perf(weather): apply the infrared cloud transfer from a lookup table, in place

The Satellite clouds transfer ran a power curve per pixel and wrote the
result back from a full-size copy. On the 4096x2048 images the 3D Tiles
host draws, that held the page for about 150 ms per image. The scale
depends only on the brightest channel, so it is now worked out once per
byte value and applied to the canvas pixels in place. Output bytes are
unchanged.

Co-Authored-By: Claude Fable 5.2 <[email protected]>
This commit is contained in:
Mazeyar Moeini FeizabadiandClaude Fable 5.2 committed 2026-11-13 14:42:57 +01:00
1 parent 188f0ccd9b
commit 0b5ae6386e
4 files changed
+100 -15

No files matched your search

+34 -13
View File
@@ -1,22 +1,29 @@
export const INFRARED_ALPHA_T0 = 0.4;
export const INFRARED_ALPHA_T1 = 0.7;
/** Return display pixels without changing RGB or the source RGBA bytes.
function infraredAmount(strength) {
return strength === 'full'
? 0
: strength === 'filtered' || !Number.isFinite(strength)
? 1
: Math.max(0, Math.min(100, strength)) / 100;
}
/** Scale each pixel's alpha in place; RGB is left as it is. The scale depends
* only on the brightest channel, so it is worked out once for each of the 256
* byte values instead of once per pixel: a 4096×2048 image has 8.4 million
* pixels and the power curve per pixel held the page for over 100 ms. The
* table holds the same numbers the per-pixel formula produced, so the output
* bytes are unchanged.
* `strength` is 0–100: zero is the full image and 100 is the cloud key.
*/
export function infraredAlpha(rgba, strength = 'filtered') {
const pixels = new Uint8ClampedArray(rgba);
const amount =
strength === 'full'
? 0
: strength === 'filtered' || !Number.isFinite(strength)
? 1
: Math.max(0, Math.min(100, strength)) / 100;
export function applyInfraredAlpha(pixels, strength = 'filtered') {
const amount = infraredAmount(strength);
if (amount === 0) return pixels;
for (let i = 0; i < pixels.length; i += 4) {
const scale = new Float64Array(256);
for (let value = 0; value < 256; value++) {
// Match Cesium's czm_srgbToLinear conversion in draped imagery.
const linearMax =
(Math.max(rgba[i], rgba[i + 1], rgba[i + 2]) / 255) ** 2.2;
const linearMax = (value / 255) ** 2.2;
const t = Math.max(
0,
Math.min(
@@ -26,7 +33,21 @@ export function infraredAlpha(rgba, strength = 'filtered') {
),
);
const filtered = t * t * (3 - 2 * t);
pixels[i + 3] = rgba[i + 3] * (1 - amount + filtered * amount);
scale[value] = 1 - amount + filtered * amount;
}
for (let i = 0; i < pixels.length; i += 4) {
const r = pixels[i];
const g = pixels[i + 1];
const b = pixels[i + 2];
const max = r > g ? (r > b ? r : b) : g > b ? g : b;
pixels[i + 3] = pixels[i + 3] * scale[max];
}
return pixels;
}
/** Return display pixels without changing RGB or the source RGBA bytes.
* `strength` is 0–100: zero is the full image and 100 is the cloud key.
*/
export function infraredAlpha(rgba, strength = 'filtered') {
return applyInfraredAlpha(new Uint8ClampedArray(rgba), strength);
}
+41
View File
@@ -1,6 +1,7 @@
import test from 'node:test';
import assert from 'node:assert/strict';
import {
applyInfraredAlpha,
infraredAlpha,
INFRARED_ALPHA_T0,
INFRARED_ALPHA_T1,
@@ -61,3 +62,43 @@ test('full infrared preserves every channel including partial and zero alpha', (
]);
assert.deepEqual(infraredAlpha(pixels, 'full'), pixels);
});
test('the lookup table gives the per-pixel curve byte for byte, in place', () => {
// The transfer as it was written per pixel, before the table.
const perPixel = (rgba, amount) => {
const out = new Uint8ClampedArray(rgba);
for (let i = 0; i < out.length; i += 4) {
const linearMax =
(Math.max(rgba[i], rgba[i + 1], rgba[i + 2]) / 255) ** 2.2;
const t = Math.max(
0,
Math.min(
1,
(linearMax - INFRARED_ALPHA_T0) /
(INFRARED_ALPHA_T1 - INFRARED_ALPHA_T0),
),
);
out[i + 3] = rgba[i + 3] * (1 - amount + t * t * (3 - 2 * t) * amount);
}
return out;
};
// Every brightest-channel value in each channel, against a spread of alphas.
const bytes = [];
for (let value = 0; value < 256; value++)
for (const alpha of [0, 1, 37, 128, 200, 254, 255]) {
bytes.push(value, 0, 0, alpha);
bytes.push(value >> 1, value, 0, alpha);
bytes.push(0, value >> 2, value, alpha);
}
const source = new Uint8ClampedArray(bytes);
for (const strength of [1, 33, 50, 99, 100, 'filtered', Number.NaN]) {
const amount = Number.isFinite(strength) ? strength / 100 : 1;
const pixels = source.slice();
assert.equal(applyInfraredAlpha(pixels, strength), pixels);
assert.deepEqual(pixels, perPixel(source, amount), `strength ${strength}`);
}
for (const strength of [0, 'full']) {
const pixels = source.slice();
assert.deepEqual(applyInfraredAlpha(pixels, strength), source);
}
});
+3 -2
View File
@@ -6,7 +6,7 @@ import {
drawWeatherPixels,
closeWeatherPixels,
} from './source.js';
import { infraredAlpha } from './infraredAlpha.js';
import { applyInfraredAlpha } from './infraredAlpha.js';
export const MAX_MOSAIC_BYTES = 4 * 1024 * 1024;
@@ -31,7 +31,8 @@ export function processInfraredImage(
function applyInfraredTransfer(context, canvas, mode) {
const pixels = context.getImageData(0, 0, canvas.width, canvas.height);
pixels.data.set(infraredAlpha(pixels.data, mode));
// In place: a copy of a 4096×2048 image is 33 MB, made and written back.
applyInfraredAlpha(pixels.data, mode);
context.putImageData(pixels, 0, 0);
}
+22
View File
@@ -26,6 +26,28 @@ function canvas() {
return output;
}
test('the transfer is applied to the canvas pixels in place, with no copy written back', () => {
let read = null;
const output = {};
output.getContext = () => ({
drawImage() {},
getImageData: () => {
read = { data: new Uint8ClampedArray([194, 0, 0, 200]) };
// A second full-size buffer copied over the first is what this guards.
read.data.set = () => {
throw new Error('the canvas pixels were overwritten from a copy');
};
return read;
},
putImageData: (pixels) => {
output.pixels = pixels;
},
});
processInfraredImage({ width: 1, height: 1 }, 'filtered', () => output);
assert.equal(output.pixels, read);
assert.deepEqual([...read.data], [194, 0, 0, 98]);
});
test('decoded pixels are processed once on a same-sized canvas', () => {
const image = { width: 1, height: 1 };
const output = processInfraredImage(image, 'filtered', canvas);