The attach menu promised up to 10 KB per file, but the attachments share
one 10 KB budget, so two 6 KB files were refused. The hint now says the
limit covers them all, in every locale.
A reply stopped partway through a round now keeps the actions that ran,
answering the calls it never reached as skipped, so the history stays
paired for both providers. A failed typed turn no longer resets the
pointer, referents and follow-up memory, since its conversation continues.
The server now tells a rejected key (401, or Gemini's 400 with reason
API_KEY_INVALID, matched exactly), denied access (403) and an account out
of credit (OpenAI's 429 insufficient_quota) apart; each cools down for a
minute and gets its own message in the chat.
Typed chat sessions no longer end on the voice inactivity timeout, and a
failed or stopped reply keeps the conversation: Stop cancels only the
reply in progress, and map actions that already ran stay in the model's
context. Each upstream request and map action gets its own deadline, old
tool results shrink instead of the history overflowing, and step limits,
a missing or rejected key, the OAuth lock and throttling each get their
own message.
- Server: OpenAI chat is off under GEV_PREFER_CODEX_OAUTH; chat throttles
default to the provider's throttle; replies carry API_KEY_MISSING,
API_KEY_REJECTED, CODEX_OAUTH_REQUIRED and RATE_LIMITED codes; upstream
Retry-After passes through, and a rejected key (Gemini's invalid-key 400
included) cools down for a minute
- Pinokio forwards the chat throttle settings
- UI: the reply reveal publishes only the message list; the border orbit
runs only while busy; layers attach with a button or Enter; the log is
aria-busy while a reply types out; auto-scroll respects a reader who
scrolled up; Escape closes the attach menu; the chat gear says Settings;
a note says chat bills the OpenAI key when voice uses ChatGPT sign-in
- Layout does less work while panel height animates; unused blurs removed
- Gemini voice start ends chat; the voice preview clears on every new
session
- Tests for the route gates, client limits, attachments and the fixes
The two Update-branch merges resolved the locale conflicts by keeping
this branch's side, which dropped nine strings main had added (Utilities
panel, drawing colours, cockpit exit). Rebuild each catalog as main's copy
plus Sea Marks and Ski Pistes, and re-pin the voice tool schema length and
digests on top of main's Utilities target.
From review:
- Card lines the actions write in English (area basis, part counts, merged
duplicates, OSM caveats, the imagery window) are shown in the UI
language through the analyst card's note path; the model still gets the
English. One OSM place reads "1 hospital".
- Same-named clarification choices show their region code (WA, DC).
- OSM Places shows as unavailable once the server says no Overpass is
configured, and its points are depth-tested past 2.5 km so they never
show through the globe.
- find_imagery puts the operator's sources and mode back when a box is
refused, and a voice search cancelled mid-flight leaves "Search
cancelled" instead of an empty strip.
- The README lists OSM Places with the other Utilities.
Picks up the Radio Next/Previous fix (#1474) and the Codespaces docs
(#1515). The one conflict is the Radio cycle assertion in
gevActions.test.mjs: main's new fallback flag is kept in this branch's
layout.
- keep inserted place names clear of prepositions and articles they
would need in fr, pt, ru and uk
- use each catalog's own terms: punto de interés, trazar contorno,
Buscando, 加載/匹配/搜索 and full-width colons in ja
- list the Italian "Area" as intentionally the same as English
Both stack parents (#837, #842) are on main, so the voice geometry branch
now builds on main directly. Conflict resolutions keep main's behaviour and
add the geometry work on top: osm_query gating on every provider, restored
admin identity for Nominatim outlines, merged analyst follow-up memory, and
the cancelled Globe View reset instruction ahead of the generic cancellation.
Resolve the CURRENT-STATE.md layer table by keeping main's realigned
table and adding this layer's row. Main added an Arabic locale, so
translate the 12 layer strings and list ar.json in the drone-airspace
package.
main moved the panels to Vue views and a one-open-panel rail, and removed
the two templates this branch edited. This merge carries the branch onto
that architecture; it adds no behaviour of its own beyond the port.
- The Utilities panel is a RailPanel in LayerPanelsView with its own rail
item (handyman). LayerPanel renders the Directions rows into its list with
LayerRows, and falls back to Data Layers without it.
- Draw leaves DisplayPanel for DrawControls, DrawMarkList and DrawSwatches,
which render what the draw tool publishes to the display store and call
its actions, as GeoImport does. drawMarks.js words the rows; the DOM-built
drawMarkList.js is gone. A row's fly-to is an immediate navigation like
Import's ('drawing' gets its Cockpit refusal), the name field keeps a
draft through v-field-value, and the colours are one radio group with a
single tab stop.
- UiSegmented draws an option's icon, named by its label, for the shape
buttons.
- The catalogs take main's languages with this branch's strings, Arabic
included, and the tests follow the views to their new homes.
Each overlay is now its own Infrastructure row instead of a chip on one
shared row: sea-marks (token 6) and ski-pistes (token 7), both
enabled-only, built by createOsmOverlayLayers() from one descriptor
list. Drops the option group and its share-codec defaults, gives each
layer its own name, voice entry and CURRENT-STATE row, and shifts the
token-ledger fixtures to the next free digit 8.
Main moved on since this PR opened; the overlay layer is ported to the
current contracts:
- Layer-state token 6 (j belongs to transit; new single-character
tokens are digits) with a reservation-ledger row, and the option owner
renamed to the layer id so the compact share codec can encode it.
- Constructed per catalog by createOsmOverlaysLayer() in
constructCatalog.js; src/standalone/data.js no longer registers layers.
- Drapes through maps/imageryHost.js, so the overlays show on Google 3D
(tileset imagery) as well as the globe stacks, and follow map-stack
switches. Imagery layers are created on enable and destroyed on
disable/destroy.
- Translated chip labels and layer name in every locale, LAYER_NAME_KEYS,
Infrastructure panel group, voice manifest entry.
- Attribution: OpenSeaMap tiles CC BY-SA 2.0, OpenSnowMap credit as
required, OSM ODbL credit for both; bulk-download note in DATA_SOURCES.
- CURRENT-STATE row, changelog fragment, share-codec absent defaults,
updated token-ledger fixtures and voice schema pins.
Chat sits next to the mic in the command dock. Replies are silent and never
request the microphone; the first message connects with the selected provider
and runs the same map actions as voice through each provider's text API
(OpenAI OPENAI_CHAT_MODEL, Gemini GEMINI_CHAT_MODEL via generateContent, which
never starts Live). Only one mode runs at a time.
- Chat panel rendered by the voice control presenter: conversation, recent and
quick-command suggestions, Up/Down history, attachments (map-layer
references or small UTF-8 text files, sent only with the message)
- Chat and voice panels sit above the dock or dock into the right rail's
column; minimized bars sit centred above the dock, and height animates on
swaps
- A centred panel steps down to its bar for the Location and Visual Presets
trays without moving focus, rests above an open tray, and docks right while
expanded over one; it returns to the centre once the trays close
- Minimized voice previews the last sentence from each side; the empty Voice
Preview suggests things to say
- Settings opened from chat keep chat's frame and show the shared AI provider
and quick commands; voice Settings show Back to voice
- Closing chat ends a typed session; the voice panel's close turns voice off
- The dock widens its voice control for the chat button and restyles its
wings, which show icons only at 900px and below; assistant panels share the
left panels' glass, and Cyber keeps its own surfaces
- Server text-chat handlers with body, time and per-IP limits
(GEV_RATELIMIT_*_CHAT_PER_MIN), documented in SECURITY.md; tests and all
eleven locales
Co-authored-by: Darren Dignam <[email protected]>
Releasing the tuning dial always started the chosen station, plus tuning
static, even when nothing was playing. It now follows the Previous/Next
rule: the release plays only if a stream was loading, buffering or playing
when the drag began; otherwise it just selects the station.
The privacy note no longer lists finishing tuning as a way to connect and
now names voice instead, in all locales. Docs, changelog and comments are
tightened to match.
main moved the Radio markup into Vue views and rebuilt the UI tests on
stores. Resolved:
- src/ui/templates/context.html: deleted in main; the new privacy note now
lives in src/ui/views/panels/RadioPanel.vue.
- src/ui/radioControls.test.mjs: main's store fixture; the Next/Previous
autoplay test drives store.act('cycleRadio').
- src/voice/gevRealtime.test.mjs: main's createTestVoiceUi; the stop and
select handoff cases stay one table-driven test.
- src/data/radioNextState.test.mjs reads the published gev-radio view.
- src/i18n/locales/ar.json: the new note translated for the Arabic locale.
Main moved the UI to Vue views and Pinia stores, so the Arabic changes to
the old DOM controllers now live in their views: the rail legend range
comes from formatScaleRange (keeping units a source supplies as given),
the voice timeout options are worded by Intl unit formatting in
VoiceControl, and the scene editor's JSON fields stay left to right in
SceneDialog. Main's CCTV status line, launch panel and calibration values
keep the Arabic isolates and Western-digit formatting.
isolate() and keepCodesWithValues() read the locale through getLocale(),
which follows the page's vue-i18n instance, and the Intl formatters take
intlLocale(getLocale()). A language switch now applies in place, and
applyDocumentLanguage sets <html dir> on every switch, so the page mirrors
without a reload.
The icon rails and their tips are placed with logical properties, so they
stay on the outer side of the mirrored stacks; Cyber's new stack offsets,
padding and edge lines are logical too, and rtl.css moves Cyber's right
stack to its new rail clearance. Main removed the Context mini radio, so its
right-to-left rules and test go.
The Arabic catalog gains main's new strings and drops the ones main no
longer uses; the other catalogs keep main's new keys and the branch's
landing labels.
Choosing a language in the picker now applies it at once. The choice is
stored and ?lang is kept in step through replaceState, and the picker keeps
focus.
Code that writes translated text itself re-presents it on a switch:
onLocaleChange() lets an owner listen, removed at teardown, and status
writers hand over a function of the locale (voice cards, scene director,
SDR, draw hints, imagery split, map sources, Bhote Koshi media) so the
words are rebuilt rather than re-sent. The HUD, cockpit, radio, CCTV,
launch, awareness and credit texts follow the same hook, and
applyDocumentTranslations can be applied again without undoing text code
wrote since.
The unsaved-work registry and persistLocaleAndReload existed only to guard
the reload, so they go, with their catalog entries.
The Data, Authoring, Weather, Recent Imagery, Context, CCTV, Street Level
and Radio panels each wrote the same frame by hand. They are now one kit
component, UiPanel, with a title, badge/actions/default slots and
v-model:collapsed, drawing Core's panel markup and classes beside the kit's;
props cover the differences (sideways, glow, scroll, railScroller, tag,
toggleWords). RailPanel binds it to the panel chrome store: v-panel-state
writes its state classes at once, and its button's clicks reach PanelChrome.
UiPanelToggle is the collapse button UiPanel and PanelCollapseButton share.
UiPanel's collapsed drives the button and ui-panel--collapsed
only; the owner hides the body by writing the root's collapsed class, since
the rails measure a panel in the task that opens it. PanelCollapseButton
takes startCollapsed instead of initial and initialTitle, so a button shows
its state's glyph and words before startup presents the panel. Titles render
through t() instead of data-i18n, and the unused "Expand panel" string is
pruned. v-panel-state redraws the presented state after a re-render, in
case a root's class binding ever changes.
A weather source can describe its own products (credit, units, coverage,
legend) through an optional `display` object in each product manifest:
source, credit, units, coverage, info, legend and extent. The weather
layer uses each valid field in the row summary, legend, info text,
coverage navigation, outside-coverage status, layer stats and imagery
credit, and keeps today's built-in value for any field that is absent or
invalid. Units and legend describe one scale, so they apply only as a
valid pair; otherwise both keep their built-in values, and the radar
info heading names the units in use.
Text is single-line and length-capped. It rejects control characters
(U+0000-U+001F, U+007F-U+009F), line and paragraph separators, and
invisible or format characters: soft hyphen (U+00AD), combining grapheme
joiner (U+034F), Arabic letter mark (U+061C), Mongolian vowel separator
(U+180E), zero-width and direction marks (U+200B-U+200F), bidi embedding
and override (U+202A-U+202E), word joiner, invisible operators and bidi
isolates (U+2060-U+2069), variation selectors (U+FE00-U+FE0F), the
byte-order mark (U+FEFF) and tag characters (U+E0000-U+E007F).
Legends need 2-16 stops whose labels are plain decimal numbers or short
text and whose colours are #rrggbb. A number label must read back
exactly as the legend shows it: within the safe integer range, with no
leading zeros and no digits lost to rounding. Extents must be finite, in
range and non-empty. Supplied source and units text is data: the layer
marks it so the panels show it untranslated, while built-in values are
translated as before.
The imagery credit is escaped as plain text and follows a refreshed
manifest even when the shown frame stays the same. A refresh changes
only the credit: the shown frame keeps the snapshot it was staged from,
so a later host switch restages it with its own time and bounds and the
refreshed credit. Manifests without `display`, including the bundled
nowCOAST ones, render exactly as before.
The Cockpit controller no longer writes the HUD's instruments, the flight
plan card, the visor's destination arrow or the vision selector. It keeps
them as plain state, starting from cockpitInstrumentState.js, and
publishes copies to the gev-cockpit store: the instruments on every HUD
update, the route only when it changed, the vision selector when the mode
changes. CockpitView renders the callsign, aircraft meta and emergency
mark, speed and altitude rims and ticks, compass tape, clock, position,
HUD layer, destination arrow and vision selector; a new CockpitRoute
component renders the flight plan card inside the briefing card.
The odometer readouts become CockpitRollingValue components. Their
throttle and digit roll move unchanged from setCockpitRollingValue into
cockpitRollingValue.js: every accepted reading restamps the throttle, a
change inside it is dropped, and each accepted change draws fresh glyphs
so the roll animation restarts. A rim tick with no reading still hides
where it stood, and a hidden arrow keeps its last angle and label.
In a dev build the HUD's Vue patch costs about 0.5 ms per update (1.4 ms
at 4x CPU throttle), against 0.4 ms (2.1 ms) for the DOM writes it
replaces, at about 10 updates a second.
The catalog now passes the gnss-integrity source's windowMs to the layer.
A missing, non-finite or non-positive value keeps the 30-minute default.
The row text now names the window the layer uses instead of a fixed 30 min.
Each side stack hosts a Vue rail listing its panels; selecting one opens it
through PanelChrome. The shell owns one Vue runtime and Pinia instance, and a
panel store mirrors each side's panels from the DOM. The rail hides with its
stack, in Cockpit, clean view and recording, and on phones. Panels without a
catalog entry get a generic item, and Data Layers leaves the rail while the
f shortcut hides it.
Follow-up review fixes:
- The HUD line is STATE | text | LAYERS for the AI summary and the
fallback line, so the narrow minimal and cyber layouts show both the
warning and the summary. get_hud_caption builds its caption the same
way. The unused "{state} {layers}" key is pruned from the catalogs.
- The 20-character cap applies only when the request locale is Japanese
or Chinese; other languages keep five words around a Han place name.
- enabledLayers names are localized too, and the instructions name layers
only from enabledLayerLabels, never from feedProvenance or its note.
- The keyless test restores GEV_RATELIMIT_OPENAI_PER_MIN again; comments
and docs updated.
main added de, fr, it, ja and pt with the old "after you press play"
note; give them the updated wording. main also removed the compact
Context Radio player, so the Next/Previous tests stop checking its
button.
The CCTV layer kept every loaded camera live: each view change touched every
icon, every notification rebuilt every camera's state, and the picker listed
the whole catalog. With the default 4,000 cameras, a continental drag ran at
152-179 fps with 18-24 frames over 30 ms (worst 112 ms). It now runs at
235 fps with none. The layer now:
- shows icons only on or near the screen, and when zoomed out keeps one camera
per world-anchored cell (healthy feeds first), so panning keeps the same
cameras;
- grounds and draws coverage only for the cameras in view, the active camera
and its coverage neighbours, retrying a camera at most twice per view regime;
- reruns the view pass while the camera moves, paced by its own cost, and
projects with one matrix per pass instead of a Cesium call per camera;
- keeps the billboard buffer-usage hint fixed, so showing or hiding a few
icons no longer rewrites the vertex data of every billboard;
- lists the cameras in view (active camera first) in the picker, closing with
the count of cameras outside the view, and builds the full camera list in
the UI state only when it is read.
Adds the Authoring labels and tooltips to the de, fr, it, ja, pt and uk
catalogs that arrived from main, and prunes the retired SCENES-era
entries there. The file row's tighter padding and letter spacing keep
one long translated word per line in the narrow Cyber panel
(IMPORTIEREN, ESECUZIONE, ІМПОРТУВАТИ, EJECUCIÓN).
main gained de, fr, it, ja, pt and uk catalogs that still carried the 12
strings this change retires, so their catalog-matches-code tests failed
once the branch met main.
Japanese has no letter case, so the HUD summary keeps units as the
catalog writes them (13 km), matching the cockpit and the ja HUD CSS.
The ja '{value} KM', '{value} KM/H' and '{value} KM/S' strings are now
lower-case like zh-CN.
Co-Authored-By: Claude Opus 5.5 <[email protected]>