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https://github.com/bilawalsidhu/gods-eye-view.git
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- The chip reads GOOGLE STREET VIEW (and its caption link likewise). - Providers declare the imagery filters they honour (`filters`, default pano + since). Street View declares none: every panorama is 360° and it draws no coverage to thin, so its lookups ignore the filters and the panel hides IMAGERY and SINCE while it is the only lit provider. - The legend lists only providers that draw coverage lines, with Selected only beside one: Street View alone shows no legend. - Providers may pick their on-globe marker (`marker`); Street View's is a Google-blue field-of-view cone from a white-ringed dot, in place of GEV's amber pin, and switches back for a Mapillary photo. Co-Authored-By: Claude Opus 5.5 <[email protected]>
216 lines
7.6 KiB
JavaScript
216 lines
7.6 KiB
JavaScript
import assert from 'node:assert/strict';
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import test from 'node:test';
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import * as Cesium from 'cesium';
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import { createMarker } from './marker.js';
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import { GROUND_CAST_LIFT_M, MESH_LIFT_M } from './groundCast.js';
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// The marker glyph draws on a canvas; Node has none, so drawing is a no-op.
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const noop = () => {};
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const context2d = new Proxy({}, { get: () => noop, set: () => true });
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globalThis.document ??= {
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createElement: () => ({ getContext: () => context2d }),
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};
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/** A viewer whose camera is 20,000 km over `view`, and its pre-render listeners. */
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function setup({ parts = {}, surface = 'draped' } = {}) {
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const view = { lon: -121.49, lat: 38.58, height: 20_000_000 };
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const preRender = new Set();
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const viewer = {
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camera: {
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get positionWC() {
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return Cesium.Cartesian3.fromDegrees(view.lon, view.lat, view.height);
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},
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},
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scene: {
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primitives: { add: (p) => p, remove() {} },
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preRender: {
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addEventListener(listener) {
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preRender.add(listener);
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return () => preRender.delete(listener);
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},
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},
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},
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};
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const state = {
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services: {},
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viewer,
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surface,
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marker: {
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// Stands in for the billboard collection; ensure() keeps it.
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collection: {
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show: true,
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add: (options) => ({ ...options }),
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remove() {},
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removeAll() {},
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},
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billboard: null,
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},
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};
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const marker = createMarker({ state, parts });
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const frame = () => {
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for (const listener of [...preRender]) listener();
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};
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return { state, view, preRender, marker, frame };
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}
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test('the photo marker is hidden behind the globe, and shows from its side', () => {
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const { state, view, preRender, marker, frame } = setup();
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// Placed on the far side of the Earth from the camera.
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marker.set({ lon: 58.51, lat: -38.58 }, 90);
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const billboard = state.marker.billboard;
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assert.equal(billboard.show, false, 'not drawn through the globe');
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// Fly round to its side: it shows.
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view.lon = 58.51;
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view.lat = -38.58;
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frame();
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assert.equal(billboard.show, true);
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// Moved to the far side again, without the camera moving.
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marker.set({ lon: -121.49, lat: 38.58 }, 0);
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assert.equal(billboard.show, false, 'culled where it now stands');
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marker.clear();
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assert.equal(preRender.size, 0, 'the cull listener is gone');
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});
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test('destroying the marker stops the horizon cull', () => {
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const { marker, preRender } = setup();
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marker.set({ lon: -121.49, lat: 38.58 }, 0);
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assert.equal(preRender.size, 1);
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marker.destroy();
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assert.equal(preRender.size, 0);
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});
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/**
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* Bare earth from a ground caster (null until its cell is fetched) and the
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* sampled Google 3D surface from a mesh sampler (undefined until sampled).
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*/
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function terrainParts({ dem = null, mesh } = {}) {
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const ground = { dem, prepares: [] };
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const sampler = { mesh, requests: [], listeners: [] };
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return {
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ground,
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sampler,
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parts: {
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groundCaster: {
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groundAt: () => ground.dem,
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prepare(points) {
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let resolve;
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const promise = new Promise((done) => {
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resolve = done;
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});
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ground.prepares.push({ points, resolve });
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return promise;
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},
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},
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meshSampler: {
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meshAt: () => sampler.mesh,
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request: (points) => sampler.requests.push(points),
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onSampled: (listener) => sampler.listeners.push(listener),
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},
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},
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};
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}
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const heightOf = (billboard) =>
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Cesium.Cartographic.fromCartesian(billboard.position).height;
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const SPOT = { lon: -121.49, lat: 38.58 };
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test('in terrain mode the marker stands on the sampled road surface (mesh near bare earth)', () => {
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const { parts } = terrainParts({ dem: 10, mesh: 11.5 });
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const { state, marker } = setup({ parts, surface: 'terrain' });
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marker.set(SPOT, 45);
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const billboard = state.marker.billboard;
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assert.equal(billboard.heightReference, Cesium.HeightReference.NONE);
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assert.ok(
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Math.abs(heightOf(billboard) - (11.5 + MESH_LIFT_M)) < 1e-3,
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`height ${heightOf(billboard)}`,
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);
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});
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test('in terrain mode without a mesh sample the marker stands on bare earth and asks for one', () => {
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const { parts, sampler } = terrainParts({ dem: 10 });
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const { state, marker } = setup({ parts, surface: 'terrain' });
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marker.set(SPOT, 45);
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const billboard = state.marker.billboard;
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assert.equal(billboard.heightReference, Cesium.HeightReference.NONE);
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assert.ok(
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Math.abs(heightOf(billboard) - (10 + GROUND_CAST_LIFT_M)) < 1e-3,
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`height ${heightOf(billboard)}`,
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);
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assert.deepEqual(sampler.requests, [[[SPOT.lon, SPOT.lat]]]);
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// The sample lands: the marker moves onto the road surface.
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sampler.mesh = 10.5;
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for (const listener of sampler.listeners) listener();
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assert.ok(Math.abs(heightOf(billboard) - (10.5 + MESH_LIFT_M)) < 1e-3);
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});
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test('in terrain mode with no ground yet the marker clamps, then stands up once the ground arrives', async () => {
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const { parts, ground } = terrainParts({ mesh: 11 });
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const { state, marker } = setup({ parts, surface: 'terrain' });
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marker.set(SPOT, 45);
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const billboard = state.marker.billboard;
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assert.equal(
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billboard.heightReference,
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Cesium.HeightReference.CLAMP_TO_GROUND,
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);
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assert.deepEqual(ground.prepares[0].points, [[SPOT.lon, SPOT.lat]]);
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ground.dem = 10;
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ground.prepares[0].resolve(true);
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await new Promise((resolve) => setTimeout(resolve, 0));
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assert.equal(billboard.heightReference, Cesium.HeightReference.NONE);
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assert.ok(Math.abs(heightOf(billboard) - (11 + MESH_LIFT_M)) < 1e-3);
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assert.equal(billboard.rotation, -Cesium.Math.toRadians(45), 'bearing kept');
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});
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test('ground that arrives after the marker moved on does not move it back', async () => {
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const { parts, ground } = terrainParts();
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const { state, marker } = setup({ parts, surface: 'terrain' });
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marker.set(SPOT, 0);
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const elsewhere = { lon: -121.5, lat: 38.6 };
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marker.set(elsewhere, 0);
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ground.dem = 10;
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ground.prepares[0].resolve(true);
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await new Promise((resolve) => setTimeout(resolve, 0));
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const placed = Cesium.Cartographic.fromCartesian(
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state.marker.billboard.position,
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);
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assert.ok(
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Math.abs(Cesium.Math.toDegrees(placed.longitude) - elsewhere.lon) < 1e-9,
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);
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});
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test('draped mode clamps the marker to the globe whatever the ground says', () => {
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const { parts, ground } = terrainParts({ dem: 10, mesh: 11 });
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const { state, marker } = setup({ parts, surface: 'draped' });
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marker.set(SPOT, 0);
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assert.equal(
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state.marker.billboard.heightReference,
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Cesium.HeightReference.CLAMP_TO_GROUND,
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);
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assert.equal(ground.prepares.length, 0);
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});
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test('a Street View photo gets a blue view cone; a Mapillary photo GEV\u2019s pin', () => {
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const { state, marker } = setup();
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const removed = [];
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state.marker.collection.remove = (billboard) => removed.push(billboard);
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const streetView = { kind: 'view-cone', color: '#4285f4' };
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marker.set({ lon: -121.49, lat: 38.58 }, 45, streetView);
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const cone = state.marker.billboard;
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assert.equal(cone.imageId, 'sl-position:view-cone:#4285f4');
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assert.equal(
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cone.rotation,
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-Cesium.Math.toRadians(45),
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'it turns with the view',
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);
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// Dragging the panorama keeps the look and the billboard.
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marker.set({ lon: -121.49, lat: 38.58 }, 90, streetView);
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assert.equal(state.marker.billboard, cone);
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// Re-placed for a surface change: still the cone.
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marker.setSurface();
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assert.equal(state.marker.billboard, cone);
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// A Mapillary photo next (its provider has no marker): the pin.
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marker.set({ lon: -121.49, lat: 38.58 }, 90, undefined);
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assert.equal(state.marker.billboard.imageId, 'sl-position:pin');
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assert.deepEqual(removed, [cone]);
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});
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