Commit Graph
1341 Commits
Author SHA1 Message Date
German Khokhlov bcff542b16 Merge branch 'german/refactor-e7-surface-placement' into german/navara-refactor
# Conflicts:
#	scripts/package-boundaries.json
2026-11-10 16:15:09 +04:00
German Khokhlov 82ed68f443 Place every surface-bound layer through the shared placement
Import pins, infrastructure, ALPR, directions markers, bikeshare and the
Bhote Koshi story use createSurfacePoints instead of their own sampling,
budgets and partial triggers; ground snap, the mesh floor sampler,
traffic, transit, Street Level, the camera ground guard, wildlife and the
cockpit host read heights through readSurface or surfaceTriggers.
Per-layer offsets and floor policies stay as options. The import no
longer re-places pins on every camera move from the UI.

Calls to engine.surface outside src/globe go from 41 sampling calls to
10, each a raycast, a one-shot fly-to height or an asynchronous detailed
sample.
2026-11-10 16:13:06 +04:00
German Khokhlov ef104aaac3 Move surface placement into the globe and give it the fourth trigger
src/globe/surfacePlacement.js takes over the shared surface placer and
adds readSurface (tiles through sampleHeight, otherwise terrain, with a
plausibility range), surfaceTriggers (one subscription to camera moves,
tile loads, the photoreal switch and terrain revisions) and a forced full
pass. Points now re-place when the terrain provider changes, which they
did not before. GhostMaps, cables, OSM Places and Street Level move to the
new module unchanged.
2026-11-10 16:13:06 +04:00
German Khokhlov 50e486ceec Merge branch 'german/refactor-e11-boundary-catalogs' into german/navara-refactor
# Conflicts:
#	scripts/package-boundaries.json
2026-11-10 16:08:08 +04:00
German Khokhlov 75cf0aeaf9 Merge branch 'german/refactor-e4-model-retry' into german/navara-refactor 2026-11-10 16:04:06 +04:00
German Khokhlov a07d9f5d85 Retry a failed 3D model inside the engine instead of in the layers
A mover set whose glTF or atlas fails to load retries by itself after
retryAfterMs (1,500 ms by default), at most three attempts, on Cesium,
Navara and the fake engine alike: failed() is true while the latest
attempt failed and stays true after the last, ready() turns true when a
retry loads, and an instance given another pickId loads again. Healthy
models of the same class no longer load again when one fails.

The layers drop what they did instead: moverBank's rebuilds, the loops
that dropped failed handles in flights, military and local ADS-B, and the
tracked-model backoff in the aircraft display. The contract suite checks
the one behaviour on both engines, with a mutant that never retries.
2026-11-10 16:04:01 +04:00
German Khokhlov 27939a2d84 Own shared foundations by directory and check the manifest both ways
src/i18n/, src/geo/ and the engine-neutral part of src/globe/ are owned by
directory entries, and aggregate groups use a directory wherever their
list covered it, so a new shared module no longer needs a manifest edit.
Small groups keep explicit lists, now checked as a snapshot: the check
fails on a reached module that is not declared and on a declared one no
longer reached, and prints both per group. --write keeps directory
entries as they are.

The manifest goes from 4,737 entries to 3,494; src/i18n accounts for 87
of them instead of 666.
2026-11-10 15:59:43 +04:00
German Khokhlov 1ac9f28c4a Merge branch 'german/refactor-e6-tiles-fixture' into german/navara-refactor
# Conflicts:
#	scripts/qa-harness-baseline.json
2026-11-10 15:54:13 +04:00
German Khokhlov e9ba5e9859 Check the photoreal paths in the browser on a synthetic 3D Tiles set
A generated tileset (a plate at ellipsoid level, 50 m and 200 m blocks and
a pitched roof, 27 KB) replaces Google's tiles when a QA page passes
?qaTileset=/path; only a root-relative path on the page origin is
accepted, and the Google credit is not shown for it. The strict harness
serves the set from disk, so nothing reaches Google.

qa-tiles-fixture checks on both engines that sampleHeight reads the block
at 50 m, clampToHeight lands on the roof, tiles and terrain drapes draw
where they should, tilesLoaded turns true, surface points land on the
roof within their budget, and pick renders per pass stay within it.
2026-11-10 15:49:52 +04:00
German Khokhlov 37263a3e2b Give the draw ledger test a drawn mover instance
A mover set lists as shown only once one of its drawn instances is.
2026-11-10 15:48:49 +04:00
German Khokhlov 18da76e8d8 Merge branch 'german/refactor-e1-qa-readiness' into german/navara-refactor
# Conflicts:
#	scripts/qa-harness-baseline.json
#	scripts/qa-strict-harness.mjs
2026-11-10 15:47:21 +04:00
German Khokhlov 60f9de8511 Wait for the application, not the clock, in the strict QA set
The probe exposes settled() and the first-frame outcome; scripts/qa/ready.mjs
waits for drawn frames with the camera at rest and for a pick at the click
position, with a deadline and its reason in the error. The strict scenarios
use these instead of fixed pauses and loading-screen polling, and the
hidden-switch scenario checks how the loading screen was lifted instead of
how long it took.

Each switch scenario now records a draw ledger per engine and runs a
contract monitor; both write to the scenario's evidence file only, with an
empty allowlist until browser runs show what differs on purpose.
2026-11-10 15:46:26 +04:00
German Khokhlov 28f3030c31 Draw Navara world meshes in the overlay pass after tone mapping
Meshes now go through the same overlay as sprites and lines, so their
colours are the ones asked for without undoing the view's exposure. The
contract suite no longer carries the mesh colour check as a known
failure on Navara.
2026-11-10 15:45:26 +04:00
German Khokhlov a90407d547 Count the Navara canary script in the QA harness baseline
It drives a bare Navara view outside the app to test the package itself, so it launches Chrome and paces its fixture on its own.
2026-11-10 15:30:09 +04:00
German Khokhlov 33ccef9662 Merge branch 'german/refactor-e3-contract-behaviour' into german/navara-refactor 2026-11-10 15:27:12 +04:00
German Khokhlov 49b180f1fd Merge branch 'german/refactor-e9-import-plan' into german/navara-refactor 2026-11-10 15:27:12 +04:00
German Khokhlov 0953287c3d Merge branch 'german/refactor-e13-navara-workarounds' into german/navara-refactor 2026-11-10 15:27:12 +04:00
German Khokhlov b03edaaf2b Check the globe contract by behaviour on every engine
The contract suite is split into one module per area and grows from 87
to 114 checks, each named after the member it exercises: a gesture during
a flight does not cut it, a render request inside a frame draws the next
one, a pure rotation raises changed, ground corridors are as wide in CSS
pixels at device scale 2, imagery replans on resize, drapes draw only on
their surface, sampleTerrainMostDetailed keeps order and passes on a
rejection, terrainRevision changes on a new terrain and on fallback,
follows raise followChanged on retarget, and a mesh, a ground fill and an
imagery pixel draw the colour asked for. In the browser Cesium passes all
113 it runs at device scale 1 and 2; Navara passes 110 of 111 and reports
its single-colour mesh, drawn before tone mapping, as a known failure.

scripts/contract-mutants.test.mjs breaks one promise of the fake engine
at a time, 30 mutants in all, and names the check that catches each; the
list of contract members the suite never calls is down to five.

maps.errors reports tile and terrain errors where an engine has them
(the tileErrors capability: Cesium yes, Navara no), and the map
controller falls back to another map only where it does; movers.list()
rows tell whether a set is shown, as the other families do; FollowHandle
.name and PickResult.primitive are marked deprecated. qa-contract-suite
takes --dpr and the ANGLE backend from QA_ANGLE.
2026-11-10 15:26:55 +04:00
German Khokhlov 9ae7dea918 Plan KML and KMZ drawing in one pure function, checked against Cesium
src/data/geoImportPlan.js decides what an imported file draws and with
what: raised or clamped geometry, rings and holes, rotation near the
poles and across 360 degrees, absolute and relative altitudes, draw
order, canvas budgets and the vertex and ring limits, with no engine and
no DOM. drawImportedFile draws that plan through the globe contract and
keeps pin placement, yielding and cancellation. Every limit of the import
lives in src/data/geoImportLimits.js with what it protects.

scripts/fixtures/geo-import holds 13 files covering those cases, and
reference.json what Cesium's own KML and GeoJSON data sources make of
them; scripts/qa-geo-import-reference.mjs records it and compares the
plan with it. Property tests on seeded random polygons check area,
bounds, ring closure and winding. Writing the plan fixed three cases:
overlays below the ellipsoid kept a negative height, raised plain-colour
overlays now draw, and the vertex limit no longer depends on whether a
ring repeats its first point.
2026-11-10 15:26:10 +04:00
German Khokhlov ffbceb977c Register the Navara package workarounds and check them against the package
src/globe/navara/WORKAROUNDS.md lists every place the adapter works
around @navaramap/three 0.2.1: what the package does wrong or lacks, how
it is detected and what to delete once it is fixed.
scripts/qa-navara-canaries.mjs confirms three of the bugs on the real
package in the browser (batch ids never released, events of a deleted
vector layer kept queued, idle reported before a raster tile arrives) and
names the workaround to delete when one is gone.

The private members the adapter reads are probed when the engine starts,
with an error naming the member and the pinned version instead of a
silent fallback, and the test that only internals.js reaches private
members now scans the adapter's subfolders too.
2026-11-10 15:22:43 +04:00
German Khokhlov bd4f9eaee4 Keep the strict scenarios in step with main's photos and satellite groups
Main's flight photos ask Planespotters for every tracked aircraft, which
the strict network policy counted as a violation; the harness now answers
those lookups with no photos, as the other QA scripts already do. Main
also reads five more TLE groups (resource, weather, planet, SAR and
science): the satellite fixture serves them, and the space switch expects
all twelve groups and derives its catalog sizes from the fixture.
2026-11-10 15:01:39 +04:00
German Khokhlov 9c2a2d6951 Measure engine coupling, QA harness use and contract coverage
Counters that may only fall, each with a committed baseline and a test
that fails on growth:

- report-engine-coupling.mjs gains layer modules that take the viewer
  in attachRenderer (33), layer folders with their own "view being
  restored" flag (9), engine.surface calls outside src/globe (41) and
  layer ids named in the engine switch (3).
- report-qa-harness.mjs counts QA scripts that launch Chrome themselves
  (98), wait with fixed sleeps (117), take the hidden loading screen as
  readiness (9), read Cesium-only objects (75) or define their own
  waitFor helpers (19).
- withCallLog records every contract member the contract suite calls on
  the fake engine; contractCoverage.test.mjs fails when a member outside
  contract-uncalled-baseline.json goes uncalled, and when a listed one
  is called now, so the list of 12 only shrinks.
2026-11-10 14:23:29 +04:00
German Khokhlov ba04ceaa32 Describe the strict page clock as the nearest 18:30 UTC 2026-11-10 14:23:29 +04:00
German Khokhlov ed6ae54ef6 Stop the strict acceptance from waiting for itself
A scenario whose body ran past about 19 s idled until 45 s after its
start, and twice one never exited and hit the runner's 300 s timeout
after it had passed: something of Chrome outlived Browser.close and kept
its stdout and stderr open.

- scripts/qa/browser.mjs closes Chrome within 5 s, kills its process
  group and closes its pipes; the harness then finishes and exits with
  the scenario's code. QA_EXIT_DIAGNOSTICS=1 keeps the old ending and
  prints the open handles and Chrome's process tree 5 s after finish.
- Every strict page starts with its clock at the 18:30 UTC nearest to
  the real time, so Navara's sun is up over the test cities whenever the
  acceptance runs; a scenario can ask for its own instant or the real
  clock (Wildlife does, for its freshness fixtures).
- The runner records a scenario that passed but did not exit as hung,
  kills the whole process group on a timeout, runs a failed scenario
  once more and reports one that passes then as flaky, and appends each
  run to --history=FILE; scripts/report-acceptance-flake.mjs reads it.
2026-11-10 14:10:46 +04:00
German Khokhlov 2a761aa5eb Merge origin/main into german/navara
Main's work since the last merge runs on the globe contract where this
branch draws through it:

- Satellites take main's classes, sensors, ground-track bearings and
  world time through contract points and rings; launches take the world
  timeline. The satellite's cockpit subject dims, copies positions and
  refocuses through the contract.
- Flights, military and vessels keep main's photos, retry cool-downs,
  world-clock motion and the ship bridge. Trail seeding in the shared
  aircraft tracking reads each layer's clock.
- Traffic's flow lines and single build draw as ground sets; transit
  keeps dated credits and the new cities; CCTV opens the nearest camera,
  and the Quebec overlay projects and tests the horizon through the
  contract. Bikeshare's manager cleanup moved into its current lifecycle.
- Draw keeps main's mark actions across engine switches.
- The world clock in src/time is plain numbers again: Julian dates come
  from src/geo, the frame loop is injected, and the binding to Cesium's
  viewer clock lives in src/globe/cesium/worldTime.js. Navara's sky and
  sun follow the world time; live feeds keep the real time.
- The cockpit's orbital view, with its sensor zoom, ground focus and
  satellite switching, stays Cesium-only for now: Navara hides its entry.
  Its Cesium calls live in src/globe/cesium/orbital.js. The ship bridge's
  finest-detail waterline sampling is Cesium-only too; Navara samples
  loaded geometry and detailed terrain. Both are in KNOWN-ISSUES.
- Main's tests that built a Cesium scene by hand run on the fake engine.
- The boundary manifest is regenerated, the coupling baseline records
  the orbital and bridge code, and the main-chunk baseline is raised to
  the merged size: main itself grew its main chunk by 93,959 bytes
  (gzip -9) since the previous merge base.
2026-11-10 13:52:52 +04:00
German Khokhlov f437c615a0 Add a --write mode to the package boundary check
`node scripts/check-package-boundaries.mjs --write` regenerates each
group's module list in scripts/package-boundaries.json from what the
group's build reaches: entries that own nothing reached are removed, newly
reached modules are appended in sorted order, and the order of kept
entries stays. The check without the flag is unchanged.
2026-11-10 12:56:36 +04:00
Sameh Khamis 9fe27c2d75 Merge branch 'main' into sameh/flight-photo 2026-11-09 21:13:16 -08:00
Sameh Khamis 1a8defbfc8 feat(flights): show the tracked aircraft's Planespotters photo in Contacts
Tracking a civil flight asks Planespotters for that aircraft's photo, once
per aircraft, straight from the browser. The CONTEXT panel's CONTACTS view
shows it under the flight's name with the photographer's credit, as a plain
link to the photo's page. Only images on plnspttrs.net and pages on
www.planespotters.net are ever shown or linked. Military aircraft and a
converted TR-3B are never looked up.

Flight lookups (type, route, photo) whose source failed temporarily are
asked again after a 60-second cool-down; an answer, found or not, and a
permanent refusal stay final for the session. A route belongs to the
callsign it was looked up for, so a callsign change drops the old route.

Browser QA scripts that track a flight answer the photo lookup themselves,
so they never call the third party.
2026-11-09 20:36:03 -08:00
Sameh Khamis 4dc51927bc perf(traffic): build road lines one set at a time
With Lines on, every progressive paint of a loading city rebuilt all road
lines: up to three ground-line primitives for as many as 1,500 roads, built
asynchronously. Builds started faster than they finished, and each kept the
set it replaced in the scene until it was ready, so sets piled up.

One set now builds at a time. A rebuild asked for while lines are building
replaces the one waiting, and the newest starts when the build finishes.
Lines replaced by a finished build are removed before the next one starts.
Turning Lines off removes the lines at once and drops the waiting rebuild.
2026-11-09 20:31:28 -08:00
German Khokhlov 60fb8fee07 Fix the follow-up review findings in import, layers, startup and engines
- KML/KMZ import: a per-file canvas budget and cache for ground overlays,
  limits on rings and vertices of raised polygons, overlays across 360° and
  near the poles, degenerate holes, polar and single-latitude fills,
  absolute overlays at their altitude, overlay order by drawOrder as on
  Cesium, and pins on tiles keep their measured height.
- Points on the surface: OSM Places and Street Level cones share the
  surface sampler and sit on the terrain before they are measured, within
  a sampling budget per pass; Cockpit's contact-dot bank keeps the dot
  atlas, and a failed fleet model loads again after a pause.
- Startup: the loading screen lifts after the share-link view is restored,
  the retry screen names the failed engine and takes focus, and the
  fallback toast stays for 6 s.
- Engines: an engine switch lands a running camera flight at its
  destination (camera.completeFlight on both engines), the sighting card
  leaves focus on the engine picker after a switch, and a Cesium model
  error stays with the instance that failed.
- The MCP panel builds again: its wind-mesh alias resolves to the stub.
- QA: the wildlife switch waits for the camera to rest, GBFS --w2 says it
  needs the dev server, and test fixtures are shared instead of copied.
2026-11-10 01:57:11 +04:00
German Khokhlov 0ef29781e5 Fix the review findings across the engines, layers, data and QA
Navara now matches Cesium where the review found it diverging: a flight
holds the camera inputs, camera.changed counts turns as Cesium does,
render requests made during a frame survive it, follow pinches zoom,
ground widths follow the pixel ratio and Cyber sonar reaches glyph caches
and models. On Cesium, a staged imagery swap keeps loading tiles, setView
replaces a running flight, and a cleared weather detail goes away.

The contract gains MoverSet.failed, maps.terrainRevision,
render.maxTextureSize and surface.sampleTerrainMostDetailed on every
engine, so layers retry failed models, key road heights by terrain,
size weather textures to the GPU and place Bhote Koshi cards on detailed
terrain.

Engine switches keep the live view, follows, focus, layer options and
cards: a pick hands over the exact pose, applies no address options and
pans no carried-over card; a history visit still applies its entry.

Layers put GhostMaps pins, cable landings, OSM Places and directions on
the measured surface without per-frame sampling, draw the Cockpit contact
dot, hide disabled CCTV on attach, and keep ALPR running outside secure
contexts. KML imports draw raised polygon fills, rotated and coloured
ground overlays and north-referenced icon headings, and report files
with nothing to draw.

QA scripts read the contract instead of Cesium internals (test:track is
109/109 again), wait for the camera to rest before clicking, and give
cold switches and parked engines realistic time. Docs follow the code.
2026-11-09 21:34:42 +04:00
German Khokhlov 015e3ff7fc Merge branch 'main' into fix/node26-allocation-gates 2026-11-09 20:19:29 +04:00
German Khokhlov e22348a8e1 Merge branch 'main' into refactor/tile-budget 2026-11-09 19:43:58 +04:00
German Khokhlov 9d7fe8fcaa Merge branch 'main' into feat/opensky-compress-cached-body 2026-11-09 18:30:32 +04:00
German Khokhlov 69fbf5b38d Check hidden lines behind the Earth and open the picker panel by keyboard
Cesium culls a line the globe hides whole and does not depth-test lines
against the near side of a keyless globe, so the contract check runs the
hidden line round the back of the Earth to a visible end. The wildlife
switch scenario opens VISUAL PRESETS from the keyboard before tabbing to
the engine picker and reports the page state when no switch follows.
2026-11-09 13:03:13 +04:00
Sameh Khamis e954734379 fix(cockpit): a place pack that will not load ends the loading batch failed; flags keep their neighbours out from under the border and out of a scaled flag's edge; a new ride asks again for a sheet that failed 2026-11-08 19:45:01 -08:00
Sameh Khamis 5a6cf22be1 feat(cockpit): the owner flags load at startup from one generated 15 KB sheet; the loading status names the place packs while they load on first lookup 2026-11-08 19:35:30 -08:00
Denis Groshev dd02068ce9 feat(cockpit): list orbit's sites and satellites in Live Signals
The orbital Context card is gone and the Contact card stays hidden in orbit
again. Live Signals page 1 had nothing in orbit but TRACK ACQUIRED, because
orbit feeds no Contacts snapshot; it now lists what is around the
satellite, built the way the aircraft rows are, five rows with stable keys
rebuilt once a second. Rows already shown keep their places while they
still qualify, so a site passing under a low orbit is not pulled from under
the pointer.

Site rows come from the Mapped Installations layer (getNearby, asked only
as far as the reach extends) and focus their site, or release it on the
focused site's row, which reads as the subject does. A site the layer drops
during its frequent reloads stays listed for 10 s, since sites do not move.
With the layer off nothing is listed and a SITES STANDBY row says why.
Satellite rows come from the satellites layer's bounded nearest query,
measured from the satellite itself, and ride the satellite; RETURN goes
back to the one before, skipping one that has left the catalogue. While
the camera hops to a new satellite only TRACK ACQUIRED and RETURN show, so
nothing is measured from the old position. An arrow pressed while a focus
eases back takes the arrows' own clock. Site and satellite rows name their
own actions.
2026-11-09 01:56:30 +01:00
Denis Groshev 567c833582 feat(cockpit): keep the orbital camera on a ground target
In the satellite orbital view a single click on a mapped ground point (a
ground point of a layer that is on, such as a Mapped Installations site, a
fire or a local data pack feature) keeps the camera on it. Each frame the
look is aimed from the satellite's position to the point's Earth-fixed
position in the track-up nadir frame the arrows tilt, so the point stays
at the centre as the satellite moves. The swing onto the point, or between
points, uses the arrows' easing on a slower clock and then holds the point
exactly; reduced motion cuts.

A click elsewhere, FOCUS on the focused point, NADIR, Home or 0 ends the
focus and the view eases back to nadir; an arrow ends it and tilts on from
where the view is. The focus also ends, easing back, when the point leaves
the ±45° reach or the satellite's horizon, when its layer is turned off or
its record is dropped, and with the view. While focused the readout gives
the single off-nadir angle to the point (OFF-NADIR 23.4°), names it in a
polite live region, and the swath reads approximate as for a tilt. Clicks
still reach Cesium's own handler and never untrack the satellite; a click
a tool owns is ignored.

Under the readout, IN REACH lists the mapped points facing the satellite
that are within the reach or in the frame, nearest to nadir first and at
most 12, rebuilt once a second. A row opens the point's position, source
and OpenStreetMap tags (or its layer's properties); FOCUS focuses it,
switches to it, or ends the focus held on it, and is unavailable for a
point in frame but beyond the reach.
2026-11-09 01:56:29 +01:00
Sameh Khamis b953c3f1dc fix(cockpit): no sensor swath past the limb, no strip for a GEO view or a SAR; the TLE age reads from the world-clock time shown; pre-loads cancel on exit, retry when they fail, start over on a new base map, wait while the clock is away from now and reach the frame edges 2026-11-08 16:35:23 -08:00
Sameh Khamis 9a16fb8cbc Merge Core main into denis/gev-sensor-zoom
# Conflicts:
#	src/cockpitOrbital.test.mjs
2026-11-08 16:20:37 -08:00
Sameh Khamis 83a24b8d27 Merge Core main into denis/gev-orbital-view
# Conflicts:
#	src/i18n/locales/ar.json
#	src/i18n/locales/de.json
#	src/i18n/locales/es.json
#	src/i18n/locales/fr.json
#	src/i18n/locales/it.json
#	src/i18n/locales/ja.json
#	src/i18n/locales/pt.json
#	src/i18n/locales/ru.json
#	src/i18n/locales/uk.json
#	src/i18n/locales/zh-CN.json
#	src/i18n/locales/zh-Hant.json
#	src/layers/satellites/state.js
2026-11-08 16:09:30 -08:00
Sameh Khamis f1ed762e84 Merge Core main into denis/gev-satellite-classes
# Conflicts:
#	scripts/package-boundaries.json
#	src/i18n/locales/ar.json
#	src/i18n/locales/de.json
#	src/i18n/locales/es.json
#	src/i18n/locales/fr.json
#	src/i18n/locales/it.json
#	src/i18n/locales/ja.json
#	src/i18n/locales/pt.json
#	src/i18n/locales/ru.json
#	src/i18n/locales/uk.json
#	src/i18n/locales/zh-CN.json
#	src/i18n/locales/zh-Hant.json
#	src/layers/satellites/ingestion.test.mjs
#	src/layers/satellites/lifecycle.js
#	src/layers/satellites/state.js
2026-11-08 16:04:31 -08:00
Sameh Khamis 573479d7ab fix(satellites): the UCS pack build drops rows whose NORAD number is not positive 2026-11-08 15:55:13 -08:00
Sameh Khamis bf29408d00 chore(cockpit): drop a stale C-key comment and a dead fixture field, and keep the orbital stylesheet in the format scope 2026-11-08 15:55:02 -08:00
Sameh Khamis b72f453fea refactor(satellites): the UCS pack keeps only the operator, owner country and purpose the layer reads 2026-11-08 15:55:02 -08:00
Sameh Khamis af8dc37df5 Merge Core main into denis/gev-ship-bridge
# Conflicts:
#	index.html
#	src/i18n/locales/ar.json
#	src/i18n/locales/de.json
#	src/i18n/locales/es.json
#	src/i18n/locales/fr.json
#	src/i18n/locales/it.json
#	src/i18n/locales/ja.json
#	src/i18n/locales/pt.json
#	src/i18n/locales/ru.json
#	src/i18n/locales/uk.json
#	src/i18n/locales/zh-CN.json
#	src/i18n/locales/zh-Hant.json
2026-11-08 15:51:34 -08:00
Denis Groshev fe5470a852 feat(cockpit): zoom the orbital view to the imaging sensor's swath
An imaging satellite with a known sensor can now zoom past 8x, up to 128x,
as far as the view stays at least as wide as the sensor's narrowest
standard swath at its live altitude; only swaths confirmed on a cited page
open those steps. The top step follows the altitude and window shape and
steps back when it falls below the zoom shown.

The view draws the sensor's swath to scale along the ground track with a
SENSOR SWATH readout (approximate off nadir), and a SENSOR button zooms to
exactly that width when it lies in range at nadir. From 16x the imagery
tiles the view will need 5 to 20 s ahead along the ground track are
pre-loaded at the matching level. The mouse wheel steps the zoom one notch
at a time, and the identity line shows how old the TLE is. The sensor
figures come from a new bundled pack of 46 Earth-observation platforms,
each value cited to its operator or agency, with its own data credit.
2026-11-09 00:25:06 +01:00
Denis Groshev 048293fc2a feat(cockpit): ride a tracked satellite in an orbital view
With a satellite tracked and no aircraft tracked, Cockpit can ride the
satellite. Entry needs only the Satellites layer; debris can be tracked but
not entered, and voice stays aircraft-only. Double-clicking the tracked
satellite or the entry buttons (reading ORBIT) enter it.

The camera sits on the satellite's per-frame SGP4 position and looks
straight down, turned to the ground track (north-up for a satellite with
none). The optical zoom steps 1x to 8x with a focus pull, the arrows tilt
the view up to 45 degrees off nadir, and Home or 0 returns to nadir. Off
nadir the tilt reads its total angle first and the swath readout becomes an
approximation marked with ≈. While in orbit the map leases flat Esri
imagery, the cloud pass stays off and the view opens in the optical style.

The orbital HUD names the satellite with its owner's flag (from the
flag-icons package, loaded per country) or an organisation badge, its
operator, class, NORAD and COSPAR ids and TLE epoch with the element lines
on request, altitude, orbital speed and the sub-satellite point. CURRENTLY
OVER names the country and its first-level division, or the sea, and from
8x the most prominent populated place nearby, looked up offline from the
bundled Natural Earth packs (populated places are a new pack). The
satellites layer hides the ridden satellite's own marks, dims the other
orbit rings and ignores scene clicks and Escape while held. Exit restores
the camera's field of view and the satellite's follow camera.

C no longer enters or leaves Cockpit, bridge or orbit: it is left to the
app-wide CCTV shortcut, and Escape or the exit button leave first person.
2026-11-09 00:24:22 +01:00
Denis Groshev a648c9b665 feat(satellites): owner, operator and COSPAR groundwork for the orbital view
The orbital view reads a satellite's owner country, operator, COSPAR id,
TLE epoch and whether its class can be ridden. #1558 now carries only
what the class toggles read, so this brings the rest back here, where it
is first used: the classes.js helpers and the UCS pack's operator and
owner fields.
2026-11-09 00:22:12 +01:00