Re-pin the Realtime tool payload hash for the merged tree (voice geometry plus pitchDeg). To fit main's 55,500 prompt ceiling with Overpass on, the pitchDeg schema drops its -90..90 range (the runner already clamps to -89..-5, now pinned by a test) and its description is shorter. The Overpass prompt measures 55,492.
The heatmap now takes over above 4,500 km instead of 3,000 km, with
the cross-fade between 3,600 and 5,400 km. The markers band caps at
40,000 detections, which covers the ~40,000 in the padded view over
Africa at the low end of the fade, so weak fires still stay as markers.
To keep that rebuild near its old cost, markers outside the close band
read the anchor already built for each fire instead of the ground floor
cache: only the close band warms floors, so the lookup there always
missed. A 40,000-marker rebuild now costs ~55 ms, down from ~120 ms.
The 750–3,000 km markers band now draws up to 20,000 detections instead
of 2,500. At the 2,400 km end of the cross-fade the padded view over
Africa holds ~21,000 fires, and the old cap kept only those above
~17 MW, so most heat spots faded into empty ground as the heatmap went
out. A rebuild of that many costs ~60 ms, and only in the densest views.
The far-zoom heatmap now uses the ½× grid (4096 × 2048, ≈10 km per
pixel, one-pixel blur), so a lone fire's spot matches its marker at the
3,000 km hand-off. The spot size slider and its share option are gone.
Markers and heatmap are both kept built at every zoom and cross-fade by
camera height between 2,400 and 3,600 km on every frame, so a fast zoom
never shows a beat with neither. The heatmap fades by imagery alpha:
hiding a Cesium imagery layer unmaps it from the globe tiles, and showing
it again re-mapped them late, which was the gap at the band edge. Under
the markers the heatmap is built 150 ms after the data or filter changes.
Typed chat sessions no longer end on the voice inactivity timeout, and a
failed or stopped reply keeps the conversation: Stop cancels only the
reply in progress, and map actions that already ran stay in the model's
context. Each upstream request and map action gets its own deadline, old
tool results shrink instead of the history overflowing, and step limits,
a missing or rejected key, the OAuth lock and throttling each get their
own message.
- Server: OpenAI chat is off under GEV_PREFER_CODEX_OAUTH; chat throttles
default to the provider's throttle; replies carry API_KEY_MISSING,
API_KEY_REJECTED, CODEX_OAUTH_REQUIRED and RATE_LIMITED codes; upstream
Retry-After passes through, and a rejected key (Gemini's invalid-key 400
included) cools down for a minute
- Pinokio forwards the chat throttle settings
- UI: the reply reveal publishes only the message list; the border orbit
runs only while busy; layers attach with a button or Enter; the log is
aria-busy while a reply types out; auto-scroll respects a reader who
scrolled up; Escape closes the attach menu; the chat gear says Settings;
a note says chat bills the OpenAI key when voice uses ChatGPT sign-in
- Layout does less work while panel height animates; unused blurs removed
- Gemini voice start ends chat; the voice preview clears on every new
session
- Tests for the route gates, client limits, attachments and the fixes
Review fixes for #1506.
- Ottawa: use the documented camera list and the city's Traffic Camera
Images API. The pack is skipped with no request unless
OTTAWA_CAMERA_CERTIFICATE is set; the certificate is added only at
fetch time inside the pinned /opendata/ path, and each camera is
fetched at most once a minute through the shared frame cache.
- Québec 511 video is opt-in (CCTV_QUEBEC_VIDEO_ENABLED=1) and loads
only after the viewer presses Play; selection, auto-hop, scenes and
voice no longer contact Québec 511. Credit splits locations (MTQ,
CC BY 4.0) from video (Québec 511). Interrupted play() is no longer
reported as an unavailable source; the per-frame listener runs only
while a Québec camera is selected and the canvas rect is cached.
- Catalog cap: reserved Québec and World slots come only from capacity
above the 4,000 shared slots, so a lower CCTV_MAX_SOURCES thins every
pack instead of starving the existing ones. dev-fresh and
.env.example default to 7,516.
- Throttled frames (World, Ottawa): inside the refresh floor with no
cached frame the proxy serves the placeholder, never Street View; a
failed fetch backs off for a minute; the cache is bounded by bytes.
- MJPEG first-frame extraction runs only for sources registered as
MJPEG (Taiwan Highway Bureau), caps a frame at 2 MB, reads in linear
time, accepts a CRLF preamble and a boundary that already starts with
"--", and ends a part without Content-Length at the next delimiter.
THB hosts are registered in the redirect pin list.
- Tests: World loader policy, Québec loader and opt-in, proxy cooldown
without Street View, Ottawa signing, cap reservations at 7,516, 4,000
and 48, overlay Play gate, refresh, visibility and teardown. Guard
tests check the 4,000 shared slots again.
- Remove the unused standalone Québec preview module and public page.
- Docs: DATA_SOURCES, SECURITY, CURRENT-STATE, CCTV_INTEGRATION, README,
.env.example, changelog fragment renamed to its full scope.
- A zoom during a pivoting tilt now scales the range the tilt holds,
as it already did for orbit, instead of being undone on the next
frame while reporting success. The zoom limits no longer move a view
the wrong way: a zoom in leaves a view closer than 80 m in place, and
a zoom out leaves an orbit beyond 5,000 km where it is.
- A grab, touch or wheel on the map while a voice fly-to is in flight
drops the motion queued behind it. Cesium lands the flight anyway,
so the orbit or tilt would otherwise take the camera back. Chained
fly-tos in one reply keep the earliest snapshot.
- A pivot tilt toward the horizon stops lowering the camera at 150 m
above the pivot and tilts the rest in place, so a close view no
longer ends inside tiles or a hillside.
- pitchDeg is an absolute angle. A direction that contradicts it is
refused, judged from the pitch the swing starts at, and the tool
description says so.
Review follow-up for the sonar pulses.
Bounded repaint: the pulses used to ask for a frame every 80 ms from a
setInterval for as long as a subject was shown, so a parked view
repainted at 12.5 fps indefinitely. They now run for 9 s (three ring
flashes) after a selection or a camera move, fading in and out over
1.2 s, then rest: the ring stands on screen at full strength, the pulse
lines and gradient disc are hidden, echoes stop, and nothing asks for
frames. A moving subject does not wake them, since a flying subject
moves on every refresh. The lifecycle's existing camera pose signature
wakes them.
No beat with the Cyber sonar: the setInterval is replaced by a
postRender-armed setTimeout on CYBER_SONAR_RENDER_INTERVAL_MS, as in
cyberSonarScene. Every drawn frame, whoever asked for it, re-arms the
request 80 ms later, so requests never land inside the detection
lane's 80 ms gate.
Reduced motion mid-session: a change listener on the media query
rebuilds the visual, and the same-subject refresh path rebuilds when
the preference no longer matches. The listener is removed in
clearVisual.
Readable edge: restOpacity goes from 0 to 0.4, so the 250 km ring stays
visible between flashes, in screenshots and for low-vision viewers.
The echo field takes an optional level so echoes rest with the pulses.
CURRENT-STATE and the changelog fragment describe the bounded run and
the dimmed ring.
Tests: render requests stop after the bound and stay stopped for a
minute; a camera move seen by the lifecycle wakes them for another
bounded run; a foreign frame postpones the next request to 80 ms after
it; reduced motion flipped by event and by a later refresh; the ring
never drops below restOpacity; echoes scale with the level; the level
fades in, holds, fades out and keeps its value when woken.
The maintainer workflow asks runtime changes for a changelog.d/<pr>-<slug>.md
fragment and no edit to CHANGELOG.md. The three entries move unchanged, with
their credit, into changelog.d/846-voice-geometry.md.
A ½×–4× slider (log2 axis, 5 % steps, default 1×) under the intensity
filter sets how large far-zoom heat spots are. It scales the grid, not
the blur: 2× is a 1024 × 512 grid with the same one-pixel blur, so each
spot grows exactly and weak lone fires don't fade as they widen. A change
rebuilds only the heatmap. Share links keep it as w.s (percent, 50–400).
The layer row now takes a list of sliders.