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docs(changelog): add the #1704 fragment
Co-Authored-By: Claude Fable 5.2 <[email protected]>
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- Fix rendering stopping for good after a wheel zoom with the pointer on the
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centre of a whole-globe view. Cesium's zoom could ask the camera to rotate
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about a zero axis; that rotation is now ignored, and a render loop stopped by
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any error is restarted from the last drawn camera pose, up to three times in
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ten seconds (mazy1998, #1704).
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