Image loading (photoViewer.js)
- One AbortController per open: a new open, close or unmount stops the
previous photo's first and sharper downloads (an <img> by src = '').
A collapsed viewer never falls back to the original; Panoramax's flat
fallback is the thumbnail. A superseded open resolves quietly.
- Flat HD tracked as "loading" and "shown" apart: a discarded response no
longer blocks later upgrades, and resizes while it loads ask once.
- No upgrade of the photo still shown while another opens.
- Size limits before decoding: imageSize.js reads JPEG/PNG/WebP/GIF
headers; more than 64 MP or 16,384 px a side is refused undecoded, an
<img> that decodes larger is refused and let go, flat HD needs a known
width of at most 8,192 px, and panoramas always decode with a resize.
Panoramax provider
- Retry-After parsed as seconds or an HTTP date; the browser cannot read
it here, so busy answers back off 5 s doubling to 300 s, reset once
answered.
- Headers timed, then the body by an idle timeout (15 s of silence), so a
slow link still gets its megabyte tiles.
- Cones centre only on the picture shown (onShowing), never on a late
lookup; lookups nobody waits for are aborted (shared, refcounted).
- onReopen: a GPU reset redraws in the viewer, not through the core.
- Cones draw the home z15 tile at once and add neighbours as they arrive;
a neighbour that failed is not counted as drawn.
- Coverage tiles decode in ~8 ms slices (a 2 MB z10 tile over Paris was
one ~85-200 ms task); sorted by measured length without a Map.
- Box search asks for 20, not 100 (the API returns them nearest first).
- looksLikeEmail checks every '@'; creatorOf de-duplicates with a Set.
lineCoverage.js
- A redraw while a swap still builds keeps what is on screen (the swap's
old lines and its ready new ones) and drops only the unready ones.
Tests for each (mutation-checked), two vacuous tests made real, the
cones' pictures lane and readable()'s busy/timeout paths covered; the
fixture's box search is nearest first. Docs: README filters and share
links, CHANGELOG HD wording, CURRENT-STATE.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From the maintainer review of #1134 (approve with follow-ups):
- lineCoverage: a share is judged against the cap the tile was last drawn
with, not against later shares that redrew nothing, so small increases
add up (a retained tile stayed at 100 points after its share grew to
116). A rebuild's measuring pass no longer counts as a draw.
- photoViewer: a picture refused for its size (bytes, streamed bytes or
decoded side) is marked `tooLarge`, and the viewer never loads that file
again by any path; the flat fallback had retried an oversized SD file
through an <img>, which has no size limit.
- Regressions for both: cumulative share growth below the threshold, and a
refused SD panorama that is not fetched again as a flat photo.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
CHANGELOG: keep both new [Unreleased] entries (Panoramax, and the
emergency-transponder highlight from #856).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
isoTime returned toISOString() for any finite number, which throws past ±8.64e15 ms, so one bad record (e.g. a bike-share last_reported) failed the whole tool answer. Such timestamps are now null. The voice analyst's result rows had the same conversion and get the same guard.
Co-authored-by: Sameh Khamis <[email protected]>
A listener could destroy the controller and re-subscribe one still pending in
the snapshot, which then ran. Delivery now stops at destruction and a destroyed
controller takes no listeners. Adds ordering tests for adds, duplicates and
re-adds during delivery, and moves the current-state note after the section
intro.
The finally block awaits reader.cancel(), so a cancel arriving there still let
the bytes return. Rechecks the signal after cleanup, with a test that keeps the
caller's abort reason, and wraps the current-state note.
Normalize GeoJSON ground footprints, preserve explicit KML track heights,
and tessellate ground paths before native loading. Validate coordinates,
geometry types and decoded image budgets before allocating native resources;
strip loader-sensitive metadata and settle deferred failures and cancellation.
Render static pins in owned billboard collections instead of walking tens
of thousands of point entities each frame. Refine nearby ground heights in
batches, isolate imported pins from height picks, and release owned resources
and point selections on removal. Use safe ray origins above a hidden coarse
globe and retain valid mesh heights outside the current footprint.
Frame complete geometry with viewport-aware nadir arrivals, including walls
and rotated overlays; respect camera gestures and accept document file drops.
Strengthen real-loader, native 3D Tiles, paint, clock and lifecycle coverage.
Addresses both P1 and all 25 P2 findings in the follow-up review of #1122.