Dropping each detection whole into its nearest pixel snapped spots by up
to half a pixel and left weak lone fires as squares or plus signs once
thresholded. Share each detection's weight between the four nearest pixel
centres instead (linear binning, Wand 1994): spots sit at the true
position and blur round, at the same build cost.
A dial click shorter than the device start-up let suspend() run on a still-suspended context, so the later resume() left it running with no nodes. Cover paused, connecting and voice-fallback releases in radioNextState tests.
"Over {area}" put a country name straight after a preposition, which drops
the article Italian, Portuguese, Spanish and German need ("Sopra Italia",
"Über Schweiz"). Use the label form French and the "In {area}" line already
use. zh-Hant now says 服務器 like the rest of its catalog.
- keep inserted place names clear of prepositions and articles they
would need in fr, pt, ru and uk
- use each catalog's own terms: punto de interés, trazar contorno,
Buscando, 加載/匹配/搜索 and full-width colons in ja
- list the Italian "Area" as intentionally the same as English
- strip control and format characters from OSM tag values, keeping the
zero-width (non-)joiners Persian and Indic names spell with, and cut
them at 120 code points so a name cannot steer or flood the model
- adopt the nine new geometry test files in format-scope.json; five of
them change by formatting only
Both stack parents (#837, #842) are on main, so the voice geometry branch
now builds on main directly. Conflict resolutions keep main's behaviour and
add the geometry work on top: osm_query gating on every provider, restored
admin identity for Nominatim outlines, merged analyst follow-up memory, and
the cancelled Globe View reset instruction ahead of the generic cancellation.
Between real time and an hour a second there was nothing to watch a few
minutes of weather or a launch play out at. The speed menu now offers a
minute a second as its second choice.
The zoomed track now drags: the handle still drags the time, while the
track around it drags the view along (or the time, with all of it shown),
a tap goes to the time under it, two fingers pinch it, and a sideways swipe
or a shift-wheel drags it too, the same with a mouse, a trackpad or a
finger. A view dragged off the handle stays put until the time moves.
Play moved in steps: the world clock told of its time four times a second,
so the handle and the globe jumped, and play stopped at every weather frame
while it drew, loaded ahead or not. The clock now tells of its time each
animation frame, and play no longer waits on the frame it is at: that
frame loads as play goes on, and play holds only at the next frame while
the one before it still loads. Weather loads its next frame ahead while the
world plays too, tells its listeners of frames as they change rather than
every frame, and the sun and moon move on each minute of world time.
Resolve the CURRENT-STATE.md layer table by keeping main's realigned
table and adding this layer's row. Main added an Arabic locale, so
translate the 12 layer strings and list ar.json in the drone-airspace
package.
Play holds while a layer loads the frame for its time, and the bar's only
sign of it was a faint pulse, so a stopped handle read as a stall. The
bubble now shows a small spinner beside the time while play is held. It
comes on once a hold lasts long enough to notice and stays through a run of
slow frames, so neither a quick frame nor the gaps between frames flash it.