mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
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main moved the panels to Vue views and a one-open-panel rail, and removed
the two templates this branch edited. This merge carries the branch onto
that architecture; it adds no behaviour of its own beyond the port.
- The Utilities panel is a RailPanel in LayerPanelsView with its own rail
item (handyman). LayerPanel renders the Directions rows into its list with
LayerRows, and falls back to Data Layers without it.
- Draw leaves DisplayPanel for DrawControls, DrawMarkList and DrawSwatches,
which render what the draw tool publishes to the display store and call
its actions, as GeoImport does. drawMarks.js words the rows; the DOM-built
drawMarkList.js is gone. A row's fly-to is an immediate navigation like
Import's ('drawing' gets its Cockpit refusal), the name field keeps a
draft through v-field-value, and the colours are one radio group with a
single tab stop.
- UiSegmented draws an option's icon, named by its label, for the shape
buttons.
- The catalogs take main's languages with this branch's strings, Arabic
included, and the tests follow the views to their new homes.
55 lines
3.4 KiB
HTML
55 lines
3.4 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>God's Eye View</title>
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<!-- Raster fallbacks: Safari ignores an SVG apple-touch-icon and falls back to a
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screenshot of the page, so an installed app needs a real PNG. Regenerate
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these from the logo with `node scripts/generate-icons.mjs`. -->
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<link rel="icon" type="image/png" sizes="32x32" href="/icons/icon-32.png" />
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<!-- Listed after the PNG: browsers that use the last usable icon keep the SVG
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for the tab. -->
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<link rel="icon" type="image/svg+xml" href="/logo.svg" />
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<link rel="apple-touch-icon" sizes="180x180" href="/icons/icon-180.png" />
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<link rel="manifest" href="/manifest.webmanifest" />
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<meta name="theme-color" content="#0a0a0f" />
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<meta name="mobile-web-app-capable" content="yes" />
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<meta name="apple-mobile-web-app-capable" content="yes" />
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<meta name="apple-mobile-web-app-status-bar-style" content="black" />
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<meta name="apple-mobile-web-app-title" content="God's Eye" />
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<link rel="stylesheet" href="/style.css" />
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<link rel="preconnect" href="https://fonts.googleapis.com" />
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<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
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<link href="https://fonts.googleapis.com/css2?family=JetBrains+Mono:wght@300;400;500;600;700&family=Inter:wght@300;400;500;600&family=Noto+Sans+Arabic:wght@400;500;600;700&display=swap" rel="stylesheet" />
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<!-- Icon font subset to the glyphs this app renders. Keep `icon_names` in sync
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with the sources: src/materialSymbolsSubset.test.mjs fails when a source
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names a glyph this list is missing, because a missing glyph does not draw
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a box — the ligature never forms and the element renders the literal word. -->
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<link href="https://fonts.googleapis.com/css2?family=Material+Symbols+Outlined:opsz,wght,FILL,GRAD@20,400,0,0&icon_names=adjust,arrow_drop_down,arrow_forward,arrow_left,arrow_right,bolt,chevron_left,chevron_right,close,close_fullscreen,dark_mode,draw,east,flare,flight,handyman,layers,layers_clear,light_mode,local_fire_department,location_on,more_horiz,movie,my_location,navigation,normal,on,open_in_full,partly_cloudy_day,pentagon,public,radar,radio,right_panel_close,right_panel_open,rocket_launch,satellite_alt,search,settings,skip_next,skip_previous,streetview,timeline,tune,upload_file,videocam,view_in_ar,visibility,visibility_off" rel="stylesheet" />
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</head>
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<body>
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<div class="gev-view" data-gev-view="scene-chrome"></div>
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<div class="gev-view" data-gev-view="cockpit"></div>
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<div class="gev-view" data-gev-view="display-controls"></div>
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<div class="gev-view" data-gev-view="command-dock"></div>
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<div class="gev-view" data-gev-view="layer-panels"></div>
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<div class="gev-view" data-gev-view="context"></div>
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<div class="gev-view" data-gev-view="welcome"></div>
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<div class="gev-view" data-gev-view="provider-settings"></div>
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<!-- Intelligence HUD Overlay -->
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<div class="gev-view" data-gev-view="intel-hud"></div>
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<!-- Loading screen -->
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<div id="loading-screen">
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<div class="loader-content">
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<span class="loader-logo brand-logo" data-logo-gaze data-logo-src="/logo.svg" aria-hidden="true"><img src="/logo.svg" alt="" /></span>
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<h2 translate="no">GOD'S EYE <span class="title-accent">VIEW</span></h2>
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<p class="loader-status" data-i18n>Initializing photorealistic world...</p>
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</div>
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</div>
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<script type="module" src="/src/main.js"></script>
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</body>
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</html>
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