fix(street-level): camera height over Google 3D, cast only when it helps, gate token

From the code review of #768:

- view.js measured the camera's height above ground with globe.getHeight,
  but Google 3D hides the globe, so coverage picked its zoom from the
  ellipsoidal height. Over a high city (Denver, ~1,600 m) a camera 500 m up
  read 2,100 m: coverage stayed at z12/z13, whose tiles are too big to cast,
  and lines stayed draped on the roofs. With the globe hidden, the bare-earth
  height from the ground caster now answers; coverage re-picks its zoom when
  the surface mode changes. Verified in Denver: terrain mode, z14, cast lines.
  The core's surface check uses the same helper (and no longer subtracts the
  2 m lift from the camera height).
- castTile rebuilt a tile even when no line could be cast (terrain proxy
  down, tile too big); it now leaves such tiles as they are.
- The feature gate read Street Level's share token as a literal `0`; it now
  takes it from LAYER_STATE_REGISTRY, since a rebase can reassign it.

New view.test.mjs covers the shown-globe, hidden-globe and no-sample cases.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Said TurkseverandClaude Opus 5.5 committed 2026-10-02 01:01:40 +01:00
1 parent e01ffb3cad
commit abbf69a512
6 files changed
+96 -22

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+1
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@@ -901,6 +901,7 @@
"src/layers/streetLevel/pickRouter.test.mjs",
"src/layers/streetLevel/uiState.test.mjs",
"src/layers/streetLevel/groundCast.test.mjs",
"src/layers/streetLevel/view.test.mjs",
"src/layers/streetLevel/providers/mapillary/provider.test.mjs",
"src/layers/streetLevel/providers/mapillary/decode.test.mjs",
"src/ui/panelDock.test.mjs",
+12 -5
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@@ -9,6 +9,7 @@
*/
import assert from 'node:assert/strict';
import { pathToFileURL } from 'node:url';
import { LAYER_STATE_REGISTRY } from '../src/data/layerState.js';
/** Viewports every layout assertion runs at. */
export const VIEWPORTS = Object.freeze([
@@ -19,6 +20,11 @@ export const VIEWPORTS = Object.freeze([
/** Provider chips the panel must show, in order (one per registered provider). */
export const EXPECTED_PROVIDERS = Object.freeze(['mapillary']);
/** Street Level's share-link token, as the ledger assigned it. */
const STREET_LEVEL_TOKEN = LAYER_STATE_REGISTRY.find(
(entry) => entry.id === 'street-level',
).token;
/** Expected right-rail order once the layout controller has run. */
export const RAIL_ORDER = Object.freeze([
'pp-toggles',
@@ -338,13 +344,14 @@ async function main() {
assert.ok(after <= before, `${after} ≤ ${before}`);
assert.equal((await ui()).filter.pano, 'pano');
// The click is a user params request, so the share link records it
// (Street Level's share token is `0`).
// under Street Level's share token, whatever the ledger assigned.
await page.waitForFunction(
() =>
/(^|_)0\.p\.p(_|$)/.test(
new URLSearchParams(location.hash.slice(1)).get('lo') || '',
),
(option) =>
(new URLSearchParams(location.hash.slice(1)).get('lo') || '')
.split('_')
.includes(option),
{ timeout: 10_000 },
`${STREET_LEVEL_TOKEN}.p.p`,
);
await page.click('[data-sl-pano="all"]');
await sleep(600);
+11 -10
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@@ -125,22 +125,23 @@ export function createStreetLevelLayer({
/**
* Camera height above the bare earth under it, for the surface mode. The
* ground comes from the caster's coarse grid; a cold cell is fetched once
* and the mode checked again when it lands.
* ground comes from the caster's coarse grid; a cold cell near enough to
* matter is fetched once and the mode checked again when it lands.
*/
function cameraHeightForSurface() {
const carto = state.viewer?.camera?.positionCartographic;
if (!carto) return null;
const fallback = cameraHeightAboveGround(state.viewer);
if (!(fallback < SURFACE_WARM_BELOW_M)) return fallback;
const caster = parts.groundCaster;
const height = cameraHeightAboveGround(state.viewer, {
groundAt: caster.groundAt,
});
const lon = (carto.longitude * 180) / Math.PI;
const lat = (carto.latitude * 180) / Math.PI;
const ground = parts.groundCaster.heightAt(lon, lat);
if (ground !== null) return carto.height - ground;
parts.groundCaster.prepare([[lon, lat]]).then((ready) => {
if (ready) scheduleSurfaceSync();
});
return fallback;
if (caster.groundAt(lon, lat) === null && height < SURFACE_WARM_BELOW_M)
caster.prepare([[lon, lat]]).then((ready) => {
if (ready) scheduleSurfaceSync();
});
return height;
}
/**
@@ -172,9 +172,12 @@ export function createCoverage({ state, source }) {
const lines = entry.sequenceList
.filter((sequence) => passesImageryFilter(sequence, filter()))
.map((sequence) => sequence.coordinates);
state.context.groundCaster.prepareLines(lines, { signal }).then(() => {
const caster = state.context.groundCaster;
caster.prepareLines(lines, { signal }).then(() => {
const attached = [...state.coverage.tiles.values()].includes(entry);
if (signal.aborted || !attached || !terrainMode()) return;
// Nothing new to cast (terrain proxy down, tile too big): keep it draped.
if (!lines.some((coords) => caster.castLine(coords))) return;
// Keep the draped lines until the cast ones are built, so nothing blinks.
const previous = entry.primitives;
entry.primitives = [];
@@ -393,7 +396,9 @@ export function createCoverage({ state, source }) {
function refresh() {
const viewer = state.viewer;
if (!viewer || !state.context.isActive() || state.keyRequired) return;
const height = cameraHeightAboveGround(viewer);
const height = cameraHeightAboveGround(viewer, {
groundAt: state.context.groundCaster?.groundAt,
});
const sequenceZoom = coverageZoomForHeight(height);
const overviewZoom = sequenceZoom ? null : overviewZoomForHeight(height);
const zoom = sequenceZoom ?? overviewZoom;
@@ -481,10 +486,15 @@ export function createCoverage({ state, source }) {
notify();
}
/** Redraw loaded tiles draped or cast after the core's surface mode changes. */
/**
* Redraw loaded tiles draped or cast after the core's surface mode changes,
* then re-pick the zoom: the bare-earth height under the camera that the
* change brings in can move it (a high city reads much closer to the street).
*/
function setSurface() {
if (!state.context.isActive()) return;
rebuild();
refresh();
}
/** Look a sequence up across loaded tiles. */
+15 -4
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@@ -1,13 +1,24 @@
import * as Cesium from 'cesium';
/**
* Camera height above the surface under the camera, in metres. Falls back to
* the ellipsoidal height when the globe has no height sample yet.
* Camera height above the surface under the camera, in metres. The globe's
* terrain answers when the globe is shown; Google 3D hides the globe, so
* there the bare-earth height from `groundAt(lon, lat)` answers instead
* (without it a camera over a city 1,600 m up reads 1,600 m too high). Falls
* back to the ellipsoidal height when neither has a sample yet.
* @param {object} viewer
* @param {{groundAt?: (lon: number, lat: number) => number|null}} [options]
*/
export function cameraHeightAboveGround(viewer) {
export function cameraHeightAboveGround(viewer, { groundAt } = {}) {
const carto = viewer?.camera?.positionCartographic;
if (!carto) return null;
const ground = viewer.scene?.globe?.getHeight?.(carto);
const globe = viewer.scene?.globe;
let ground = globe?.show === false ? null : globe?.getHeight?.(carto);
if (!Number.isFinite(ground))
ground = groundAt?.(
Cesium.Math.toDegrees(carto.longitude),
Cesium.Math.toDegrees(carto.latitude),
);
return carto.height - (Number.isFinite(ground) ? ground : 0);
}
+44
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@@ -0,0 +1,44 @@
import assert from 'node:assert/strict';
import test from 'node:test';
import { cameraHeightAboveGround } from './view.js';
const RAD = Math.PI / 180;
/** A viewer 300 m above a street 1,600 m up (Denver-like). */
function viewer({ globeShown, globeHeight }) {
return {
camera: {
positionCartographic: {
longitude: -104.99 * RAD,
latitude: 39.74 * RAD,
height: 1900,
},
},
scene: { globe: { show: globeShown, getHeight: () => globeHeight } },
};
}
test('a shown globe answers the ground under the camera', () => {
assert.equal(
cameraHeightAboveGround(viewer({ globeShown: true, globeHeight: 1600 })),
300,
);
});
test('a hidden globe (Google 3D) falls back to the bare-earth height', () => {
const calls = [];
const groundAt = (lon, lat) => {
calls.push([+lon.toFixed(2), +lat.toFixed(2)]);
return 1600;
};
// A hidden globe's getHeight is ignored even when it returns a number.
const hidden = viewer({ globeShown: false, globeHeight: 0 });
assert.equal(cameraHeightAboveGround(hidden, { groundAt }), 300);
assert.deepEqual(calls, [[-104.99, 39.74]]);
});
test('with no ground sample the ellipsoidal height is used', () => {
const hidden = viewer({ globeShown: false, globeHeight: 0 });
assert.equal(cameraHeightAboveGround(hidden), 1900);
assert.equal(cameraHeightAboveGround(hidden, { groundAt: () => null }), 1900);
assert.equal(cameraHeightAboveGround({}), null);
});