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- The help tray over the mic clipped the longer ru/es hint ("Hold Space
to speak · tap Space to activate focused controls"); let it wrap in
non-English locales. English layout is unchanged.
- The fly-to headline and the nearest-aircraft distance line now show a
preset city in the interface language (Tokyo → Токио / Tokio); speech
sent to the model stays English.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
49 lines
1.6 KiB
JavaScript
49 lines
1.6 KiB
JavaScript
// The voice card names a preset city in the interface language in the
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// fly-to headline and the nearest-aircraft distance line; what the model
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// says stays English.
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import assert from 'node:assert/strict';
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import test from 'node:test';
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import { setLocale } from '../i18n/index.js';
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import { SPEECH_BUILDERS } from './speech.js';
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function inLocale(locale, run) {
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setLocale(locale);
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try {
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return run();
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} finally {
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setLocale('en');
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}
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}
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const FLY = { ok: true, arrived: true, label: 'Tokyo' };
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const NEAREST = {
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ok: true,
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layerId: 'flights',
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location: { label: 'Tokyo' },
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aircraft: { callsign: 'JAL123', distanceKm: 12, altitudeM: 3000 },
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feed: {},
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};
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test('the fly-to headline shows the city in the interface language', () => {
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assert.equal(SPEECH_BUILDERS.fly_to_location(FLY).display.title, 'Tokyo');
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const ru = inLocale('ru', () => SPEECH_BUILDERS.fly_to_location(FLY));
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assert.equal(ru.display.title, 'Токио');
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assert.match(ru.say, /Tokyo/);
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const es = inLocale('es', () => SPEECH_BUILDERS.fly_to_location(FLY));
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assert.equal(es.display.title, 'Tokio');
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});
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test('the nearest-aircraft distance line shows the city in the interface language', () => {
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const en = SPEECH_BUILDERS.select_nearest_aircraft(NEAREST);
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assert.match(en.display.lines[0], /from Tokyo$/);
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const ru = inLocale('ru', () =>
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SPEECH_BUILDERS.select_nearest_aircraft(NEAREST),
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);
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assert.match(ru.display.lines[0], /Токио/);
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assert.match(ru.say, /Tokyo/);
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const es = inLocale('es', () =>
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SPEECH_BUILDERS.select_nearest_aircraft(NEAREST),
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);
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assert.match(es.display.lines[0], /Tokio/);
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});
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