Commit Graph
4 Commits
Author SHA1 Message Date
Said TurkseverandClaude Opus 5.5 64d939f3d2 feat(street-level): Street View polish — name, filters, legend, marker
- The chip reads GOOGLE STREET VIEW (and its caption link likewise).
- Providers declare the imagery filters they honour (`filters`, default
  pano + since). Street View declares none: every panorama is 360° and it
  draws no coverage to thin, so its lookups ignore the filters and the
  panel hides IMAGERY and SINCE while it is the only lit provider.
- The legend lists only providers that draw coverage lines, with
  Selected only beside one: Street View alone shows no legend.
- Providers may pick their on-globe marker (`marker`); Street View's is a
  Google-blue field-of-view cone from a white-ringed dot, in place of
  GEV's amber pin, and switches back for a Mapillary photo.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 14:05:57 +01:00
Said TurkseverandClaude Opus 5.5 4ea6631425 docs(street-level): shorten docs and comments before merge
Trim the doc text this PR adds (README, CHANGELOG, CURRENT-STATE,
KNOWN-ISSUES, SECURITY, DATA_SOURCES, .env.example, the CI job comment),
drop code comments that restate the code, cut design-note JSDoc to a line
or two, and drop review tags from test names. Comments only; no code
changes.

Also: README key count (seven keys, two metered), CURRENT-STATE's gate
paragraph (CI runs a production build with a dummy token), the stacked
doc above meshBoxInRange and the orphaned inMeshRange line in
coverage.js, and a duplicate ALPR row in DATA_SOURCES that a merge had
brought back.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 21:59:12 +01:00
Said TurkseverandClaude Opus 5.5 3af0f80cdb test(street-level): close the mutation survivors; Esc in rich text
A mutation review left 18 earlier survivors; each now has a test that
fails with the mutant applied:

- the expanded viewer returns into the panel on shrink, close and destroy
  (the fake DOM had no parentNode, so reinsertion was never exercised); the
  fake DOM gains offsetParent and a MutationObserver that honours its
  options, and a <body> child added while expanded goes inert;
- each pose moves the marker, drives FOLLOW and selects a new sequence;
  close() retires an open still mounting or opening; a provider toggled
  while the layer is off activates nothing; the adapter drops late and
  superseded poses;
- share-link defaults: "any date" (0 days), the codec max pinned to the
  filter's MAX_SINCE_DAYS (layerState cannot import it across package
  boundaries, so a test ties the two), Mapillary on when a link omits it;
- Esc that something else handled, or typed in a field, keeps the
  selection; a key problem outranks LOADING on the pill;
- the marker's terrain height (mesh, DEM, clamp then re-place);
- proxy: LRU memory cache and its half-budget rule, Retry-After capped,
  a request after a cancelled fetch starts a fresh one;
- date-line tile ranking with and without focus; the horizon cull idles
  while the camera stands still; the old zoom goes as soon as the new one
  lands; a rate limit holds every refresh inside its wait.

One real bug found and fixed: Esc inside a contenteditable cleared the
selected sequence (selection.js now ignores isContentEditable targets).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 16:54:06 +01:00
Said TurkseverandClaude Opus 5.5 bd97d38a99 fix(street-level): budgeted mesh sampling, in-place cones, date line, horizon
From the IC8 review of #768, each with tests that fail before:

- P1: a mesh batch no longer rebuilds the selected sequence's cones. The
  drawn cones are indexed by mesh cell; a batch that touches none of them
  is ignored and the affected cones are moved in place (no removeAll/add).
- P2: mesh sampling keeps to its 6 ms slices. Requests are taken in inside
  the budget, only cells within range of the camera are queued, the queue
  is a persistent min-heap re-ranked in one pass only after a 100 m camera
  move, and the deadline starts before any work. Coverage keeps a bounding
  box per line and densifies a line only once it comes within range. On a
  synthetic dense tile (600 x 40 points): slice median ~10 ms -> 5 ms, max
  18-30 ms -> 6.7 ms, refresh cost 11-24 ms -> 1.5-3 ms.
- P2: image cones and the photo marker are horizon-culled like the
  overview dots (one createHorizonCull in view.js, shared by all three).
- P2: a selection change recolours the previous zoom's lines still on
  screen and the old lines a cast swap keeps showing.
- P2: distances (metresBetween), line densification and ground-corner
  requests go the short way round +-180 deg (wrapLon in tileMath.js), so
  nearest ordering, cone thinning, mesh range and cast lines are right
  across the date line.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 15:16:57 +01:00