Directions, the Contacts marker and panel, placed annotation labels, the
drawn-line measure, the Cockpit and formatRouteDistance each chose the unit
and precision on their own, and most chose before rounding: #1450, #1433 and
formatDistanceText or kilometreDigits from src/data/distanceFormat.js, which
cut after rounding. Each keeps its own metre step and rendering.
That also fixes the 10 km cut the Contacts marker and panel, the drawn-line
measure and the Cockpit still had (9,960 m read 10.0 km). The helper returns
kilometres already rounded, so the plain marker and the localized panel no
longer disagree on half-tenths such as 1,450 m.
A negative annotation distance now leaves the label without a distance, and
a drawn line with a coordinate that is not a number shows no measure, rather
than printing 0 m or NaN km. The HUD altitude tag and the spoken view height
keep their own unit choice.
The transit, ALPR, vessel, CCTV and flight/military context fixes each
wrapped 359.5° to north with an inline Math.round(x) % 360. They now call
roundHeadingDegrees in src/data/headingDegrees.js, which also wraps negative
and multi-turn bearings. normalizeHeading moves there with it, and
cockpitMath re-exports it so existing imports keep working. It now adds a
turn only to a negative remainder, so a bearing just under half a degree
keeps its precision.
The awareness, Local ADS-B, cockpit wind, cockpit heading and Street Level
readouts use the same helper. The Cockpit's TRACK ACQUIRED signal rounded
without wrapping and could read COURSE 360°; it now uses
formatHeadingReadout, which shows --- for a track that is not finite.
Main moved the UI to Vue views and Pinia stores, so the Arabic changes to
the old DOM controllers now live in their views: the rail legend range
comes from formatScaleRange (keeping units a source supplies as given),
the voice timeout options are worded by Intl unit formatting in
VoiceControl, and the scene editor's JSON fields stay left to right in
SceneDialog. Main's CCTV status line, launch panel and calibration values
keep the Arabic isolates and Western-digit formatting.
isolate() and keepCodesWithValues() read the locale through getLocale(),
which follows the page's vue-i18n instance, and the Intl formatters take
intlLocale(getLocale()). A language switch now applies in place, and
applyDocumentLanguage sets <html dir> on every switch, so the page mirrors
without a reload.
The icon rails and their tips are placed with logical properties, so they
stay on the outer side of the mirrored stacks; Cyber's new stack offsets,
padding and edge lines are logical too, and rtl.css moves Cyber's right
stack to its new rail clearance. Main removed the Context mini radio, so its
right-to-left rules and test go.
The Arabic catalog gains main's new strings and drops the ones main no
longer uses; the other catalogs keep main's new keys and the branch's
landing labels.
Choosing a language in the picker now applies it at once. The choice is
stored and ?lang is kept in step through replaceState, and the picker keeps
focus.
Code that writes translated text itself re-presents it on a switch:
onLocaleChange() lets an owner listen, removed at teardown, and status
writers hand over a function of the locale (voice cards, scene director,
SDR, draw hints, imagery split, map sources, Bhote Koshi media) so the
words are rebuilt rather than re-sent. The HUD, cockpit, radio, CCTV,
launch, awareness and credit texts follow the same hook, and
applyDocumentTranslations can be applied again without undoing text code
wrote since.
The unsaved-work registry and persistLocaleAndReload existed only to guard
the reload, so they go, with their catalog entries.
A one_side line that doubles back within 5 m of itself, such as a
turnaround drawn as one line, matched its own return leg and took a
two-way half share with no partner. Flow index pieces now carry their
source line, and a radiusFor of 0 leaves a piece out of nearest(), so
pairing skips the line's own pieces.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
TomTom draws a two-way street whose directions differ as two one_side
lines on one centreline, and each got a one-way road's full share of
simulated vehicles, so the street drew twice the dots of the same street as
one full-coverage line or a two-way OSM road. A one_side line with an
opposite-direction one_side line within 5 m of at least two of three points
along it now gets a two-way direction's half share. On the decoded Austin
flow fixture every one_side line is paired, and road length weighted by
direction share falls from 553 to 417 km. Pairing a 16-tile area takes
about 41 ms per road pass. Refs #1455.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
A refreshed manifest could lose its credit in two ways. A frame still
loading when the refresh arrived had no credit yet, so the refresh was
skipped and the frame installed with the credit of the snapshot it was
staged from. And a host switch restaged the shown frame, then re-applied
the refreshed manifest captured when the restage began, overwriting any
newer refresh that arrived while it loaded.
Each frame now remembers the latest refreshed manifest of its product,
whether or not its imagery is installed yet, and takes its credit from it,
falling back to the snapshot it was staged from. That snapshot still
supplies the time and bounds. A restage passes the newest refreshed
manifest to the new frame up front instead of re-applying a captured one
afterwards, and a refresh that arrives while a frame loads is kept for a
later restage.
A weather source can describe its own products (credit, units, coverage,
legend) through an optional `display` object in each product manifest:
source, credit, units, coverage, info, legend and extent. The weather
layer uses each valid field in the row summary, legend, info text,
coverage navigation, outside-coverage status, layer stats and imagery
credit, and keeps today's built-in value for any field that is absent or
invalid. Units and legend describe one scale, so they apply only as a
valid pair; otherwise both keep their built-in values, and the radar
info heading names the units in use.
Text is single-line and length-capped. It rejects control characters
(U+0000-U+001F, U+007F-U+009F), line and paragraph separators, and
invisible or format characters: soft hyphen (U+00AD), combining grapheme
joiner (U+034F), Arabic letter mark (U+061C), Mongolian vowel separator
(U+180E), zero-width and direction marks (U+200B-U+200F), bidi embedding
and override (U+202A-U+202E), word joiner, invisible operators and bidi
isolates (U+2060-U+2069), variation selectors (U+FE00-U+FE0F), the
byte-order mark (U+FEFF) and tag characters (U+E0000-U+E007F).
Legends need 2-16 stops whose labels are plain decimal numbers or short
text and whose colours are #rrggbb. A number label must read back
exactly as the legend shows it: within the safe integer range, with no
leading zeros and no digits lost to rounding. Extents must be finite, in
range and non-empty. Supplied source and units text is data: the layer
marks it so the panels show it untranslated, while built-in values are
translated as before.
The imagery credit is escaped as plain text and follows a refreshed
manifest even when the shown frame stays the same. A refresh changes
only the credit: the shown frame keeps the snapshot it was staged from,
so a later host switch restages it with its own time and bounds and the
refreshed credit. Manifests without `display`, including the bundled
nowCOAST ones, render exactly as before.
IntelHUD no longer builds #intel-hud with innerHTML or writes its readouts
by id: it publishes its readouts, typing summary, REC blink, visibility,
layout variant and style colors through its publish option to the gev-hud
store, and the intel-hud application view renders them. The corners render
from mount so the panel layout controllers register them as obstacles.
The vessel layer presents the selected vessel's readout through
src/hudReadouts.js, which IntelHUD follows, instead of writing into the
HUD. The Cyber sonar state answers a HUD toggle from IntelHUD's visibility
rather than the class the view renders on its next update.
The awareness layer presents the compass ring, heading, cardinal labels and
contact bearing markers through subscribeDirectionOverlay(); the application
shell publishes them to the gev-awareness-direction store and the scene
chrome renders them in the viewer's container.
The launches layer keeps the replay state, projection and wording and
presents the replay vehicle overlay through subscribeReplayOverlay(),
sending nothing for an unchanged frame, so the portable launches entry
stays free of Vue. The application shell publishes each presentation to
the gev-mission-replay store and the scene chrome teleports the vehicle,
orbit dot and callout into the globe container with the same markup,
classes, mode, transform, rotation and sonar opacities. Hiding keeps the
mode, place and text, as before.
createWindInspectionMarker() moves to src/layers/wind/inspectionMarker.js,
so the portable ./tools entry that reads wind/inspection.js stays free of
Vue. It keeps the frame listener and projection and presents where the
inspected point falls to the gev-wind-inspection store after each
rendered frame, publishing nothing for an unchanged frame; the scene
chrome teleports the marker into the wind layer's container with the
same class, inline style, hidden state and position. The application
guide lists everything leaving out the scene chrome now leaves out.
The Cockpit controller publishes which surfaces are shown (the entry
button and TR-3B chip, the HUD with its exit and reset buttons and
briefing card, and the Contact card) and the views bind them. Focus moves
to the exit button, and back to the entry, after Vue renders them.
Layout scheduling counts the published presence as visible, so entry
still lays out the cards. The Display portal restores only focus its move
dropped. The Missions layer no longer hides the Contact card directly.
The catalog now passes the gnss-integrity source's windowMs to the layer.
A missing, non-finite or non-positive value keeps the 30-minute default.
The row text now names the window the layer uses instead of a fixed 30 min.
The launches layer no longer builds the roster or the selected mission
panel as HTML strings in #space-mission-panel-host. It presents both as a
plain view and publishes it through subscribePanel(); MissionRoster and
MissionDetail render it from the gev-context store and call the layer's
panel commands. Replay controls are presented the same way.
The roster keeps keyboard focus on the same mission across refreshes, or
continues beyond the list when the mission departs, and the row under the
pointer takes the preview back on its next movement. Lines a null view
rebuilds are translated through t(). Disposing the shell clears the
Contacts and Space Missions views.
The awareness layer presents its panel as a plain view and publishes it through subscribePanel() instead of writing markup into #military-awareness-panel. AwarenessPanel renders it from the gev-context store, calls the layer's navigation, and keeps focus on the same control by identity across live repaints, continuing at the note when that control leaves or is disabled.
- remove the unused Nominatim reserve(); spacing tests now measure the
actual transport start across processes
- start each queued building's 2 s ground-sampling budget when it
reaches the head of the queue, and request a frame on promotion
- accept Nominatim and grounds outlines that cross the antimeridian
- let an unnamed school, university, hospital, cemetery, stadium or zoo
area answer a grounds ask whose head noun names that kind, using only
the part that holds the point; compare grounds names symmetrically
- charge shared OpenFreeMap consumers their own slice and keep the
charged budget at the previous 64 MiB
- share one place-name fold, point-in-polygon, line stitching and
nextTask helper instead of duplicates
- exclude Who's On First sources licensed only as "CC BY (equivalent)"
or "CC0 (equivalent)"; rebuild the pack from the pinned archives
- whole-word neighbourhood alias guard; correct the outline size-limit
comment
- restore DATA_SOURCES.md table formatting, keeping only real edits
- test behaviour instead of private engine fields
reconcile voice outlines with main f13c60c, retaining German/Japanese,
Operator HUD retirement and Context/Radio cleanup, named-building
containment, courtyard-hole, non-Latin identity, attribution, cancellation
and antimeridian repairs
keep outline callouts above the open voice preview when an above-panel
slot fits without colliding with another callout,
and clip the compact dock location label on narrow screens
Restore the two fixes the previous commit moved out:
- A tuner release onto a station the directory dropped mid-drag stops the
stream the drag paused, publishing one state with the gesture's origin,
so the button reads PLAY and a voice handoff is cancelled.
- The transport buttons offer Pause while a stream connects, matching
what a click does.
Their tests now use the shared Radio layer harness.
- Selections take the playback fallback as a `playFallback` option and
set it after releasing a stale stream, instead of callers arming state
that the release then had to save and restore.
- Move the tuner `station-unavailable` release and the Pause label while
a stream connects out of this branch: both were wrong on main already
and go in a separate change.
- Share the Radio layer test setup in src/testSupport/radioLayerHarness.mjs
and fold overlapping Next/Previous tests (13 to 7).
- One-line comments and a two-line changelog entry.
Review follow-ups for HAL-722. A Next or Previous that only selects a
station now leaves nothing of the previous stream behind:
- Selecting another station without playing stops a paused or failed
stream, so the panel, Stop, voice summaries and the audio element agree
on "stopped". A fallback the caller armed for the new selection is kept.
- A silent UI step arms no broadcaster fallback, and a user Play of the
selected station drops one left by a cancelled voice step. Voice steps
pass `fallback: true` because voice starts the prepared playback later.
- A user step to another station emits a `select` playback control, and
the realtime voice handoff treats it like Pause and Stop.
- A tuner release onto a station the directory no longer has stops the
stream the drag paused, publishing one state with the gesture's origin,
so the button reads PLAY and a voice handoff is cancelled.
- The transport buttons offer Pause while a stream connects, matching
what a click does.
- The privacy note names every action that connects to a broadcaster
(play, finishing tuning, choosing a station on the globe) in all
locales.
The Next/Previous layer tests live in src/data/radioNextState.test.mjs.
The CCTV layer kept every loaded camera live: each view change touched every
icon, every notification rebuilt every camera's state, and the picker listed
the whole catalog. With the default 4,000 cameras, a continental drag ran at
152-179 fps with 18-24 frames over 30 ms (worst 112 ms). It now runs at
235 fps with none. The layer now:
- shows icons only on or near the screen, and when zoomed out keeps one camera
per world-anchored cell (healthy feeds first), so panning keeps the same
cameras;
- grounds and draws coverage only for the cameras in view, the active camera
and its coverage neighbours, retrying a camera at most twice per view regime;
- reruns the view pass while the camera moves, paced by its own cost, and
projects with one matrix per pass instead of a Cesium call per camera;
- keeps the billboard buffer-usage hint fixed, so showing or hiding a few
icons no longer rewrites the vertex data of every billboard;
- lists the cameras in view (active camera first) in the picker, closing with
the count of cameras outside the view, and builds the full camera list in
the UI state only when it is read.
Mirror the dock trays and their pin, the compact Radio window and the
phone top-bar actions in right-to-left; keep the Cyber cockpit's Data
Layers stack on the left edge. Isolate the Space Missions counter,
landing coordinates and CCTV summary parts, format their numbers with
the locale's numerals, decide pack shot titles by the marker binding,
and place Bhote Koshi media cards between the panels on either side.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Conflicts in es, ru, zh-CN and zh-Hant catalogs: both sides appended keys
at the end (cyclone errors from this branch, routing refusals from main);
kept both.
Co-Authored-By: Claude Opus 5.5 <[email protected]>