Files
gods-eye-view/src/director/interactions/interactions.test.mjs
T

248 lines
7.8 KiB
JavaScript

import test from 'node:test';
import assert from 'node:assert/strict';
import { parseSceneDocument, stringifySceneDocument } from '../document.js';
import { normalizeProject } from '../../scenes/project.js';
import { createInteractionSession } from './session.js';
const fixture = () => ({
version: 6,
scenes: [
{
id: 'scene',
anchors: [
{
id: 'view',
lat: 1,
lon: 2,
alt: 3000,
altitudeReference: 'ellipsoid',
},
],
dataPacks: [
{
id: 'data',
version: 1,
format: 'geojson',
source: { adapter: 'assets', path: 'test.json' },
attribution: { text: 'Example', license: 'CC0' },
placement: { altitudeReference: 'ellipsoid' },
},
],
shots: [
{
id: 'one',
layers: { traffic: false },
dataPackIds: ['data'],
interactions: [
{
id: 'card',
label: 'Read',
target: { packId: 'data', featureId: 'point' },
action: {
type: 'card',
text: '<script>text only</script>',
url: 'https://example.org/source',
},
},
{
id: 'focus',
label: 'Focus',
target: { packId: 'data', featureId: 'point' },
action: { type: 'focus', anchorId: 'view' },
},
{
id: 'layer',
label: 'Traffic',
target: { packId: 'data', featureId: 'point' },
action: { type: 'layer', layerId: 'traffic', enabled: true },
},
{
id: 'next',
label: 'Next',
target: { packId: 'data', featureId: 'point' },
action: { type: 'shot', shotId: 'two' },
},
],
},
{ id: 'two', layers: { traffic: false } },
],
},
],
});
test('all four inert actions survive validation, migration and export without executing content', () => {
const input = fixture();
const output = JSON.parse(
stringifySceneDocument(
normalizeProject(parseSceneDocument(JSON.stringify(input))),
),
);
assert.deepEqual(
output.scenes[0].shots[0].interactions,
input.scenes[0].shots[0].interactions,
);
});
test('reject unknown fields, executable syntax, invalid references and missing reset baselines', () => {
const mutations = [
(p) => (p.version = 5),
(p) => {
p.scenes[0].shots[0].layers.undefined = false;
delete p.scenes[0].shots[0].interactions[2].action.layerId;
},
(p) => (p.scenes[0].shots[0].interactions[0].action.type = ['card']),
(p) => (p.scenes[0].shots[0].interactions[2].action.layerId = ['traffic']),
(p) => (p.scenes[0].shots[0].interactions = null),
(p) =>
p.scenes[0].shots[0].interactions.push(
p.scenes[0].shots[0].interactions[0],
),
(p) => (p.scenes[0].shots[0].interactions[0].action.code = 'alert(1)'),
(p) =>
(p.scenes[0].shots[0].interactions[0].action.url = 'javascript:alert(1)'),
(p) =>
(p.scenes[0].shots[0].interactions[0].action.url =
'https://user:[email protected]/'),
(p) =>
(p.scenes[0].shots[0].interactions[0].action.url =
'https://example.org/?token=secret'),
(p) => (p.scenes[0].shots[0].interactions[0].target.packId = 'missing'),
(p) => (p.scenes[0].shots[0].dataPackIds = []),
(p) => (p.scenes[0].shots[0].interactions[1].action.anchorId = 'missing'),
(p) => (p.scenes[0].shots[0].interactions[2].action.layerId = 'missing'),
(p) => (p.scenes[0].shots[0].interactions[2].action.enabled = 'yes'),
(p) => (p.scenes[0].shots[0].interactions[3].action.shotId = 'missing'),
(p) => (p.scenes[0].shots[1].layers = {}),
(p) =>
(p.scenes[0].shots[0].interactions = Array.from(
{ length: 65 },
(_, i) => ({ ...p.scenes[0].shots[0].interactions[0], id: String(i) }),
)),
];
for (const mutate of mutations) {
const p = fixture();
mutate(p);
assert.throws(() => parseSceneDocument(JSON.stringify(p)));
}
});
test('pending actions cancel promptly, refuse overlap and cannot update a replacement session', async () => {
let resolve,
signal,
calls = 0;
const session = createInteractionSession({
execute: (_, s) => {
calls++;
signal = s;
return new Promise((r) => (resolve = r));
},
});
session.activate([{ id: 'old' }]);
const work = session.dispatch('old');
await Promise.resolve();
assert.equal(await session.dispatch('old'), false);
assert.equal(await session.dispatch('missing'), false);
session.activate([{ id: 'new' }]);
assert.equal(signal.aborted, true);
assert.equal(await work, false);
resolve(true);
await Promise.resolve();
assert.deepEqual(session.getState(), {
active: true,
busy: false,
selected: null,
count: 1,
});
assert.equal(calls, 1);
session.clear();
assert.equal(await session.dispatch('new'), false);
});
test('synchronous stop before execution prevents any side effect; rejection unlocks retry', async () => {
let calls = 0;
const session = createInteractionSession({
execute: () => {
calls++;
throw new Error('refused');
},
});
session.activate([{ id: 'a' }]);
const work = session.dispatch('a');
session.clear();
assert.equal(await work, false);
assert.equal(calls, 0);
session.activate([{ id: 'a' }]);
assert.equal(await session.dispatch('a'), false);
assert.equal(session.getState().busy, false);
assert.equal(await session.dispatch('a'), false);
assert.equal(calls, 2);
});
test('settled pack shots cannot take the same-shot seek shortcut after Stop released geometry', async () => {
const { SceneDirector } = await import('../../scenes/director.js');
const shot = { id: 'shot', dataPackIds: ['pack'] };
const director = Object.assign(Object.create(SceneDirector.prototype), {
_destroyed: false,
_loadedSceneId: 'scene',
_selectedShotId: 'shot',
_claimCameraOwnership: () =>
assert.fail('Must reload the released pack before camera seek'),
});
assert.equal(director._seekLoadedShot({ id: 'scene' }, { shot }), false);
});
test('actions preserve camera refusal, layer admission signal and explicit transition cap', async () => {
const { SceneDirector } = await import('../../scenes/director.js');
const owner = new AbortController();
const director = Object.assign(Object.create(SceneDirector.prototype), {
_running: false,
_destroyed: false,
_interactionTransitions: 64,
_getShot: () => ({ scene: { id: 'scene' }, shot: { id: 'shot' } }),
_claimCameraOwnership: () => false,
_setCameraView: () => assert.fail('Refused camera cannot move'),
_updateStatus: () => {},
_loadShot: () => assert.fail('Transition budget exceeded'),
dataManager: {
getAll: () => [{ id: 'traffic' }],
setEnabled: (id, enabled, options) => {
assert.equal(id, 'traffic');
assert.equal(enabled, true);
assert.equal(options.signal, owner.signal);
assert.equal(options.origin, 'scene');
return false;
},
},
});
assert.equal(
await director._executeInteraction({ type: 'focus' }, owner.signal),
false,
);
assert.equal(
await director._executeInteraction(
{ type: 'shot', shotId: 'next' },
owner.signal,
),
false,
);
assert.equal(
await director._executeInteraction(
{ type: 'layer', layerId: 'traffic', enabled: true },
owner.signal,
),
false,
);
assert.equal(
await director._executeInteraction(
{ type: 'layer', layerId: 'unknown', enabled: true },
owner.signal,
),
false,
);
owner.abort();
assert.equal(
await director._executeInteraction({ type: 'focus' }, owner.signal),
false,
);
});