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Street Level: polar look-at, a bounded terrain wait, takeovers during the flight
- The look-at longitude wraps fully, so a tilted camera at a pole gives a point on the globe. The strict off-globe check on street_level is undone: points are clamped again, as before. - A posted view that fails is answered, and the views behind it still apply. - A posted view waits at most 2 s for the terrain under its camera, then keeps its own estimate. - A camera taken during that wait stays where it is: the rest of the view applies, and only its photos stand down. - show_street_level keeps a search or a press on the globe made during its own flight: it adopts only its own navigation stamps on landing, and a gesture is never forgiven.
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@@ -5323,7 +5323,9 @@ another map; `street_level` does not combine with `follow`.
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`show_in_gods_eye_view`, and the embedded app for a posted view with no
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point, measure the view's altitude from the terrain under the camera
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(`groundedLookAt` with the terrain heights service) before taking the look-at
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point, and keep the view's own estimate without a terrain answer. Links carry
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point, and keep the view's own estimate without a terrain answer (the embedded
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app waits 2 s for one). A camera taken during that wait stays where it is:
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the rest of the view applies and its photos do not open. Links carry
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`sl=<source>,<lat>,<lon>`; the globe panel applies views through the action,
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and a plain link runs it once restored (one shot: the rewritten hash drops
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`sl`). A link that follows an entity ignores `sl`.
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