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Merge main into pr-722
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
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@@ -1,5 +1,31 @@
|
||||
# Changelog
|
||||
|
||||
- Saving a key from Provider Settings works again on Macs where Nix or
|
||||
Homebrew coreutils sit ahead of `/bin` on `PATH`. The credential hardener
|
||||
now spawns Apple's `/bin/chmod -N` by absolute path; GNU `chmod` has no `-N`,
|
||||
so the ACL strip failed closed and every save was refused (Arthur Bogaart, #694).
|
||||
|
||||
- Render on iPad and iPhone instead of stopping with "An error occurred while
|
||||
rendering." Cesium's per-vertex model atmosphere binds shader `out`
|
||||
parameters directly to varyings, which Apple's Metal/ANGLE backend cannot
|
||||
link, so the program failed and the render loop was torn down. The stage is
|
||||
now kept out of the pipeline on affected devices by clearing
|
||||
`scene.fog.renderable`, which leaves `fog.enabled` — and the fog density that
|
||||
drives 3D Tiles refinement — untouched. Detection is a WebGL2 link probe of
|
||||
the same pattern, so a future driver fix restores the effect with no code
|
||||
change, with iOS/iPadOS detection as a backstop. Sky atmosphere and the
|
||||
ground-atmosphere fragment path route through locals and are unaffected;
|
||||
affected devices lose distance fog on 3D tiles and on the globe basemaps.
|
||||
`src/app/atmosphereCompat.test.mjs` pins the probe, the platform matrix and
|
||||
the `renderable`-not-`enabled` choice (KnottyDyes, #705).
|
||||
|
||||
- Region scopes in voice analyst queries ("in the Gulf of Mexico", "over
|
||||
the Alps") work again in the dev server: the bundled Natural Earth and
|
||||
neighborhood packs are fetched as JSON in the browser
|
||||
(`src/data/bundledJson.js`). When a region is not in the bundled packs, the
|
||||
geocode and admin-boundary fallback answers `region-timeout` after 3 s
|
||||
instead of holding the reply.
|
||||
|
||||
- Transit and Directions rows repaint as soon as their data lands again:
|
||||
`refreshLayerStats()` now lives on the layer lifecycle, not only on the
|
||||
compatibility facade. `scripts/qa-radio.mjs` uses it instead of a private
|
||||
|
||||
@@ -701,6 +701,25 @@ snapshots, lifecycle actions and row descriptors. Remount and teardown remove
|
||||
listeners and row subscriptions; obsolete completions do not repaint old rows.
|
||||
The clear control presents busy state while its existing action owns the transaction.
|
||||
|
||||
## Model atmosphere on Apple Metal
|
||||
|
||||
Cesium's per-vertex model atmosphere is kept out of the pipeline on devices
|
||||
whose driver cannot link it. `AtmosphereStageVS` binds shader `out` parameters
|
||||
directly to varyings, which ANGLE's Metal backend rejects at link time, tearing
|
||||
down the render loop on iPadOS and iOS. `ModelSceneGraph.configurePipeline`
|
||||
attaches that stage only when `fog.enabled && fog.renderable`, so the viewer
|
||||
clears `scene.fog.renderable` and leaves `fog.enabled` — and the fog density
|
||||
that drives 3D Tiles screen-space-error scaling — intact. Sky atmosphere and the
|
||||
ground-atmosphere fragment path route through locals and are unaffected.
|
||||
Affected devices lose distance fog on 3D tiles and on globe basemaps (Esri,
|
||||
Bing, keyless), since the globe fog shader uses the same `renderable` flag.
|
||||
The probe releases its throwaway WebGL2 context immediately.
|
||||
|
||||
Detection is a WebGL2 link probe of the same out-parameter/varying pattern, so a
|
||||
future driver fix restores the effect with no code change; iOS/iPadOS platform
|
||||
detection is the backstop for when no probe context can be created. Applied
|
||||
during viewer construction, before any tile builds a draw command.
|
||||
|
||||
## Map Source control ownership
|
||||
|
||||
Map Source controls own chip listeners, source-state subscriptions and selection
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
"src/app/mapLifecycle.test.mjs",
|
||||
"src/app/startupCamera.test.mjs",
|
||||
"src/app/viewer.js",
|
||||
"src/app/atmosphereCompat.test.mjs",
|
||||
"src/standalone/application.js",
|
||||
"src/standalone/controls.js",
|
||||
"src/standalone/data.js",
|
||||
@@ -562,6 +563,7 @@
|
||||
"src/data/telegeographySubmarineCables.test.mjs",
|
||||
"src/data/naturalEarthRegions.js",
|
||||
"src/data/neighborhoodPolygons.js",
|
||||
"src/data/bundledJson.js",
|
||||
"src/layers/submarineCables/bundledSource.test.mjs",
|
||||
"src/maps/availability.js",
|
||||
"src/maps/catalog.js",
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
},
|
||||
"viewer": {
|
||||
"exports": ["./application/viewer"],
|
||||
"modules": ["src/app/viewer.js"],
|
||||
"modules": ["src/app/viewer.js", "src/app/atmosphereCompat.js"],
|
||||
"external": ["cesium"]
|
||||
},
|
||||
"vite-build": {
|
||||
@@ -1174,6 +1174,7 @@
|
||||
"modules": [
|
||||
"src/data/naturalEarthRegions.js",
|
||||
"src/data/neighborhoodPolygons.js",
|
||||
"src/data/bundledJson.js",
|
||||
"src/data/retryableLoad.js",
|
||||
"src/data/local_data/neighborhoods/san-francisco.json",
|
||||
"src/data/local_data/natural_earth/regions.json",
|
||||
@@ -1312,6 +1313,7 @@
|
||||
"src/app/surfaceServices.js",
|
||||
"src/app/tools.js",
|
||||
"src/app/viewer.js",
|
||||
"src/app/atmosphereCompat.js",
|
||||
"src/bloom.js",
|
||||
"src/camera.js",
|
||||
"src/cameraVerbs.js",
|
||||
@@ -1408,6 +1410,7 @@
|
||||
"src/data/regionalBrief.js",
|
||||
"src/data/regionalModel.js",
|
||||
"src/data/renderAltitude.js",
|
||||
"src/data/bundledJson.js",
|
||||
"src/data/retryableLoad.js",
|
||||
"src/data/rocketLaunches.js",
|
||||
"src/data/routePlausible.js",
|
||||
@@ -2059,6 +2062,7 @@
|
||||
"src/data/pickRegistry.js",
|
||||
"src/data/radioCountry.js",
|
||||
"src/data/renderAltitude.js",
|
||||
"src/data/bundledJson.js",
|
||||
"src/data/retryableLoad.js",
|
||||
"src/data/routePlausible.js",
|
||||
"src/data/satelliteClass.js",
|
||||
@@ -2436,6 +2440,7 @@
|
||||
"src/data/local_data/neighborhoods/san-francisco.json",
|
||||
"src/data/naturalEarthRegions.js",
|
||||
"src/data/neighborhoodPolygons.js",
|
||||
"src/data/bundledJson.js",
|
||||
"src/data/retryableLoad.js",
|
||||
"src/data/scenePick.js",
|
||||
"src/keylessGeocoder.js",
|
||||
|
||||
@@ -625,12 +625,27 @@ async function runBehaviorLayer() {
|
||||
|
||||
// (4b) analyst engine end-to-end: count flights over Texas (region ring
|
||||
// via NE-pack/admin machinery), then a follow-up over the same set.
|
||||
// A cold boundary lookup can exceed the resolver's budget; it answers
|
||||
// region-timeout and keeps loading, so asking again must succeed.
|
||||
let texasTimeouts = 0;
|
||||
r = await run('analyst_query', { layers: ['flights'], scope: { kind: 'region', name: 'Texas' }, limit: 5 });
|
||||
while (r?.code === 'region-timeout' && texasTimeouts < 8) {
|
||||
texasTimeouts += 1;
|
||||
await settle(5000);
|
||||
r = await run('analyst_query', { layers: ['flights'], scope: { kind: 'region', name: 'Texas' }, limit: 5 });
|
||||
}
|
||||
report(r?.ok === true && Number.isFinite(r?.count) && r.count > 0 && String(r?.coverage?.scope || '').includes('Texas'),
|
||||
'behavior: analyst counts flights over Texas', `count=${r?.count} scope=${r?.coverage?.scope} err=${r?.error || ''}`);
|
||||
'behavior: analyst counts flights over Texas', `count=${r?.count} scope=${r?.coverage?.scope} timeouts=${texasTimeouts} err=${r?.error || ''}`);
|
||||
r = await run('analyst_query', { followUp: true, filters: [{ field: 'onGround', op: 'eq', value: false }], sortBy: 'altitudeM', limit: 3 });
|
||||
report(r?.ok === true && r?.coverage?.followUp === true,
|
||||
'behavior: analyst follow-up re-filters the remembered set', `count=${r?.count} followUp=${r?.coverage?.followUp}`);
|
||||
// A marine region resolves from the bundled Natural Earth pack in the page,
|
||||
// without the slower geocode fallback.
|
||||
const gulfStarted = Date.now();
|
||||
r = await run('analyst_query', { layers: ['flights'], scope: { kind: 'region', name: 'Gulf of Mexico' }, limit: 5 });
|
||||
const gulfMs = Date.now() - gulfStarted;
|
||||
report(r?.ok === true && String(r?.coverage?.scope || '').includes('Gulf of Mexico') && gulfMs < 3000,
|
||||
'behavior: analyst resolves the Gulf of Mexico from the bundled pack', `scope=${r?.coverage?.scope} ms=${gulfMs} err=${r?.error || ''}`);
|
||||
|
||||
// (5) zoom_to_globe is ABSOLUTE full-earth (>12,000 km band)
|
||||
r = await run('zoom_to_globe', {});
|
||||
|
||||
@@ -123,7 +123,11 @@ export function hardenCredentialFile(
|
||||
if (platform !== 'win32') {
|
||||
try {
|
||||
if (platform === 'darwin') {
|
||||
const aclRemoval = spawn('chmod', ['-N', filepath], {
|
||||
// `-N` (strip the ACL) is Apple-only. Spawn /bin/chmod by absolute
|
||||
// path, never by name: a Nix/Homebrew coreutils profile puts GNU chmod
|
||||
// first on PATH, and GNU chmod rejects `-N` — which was treated as a
|
||||
// hardening failure and refused every save on such machines.
|
||||
const aclRemoval = spawn('/bin/chmod', ['-N', filepath], {
|
||||
stdio: 'ignore',
|
||||
});
|
||||
if (!commandCompletedSuccessfully(aclRemoval)) return false;
|
||||
|
||||
@@ -0,0 +1,86 @@
|
||||
import { test } from 'node:test';
|
||||
import assert from 'node:assert/strict';
|
||||
import { FEATURE_SOURCE_METHODS } from '../sources/featureSource.js';
|
||||
import { createAnnotationResolver } from './resolver.js';
|
||||
|
||||
function featureSource(overrides = {}) {
|
||||
const source = {};
|
||||
for (const method of FEATURE_SOURCE_METHODS)
|
||||
source[method] = async () => null;
|
||||
return Object.assign(source, overrides);
|
||||
}
|
||||
|
||||
const texasGeocode = {
|
||||
async geocode() {
|
||||
return {
|
||||
place: {
|
||||
lat: 31.0,
|
||||
lng: -99.9,
|
||||
label: 'Texas, USA',
|
||||
name: 'Texas',
|
||||
types: ['administrative_area_level_1', 'political'],
|
||||
},
|
||||
};
|
||||
},
|
||||
};
|
||||
|
||||
test('region ring: Natural Earth names resolve without a geocoder', async () => {
|
||||
const { resolveRegionRingForQuery } = createAnnotationResolver({
|
||||
featureSource: featureSource(),
|
||||
});
|
||||
for (const name of ['Gulf of Mexico', 'the Alps']) {
|
||||
const region = await resolveRegionRingForQuery(name);
|
||||
assert.ok(region?.ring?.length >= 3, `${name} resolves to a ring`);
|
||||
assert.equal(region.error, undefined);
|
||||
}
|
||||
});
|
||||
|
||||
test('region ring: a slow admin-boundary lookup returns region-timeout within the budget', async () => {
|
||||
let adminSignal;
|
||||
let release;
|
||||
const { resolveRegionRingForQuery } = createAnnotationResolver({
|
||||
featureSource: featureSource({
|
||||
getAdministrativeAreas(_point, { signal }) {
|
||||
adminSignal = signal;
|
||||
return new Promise((resolve) => {
|
||||
release = resolve;
|
||||
});
|
||||
},
|
||||
}),
|
||||
});
|
||||
const started = Date.now();
|
||||
const region = await resolveRegionRingForQuery(
|
||||
'Texas',
|
||||
undefined,
|
||||
texasGeocode,
|
||||
{ budgetMs: 50 },
|
||||
);
|
||||
assert.deepEqual(region, {
|
||||
name: 'Texas',
|
||||
ring: null,
|
||||
error: 'region-timeout',
|
||||
});
|
||||
assert.ok(
|
||||
Date.now() - started < 1000,
|
||||
'returns at the budget, not the lookup',
|
||||
);
|
||||
// The lookup is left running so it can fill the boundary cache.
|
||||
assert.equal(adminSignal?.aborted ?? false, false);
|
||||
release(null);
|
||||
});
|
||||
|
||||
test('region ring: an unbounded budget waits for the lookup', async () => {
|
||||
const { resolveRegionRingForQuery } = createAnnotationResolver({
|
||||
featureSource: featureSource({
|
||||
getAdministrativeAreas: () =>
|
||||
new Promise((resolve) => setTimeout(() => resolve(null), 30)),
|
||||
}),
|
||||
});
|
||||
const region = await resolveRegionRingForQuery(
|
||||
'Texas',
|
||||
undefined,
|
||||
texasGeocode,
|
||||
{ budgetMs: Infinity },
|
||||
);
|
||||
assert.equal(region, null);
|
||||
});
|
||||
@@ -25,6 +25,9 @@ import {
|
||||
import { unavailablePlaceSearch } from '../search/placeSearch.js';
|
||||
import { isPickedWorldPosition } from '../data/scenePick.js';
|
||||
|
||||
/** Ms the analyst region lookup waits on geocode + admin boundary. */
|
||||
export const REGION_FALLBACK_BUDGET_MS = 3_000;
|
||||
|
||||
/** Own annotation lookup caches and ranking of supplied feature candidates. */
|
||||
export function createAnnotationResolver({
|
||||
boundarySource,
|
||||
@@ -1877,14 +1880,22 @@ export function createAnnotationResolver({
|
||||
* resolve to a region-like boundary — the analyst engine reports that
|
||||
* honestly rather than silently scoping to nothing.
|
||||
*
|
||||
* The geocode + admin-boundary rung is capped at `budgetMs`. Past it the
|
||||
* call returns `{name, ring: null, error: 'region-timeout'}` so a voice
|
||||
* answer is not held for tens of seconds; the lookup keeps running and
|
||||
* fills the boundary cache, so asking again shortly is fast.
|
||||
*
|
||||
* @param {string} name e.g. "Texas", "the Alps", "France", "Gulf of Mexico"
|
||||
* @param {AbortSignal} [signal]
|
||||
* @returns {Promise<{name:string, ring:Array<[number,number]>}|null>}
|
||||
* @param {object} [placeSearch]
|
||||
* @param {{budgetMs?: number}} [options] `Infinity` waits for the lookup.
|
||||
* @returns {Promise<{name:string, ring:Array<[number,number]>}|{name:string, ring:null, error:'region-timeout'}|null>}
|
||||
*/
|
||||
async function resolveRegionRingForQuery(
|
||||
name,
|
||||
signal,
|
||||
placeSearch = unavailablePlaceSearch,
|
||||
{ budgetMs = REGION_FALLBACK_BUDGET_MS } = {},
|
||||
) {
|
||||
signal = lifetime
|
||||
? signal
|
||||
@@ -1901,6 +1912,23 @@ export function createAnnotationResolver({
|
||||
const ring = [...ne.polygons].sort((a, b) => b.length - a.length)[0];
|
||||
if (ring?.length >= 3) return { name: ne.name, ring };
|
||||
}
|
||||
const lookup = resolveAdminRegionRing(q, signal, placeSearch);
|
||||
if (!Number.isFinite(budgetMs)) return lookup;
|
||||
let timer;
|
||||
const timeout = new Promise((resolve) => {
|
||||
timer = setTimeout(
|
||||
() => resolve({ name: q, ring: null, error: 'region-timeout' }),
|
||||
budgetMs,
|
||||
);
|
||||
});
|
||||
try {
|
||||
return await Promise.race([lookup, timeout]);
|
||||
} finally {
|
||||
clearTimeout(timer);
|
||||
}
|
||||
}
|
||||
|
||||
async function resolveAdminRegionRing(q, signal, placeSearch) {
|
||||
const geo = await geocodePlace(q, null, signal, placeSearch).catch(
|
||||
() => null,
|
||||
);
|
||||
|
||||
@@ -0,0 +1,189 @@
|
||||
/**
|
||||
* Workaround for Apple's Metal/ANGLE shader translator rejecting Cesium's
|
||||
* per-vertex model atmosphere.
|
||||
*
|
||||
* Cesium's `AtmosphereStageVS` calls a function whose `out` parameters are
|
||||
* bound DIRECTLY to varyings:
|
||||
*
|
||||
* czm_computeGroundAtmosphereScattering(
|
||||
* v_positionWC, lightDirection,
|
||||
* v_atmosphereRayleighColor, v_atmosphereMieColor, v_atmosphereOpacity);
|
||||
*
|
||||
* ANGLE's Metal backend wraps each `out` argument in an `ANGLE_out(...)`
|
||||
* helper that takes a `thread T &`. Vertex-output struct members live in
|
||||
* `__metal_generic`, which cannot bind to `thread`, so the program fails to
|
||||
* LINK (not compile) and Cesium tears the render loop down:
|
||||
*
|
||||
* RuntimeError: Program failed to link. ... MSL compilation error:
|
||||
* reference to type 'thread float3' could not bind to an lvalue of type
|
||||
* '__metal_generic float3'
|
||||
*
|
||||
* This is the only shader in Cesium that binds varyings to `out` params --
|
||||
* SkyAtmosphere and the ground-atmosphere fragment path both route through
|
||||
* locals first, so they are unaffected and stay on.
|
||||
*
|
||||
* Cesium attaches that stage in `ModelSceneGraph.configurePipeline` under a
|
||||
* single condition:
|
||||
*
|
||||
* const fogRenderable = frameState.fog.enabled && frameState.fog.renderable;
|
||||
* if (fogRenderable) modelPipelineStages.push(AtmospherePipelineStage);
|
||||
*
|
||||
* so clearing `scene.fog.renderable` keeps the broken stage out of the
|
||||
* pipeline entirely -- the program is never built, so it cannot fail to link.
|
||||
*
|
||||
* We clear `renderable` rather than `enabled` deliberately:
|
||||
* - `Fog.update` still computes fog density when only `renderable` is off,
|
||||
* preserving the distance-based screen-space-error scaling that governs
|
||||
* 3D Tiles refinement. Clearing `enabled` returns early and forfeits it.
|
||||
* - `visualSettings.js` saves and restores `scene.fog.enabled` around IR
|
||||
* boost. Parking our fix on `enabled` would let that restore resurrect
|
||||
* the broken shader mid-session; `renderable` is orthogonal to it.
|
||||
*
|
||||
* @module app/atmosphereCompat
|
||||
*/
|
||||
|
||||
/** Minimal vertex shader reproducing the exact out-param-to-varying bind. */
|
||||
const PROBE_VERTEX_SHADER = `#version 300 es
|
||||
precision highp float;
|
||||
in vec3 a_position;
|
||||
out vec3 v_probe;
|
||||
void writeOut(out vec3 value) { value = vec3(1.0); }
|
||||
void main() {
|
||||
writeOut(v_probe);
|
||||
gl_Position = vec4(a_position, 1.0);
|
||||
}`;
|
||||
|
||||
const PROBE_FRAGMENT_SHADER = `#version 300 es
|
||||
precision highp float;
|
||||
in vec3 v_probe;
|
||||
out vec4 fragColor;
|
||||
void main() { fragColor = vec4(v_probe, 1.0); }`;
|
||||
|
||||
/**
|
||||
* True when the user agent is iOS or iPadOS.
|
||||
*
|
||||
* iPadOS 13+ defaults to desktop-mode browsing and reports `MacIntel` with no
|
||||
* iPad token, so it is identified by touch points instead -- real Macs report
|
||||
* `maxTouchPoints` of 0, including Apple Silicon ones that also claim
|
||||
* `MacIntel`. Brave/Chrome/Firefox on iOS are all WebKit underneath and share
|
||||
* the same Metal backend, so matching the platform rather than the browser is
|
||||
* what we want.
|
||||
*/
|
||||
export function isAppleMobilePlatform(navigatorLike = globalThis.navigator) {
|
||||
if (!navigatorLike) return false;
|
||||
const ua = String(navigatorLike.userAgent || '');
|
||||
if (/\b(iPad|iPhone|iPod)\b/.test(ua)) return true;
|
||||
// Desktop-mode iPadOS presents as a Mac. What separates it from a real Mac
|
||||
// is touch: Macs report 0 touch points, including Apple Silicon ones that
|
||||
// also claim `MacIntel`. `navigator.platform` is deprecated and may be
|
||||
// empty, so the UA's Macintosh token is accepted as an equal signal rather
|
||||
// than relying on platform alone.
|
||||
const platform = String(navigatorLike.platform || '');
|
||||
const macLike =
|
||||
platform === 'MacIntel' ||
|
||||
platform === 'MacARM' ||
|
||||
/\bMacintosh\b/.test(ua);
|
||||
const touchPoints = Number(navigatorLike.maxTouchPoints) || 0;
|
||||
return macLike && touchPoints > 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Link the probe program and report whether the driver rejects the pattern.
|
||||
*
|
||||
* Returns `false` when WebGL2 is unavailable so that a missing context is
|
||||
* never mistaken for a broken driver -- Cesium has its own handling for that,
|
||||
* and the caller still falls back to platform detection.
|
||||
*/
|
||||
export function probeOutParamVaryingLinkFailure(gl) {
|
||||
if (!gl) return false;
|
||||
const vs = gl.createShader(gl.VERTEX_SHADER);
|
||||
const fs = gl.createShader(gl.FRAGMENT_SHADER);
|
||||
const program = gl.createProgram();
|
||||
if (!vs || !fs || !program) return false;
|
||||
try {
|
||||
gl.shaderSource(vs, PROBE_VERTEX_SHADER);
|
||||
gl.compileShader(vs);
|
||||
gl.shaderSource(fs, PROBE_FRAGMENT_SHADER);
|
||||
gl.compileShader(fs);
|
||||
// A compile failure here is not the bug we are probing for: the driver
|
||||
// rejects this pattern at LINK time, after both stages compile cleanly.
|
||||
if (
|
||||
!gl.getShaderParameter(vs, gl.COMPILE_STATUS) ||
|
||||
!gl.getShaderParameter(fs, gl.COMPILE_STATUS)
|
||||
)
|
||||
return false;
|
||||
gl.attachShader(program, vs);
|
||||
gl.attachShader(program, fs);
|
||||
gl.linkProgram(program);
|
||||
return !gl.getProgramParameter(program, gl.LINK_STATUS);
|
||||
} catch {
|
||||
return false;
|
||||
} finally {
|
||||
gl.deleteShader(vs);
|
||||
gl.deleteShader(fs);
|
||||
gl.deleteProgram(program);
|
||||
}
|
||||
}
|
||||
|
||||
/** Build a throwaway WebGL2 context for the probe, or null if unavailable. */
|
||||
function defaultProbeContext() {
|
||||
try {
|
||||
const canvas =
|
||||
typeof OffscreenCanvas === 'function'
|
||||
? new OffscreenCanvas(1, 1)
|
||||
: globalThis.document?.createElement('canvas');
|
||||
return canvas?.getContext('webgl2') ?? null;
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Decide whether the per-vertex model atmosphere must be kept out of the
|
||||
* pipeline on this device.
|
||||
*
|
||||
* The probe is authoritative when it fires, so a future driver fix silently
|
||||
* restores the effect without a code change. Platform detection is the
|
||||
* backstop for the case where no context can be created -- on Apple mobile a
|
||||
* link failure is fatal and unrecoverable, so we would rather lose fog than
|
||||
* gamble the whole render loop on the probe having run.
|
||||
*/
|
||||
export function shouldDisableModelAtmosphere({
|
||||
navigatorLike = globalThis.navigator,
|
||||
createProbeContext = defaultProbeContext,
|
||||
} = {}) {
|
||||
const gl = createProbeContext();
|
||||
if (gl) {
|
||||
let linkFails;
|
||||
try {
|
||||
linkFails = probeOutParamVaryingLinkFailure(gl);
|
||||
} finally {
|
||||
// Browsers cap live WebGL contexts (Safari especially); release the
|
||||
// throwaway probe context now rather than waiting for GC.
|
||||
try {
|
||||
gl.getExtension?.('WEBGL_lose_context')?.loseContext();
|
||||
} catch {
|
||||
// A context that cannot be released is left to GC.
|
||||
}
|
||||
}
|
||||
if (linkFails) return true;
|
||||
// Probe ran and the driver accepted the pattern. Apple mobile is still
|
||||
// quarantined: the probe program is far simpler than Cesium's, and a
|
||||
// false negative there costs the entire scene.
|
||||
return isAppleMobilePlatform(navigatorLike);
|
||||
}
|
||||
return isAppleMobilePlatform(navigatorLike);
|
||||
}
|
||||
|
||||
/**
|
||||
* Keep Cesium's broken model-atmosphere stage out of the pipeline.
|
||||
*
|
||||
* Returns true when the workaround was applied. Safe to call on any scene;
|
||||
* scenes without a fog object are left untouched.
|
||||
*/
|
||||
export function applyModelAtmosphereWorkaround(scene, options = {}) {
|
||||
if (!scene?.fog) return false;
|
||||
if (!shouldDisableModelAtmosphere(options)) return false;
|
||||
scene.fog.renderable = false;
|
||||
return true;
|
||||
}
|
||||
@@ -0,0 +1,221 @@
|
||||
import { test } from 'node:test';
|
||||
import assert from 'node:assert/strict';
|
||||
import {
|
||||
isAppleMobilePlatform,
|
||||
probeOutParamVaryingLinkFailure,
|
||||
shouldDisableModelAtmosphere,
|
||||
applyModelAtmosphereWorkaround,
|
||||
} from './atmosphereCompat.js';
|
||||
|
||||
const IPAD_OS12 = {
|
||||
userAgent:
|
||||
'Mozilla/5.0 (iPad; CPU OS 12_5 like Mac OS X) AppleWebKit/605.1.15',
|
||||
platform: 'iPad',
|
||||
maxTouchPoints: 5,
|
||||
};
|
||||
// iPadOS 13+ desktop mode: no iPad token, reports as a Mac.
|
||||
const IPAD_DESKTOP_MODE = {
|
||||
userAgent:
|
||||
'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15',
|
||||
platform: 'MacIntel',
|
||||
maxTouchPoints: 5,
|
||||
};
|
||||
const MAC_DESKTOP = {
|
||||
userAgent:
|
||||
'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15',
|
||||
platform: 'MacIntel',
|
||||
maxTouchPoints: 0,
|
||||
};
|
||||
const LINUX_DESKTOP = {
|
||||
userAgent: 'Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 Chrome/141',
|
||||
platform: 'Linux x86_64',
|
||||
maxTouchPoints: 0,
|
||||
};
|
||||
|
||||
/** Minimal GL double. `linkOk: false` mimics the Metal translator's refusal. */
|
||||
function fakeGl({ linkOk = true, compileOk = true, throwOn = null } = {}) {
|
||||
const deleted = { shaders: 0, programs: 0 };
|
||||
return {
|
||||
deleted,
|
||||
VERTEX_SHADER: 1,
|
||||
FRAGMENT_SHADER: 2,
|
||||
COMPILE_STATUS: 3,
|
||||
LINK_STATUS: 4,
|
||||
createShader: () => ({}),
|
||||
createProgram: () => ({}),
|
||||
shaderSource() {
|
||||
if (throwOn === 'shaderSource') throw new Error('context lost');
|
||||
},
|
||||
compileShader() {},
|
||||
attachShader() {},
|
||||
linkProgram() {},
|
||||
getShaderParameter: () => compileOk,
|
||||
getProgramParameter: () => linkOk,
|
||||
deleteShader: () => (deleted.shaders += 1),
|
||||
deleteProgram: () => (deleted.programs += 1),
|
||||
};
|
||||
}
|
||||
|
||||
test('identifies iPadOS in both legacy and desktop-mode guises', () => {
|
||||
assert.equal(isAppleMobilePlatform(IPAD_OS12), true);
|
||||
assert.equal(isAppleMobilePlatform(IPAD_DESKTOP_MODE), true);
|
||||
});
|
||||
|
||||
test('does not mistake a real Mac or a Linux desktop for Apple mobile', () => {
|
||||
// Regression guard: the desktop-mode check keys on touch points, and a Mac
|
||||
// reports the same MacIntel platform string with zero of them.
|
||||
assert.equal(isAppleMobilePlatform(MAC_DESKTOP), false);
|
||||
assert.equal(isAppleMobilePlatform(LINUX_DESKTOP), false);
|
||||
});
|
||||
|
||||
test('treats a missing navigator as not-Apple rather than throwing', () => {
|
||||
assert.equal(isAppleMobilePlatform(undefined), false);
|
||||
assert.equal(isAppleMobilePlatform(null), false);
|
||||
});
|
||||
|
||||
test('detects desktop-mode iPadOS without navigator.platform', () => {
|
||||
// `navigator.platform` is deprecated and can be absent or stripped; the UA's
|
||||
// Macintosh token plus touch points has to carry the detection on its own.
|
||||
assert.equal(
|
||||
isAppleMobilePlatform({
|
||||
userAgent:
|
||||
'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15',
|
||||
maxTouchPoints: 5,
|
||||
}),
|
||||
true,
|
||||
);
|
||||
// Same UA, no touch: a real Mac, which must stay untouched.
|
||||
assert.equal(
|
||||
isAppleMobilePlatform({
|
||||
userAgent:
|
||||
'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15',
|
||||
maxTouchPoints: 0,
|
||||
}),
|
||||
false,
|
||||
);
|
||||
});
|
||||
|
||||
test('probe reports failure only when the program fails to link', () => {
|
||||
assert.equal(
|
||||
probeOutParamVaryingLinkFailure(fakeGl({ linkOk: false })),
|
||||
true,
|
||||
);
|
||||
assert.equal(
|
||||
probeOutParamVaryingLinkFailure(fakeGl({ linkOk: true })),
|
||||
false,
|
||||
);
|
||||
});
|
||||
|
||||
test('a compile failure is not reported as the link bug', () => {
|
||||
// The Metal defect surfaces at link time; both stages compile cleanly.
|
||||
// Treating a compile error as the bug would disable fog for the wrong reason.
|
||||
assert.equal(
|
||||
probeOutParamVaryingLinkFailure(
|
||||
fakeGl({ compileOk: false, linkOk: false }),
|
||||
),
|
||||
false,
|
||||
);
|
||||
});
|
||||
|
||||
test('probe releases its GL objects on both paths', () => {
|
||||
const ok = fakeGl({ linkOk: true });
|
||||
probeOutParamVaryingLinkFailure(ok);
|
||||
assert.equal(ok.deleted.shaders, 2);
|
||||
assert.equal(ok.deleted.programs, 1);
|
||||
|
||||
const thrown = fakeGl({ throwOn: 'shaderSource' });
|
||||
probeOutParamVaryingLinkFailure(thrown);
|
||||
assert.equal(thrown.deleted.shaders, 2, 'shaders freed even when GL throws');
|
||||
assert.equal(thrown.deleted.programs, 1);
|
||||
});
|
||||
|
||||
test('probe treats a null context as healthy, not broken', () => {
|
||||
assert.equal(probeOutParamVaryingLinkFailure(null), false);
|
||||
});
|
||||
|
||||
test('a failing probe disables the stage on any platform', () => {
|
||||
assert.equal(
|
||||
shouldDisableModelAtmosphere({
|
||||
navigatorLike: LINUX_DESKTOP,
|
||||
createProbeContext: () => fakeGl({ linkOk: false }),
|
||||
}),
|
||||
true,
|
||||
);
|
||||
});
|
||||
|
||||
test('a passing probe still quarantines Apple mobile but frees desktops', () => {
|
||||
const createProbeContext = () => fakeGl({ linkOk: true });
|
||||
assert.equal(
|
||||
shouldDisableModelAtmosphere({
|
||||
navigatorLike: IPAD_DESKTOP_MODE,
|
||||
createProbeContext,
|
||||
}),
|
||||
true,
|
||||
);
|
||||
assert.equal(
|
||||
shouldDisableModelAtmosphere({
|
||||
navigatorLike: LINUX_DESKTOP,
|
||||
createProbeContext,
|
||||
}),
|
||||
false,
|
||||
);
|
||||
});
|
||||
|
||||
test('falls back to platform detection when no context can be made', () => {
|
||||
const createProbeContext = () => null;
|
||||
assert.equal(
|
||||
shouldDisableModelAtmosphere({
|
||||
navigatorLike: IPAD_OS12,
|
||||
createProbeContext,
|
||||
}),
|
||||
true,
|
||||
);
|
||||
assert.equal(
|
||||
shouldDisableModelAtmosphere({
|
||||
navigatorLike: MAC_DESKTOP,
|
||||
createProbeContext,
|
||||
}),
|
||||
false,
|
||||
);
|
||||
});
|
||||
|
||||
test('applies to the scene by clearing renderable, never enabled', () => {
|
||||
// `enabled` must survive: Fog.update short-circuits when it is false, which
|
||||
// forfeits the density used for 3D Tiles screen-space-error scaling, and
|
||||
// visualSettings' IR boost saves/restores that same flag.
|
||||
const scene = { fog: { enabled: true, renderable: true } };
|
||||
const applied = applyModelAtmosphereWorkaround(scene, {
|
||||
navigatorLike: IPAD_DESKTOP_MODE,
|
||||
createProbeContext: () => null,
|
||||
});
|
||||
assert.equal(applied, true);
|
||||
assert.equal(scene.fog.renderable, false);
|
||||
assert.equal(scene.fog.enabled, true);
|
||||
});
|
||||
|
||||
test('leaves unaffected devices completely untouched', () => {
|
||||
const scene = { fog: { enabled: true, renderable: true } };
|
||||
const applied = applyModelAtmosphereWorkaround(scene, {
|
||||
navigatorLike: LINUX_DESKTOP,
|
||||
createProbeContext: () => fakeGl({ linkOk: true }),
|
||||
});
|
||||
assert.equal(applied, false);
|
||||
assert.equal(scene.fog.renderable, true);
|
||||
});
|
||||
|
||||
test('tolerates a scene with no fog object', () => {
|
||||
assert.equal(applyModelAtmosphereWorkaround({}, {}), false);
|
||||
assert.equal(applyModelAtmosphereWorkaround(null, {}), false);
|
||||
});
|
||||
|
||||
test('releases the throwaway probe context after probing', () => {
|
||||
let lost = 0;
|
||||
const gl = fakeGl({ linkOk: true });
|
||||
gl.getExtension = (name) =>
|
||||
name === 'WEBGL_lose_context' ? { loseContext: () => (lost += 1) } : null;
|
||||
shouldDisableModelAtmosphere({
|
||||
navigatorLike: LINUX_DESKTOP,
|
||||
createProbeContext: () => gl,
|
||||
});
|
||||
assert.equal(lost, 1, 'probe context must not linger until GC');
|
||||
});
|
||||
@@ -1,4 +1,5 @@
|
||||
import * as Cesium from 'cesium';
|
||||
import { applyModelAtmosphereWorkaround } from './atmosphereCompat.js';
|
||||
|
||||
const PINCH_ZOOM_MULTIPLIER = 8;
|
||||
const MAX_PINCH_PIXEL_DELTA = 120;
|
||||
@@ -124,6 +125,10 @@ export function createApplicationViewer({ container, creditContainer }) {
|
||||
});
|
||||
try {
|
||||
viewer.targetFrameRate = 60;
|
||||
// Before any tile builds a draw command: Cesium's per-vertex model
|
||||
// atmosphere fails to LINK on Apple's Metal backend and kills the
|
||||
// render loop. See app/atmosphereCompat.js.
|
||||
applyModelAtmosphereWorkaround(viewer.scene);
|
||||
viewer.scene.globe.show = false;
|
||||
viewer.scene.skyAtmosphere.show = true;
|
||||
viewer.scene.skyAtmosphere.atmosphereLightIntensity = 18;
|
||||
|
||||
@@ -22,7 +22,7 @@ test('no browser-built module imports a Node core module', () => {
|
||||
// import survives the build and turns into a runtime failure the moment the
|
||||
// guard around it is wrong. src/data/naturalEarthRegions.js and
|
||||
// src/data/neighborhoodPolygons.js both carried one to read their bundled
|
||||
// JSON packs under node:test; an import attribute serves both runtimes.
|
||||
// JSON packs under node:test; src/data/bundledJson.js now serves both runtimes.
|
||||
const offenders = [];
|
||||
for (const file of browserModules()) {
|
||||
const source = readFileSync(file, 'utf8');
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
*
|
||||
* Providers (injected — keeps the engine pure and node-testable):
|
||||
* getRecords(layerKey) → Array<record> (layer accessor snapshot)
|
||||
* resolveRegionRing(name) → Promise<{ring, name}|null> (NE pack / admin boundary)
|
||||
* resolveRegionRing(name) → Promise<{ring, name}|{error:'region-timeout'}|null>
|
||||
* getViewContext() → {lat, lon, viewRadiusKm, bounds?} (camera-derived)
|
||||
*
|
||||
* @module data/analystEngine
|
||||
@@ -234,6 +234,14 @@ export function createAnalystEngine(providers) {
|
||||
const scope = spec.scope || { kind: 'view' };
|
||||
if (scope.kind === 'region' && scope.name) {
|
||||
const region = await providers.resolveRegionRing(scope.name);
|
||||
if (region?.error === 'region-timeout') {
|
||||
return {
|
||||
ok: false,
|
||||
code: 'region-timeout',
|
||||
error: `Looking up the boundary for "${scope.name}" is taking too long — ask again in a moment.`,
|
||||
coverage: { layersQueried, scope: `region:${scope.name}:timeout` },
|
||||
};
|
||||
}
|
||||
if (!region?.ring) {
|
||||
return {
|
||||
ok: false,
|
||||
|
||||
@@ -187,6 +187,19 @@ test('analyst: unresolved region is an honest failure, not empty success', async
|
||||
assert.match(r.error, /Atlantis/);
|
||||
});
|
||||
|
||||
test('analyst: a region lookup timeout is reported as region-timeout', async () => {
|
||||
const eng = createAnalystEngine({
|
||||
getRecords: () => FLIGHTS,
|
||||
resolveRegionRing: async (name) => ({ name, ring: null, error: 'region-timeout' }),
|
||||
getViewContext: () => ({ lat: 30.27, lon: -97.74, viewRadiusKm: 150 }),
|
||||
});
|
||||
const r = await eng.query({ layers: ['flights'], scope: { kind: 'region', name: 'Texas' } });
|
||||
assert.equal(r.ok, false);
|
||||
assert.equal(r.code, 'region-timeout');
|
||||
assert.match(r.error, /Texas/);
|
||||
assert.equal(r.coverage.scope, 'region:Texas:timeout');
|
||||
});
|
||||
|
||||
test('analyst: route fields queryable from cached enrichment only', async () => {
|
||||
const r = await makeEngine().query({
|
||||
layers: ['flights'], scope: { kind: 'anywhere' },
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
/**
|
||||
* @file Load a JSON file shipped beside the source modules.
|
||||
*
|
||||
* The browser fetches the file from `url` — a `new URL('./….json',
|
||||
* import.meta.url)` written in the calling module, which Vite serves as-is in
|
||||
* dev and emits as an asset in the production build. Under Node (node:test)
|
||||
* that URL is a `file:` URL, which `fetch` cannot read, so the caller's
|
||||
* JSON-attributed import runs instead.
|
||||
*
|
||||
* The attributed import cannot serve the browser: the Vite dev server answers
|
||||
* it with a JavaScript module, which the browser rejects for a JSON import.
|
||||
*
|
||||
* @module data/bundledJson
|
||||
*/
|
||||
|
||||
/**
|
||||
* @param {URL} url - Resolved against the calling module's `import.meta.url`.
|
||||
* @param {() => Promise<{default: any}>} importJson - The caller's literal
|
||||
* `import('./….json', { with: { type: 'json' } })`, used only under Node.
|
||||
* @returns {Promise<any>} The parsed JSON.
|
||||
*/
|
||||
export async function loadBundledJson(url, importJson) {
|
||||
if (url.protocol === 'file:') return (await importJson()).default;
|
||||
const response = await fetch(url);
|
||||
if (!response.ok) {
|
||||
throw new Error(`HTTP ${response.status} for ${url.pathname}`);
|
||||
}
|
||||
return response.json();
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
import { test } from 'node:test';
|
||||
import assert from 'node:assert/strict';
|
||||
import { loadBundledJson } from './bundledJson.js';
|
||||
|
||||
const MARINE = new URL('./local_data/natural_earth/marine.json', import.meta.url);
|
||||
const importMarine = () =>
|
||||
import('./local_data/natural_earth/marine.json', { with: { type: 'json' } });
|
||||
|
||||
test('bundled JSON: a file URL uses the JSON import under Node', async (t) => {
|
||||
const fetchMock = t.mock.method(globalThis, 'fetch');
|
||||
const pack = await loadBundledJson(MARINE, importMarine);
|
||||
assert.ok(pack.features.some((ft) => ft.name === 'Gulf of Mexico'));
|
||||
assert.equal(fetchMock.mock.callCount(), 0);
|
||||
});
|
||||
|
||||
test('bundled JSON: a served URL is fetched as plain JSON', async (t) => {
|
||||
const requests = [];
|
||||
t.mock.method(globalThis, 'fetch', async (url) => {
|
||||
requests.push(String(url));
|
||||
return new Response('{"features":[]}', {
|
||||
headers: { 'content-type': 'application/json' },
|
||||
});
|
||||
});
|
||||
const url = new URL('http://localhost/src/data/local_data/natural_earth/marine.json');
|
||||
const importJson = () => assert.fail('the browser path must not import JSON');
|
||||
assert.deepEqual(await loadBundledJson(url, importJson), { features: [] });
|
||||
assert.deepEqual(requests, [url.href]);
|
||||
});
|
||||
|
||||
test('bundled JSON: an HTTP error rejects so the retryable loader can retry', async (t) => {
|
||||
t.mock.method(globalThis, 'fetch', async () => new Response('', { status: 404 }));
|
||||
await assert.rejects(
|
||||
loadBundledJson(new URL('http://localhost/missing.json'), importMarine),
|
||||
/HTTP 404/,
|
||||
);
|
||||
});
|
||||
@@ -11,11 +11,12 @@
|
||||
*
|
||||
* PURE data module — no Cesium imports, node-testable. The packs are lazy-
|
||||
* loaded on first lookup and cached in module scope (bbox/area computed once
|
||||
* at load). In the browser Vite bundles the JSON via dynamic import; under
|
||||
* node the same files are read from disk. A failed load is retried on the
|
||||
* next lookup rather than cached (see `createRetryableLoader`).
|
||||
* at load) through `loadBundledJson`, which works in the browser and under
|
||||
* node:test. A failed load is retried on the next lookup rather than cached
|
||||
* (see `createRetryableLoader`).
|
||||
*/
|
||||
|
||||
import { loadBundledJson } from './bundledJson.js';
|
||||
import { createRetryableLoader } from './retryableLoad.js';
|
||||
|
||||
const EARTH_RADIUS_KM = 6371;
|
||||
@@ -120,20 +121,22 @@ function suffixVariants(norm) {
|
||||
/** @type {Array|null} flat entry list for listRegions() */
|
||||
let _entries = null;
|
||||
|
||||
async function loadPackFile(base) {
|
||||
// Vite bundles these JSON files as modules; the import attribute is what Node
|
||||
// needs to load the same files under node:test (same pattern as
|
||||
// neighborhoodPolygons.js). One path, so no node: import reaches the browser.
|
||||
const mod =
|
||||
base === 'regions'
|
||||
? await import('./local_data/natural_earth/regions.json', {
|
||||
with: { type: 'json' },
|
||||
})
|
||||
: await import('./local_data/natural_earth/marine.json', {
|
||||
with: { type: 'json' },
|
||||
});
|
||||
return mod.default || mod;
|
||||
}
|
||||
const PACKS = {
|
||||
regions: {
|
||||
url: new URL('./local_data/natural_earth/regions.json', import.meta.url),
|
||||
importJson: () =>
|
||||
import('./local_data/natural_earth/regions.json', {
|
||||
with: { type: 'json' },
|
||||
}),
|
||||
},
|
||||
marine: {
|
||||
url: new URL('./local_data/natural_earth/marine.json', import.meta.url),
|
||||
importJson: () =>
|
||||
import('./local_data/natural_earth/marine.json', {
|
||||
with: { type: 'json' },
|
||||
}),
|
||||
},
|
||||
};
|
||||
|
||||
function buildEntries(pack, kind) {
|
||||
const out = [];
|
||||
@@ -175,8 +178,8 @@ function buildEntries(pack, kind) {
|
||||
*/
|
||||
const loadIndex = createRetryableLoader(async () => {
|
||||
const [regions, marine] = await Promise.all([
|
||||
loadPackFile('regions'),
|
||||
loadPackFile('marine'),
|
||||
loadBundledJson(PACKS.regions.url, PACKS.regions.importJson),
|
||||
loadBundledJson(PACKS.marine.url, PACKS.marine.importJson),
|
||||
]);
|
||||
_entries = [
|
||||
...buildEntries(regions, 'natural'),
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
* touching this module — see `local_data/neighborhoods/SOURCE.md`.
|
||||
*/
|
||||
|
||||
import { loadBundledJson } from './bundledJson.js';
|
||||
import { createRetryableLoader } from './retryableLoad.js';
|
||||
|
||||
// bbox = [west, south, east, north]; only load a city file when the point falls in its box.
|
||||
@@ -17,7 +18,11 @@ const CITY_FILES = [
|
||||
{
|
||||
id: 'san-francisco',
|
||||
bbox: [-122.55, 37.7, -122.35, 37.84],
|
||||
loader: () =>
|
||||
url: new URL(
|
||||
'./local_data/neighborhoods/san-francisco.json',
|
||||
import.meta.url,
|
||||
),
|
||||
importJson: () =>
|
||||
import('./local_data/neighborhoods/san-francisco.json', {
|
||||
with: { type: 'json' },
|
||||
}),
|
||||
@@ -107,10 +112,7 @@ function cityLoader(city) {
|
||||
let loader = _cityLoaders.get(city.id);
|
||||
if (!loader) {
|
||||
loader = createRetryableLoader(async () => {
|
||||
// One path for both runtimes: Vite bundles the JSON as a module, and the
|
||||
// import attribute is what Node needs to load the same file under node:test.
|
||||
const mod = await city.loader();
|
||||
const fc = mod.default || mod;
|
||||
const fc = await loadBundledJson(city.url, city.importJson);
|
||||
return Array.isArray(fc.features) ? fc.features : [];
|
||||
});
|
||||
_cityLoaders.set(city.id, loader);
|
||||
|
||||
@@ -55,6 +55,21 @@ test('macOS ACL removal failure stops before chmod and fails closed', () => {
|
||||
assert.deepEqual(fileSystem.calls, [], 'mode bits must not disguise an ACL-removal failure');
|
||||
});
|
||||
|
||||
test('macOS ACL removal spawns Apple /bin/chmod by absolute path, not via PATH', () => {
|
||||
const spawned = [];
|
||||
hardenCredentialFile(FILE, {
|
||||
platform: 'darwin',
|
||||
fileSystem: fileSystemWithMode(0o100600),
|
||||
spawn(command, args) {
|
||||
spawned.push([command, args]);
|
||||
return { status: 0, signal: null };
|
||||
},
|
||||
});
|
||||
// A coreutils-first PATH (Nix home-manager, Homebrew) resolves bare `chmod`
|
||||
// to GNU chmod, which has no `-N` and would fail every save.
|
||||
assert.deepEqual(spawned, [['/bin/chmod', ['-N', FILE]]]);
|
||||
});
|
||||
|
||||
test('POSIX hardening verifies the resulting 0600 mode', () => {
|
||||
const goodFs = fileSystemWithMode(0o100600);
|
||||
assert.equal(hardenCredentialFile(FILE, {
|
||||
|
||||
@@ -48,6 +48,8 @@ export function createStandaloneApplication({
|
||||
'Nepal',
|
||||
signal,
|
||||
placeSearch,
|
||||
// The locator draws the border whenever it arrives.
|
||||
{ budgetMs: Infinity },
|
||||
),
|
||||
signal: context.signal,
|
||||
surface: scene.operations.surface,
|
||||
|
||||
@@ -4323,6 +4323,7 @@ async function runAnalystQuery(
|
||||
return {
|
||||
ok: false,
|
||||
action: 'analyst_query',
|
||||
...(result.code ? { code: result.code } : {}),
|
||||
error: result.error,
|
||||
coverage: result.coverage,
|
||||
};
|
||||
|
||||
Reference in new issue
Block a user