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https://github.com/bilawalsidhu/gods-eye-view.git
synced 2026-11-04 10:24:02 +00:00
Merge pull request #430 from bilawalsidhu/fix/geojson-release
fix(layers): release bundled GeoJSON entities on toggle-off instead of hiding them
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@@ -1,5 +1,11 @@
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# Changelog
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## Release disabled infrastructure rendering
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- Remove built Data Center, Dam and Submarine Cable entities when their layers
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are disabled, avoiding retained visualizer work and entity memory.
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- Keep parsed datasets cached for re-enable; rebuild entities without refetching.
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## Camera layer components
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- Separate camera source requests, placement, frames, projection, cards and calibration.
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@@ -1,5 +1,12 @@
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# God's Eye View Current State
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Data Centers, Dams and Submarine Cables release their built Cesium data sources
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and record references when disabled. Parsed datasets remain cached for the layer
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lifetime, so re-enable rebuilds entities without downloading or parsing again;
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this can take longer than simply revealing hidden entities. Destruction clears
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the parsed cache as well. A disable during loading cannot leave a completed
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build hidden in the scene.
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CCTV exposes a factory through `./layers/cctv`. Catalog and health requests,
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frame/media URLs, camera records, ground placement, geometry queues, playback,
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projection, cards, calibration and interaction have separate components. The
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@@ -354,6 +354,17 @@ export function createLocalGeoJsonLayer(
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let _destroyed = false;
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let _loadPromise = null;
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let _loadController = null;
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/**
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* The parsed bundled dataset, kept across disable/enable so a re-enable
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* rebuilds entities without refetching. The Cesium entities themselves are
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* NOT kept: a hidden data source still costs every frame (DataSourceDisplay
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* walks every visualizer over every entity regardless of `show`), and the
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* ~11k entities of the three bundled layers hold hundreds of MB, so leaving
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* them parked after a toggle-off made the whole scene render ~2× slower for
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* the rest of the session (owner field test 2026-09-13).
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* @type {Array<object>|null}
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*/
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let _cachedFeatures = null;
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/**
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* Globe-LOD active set: the record ids allowed to carry a live stem right
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* now. This bounds geometry refreshes and ground-sample work to the
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@@ -432,6 +443,27 @@ export function createLocalGeoJsonLayer(
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host: overlayHost,
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});
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/**
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* Take the built entities out of the scene entirely. The parsed features
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* stay cached, so the next enable() rebuilds without a fetch; what must not
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* survive a disable is the per-frame visualizer walk and the entity memory.
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* @param {object} viewer
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*/
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const releaseDataSource = (viewer) => {
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if (!_dataSource) return;
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const source = _dataSource;
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_dataSource = null;
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_stemRecords = [];
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_stemGeometryDirty = true;
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_lastVisibilityUpdate = Number.NEGATIVE_INFINITY;
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removeEntityContextsForLayer(id);
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try {
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viewer?.dataSources?.remove(source, true);
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} catch {
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/* already gone */
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}
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};
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const disableLayer = (viewer) => {
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_enabled = false;
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clearGroundRetryRender();
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@@ -440,7 +472,7 @@ export function createLocalGeoJsonLayer(
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_lastLodBudgetLimit = 0;
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_lodComputed = false;
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_lastLodProbeMs = Number.NEGATIVE_INFINITY;
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if (_dataSource) _dataSource.show = false;
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releaseDataSource(viewer);
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_overlayPublisher.hide();
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clearSelectedEntityContextForLayer(id);
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if (viewer?.selectedEntity?.__localLayerId === id) {
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@@ -529,20 +561,26 @@ export function createLocalGeoJsonLayer(
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// windows (before vs after the add settles) need different cleanup.
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let addedToScene = false;
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try {
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const response = await fetch(url, {
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signal: _loadController.signal,
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});
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if (_destroyed) return;
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// A 404 returns an HTML body that would otherwise die in JSON.parse
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// one line later, reported as a parse error for a missing file.
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if (!response.ok) {
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throw new Error(`HTTP ${response.status ?? '?'}`);
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}
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const text = await response.text();
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if (_destroyed) return;
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const lines = text.split('\n').filter((l) => l.trim().length > 0);
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let features = _cachedFeatures;
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if (!features) {
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const response = await fetch(url, {
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signal: _loadController.signal,
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});
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if (_destroyed) return;
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// A 404 returns an HTML body that would otherwise die in JSON.parse
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// one line later, reported as a parse error for a missing file.
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if (!response.ok) {
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throw new Error(`HTTP ${response.status ?? '?'}`);
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}
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const text = await response.text();
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if (_destroyed) return;
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const lines = text
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.split('\n')
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.filter((l) => l.trim().length > 0);
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const features = lines.map((line) => JSON.parse(line));
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features = lines.map((line) => JSON.parse(line));
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_cachedFeatures = features;
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}
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const geojson = {
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type: 'FeatureCollection',
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@@ -991,9 +1029,14 @@ export function createLocalGeoJsonLayer(
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}
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// Honor a disable() that landed while we were awaiting the fetch/parse:
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// disable() runs before _dataSource exists, so its show=false is a no-op —
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// reading _enabled here (rather than forcing true) respects the toggle-off.
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if (_dataSource) _dataSource.show = _enabled;
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// disable() runs before _dataSource exists, so its release is a no-op —
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// release the finished build here instead of parking it hidden in the
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// scene (the parsed features stay cached for the next enable).
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if (!_enabled) {
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releaseDataSource(viewer);
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return;
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}
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if (_dataSource) _dataSource.show = true;
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viewer.scene.requestRender?.();
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},
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@@ -1016,6 +1059,7 @@ export function createLocalGeoJsonLayer(
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}
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_overlayPublisher.destroy();
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_dataSource = null;
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_cachedFeatures = null;
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_stemRecords = [];
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_count = 0;
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_lastUpdate = null;
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@@ -54,7 +54,8 @@ test('destroy removes context records and permits a fresh replacement', async t
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const oldEntity = [...getContextStore().entities.values()][0].entity;
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assert.equal(getContextStore().entities.size, 1);
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env.layer.disable(env.viewer);
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assert.equal(getContextStore().entities.size, 1, 'disabled cached source retains its records');
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assert.equal(getContextStore().entities.size, 0, 'disable releases its records with the source');
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assert.equal(env.sources.size, 0, 'disable removes the built source from the scene');
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env.layer.destroy(env.viewer);
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assert.equal(getContextStore().entities.size, 0);
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assert.equal(env.sources.size, 0);
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@@ -126,17 +127,41 @@ test('concurrent enable and disable/re-enable share one pending dataset load', a
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assert.equal([...env.sources][0].show, true);
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});
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test('disable during loading keeps the completed source hidden until re-enabled', async t => {
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test('disable during loading releases the completed source; re-enable rebuilds without refetching', async t => {
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const env = harness(t);
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const release = deferred();
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t.mock.method(globalThis, 'fetch', async () => { await release.promise; return response(); });
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const fetchMock = t.mock.method(globalThis, 'fetch', async () => { await release.promise; return response(); });
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const loading = env.layer.enable(env.viewer);
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env.layer.disable(env.viewer);
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release.resolve();
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await loading;
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assert.equal([...env.sources][0].show, false);
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assert.equal(env.sources.size, 0, 'a build that finishes after disable() is released, not parked hidden');
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assert.equal(env.listeners.size, 0);
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assert.equal(getContextStore().entities.size, 0);
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await env.layer.enable(env.viewer);
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assert.equal([...env.sources][0].show, true);
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assert.equal(env.sources.size, 1);
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assert.equal([...env.sources][0].show, true);
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assert.equal(fetchMock.mock.callCount(), 1, 'the parsed dataset is cached across the toggle');
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});
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test('a toggle-off frees the entities and a toggle-on rebuilds them from the cached dataset', async t => {
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const env = harness(t);
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const fetchMock = t.mock.method(globalThis, 'fetch', async () => response());
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await env.layer.enable(env.viewer);
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const first = [...env.sources][0];
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assert.equal(first.entities.values.length, 1);
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assert.equal(getContextStore().entities.size, 1);
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env.layer.disable(env.viewer);
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assert.equal(env.sources.size, 0, 'no data source stays registered while the layer is off');
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assert.equal(getContextStore().entities.size, 0);
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assert.equal(env.layer.getLodDiagnostics().total, 0);
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assert.equal(env.layer.getStats().count, 1, 'the row keeps reporting the dataset size');
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await env.layer.enable(env.viewer);
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const second = [...env.sources][0];
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assert.notEqual(second, first, 're-enable builds a fresh source');
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assert.equal(second.show, true);
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assert.equal(second.entities.values.length, 1);
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assert.equal(getContextStore().entities.size, 1);
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assert.equal(fetchMock.mock.callCount(), 1, 'no second fetch for a bundled dataset');
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assert.equal(env.layer.getLodDiagnostics().total, 1);
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});
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@@ -496,6 +496,14 @@ export function createTeleGeographySubmarineCableLayer({
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let _cableDataSource = null;
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let _landingDataSource = null;
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let _referenceDataSource = null;
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/**
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* Fetched cable/landing JSON kept across disable/enable. A disable RELEASES
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* the three data sources (see releaseDataSources) instead of hiding them,
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* so a re-enable has to rebuild the entities; the network/parse half of
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* that rebuild is the expensive part users would notice, so it is cached.
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*/
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let _cachedCableJson = null;
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let _cachedLandingJson = null;
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let _referenceRecords = [];
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let _surfaceRecords = [];
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let _clickHandler = null;
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@@ -553,11 +561,17 @@ export function createTeleGeographySubmarineCableLayer({
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const owns = () => generation === _loadGeneration && !abort.signal.aborted;
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try {
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const [cableJson, landingJson] = await Promise.all([
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fetchJson(cableUrl, abort.signal),
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fetchJson(landingPointUrl, abort.signal),
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]);
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if (!owns()) return;
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let cableJson = _cachedCableJson;
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let landingJson = _cachedLandingJson;
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if (!cableJson || !landingJson) {
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[cableJson, landingJson] = await Promise.all([
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fetchJson(cableUrl, abort.signal),
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fetchJson(landingPointUrl, abort.signal),
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]);
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if (!owns()) return;
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_cachedCableJson = cableJson;
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_cachedLandingJson = landingJson;
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}
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const cableFeatures = normalizeFeatures(cableJson, 'cable');
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const landingFeatures = normalizeFeatures(landingJson, 'landing');
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@@ -706,6 +720,37 @@ export function createTeleGeographySubmarineCableLayer({
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}
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}
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/**
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* Remove the three data sources from the viewer and forget the built
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* entities. Hiding them (`show = false`) is NOT enough: Cesium's
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* DataSourceDisplay still walks every visualizer of a hidden source on
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* every frame, and the thousands of hidden polylines/billboards keep
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* costing CPU and GC pressure long after the user toggled the layer off —
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* that is the "everything gets sluggish after I turn layers off" report.
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* The fetched JSON stays cached, so the next enable rebuilds without a
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* network round trip or a re-parse.
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*/
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function releaseDataSources(viewer) {
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const sources = [_cableDataSource, _landingDataSource, _referenceDataSource];
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_cableDataSource = null;
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_landingDataSource = null;
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_referenceDataSource = null;
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_referenceRecords = [];
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_surfaceRecords = [];
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_pickByEntity = new WeakMap();
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_referenceLabelCount = 0;
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_publishScratch.length = 0;
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// The blend pass targets the collections being dropped; the rebuilt
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// sources need their own pass.
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_markerBlendDone = false;
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_loaded = false;
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_referenceSweepGate.reset();
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for (const source of sources) {
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if (!source) continue;
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try { viewer?.dataSources?.remove(source, true); } catch { /* collection gone */ }
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}
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}
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function updateVisibility() {
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if (_cableDataSource) _cableDataSource.show = _enabled;
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if (_landingDataSource) _landingDataSource.show = _enabled;
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@@ -1093,7 +1138,6 @@ export function createTeleGeographySubmarineCableLayer({
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disable() {
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_enabled = false;
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updateVisibility();
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_overlayPublisher.hide();
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resetPublishSignature();
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if (_loading && _abort) {
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@@ -1101,6 +1145,10 @@ export function createTeleGeographySubmarineCableLayer({
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_loading = false;
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_loadingLabel = '';
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}
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// Free the entities rather than hide them; enable() rebuilds from the
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// cached JSON. An in-flight load's own post-await ownership check
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// removes whatever that stale generation adds later.
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releaseDataSources(_viewer);
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},
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update(viewer) {
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@@ -1109,9 +1157,9 @@ export function createTeleGeographySubmarineCableLayer({
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destroy(viewer) {
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if (_abort) _abort.abort();
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if (_cableDataSource && viewer) viewer.dataSources.remove(_cableDataSource, true);
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if (_landingDataSource && viewer) viewer.dataSources.remove(_landingDataSource, true);
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if (_referenceDataSource && viewer) viewer.dataSources.remove(_referenceDataSource, true);
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releaseDataSources(viewer || _viewer);
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_cachedCableJson = null;
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_cachedLandingJson = null;
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// hide() clears every published host entry and goes invisible while
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// keeping the publisher reusable — the legacy layer supported re-init
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// after destroy, and hidden publishers already drop late publishes.
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@@ -743,7 +743,15 @@ test('an abort landing at the post-cable-GeoJson boundary stops the stale load b
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env.layer.disable();
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env.layer.enable(env.viewer);
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await env.settle();
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assert.equal(geojson.calls.length, 1, 'stale load A must not start the landing GeoJson build');
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// A already cached the fetched JSON, so load B skips the network and goes
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// straight to its own CABLE build; the only new GeoJson call must be that
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// one — a landing build here would mean stale A ran on past its check.
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assert.equal(env.pendingFetches.length, 0, 'load B rebuilds from the cached JSON without refetching');
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assert.equal(geojson.calls.length, 2, 'stale load A must not start the landing GeoJson build');
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assert.ok(
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Cesium.Color.equals(geojson.calls[1][1].stroke, geojson.calls[0][1].stroke),
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'the second GeoJson call is load B\'s cable build, not A\'s landing build',
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);
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env.releaseAll();
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await env.settle();
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@@ -1254,3 +1262,36 @@ test('an unchanged cohort never republishes, so a parked camera stays governor-i
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env.layer.destroy(env.viewer);
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});
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test('a toggle-off releases every data source and a toggle-on rebuilds them without refetching', async () => {
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const env = await createRealCableLayerHarness();
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assert.equal(env.dataSources.length, 3, 'cable + landing + reference sources while on');
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const before = env.layer.getStats().count;
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assert.equal(before, 2);
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// Any fetch after this point is a bug: the rebuild must come from the cache.
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const originalFetch = globalThis.fetch;
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let fetches = 0;
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globalThis.fetch = async () => { fetches += 1; throw new Error('unexpected refetch'); };
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try {
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env.layer.disable();
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assert.equal(env.dataSources.length, 0, 'hidden entities are not free; disable must remove the sources');
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env.layer.enable(env.viewer);
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const deadline = Date.now() + 2_000;
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while (Date.now() < deadline && env.dataSources.length < 3) {
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await new Promise((resolve) => setTimeout(resolve, 10));
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}
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assert.equal(fetches, 0, 'the rebuild must not touch the network');
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assert.equal(env.layer.getStats().error, null);
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assert.equal(env.dataSources.length, 3, 're-enable rebuilds the trio');
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assert.equal(env.layer.getStats().count, before);
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const referenceSource = env.dataSources.find((ds) => /References/.test(ds.name || ''));
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assert.ok(referenceSource?.entities.values.length > 0, 'reference stems are rebuilt');
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env.layer.destroy(env.viewer);
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assert.equal(env.dataSources.length, 0);
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} finally {
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globalThis.fetch = originalFetch;
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}
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});
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Reference in new issue
Block a user