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feat(intro): v2 — cities, accelerating sweep, detections, thriller sound design
- City engine: Esri ground, OSM buildings that rise with the scan, road ribbons carrying modelled traffic coloured by congestion, NYC DOT cameras, real ADS-B, MBTA GTFS lines + realtime vehicles, LAX runways with approach strobes, Fort Bragg restricted volumes, Everest terrain with contours. - Indexing keeps accelerating into a 260-capture global sweep while the planet whips a full turn. - The eye opens: aperture blades, sensor array waking, optics calibration, radar sweep, orbiting coordinate ring. - Camera wall with YOLOv8n detections and a city-pulse trace. - Ends on GOD'S EYE VIEW / OMNISCIENCE. - audio/sfx.py: sound design only, built to sit under a music track. Co-Authored-By: Claude Opus 5.5 <[email protected]> Claude-Session: https://claude.ai/code/session_01KqP857pippaUs6konSDfe8
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import math
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SCENES = {
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'nyc': (40.7400, -73.9900, 3500),
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'boston': (42.3555, -71.0605, 3200),
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'lax': (33.9425, -118.4081, 3500),
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'bragg': (35.1580, -79.0090, 6000),
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}
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def enu(slug, lat, lon):
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lat0, lon0, _ = SCENES[slug]
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x = (lon - lon0) * math.cos(math.radians(lat0)) * 111320
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y = (lat - lat0) * 110540
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return round(x, 1), round(y, 1)
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def inside(slug, x, y, margin=0.0):
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h = SCENES[slug][2] + margin
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return abs(x) <= h and abs(y) <= h
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