mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
synced 2026-11-04 10:24:02 +00:00
117 lines
4.4 KiB
JavaScript
117 lines
4.4 KiB
JavaScript
/** Own Scene panel listeners and presentation through project reads and actions. */
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import { sceneElements, renderSceneOptions, renderSceneShots, presentSceneButtons, presentSceneProgress, presentSceneRuntime } from './scenePresentation.js';
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export class SceneControls {
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constructor({ read, actions, elements = sceneElements() }) {
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this.read = read;
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this.actions = actions;
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this.elements = elements;
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this.destroyed = false;
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this.actionGeneration = 0;
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this.removers = [];
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this.rowRemovers = [];
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this.playbackKeyRemover = null;
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if (!elements.select) return;
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this.renderSceneSelect();
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this.renderShotList();
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this.listen(elements.select, 'change', () => this.run('selectScene', elements.select.value));
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for (const [element, action] of Object.entries({ new: 'create', delete: 'deleteScene', capture: 'capture', update: 'update', next: 'next', export: 'export', download: 'download' })) {
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this.listen(elements[element], 'click', () => this.run(action));
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}
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this.listen(elements.start, 'click', () => this.run('start', this.read().selectedSceneId));
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this.listen(elements.stop, 'click', () => this.run('stop', 'Stopped'));
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this.listen(elements.import, 'click', () => elements.file?.click());
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this.listen(elements.file, 'change', async () => {
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const file = elements.file?.files?.[0];
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if (!file) return;
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await this.run('import', file);
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if (!this.destroyed) elements.file.value = '';
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});
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this.updateStatus('Ready');
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this.setProgress(0);
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this.setButtons(false);
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}
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listen(target, type, callback, removers = this.removers) {
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if (!target) return;
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const listener = (event) => { if (!this.destroyed) return callback(event); };
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target.addEventListener(type, listener);
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removers.push(() => target.removeEventListener(type, listener));
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}
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run(action, ...args) {
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if (this.destroyed) return;
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const generation = ++this.actionGeneration;
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const failed = () => {
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if (!this.destroyed && generation === this.actionGeneration) this.updateStatus('Scene action failed');
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};
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try {
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const result = this.actions[action](...args);
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return result?.then ? Promise.resolve(result).catch(failed) : result;
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} catch {
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failed();
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}
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}
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renderSceneSelect() {
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if (!this.destroyed) renderSceneOptions(this.elements.select, this.read());
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}
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renderShotList() {
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if (this.destroyed) return;
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for (const remove of this.rowRemovers.splice(0)) remove();
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renderSceneShots(this.elements.shots, this.read(), {
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listen: (element, type, callback) => this.listen(element, type, callback, this.rowRemovers),
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select: (id) => this.run('selectShot', id),
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rename: (sceneId, shotId, title) => this.run('renameShot', sceneId, shotId, title),
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load: (sceneId, shotId) => this.run('load', sceneId, shotId),
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remove: (sceneId, shotId) => this.run('deleteShot', sceneId, shotId),
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});
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}
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setButtons(running) {
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if (!this.destroyed) presentSceneButtons(this.elements, running, this.read().hasRun);
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}
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setProgress(progress) {
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if (!this.destroyed) presentSceneProgress(this.elements.progress, progress);
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}
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updateStatus(text) {
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if (!this.destroyed && this.elements.status) this.elements.status.textContent = text;
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}
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updateRuntime(text) {
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if (!this.destroyed) presentSceneRuntime(this.elements.runtime, text);
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}
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setPlaybackActive(active) {
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if (this.destroyed && active) return;
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document.body.classList.toggle('scene-playback-mode', active);
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}
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setPlaybackKeyboardEnabled(enabled) {
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if (!enabled) {
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this.playbackKeyRemover?.();
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this.playbackKeyRemover = null;
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} else if (!this.destroyed && !this.playbackKeyRemover) {
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const onKeyDown = (event) => {
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if (!this.destroyed && event.key === 'Escape' && this.read().running) this.run('stop', 'Stopped (Esc)');
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};
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document.addEventListener('keydown', onKeyDown);
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this.playbackKeyRemover = () => document.removeEventListener('keydown', onKeyDown);
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}
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}
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destroy() {
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if (this.destroyed) return;
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this.destroyed = true;
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this.actionGeneration++;
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this.setPlaybackKeyboardEnabled(false);
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for (const remove of [...this.removers.splice(0), ...this.rowRemovers.splice(0)]) remove();
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if (this.elements.shots) this.elements.shots.textContent = '';
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presentSceneRuntime(this.elements.runtime, '');
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this.setPlaybackActive(false);
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}
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}
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