Files
gods-eye-view/src/ui/visualEffects.test.mjs
T
quanticsoul4772 a7da90fdfc fix(effects): run no sharpen pass when its slider is at 0 (#1398)
Disable the sharpen pass when its intensity is zero.

Contribution by @quanticsoul4772.
2026-10-25 16:51:56 -07:00

303 lines
9.5 KiB
JavaScript

import assert from 'node:assert/strict';
import test from 'node:test';
import { VisualEffects } from './visualEffects.js';
import { MILKY_WAY_INTENSITY, StarrySky } from '../sky/starrySky.js';
import {
GLOBAL_POST_DEFAULTS,
STYLE_PRESET_DEFAULTS,
MILITARY_DETECTION_PRESET,
} from './visualPresets.js';
function fixture() {
let time = 0;
let next = 0;
const frames = new Map();
const stages = new Set();
const holds = new Set();
const requests = [];
const bloom = {
enabled: true,
uniforms: {
glowOnly: true,
contrast: 3,
brightness: 4,
delta: 5,
sigma: 6,
stepSize: 7,
},
};
const originalBloom = structuredClone(bloom);
const pipeline = {
bloom,
add(stage) {
stages.add(stage);
},
remove(stage) {
return stages.delete(stage);
},
};
const effects = new VisualEffects({
viewer: {
scene: { postProcessStages: pipeline, skyBox: { milkyWayVisibility: 1 } },
},
requestRender: (reason) => requests.push(reason),
holdRender: (reason) => holds.add(reason),
releaseRender: (reason) => holds.delete(reason),
requestFrame: (callback) => {
const id = next++;
frames.set(id, callback);
return id;
},
cancelFrame: (id) => frames.delete(id),
now: () => time,
wallNow: () => 10_000 + time,
createStage: (options) => ({ ...options, enabled: true }),
});
function tick(value) {
time = value;
const pending = [...frames.values()];
frames.clear();
for (const callback of pending) callback();
}
return {
effects,
frames,
stages,
holds,
requests,
bloom,
originalBloom,
tick,
};
}
test('construction is inert and initialization creates one owned pipeline', () => {
const f = fixture();
assert.equal(f.stages.size, 0);
assert.equal(f.frames.size, 0);
f.effects.initStyles();
f.effects.initPostProcess();
assert.equal(f.stages.size, 7);
assert.ok(
Object.values(f.effects.stages).every(
(stage) => !stage.enabled && stage.uniforms.intensity === 0,
),
);
f.effects.initStyles();
f.effects.initPostProcess();
assert.equal(f.stages.size, 7);
f.effects.destroy();
});
test('crossfade uses the established 500ms easing and settles without idle frames', () => {
const f = fixture();
f.effects.initStyles();
f.effects.startTransition('noir', 0, 1);
assert.equal(f.effects.frameId, 0, 'zero is a valid pending animation id');
f.effects.startAnimationLoop();
assert.equal(
f.frames.size,
1,
'starting twice cannot schedule duplicate frames',
);
f.tick(125);
assert.equal(f.effects.stages.noir.uniforms.intensity, 0.125);
f.tick(250);
assert.equal(f.effects.stages.noir.uniforms.intensity, 0.5);
f.tick(500);
assert.equal(f.effects.stages.noir.uniforms.intensity, 1);
assert.equal(f.effects.transitions.size, 0);
// Noir's shader has no animated time uniform.
assert.equal(f.frames.size, 0);
assert.equal(f.holds.size, 0);
f.effects.destroy();
});
test('a superseding transition starts from the current rendered intensity', () => {
const f = fixture();
f.effects.initStyles();
f.effects.startTransition('noir', 0, 1);
f.tick(250);
f.effects.startTransition(
'noir',
f.effects.stages.noir.uniforms.intensity,
0,
);
f.tick(500);
assert.equal(f.effects.stages.noir.uniforms.intensity, 0.25);
f.tick(750);
assert.equal(f.effects.stages.noir.uniforms.intensity, 0);
assert.equal(f.effects.stages.noir.enabled, false);
assert.equal(f.frames.size, 0);
f.effects.destroy();
});
test('only visible animated stages keep the animation clock and render hold alive', () => {
const f = fixture();
f.effects.initStyles();
const animated = f.effects.stages.retro;
assert.notEqual(animated.uniforms.time, undefined);
f.effects.setStageIntensity(animated, 1);
f.tick(1000);
assert.equal(animated.uniforms.time, 1);
assert.equal(f.frames.size, 1);
assert.equal(f.holds.size, 1);
f.effects.setStageIntensity(animated, 0);
f.tick(1100);
assert.equal(f.frames.size, 0);
assert.equal(f.holds.size, 0);
f.effects.destroy();
});
test('direct Cockpit intensity writes are reconciled before rendering', () => {
const f = fixture();
f.effects.initStyles();
f.effects.stages.thermal.uniforms.intensity = 1;
f.effects.syncStagesEnabledFromIntensity();
assert.equal(f.effects.stages.thermal.enabled, true);
f.effects.stages.thermal.uniforms.intensity = 0;
f.effects.syncStagesEnabledFromIntensity();
assert.equal(f.effects.stages.thermal.enabled, false);
f.effects.destroy();
});
test('the anime stage fades the Milky Way out with its own intensity', () => {
const f = fixture();
const sky = new StarrySky({ requestRender: () => {} });
const glow = () => sky._milkyWayUniforms.u_intensity();
f.effects.viewer.scene.skyBox = sky;
f.effects.initStyles();
f.effects.setStageIntensity(f.effects.stages.thermal, 1);
assert.equal(glow(), MILKY_WAY_INTENSITY, 'other styles keep the glow');
f.effects.setStageIntensity(f.effects.stages.anime, 0.25);
assert.equal(glow(), MILKY_WAY_INTENSITY * 0.75);
f.effects.setStageIntensity(f.effects.stages.anime, 1);
assert.equal(glow(), 0);
f.effects.setStageIntensity(f.effects.stages.anime, 0);
assert.equal(glow(), MILKY_WAY_INTENSITY);
sky.destroy();
f.effects.destroy();
});
for (const skyBox of [undefined, null, {}]) {
test(`anime works without StarrySky (${JSON.stringify(skyBox)})`, () => {
const f = fixture();
f.effects.viewer.scene.skyBox = skyBox;
f.effects.initStyles();
f.effects.setStageIntensity(f.effects.stages.anime, 1);
assert.equal(f.effects.stages.anime.enabled, true);
f.effects.setStageIntensity(f.effects.stages.anime, 0);
assert.equal(f.effects.stages.anime.enabled, false);
if (skyBox) assert.equal('milkyWayVisibility' in skyBox, false);
f.effects.destroy();
});
}
test('bloom retains its dead zone, normalized intensity and independent toggle', () => {
const f = fixture();
f.effects.initPostProcess();
f.effects.setBloomEnabled(true);
f.effects.applyBloomIntensity(0);
assert.equal(f.bloom.enabled, false);
f.effects.applyBloomIntensity(200);
assert.equal(f.bloom.enabled, true);
assert.equal(f.bloom.uniforms.contrast, 87);
f.effects.setBloomEnabled(false);
assert.equal(f.effects.bloomIntensity, 200);
assert.equal(f.bloom.enabled, false);
f.effects.applyBloomIntensity(300);
assert.equal(f.effects.bloomIntensity, 200);
f.effects.destroy();
});
test('sharpen uses the existing uniform scale and keeps values while disabled', () => {
const f = fixture();
f.effects.initPostProcess(0.49);
assert.equal(f.effects.sharpenStage.uniforms.amount, 1.08);
f.effects.applySharpenIntensity(1);
f.effects.setSharpenEnabled(true);
assert.equal(f.effects.sharpenStage.uniforms.amount, 2.1);
assert.equal(f.effects.sharpenStage.enabled, true);
f.effects.setSharpenEnabled(false);
assert.equal(f.effects.sharpenIntensity, 1);
assert.equal(f.effects.sharpenStage.enabled, false);
f.effects.destroy();
});
test('sharpen at 0 runs no pass, and comes back with the slider', () => {
const f = fixture();
f.effects.initPostProcess(0.49);
f.effects.setSharpenEnabled(true);
assert.equal(f.effects.sharpenStage.enabled, true);
f.effects.applySharpenIntensity(0);
assert.equal(
f.effects.sharpenStage.enabled,
false,
'no residual sharpen at 0',
);
f.effects.setSharpenEnabled(true);
assert.equal(f.effects.sharpenStage.enabled, false, 'on at 0 is still off');
f.effects.applySharpenIntensity(0.2);
assert.equal(f.effects.sharpenStage.enabled, true);
f.effects.destroy();
});
test('stop revokes pending work immediately but retains stages until final destruction', () => {
const f = fixture();
f.effects.initStyles();
f.effects.initPostProcess();
f.effects.startTransition('retro', 0, 1);
const staleFrame = [...f.frames.values()][0];
f.effects.stop();
assert.equal(f.frames.size, 0);
assert.equal(
f.stages.size,
7,
'Context and Cockpit may still be releasing these stages',
);
const intensity = f.effects.stages.retro.uniforms.intensity;
staleFrame();
f.effects.startTransition('retro', 0, 1);
f.effects.setStageIntensity(f.effects.stages.retro, 1);
assert.equal(f.frames.size, 0);
assert.equal(f.effects.stages.retro.uniforms.intensity, intensity);
f.effects.destroy();
assert.equal(f.stages.size, 0);
assert.deepEqual(
f.bloom,
f.originalBloom,
'borrowed bloom configuration is restored',
);
f.effects.destroy();
});
test('destroying one instance does not remove another pipeline or clock', () => {
const a = fixture();
const b = fixture();
for (const f of [a, b]) {
f.effects.initStyles();
f.effects.startTransition('retro', 0, 1);
}
a.effects.destroy();
b.tick(250);
assert.equal(a.stages.size, 0);
assert.equal(b.stages.size, 6);
assert.equal(b.effects.stages.retro.uniforms.intensity, 0.5);
b.effects.destroy();
});
test('existing baseline and military presets keep one detection default', () => {
assert.equal(GLOBAL_POST_DEFAULTS.detectionMode, 'DENSE');
assert.equal(GLOBAL_POST_DEFAULTS.detectionDensity, 75);
assert.equal(GLOBAL_POST_DEFAULTS.sharpen.intensity, 49);
assert.equal(GLOBAL_POST_DEFAULTS.detectionFadePct, 7);
assert.equal(GLOBAL_POST_DEFAULTS.detectionOutsideOpacityPct, 1);
for (const name of ['retro', 'surveillance', 'thermal']) {
assert.equal(
STYLE_PRESET_DEFAULTS[name].detection,
MILITARY_DETECTION_PRESET,
);
}
assert.equal(STYLE_PRESET_DEFAULTS.normal, undefined);
});