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gods-eye-view/scripts
Said TurkseverandClaude Fable 5.1 e3c4e88d6f test(track): freshen rotation passes before the arrival probe and retry an inconclusive timeout
A headless SwiftShader run showed a 926 ms first frame on the military probe,
which no wall-clock budget can accept: the 1 s idle refresh may already have
run inside it. Raise moveEnd and wait one frame before each attempt so the
settle frame is measured against a pass that just ran, and treat a timeout
(never a wrong angle) as inconclusive with one more attempt. Document why the
per-phase budget stays at half the refresh interval.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-10-21 16:17:37 +01:00
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