The range ring was a Cesium entity, and entities are always picked, so
a click or tap on its edge became an unowned hit: vessel selection read
it as empty space and pickContact stopped its touch search there. A
contact under the 250 km edge was hard to select.
The ring is now a polyline primitive with allowPicking false, in the
same PolylineOutline material and 4 px width the entity used, so it
draws the same. The flash while pulses run writes the material's colour
alphas from the pulses' per-frame update; under reduced motion the
colours stay at full and no listener is added. A subject that moves
250 m rebuilds the primitive and keeps the material, so a flash carries
on across the move. Viewers without a usable primitive collection
(headless tools, stubs) still get a static entity.
The ring's geometry options come from awarenessRingGeometryOptions,
tested directly, and the tests now check that the awareness visual adds
no entity and that every primitive it adds is unpickable, with and
without reduced motion.
Remaining review follow-ups for the sonar pulses.
No self-echo: pulses are born 5 km out (startFraction of the radius),
but contacts nearer than that, the subject included, still lit on every
pulse birth. They now never echo. Just past the birth ring, an echo is
scaled with the front's own fade-in, so a bracket no longer flashes
before a visible front reaches it. The ring flash at the full radius is
unchanged.
Older Safari: the reduced-motion listener falls back to the media
query's addListener / removeListener when addEventListener is missing,
as other modules here already do.
Echo wiring test: a detectionHost test now paints through the real
detection lane with an echo field set, and checks the echo stroke takes
the echo colour on the default style and each style's line colour under
CRT, NVG and FLIR. CURRENT-STATE notes the 5 km no-echo zone.
Review follow-up for the sonar pulses (the non-blocking items).
Unpickable pulses: the three pulse lines were polyline entities, which
Cesium always picks, so near-miss and touch picks around them became
unowned hits. They are now drawn by the pulse disc's shader, which
already drew the gradient and is built with allowPicking false. Each
line keeps the polyline outline material's look: 3 CSS px wide with a
1 px dark outline in the ring's colours, measured from the screen-space
gradient of the disc's radius times czm_pixelRatio, as Cesium's contour
material does. Without derivatives only the gradient band is drawn.
Disc follow: with the lines on the disc, it is rebuilt after the subject
moves 500 m instead of 2 km, so the pulses stay concentric with the
ring. A resting disc is hidden and not rebuilt; it catches up when the
pulses wake.
Camera below the disc: the disc sits 2.5 km above the ellipsoid with
faceForward, so from a lower camera it swept across the sky. It is now
hidden while the camera is below that height.
Echo palette: echo brackets keep the pulse blue on the default
detection style and take the style's line colour under NVG, FLIR and
CRT.
Echo test: the detection renderer's echo maths moves into
awarenessEchoBracket and awarenessEchoColor in src/awarenessEcho.js,
tested directly instead of running a regex slice of detection.js
through vm, and the one-sided spread assert is now two-sided.
The positions reuse parameter of awarenessRangeRingPositions and the
pulse segment count had no callers left and are removed.
Review follow-up for the sonar pulses.
Bounded repaint: the pulses used to ask for a frame every 80 ms from a
setInterval for as long as a subject was shown, so a parked view
repainted at 12.5 fps indefinitely. They now run for 9 s (three ring
flashes) after a selection or a camera move, fading in and out over
1.2 s, then rest: the ring stands on screen at full strength, the pulse
lines and gradient disc are hidden, echoes stop, and nothing asks for
frames. A moving subject does not wake them, since a flying subject
moves on every refresh. The lifecycle's existing camera pose signature
wakes them.
No beat with the Cyber sonar: the setInterval is replaced by a
postRender-armed setTimeout on CYBER_SONAR_RENDER_INTERVAL_MS, as in
cyberSonarScene. Every drawn frame, whoever asked for it, re-arms the
request 80 ms later, so requests never land inside the detection
lane's 80 ms gate.
Reduced motion mid-session: a change listener on the media query
rebuilds the visual, and the same-subject refresh path rebuilds when
the preference no longer matches. The listener is removed in
clearVisual.
Readable edge: restOpacity goes from 0 to 0.4, so the 250 km ring stays
visible between flashes, in screenshots and for low-vision viewers.
The echo field takes an optional level so echoes rest with the pulses.
CURRENT-STATE and the changelog fragment describe the bounded run and
the dimmed ring.
Tests: render requests stop after the bound and stay stopped for a
minute; a camera move seen by the lifecycle wakes them for another
bounded run; a foreign frame postpones the next request to 80 ms after
it; reduced motion flipped by event and by a later refresh; the ring
never drops below restOpacity; echoes scale with the level; the level
fades in, holds, fades out and keeps its value when woken.
A building or grounds outline from tiles now needs the tile holding the
anchor: when that tile fails and only neighbours load, no neighbouring
building or area stands in. Nominatim name tags holding several
";"-separated names match each name. Document recovery from a stuck
public-Nominatim dispatch marker, correct the phone credit comment,
drive the slow-device queue test with a mocked performance clock, and
credit GitHub handles in the changelog.
On phones the credit line kept white-space: nowrap, so map plus outline credits ran past the right edge and cut off the Data attribution link. Cesium's credit block is absolutely positioned inside #cesium-credits, so the box needs a real width for the credits to wrap: give it the screen width divided by its 0.8 scale, overriding the dock's width: auto !important the way the phone offset already does. Desktop keeps its one-line rule.
Recheck the caller's signal right after the capability probe on every path, so an ask cleared while the probe is pending starts no outline or last-resort search request, whether the probe says configured, unknown or not configured.
Add GET /api/geocode/status ({configured}), like /api/overpass/status. The outline client and the last-resort place search ask it once per page and send no lookup a server without a Nominatim endpoint would refuse, so a default install no longer logs a 503 on its first named landmark or grounds ask. An older server or a failed probe leaves the capability unknown and lookups proceed as before.
- join street pieces at up to 3 m again (inclusive), as before the shared stitcher
- share one default outline tile source across outline rung instances
- cover Japanese and Thai street names that differ only by a mark
- restore main's text for formatting-only CURRENT-STATE hunks
The server built center from Number(row.lat/lon), which reads a missing value as 0,0, and the client never forwarded it, so the rung's second ordering point was always undefined. Order parts by the request point only.
- remove the unused Nominatim reserve(); spacing tests now measure the
actual transport start across processes
- start each queued building's 2 s ground-sampling budget when it
reaches the head of the queue, and request a frame on promotion
- accept Nominatim and grounds outlines that cross the antimeridian
- let an unnamed school, university, hospital, cemetery, stadium or zoo
area answer a grounds ask whose head noun names that kind, using only
the part that holds the point; compare grounds names symmetrically
- charge shared OpenFreeMap consumers their own slice and keep the
charged budget at the previous 64 MiB
- share one place-name fold, point-in-polygon, line stitching and
nextTask helper instead of duplicates
- exclude Who's On First sources licensed only as "CC BY (equivalent)"
or "CC0 (equivalent)"; rebuild the pack from the pinned archives
- whole-word neighbourhood alias guard; correct the outline size-limit
comment
- restore DATA_SOURCES.md table formatting, keeping only real edits
- test behaviour instead of private engine fields
reconcile voice outlines with main f13c60c, retaining German/Japanese,
Operator HUD retirement and Context/Radio cleanup, named-building
containment, courtyard-hole, non-Latin identity, attribution, cancellation
and antimeridian repairs
keep outline callouts above the open voice preview when an above-panel
slot fits without colliding with another callout,
and clip the compact dock location label on narrow screens
use bundled place boundaries and shared OpenFreeMap tiles before a guarded Nominatim fallback
preserve multipart shapes, holes and cancellation,
and keep pending annotations visible while ground sampling finishes across frames
keep non-Latin name distinctions when selecting provider results,
and retain an outline anchor only when it lies in filled geometry
add the shared Voice Preview and Settings panel with browser-local preview
and inactivity preferences, keyboard controls and responsive positioning
preserve main’s Rotation and Context behavior, clarify panel routing and
refresh schema pins within the unchanged prompt limit
keep typed and tool-follow-up responses attached to their original requests
reject duplicate events before they affect newer work
preserve newer input and Radio handoffs during old callback cleanup
integrate the tested main snapshot without dropping existing history