Commit Graph
369 Commits
Author SHA1 Message Date
German Khokhlov 306e3e9467 build: reach Navara only through import() and ship its worker wasm
The import-direction check now tells dynamic imports apart
(analyzeModule(source, { dynamic: true })) and rejects any static import
or re-export of src/globe/navara/** from outside that directory, so the
Navara engine can only be a lazily loaded chunk of the app.

Navara's prebuilt workers load their wasm by file name next to
themselves, which the bundler cannot see; a build-only Rollup plugin
copies the missing ones (draco decoder, font worker) into assets/ when
the bundle includes Navara, and adds nothing to a build without it.
2026-10-15 20:56:06 +04:00
German Khokhlov ec38e6ef16 refactor(ui): navigation, orientation, share links and HUD use the globe engine
The application shell keeps the page's globe engine and hands it to the
navigation controller, location navigation (search, city and POI flights,
orbit, globe reset), the tilt and north-up controls, share-link save and
restore, share restoration's first-gesture listeners and the HUD. The
viewer is passed only where entity tracking still lives on it (phase 1c)
and to the HUD's basemap label context (voice); every such use is null-safe.

Share links and captured shots write heading and roll as Cesium's camera
reports them (src/cameraAngles.js): the contract's [0, 2π) pose maps an
exact 0 back to Cesium's 2π, except the roll of a vertical view, so
links stay byte-identical (heading=360, roll=360) on every engine.

Source-reading tests follow the moved code with the same checks.
2026-10-15 19:47:51 +04:00
German Khokhlov 16e63f4c50 refactor(camera): use the globe engine
The startup fly-in, orbit, world-target focus, the arrival ground guard,
arrival ownership, camera sensitivity claims, landmark/viewport/globe
flights and place search (with its view bias and near-view recovery) take
the globe engine. Callers that still hold a viewer (voice, layers until
phase 1c) reach the same engine through engineFromViewer, and arrival
ownership is keyed by the engine whichever one a caller names.

The ground guard yields on camera.commanded instead of patching the
viewer camera itself; on Cesium that event hooks the same command methods
and tracking changes, so direct Cesium callers still end it. Landmark
framing reads the frustum fov from the pose's fovy and aspectRatio.

Tests that built viewer doubles now run on the fake engine (or on the
Cesium engine over the same double), with the same expectations.
2026-10-15 19:47:43 +04:00
German Khokhlov 83c13f330d refactor(credits): use the globe engine
Map credits (maps/credits.js) are shown through a credits capability
(engine.credits.addStatic) instead of the scene's credit display; the
shared map scene takes the engine's credits, so the Cesium engine's maps
and its credits part share one owner. Data credits (registerDataCredits,
registerDynamicCredit, show/hideOsmCredit) take the globe engine and keep
accepting a viewer from layers that still hold one; the scene registers
the data credits on its engine. The Cesium credits part reads
Viewer.creditDisplay, else the scene frame state display it aliases.
2026-10-15 18:37:02 +04:00
German Khokhlov aaa6074663 refactor(overlays): use the globe engine
The world overlay host takes its frames (frames.postRender), camera events
(camera.moveEnd), canvas size (host.size), projection matrix
(projector.viewProjection), horizon test (projector.horizonVisible) and
render requests (render.request('world-overlay')) from the globe engine.
initWorldOverlay accepts an engine or, for callers that still hold a
viewer, resolves the viewer's engine through engineFromViewer.

Contract: camera.position(result) becomes camera.livePosition, one
engine-owned object holding the current position, so per-frame readers
and paint lanes keep a live camera position without allocating; engine
events gain raiseValue for argument-list-free frame dispatch. Steady-state
frame allocation is unchanged (worker probe, 30 chunks: 2696/9536/38593
B/frame before and after; detection 473749 -> 408085).
2026-10-15 18:32:40 +04:00
German Khokhlov 58a196374f feat(globe): engine members and the viewer bridge for the shell
Contract: camera.position(result?) and camera.height() for per-frame
readers, render.request(reason?), maps.releasePhotorealTiles, sources
with a caller-owned ready provider, isGlobeEngine. engine.maps now hides
every tileset it has shown, lets the last imagery/photoreal call win, and
setPhotorealTiles(null) restores the last base imagery and its credit
instead of leaving the photoreal credit on a bare globe.

Cesium engine: reads the Viewer camera/canvas aliases, detaches bridged
events through the remover Cesium returns, raises frame timestamps
without allocating, re-aims the horizon occluder only when the camera
moved, and renders the scene directly when the governor governs another
viewer (or none yet). engineFromViewer returns the registered scene
engine of a viewer, else builds and caches one. The render governor stays
the Cesium render backend under engine.render and gains
isRenderGovernorInstalled.
2026-10-15 18:18:19 +04:00
German Khokhlov a5c98c6b07 feat(app): construct the globe engine with the viewer
The scene builds the page's Cesium engine right after the viewer
(src/app/globeEngine.js), names the startup Google tileset to it once
loaded, returns it beside the viewer and destroys it before the viewer.
The debug handle exposes it as window.__godsEyeView.engine. Nothing
consumes it yet; render holds taken before the governor is installed
apply at install.

qa-globe-contract now runs on the app's engine (self-built only when the
app has none); a throwaway engine checks creation and destroy leave the
scene untouched.
2026-10-15 18:02:11 +04:00
German Khokhlov ab2368f3f3 fix(globe): tighten the Cesium engine after review
Map sources are applied through one src/maps/sceneApply.js helper shared by MapSourceController and engine.maps (live layer kept for an unchanged provider, providers cached per source). The contract gains flyTo endTransform and rectangle destinations, flyToSphere easing, drillPick width/height and pick content, with Cesium's own flyToSphere range. Input skips listeners removed during dispatch and stays inert after destroy.
2026-10-15 17:55:00 +04:00
German Khokhlov d831cbd23a feat(globe): implement the engine on Cesium
createCesiumEngine wraps an existing viewer without changing it: camera, picker, projector, frames, render (through the render governor), surface, input, credits and maps, with geo values out and Cesium values in at the boundary. Map and surface code is shared with src/maps and services/groundSnap instead of copied. scripts/qa-globe-contract.mjs runs the contract suite against the engine in headless Chrome; the camera-events check now waits for the previous move to end, as Cesium's moveStart marks a move from rest.
2026-10-15 17:43:05 +04:00
German Khokhlov 708c96b6f6 fix(globe): tighten the engine contract after review
Engine events get their own documented semantics (single registration,
branded instances); the fake follows Cesium's roll sign, angle ranges,
synchronous zero-duration flights, flyToSphere defaults and
computeViewRectangle. The contract adds viewProjection, horizonVisible,
flightActive, lookAtTransform/transform, zoomIn/zoomOut, input modifiers,
terrainHeight and clampToHeight, with geometric suite checks. Engine
import rules now follow each engine graph transitively.
2026-10-15 17:15:35 +04:00
German Khokhlov 528ec75f32 feat(globe): add the engine contract and its test suite
src/globe/contract.js defines the engine-neutral GlobeEngine capabilities
(JSDoc), createEngineEvent with Cesium.Event semantics and
assertGlobeEngine. src/globe/testing adds a geo-based fake engine for shell
tests and an engine-agnostic contract suite that the fake passes in Node.
check-import-directions keeps the contract free of cesium, three and
@navaramap, and each engine directory free of the other engine.
2026-10-15 17:01:08 +04:00
German Khokhlov f2fcd82290 test(qa): click street-level coverage at a verified pixel
The draped coverage line is about one pixel wide and can sit on a pixel
boundary: the probe hit at a fractional x while the click at the integer
pixel missed. Wait for tiles, click only at an integer pixel that picks the
line right before the click (off the centre column first), retry up to 4x.
2026-10-15 00:19:52 +04:00
German Khokhlov e3061872cc refactor(streetLevel,traffic,transit,firms,installations,radio,bikeshare,cables,detection): take vector maths from src/geo
Street level view/cameraFollow/groundClick/index, traffic footprint/viewport/ingestion, transit viewport/trails/state/rendering, FIRMS state/viewport, installations controls/viewport/state, radio queries/navigation/state, bikeshare viewport, submarine cable overlay and data/detection now use src/geo for Math, Cartesian2/3, Cartographic and WGS84 maths. Cesium stays for Rectangle, Ray, BoundingSphere, HeadingPitchRange, EasingFunction, EllipsoidGeodesic, EllipsoidalOccluder and the Ellipsoids passed into Cesium (pickEllipsoid, occluders). traffic/state.js keeps its Cesium lerp scratch (written per frame by Cesium.Cartesian3.lerp in animation.js; a geo scratch cost +4-7% there) and traffic/timing.js stays on Cesium (a test keeps it source-equivalent to model.parseRoads, outside this batch). street-level-layer, traffic-layer, installations-layer, bikeshare-layer and submarine-cables own the src/geo files.
2026-10-15 00:19:13 +04:00
German Khokhlov a915bdb3e5 refactor(launches,cctv,alpr): take vector maths from src/geo
Launches selection/replay/panel/policy/policyHelpers/state/camera, CCTV geometry/model/projection/navigation/cards/geometryQueue/state and ALPR model/visuals now use src/geo for Math, Cartesian2/3, Cartographic, Matrix3/4, Quaternion and ENU frames. launches/paths.js keeps Cesium (EllipsoidGeodesic). In camera.js, EllipsoidGeodesic, BoundingSphere.fromPoints/union and the BoundingSphere constructor stay on Cesium; the geo Cartographics passed into EllipsoidGeodesic are only read field by field and cloned there (computeProperties). The CCTV plane orientation stays a Cesium Quaternion and plane dimensions a Cesium Cartesian2 (entity ConstantProperty values). launches-layer and alpr-cameras own the src/geo files.
2026-10-15 00:18:35 +04:00
German Khokhlov 2b83606765 refactor(vessels,satellites,awareness): take vector maths from src/geo
Moves the Cartesian3/Cartographic/Matrix3/Matrix4/Math calls of the vessel, satellite and Contacts (awareness) layers, plus flights controller/enrichment, to src/geo. The satellites-layer package boundary now owns the src/geo modules. Awareness keeps Cesium.Cartesian3.clone for the resolved subject position, which reaches the installations anchor (anchor.test pins a Cesium instance).
2026-10-15 00:17:17 +04:00
German Khokhlov 1a69368ae6 refactor(ui,voice,annotations,scenes): take vector maths from src/geo
Move the Cartesian3/Cartographic/Matrix4/Transforms/Ellipsoid/Math calls of
the second batch (cockpit camera, context and controller; camera orientation
controls; application shell; location navigation; the annotation resolver
and engine; voice actions and pointer pick; the scene director; the embed
app) to src/geo. Behaviour is unchanged: same argument order, same `result`
semantics.

Kept on Cesium: out-of-scope classes (HeadingPitchRange, BoundingSphere,
Intersect, EllipsoidalOccluder, EasingFunction, SceneTransforms, JulianDate),
WGS84 where it goes into pickEllipsoid or EllipsoidalOccluder,
Matrix4.IDENTITY handed to lookAtTransform, and the Cartesian2 window
positions that reach scene.pickPosition: Cesium keys its per-frame pick
cache on windowPosition.toString(), which a plain object would collapse to
one "[object Object]" key.

The Contacts-subject harness in gevActions.test stubbed
Cesium.Cartographic.fromCartesian to place its subject; it now builds a real
subject position at the same coordinates with geo.cartesian3.fromDegrees.
The cockpit-controls and scenes package-boundary groups now own the src/geo
files.
2026-10-15 00:16:38 +04:00
German Khokhlov d886be68a8 refactor(camera,data): take vector maths from src/geo
Move the Cartesian3/Cartographic/Matrix/Quaternion/Transforms/Math calls of
the first batch (src/data motion, anchor, tracked-camera and icon helpers;
the root camera, locations, HUD, share-link, world-focus, ground-guard,
orbit and cloud modules; services/groundSnap) to src/geo. Behaviour is
unchanged: same argument order, same `result` semantics.

Kept on Cesium: out-of-scope classes (JulianDate, Axis, HeadingPitchRange,
BoundingSphere, Rectangle, EasingFunction, EllipsoidalOccluder with its
WGS84 and seed vector, SceneTransforms) and Matrix4.IDENTITY wherever it is
handed straight to a Cesium camera call (locations.test pins its identity).

synthesizeForwardKinematicsFix now returns a plain position, so the two
snapshot renderers clone it with the static Cesium.Cartesian3.clone instead
of the instance method. The package-boundary groups that reach these
modules now own the src/geo files.
2026-10-15 00:15:59 +04:00
German Khokhlov 4a92ed8377 feat(geo): add src/geo, Cesium's vector maths without Cesium
An engine-neutral port of the CesiumJS 1.138 core maths gev uses: angle
maths, the WGS84 ellipsoid and geodetic coordinates, 2D/3D vectors, 3x3/4x4
matrices, quaternions and local east-north-up / heading-pitch-roll frames.
Formulas and operation order match Cesium, so outputs are bit-identical
(golden tests pin the centre, pole, -0 and quaternion branches).

- Values are plain-data instances of module-private constructors (own
  enumerable fields only), so geo's hot functions keep their own V8 hidden
  classes; matrices are plain column-major arrays Cesium accepts.
- Cesium's debug argument checks are ported with the same conditions, order
  and DeveloperError messages, gated on DEBUG (src/geo/debug.js): on in Node
  and the dev server, folded away by vite build, as Cesium's Build strips
  them. A release-parity test compares DEBUG=false geo with Build/Cesium.
- The import-direction check forbids cesium and @cesium/* in src/geo;
  CODE-BOUNDARIES.md and THIRD_PARTY_NOTICES.md document the port.
2026-10-15 00:15:20 +04:00
Mazeyar Moeini Feizabadi 82b8c0c850 Frame mobile GBFS QA in supported clean view 2026-10-13 23:48:21 +02:00
Mazeyar Moeini Feizabadi ddd932f0a7 Harden shared GBFS station-name parsing and add regression coverage 2026-10-13 23:46:51 +02:00
Said TurkseverandClaude Opus 5.5 b1efd22f02 feat(street-level): one imagery source at a time; IC8 review fixes
- One provider is lit at a time: lighting a chip darkens the others, and a
  chip click records every registered provider's switch in one update so
  the share link keeps the swap (also off Google 3D, where Street View is
  not listed). The layer starts with the first default-on provider
  (Mapillary, free); params that light several keep the one already on,
  so reapplying them never flips (litByParams). The now-unreachable
  "several lit" chip paths are gone.
- Leaving Google 3D during a Street View lookup ends it without an error
  or a stuck loading state (openImage's early return resets it; the
  lookup loop rechecks availability).
- A source swap during a lookup no longer reports "no imagery".
- Street View lit off Google 3D says the panel needs the Google 3D map.
- Comments trimmed to the why; keySetupCore.test.mjs back to upstream's
  formatting plus the one new test (was a 551-line reformat).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 15:10:58 +01:00
Said TurkseverandClaude Opus 5.5 64d939f3d2 feat(street-level): Street View polish — name, filters, legend, marker
- The chip reads GOOGLE STREET VIEW (and its caption link likewise).
- Providers declare the imagery filters they honour (`filters`, default
  pano + since). Street View declares none: every panorama is 360° and it
  draws no coverage to thin, so its lookups ignore the filters and the
  panel hides IMAGERY and SINCE while it is the only lit provider.
- The legend lists only providers that draw coverage lines, with
  Selected only beside one: Street View alone shows no legend.
- Providers may pick their on-globe marker (`marker`); Street View's is a
  Google-blue field-of-view cone from a white-ringed dot, in place of
  GEV's amber pin, and switches back for a Mapillary photo.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 14:05:57 +01:00
Said TurkseverandClaude Opus 5.5 48ca99a38a fix(street-level): keep OPEN STREET VIEW whole beside a long coverage line
.scene-btn (flex: 1) loads after street-level.css and outranked the
button's flex: 0 0 auto, so with Mapillary and Street View both lit the
button shrank to its 72px minimum and its one-line label ran past the
panel edge. Scope the rule under .sl-meta-row; the coverage line wraps
instead. The live gate gives the share-link check 30 s, as the link is
written only once the view rests.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-13 13:36:01 +01:00
Said TurkseverandClaude Opus 5.5 76db4114ff Merge upstream/main into pr/google-street-view
Conflicts with upstream's Street Level provider composition and share-state
codec, resolved:

- Street View's switch moves from its own share option (`g`) to upstream's
  provider-switch field (`r`, e.g. `0.r.google-1`); a link without it keeps
  Street View off. Docs and the browser gate follow.
- createApplicationStreetLevel keeps upstream's injectable provider list;
  its default, once the application supplies its Street Level source, is
  Mapillary plus Google Street View. Without that source there are none, as
  upstream intends.
- The coverage hint keeps upstream's empty-composition message and joins
  every switched-on provider's hint otherwise.
- CHANGELOG, README and SECURITY keep both sides' entries.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-12 11:32:05 +01:00
Sameh Khamis 3ba8c6d61b Use a neutral compact switch codec and clarify provider size limits 2026-10-09 18:47:04 -07:00
Sameh Khamis 7b1b2df764 Preserve custom Street Level provider switches in shared state 2026-10-09 17:53:47 -07:00
Sameh Khamis 3b840ebdf3 Merge branch 'feat/optional-catalog-sources' into refactor/route-imagery-sources
# Conflicts:
#	CHANGELOG.md
#	docs/CURRENT-STATE.md
2026-10-09 17:50:12 -07:00
Sameh Khamis 0d9bfdf9de Merge branch 'fix/optional-street-level-providers' into feat/optional-catalog-sources 2026-10-09 17:49:41 -07:00
Sameh Khamis 893294c7d4 Assert Street Level expansion timeout and document provider precedence 2026-10-09 17:49:26 -07:00
Sameh Khamis 99988cb348 Separate route and recent imagery acquisition from application assembly 2026-10-09 17:42:00 -07:00
Sameh Khamis 5756ae92a8 Make catalog feed configuration optional and explicit 2026-10-09 17:35:38 -07:00
Said TurkseverandClaude Opus 5.5 e823e15025 fix(street-level): point a key-gated layer at Street View; button beside the hint
Review of #966: with a Google Maps key but no Mapillary token, switching
Street Level on read KEY REQUIRED / "Needs MAPILLARY_CLIENT_TOKEN" with
nothing about Street View, which stayed off (billing), so the layer looked
broken.

- While the switched-on providers lack their keys, the layer reports the
  switched-off ones that would draw with a key already set
  (keyAlternatives: Street View on Google 3D with a Google key). The
  panel's KEY REQUIRED tooltip, its coverage line and the layer row's
  tooltip then read "Needs MAPILLARY_CLIENT_TOKEN — add it in Provider
  Settings, or light STREET VIEW to use your Google Maps key"
  (keySetupWithAlternatives). Off Google 3D the plain KEY REQUIRED stays.
  Street View stays off by default.
- OPEN STREET VIEW moves beside the coverage hint: at the default panel
  width the PROVIDERS row has no room for it, so it wrapped onto a line of
  its own.
- The panel gate's corner drag names what lay under the pointer when it
  fails.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-09 00:05:58 +01:00
Sameh KhamisandClaude Opus 5.5 f5c4f3fda3 fix(qa): restore Google 3D before switching Street View off in gate cleanup
The Street View step's cleanup switched the Street View chip off after the
step had left Google 3D, where the chip is hidden by design. The click then
threw "failed to find element", replacing the step's real result (here, a
Google key refusal) with a selector error. Return to Google 3D first, then
switch the chips and restore the original map.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 11:05:43 -07:00
Sameh Khamis d587249ce9 fix(setup): stop presenting ChatGPT OAuth as the default voice fallback
Doctor and dev-fresh told every user without an OpenAI key that voice could
use ChatGPT OAuth, whether or not Codex was installed. Say voice is off
until a key is added or a Codex sign-in is selected, and mark that path
experimental.
2026-10-08 11:02:52 -07:00
Sameh Khamis fb1596d2f1 Merge main into PR #621 (ChatGPT OAuth for Realtime voice)
Resolve conflicts with the voice-core captions, panel resize and MCP
panel key changes by keeping both sides.
2026-10-08 11:00:54 -07:00
Said TurkseverandClaude Opus 5.5 ef396655fc feat(street-level): OPEN STREET VIEW, and Street View only on Google 3D
- OPEN STREET VIEW in the PROVIDERS row opens Street View's nearest
  panorama at the ground under the middle of the screen, without moving
  the camera: Street View no longer needs a pointer. It is disabled (and
  says so) until the camera is at street zoom.
- Off the Google 3D map Street View does not appear at all: no chip,
  legend swatch, globe credit, layer source or button, and Google's script
  is not loaded (the viewer has no prewarm; the script loads on first use).
  The share option keeps the user's choice for when Google 3D returns.
- A ground click measures the camera height at the click rather than
  reading the cached flag.
- A chip without a usable key explains it instead of lighting; it darkens
  beside a lit chip, and the other chips keep switching, so a refused
  Street View key cannot lock Mapillary out.
- The gate checks that nothing of Street View shows off Google 3D even when
  a share link switches it on, presses OPEN STREET VIEW on Google 3D, and
  asserts that each chip it switches really switched.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 12:55:08 +01:00
Said TurkseverandClaude Opus 5.5 7bfcf177ac fix(street-level): IC8 review of the Street View provider
Google's Maps Platform terms forbid Street View imagery beside non-Google
maps, so the provider declares requiresMapStack: 'photoreal': off Google
3D its chip is dashed with the reason, lookups and opens skip it, and
leaving Google 3D closes its panorama.

- Ground clicks: only a click on the map itself (scenePick.isSurfacePick:
  nothing picked or Google 3D tile content) at street zoom opens Street
  View, and the camera stays put; higher up the hint says to zoom in.
  scenePick.pickGroundPosition replaces the copy in Directions.
- Viewer: poses go out at once and again when the date and address
  arrive, so an open never hangs on that lookup; one lookup per panorama,
  seeded by the nearest lookup; a close settles a pending open; failed
  lookups are asked again; poses follow position changes, not pano_changed.
- Loader: the gm_authFailure handler is installed once, so a retried load
  reports a refusal once.
- Viewer host: a prewarm that lands after another provider took the host
  is released; FIT/FILL availability is set on every open.
- Provider: a refusal while switched off reports no error over another
  photo; SINCE compares against the end of Google's month; messages name
  the referrer and network causes; FLAT says Street View is 360° only.
- The layer row names the key of the providers that are on; the MCP panel
  CSP admits Street View's tiles, control images and photos.
- Tests for each, against fakes that now follow Google's event order; the
  browser gate restores its state, waits instead of sleeping, aims its
  panel clicks and corner drags, and asserts the camera stays put.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 02:59:51 +01:00
Said TurkseverandClaude Opus 5.5 22b0009138 feat(street-level): Google Street View as the second imagery provider
Google Street View registers beside Mapillary as provider `google`. It runs
on the Maps JavaScript API with the browser GOOGLE_MAPS_API_KEY, loaded on
first use (mapsLoader.js), and uses Google's own StreetViewPanorama as its
viewer adapter, emitting provider-neutral poses (address and month in the
caption, a link to Google Maps, steps along Google's arrows, FOLLOW on
Google 3D). Its chip starts off because every panorama is billed to the
key; the share option is `g`.

Google offers no coverage layer for other maps, so the provider draws
none: with it on, a click on bare ground at street zoom opens its nearest
Google-collected outdoor panorama (groundClick.js). A key Google refuses
reads KEY REJECTED and fails a pending open at once; a lookup Google never
answers fails after 10 s.

Core: providers may declare `groundClick` and `defaultOn`; poses may carry
`capturedAtPrecision` and `title`; the coverage line keeps every
provider's hint; opening one provider's image releases another's
prewarmed viewer; FIT/FILL hides for viewers without render modes. CSP
script-src admits https://maps.googleapis.com. The browser gate gains two
Street View steps (the keyed one skips as 'no Google key' in CI).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 02:32:06 +01:00
Sameh Khamis 7592718415 Merge remote-tracking branch 'origin/main' into integration/mcp-panel-key-pr958 2026-10-07 15:10:44 -07:00
Sameh Khamis b5cb75bcf9 fix(voice): resolve follow-up review edge cases 2026-10-07 14:21:46 -07:00
Sameh Khamis 1594db9497 Merge main into feat/voice-core and reconcile layer capabilities 2026-10-07 13:14:31 -07:00
jibraaan 09cefa6f39 Merge remote-tracking branch 'upstream/main' into fix/mcp-shared-panel-key
# Conflicts:
#	CHANGELOG.md
2026-10-07 23:39:53 +05:00
jibraaanandClaude Opus 5.5 e363b6a14f fix(mcp): share one panel key across an install's stdio servers
Fixes bilawalsidhu/gods-eye-view#927. Each stdio MCP server made its own
random panel key, and panel_request accepts only the key in the panel
page. A client that starts two server processes for one connection and
reads the page from one while sending the page's requests to the other
(seen in Claude Desktop on Windows) therefore always got "Only the God's
Eye View panel may make this request".

The stdio entry now passes a key shared by the install, created once in
.gev-cache/mcp-panel-key. The file is staged 0600 and published with
link(), so processes starting together agree on one key and never read a
half-written one. If it cannot be stored, the process keeps a key of its
own, as before. createLocalMcpServer still makes a fresh key unless given
one, so in-process servers (the /mcp HTTP plugin, tests) are unchanged.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-07 18:00:38 +05:00
Said TurkseverandClaude Opus 5.5 f33cd54e2b fix(panels): a collapsed window keeps its chosen height; handle early tile failures
- A floating portable panel saved its measured box, so dragging a
  collapsed window stored its 50 px header strip and a reload clamped it
  to the minimum. It now saves the inline size the user chose. A unit
  test and a collapse -> drag -> reload -> expand step in the panel gate
  pin it.
- Coverage awaits the tile fetch and the one-time terrain table load
  together, so a tile that fails before the table loads is reported at
  once instead of surfacing as an unhandled rejection.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 23:27:04 +01:00
Said TurkseverandClaude Opus 5.5 1fa129ea8e fix(street-level): camera ownership, mesh refresh, panel CSP (Sameh's review)
- Photo framing and FOLLOW claim the camera through the application's
  navigation, injected with attachNavigation({ run, subscribeHandoff }):
  aircraft and satellite tracking is released first, the cockpit refuses,
  and FOLLOW stops when another feature takes the camera. No UI imports
  in the layer.
- The mesh sampler follows the mesh floor's rules: it waits for the
  visible tileset to finish streaming (visibleTilesetLoaded, now exposed
  by the mesh floor service), needs a real bare-earth prior and keeps to
  the shared meshFloorSampleWithinPrior window, which cameraFollow now
  uses too. A cell is probed again once the camera is half as far from
  it (down to 40 m), so a coarse early sample is replaced and redrawn.
- The MCP globe panel's CSP allows the Mapillary Graph API and its image
  CDN (https://*.xx.fbcdn.net).
- The tile proxy reads bodies with the shared readResponseBytesCapped.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 23:04:33 +01:00
Said TurkseverandClaude Opus 5.5 630a1abdae test(street-level): click panel controls only once the panel holds still
CI's fixture gate timed out on the header ON/OFF pill: page.click reads a
point and then presses it, and the rail can still be resizing the panel
after coverage arrives, so the press missed. Panel clicks now wait for
the panel to hold still and check that the control is what lies under the
point before pressing. Also correct the header note on --fail-on-retry.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 22:11:15 +01:00
Said TurkseverandClaude Opus 5.5 4ea6631425 docs(street-level): shorten docs and comments before merge
Trim the doc text this PR adds (README, CHANGELOG, CURRENT-STATE,
KNOWN-ISSUES, SECURITY, DATA_SOURCES, .env.example, the CI job comment),
drop code comments that restate the code, cut design-note JSDoc to a line
or two, and drop review tags from test names. Comments only; no code
changes.

Also: README key count (seven keys, two metered), CURRENT-STATE's gate
paragraph (CI runs a production build with a dummy token), the stacked
doc above meshBoxInRange and the orphaned inMeshRange line in
coverage.js, and a duplicate ALPR row in DATA_SOURCES that a merge had
brought back.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 21:59:12 +01:00
Said TurkseverandClaude Opus 5.5 db79027998 test(street-level): fail only unexplained panel-press misses in CI
CI on fb024d5 failed step 24 with QA_FAIL_ON_RETRY=1: the press after a
double-click dock landed on the globe because the panel, showing a photo
that was still settling, moved 116 px up and lost 46 px of height between
the pre-press hit check and the press (box 1058,382 330x471 -> 1058,266
330x425, from the new diagnostics and the uploaded screenshot). That is
the panel's own content changing its layout, not the rail race fixed in
9dde7b4.

- Fail-on-retry now fails a miss only when the panel's box was the same
  at the hit check and at the press (the pointer missed a header that
  stood still); a miss the panel moving explains is retried with a
  ::warning:: naming the move. New harness test with a moving panel.
- Step 24 waits for the open photo and its sequence to finish loading
  before pressing the header again.

Verified: strict fixture gate on a production build 28 ok + 2 "no Google
3D" skips and the panel gate 6/6, both with QA_FAIL_ON_RETRY=1.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 17:07:45 +01:00
Said TurkseverandClaude Opus 5.5 fb024d582b test(street-level): run the photo flow in CI against a production build
- The CI gate builds the app and serves it with `vite preview`, with a
  dummy non-secret client token (a fork PR never gets secrets), and
  answers the Graph API, image tiles and thumbnails from fixtures: 41
  photos on a line under the parked camera and one generated 640x320 JPEG
  (scripts/fixtures/street-level). All 7 photo steps now run in CI, plus a
  real click on a coverage line and on a cone, the framing flight stopping
  on close, the inert modal, the viewer returning into the panel, and a
  reload keeping a collapsed panel collapsed (share ui token t).
- Fixture interception is limited to Mapillary hosts via CDP
  Fetch.enable: page-wide request interception stalled Cesium's workers,
  so the old fixture mode never drew anything on the globe.
- Failure evidence (screenshots, UI state, console, failed requests,
  render errors) is written to qa-artifacts/ with keys and tokens redacted
  and uploaded on failure; qa-artifacts/ is gitignored.
- Cesium render-loop errors fail the gate; Google 3D branches that cannot
  run print as skips, and --strict rejects any other skip.
- Panel presses log their diagnostics, warn on a retry, and CI now fails
  on any retry (QA_FAIL_ON_RETRY=1) since the rail settles; a press with
  no pointerdown is a failure, not a retry.
- Assertion-gating sleeps 27 -> 1; the rejected-key "no requests" check
  has a positive control.

Verified locally: strict fixture gate on the production build 28 ok + 2
"no Google 3D" skips (twice, fail-on-retry on); panel gate 5/5 plus no
render errors; live gate with a real token 25 ok + 3 fixture-only skips.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-06 16:54:06 +01:00
devv-shayan a79f58b1a4 fix: preserve focus when changing voice auth 2026-10-06 20:36:56 +05:00