Commit Graph
2541 Commits
Author SHA1 Message Date
Sameh Khamis 056b3b58c6 Wait for each frame while the world timeline plays, and quiet the bar
Play no longer runs ahead of the data. The world clock gains a wait, which
holds continuous play where it is while a layer loads what the time needs,
and a gate, which keeps play from passing a time a layer has yet to load.
Weather gates play at its next frame and waits there until the frame shows,
so every frame is seen however fast play runs; it waits no more than eight
seconds on a frame that never comes, and takes a wait only when its frames
change. Play pressed while a frame loads waits for it too. A scrub still
drops what loads and moves on.

The bar loses its long date and the dates at its ends: the time rides in a
bubble over the handle, which pulses while play waits, and the bar runs
left to right in every language. Play starts at real time.
2026-11-02 08:03:46 -08:00
Sameh Khamis d04e304502 Choose how fast the world timeline plays
A speed menu beside play offers real time, an hour, a day or a week a
second, a day a second to start with. A speed chosen while playing applies
at once; chosen while weather's own replay steps its frames, it takes
playback over from where it is. Play starts again from the top only at live
or at the very end, so a pause just before the end plays on. On phones the
menu sits beside the track, a full-size target.
2026-11-02 07:41:50 -08:00
Sameh Khamis e7973e81cf Stop zooming out while the globe is still in view
Cesium sets no limit, so zooming out left the globe a speck among the stars.
On the globe a hand now stops zooming out where the globe spans 30% of the
screen's height, which follows the screen's shape as the app's own
whole-globe view does. A camera already past it, after a flight or a turned
screen, stops there rather than jumping in at the next zoom. Flat maps keep
zooming out unlimited.
2026-11-02 07:27:53 -08:00
Sameh Khamis 0aa54dfa97 Bring launches up as the world time passes them, and play the whole track
Away from live, a launch shows from its lift-off on: its marker, label,
paths and orbit stay hidden while the world time is before it, so scrubbing
or playing brings the launches up in the order they flew. The selected
mission stays whenever it flies, and live shows every launch as before.

Play on the timeline runs the whole track in about a minute, from its start
when at live, and runs the clock itself past weather's own replay. It goes
live when it reaches now, or holds at an end that lies ahead of now. Going
live puts the rate back to 1.
2026-11-02 07:21:01 -08:00
Sameh Khamis 48093108b1 Make the world timeline a scrubber under the dock
The timeline shows whenever a layer with time to show is on, live or not.
Its track runs over the time those layers cover, reaching to now, with a
tick for each launch or frame and a handle to drag; arrows step between the
ticks, and a scrub to now goes live. The bar sits along the bottom of the
screen, and the dock and everything anchored above it rise by its height;
clean view, recording and the cockpit put it away with the dock.
2026-11-01 23:37:12 -08:00
Sameh Khamis 9faec3028e Show the world time on the HUD clock
The HUD's UTC and collection readouts follow the world clock with the sky,
so away from live they read the time the globe is drawn at.
2026-11-01 23:17:53 -08:00
Sameh Khamis 3534398771 Move satellites, launches and the sky with the world time
Layers whose data has a time of its own follow the page's world clock from
the start; live feeds such as flights, military, vessels and transit stay
live. Launches register the span of the launches loaded, so turning them on
brings up the timeline. Each timed layer registers its coverage once and
reports none while off, telling the clock after each step has settled. The
launch feed keeps its own window, and an orbit ring is drawn again once the
world time has moved far from when it was drawn.
2026-11-01 22:53:51 -08:00
Sameh Khamis 690a6637e2 Show the timeline only while a layer with time to show is on
The bar now needs more than the world clock being away from live: a layer
that moves with the clock must be on with time to show. In Core that is
weather radar, satellite or lightning with frames; a host adds layers by
following them. Turning the last one off hides the bar; turning it back
on brings it back.

The world clock reports this as `supported` in its state. Weather products
register their frames as coverage one by one, suspended or not, so the way
back to live stays on screen with reduced motion. Weather refreshes and
satellite catalog changes tell the clock their coverage may have changed.
A coverage that throws counts as none, and the clock reads its state once
per notification round.
2026-11-01 22:36:45 -08:00
Sameh Khamis 434fc9602d Show a basic timeline while the world time is away from live
A bar above the command dock, like a video player's: play and pause on
the left, the world time's date and time in UTC beside it, and Live to
return. It stays hidden while live, so Core looks as before until weather
history is scrubbed or replayed, a host moves the clock, or a link made
away from live is opened. Adds the pause and play_arrow glyphs and the
strings in every catalog.
2026-11-01 21:55:33 -08:00
Sameh Khamis 32ec6ed436 Share links carry the world time when made away from live
Field 28, worldTime, holds the world time of a link made away from live:
zigzag seconds since 2026-01-01, like field 8, but it may lie ahead of the
link's creation (a forecast moment). Opening such a link pauses the world
clock at that time; a link without it leaves the clock alone, so a page
opens live and Back or Forward does not stop a replay. Times no JS Date
can hold are dropped.
2026-11-01 21:50:09 -08:00
Sameh Khamis 0c4da3cdb2 Keep one world clock that every timed layer reads
Core told time eight ways: Date.now() in most layers, JulianDate.now() for
flights and military, Cesium's clock frozen at page load for the sky, the
weather clock for observed imagery. They now read one clock,
src/time/worldClock.js, exported as ./time.

Live is a mode, not a timestamp: while live the clock is the wall clock,
so every layer draws as before. Away from live only the layers that follow
the clock move with it. The weather products follow it, as they followed
the weather transport; a host opts others in with follow(id).

- The weather clock takes its time from the world clock and drives its
  replay, stepping its frames as before.
- Satellites, launches, flights and military (still 30 s and 15 s behind),
  transit, GNSS, Recent Imagery, street level, the HUD and the celestial
  ring read worldTimeFor(id). Cadences stay on the wall clock.
- Cesium's sky (stars, sun, moon, atmosphere, lighting) draws at the world
  time each frame instead of the moment the page loaded.
- Weather frames and satellites declare coverage() for a host's timeline.
2026-11-01 21:47:32 -08:00
Sameh Khamis 92bb1d6a89 Merge pull request #1479 from bilawalsidhu/german/hal-644-ar
i18n: Arabic (ar), the first right-to-left language
2026-11-01 20:44:13 -08:00
Sameh Khamis 1f9a453bc4 i18n(ar): own the Arabic catalog in the application package; mirror select chevrons
The application package boundary owns src/i18n/locales/ar.json beside the
other catalogs, and the style.css shim test checks that the shim holds only
import statements rather than counting its lines, so adding rtl.css to it
does not read as rules.

Selects pad the chevron's side with padding-inline-end, as do the Radio
filter, the SDR gain select and the voice timeout select, which set their
own padding; rtl.css moves the chevron to the left, where an Arabic field's
text ends. A rail legend's range keeps left-to-right order under its colour
ramp, which always runs low to high from left to right.
2026-11-01 20:22:51 -08:00
Sameh Khamis bc5d038afd Merge Core main into german/hal-644-ar: Arabic on the Vue UI
Main moved the UI to Vue views and Pinia stores, so the Arabic changes to
the old DOM controllers now live in their views: the rail legend range
comes from formatScaleRange (keeping units a source supplies as given),
the voice timeout options are worded by Intl unit formatting in
VoiceControl, and the scene editor's JSON fields stay left to right in
SceneDialog. Main's CCTV status line, launch panel and calibration values
keep the Arabic isolates and Western-digit formatting.

isolate() and keepCodesWithValues() read the locale through getLocale(),
which follows the page's vue-i18n instance, and the Intl formatters take
intlLocale(getLocale()). A language switch now applies in place, and
applyDocumentLanguage sets <html dir> on every switch, so the page mirrors
without a reload.

The icon rails and their tips are placed with logical properties, so they
stay on the outer side of the mirrored stacks; Cyber's new stack offsets,
padding and edge lines are logical too, and rtl.css moves Cyber's right
stack to its new rail clearance. Main removed the Context mini radio, so its
right-to-left rules and test go.

The Arabic catalog gains main's new strings and drops the ones main no
longer uses; the other catalogs keep main's new keys and the branch's
landing labels.
2026-11-01 20:15:02 -08:00
Sameh Khamis accfa1fa85 Merge pull request #1499 from bilawalsidhu/sameh/core-vue
Move the application UI to Vue and Pinia
2026-11-01 20:04:46 -08:00
Sameh Khamis 5582ff288d docs: describe the component kit on its own terms
The kit's comments and docs describe its props and classes directly instead
of by reference to another kit.
2026-11-01 19:40:46 -08:00
Sameh Khamis 859ceac8b4 docs: name the Vue and Pinia changelog entry after its pull request 2026-11-01 19:30:00 -08:00
Sameh Khamis 2dda92c9e6 docs: record that a map source's unavailableReason may be a function
The default map sources word their reason when it is shown, so it follows
the locale; hosts that read it directly need to know the new form.
2026-11-01 18:57:30 -08:00
Sameh Khamis 5605fdc60a Merge Core main into sameh/core-vue
railCardBlocks.js is the Vue wrapper on this branch, so main's verbatim
legend units move into RailCardBlocks.vue.
2026-11-01 17:37:56 -08:00
Sameh Khamis 183e651c4c Show Cyber's edge lines beside open panels, on both sides
With the panel rails, the left stack's red edge line stood alone beside
the rail whenever no panel was open. It now shows only while a left panel
is open, and the right stack gains the mirrored line for its open panel.
The right stack takes the line and its gap without moving its panels, so
its rail sits outside the line like the left one.
2026-11-01 17:05:35 -08:00
Sameh Khamis 06994e0d0e Keep the panel rails still when a tall panel opens
A tall panel moves its stack to the focus or tail layout, and the rail
inside the stack went with it, so the Data Layers and Authoring buttons
jumped up and the right rail followed. Each layout pass now offsets the
rail back to the resting top, with the same transition as the stack, and
the right rail lines up with the left rail's buttons. Cyber pins the left
stack's top, so it flags that and the rail takes no offset.
2026-11-01 16:58:37 -08:00
Sameh Khamis b20c80e590 Switch language in place, without a reload
Choosing a language in the picker now applies it at once. The choice is
stored and ?lang is kept in step through replaceState, and the picker keeps
focus.

Code that writes translated text itself re-presents it on a switch:
onLocaleChange() lets an owner listen, removed at teardown, and status
writers hand over a function of the locale (voice cards, scene director,
SDR, draw hints, imagery split, map sources, Bhote Koshi media) so the
words are rebuilt rather than re-sent. The HUD, cockpit, radio, CCTV,
launch, awareness and credit texts follow the same hook, and
applyDocumentTranslations can be applied again without undoing text code
wrote since.

The unsaved-work registry and persistLocaleAndReload existed only to guard
the reload, so they go, with their catalog entries.
2026-11-01 16:47:39 -08:00
Sameh Khamis ba20bc13d8 i18n: translate the application views with t() as they render
Every data-i18n, data-i18n-title, data-i18n-aria-label and
data-i18n-placeholder marker in the Vue templates becomes a t() call with
the key the boot pass used to look up, contexts included. The three labels
the shell rewrote at boot (Visual Presets, Location and the standby
description) render through t() too, and that rewrite is gone. With the
locale in vue-i18n, view text now follows a locale change, and markup
under v-if or v-for no longer comes back in English when it re-renders.

Rendered text and attributes are unchanged in every locale. The boot pass
still translates static page markup such as the loading screen and a host's
own markup, and npm run i18n rejects data-i18n* in a Vue template.
2026-11-01 15:38:23 -08:00
Sameh Khamis 2c72a038d5 i18n: keep the page's locale in a vue-i18n instance
The application views install one vue-i18n instance that holds the active
locale and the catalogs. src/i18n/index.js stays free of Vue: bindLocale()
keeps its locale in the instance's ref, so t(), tn() and the Intl formatters
read it from there and a view that translates while rendering renders again
when the locale changes. A tag written straight to the ref is normalized.
Message formatting, catalogs and call sites are unchanged, and switching
language still reloads the page.

The instance outlives the views: unmounting one no longer disposes it. The
browser build defines vue-i18n's feature flags and drops its message
compiler, which Core does not use.
2026-11-01 15:25:55 -08:00
Sameh Khamis 22d4cf8ee7 docs: move the branch's changelog entries into a changelog.d fragment
The Vue and Pinia migration's entries move out of CHANGELOG.md into
changelog.d/0000-vue-and-pinia.md, newest first, as the contributing guide
asks. 0000 stands in for the pull request number until it is opened. The
migration plan's cleanup step now records where it stands: the template
expansion is gone, the pattern is required for new UI, the page-level
markup tests render the real views, the attribute translation pass waits
for vue-i18n, and a host panel registration API waits for its first host.
2026-11-01 15:10:46 -08:00
Sameh Khamis 19ca67a6e5 docs: require Vue views, Pinia stores and the kit for new UI
CONTRIBUTING gains a Building UI section: new UX elements are Vue
components rendering a Pinia store their owner publishes to, portable
owners stay framework-free behind a publish option, controls come from
src/ui/kit first, controllers don't bind the DOM by hand (Teleport where a
view renders elsewhere; body classes, focus, same-task measured positions
and painted surfaces stay imperative), text goes through t()/tn() with
msg() for stored English, and tests mount components. The README and the
architecture summary drop the stale vanilla-JS claim, the UI ownership doc
points to the guide, and the migration doc's UiPanel note names
v-panel-state as what draws a panel's collapse.
2026-11-01 15:06:05 -08:00
Sameh Khamis fd4b69ff52 feat(cockpit): teleport the shared Display groups into Cockpit's popover
The Cockpit display portal publishes the Display popover's slots to the
gev-display store while Cockpit is on, and the Display panel teleports its
HUD, Detection, Parameters and 3D groups into them and back, each only
while its own slot is published. The portal no longer moves the groups:
it keeps each surface's scroll position, puts back focus the move
dropped, and lays the surfaces out once Vue has moved them. The popover's
uses-shared-display-controls class renders from the store, and the right
rail no longer re-homes the parameters panel the markup already places.
2026-11-01 15:01:41 -08:00
Sameh Khamis 9ed9098593 refactor(panels): read panel state from the panel chrome store
PanelChrome, its collapse-preference restore and the phone shell read a
panel's disclosure state back from the gev-panel-chrome store
(_shownPanel), falling back to the markup's classes before the panel is
first presented, instead of reading the classes v-panel-state draws. The
share link and the phone shell share one rule for a panel the person keeps
closed (prefersCollapsed). The rails, the accordion and the hover
disclosure still read the classes, which the directive draws in the same
task as their layout.
2026-11-01 14:48:31 -08:00
Sameh Khamis 4c92f517db feat(cockpit): render the utility strip's measured layout from the store
The Cockpit layout pass publishes the utility strip's fit to the
gev-cockpit store: the HUD's --cockpit-utility-* lengths, whether only the
expanded control fits, and whether a collapsed control beside an expanded
one is hidden from assistive technology. CockpitView renders the lengths
on the HUD and CockpitUtilityControls the strip's class and each control's
aria-hidden, which now also follows a popover opened between passes. Focus
leaves a control before the strip hides it. Exit publishes no layout,
which also clears the expanded height, class and aria-hidden the old exit
left behind. The briefing and Contact cards' positions stay imperative:
the same pass measures them straight after writing them.
2026-11-01 14:36:51 -08:00
Sameh Khamis c3c69a91cd feat(display): render the style parameters from the display store
VisualSettings publishes the active style's parameter rows to the display
store, and the Display panel renders them with the shared row component;
a moved slider goes back through the store's setStyleParameter action.
The readout snaps a value to its step as the browser does, half-steps up
and an off-grid maximum down. A preset that resets the shown style's
uniforms republishes its rows, input for another style's parameters is
ignored, and a stopped owner takes its rows with it unless a newer owner
has published since. createStyleParameters is deprecated and builds its
rows the same way.
2026-11-01 14:28:02 -08:00
Sameh Khamis 3a750c9021 feat(recording): render the safe frame from a recording store
RecordingControls publishes the safe frame a recording composes in, 16:9
or 9:16 (null while none records), to the new recording store, and the
scene chrome renders the overlay's active and ratio classes from it
instead of the controls writing them. Any frame but 9:16, even none named,
records in 16:9 as before.
2026-11-01 14:15:36 -08:00
Sameh Khamis 0949f6a776 feat(location): render the search field's open and searching state from the tray
LocationControls presents whether the search field is open and whether a
lookup runs, and the dock renders its expanded and searching classes and
calls toggleSearch(). The lookup, the navigation's settle, Escape and the
location tray's collapse reach the field through the controls
(setSearching, settleSearch, closeSearch) instead of writing its classes.
LocationControls no longer takes searchToggle, LocationSearch takes
setSearching and NavigationController takes settleSearch in place of
searchInput.
2026-11-01 13:53:31 -08:00
Sameh Khamis b4ee2321cf feat(globe): answer both reset buttons through the globe actions store
The top-center and cockpit reset buttons call the location controls'
new reset() through the globe actions store, and render a reset under
way from it, instead of the location controls binding their clicks and
the navigation writing their labels. The store keeps each owner's reset
under way like its clear, and controls replaced mid-reset keep it on the
buttons. LocationControls no longer takes resetButtons.
2026-11-01 13:43:57 -08:00
Sameh Khamis eccaeea0c4 feat(globe): render the tilt and north-up buttons from the globe actions store
The camera orientation controls publish whether the map is tilted and the
camera's whole-degree heading instead of writing the buttons' attributes,
and answer tilt and north-up through the globe actions store. The new
GlobeCompass renders the heading, so a rotating camera re-renders only the
compass. The store drops an unchanged camera state and keeps each clear
owner's busy state, so the buttons show the shell that answers them: a
shell replaced by a newer one, or disposed mid-clear, leaves the live
shell's state alone, and an older shell that answers again shows its own.
createOwners gains owns() and ownerOf().
2026-11-01 13:37:06 -08:00
Sameh Khamis 7edf8a577e feat(globe): answer the clear and share actions through the globe actions store
The top-center bar is now GlobeActions.vue. The shell publishes whether a
clear is under way and answers the clear and share buttons through the
globe actions store, instead of binding listeners and writing attributes on
the buttons. A shell disposed mid-clear resets the busy state, so the next
shell's bar is not left busy. bindClearLayersControl stays exported and is
deprecated.
2026-11-01 13:23:51 -08:00
Sameh Khamis f269f5be4f refactor(cockpit): share one header frame between the Cockpit cards
The Contact and briefing cards' headers repeated the same frame: the title
grid over a hairline, the accent kicker and the square action buttons. It
lives in cockpit-card-header, cockpit-card-kicker and cockpit-card-actions
now, beside each card's own classes, which keep only their spacing and
sizes; the cyber theme targets the shared classes. The computed styles of
every header element are unchanged in the default and cyber themes,
expanded and collapsed.
2026-11-01 13:13:55 -08:00
Sameh Khamis 2e43bd9985 feat(kit): render the remaining ranges with UiSlider
UiSlider merges a caller's own input, change and blur handlers with its
own, leaves the input alone on a null model, and gains unstyled for a
range drawn as the browser's own. The rail card setting, observation
timeline, imagery opacity, Street Level date and Bhote Koshi split and
progress ranges now render through it. The timeline and the setting
ranges put the handle back once their owner has answered, since a drag
that ends where the slider last rendered leaves its model unchanged.

The radio tuner keeps its own input: its owner moves the handle back to
the selected station without changing the slot.
2026-11-01 13:06:04 -08:00
Sameh Khamis b9ecb9b9f5 feat(kit): render the status badges and empty states with UiBadge and UiEmpty
UiBadge takes a tone and carries Core's gev-status-badge class, with
the density variants and colours left to its callers; the CCTV source and
calibration badges and the rail card badges render through it. UiEmpty takes
a title and hint, with the title as the line itself, since Core's
empty states are one line; the Scene shot list, mission roster and imagery
strip use it.
2026-11-01 12:31:09 -08:00
Sameh Khamis ecaf723035 feat(kit): render the selects with UiSelect
UiSelect renders the bare native select with v-model, options and
disabled. Options that carry their own attributes come through the slot, a
caller's own change handler still reaches the select, and hold never
rewrites a focused select and takes the model back on blur. Without hold, a
select takes its model back once its change has rendered, so a pick its
owner refuses goes back, as the raw value binding did.

The HUD layout, draw colour, RTL-SDR gain, radio station tag, voice
provider, voice timeout, scene and CCTV camera selects now render through
it.
2026-11-01 12:22:49 -08:00
Sameh Khamis 28ca784d49 feat(kit): render the chips with UiChip and UiButton
UiChip is a non-interactive label chip and renders the voice
card's chips. The pressable chips and pills are pressed toggles, so the
rail card chips, map source chips and city and place pills render through
UiButton with pressedClass, keeping their classes, attributes and the
classes other code adds. The pills now report aria-pressed.
2026-11-01 12:09:38 -08:00
Sameh Khamis d98a7c81be feat(kit): render the pressed toggles with UiButton
UiButton gains pressedClass, Core's class on a pressed button. The pressed
classes toggle through classList, so classes other code adds survive a
press, a caller's class change keeps them, a renamed pressedClass leaves
the button, and server-rendered markup carries them.

The Display, SDR, Radio and Cockpit enable, Cockpit weather and briefing,
mission replay, Street Level, TR-3B, overlay, voice and CCTV toggles now
render through it with the same ids, classes and aria-pressed values.
2026-11-01 11:59:30 -08:00
Sameh Khamis 5019bd9e8a feat(kit): render the sliders with UiSlider
UiSlider takes v-model, min, max, step and disabled
over Core's native range input, emits numbers, and with `hold` never
rewrites a focused handle and takes the model back on blur. It is a
functional render function, so the portable style parameter rows use it
too. The Display, Radio, RTL-SDR, Cockpit, mission replay and style
parameter sliders render with it; server-rendered markup keeps their
default values.
2026-11-01 11:27:52 -08:00
Sameh Khamis fa2dc9fc87 feat(radio): hand the tuner slider's events to RadioControls through the store
RadioTuner binds the slider's pointer, key and value events in its
template and calls RadioControls through the radio store; the drag,
its slot and the pointer capture stay with RadioControls, unchanged.
2026-11-01 11:06:54 -08:00
Sameh Khamis 7f7e66e793 feat(radio): answer the internet radio controls through the radio store
The Radio panel's and Cockpit's Enable, launcher, station tag,
transport and volume controls call RadioControls through the radio
store instead of DOM listeners. A refused station tag gets the kept tag
back from act(), which now returns what the answering action returned.
The Cockpit's station steps keep rotate: false. The unused element
fields go from the shell.
2026-11-01 11:02:39 -08:00
Sameh Khamis 61d11ce369 feat(radio): answer the RTL-SDR card through the radio store
SdrCard calls LocalSdrControls through radio store actions instead of
DOM listeners, and renders its gain options from the receiver's own
R820T gain steps with page-language labels. The display and radio
stores share one owner list (createOwners): the newest connected owner
with an action answers it.
2026-11-01 10:52:50 -08:00
Sameh Khamis e5fa31d01e feat(controls): render every segmented group with UiSegmented
Street Level's fit and panorama filters and Recent Imagery's mode render
through the kit's UiSegmented, and their owners answer the choice
through the Street Level store (setPano, setRenderMode) and the
readout's onSetMode. The imperative segmentedControl.js adapter and its
test go. UiSegmented moves focus at once on a key, a radio group from
the option holding focus and an arrows group from the selection, and
asks for a change only when the key lands somewhere new.
2026-11-01 10:38:25 -08:00
Sameh Khamis 42c3cc12b1 feat(import): render the file import in a GeoImport view
The file import no longer looks up or listens on the Import button, the
picker or the list, and no longer restores focus itself. It connects
importGeoFiles, toggleGeoImport, flyToGeoImport and removeGeoImport to
the display store. A new GeoImport view owns the button, the picker, the
rows and the hint: it opens the picker once the import has presented
itself, sends the pick and the row buttons' actions, and hands keyboard
focus on with v-focus-safe-children before a focused row goes, to the
next row's same button, else the previous row's, else Import.
2026-11-01 10:23:35 -08:00
Sameh Khamis a6e85db8be feat(draw): answer the Draw controls through the display store
The draw tool no longer looks up or listens on its controls. It connects
toggleDraw, setDrawShape, setDrawColor, setDrawLabel and clearDraw to the
display store, which now holds several owners and lets the newest owner
of an action answer it, and it publishes the colour and label beside the
shape, state and hint. The Draw panel renders the shape choice with
UiSegmented and binds the label and colour to what the tool publishes.

The label field's own Enter listener goes: the session's capture-phase
key handler already finishes the shape from that field.
2026-11-01 10:10:27 -08:00
Sameh Khamis 3c3f8e3e67 feat(display): answer the Display controls through the store with UiSegmented
The Display panel, the dock's style buttons and the clean-view exit call
the display store's actions, and DisplayBindings connects their handlers
to it, replacing the bindDisplayControls listeners. The detection
allocation and 3D model coverage choices render through a new kit
UiSegmented, which takes v-model, options, label,
stacked and disabled, and adds a keyboard policy, item classes and
per-option attributes.

Shell element fields and facade accessors that only the old listeners
read are removed. The package boundaries now own UiSegmented and the
UiPanel kit files, and the format scope drops the deleted test.
2026-11-01 09:56:47 -08:00
Sameh Khamis fc53682129 feat(controls): render the action and toggle buttons with UiButton
The Authoring panel's and shot list's buttons, the CCTV panel's buttons and
Street Level's nearest button are the kit's UiButton, keeping their classes:
danger buttons take the alert tone and primary ones the primary variant. The
CCTV on/off, coverage, auto-hop, projection and adjust toggles, which showed
their state only by colour, now carry aria-pressed too.
2026-11-01 08:39:49 -08:00