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fix(street-level): run at most six Mapillary tile fetches at once
Tiles a camera move leaves behind keep downloading after the client drops them; the cap bounds their memory and quota, as main's proxy did. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -8,8 +8,8 @@ import {
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} from './mapillary/tiles.js';
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/**
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* Tile requests per client IP per minute, cache hits included: 24 new 25-tile
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* views a minute, more than a person flying the camera reaches.
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* Tile requests per client IP per minute, cache hits included: over 60 new
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* 9-tile views a minute, more than a person flying the camera reaches.
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*/
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export const TILE_ROUTE_MAX_PER_MIN = 600;
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/** The longest upstream Retry-After passed on, in seconds. */
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@@ -17,6 +17,11 @@ const DROP_LAYERS = ['image'];
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/** A z14 tile with its image layer is ~11 MB; anything past this is wrong. */
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export const TILE_MAX_BYTES = 48 * 1024 * 1024;
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const FETCH_TIMEOUT_MS = 60_000;
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/**
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* Upstream fetches at once; more wait their turn. A client drops the tiles a
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* camera move leaves behind, but their fetches run on, so this bounds them.
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*/
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export const TILE_UPSTREAM_CONCURRENCY = 6;
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/** Tiles change only when new imagery is processed. */
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export const TILE_TTL_MS = 24 * 60 * 60 * 1000;
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export const TILE_MEMORY_BUDGET_BYTES = 96 * 1024 * 1024;
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@@ -91,6 +96,23 @@ async function fetchUpstream({ z, x, y }) {
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}
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}
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let upstreamActive = 0;
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/** @type {Array<() => void>} fetches waiting for a slot, oldest first */
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const upstreamWaiting = [];
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/** Run `task` once an upstream slot is free. */
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async function withUpstreamSlot(task) {
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while (upstreamActive >= TILE_UPSTREAM_CONCURRENCY)
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await new Promise((resolve) => upstreamWaiting.push(resolve));
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upstreamActive++;
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try {
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return await task();
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} finally {
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upstreamActive--;
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upstreamWaiting.shift()?.();
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}
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}
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/** @type {Map<string, {bytes: Buffer, at: number}>} insertion-ordered LRU */
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const memory = new Map();
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let memoryBytes = 0;
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@@ -137,7 +159,7 @@ export async function fetchTile(address) {
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inFlight,
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address.key,
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async () => {
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const bytes = await fetchUpstream(address);
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const bytes = await withUpstreamSlot(() => fetchUpstream(address));
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remember(address.key, bytes);
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return bytes;
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},
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@@ -12,6 +12,7 @@ import {
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import {
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TILE_MAX_BYTES,
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TILE_MEMORY_BUDGET_BYTES,
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TILE_UPSTREAM_CONCURRENCY,
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TILE_TTL_MS,
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_resetTileCacheForTest,
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_tileMemoryForTest,
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@@ -389,6 +390,26 @@ test('identical concurrent tile requests share one upstream fetch', async () =>
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);
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});
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test('at most a few upstream fetches run at once; the rest wait their turn', async () => {
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let release;
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const gate = new Promise((resolve) => (release = resolve));
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await withUpstream(
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async () => (await gate, ok()),
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async ({ calls, call }) => {
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const tiles = TILE_UPSTREAM_CONCURRENCY + 4;
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const pending = Array.from({ length: tiles }, (_, i) =>
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call('/api/mapillary/tiles', `/coverage/14/${i}/3`),
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);
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await new Promise((resolve) => setTimeout(resolve, 10));
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assert.equal(calls.length, TILE_UPSTREAM_CONCURRENCY);
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release();
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const done = await Promise.all(pending);
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assert.ok(done.every((res) => res.statusCode === 200));
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assert.equal(calls.length, tiles, 'the waiting ones ran too');
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},
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);
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});
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test('a tile held in memory past its TTL is fetched again', async (t) => {
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await withUpstream(
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() => ok(),
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