESSEL/CAMERA.
Also verified the auto-merged weatherPanel.js against upstream: ORDER
gains 'air-quality', OBSERVED stays slice(2, 5), and the data-driven
legendCategorical path is upstream's.
npm run i18n: complete (2559), no unmarked strings. npm test: only the
pre-existing environmental OPENAI_API_KEY leak fails. Build passes.
Upstream's #641 (bikeshare Toronto, city failures scoped to range with
partial outages read DEGRADED/STALE) replaced the layer-level GBFS
error strings this branch had msg()-marked, in the two paths that
conflicted.
- ingestion.js/viewport.js taken as upstream's per-city
_failedCityIds tracking; the layer-level error assignments are gone.
- 'GBFS fetch error' still reaches the panel via stats.error from
controls.js, so its mark moved there (translateFeedError keeps
translating it).
- 'GBFS status update failed' no longer exists anywhere: pruned from
es/ru and from the layerStatusText SITES table, which now pins the
controls.js site instead of the removed ones.
Also brings #581 (upstream-read caps, OpenSky 429 cooldown) - no i18n
surface.
npm run i18n: complete (2553), no unmarked strings. npm test: only the
pre-existing environmental OPENAI_API_KEY leak in devFreshDotenv fails.
Build passes.
The card never appeared: the Weather panel only passed five fixed ids and only
rendered lists and categorical legends for cyclones. Air quality now reaches
the panel, the legend style comes from the layer's descriptor, and any layer
with list items gets its list. Adds the voice manifest entry main now requires,
reads ECCC through the shared capped JSON reader with a 15 s deadline and the
row limit enforced, reports stale when every reading was too old, adds source
tests, links the ECCC licence and moves the changelog entry into Unreleased.
Conflicts:
- KartaView viewer moved into the shared photoViewer.js on main; its
labels now take the provider name ("{name} street-level photo") and
are translated there.
- Weather: main's cloud filter strength slider, with its labels in t().
- Street Level caption: translated creator line plus main's licence.
Panoramax status and error texts are marked like KartaView's, and
"Panoramax answered HTTP {status}" gets a template in the panel and the
layer row. Catalogs: es/ru 2553 messages each, complete.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Fixes the 51 P0–P2 findings from the full review of the i18n branch and
the issues found while checking every new string on screen in ru and es.
- Translate errors and statuses that still reached ru/es in English:
feed and tile errors, provider statuses, the ALPR chip, the traffic
mode chip, voice plan step labels, fire feed values, receiver bands,
scene save reasons and the Cesium attribution link.
- Show preset city names in the UI language (src/ui/placeNames.js);
data and everything sent to the model stay English.
- Share layer names between the layer panel, HUD and voice card
(src/ui/layerNames.js).
- Keep long ru/es strings whole: voice card error lines, analyst
titles, the voice tier status, the Nepal evidence button, the ALPR
retry chip. English layout is unchanged.
- Ask before a language switch drops unsaved work.
- Catalog fixes: glossary terms (пуск, пресет), gender agreement and
consistent "peticiones" in es, fewer calques in both languages.
- Fix English text that was itself wrong (e.g. "Exit cockpit to fly to
a weather", raw tool ids in voice plan steps).
Catalogs: es/ru 2535 messages each, complete.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Port to current main: main reserved layer-state token 0 for street-level, so
air-quality takes the next free token, 4 (registry, ledger, and the allocation
tests shift by one). Main moved source contracts into sourceComposition.js, so
air-quality registers its getSnapshot contract there. Package boundaries keep
main's lists plus this branch's air-quality modules and packages.
Navara 0.2.1's camera controller has no terrain or tile collision; its
only zoom limit, minimumZoomDistance, is a distance from the Earth's
centre, so a wheel zoom near the ground went through it (to -5.9 km).
groundFloor.js runs on the engine's preRender after the camera model
reads Navara's camera. While the camera is free (no flight, no lookAt
target) and below 20 km it samples the ground under it (tiles, else
terrain, else the ellipsoid; at most every 250 ms or 20 m), feeds
Navara's clamp (minimumZoomDistance = geocentric radius of the ground
point + 30 m, sent on changes over 10 m, reset to Navara's default
during flights and above 20 km) so the wheel stops smoothly, and lifts a
camera still below ground + 30 m straight up without camera.commanded.
It only lifts, so it cannot oscillate with the shell's ground guard,
whose lift is a flight the floor stands aside for.
The page's engine is ?engine=cesium|navara, else localStorage gev.engine,
else Cesium (src/app/engineChoice.js). Cesium mode is unchanged.
In Navara mode (src/app/navaraMode.js, loaded with import() only then,
and loading the Navara globe the same way) the scene builds the Navara
globe on the app container with no viewer; map stacks go through
engine.maps (Google 3D from the browser key, else Esri imagery); only the
shell's own data credits are registered. The layer catalog is empty and
the controls get empty layer stand-ins. The shell does not create its
viewer-bound parts (cockpit view, celestial ring, detection, tracked
readout, post-process stages); the tools install the render governor on
the engine, skip the director, annotations, drawing, imagery box, scope
mask, voice and embedded views, skip the first-run welcome, and show
"Experimental Navara engine: layers, cockpit, director and voice are
unavailable". window.__godsEyeView.viewer is null.
Navara's attribution card is kept clear of the location tray. A few
shell paths became null-safe for the missing viewer, layers or stages
without changing Cesium behaviour.
scripts/qa-engine-shell.mjs checks both modes headless: boot, viewer,
console errors, map drawn, search and fly, north/tilt/zoom/reset, orbit,
HUD, share link restore and map stacks.
The import-direction check now tells dynamic imports apart
(analyzeModule(source, { dynamic: true })) and rejects any static import
or re-export of src/globe/navara/** from outside that directory, so the
Navara engine can only be a lazily loaded chunk of the app.
Navara's prebuilt workers load their wasm by file name next to
themselves, which the bundler cannot see; a build-only Rollup plugin
copies the missing ones (draco decoder, font worker) into assets/ when
the bundle includes Navara, and adds nothing to a build without it.
Image loading (photoViewer.js)
- One AbortController per open: a new open, close or unmount stops the
previous photo's first and sharper downloads (an <img> by src = '').
A collapsed viewer never falls back to the original; Panoramax's flat
fallback is the thumbnail. A superseded open resolves quietly.
- Flat HD tracked as "loading" and "shown" apart: a discarded response no
longer blocks later upgrades, and resizes while it loads ask once.
- No upgrade of the photo still shown while another opens.
- Size limits before decoding: imageSize.js reads JPEG/PNG/WebP/GIF
headers; more than 64 MP or 16,384 px a side is refused undecoded, an
<img> that decodes larger is refused and let go, flat HD needs a known
width of at most 8,192 px, and panoramas always decode with a resize.
Panoramax provider
- Retry-After parsed as seconds or an HTTP date; the browser cannot read
it here, so busy answers back off 5 s doubling to 300 s, reset once
answered.
- Headers timed, then the body by an idle timeout (15 s of silence), so a
slow link still gets its megabyte tiles.
- Cones centre only on the picture shown (onShowing), never on a late
lookup; lookups nobody waits for are aborted (shared, refcounted).
- onReopen: a GPU reset redraws in the viewer, not through the core.
- Cones draw the home z15 tile at once and add neighbours as they arrive;
a neighbour that failed is not counted as drawn.
- Coverage tiles decode in ~8 ms slices (a 2 MB z10 tile over Paris was
one ~85-200 ms task); sorted by measured length without a Map.
- Box search asks for 20, not 100 (the API returns them nearest first).
- looksLikeEmail checks every '@'; creatorOf de-duplicates with a Set.
lineCoverage.js
- A redraw while a swap still builds keeps what is on screen (the swap's
old lines and its ready new ones) and drops only the unready ones.
Tests for each (mutation-checked), two vacuous tests made real, the
cones' pictures lane and readable()'s busy/timeout paths covered; the
fixture's box search is nearest first. Docs: README filters and share
links, CHANGELOG HD wording, CURRENT-STATE.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The application shell keeps the page's globe engine and hands it to the
navigation controller, location navigation (search, city and POI flights,
orbit, globe reset), the tilt and north-up controls, share-link save and
restore, share restoration's first-gesture listeners and the HUD. The
viewer is passed only where entity tracking still lives on it (phase 1c)
and to the HUD's basemap label context (voice); every such use is null-safe.
Share links and captured shots write heading and roll as Cesium's camera
reports them (src/cameraAngles.js): the contract's [0, 2π) pose maps an
exact 0 back to Cesium's 2π, except the roll of a vertical view, so
links stay byte-identical (heading=360, roll=360) on every engine.
Source-reading tests follow the moved code with the same checks.
The startup fly-in, orbit, world-target focus, the arrival ground guard,
arrival ownership, camera sensitivity claims, landmark/viewport/globe
flights and place search (with its view bias and near-view recovery) take
the globe engine. Callers that still hold a viewer (voice, layers until
phase 1c) reach the same engine through engineFromViewer, and arrival
ownership is keyed by the engine whichever one a caller names.
The ground guard yields on camera.commanded instead of patching the
viewer camera itself; on Cesium that event hooks the same command methods
and tracking changes, so direct Cesium callers still end it. Landmark
framing reads the frustum fov from the pose's fovy and aspectRatio.
Tests that built viewer doubles now run on the fake engine (or on the
Cesium engine over the same double), with the same expectations.
Map credits (maps/credits.js) are shown through a credits capability
(engine.credits.addStatic) instead of the scene's credit display; the
shared map scene takes the engine's credits, so the Cesium engine's maps
and its credits part share one owner. Data credits (registerDataCredits,
registerDynamicCredit, show/hideOsmCredit) take the globe engine and keep
accepting a viewer from layers that still hold one; the scene registers
the data credits on its engine. The Cesium credits part reads
Viewer.creditDisplay, else the scene frame state display it aliases.
The world overlay host takes its frames (frames.postRender), camera events
(camera.moveEnd), canvas size (host.size), projection matrix
(projector.viewProjection), horizon test (projector.horizonVisible) and
render requests (render.request('world-overlay')) from the globe engine.
initWorldOverlay accepts an engine or, for callers that still hold a
viewer, resolves the viewer's engine through engineFromViewer.
Contract: camera.position(result) becomes camera.livePosition, one
engine-owned object holding the current position, so per-frame readers
and paint lanes keep a live camera position without allocating; engine
events gain raiseValue for argument-list-free frame dispatch. Steady-state
frame allocation is unchanged (worker probe, 30 chunks: 2696/9536/38593
B/frame before and after; detection 473749 -> 408085).
Contract: camera.position(result?) and camera.height() for per-frame
readers, render.request(reason?), maps.releasePhotorealTiles, sources
with a caller-owned ready provider, isGlobeEngine. engine.maps now hides
every tileset it has shown, lets the last imagery/photoreal call win, and
setPhotorealTiles(null) restores the last base imagery and its credit
instead of leaving the photoreal credit on a bare globe.
Cesium engine: reads the Viewer camera/canvas aliases, detaches bridged
events through the remover Cesium returns, raises frame timestamps
without allocating, re-aims the horizon occluder only when the camera
moved, and renders the scene directly when the governor governs another
viewer (or none yet). engineFromViewer returns the registered scene
engine of a viewer, else builds and caches one. The render governor stays
the Cesium render backend under engine.render and gains
isRenderGovernorInstalled.
The scene builds the page's Cesium engine right after the viewer
(src/app/globeEngine.js), names the startup Google tileset to it once
loaded, returns it beside the viewer and destroys it before the viewer.
The debug handle exposes it as window.__godsEyeView.engine. Nothing
consumes it yet; render holds taken before the governor is installed
apply at install.
qa-globe-contract now runs on the app's engine (self-built only when the
app has none); a throwaway engine checks creation and destroy leave the
scene untouched.
Map sources are applied through one src/maps/sceneApply.js helper shared by MapSourceController and engine.maps (live layer kept for an unchanged provider, providers cached per source). The contract gains flyTo endTransform and rectangle destinations, flyToSphere easing, drillPick width/height and pick content, with Cesium's own flyToSphere range. Input skips listeners removed during dispatch and stays inert after destroy.
Conflicts resolved by keeping both sides: the Events group gains
gnss-integrity with a translated label, the cockpit aircraft line shows
main's transponder emergency through a localized formatter (cockpitMath.js
stays i18n-free, like the Context scope line), and the boundary lists keep
both the i18n modules and main's new data modules.
Main's new UI is translated into es and ru: the GNSS Integrity row, legend
and notes; geo file import (button, hints, list actions, every import
error, with numbers passed as placeholders); transponder status names.
Also formats kartaview/viewer.js so format:check passes.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
CHANGELOG: keep both new [Unreleased] entries (Panoramax, and the
emergency-transponder highlight from #856).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Normalize GeoJSON ground footprints, preserve explicit KML track heights,
and tessellate ground paths before native loading. Validate coordinates,
geometry types and decoded image budgets before allocating native resources;
strip loader-sensitive metadata and settle deferred failures and cancellation.
Render static pins in owned billboard collections instead of walking tens
of thousands of point entities each frame. Refine nearby ground heights in
batches, isolate imported pins from height picks, and release owned resources
and point selections on removal. Use safe ray origins above a hidden coarse
globe and retain valid mesh heights outside the current footprint.
Frame complete geometry with viewport-aware nadir arrivals, including walls
and rotated overlays; respect camera gestures and accept document file drops.
Strengthen real-loader, native 3D Tiles, paint, clock and lifecycle coverage.
Addresses both P1 and all 25 P2 findings in the follow-up review of #1122.
Street level view/cameraFollow/groundClick/index, traffic footprint/viewport/ingestion, transit viewport/trails/state/rendering, FIRMS state/viewport, installations controls/viewport/state, radio queries/navigation/state, bikeshare viewport, submarine cable overlay and data/detection now use src/geo for Math, Cartesian2/3, Cartographic and WGS84 maths. Cesium stays for Rectangle, Ray, BoundingSphere, HeadingPitchRange, EasingFunction, EllipsoidGeodesic, EllipsoidalOccluder and the Ellipsoids passed into Cesium (pickEllipsoid, occluders). traffic/state.js keeps its Cesium lerp scratch (written per frame by Cesium.Cartesian3.lerp in animation.js; a geo scratch cost +4-7% there) and traffic/timing.js stays on Cesium (a test keeps it source-equivalent to model.parseRoads, outside this batch). street-level-layer, traffic-layer, installations-layer, bikeshare-layer and submarine-cables own the src/geo files.
Launches selection/replay/panel/policy/policyHelpers/state/camera, CCTV geometry/model/projection/navigation/cards/geometryQueue/state and ALPR model/visuals now use src/geo for Math, Cartesian2/3, Cartographic, Matrix3/4, Quaternion and ENU frames. launches/paths.js keeps Cesium (EllipsoidGeodesic). In camera.js, EllipsoidGeodesic, BoundingSphere.fromPoints/union and the BoundingSphere constructor stay on Cesium; the geo Cartographics passed into EllipsoidGeodesic are only read field by field and cloned there (computeProperties). The CCTV plane orientation stays a Cesium Quaternion and plane dimensions a Cesium Cartesian2 (entity ConstantProperty values). launches-layer and alpr-cameras own the src/geo files.
Moves the Cartesian3/Cartographic/Matrix3/Matrix4/Math calls of the vessel, satellite and Contacts (awareness) layers, plus flights controller/enrichment, to src/geo. The satellites-layer package boundary now owns the src/geo modules. Awareness keeps Cesium.Cartesian3.clone for the resolved subject position, which reaches the installations anchor (anchor.test pins a Cesium instance).
Move the Cartesian3/Cartographic/Matrix4/Transforms/Ellipsoid/Math calls of
the second batch (cockpit camera, context and controller; camera orientation
controls; application shell; location navigation; the annotation resolver
and engine; voice actions and pointer pick; the scene director; the embed
app) to src/geo. Behaviour is unchanged: same argument order, same `result`
semantics.
Kept on Cesium: out-of-scope classes (HeadingPitchRange, BoundingSphere,
Intersect, EllipsoidalOccluder, EasingFunction, SceneTransforms, JulianDate),
WGS84 where it goes into pickEllipsoid or EllipsoidalOccluder,
Matrix4.IDENTITY handed to lookAtTransform, and the Cartesian2 window
positions that reach scene.pickPosition: Cesium keys its per-frame pick
cache on windowPosition.toString(), which a plain object would collapse to
one "[object Object]" key.
The Contacts-subject harness in gevActions.test stubbed
Cesium.Cartographic.fromCartesian to place its subject; it now builds a real
subject position at the same coordinates with geo.cartesian3.fromDegrees.
The cockpit-controls and scenes package-boundary groups now own the src/geo
files.
Move the Cartesian3/Cartographic/Matrix/Quaternion/Transforms/Math calls of
the first batch (src/data motion, anchor, tracked-camera and icon helpers;
the root camera, locations, HUD, share-link, world-focus, ground-guard,
orbit and cloud modules; services/groundSnap) to src/geo. Behaviour is
unchanged: same argument order, same `result` semantics.
Kept on Cesium: out-of-scope classes (JulianDate, Axis, HeadingPitchRange,
BoundingSphere, Rectangle, EasingFunction, EllipsoidalOccluder with its
WGS84 and seed vector, SceneTransforms) and Matrix4.IDENTITY wherever it is
handed straight to a Cesium camera call (locations.test pins its identity).
synthesizeForwardKinematicsFix now returns a plain position, so the two
snapshot renderers clone it with the static Cesium.Cartesian3.clone instead
of the instance method. The package-boundary groups that reach these
modules now own the src/geo files.
This branch moved twice at once: upstream merged KartaView (#1121, a
third keyless street-level provider sharing a new lineCoverage.js), and
the remote i18n-spanish gained the whole-interface translation work
(1993 catalog entries, translateKnown, data-i18n-runtime, the unmarked-
string detector in npm run i18n) built on the Street View merge.
Integration keeps the remote's mechanisms and re-adds KartaView on top:
- presentMeta: remote's translateHint for coverage hints, plus the
KartaView count line as its own literal tn pair (Russian plurals need
the noun inside the template; keyed off coverageLabel.noun with the
sequences pair as the default).
- uiState: upstream's highlightsSequence legend gate (KartaView's lines
do not highlight) with t('Selected').
- layer-panels.html: remote's data-i18n/data-i18n-runtime hooks plus the
sl-since-note wiring KartaView's upload-date SINCE note needs.
- kartaview viewer: the photo-navigation aria-label and img alt go
through t(), as the remote's unmarked-string detector requires.
- catalogs: remote's 1987-entry base (its refined keys supersede this
branch's earlier Street View wording) plus the KartaView entries:
coverage hints, the upload-date note, the streets count line (with
Russian one/few/many/other forms) and the viewer strings.
npm run i18n: complete, no unmarked strings. npm test: 6520/6522 (the
one failure is the pre-existing environmental OPENAI_API_KEY leak in
devFreshDotenv). Build passes.