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chore(cockpit): drop a stale C-key comment and a dead fixture field, and keep the orbital stylesheet in the format scope
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@@ -330,6 +330,7 @@
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"src/ui/styles/cockpit.css",
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"src/ui/styles/cockpitBridge.css",
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"src/ui/styles/cockpitRadar.css",
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"src/ui/styles/cockpitOrbital.css",
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"src/ui/styles/command-dock-compact.css",
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"src/app/stateChannel.js",
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"src/app/stateChannel.test.mjs",
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@@ -89,7 +89,7 @@ export function onScenePointerDown(nowMs = performance.now()) {
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/**
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* Enter first person when the followed track itself is double-clicked: the
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* same entry, and the same gates, as C and the entry buttons. The click may
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* same entry, and the same gates, as the entry buttons. The click may
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* land where the track is drawn now or where it was as the gesture began. A
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* double-click anywhere else, or one a tool owns (drawing ends a shape with
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* one), is left alone.
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@@ -31,7 +31,7 @@ const ISS = Object.freeze({
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id: '25544',
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noradId: 25544,
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name: 'ISS (ZARYA)',
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classKey: 'station',
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satelliteClass: 'stations',
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classLabel: 'STATION · ISS',
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latitude: 30,
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longitude: -97,
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@@ -822,10 +822,6 @@ test('a map already leased elsewhere does not keep orbit out', async (t) => {
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assert.equal(store.orbital, null);
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});
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/**
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* A double-click `offsetPx` from where the followed satellite is drawn; the
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* scene projects the satellite to (400, 300) on a canvas at (10, 20).
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*/
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/**
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* A double-click `offsetPx` from where the followed satellite is drawn, at
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* (400, 300) on the canvas, through Cesium's double-click handler.
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