The far-plane comment said z = w (the code puts z just under w), the Milky
Way constant is a brightness, not an opacity, and the CDS acknowledgement
lives in the Data attribution popover, not DATA_SOURCES.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- qa-anime-sky keeps only the Milky Way case; the satellites and keyless
cases checked an anime shader this branch no longer changes.
- Drop qa-sky-sun-moon.mjs: the viewer-options unit test covers it.
- VisualEffects sets the sky's visibility directly: the viewer always
carries a StarrySky and never outlives the effects.
- Drop the unused star intensity knob, the malformed-row tolerance for
our own pack, the test-only Transforms parameter and a private-name test.
- DATA_SOURCES points to sky/README.md instead of repeating it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Scene reads skyBox._cubeMap as the environment map that lights models, in
the TEME, flipY layout of Cesium's own sky box; the ICRF Milky Way would
light them rotated. Rename the field so models keep Cesium's default.
Test the anime fade on a real StarrySky and that the viewer gets the sky
as an option (skyBox: false would drop the Sun and Moon). Correct three
comments on the star limit and the Milky Way levels.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The fine 0.4 degree blur kept the residual glow of unresolved stars as
mottled patches at the band's edges. Blend towards a 2 degree blur where
the coarse copy is faint (smoothstep over 0.5-8 % of the range), so the
core keeps its dust lanes and the faint sky goes smooth. Faces 85 -> 62 kB.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Resolve conflicts with #1234: keep redirect: 'manual' on both DATEX
fetches and keep main's 30 s TARKTEE_FETCH_TIMEOUT_MS. Drop this
branch's 15 s constant and its import, which auto-merged into a
duplicate export. Keep both sets of Estonia tests and drop the 15 s
claim from the changelog fragment.
Co-Authored-By: Claude Opus 5.5 <[email protected]>