The HUD builds place context for its AI summary whenever the camera
settles, and each build paid for up to four reverse geocodes plus a Nearby
Places search, even when no OpenAI key was configured to use them.
- Ask GET /api/openai/hud-summary/status once; with no summary configured,
or after an unconfigured reply, make no place lookups for the page.
- Reverse-geocode at most two points: the view center and one viewport
point.
- Reuse a lookup until the view center moves a quarter of the visible
width, the camera's distance to it doubles or halves, or the camera
crosses a lookup height. The reused points are asked again, so only a
timeout, failure or empty answer spends.
- Repaint the last AI reply when a small pan leaves the context unchanged.
Cached-only hosts and voice context lookups are unchanged.
- The trailing visibility frame uses the layer's injectable runtime timer and
is cancelled by resetState as well as disable and destroy.
- An empty-feed regular pass records the camera pose, so later in-cadence
frames do not keep scheduling trailing frames.
- New renderGovernor.test.mjs: a parked camera schedules nothing, a stopped
camera gets exactly one trailing frame and no self-wake, a forced pass
requests its frame, destroy cancels the timer.
- The CHANGELOG entry moves to changelog.d/871-vessels-idle-render.md; docs
say the hold also covers vessels dimmed under a live target.
The route proxy also refuses with 'routing busy — too many routes at once'
(429) and 'route proxy error'; both showed in English in every locale.
Mark them in ROUTING_REFUSALS and add es, ru, zh-CN and zh-Hant entries.
errorText is now cleared on a new connection, a mode switch and stop(), so
it never outlives the error it describes. Tests cover the two refusals,
'Routing failed: rate limited' (pattern order) and the stop() reset.
A Retry-After longer than the 10 s retry budget used to sleep the whole
budget out and then give up, so the proxy's 429 pause started 10 s late
and every new-point poll in that window still went upstream and logged.
The retry loop now stops at once in that case.
Tests: the retry loop no longer sleeps for an unreachable Retry-After;
fully cached points, including stale ones, are served during the pause
with no upstream call; a 503 does not pause; a shorter concurrent
Retry-After never cuts the pause short. CURRENT-STATE now says which
requests are still served and which log.
Rebuild the zh-Hant catalog from zh-CN with OpenCC s2tw glyph
conversion, so wording and terminology match zh-CN and only the
script differs. Drop Taiwan-specific vocabulary and wording notes;
zh-TW/HK/MO browser tags still select zh-Hant.
Co-Authored-By: Claude Opus 5.5 <[email protected]>