Play no longer runs ahead of the data. The world clock gains a wait, which
holds continuous play where it is while a layer loads what the time needs,
and a gate, which keeps play from passing a time a layer has yet to load.
Weather gates play at its next frame and waits there until the frame shows,
so every frame is seen however fast play runs; it waits no more than eight
seconds on a frame that never comes, and takes a wait only when its frames
change. Play pressed while a frame loads waits for it too. A scrub still
drops what loads and moves on.
The bar loses its long date and the dates at its ends: the time rides in a
bubble over the handle, which pulses while play waits, and the bar runs
left to right in every language. Play starts at real time.
Main moved on since this PR opened; the overlay layer is ported to the
current contracts:
- Layer-state token 6 (j belongs to transit; new single-character
tokens are digits) with a reservation-ledger row, and the option owner
renamed to the layer id so the compact share codec can encode it.
- Constructed per catalog by createOsmOverlaysLayer() in
constructCatalog.js; src/standalone/data.js no longer registers layers.
- Drapes through maps/imageryHost.js, so the overlays show on Google 3D
(tileset imagery) as well as the globe stacks, and follow map-stack
switches. Imagery layers are created on enable and destroyed on
disable/destroy.
- Translated chip labels and layer name in every locale, LAYER_NAME_KEYS,
Infrastructure panel group, voice manifest entry.
- Attribution: OpenSeaMap tiles CC BY-SA 2.0, OpenSnowMap credit as
required, OSM ODbL credit for both; bulk-download note in DATA_SOURCES.
- CURRENT-STATE row, changelog fragment, share-codec absent defaults,
updated token-ledger fixtures and voice schema pins.
A speed menu beside play offers real time, an hour, a day or a week a
second, a day a second to start with. A speed chosen while playing applies
at once; chosen while weather's own replay steps its frames, it takes
playback over from where it is. Play starts again from the top only at live
or at the very end, so a pause just before the end plays on. On phones the
menu sits beside the track, a full-size target.
Cesium sets no limit, so zooming out left the globe a speck among the stars.
On the globe a hand now stops zooming out where the globe spans 30% of the
screen's height, which follows the screen's shape as the app's own
whole-globe view does. A camera already past it, after a flight or a turned
screen, stops there rather than jumping in at the next zoom. Flat maps keep
zooming out unlimited.
Chat sits next to the mic in the command dock. Replies are silent and never
request the microphone; the first message connects with the selected provider
and runs the same map actions as voice through each provider's text API
(OpenAI OPENAI_CHAT_MODEL, Gemini GEMINI_CHAT_MODEL via generateContent, which
never starts Live). Only one mode runs at a time.
- Chat panel rendered by the voice control presenter: conversation, recent and
quick-command suggestions, Up/Down history, attachments (map-layer
references or small UTF-8 text files, sent only with the message)
- Chat and voice panels sit above the dock or dock into the right rail's
column; minimized bars sit centred above the dock, and height animates on
swaps
- A centred panel steps down to its bar for the Location and Visual Presets
trays without moving focus, rests above an open tray, and docks right while
expanded over one; it returns to the centre once the trays close
- Minimized voice previews the last sentence from each side; the empty Voice
Preview suggests things to say
- Settings opened from chat keep chat's frame and show the shared AI provider
and quick commands; voice Settings show Back to voice
- Closing chat ends a typed session; the voice panel's close turns voice off
- The dock widens its voice control for the chat button and restyles its
wings, which show icons only at 900px and below; assistant panels share the
left panels' glass, and Cyber keeps its own surfaces
- Server text-chat handlers with body, time and per-IP limits
(GEV_RATELIMIT_*_CHAT_PER_MIN), documented in SECURITY.md; tests and all
eleven locales
Co-authored-by: Darren Dignam <[email protected]>
Away from live, a launch shows from its lift-off on: its marker, label,
paths and orbit stay hidden while the world time is before it, so scrubbing
or playing brings the launches up in the order they flew. The selected
mission stays whenever it flies, and live shows every launch as before.
Play on the timeline runs the whole track in about a minute, from its start
when at live, and runs the clock itself past weather's own replay. It goes
live when it reaches now, or holds at an end that lies ahead of now. Going
live puts the rate back to 1.
A release that only selects a station now stops the looping noise source and suspends its AudioContext. The qa-radio dial scenarios start from an active stream, or expect a silent release from a stopped Radio.
Han and kana have no word edges, so a CJK forbidden word now counts anywhere
in the reply. The proxy no longer counts words: the model reads Rue de Rivoli
as one, so only the 80-character word-boundary cap remains.
Also restore src/voice/gevActions.test.mjs, reformatted by mistake in 818d2c82.
The heat scale is set by the hottest regions, so most of the world sits
at the low end. The ember edge was a dark red at 35% opacity and nearly
vanished into forest and savanna imagery: over the Americas the spots
were there but hard to see. The edge is now a bright red starting at
58% opacity, which reads at least as well as the old blue did.
About 90% of detections are under 20 MW, so the old blue and teal
stops painted most of the map in cold colors that do not read as fire.
The ramp now runs ember, red, flame, orange, gold and white-hot at the
same thresholds, each stop lighter than the one below, so the brightest
marks are the strongest fires. The heatmap uses the same colors.
- The proxy keeps combining marks, in-word apostrophes and name dots
(ar vowel signs, fr d'Orléans, ja ・), normalizes to NFC, caps every
summary in characters and cuts at a word boundary.
- feedState is nullable instead of a `none` token, and the summary has at
most five words: "exactly five" made the model pad short views with
"no data" or "unavailable".
- The HUD caches only the model's words and adds the current warning on
every paint; an RTL locale gets a leading right-to-left mark.
- The echo check also rejects an all-Latin reply in a non-Latin language,
translated layer ids and, with every feed healthy, the UNAVAILABLE word;
places are matched by word and one-word layer names are skipped in
Latin-script locales.
- The warning tag names the worst layers first; a partial analyst card
shows one partial chip.
Releasing the tuning dial always started the chosen station, plus tuning
static, even when nothing was playing. It now follows the Previous/Next
rule: the release plays only if a stream was loading, buffering or playing
when the drag began; otherwise it just selects the station.
The privacy note no longer lists finishing tuning as a way to connect and
now names voice instead, in all locales. Docs, changelog and comments are
tightened to match.
Main moved the layer rows to Vue, so the fire confidence switch and
minimum-FRP slider now render through RowSwitch and RowSlider on the
kit's UiSegmented and UiSlider, with the same classes as before. The
fire filter strings are translated into Arabic.