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https://github.com/bilawalsidhu/gods-eye-view.git
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feat: add declarative Director feature actions
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@@ -0,0 +1,247 @@
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import test from 'node:test';
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import assert from 'node:assert/strict';
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import { parseSceneDocument, stringifySceneDocument } from '../document.js';
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import { normalizeProject } from '../../scenes/project.js';
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import { createInteractionSession } from './session.js';
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const fixture = () => ({
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version: 6,
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scenes: [
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{
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id: 'scene',
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anchors: [
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{
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id: 'view',
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lat: 1,
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lon: 2,
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alt: 3000,
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altitudeReference: 'ellipsoid',
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},
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],
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dataPacks: [
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{
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id: 'data',
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version: 1,
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format: 'geojson',
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source: { adapter: 'assets', path: 'test.json' },
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attribution: { text: 'Example', license: 'CC0' },
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placement: { altitudeReference: 'ellipsoid' },
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},
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],
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shots: [
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{
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id: 'one',
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layers: { traffic: false },
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dataPackIds: ['data'],
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interactions: [
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{
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id: 'card',
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label: 'Read',
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target: { packId: 'data', featureId: 'point' },
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action: {
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type: 'card',
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text: '<script>text only</script>',
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url: 'https://example.org/source',
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},
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},
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{
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id: 'focus',
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label: 'Focus',
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target: { packId: 'data', featureId: 'point' },
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action: { type: 'focus', anchorId: 'view' },
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},
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{
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id: 'layer',
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label: 'Traffic',
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target: { packId: 'data', featureId: 'point' },
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action: { type: 'layer', layerId: 'traffic', enabled: true },
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},
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{
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id: 'next',
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label: 'Next',
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target: { packId: 'data', featureId: 'point' },
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action: { type: 'shot', shotId: 'two' },
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},
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],
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},
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{ id: 'two', layers: { traffic: false } },
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],
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},
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],
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});
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test('all four inert actions survive validation, migration and export without executing content', () => {
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const input = fixture();
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const output = JSON.parse(
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stringifySceneDocument(
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normalizeProject(parseSceneDocument(JSON.stringify(input))),
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),
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);
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assert.deepEqual(
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output.scenes[0].shots[0].interactions,
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input.scenes[0].shots[0].interactions,
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);
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});
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test('reject unknown fields, executable syntax, invalid references and missing reset baselines', () => {
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const mutations = [
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(p) => (p.version = 5),
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(p) => {
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p.scenes[0].shots[0].layers.undefined = false;
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delete p.scenes[0].shots[0].interactions[2].action.layerId;
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},
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(p) => (p.scenes[0].shots[0].interactions[0].action.type = ['card']),
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(p) => (p.scenes[0].shots[0].interactions[2].action.layerId = ['traffic']),
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(p) => (p.scenes[0].shots[0].interactions = null),
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(p) =>
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p.scenes[0].shots[0].interactions.push(
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p.scenes[0].shots[0].interactions[0],
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),
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(p) => (p.scenes[0].shots[0].interactions[0].action.code = 'alert(1)'),
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(p) =>
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(p.scenes[0].shots[0].interactions[0].action.url = 'javascript:alert(1)'),
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(p) =>
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(p.scenes[0].shots[0].interactions[0].action.url =
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'https://user:[email protected]/'),
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(p) =>
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(p.scenes[0].shots[0].interactions[0].action.url =
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'https://example.org/?token=secret'),
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(p) => (p.scenes[0].shots[0].interactions[0].target.packId = 'missing'),
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(p) => (p.scenes[0].shots[0].dataPackIds = []),
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(p) => (p.scenes[0].shots[0].interactions[1].action.anchorId = 'missing'),
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(p) => (p.scenes[0].shots[0].interactions[2].action.layerId = 'missing'),
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(p) => (p.scenes[0].shots[0].interactions[2].action.enabled = 'yes'),
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(p) => (p.scenes[0].shots[0].interactions[3].action.shotId = 'missing'),
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(p) => (p.scenes[0].shots[1].layers = {}),
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(p) =>
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(p.scenes[0].shots[0].interactions = Array.from(
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{ length: 65 },
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(_, i) => ({ ...p.scenes[0].shots[0].interactions[0], id: String(i) }),
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)),
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];
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for (const mutate of mutations) {
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const p = fixture();
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mutate(p);
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assert.throws(() => parseSceneDocument(JSON.stringify(p)));
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}
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});
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test('pending actions cancel promptly, refuse overlap and cannot update a replacement session', async () => {
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let resolve,
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signal,
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calls = 0;
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const session = createInteractionSession({
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execute: (_, s) => {
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calls++;
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signal = s;
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return new Promise((r) => (resolve = r));
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},
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});
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session.activate([{ id: 'old' }]);
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const work = session.dispatch('old');
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await Promise.resolve();
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assert.equal(await session.dispatch('old'), false);
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assert.equal(await session.dispatch('missing'), false);
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session.activate([{ id: 'new' }]);
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assert.equal(signal.aborted, true);
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assert.equal(await work, false);
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resolve(true);
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await Promise.resolve();
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assert.deepEqual(session.getState(), {
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active: true,
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busy: false,
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selected: null,
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count: 1,
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});
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assert.equal(calls, 1);
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session.clear();
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assert.equal(await session.dispatch('new'), false);
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});
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test('synchronous stop before execution prevents any side effect; rejection unlocks retry', async () => {
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let calls = 0;
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const session = createInteractionSession({
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execute: () => {
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calls++;
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throw new Error('refused');
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},
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});
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session.activate([{ id: 'a' }]);
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const work = session.dispatch('a');
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session.clear();
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assert.equal(await work, false);
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assert.equal(calls, 0);
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session.activate([{ id: 'a' }]);
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assert.equal(await session.dispatch('a'), false);
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assert.equal(session.getState().busy, false);
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assert.equal(await session.dispatch('a'), false);
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assert.equal(calls, 2);
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});
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test('settled pack shots cannot take the same-shot seek shortcut after Stop released geometry', async () => {
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const { SceneDirector } = await import('../../scenes/director.js');
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const shot = { id: 'shot', dataPackIds: ['pack'] };
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const director = Object.assign(Object.create(SceneDirector.prototype), {
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_destroyed: false,
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_loadedSceneId: 'scene',
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_selectedShotId: 'shot',
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_claimCameraOwnership: () =>
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assert.fail('Must reload the released pack before camera seek'),
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});
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assert.equal(director._seekLoadedShot({ id: 'scene' }, { shot }), false);
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});
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test('actions preserve camera refusal, layer admission signal and explicit transition cap', async () => {
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const { SceneDirector } = await import('../../scenes/director.js');
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const owner = new AbortController();
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const director = Object.assign(Object.create(SceneDirector.prototype), {
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_running: false,
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_destroyed: false,
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_interactionTransitions: 64,
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_getShot: () => ({ scene: { id: 'scene' }, shot: { id: 'shot' } }),
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_claimCameraOwnership: () => false,
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_setCameraView: () => assert.fail('Refused camera cannot move'),
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_updateStatus: () => {},
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_loadShot: () => assert.fail('Transition budget exceeded'),
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dataManager: {
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getAll: () => [{ id: 'traffic' }],
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setEnabled: (id, enabled, options) => {
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assert.equal(id, 'traffic');
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assert.equal(enabled, true);
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assert.equal(options.signal, owner.signal);
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assert.equal(options.origin, 'scene');
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return false;
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},
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},
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});
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assert.equal(
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await director._executeInteraction({ type: 'focus' }, owner.signal),
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false,
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);
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assert.equal(
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await director._executeInteraction(
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{ type: 'shot', shotId: 'next' },
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owner.signal,
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),
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false,
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);
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assert.equal(
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await director._executeInteraction(
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{ type: 'layer', layerId: 'traffic', enabled: true },
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owner.signal,
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),
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false,
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);
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assert.equal(
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await director._executeInteraction(
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{ type: 'layer', layerId: 'unknown', enabled: true },
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owner.signal,
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),
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false,
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);
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owner.abort();
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assert.equal(
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await director._executeInteraction({ type: 'focus' }, owner.signal),
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false,
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);
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});
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