Commit Graph
3552 Commits
Author SHA1 Message Date
Manjunath 0c025987ef fix(awareness): bound the range ring pulses so a parked view goes quiet
Review follow-up for the sonar pulses.

Bounded repaint: the pulses used to ask for a frame every 80 ms from a
setInterval for as long as a subject was shown, so a parked view
repainted at 12.5 fps indefinitely. They now run for 9 s (three ring
flashes) after a selection or a camera move, fading in and out over
1.2 s, then rest: the ring stands on screen at full strength, the pulse
lines and gradient disc are hidden, echoes stop, and nothing asks for
frames. A moving subject does not wake them, since a flying subject
moves on every refresh. The lifecycle's existing camera pose signature
wakes them.

No beat with the Cyber sonar: the setInterval is replaced by a
postRender-armed setTimeout on CYBER_SONAR_RENDER_INTERVAL_MS, as in
cyberSonarScene. Every drawn frame, whoever asked for it, re-arms the
request 80 ms later, so requests never land inside the detection
lane's 80 ms gate.

Reduced motion mid-session: a change listener on the media query
rebuilds the visual, and the same-subject refresh path rebuilds when
the preference no longer matches. The listener is removed in
clearVisual.

Readable edge: restOpacity goes from 0 to 0.4, so the 250 km ring stays
visible between flashes, in screenshots and for low-vision viewers.

The echo field takes an optional level so echoes rest with the pulses.
CURRENT-STATE and the changelog fragment describe the bounded run and
the dimmed ring.

Tests: render requests stop after the bound and stay stopped for a
minute; a camera move seen by the lifecycle wakes them for another
bounded run; a foreign frame postpones the next request to 80 ms after
it; reduced motion flipped by event and by a later refresh; the ring
never drops below restOpacity; echoes scale with the level; the level
fades in, holds, fades out and keeps its value when woken.
2026-11-03 19:17:03 +05:30
German Khokhlov 741b6f67eb Keep the Draw control and its chosen shape across engine switches
The session Draw handle keeps the shape and colour and the marks stay on the annotation board; the drawing tool (preview, click handler, Escape and Enter keys) belongs to the attached viewer, so a switch ends an open sketch and gives the pointer back.
2026-11-03 17:38:05 +04:00
German Khokhlov 17eea266f1 Keep imported files across engine switches and read them again on the next Cesium viewer
The Import list and each file's bytes belong to the page session; the data sources, pins, drop and gesture listeners belong to the attached viewer. Without a viewer the list stays and import or fly-to is refused.
2026-11-03 17:30:27 +04:00
German Khokhlov 111ba1626c Keep the annotation board across engine switches and draw it again on Cesium
The marks belong to the page session; only their drawing belongs to the attached viewer. A switch takes the drawing off, keeps the marks, and the next Cesium attachment draws them again. Without a viewer the board refuses new annotations instead of failing in the resolver.
2026-11-03 17:24:39 +04:00
German Khokhlov 05578c61b9 Keep an active voice session through engine switches
The page creates the voice once; each engine attachment only gives it that scene's action runner, pointer canvas and annotation events. Calls made during a switch wait for the incoming engine and are refused with ENGINE_SWITCHING when none attaches in time; results name the engine that answered, and the session hears engine-changed after a switch. The analyst's follow-up memory and layer enable times outlive one engine's runner. scripts/qa-voice-engine-switch.mjs drives a fake microphone and Realtime transport through the switches.
2026-11-03 17:20:40 +04:00
German Khokhlov 35ed499ae4 Keep the place search, language listener, logo gaze and Google key for the page session
An engine switch no longer recreates them: with a layer session they live until the page lifetime aborts; a host without one keeps the per-application lifetime.
2026-11-03 17:13:07 +04:00
German Khokhlov f0c2523ac4 Add the scene host that attaches engine-bound parts in order and detaches them in reverse 2026-11-03 17:09:53 +04:00
German Khokhlov b2cc00833d Measure session object identity and listener counts across engine switches
window.__gevSession names each session object by a stable instance id and counts applications, attachments and detaches. scripts/qa-app-once.mjs (report-only with --report for now) runs three round trips and a parked-renderer rollback on a keyless preview with paid map, model and voice endpoints blocked.
2026-11-03 17:08:22 +04:00
Manjunath 0b6cdc8e1f Merge branch 'main' into feat/voice-geometry
Picks up the terrain partial-heights work (#1456). No conflicts; it changes
no voice prompt or tool description.
2026-11-03 17:58:29 +05:30
German Khokhlov 490c8d1769 Add the changelog entry for #1521 2026-11-03 16:27:25 +04:00
German Khokhlov 415f23739f Name the reporting provider in Contacts and Cockpit counts
The Cockpit Contact counts named fixed providers (OpenSky, adsb.lol,
AISStream) while the Layers panel and Contacts named the provider the last
snapshot reported, and the vessels layer kept that name out of getStats(),
so Contacts always said AISStream. Each cohort now carries the provider and
whether it answered as a fallback or from a stale snapshot, and both views
show it the way the Layers row does ("adsb.lol · FALLBACK").

Fixes HAL-721.
2026-11-03 16:26:55 +04:00
Manjunath 03e9db07c1 fix(voice): skip the outline lookup for a sized area around a landmark
A radius the user gives always draws a buffer, but the enclosing outline
was still looked up first (up to 6 s and a guarded Nominatim request) and
then thrown away. It is no longer requested. The slow-outline test now
checks the default 250 m fallback it was meant to cover.
2026-11-03 17:55:44 +05:30
Manjunath 670e952c29 fix(voice): name the outline source that answered
The outline rungs recorded only the credit kind, so the voice area code
never saw 'openfreemap' or 'nominatim' and stored every such outline as
the Overpass rung, even with no Overpass configured. Voice geometry tagged
the source originally; the merge with main kept main's untagged rungs and
its test pinning the absence. The tag is restored and the test now asserts
it for both sources.
2026-11-03 17:55:38 +05:30
Manjunath 552f3de3ff fix(voice): resolve area names to the place they name
Three resolver fixes from checking the review focus:
- A natural region named like a country or state no longer hides it.
  "India" was the peninsula, "Japan" an island group, "Florida" the
  peninsula and "Punjab" a desert, so bare "Punjab" never asked which one.
  The region still answers when asked for by level, and when no unit truly
  has the name ("Great Britain" finds the United Kingdom only by alias).
- Same-named units get their own candidate: "Washington" offered WA and DC
  with one id, so either choice was DC and a DC lookup overwrote a stored
  Washington State. Ids now carry the region code, and choices show it.
- A bundled unit that only shares the name ("Azad Kashmir" for "Kashmir")
  no longer ends the search; the outline ladder still looks, and the
  mismatch is kept if it finds nothing. Retired zones stay refused.
2026-11-03 17:55:33 +05:30
German Khokhlov 5564156c09 Assert that the traffic population after a globe round trip stays near the population before it
Both are read after the same settle delay; the population is checked again once the vehicle comparison is taken.
2026-11-03 16:24:08 +04:00
German Khokhlov eed8acc3f7 Keep the traffic population and vehicle heights after a globe round trip
The republish after a globe switch ran as a refinement ('Handoff refined'):
it sampled the incoming globe while it still showed coarse tiles and,
being a refinement, never refined again. Keyless Cesium's first terrain
tiles put Austin's streets near -2 200 m, so vehicles stayed there, and
the next globe weighted each road by the camera distance to those
waypoints (1.9 km became 4.1 km), cutting the population from about 620
to 260 until the camera moved.

The handoff is now a completed pass that refines once the incoming
surface has loaded, road density and the coverage radius are measured to
the road's coordinates on the local ground estimate instead of to the
last sampled waypoints, and flow that lands after a publication
re-allocates the retained roads' budgets instead of only recolouring
them.
2026-11-03 16:24:08 +04:00
German Khokhlov f3adccd01a Merge pull request #1456 from quanticsoul4772/upstream/terrain-partial-heights
fix(terrain): keep known heights when a terrain request fails
2026-11-03 16:03:07 +04:00
Manjunath d18fdfa47f Merge branch 'main' into feat/voice-geometry
Picks up the HUD summary locale work (#1488). No conflicts; it changes no
voice prompt or tool description.
2026-11-03 17:31:36 +05:30
Manjunath dfdbb134d5 fix(osm): key cached place searches to the Overpass instance that answered
The /api/osm/features cache key was the query alone, kept for a day, so after
an operator repointed OVERPASS_UPSTREAMS the old instance's answers were still
served. The key now includes the configured-upstream tag, as main's other
Overpass caches check it, so a new instance is always asked.
2026-11-03 17:27:36 +05:30
Manjunath 474cce51eb fix(voice): keep the area in follow-ups on OSM places
osm_query handed its places to the analyst with no presentation, so "which of
those have emergency?" after "hospitals in Kathmandu" was answered as "anywhere
in the loaded data". The handoff now carries the scope the places were found
in ("inside Kathmandu" with its areaId, or "in view"), as an analyst count over
that area would.
2026-11-03 17:27:32 +05:30
Manjunath 451be8e3b7 fix(voice): treat a Zone as retired only in Nepal
Every name ending in "Zone" was kept without a level and refused as a retired
administrative identity. That is right for Nepal, which replaced its zones in
2015, but zones are current units elsewhere: Ethiopia's "Gamo Zone" was
refused. The selector now keeps the verified level unless display_name places
the zone in Nepal or names no country, and the client no longer reads "Zone"
as a retired level when the source verified one.
2026-11-03 17:27:26 +05:30
Manjunath 682427ef1d docs(changelog): move the voice geometry entries to a changelog.d fragment
The maintainer workflow asks runtime changes for a changelog.d/<pr>-<slug>.md
fragment and no edit to CHANGELOG.md. The three entries move unchanged, with
their credit, into changelog.d/846-voice-geometry.md.
2026-11-03 17:27:20 +05:30
Manjunath 4edaf245d0 fix(voice): keep say lines and retry advice in cancelled and failed replies
The cancelled and failed branches ran before the say-line branch, so a
cancelled panel change no longer said "Cockpit exited; the voice panel was
left as you last set it", and AREA_TIMEOUT / OSM_TIMEOUT got "tell the user it
failed" instead of the tool description's "retry once". A cancelled or failed
result with a say line now has it spoken, and those two timeouts are retried
once. Both providers share this instruction.
2026-11-03 17:27:14 +05:30
German Khokhlov 4e950d04e9 Merge remote-tracking branch 'origin/main' into claude/hal-676-gev-fire-intensity-742bd1
# Conflicts:
#	scripts/format-scope.json
#	src/i18n/locales/ar.json
#	src/i18n/locales/de.json
#	src/i18n/locales/fr.json
#	src/i18n/locales/it.json
#	src/i18n/locales/ja.json
#	src/i18n/locales/pt.json
#	src/i18n/locales/zh-Hant.json
#	src/ui/layerPanel.js
2026-11-03 15:36:13 +04:00
German Khokhlov f4879fc24b Keep the Utilities panel's Directions row mounted across a globe switch 2026-11-03 15:36:11 +04:00
German Khokhlov 7f0572cf4c Run upstream's HUD summary and standalone startup tests against the engine-based HUD and application 2026-11-03 15:36:11 +04:00
German Khokhlov 1a1eef0e5c Merge origin/main into german/navara
Conflict resolutions:
- src/main.js: upstream's PHOTON_URL place-search setting is read once at
  module level and passed as geospatial: { endpoints: { photon } } by
  createApplication(), so every engine start of the switch flow gets it; the
  old single top-level createStandaloneApplication() call stays removed.
- src/layers/bikeshare/render/cesium/rendering.js: upstream's
  publishedCapacity fix applied with this branch's
  resolveCapacity(model, capacity, status) signature. The same fix is ported
  to src/layers/bikeshare/render/navara.js (record.publishedCapacity, status
  polls resolve from it), with a Navara regression test; upstream's
  proxyRoute test imports the moved render/cesium/rendering.js.
- src/layers/traffic/flow.js: upstream's nextTask() yield and current()
  check kept before the scene is taken from this branch's
  _trafficScene?.() ?? _viewer?.scene with its missing-scene return.
- scripts/package-boundaries.json, scripts/format-scope.json: union of both
  sides' file lists.
- src/voice/actionSchemas.test.mjs: both history comments kept, payload hash
  recomputed for the merged schemas (Sentinel-2 map stack enum plus the
  shorter layer alias hint).
- src/hudAltitudeDatum.test.mjs: this branch's engine-based IntelHUD
  construction with upstream's placeLabels summary context.
2026-11-03 15:36:06 +04:00
German Khokhlov c664f8eacb Merge branch 'main' into upstream/terrain-partial-heights 2026-11-03 15:28:20 +04:00
German Khokhlov a066a2d1ca Keep history entries untouched by unfinished globe picks and restore each visited entry's layers
A picked engine now lives in the switch until it runs; only then is the
address written, so a pick superseded by Back or one that fails rewrites no
entry. An engine-changing history visit holds the outgoing share link, which
neither restores nor writes the visited entry, and the running engine takes
the address back once the switch settles, restoring any entry visited while
it was held or not yet listening. Handed-off layers keep running where the
incoming address agrees with the outgoing one and follow a visited entry
where it differs. A failed recovery keeps the error on the loading screen
with an engine picker for a retry, and a failing reveal of the new globe no
longer blocks the cover removal or later requests.
2026-11-03 15:24:20 +04:00
German Khokhlov 9cc34e324f Stop scene attachments of Bhote Koshi, GhostMaps, cables and infrastructure waiting once their scene is released 2026-11-03 15:23:21 +04:00
German Khokhlov cf6d04b7db End the data startup wait when the application is torn down during a slow layer attachment 2026-11-03 15:23:21 +04:00
German Khokhlov 7fb11507d5 Bound the wait for layer attachments, park enables and explicit refreshes until the next scene binds 2026-11-03 15:23:20 +04:00
German Khokhlov 39c648094b Merge pull request #1488 from bilawalsidhu/german/hal-623-hud-summary-locale
fix(hud): AI summary in the UI language, canonical feed state, partial aggregation
2026-11-03 15:22:40 +04:00
German Khokhlov 342d960582 fix(traffic): retain line identity across clipping 2026-11-03 15:14:20 +04:00
Manjunath 2ac73519ec Add changelog fragment for voice camera tilt (#1520) 2026-11-03 16:43:01 +05:30
Manjunath 75000cf6a9 Hold a voice orbit, pan or rotate until its fly-to lands
"Fly to Paris and orbit it" reaches the app as two sibling tool calls,
which OpenAI runs at once. With a place that needs a lookup, the orbit
started over the old view and the late flight then replaced it; with a
known place, pan and rotate cancelled the flight already in the air.

Orbit, pan and rotate now wait for a pending voice flight the same way
tilt does: up to 30 s, and not run (saying so) if the flight is
cancelled, finds nothing or times out. Stop and rotate_globe do not
wait. Orbit keeps its own arming for flights the voice runner does not
track.
2026-11-03 16:42:50 +05:30
Manjunath 91a3f787d4 Hold a voice tilt until its fly-to lands
"Fly to London and tilt the camera" reaches the app as two sibling tool
calls, and OpenAI runs them concurrently. The tilt's navigation step
cancelled the flight already in the air, so the camera tilted where it
was; when the place still needed a lookup, the late flight replaced the
tilt and London came out top-down.

The voice runner now tracks its latest flight. A tilt sent while that
flight is still looking up or flying waits for it to land (up to 30 s),
then tilts at the destination. If the flight is cancelled, finds nothing
or times out, the tilt is not run and says so.
2026-11-03 16:42:39 +05:30
Manjunath 69152868e4 Fix voice camera tilt from a top-down view
A voice fly-to frames a city top-down, at pitch -90. The tilt clamp
rejected any step that left the pitch below -89, so the first frame of
"tilt up" stopped the motion and "tilt down" was refused: from the view
voice lands on, no tilt ever moved the camera. A bare "tilt the camera"
also failed because tilt required a direction.

- Clamp tilt only in the direction of travel, so -90 can tilt up.
- Swing the camera about the ground under the crosshair, so the place
  stays centred and the heading is kept. A tracked view still tilts in
  place, and a pivot tilt yields when tracking takes the camera.
- Add an optional move_camera pitchDeg for "tilt 45 degrees"; a tilt
  with neither angle nor direction settles at -45 (oblique view).
- Re-derive the voice tool schema pins for the new argument and wording,
  and keep the Realtime prompt under its 52,000-character budget.
2026-11-03 16:42:18 +05:30
Manjunath 05edae0606 Merge branch 'main' into feat/voice-geometry
Picks up the Radio Next/Previous fix (#1474) and the Codespaces docs
(#1515). The one conflict is the Radio cycle assertion in
gevActions.test.mjs: main's new fallback flag is kept in this branch's
layout.
2026-11-03 16:40:39 +05:30
German Khokhlov 92666fdbaf fix(cyclones): preserve movement in selected voice context 2026-11-03 15:10:20 +04:00
German Khokhlov 65f0467ad8 fix(infrastructure): sample visible ground below the ellipsoid 2026-11-03 15:10:15 +04:00
German Khokhlov fae50c0791 fix(cctv): display colour-neutral Bosch MIC models 2026-11-03 15:08:36 +04:00
German Khokhlov c68f167acb fix(transit): count distinct coverage regions 2026-11-03 15:07:00 +04:00
German Khokhlov 53c114965d Write a machine acceptance report and stop early when no browser or preview is available
qa-all-layer-switches.mjs now checks once that Puppeteer can start Chrome and that the preview answers, and names PUPPETEER_EXECUTABLE_PATH and npx puppeteer browsers install chrome when it cannot. Each run writes <output>/acceptance.json with the commit, dirty files at both ends, Chrome, Node, base URL, times and, per scenario, status, exit code, duration, covered layer ids and the sha256 of its log. It replaces summary.json.
2026-11-03 15:05:37 +04:00
German Khokhlov 65d41b971c Check traffic vehicles one by one against a fixed dark ground after the globe round trip
Live Sentinel-2 imagery is bright at this altitude, so a fixed crop of white two-pixel vehicles changed anywhere from 14 to 300 pixels. The scenario now serves a uniform dark ground tile, waits for the layer to settle with vehicles in view, projects each vehicle to the window and requires 90% of those above the drawn terrain to change the picture where the layer places them; in simulation nothing else may change. Vehicles below the terrain and the population left after the round trip are reported, not asserted.
2026-11-03 15:05:36 +04:00
German Khokhlov 04d626a4b1 fix(datacenters): preserve missing geometry and compare ring topology 2026-11-03 15:02:42 +04:00
Manjunath 20770e52a9 docs(changelog): add the range ring sonar pulses fragment for #1519 2026-11-03 16:31:02 +05:30
Manjunath e80f583e66 feat(awareness): add calm sonar pulses that flash the range ring and echo contacts
Pulses: three dim rings grow from the Global Context subject to the
250 km range ring at constant speed, one every 3 s, each taking 9 s.
Each fades in over its first 8% of travel, then fades as
(1 - travel)^1.5 to about a third of its 60% peak, so it arrives at the
ring dim but visible. They are 3 px in the ring's colours, as polylines
with CallbackProperty positions and colours that share the ring's
centre object, so they follow a moving subject.

Ring: while pulses run, the 250 km ring rests unseen and flashes to full
strength as each pulse reaches it, fading over 1.8 s. Without pulses
(reduced motion, or a scene with no primitives or preRender hook) it
stays on screen as before.

Gradient: behind each pulse a radial band in the same blue fades inward
over 35% of the radius. One flat, translucent, unpickable 250 km disc
draws it with a small Fabric material. A preRender listener writes the
pulse radii and opacities into two vec4 uniforms each frame. The disc
(0.25 degree granularity, ~3.5 ms to build) is rebuilt only after the
subject moves 2 km.

Echoes: as a pulse front crosses a flight, military aircraft or AIS
vessel, the detection overlay draws a second bracket in the pulse blue
around that contact's own bracket, spreading outward as it fades over
1.4 s. Awareness publishes the field (centre, radius, pulse timing,
echo styling) through the new src/awarenessEcho.js. The overlay reads
it, so no layer's icon or colour is touched. Mapped installations have
no detection bracket, so they do not echo.

Rendering cost: pulses never hold continuous rendering. They ask for a
frame every 80 ms, the Cyber sonar's parked cadence, so a parked
Contacts view repaints at ~12.5 fps while a subject is shown. This
changes the "parked Contacts stays quiet" behaviour on purpose.
clearVisual stops the timer and removes the disc, the listener and the
echo field.

awarenessRangeRingPositions can now reuse a result array, and passes the
WGS84 ellipsoid explicitly so a reused Cartesian never lands in the
ellipsoid argument. Tuning lives in AWARENESS_RANGE_PULSE,
AWARENESS_RANGE_ECHO and AWARENESS_RANGE_RING_STYLE. src/awarenessEcho.js
is registered in the awareness-layer, application-components and
application-layer-construction packages.

Tests cover:
- the pulse curve and calm rate;
- the ring flash once per arrival, and the static ring without pulses;
- the 80 ms frame cadence and its stop;
- the partial-scene fallback;
- the gradient disc: unpickable, uniform values, rebuild and cleanup;
- per-frame evaluation, and the echo field following the subject;
- awarenessEcho strength, rim wrap, layer filter and altitude handling;
- the detection renderer's echo-bracket band and outward spread.
2026-11-03 16:30:56 +05:30
Manjunath 8a50705eea docs(changelog): add the range ring visibility fragment for #1518 2026-11-03 16:30:37 +05:30
Manjunath 2a629f0987 fix(awareness): make the 250 km range ring readable on any ground
The Global Context range ring was a Cesium ellipse outline at 1 px in
rgba(98,181,255,0.72). WebGL ignores larger ellipse outline widths, so it
could not be thickened, and it vanished over desert and snow and under the
FLIR, NVG and CRT styles.

Draw it as a polyline instead: a 4 px line with a 2 px Context-blue core
inside a 1 px dark halo on each side (PolylineOutlineMaterialProperty).
The halo gives luminance contrast on light and dark ground, which the
monochrome styles keep. The ring sits at the same 2.5 km height and
follows the subject on the same 250 m threshold. Positions come from a
new awarenessRangeRingPositions helper that stays within 50 m of 250 km.

Style values live in AWARENESS_RANGE_RING_STYLE (awareness/policy.js).
Adds rangeRing.test.mjs (geometry at equator, Sahara, Greenland and the
antimeridian; contrast; entity shape; follow threshold) and a
CURRENT-STATE note.
2026-11-03 16:30:20 +05:30