- i18n scanner: lastError sink, no false sinks on defaults and ternaries
- shared src/i18n/marker.js for modules that only mark strings
- wind field messages move to wind/fields.js; CITY_POIS imports from cityPois.js
- drop review IDs, change history and stale references from comments and docs
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Status pieces translate in one place (src/ui/statusText.js): a Local
ADS-B error with a single piece now translates, and the analyst card
splits empty-layer notes into pieces (Transit, Local ADS-B).
- Translate the ALPR retry chip text, the ECCC error on the Air quality
card, "Upstream response too large" and the "entry {n}" feed label.
- The unmarked-text check also sees error/loadingLabel/statusMessage/
status assignments, `status:` properties and showToast?.( /
this._showToast( calls; the scene import preview marks its pack
statuses, data and model-facing text carry i18n-ignore with a reason.
- Tests check the real code: the HUD locality formatter moves to
src/hudLocalityFormat.js, the unsaved-keys test pins the teardown.
- One copy each: city names come from src/cityPois.js, the GNSS HTTP
template and wind "field unavailable" texts; dead fallbacks removed.
- Leftovers of the reverted vessel-label change and the reformatting of
detectionHost.test.mjs / keySetup.test.mjs are back to main.
Catalogs: es/ru 2617 messages each, complete.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Fixes the P1 and the confirmed P2 findings of the final review of the
i18n branch.
- CI: the air-quality model no longer imports i18n (portable module),
so check:boundaries passes again.
- Air quality layer: named in the layer panel, HUD and voice; its
Weather card, bands and errors translate. A test keeps the layer-name
table in step with the layer registry.
- Layer statuses that still reached ru/es in English: GNSS, CelesTrak,
Transit loading and feed errors, launches, perimeters, ALPR, ECCC,
wind "field unavailable", Local ADS-B streaming lines.
- Voice and HUD: preset ids show city names ("Fly to San Francisco"),
the HUD city translates, cockpit refusals cover frame, aircraft and
satellite; empty Transit notes translate on the analyst card.
- tn() keeps a caller's formatted count ("12,345 map objects").
- Cyber HUD: the language button no longer covers the bottom-right
card or the cockpit position readout.
- CCTV buttons wrap only in non-English locales; English layout matches
main again.
- Switching language asks first when Provider Settings holds unsaved
keys.
Catalogs: es/ru 2611 messages each, complete.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A side-by-side English comparison with main found text the branch changed:
- Layer list names: #601 let its own catalog names win over the panel's
English names, so "Live Vessels" read "Live AIS Vessels", "Bike Share"
"Bikeshare", "Cameras" "CCTV", "Data Centers" "Datacenters", "Active Fires"
"FIRMS Active Fires". The panel names win again.
- HUD feed-state suffix is "UNAVAILABLE LIVE AIS VESSELS" again (Russian keeps
its colon); the mission panel aria-label is "Selected Space Mission" again;
scene shot timing is "4.0s + 0.9s" again.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Replace the semantic keys with the English source text, so code reads as the
UI does and English needs no catalog: t('Save keys'), tn(count, one, other)
for plurals, msg() for text stored in data, and bare data-i18n* markup that
translates the element's own English. Other languages are one flat JSON each.
- Simplify src/i18n: drop namespaces, the configurable locale pair
(GEV_DEFAULT_LOCALE / GEV_SECONDARY_LOCALE) and its build defines. Locale
comes from ?lang=, the stored choice, then browser languages.
- Add scripts/i18n.mjs (npm run i18n): extracts every message from t/tn/msg
and markup, and fails on missing, unused, placeholder-mismatched or
wrongly-shaped plural entries. npm test runs it via catalog.test.mjs.
- Add Russian (src/i18n/locales/ru.json, 833 messages), started from the
community catalog in #312 and reviewed against the current English.
- Fix data-i18n placed on parents that would wipe their children (cockpit
LEVEL and local weather cells, first-run EXPLORE MANUALLY tile), and a
doubled degree sign in the TRACK ACQUIRED signal.
- Rewrite docs/TRANSLATORS.md for the new workflow; drop sections the earlier
merge resurrected in docs/CURRENT-STATE.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Keeps the voice-core prompt rules and adds main's world-query and
vessels-vs-visuals rules; the tool catalog wraps the deixis-aware runner.
Also fixes two things the branch had before the merge:
- Live voice could not start: OpenAI rejects track_entity's top-level
anyOf. Model-facing tools now omit top-level combinators; the runner
and benchmark still require a query or a referent.
- The Contacts-centred analyst answer dropped the viewport coverage note.
A sweep for the same pattern found more answers presented as current and
complete: launches and satellite orbits served from a stale proxy cache, a
regional aircraft fallback read as worldwide, license plate cameras trimmed
or partly loaded, and a radio directory of popular stations read as every
station. The launch and satellite sources now report the proxies' stale
markers, and each answer says what it covers.
Route every application-owned presentation string through the i18n
core: t() call sites across the app/layers/ui/data/voice surfaces,
data-i18n* attributes in the src/ui/templates/*.html markup (applied at
boot by applyDocumentTranslations from src/standalone/application.js),
and the dock locale selector (runtime-rendered from the offered pair —
a single EN button while only English ships).
Rebased onto current main, where the extraction follows the module
splits: the shell wiring now lands in the owner modules
(panelChrome, visualSettings, locationNavigation, shareRestoration,
shellFeedback, applicationShell) and the voice status corpus in the
realtime* modules; scene status lives in director.js +
playbackAdapter.js.
Modules shared with the node runtime (loadingFeedback,
installationFeedback, regionalModel, keySetupCore, vessels ingestion)
stay environment-neutral English and localize at their browser render
sites (chip maps in shellFeedback/installations controls, the weather
table in cockpitBriefing, keySetupRequirementEnvVars compositions), so
the package-boundary graph stays clean; the browser boundary groups
now own the i18n modules they reach (scripts/package-boundaries.json).
- Voice layer manifest (src/voice/layerManifest.js) generates the layer enums,
aliases and analyst field hints; a test fails when a catalog layer has no entry.
- analyst_query validates fields, operators, units, values and scopes, counts up
to 250,000 loaded records per layer, reports complete/partial/unanswered, tells
LAYER_OFF / NOT_READY / FEED_UNAVAILABLE apart from zero, refuses mismatched
follow-ups and never lets a superseded query replace follow-up memory. Seven
more layers expose analyst records.
- Tool results carry a code-built say line and a display card; the voice card in
the mic control shows captions, plan steps and the result
(src/voice/resultDisplay.js is the one adapter). Slow tools narrate their
current step out of band; holding Space while the assistant talks cuts it off.
Turn spans go to the debug log; caption transcription is metered; the log
omits what was said unless GEV_VOICE_LOG_CONTENT=1.
- Point and ask: the Space-down pointer snapshot resolves "this", "that one" and
"around here" through 'pointer' targets, and "the second one" through
referent:n from the last numbered list.
- Prompt states each policy once (instructions + tools 48.5k -> 46.7k chars).
- Voice benchmark harness (scripts/qa-voice-bench.mjs, scripts/voice-bench/)
shares its phrase table and grading with scripts/qa-voice-routing.mjs.
Supersedes #235 by @cora-fresh-labs, ported onto the current component layout with fixes from review.
Verified before merge: format, package boundaries, unit suite, build, and the browser tracking suite; a browser harness for the change where one applies; adversarial review applied.
Future work (not in this PR): hand-drawn marks do not persist across a reload today, and neither do spoken annotations; there is no storage layer for marks. The natural home is Scenes: a drawing that belongs to a shot and persists per shot, so a scene animation can carry its own marks. Needs an owner.
Co-authored-by: Clint Borle <[email protected]>