Resolve conflicts with #1234: keep redirect: 'manual' on both DATEX
fetches and keep main's 30 s TARKTEE_FETCH_TIMEOUT_MS. Drop this
branch's 15 s constant and its import, which auto-merged into a
duplicate export. Keep both sets of Estonia tests and drop the 15 s
claim from the changelog fragment.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
page.waitForFunction polls on requestAnimationFrame by default. In a
minimised or hidden headful window rAF stops while timers keep running, so
each 120 s slice only checked the predicate when it started: a drain that
finished in the last slice was recorded as a FAIL on the sign-off path.
- waitForPredicate replaces waitForFunctionSliced and the other three
waitForFunction calls: one short page.evaluate per tick (1 s for the
drain, 250 ms elsewhere), a monotonic performance.now() deadline, retry
across a context swap, and a throwing predicate fails the run instead of
silently spending the budget.
- One in-page window.__qaRenderFrames(count, capMs) helper serves both the
gizmo-drag and the sibling-owner frame waits.
- The sibling pick counts as a stalled renderer only at 0 of 3 frames, so a
slow SwiftShader frame still reports a real miss; the record flattens and
prints the frame count once.
- Review screenshots log and continue when a capture fails.
- Launch with pipe: true (no localhost CDP port) and protocolTimeout
300_000 like the other harnesses; drop the occlusion flag that puppeteer
already passes by default.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
When the sibling-owner pick misses after fewer than 3 rendered frames, the
cause is a stalled renderer, not a pick regression. Record it as a failure
on the headful sign-off path and as inconclusive under headless GL, with
"renderer stalled: N/3 frames" in the detail. A missed pick after 3 frames
still fails in both modes. Also corrects the catalog-size comment (~3,700).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The headful drain budget is uncapped (camCount * 800 + 30000 ms, ~50 min
at N≈3,700), but each page.waitForFunction is one CDP call that puppeteer
aborts after its 180 s default protocolTimeout. The .catch then recorded
"timed out waiting for drain on the real-GPU sign-off path" after ~3 min.
- Poll the drain in <=120 s slices (waitForFunctionSliced) so no single
CDP call outlives protocolTimeout, whatever the catalog size.
- Launch with protocolTimeout 240 s, headroom above the largest slice and
the 60 s fixed waits.
- Bound the sibling-owner 3-frame postRender wait at 10 s and report the
frame count, so a renderer that stops producing frames fails with
evidence instead of hanging the evaluate.
- List --disable-backgrounding-occluded-windows explicitly. Puppeteer
25.10 already passes it by default, so this documents the headful
contract rather than changing behaviour.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Conflicts: the Street Level and Gemini voice strings both appended to the
es/ru catalogs, and both sides' modules to package-boundaries.json — kept
both. scripts/qa-panel-resize.mjs stays deleted (floating panels removed).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Away from the galactic plane the ESO panorama keeps a mottled glow of
unresolved stars and dust. With the black level at the darkest quarter of
the sky and a hard cut, it showed as grey clouds with black holes around
the globe. The black level now sits at the median sky and eases in with a
soft knee on luminance, keeping each pixel's hue: high galactic latitudes
are black, the band keeps its glow. Faces shrink from 247 to 85 KB.
The changelog fragment also notes the anime fade and the new asset weight.
Co-Authored-By: Claude Opus 5.5 <[email protected]>