The session Draw handle keeps the shape and colour and the marks stay on the annotation board; the drawing tool (preview, click handler, Escape and Enter keys) belongs to the attached viewer, so a switch ends an open sketch and gives the pointer back.
The Import list and each file's bytes belong to the page session; the data sources, pins, drop and gesture listeners belong to the attached viewer. Without a viewer the list stays and import or fly-to is refused.
The marks belong to the page session; only their drawing belongs to the attached viewer. A switch takes the drawing off, keeps the marks, and the next Cesium attachment draws them again. Without a viewer the board refuses new annotations instead of failing in the resolver.
The page creates the voice once; each engine attachment only gives it that scene's action runner, pointer canvas and annotation events. Calls made during a switch wait for the incoming engine and are refused with ENGINE_SWITCHING when none attaches in time; results name the engine that answered, and the session hears engine-changed after a switch. The analyst's follow-up memory and layer enable times outlive one engine's runner. scripts/qa-voice-engine-switch.mjs drives a fake microphone and Realtime transport through the switches.
An engine switch no longer recreates them: with a layer session they live until the page lifetime aborts; a host without one keeps the per-application lifetime.
window.__gevSession names each session object by a stable instance id and counts applications, attachments and detaches. scripts/qa-app-once.mjs (report-only with --report for now) runs three round trips and a parked-renderer rollback on a keyless preview with paid map, model and voice endpoints blocked.
The republish after a globe switch ran as a refinement ('Handoff refined'):
it sampled the incoming globe while it still showed coarse tiles and,
being a refinement, never refined again. Keyless Cesium's first terrain
tiles put Austin's streets near -2 200 m, so vehicles stayed there, and
the next globe weighted each road by the camera distance to those
waypoints (1.9 km became 4.1 km), cutting the population from about 620
to 260 until the camera moved.
The handoff is now a completed pass that refines once the incoming
surface has loaded, road density and the coverage radius are measured to
the road's coordinates on the local ground estimate instead of to the
last sampled waypoints, and flow that lands after a publication
re-allocates the retained roads' budgets instead of only recolouring
them.
Conflict resolutions:
- src/main.js: upstream's PHOTON_URL place-search setting is read once at
module level and passed as geospatial: { endpoints: { photon } } by
createApplication(), so every engine start of the switch flow gets it; the
old single top-level createStandaloneApplication() call stays removed.
- src/layers/bikeshare/render/cesium/rendering.js: upstream's
publishedCapacity fix applied with this branch's
resolveCapacity(model, capacity, status) signature. The same fix is ported
to src/layers/bikeshare/render/navara.js (record.publishedCapacity, status
polls resolve from it), with a Navara regression test; upstream's
proxyRoute test imports the moved render/cesium/rendering.js.
- src/layers/traffic/flow.js: upstream's nextTask() yield and current()
check kept before the scene is taken from this branch's
_trafficScene?.() ?? _viewer?.scene with its missing-scene return.
- scripts/package-boundaries.json, scripts/format-scope.json: union of both
sides' file lists.
- src/voice/actionSchemas.test.mjs: both history comments kept, payload hash
recomputed for the merged schemas (Sentinel-2 map stack enum plus the
shorter layer alias hint).
- src/hudAltitudeDatum.test.mjs: this branch's engine-based IntelHUD
construction with upstream's placeLabels summary context.
A picked engine now lives in the switch until it runs; only then is the
address written, so a pick superseded by Back or one that fails rewrites no
entry. An engine-changing history visit holds the outgoing share link, which
neither restores nor writes the visited entry, and the running engine takes
the address back once the switch settles, restoring any entry visited while
it was held or not yet listening. Handed-off layers keep running where the
incoming address agrees with the outgoing one and follow a visited entry
where it differs. A failed recovery keeps the error on the loading screen
with an engine picker for a retry, and a failing reveal of the new globe no
longer blocks the cover removal or later requests.
qa-all-layer-switches.mjs now checks once that Puppeteer can start Chrome and that the preview answers, and names PUPPETEER_EXECUTABLE_PATH and npx puppeteer browsers install chrome when it cannot. Each run writes <output>/acceptance.json with the commit, dirty files at both ends, Chrome, Node, base URL, times and, per scenario, status, exit code, duration, covered layer ids and the sha256 of its log. It replaces summary.json.
Live Sentinel-2 imagery is bright at this altitude, so a fixed crop of white two-pixel vehicles changed anywhere from 14 to 300 pixels. The scenario now serves a uniform dark ground tile, waits for the layer to settle with vehicles in view, projects each vehicle to the window and requires 90% of those above the drawn terrain to change the picture where the layer places them; in simulation nothing else may change. Vehicles below the terrain and the population left after the round trip are reported, not asserted.
The engine switch moves out of main.js into src/standalone/engineSwitch.js: every
engine change in the page hands the session off (layers, Director, Contacts,
directions and satellite cameras), whether it came from the picker or from
history. Each attempt has a generation; a failure rolls back to the last engine
that started, requests made during a switch or recovery are reconciled once it
settles, and a picked engine adds its history entry only after it starts. The
first-frame wait only lifts the cover and never fails a started engine; a
hidden tab does not wait. Nothing starts after pagehide, and a failed recovery
leaves the picker usable.
One provenanceLine() builds STATE | text | LAYERS for the HUD and
get_hud_caption. hasWord is one lookaround regex, capAtWord one grapheme
pass. Feed-state helpers are imported from layerSnapshot.js directly, and the
kept-whole sanitizer cases are one table.
A dial click shorter than the device start-up let suspend() run on a still-suspended context, so the later resume() left it running with no nodes. Cover paused, connecting and voice-fallback releases in radioNextState tests.
A release that only selects a station now stops the looping noise source and suspends its AudioContext. The qa-radio dial scenarios start from an active stream, or expect a silent release from a stopped Radio.
Han and kana have no word edges, so a CJK forbidden word now counts anywhere
in the reply. The proxy no longer counts words: the model reads Rue de Rivoli
as one, so only the 80-character word-boundary cap remains.
Also restore src/voice/gevActions.test.mjs, reformatted by mistake in 818d2c82.
- The proxy keeps combining marks, in-word apostrophes and name dots
(ar vowel signs, fr d'Orléans, ja ・), normalizes to NFC, caps every
summary in characters and cuts at a word boundary.
- feedState is nullable instead of a `none` token, and the summary has at
most five words: "exactly five" made the model pad short views with
"no data" or "unavailable".
- The HUD caches only the model's words and adds the current warning on
every paint; an RTL locale gets a leading right-to-left mark.
- The echo check also rejects an all-Latin reply in a non-Latin language,
translated layer ids and, with every feed healthy, the UNAVAILABLE word;
places are matched by word and one-word layer names are skipped in
Latin-script locales.
- The warning tag names the worst layers first; a partial analyst card
shows one partial chip.
Releasing the tuning dial always started the chosen station, plus tuning
static, even when nothing was playing. It now follows the Previous/Next
rule: the release plays only if a stream was loading, buffering or playing
when the drag began; otherwise it just selects the station.
The privacy note no longer lists finishing tuning as a way to connect and
now names voice instead, in all locales. Docs, changelog and comments are
tightened to match.
Preserve the camera, map source and layer selection across engine sessions. Restore the previous engine if startup fails and retain local history navigation.
main moved the Radio markup into Vue views and rebuilt the UI tests on
stores. Resolved:
- src/ui/templates/context.html: deleted in main; the new privacy note now
lives in src/ui/views/panels/RadioPanel.vue.
- src/ui/radioControls.test.mjs: main's store fixture; the Next/Previous
autoplay test drives store.act('cycleRadio').
- src/voice/gevRealtime.test.mjs: main's createTestVoiceUi; the stop and
select handoff cases stay one table-driven test.
- src/data/radioNextState.test.mjs reads the published gev-radio view.
- src/i18n/locales/ar.json: the new note translated for the Arabic locale.
- _relocalize() now drops the received reply and aborts one in flight, so
the next tick asks in the new language instead of keeping old-language
text under the new-language state tag.
- The English-echo check also allows state words inside a place label
(Estación Loading Dock).
- Reword the non-English instruction so it reads for every language name.
- Add the two new test files to the format scope.
Remember the chosen engine and restore the current view after navigation. Keep the standalone JavaScript UI and retire the Dioxus migration and Cesium removal milestones.
- Skip the model when the view has layers but no place, street or nearby
label: with layers alone it invented a place.
- The English-echo check treats only Latin letters as part of a word, so
ids flush against kana or Han and hyphenated names are caught; it skips
nominal, state words a locale keeps in English and names inside place
labels.
- Outside English, per-layer state ids are left out of the request.
- The ja/zh cap steps back to the start of a Latin word, not the last space.
- Fold the CJK cap cases into hudSummaryResponse.test.mjs.
Restore the two fixes the previous commit moved out:
- A tuner release onto a station the directory dropped mid-drag stops the
stream the drag paused, publishing one state with the gesture's origin,
so the button reads PLAY and a voice handoff is cancelled.
- The transport buttons offer Pause while a stream connects, matching
what a click does.
Their tests now use the shared Radio layer harness.
- Selections take the playback fallback as a `playFallback` option and
set it after releasing a stale stream, instead of callers arming state
that the release then had to save and restore.
- Move the tuner `station-unavailable` release and the Pause label while
a stream connects out of this branch: both were wrong on main already
and go in a separate change.
- Share the Radio layer test setup in src/testSupport/radioLayerHarness.mjs
and fold overlapping Next/Previous tests (13 to 7).
- One-line comments and a two-line changelog entry.
Second follow-up review fixes:
- Japanese and Chinese summaries are capped at 20 characters only, without
the five-token cut first, and the cap steps back to a space instead of
splitting a Latin word.
- The HUD request sends localized layer names in feedProvenance too and
leaves the English narration note out outside English. A non-English reply
that still echoes a feed-state id or a translated English layer name falls
back to the deterministic line.
- A camera move during typing shows the deterministic line, not a fragment.
- A view with no place labels and no enabled layer does not ask the model.
- Behaviour tests on IntelHUD replace the regex checks of hud.js; docs and
the instruction wording updated.
Preserve the native stencil draws and geometry MSAA while avoiding two intermediate MRT resolves per volume. Verify original pixels, holes, overlaps, ownership and controlled comparison modes.
Follow-up review fixes:
- The HUD line is STATE | text | LAYERS for the AI summary and the
fallback line, so the narrow minimal and cyber layouts show both the
warning and the summary. get_hud_caption builds its caption the same
way. The unused "{state} {layers}" key is pruned from the catalogs.
- The 20-character cap applies only when the request locale is Japanese
or Chinese; other languages keep five words around a Han place name.
- enabledLayers names are localized too, and the instructions name layers
only from enabledLayerLabels, never from feedProvenance or its note.
- The keyless test restores GEV_RATELIMIT_OPENAI_PER_MIN again; comments
and docs updated.
main added de, fr, it, ja and pt with the old "after you press play"
note; give them the updated wording. main also removed the compact
Context Radio player, so the Next/Previous tests stop checking its
button.